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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.176 by root, Mon Apr 24 10:19:40 2006 UTC vs.
Revision 1.225 by root, Wed May 17 16:17:01 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
6BEGIN { 7BEGIN {
7 if (%PAR::LibCache) { 8 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs 9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9 10
10 while (my ($filename, $zip) = each %PAR::LibCache) { 11 while (my ($filename, $zip) = each %PAR::LibCache) {
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1") 14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1"; 15 unless -e "$ENV{PAR_TEMP}/$1";
15 } 16 }
16 } 17 }
17 18
19 # TODO: pango-rc file, anybody?
20
18 unshift @INC, $ENV{PAR_TEMP}; 21 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 } 22 }
24} 23}
25 24
26# need to do it again because that pile of garbage called PAR nukes it before main 25# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP}; 26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28 28
29use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
30use Event; 31use Event;
31 32
32use Crossfire; 33use Crossfire;
33use Crossfire::Protocol; 34use Crossfire::Protocol;
34 35
36 37
37use CFClient; 38use CFClient;
38use CFClient::UI; 39use CFClient::UI;
39use CFClient::MapWidget; 40use CFClient::MapWidget;
40 41
41$SIG{__DIE__} = sub { CFClient::fatal "$_[0]"; exit 1 }; 42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
42 48
43our $VERSION = '0.1'; 49our $VERSION = '0.1';
44 50
45my $MAX_FPS = 60; 51my $MAX_FPS = 60;
46my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
55our $NOW; 61our $NOW;
56 62
57our $CFG; 63our $CFG;
58our $CONN; 64our $CONN;
59our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
60 69
61our @SDL_MODES; 70our @SDL_MODES;
62our $WIDTH; 71our $WIDTH;
63our $HEIGHT; 72our $HEIGHT;
64our $FULLSCREEN; 73our $FULLSCREEN;
66 75
67our $FONT_PROP; 76our $FONT_PROP;
68our $FONT_FIXED; 77our $FONT_FIXED;
69 78
70our $MAP; 79our $MAP;
80our $MAPMAP;
71our $MAPWIDGET; 81our $MAPWIDGET;
72our $BUTTONBAR; 82our $BUTTONBAR;
73our $LOGVIEW; 83our $LOGVIEW;
74our $CONSOLE; 84our $CONSOLE;
75our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
76 87
77our $FLOORBOX; 88our $FLOORBOX;
78our $GAUGES; 89our $GAUGES;
79our $STATWIDS; 90our $STATWIDS;
80 91
84our $SDL_MIXER; 95our $SDL_MIXER;
85our @SOUNDS; # event => file mapping 96our @SOUNDS; # event => file mapping
86our %AUDIO_CHUNKS; # audio files 97our %AUDIO_CHUNKS; # audio files
87 98
88our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
89our $STATUS_LINE; 100our $STATUSBOX;
90our $DEBUG_STATUS; 101our $DEBUG_STATUS;
91 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
92sub status { 109sub status {
93 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
94 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
95} 111}
96 112
97sub debug { 113sub debug {
98 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
99 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
100} 117}
101 118
102sub start_game { 119sub start_game {
103 status "logging in..."; 120 status "logging in...";
104 121
105 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
106 123
107 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
108
109 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
110 126
111 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
112 128
113 $CONN = new conn 129 $CONN = eval {
130 new conn
114 host => $host, 131 host => $host,
115 port => $port || 13327, 132 port => $port || 13327,
116 user => $CFG->{user}, 133 user => $CFG->{user},
117 pass => $CFG->{password}, 134 pass => $CFG->{password},
118 mapw => $mapsize, 135 mapw => $mapsize,
119 maph => $mapsize, 136 maph => $mapsize,
137 ;
120 ; 138 };
121 139
122 status "login successful"; 140 if ($CONN) {
123
124 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
125} 153}
126 154
127sub stop_game { 155sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
128 undef $CONN; 167 undef $MAP;
129} 168}
130 169
131sub client_setup { 170sub client_setup {
132 my $dialog = new CFClient::UI::FancyFrame 171 my $dialog = new CFClient::UI::FancyFrame
133 title => "Client Setup", 172 title => "Client Setup",
135 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
136 175
137 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
138 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
139 178
140 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
141 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
142 181
143 $mode_slider->connect (changed => sub { 182 $mode_slider->connect (changed => sub {
144 my ($self, $value) = @_; 183 my ($self, $value) = @_;
145 184
170 } 209 }
171 ); 210 );
172 211
173 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
174 $table->add (1, $row++, new CFClient::UI::Slider 213 $table->add (1, $row++, new CFClient::UI::Slider
175 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
176 tooltip => "Enlarge or shrink the displayed map", 215 tooltip => "Enlarge or shrink the displayed map",
177 connect_changed => sub { 216 connect_changed => sub {
178 my ($self, $value) = @_; 217 my ($self, $value) = @_;
179 $CFG->{map_scale} = 0.05 * int $value / 0.05; 218 $CFG->{map_scale} = $value;
180 } 219 }
181 ); 220 );
182 221
183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
184 $table->add (1, $row++, new CFClient::UI::CheckBox 223 $table->add (1, $row++, new CFClient::UI::CheckBox
211 } 250 }
212 ); 251 );
213 252
214 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
215 $table->add (1, $row++, new CFClient::UI::Slider 254 $table->add (1, $row++, new CFClient::UI::Slider
216 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
217 tooltip => "The font size used by most GUI elements", 256 tooltip => "The font size used by most GUI elements",
218 connect_changed => sub { 257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
219 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
220# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
221 }
222 ); 258 );
223 259
224 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
225 $table->add (1, $row++, new CFClient::UI::Slider 261 $table->add (1, $row++, new CFClient::UI::Slider
226 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
227 tooltip => "The font size used by the server log window only", 263 tooltip => "The font size used by the server log window only",
228 connect_changed => sub { 264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
229 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
230 }
231 ); 265 );
232 266
233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
234 268
235 $table->add (1, $row++, new CFClient::UI::Slider 269 $table->add (1, $row++, new CFClient::UI::Slider
236 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
237 tooltip => "The font size used by the statistics window only", 271 tooltip => "The font size used by the statistics window only",
238 connect_changed => sub { 272 connect_changed => sub {
239 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 273 $CFG->{stat_fontsize} = $_[1];
240 &set_stats_window_fontsize; 274 &set_stats_window_fontsize;
241 } 275 }
242 ); 276 );
243 277
244 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
245 $table->add (1, $row++, new CFClient::UI::Slider 279 $table->add (1, $row++, new CFClient::UI::Slider
246 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
247 tooltip => "Adjust the size of the stats gauges at the bottom right", 281 tooltip => "Adjust the size of the stats gauges at the bottom right",
248 connect_changed => sub { 282 connect_changed => sub {
249 $CFG->{gauge_size} = $_[1]; 283 $CFG->{gauge_size} = $_[1];
250 my $h = int $HEIGHT * $CFG->{gauge_size}; 284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
251 $GAUGES->{win}->set_size ($WIDTH, $h);
252 $GAUGES->{win}->move (0, $HEIGHT - $h);
253 } 285 }
254 ); 286 );
255 287
256 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
257 $table->add (1, $row++, new CFClient::UI::Slider 289 $table->add (1, $row++, new CFClient::UI::Slider
258 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
259 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
260 connect_changed => sub { 292 connect_changed => sub {
261 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 293 $CFG->{gauge_fontsize} = $_[1];
262 &set_gauge_window_fontsize; 294 &set_gauge_window_fontsize;
263 } 295 }
264 ); 296 );
265 297
266 $table->add (1, $row++, new CFClient::UI::Button 298 $table->add (1, $row++, new CFClient::UI::Button
309 audio_shutdown (); 341 audio_shutdown ();
310 audio_init (); 342 audio_init ();
311 } 343 }
312 ); 344 );
313 345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell <playername>' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
357
314 $dialog 358 $dialog
315} 359}
316 360
317sub set_stats_window_fontsize { 361sub set_stats_window_fontsize {
318 for (values %{$STATWIDS}) { 362 for (values %{$STATWIDS}) {
328# local $GAUGES->{win}{parent};#d# 372# local $GAUGES->{win}{parent};#d#
329# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D; 373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
330} 374}
331 375
332sub make_gauge_window { 376sub make_gauge_window {
333 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 377 my $gh = int $HEIGHT * $CFG->{gauge_size};
334# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
335 378
336 my $win = new CFClient::UI::Frame ( 379 my $win = new CFClient::UI::Frame (
337 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
338 ); 383 );
384
339 $win->add (my $hbox = new CFClient::UI::HBox 385 $win->add (my $hbox = new CFClient::UI::HBox
340 children => [ 386 children => [
341 (new CFClient::UI::HBox expand => 1), 387 (new CFClient::UI::HBox expand => 1),
342 ($FLOORBOX = new CFClient::UI::VBox), 388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
343 (my $vbox = new CFClient::UI::VBox), 392 (my $vbox = new CFClient::UI::VBox),
344 ], 393 ],
345 ); 394 );
346 395
347 $vbox->add (new CFClient::UI::HBox 396 $vbox->add (new CFClient::UI::HBox
351 (my $hb = new CFClient::UI::HBox), 400 (my $hb = new CFClient::UI::HBox),
352 ], 401 ],
353 ); 402 );
354 403
355 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
356 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
357 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
358 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
359 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
360 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
361 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
362 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
363 412
364 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
365 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
366 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
367 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
368 417
369 $GAUGES = { 418 $GAUGES = {
370 exp => $exp, win => $win, range => $rng, 419 exp => $exp, win => $win, range => $rng,
375 424
376 $win 425 $win
377} 426}
378 427
379sub make_stats_window { 428sub make_stats_window {
380 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
381 430
382 $tgw->add (my $vb = new CFClient::UI::VBox); 431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
383 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
384 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
385 434
386 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
387 436
388 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
389 438
390 my $black = [0, 0, 0]; 439 my $black = [0, 0, 0];
391 440
392 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 441 for (
393 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
394 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
395 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
396 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
397 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
398 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
399 449
400 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Str"); 450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
401 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dex"); 451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
402 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Con"); 452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
403 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Int"); 453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
404 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wis"); 454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
405 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Pow"); 455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
406 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Cha"); 456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
407 458
408 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
409 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
410 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
411 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
412 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 463 }
413 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9");
414
415 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wc");
416 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Ac");
417 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dam");
418 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Arm");
419 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Sp");
420 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "WSp");
421 464
422 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
423 466
424 my $row = 0; 467 my $row = 0;
425 my $col = 0; 468 my $col = 0;
426 469
427 my %resist_names = ( 470 my %resist_names = (
428 slow => "Slow", 471 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
429 holyw => "Holy Word", 472 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
430 conf => "Confusion", 473 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
431 fire => "Fire", 474 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
432 depl => "Depletion", 475 depl => "Depletion (some monsters and other effects can cause stats depletion)",
433 magic => "Magic", 476 magic => "Magic (resistance to magic spells like magic missile or similar)",
434 drain => "Draining", 477 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
435 acid => "Acid", 478 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
436 pois => "Poison", 479 pois => "Poison (resistance to getting poisoned)",
437 para => "Paralysation", 480 para => "Paralysation (this resistance affects the chance you get paralysed)",
438 deat => "Death", 481 deat => "Death (resistance against death spells)",
439 phys => "Physical", 482 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
440 blind => "Blind", 483 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
441 fear => "Fear", 484 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
442 tund => "Turn undead", 485 tund => "Turn undead",
443 elec => "Electricity", 486 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
444 cold => "Cold", 487 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
445 ghit => "Ghost hit", 488 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
446 ); 489 );
447 for (qw/slow holyw conf fire depl magic 490 for (qw/slow holyw conf fire depl magic
448 drain acid pois para deat phys 491 drain acid pois para deat phys
449 blind fear tund elec cold ghit/) 492 blind fear tund elec cold ghit/)
450 { 493 {
451 $tbl2->add ($col, $row, 494 $tbl2->add ($col, $row,
452 $STATWIDS->{"res_$_"} = 495 $STATWIDS->{"res_$_"} =
453 new CFClient::UI::Label 496 new CFClient::UI::Label
497 font => $FONT_FIXED,
454 template => "-100%", 498 template => "-100%",
455 align => +1, 499 align => +1,
456 valign => 0, 500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
457 tooltip => $resist_names{$_} 503 tooltip => $resist_names{$_},
458 ); 504 );
459 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
460 can_hover => 1, 507 can_hover => 1,
461 can_events => 1, 508 can_events => 1,
462 image => "ui/resist/resist_$_.png", 509 image => "ui/resist/resist_$_.png",
463 tooltip => $resist_names{$_} 510 tooltip => $resist_names{$_},
464 ); 511 );
465 512
466 $row++; 513 $row++;
467 if ($row % 6 == 0) { 514 if ($row % 6 == 0) {
468 $col += 2; 515 $col += 2;
547 594
548} 595}
549 596
550sub metaserver_dialog { 597sub metaserver_dialog {
551 my $dialog = new CFClient::UI::FancyFrame 598 my $dialog = new CFClient::UI::FancyFrame
552 title => "Metaserver", 599 title => "Server List",
553 child => (my $vbox = new CFClient::UI::VBox); 600 child => (my $vbox = new CFClient::UI::VBox);
554 601
555 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
556 603
557 $dialog 604 $dialog
558} 605}
606
607my $METASERVER_ATIME;
559 608
560sub update_metaserver { 609sub update_metaserver {
561 my ($HOST) = @_; 610 my ($HOST) = @_;
562 611
563 status "fetching metaserver list..."; 612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
615 my $table = $METASERVER->{table};
616 $table->clear;
617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
564 618
565 my $buf; 619 my $buf;
566 620
567 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622
623 unless ($fh) {
624 $label->set_text ("unable to contact metaserver: $!");
625 return;
626 }
568 627
569 Event->io (fd => $fh, poll => 'r', cb => sub { 628 Event->io (fd => $fh, poll => 'r', cb => sub {
570 my $res = sysread $fh, $buf, 8192, length $buf; 629 my $res = sysread $fh, $buf, 8192, length $buf;
571 630
572 if (!defined $res) { 631 if (!defined $res) {
573 $_[0]->w->cancel; 632 $_[0]->w->cancel;
574 status "metaserver: $!"; 633 $label->set_text ("error while retrieving server list: $!");
575 } elsif ($res == 0) { 634 } elsif ($res == 0) {
576 $_[0]->w->cancel; 635 $_[0]->w->cancel;
577 status "server list retrieved"; 636 status "server list retrieved";
578 637
579 my $table = $METASERVER->{table}; 638 utf8::decode $buf if utf8::valid $buf;
580 639
581 $table->clear; 640 $table->clear;
582 641
583 my @col = qw(Use #Users Host Uptime Version Description); 642 my @col = qw(Use #Users Host Uptime Version Description);
584 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 643 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
608 $m = [$users, $host, $uptime, $version, $desc]; 667 $m = [$users, $host, $uptime, $version, $desc];
609 668
610 $y++; 669 $y++;
611 670
612 $table->add (0, $y, new CFClient::UI::VBox children => [ 671 $table->add (0, $y, new CFClient::UI::VBox children => [
613 (new CFClient::UI::Button text => " ", connect_activate => sub { 672 (new CFClient::UI::Button text => "Use", connect_activate => sub {
614 $HOST->set_text ($CFG->{host} = $host); 673 $HOST->set_text ($CFG->{host} = $host);
615 }), 674 }),
616 (new CFClient::UI::Empty expand => 1), 675 (new CFClient::UI::Empty expand => 1),
617 ]); 676 ]);
618 677
619 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
620 for 0 .. $#$m; 680 for 0 .. $#$m;
621 } 681 }
622 } 682 }
623 }); 683 });
624} 684}
647 707
648 $METASERVER = metaserver_dialog; 708 $METASERVER = metaserver_dialog;
649 709
650 $vbox->add (new CFClient::UI::Flopper 710 $vbox->add (new CFClient::UI::Flopper
651 expand => 1, 711 expand => 1,
652 text => "Metaserver", 712 text => "Server List",
653 other => $METASERVER, 713 other => $METASERVER,
654 tooltip => "Show a list of avaible crossfire servers", 714 tooltip => "Show a list of available crossfire servers",
655 connect_open => sub { 715 connect_open => sub {
656 update_metaserver $HOST; 716 update_metaserver $HOST;
657 } 717 }
658 ); 718 );
659 } 719 }
677 my ($self, $value) = @_; 737 my ($self, $value) = @_;
678 $CFG->{password} = $value; 738 $CFG->{password} = $value;
679 } 739 }
680 ); 740 );
681 741
682 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
683 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
684 text => $CFG->{say_command},
685 tooltip => "This is the command that will be used if you write a line in the message window entry. "
686 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
687 ."But you could also set it to 'tell <playername>' to only chat with that user.",
688 connect_changed => sub {
689 my ($self, $value) = @_;
690 $CFG->{say_command} = $value;
691 }
692 );
693
694 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
695 $table->add (1, 7, new CFClient::UI::Slider 743 $table->add (1, 7, new CFClient::UI::Slider
696 req_w => 100, 744 req_w => 100,
697 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
698 tooltip => "This is the size of the portion of the map update the server sends you. " 746 tooltip => "This is the size of the portion of the map update the server sends you. "
699 ."If you set this to a high value you will be able to see further for example.", 747 ."If you set this to a high value you will be able to see further for example.",
700 connect_changed => sub { 748 connect_changed => sub {
701 my ($self, $value) = @_; 749 my ($self, $value) = @_;
702 750
703 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
704 }, 752 },
705 ); 753 );
706 754
707 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 755 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
756 expand => 1,
757 align => 0,
758 text => "Login",
759 connect_activate => sub {
760 $CONN ? stop_game
708 start_game; 761 : start_game;
762 },
709 }); 763 );
710 764
711 $dialog 765 $dialog
712} 766}
713 767
714sub message_window { 768sub message_window {
715 my $window = new CFClient::UI::FancyFrame 769 my $window = new CFClient::UI::FancyFrame
716 title => "Messages", 770 title => "Messages",
717 border_bg => [1, 1, 1, 0.5], 771 border_bg => [1, 1, 1, 1],
718 bg => [0.3, 0.3, 0.3, 0.8], 772 bg => [0, 0, 0, 0.5],
719 user_w => int $::WIDTH / 3, 773 user_w => int $::WIDTH / 3,
720 user_h => int $::HEIGHT / 5, 774 user_h => int $::HEIGHT / 5,
721 child => (my $vbox = new CFClient::UI::VBox); 775 child => (my $vbox = new CFClient::UI::VBox);
722 776
723 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 777 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
763 }; 817 };
764 818
765 $window 819 $window
766} 820}
767 821
822sub make_inventory_window {
823 my $invwin = new CFClient::UI::FancyFrame
824 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
825
826 $invwin->add (my $hb = new CFClient::UI::HBox);
827
828 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
829 $vb1->add (my $lbl = new CFClient::UI::Label);
830 $lbl->set_text ("Player");
831 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
832
833 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
834 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
835 $INVR_LBL->set_text ("Floor");
836 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
837
838 $invwin
839}
840
768sub sdl_init { 841sub sdl_init {
769 CFClient::SDL_Init 842 CFClient::SDL_Init
770 and die "SDL::Init failed!\n"; 843 and die "SDL::Init failed!\n";
771} 844}
772 845
773sub video_init { 846sub video_init {
774 sdl_init; 847 sdl_init;
775 848
849 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
850
776 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 851 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
777 $FULLSCREEN = $CFG->{fullscreen}; 852 $FULLSCREEN = $CFG->{fullscreen};
778 $FAST = $CFG->{fast}; 853 $FAST = $CFG->{fast};
779 854
780 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 855 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
781 or die "SDL_SetVideoMode failed!\n"; 856 or die "SDL_SetVideoMode failed!\n";
782 857
783 $SDL_ACTIVE = 1; 858 $SDL_ACTIVE = 1;
784
785 $LAST_REFRESH = time - 0.01; 859 $LAST_REFRESH = time - 0.01;
786 860
787 CFClient::gl_init; 861 CFClient::gl_init;
788 862
789 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 863 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
790 864
865 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
866
791 ############################################################################# 867 #############################################################################
792 868
869 unless ($DEBUG_STATUS) {
870 # create the widgets
871
793 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 872 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
794 $DEBUG_STATUS->show; 873 $DEBUG_STATUS->show;
795 874
796 $STATUS_LINE = new CFClient::UI::Label 875 $STATUSBOX = new CFClient::UI::Statusbox;
797 padding => 0, 876 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
798 y => $HEIGHT - $FONTSIZE * 1.8;
799 $STATUS_LINE->show;
800 877
801 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 878 (new CFClient::UI::Frame
802 padding => 0, 879 bg => [0, 0, 0, 0.4],
803 fontsize => 0.8, 880 req_y => -1,
804 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 881 child => $STATUSBOX,
805 $ALT_ENTER_MESSAGE->show; 882 )->show;
806 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
807 883
808 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 884 CFClient::UI::FancyFrame->new (
809 $MAPWIDGET->focus_in; 885 border_bg => [1, 1, 1, 192/255],
886 bg => [1, 1, 1, 0],
887 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
888 )->show;
889
890 $MAPWIDGET = new CFClient::MapWidget;
810 $MAPWIDGET->connect (activate_console => sub { 891 $MAPWIDGET->connect (activate_console => sub {
811 my ($mapwidget, $preset) = @_; 892 my ($mapwidget, $preset) = @_;
812 893
813 if ($CONSOLE) { 894 if ($CONSOLE) {
814 $CONSOLE->{input}->{auto_activated} = 1; 895 $CONSOLE->{input}->{auto_activated} = 1;
815 $CONSOLE->{input}->focus_in; 896 $CONSOLE->{input}->focus_in;
816 897
817 if ($preset && $CONSOLE->{input}->get_text eq '') { 898 if ($preset && $CONSOLE->{input}->get_text eq '') {
818 $CONSOLE->{input}->set_text ($preset); 899 $CONSOLE->{input}->set_text ($preset);
900 }
819 } 901 }
820 } 902 });
821 }); 903 $MAPWIDGET->show;
904 $MAPWIDGET->focus_in;
822 905
823 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 906 $BUTTONBAR = new CFClient::UI::HBox;
824 907
825 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 908 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
826 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 909 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
827 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 910 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
828 911
829 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 912 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
913
830 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 914 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
915 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
831 916
832 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 917 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
833 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 918 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
834 status "Configuration Saved"; 919 status "Configuration Saved";
835 }); 920 });
836 921
922 $BUTTONBAR->show;
923
924 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
925
926 # delay till geometry is constant
927 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
837 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 928 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
929 my $widget = $GAUGES->{win};
930 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
931 });
932 force_refresh ();
933 }
838} 934}
839 935
840sub video_shutdown { 936sub video_shutdown {
841 $CFClient::UI::ROOT->{children} = [];
842 undef $SDL_ACTIVE; 937 undef $SDL_ACTIVE;
843} 938}
844 939
845my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 940my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
846my $bgmusic;#TODO#hack#d# 941my $bgmusic;#TODO#hack#d#
942
943sub audio_channel_finished {
944 my ($channel) = @_;
945
946 warn "channel $channel finished\n";#d#
947}
847 948
848sub audio_music_finished { 949sub audio_music_finished {
849 return unless $CFG->{bgm_enable}; 950 return unless $CFG->{bgm_enable};
850 951
851 # TODO: hack, do play loop and mood music 952 # TODO: hack, do play loop and mood music
855 push @bgmusic, shift @bgmusic; 956 push @bgmusic, shift @bgmusic;
856} 957}
857 958
858sub audio_init { 959sub audio_init {
859 if ($CFG->{audio_enable}) { 960 if ($CFG->{audio_enable}) {
860 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 961 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
861 $SDL_MIXER = !CFClient::Mix_OpenAudio; 962 $SDL_MIXER = !CFClient::Mix_OpenAudio;
862 CFClient::Mix_AllocateChannels 8; 963 CFClient::Mix_AllocateChannels 8;
863 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 964 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
864 965
865 audio_music_finished; 966 audio_music_finished;
892} 993}
893 994
894my %animate_object; 995my %animate_object;
895my $animate_timer; 996my $animate_timer;
896 997
897my $want_refresh;
898my $can_refresh;
899
900my $fps = 9; 998my $fps = 9;
901 999
902sub force_refresh { 1000sub force_refresh {
903 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1001 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
904 debug sprintf "%3.2f", $fps; 1002 debug sprintf "%3.2f", $fps;
905 1003
906 $want_refresh = 0;
907 $can_refresh = 0;
908
909 $CFClient::UI::ROOT->draw; 1004 $CFClient::UI::ROOT->draw;
910
911 CFClient::SDL_GL_SwapBuffers; 1005 CFClient::SDL_GL_SwapBuffers;
912 1006
1007 $WANT_REFRESH = 0;
1008 $CAN_REFRESH = 0;
913 $LAST_REFRESH = $NOW; 1009 $LAST_REFRESH = $NOW;
914} 1010}
915 1011
916my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1012my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
917 $NOW = time; 1013 $NOW = time;
919 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1015 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
920 for CFClient::SDL_PollEvent; 1016 for CFClient::SDL_PollEvent;
921 1017
922 if (%animate_object) { 1018 if (%animate_object) {
923 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1019 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
924 $want_refresh++; 1020 $WANT_REFRESH++;
925 } 1021 }
926 1022
927 if ($want_refresh) { 1023 if ($WANT_REFRESH) {
928 force_refresh; 1024 force_refresh;
929 } else { 1025 } else {
930 $can_refresh = 1; 1026 $CAN_REFRESH = 1;
931 } 1027 }
932}); 1028});
933
934sub refresh {
935 $want_refresh++;
936}
937 1029
938sub animation_start { 1030sub animation_start {
939 my ($widget) = @_; 1031 my ($widget) = @_;
940 $animate_object{$widget} = $widget; 1032 $animate_object{$widget} = $widget;
941} 1033}
947 1039
948@conn::ISA = Crossfire::Protocol::; 1040@conn::ISA = Crossfire::Protocol::;
949 1041
950sub conn::stats_update { 1042sub conn::stats_update {
951 my ($self, $stats) = @_; 1043 my ($self, $stats) = @_;
1044
1045 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1046 my $diff = $exp - $self->{prev_exp};
1047 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1048 if exists $self->{prev_exp} && $diff;
1049 $self->{prev_exp} = $exp;
1050 }
952 1051
953 update_stats_window ($stats); 1052 update_stats_window ($stats);
954} 1053}
955 1054
956sub conn::user_send { 1055sub conn::user_send {
1020# at worst. 1119# at worst.
1021sub conn::flood_fill { 1120sub conn::flood_fill {
1022 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1121 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1023 1122
1024 # the server does not allow map paths > 6 1123 # the server does not allow map paths > 6
1025 return if 6 <= length $path; 1124 return if 7 <= length $path;
1026 1125
1027 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1126 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1028 1127
1029 for ( 1128 for (
1030 [1, 0, -1], 1129 [1, 0, -1],
1073 1172
1074 $self->flush_map; 1173 $self->flush_map;
1075 1174
1076 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1175 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1077 1176
1078 my $mapmapw = 250; 1177 my $mapmapw = $MAPMAP->{w};
1079 my $mapmaph = 250; 1178 my $mapmaph = $MAPMAP->{h};
1080 1179
1081 $self->{neigh_rect} = [ 1180 $self->{neigh_rect} = [
1082 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1181 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1083 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1182 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1084 ]; 1183 ];
1253 [0.55, 0.41, 0.13], 1352 [0.55, 0.41, 0.13],
1254 [0.99, 0.77, 0.26], 1353 [0.99, 0.77, 0.26],
1255 [0.74, 0.65, 0.41], 1354 [0.74, 0.65, 0.41],
1256 ); 1355 );
1257 1356
1357 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1358
1359 $text = CFClient::UI::Label::escape $text;
1360 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1361 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1362
1258 $LOGVIEW->add_paragraph ($color[$color], $text); 1363 $LOGVIEW->add_paragraph ($color[$color],
1364 join "\n", map "$time $_", split /\n/, $text);
1365
1366 $STATUSBOX->add ($text,
1367 group => $text,
1368 fg => $color[$color],
1369 timeout => 60,
1370 tooltip_font => $::FONT_FIXED,
1371 );
1372}
1373
1374sub conn::drawextinfo {
1375 my ($self, $color, $type, $subtype, $message) = @_;
1376
1377 $self->drawinfo ($color, $message);
1259} 1378}
1260 1379
1261sub conn::spell_add { 1380sub conn::spell_add {
1262 my ($self, $spell) = @_; 1381 my ($self, $spell) = @_;
1263 1382
1264 # TODO 1383 # TODO
1265 # create a widget dynamically, using spell face (CF::Protocol downloads them) 1384 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1266 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}); 1385 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1267 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}); 1386 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1268} 1387}
1269 1388
1270sub conn::spell_delete { 1389sub conn::spell_delete {
1271 my ($self, $spell) = @_; 1390 my ($self, $spell) = @_;
1272} 1391}
1273 1392
1274sub conn::addme_success { 1393sub conn::addme_success {
1275 my ($self) = @_; 1394 my ($self) = @_;
1276 1395
1396 $MAPWIDGET->clr_commands;
1397
1277 for my $skill (values %{$self->{skill_info}}) { 1398 for my $skill (values %{$self->{skill_info}}) {
1278 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1399 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1279 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1400 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1280 } 1401 }
1402
1403 $MAPWIDGET->add_command ("petmode defend", "Tell pets to stay close to you and defend you");
1404 $MAPWIDGET->add_command ("petmode arena", "Same as petmode sad, but also attack other players");
1405 $MAPWIDGET->add_command ("petmode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1406 $MAPWIDGET->add_command ("killpets", "Kill your pets");
1407 $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players");
1408 $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies");
1409 $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player");
1410
1411 my $parser = new Pod::POM;
1412 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1413
1414 for my $head2 ($pod->head2) {
1415 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1416 or next;
1417
1418 my $cmd = $1;
1419 my @args = split /\|/, $2;
1420 @args = (".*") unless @args;
1421
1422 my $text = CFClient::pod_to_pango $head2->content;
1423
1424 for my $arg (@args) {
1425 $arg = $arg eq ".*" ? "" : " $arg";
1426
1427 $MAPWIDGET->add_command ("$cmd$arg", $text);
1428 }
1429 }
1430}
1431
1432sub conn::eof {
1433 $MAPWIDGET->clr_commands;
1434
1435 stop_game;
1281} 1436}
1282 1437
1283sub update_floorbox { 1438sub update_floorbox {
1284 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { 1439 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1440 return unless $CONN;
1441
1285 $FLOORBOX->clear; 1442 $FLOORBOX->clear;
1286 $FLOORBOX->add (new CFClient::UI::Empty expand => 1); 1443 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1287 1444
1288 my @items = values %{ $CONN->{container}{0} }; 1445 my $count = 4;
1289 1446 for (@{ $CONN->{container}{0} }) {
1290 # we basically have to use the same sorting as everybody else 1447 if (--$count) {
1291 @items = sort { $a->{type} <=> $b->{type} } @items; 1448 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1292 1449 } else {
1293 for my $item (reverse @items) { 1450 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1294 my $desc = $item->{nrof} < 2
1295 ? $item->{name}
1296 : "$item->{nrof} $item->{name_pl}";
1297 # todo: animation widget, face widget, weight(?) etc.
1298 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1299 tooltip => (CFClient::UI::Label->escape ($desc)
1300 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1301 can_hover => 1,
1302 can_events => 1,
1303 connect_button_down => sub {
1304 my ($self, $ev, $x, $y) = @_;
1305
1306 # todo: maybe put examine on 1? but should just be a tooltip :(
1307 if ($ev->{button} == 1) {
1308 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1309 } elsif ($ev->{button} == 2) {
1310 $CONN->send ("apply $item->{tag}");
1311 } elsif ($ev->{button} == 3) {
1312 # examine, lock, mark, maybe other things
1313 warn "MENU not implemented yet\n";
1314 }
1315
1316 1
1317 }, 1451 last;
1318 );
1319
1320 $hbox->add (new CFClient::UI::Face
1321 can_events => 0,
1322 face => $item->{face},
1323 anim => $item->{anim},
1324 animspeed => $item->{animspeed},
1325 );
1326 1452 }
1327 $hbox->add (new CFClient::UI::Label
1328 can_events => 0,
1329 text => $desc,
1330 );
1331 } 1453 }
1332 }); 1454 });
1333 refresh; 1455
1456 $WANT_REFRESH++;
1334} 1457}
1335 1458
1336sub conn::container_add { 1459sub conn::container_add {
1337 my ($self, $id, $items) = @_; 1460 my ($self, $tag, $items) = @_;
1338 1461
1339 update_floorbox if $id == 0; 1462 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1463
1464 if ($tag == 0) {
1465 update_floorbox;
1466 $OPENCONT = 0;
1467 $INVR_LBL->set_text ("Floor");
1468 $INVR->set_items ($self->{container}{0});
1469 } elsif ($tag == $self->{player}{tag}) {
1470 $INVR_LBL->set_text ("Player");
1471 $INV->set_items ($self->{container}{$self->{player}{tag}})
1472 } else {
1473 $OPENCONT = $tag;
1474 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1475 $INVR->set_items ($self->{container}{$tag});
1476 }
1477
1340 # $self-<{player}{tag} => player inv 1478 # $self-<{player}{tag} => player inv
1341 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1479 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1342} 1480}
1343 1481
1344sub conn::container_clear { 1482sub conn::container_clear {
1345 my ($self, $id) = @_; 1483 my ($self, $tag) = @_;
1346 1484
1347 update_floorbox if $id == 0; 1485 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1486
1487 if ($tag == 0) {
1488 update_floorbox;
1489 $OPENCONT = 0;
1490 $INVR_LBL->set_text ("Floor");
1491 $INVR->set_items ($self->{container}{0});
1492 } elsif ($tag == $self->{player}{tag}) {
1493 $INVR_LBL->set_text ("Player");
1494 $INV->set_items ($self->{container}{$tag})
1495 } else {
1496 $OPENCONT = $tag;
1497 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1498 $INVR->set_items ($self->{container}{$tag});
1499 }
1500
1348# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1501# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1349} 1502}
1350 1503
1351sub conn::item_delete { 1504sub conn::item_delete {
1352 my ($self, @items) = @_; 1505 my ($self, @items) = @_;
1353 1506
1354 for (@items) { 1507 for (@items) {
1355 update_floorbox if $_->{container} == 0; 1508 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1509
1510 if ($_->{container} == 0) {
1511 update_floorbox;
1512 $OPENCONT = 0;
1513 $INVR_LBL->set_text ("Floor");
1514 $INVR->set_items ($self->{container}{0});
1515 } elsif ($_->{container} == $self->{player}{tag}) {
1516 $INVR_LBL->set_text ("Player");
1517 $INV->set_items ($self->{container}{$self->{player}{tag}})
1518 } else {
1519 $OPENCONT = $_->{container};
1520 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1521 $INVR->set_items ($self->{container}{$_->{container}});
1522 }
1356 } 1523 }
1357} 1524}
1358 1525
1359sub conn::item_update { 1526sub conn::item_update {
1360 my ($self, $item) = @_; 1527 my ($self, $item) = @_;
1361 1528
1362 update_floorbox if $item->{container} == 0; 1529 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1530
1531 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1532 $OPENCONT = 0;
1533 $INVR_LBL->set_text ("Floor");
1534 $INVR->set_items ($self->{container}{0});
1535
1536 $item->{widget}->update_item
1537 if $item->{widget};
1538 } else {
1539 if ($item->{container} == 0) {
1540 update_floorbox;
1541 $OPENCONT = 0;
1542 $INVR_LBL->set_text ("Floor");
1543 $INVR->set_items ($self->{container}{0});
1544 } elsif ($item->{container} == $self->{player}{tag}) {
1545 $INV->set_items ($self->{container}{$item->{container}})
1546 }
1547 }
1363} 1548}
1364 1549
1365%SDL_CB = ( 1550%SDL_CB = (
1366 CFClient::SDL_QUIT => sub { 1551 CFClient::SDL_QUIT => sub {
1367 Event::unloop -1; 1552 Event::unloop -1;
1368 }, 1553 },
1369 CFClient::SDL_VIDEORESIZE => sub { 1554 CFClient::SDL_VIDEORESIZE => sub {
1370 }, 1555 },
1371 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1556 CFClient::SDL_VIDEOEXPOSE => sub {
1557 $WANT_REFRESH++;
1558 },
1372 CFClient::SDL_ACTIVEEVENT => sub { 1559 CFClient::SDL_ACTIVEEVENT => sub {
1373# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1560# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1374 }, 1561 },
1375 CFClient::SDL_KEYDOWN => sub { 1562 CFClient::SDL_KEYDOWN => sub {
1376 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1563 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1380 video_init; 1567 video_init;
1381 } else { 1568 } else {
1382 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1569 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1383 } 1570 }
1384 }, 1571 },
1385 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1572 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1386 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1573 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1387 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1574 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1388 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1575 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1389 CFClient::SDL_USEREVENT => \&audio_music_finished, 1576 CFClient::SDL_USEREVENT => sub {
1577 if ($_[0]{code} == 1) {
1578 audio_channel_finished $_[0]{data1};
1579 } elsif ($_[0]{code} == 0) {
1580 audio_music_finished;
1581 }
1582 },
1390); 1583);
1391 1584
1392############################################################################# 1585#############################################################################
1393 1586
1394$SIG{INT} = $SIG{TERM} = sub { exit }; 1587$SIG{INT} = $SIG{TERM} = sub { exit };
1395 1588
1396$TILECACHE = CFClient::db_table "tilecache";
1397$FACEMAP = CFClient::db_table "facemap";
1398
1399CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1400
1401my %DEF_CFG = (
1402 sdl_mode => 0,
1403 width => 640,
1404 height => 480,
1405 fullscreen => 0,
1406 fast => 0,
1407 map_scale => 0.5,
1408 fow_enable => 1,
1409 fow_intensity => 0.45,
1410 fow_smooth => 0,
1411 gui_fontsize => 1,
1412 log_fontsize => 1,
1413 gauge_fontsize => 1,
1414 gauge_size => 0.35,
1415 stat_fontsize => 1,
1416 mapsize => 100,
1417 host => "crossfire.schmorp.de",
1418 say_command => 'say',
1419 audio_enable => 1,
1420 bgm_enable => 1,
1421 bgm_volume => 0.25,
1422);
1423
1424while (my ($k, $v) = each %DEF_CFG) {
1425 $CFG->{$k} = $v unless exists $CFG->{$k};
1426}
1427
1428sdl_init;
1429
1430@SDL_MODES = reverse
1431 grep $_->[0] >= 640 && $_->[1] >= 480,
1432 CFClient::SDL_ListModes;
1433
1434@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1435
1436$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1437
1438{ 1589{
1590 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1591
1592 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1593
1594 $TILECACHE = CFClient::db_table "tilecache";
1595 $FACEMAP = CFClient::db_table "facemap";
1596
1597 my %DEF_CFG = (
1598 sdl_mode => 0,
1599 width => 640,
1600 height => 480,
1601 fullscreen => 0,
1602 fast => 0,
1603 map_scale => 0.5,
1604 fow_enable => 1,
1605 fow_intensity => 0.45,
1606 fow_smooth => 0,
1607 gui_fontsize => 1,
1608 log_fontsize => 1,
1609 gauge_fontsize=> 1,
1610 gauge_size => 0.35,
1611 stat_fontsize => 1,
1612 mapsize => 100,
1613 host => "crossfire.schmorp.de",
1614 say_command => 'say',
1615 audio_enable => 1,
1616 bgm_enable => 1,
1617 bgm_volume => 0.25,
1618 );
1619
1620 while (my ($k, $v) = each %DEF_CFG) {
1621 $CFG->{$k} = $v unless exists $CFG->{$k};
1622 }
1623
1624 sdl_init;
1625
1626 @SDL_MODES = reverse
1627 grep $_->[0] >= 640 && $_->[1] >= 480,
1628 CFClient::SDL_ListModes;
1629
1630 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1631
1632 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1633
1634 {
1439 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1635 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1440 DejaVuSans.ttf 1636 DejaVuSans.ttf
1441 DejaVuSansMono.ttf 1637 DejaVuSansMono.ttf
1442 DejaVuSans-Bold.ttf 1638 DejaVuSans-Bold.ttf
1443 DejaVuSansMono-Bold.ttf 1639 DejaVuSansMono-Bold.ttf
1444 DejaVuSans-Oblique.ttf 1640 DejaVuSans-Oblique.ttf
1445 DejaVuSansMono-Oblique.ttf 1641 DejaVuSansMono-Oblique.ttf
1446 DejaVuSans-BoldOblique.ttf 1642 DejaVuSans-BoldOblique.ttf
1447 DejaVuSansMono-BoldOblique.ttf 1643 DejaVuSansMono-BoldOblique.ttf
1448 ); 1644 );
1449 1645
1450 CFClient::add_font $_ for @fonts; 1646 CFClient::add_font $_ for @fonts;
1451 1647
1648 CFClient::pango_init;
1649
1452 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1650 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1453 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1651 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1454 1652
1455 $FONT_PROP->make_default; 1653 $FONT_PROP->make_default;
1456} 1654 }
1457 1655
1656# compare mono (ft) vs. rgba (cairo)
1657# ft - 1.8s, cairo 3s, even in alpha-only mode
1658# for my $rgba (0..1) {
1659# my $t1 = Time::HiRes::time;
1660# for (1..1000) {
1661# my $layout = CFClient::Layout->new ($rgba);
1662# $layout->set_text ("hallo" x 100);
1663# $layout->render;
1664# }
1665# my $t2 = Time::HiRes::time;
1666# warn $t2-$t1;
1667# }
1668
1458video_init; 1669 video_init;
1459audio_init; 1670 audio_init;
1671}
1460 1672
1461Event::loop; 1673Event::loop;
1462 1674
1463END { CFClient::SDL_Quit } 1675END { CFClient::SDL_Quit }
1464 1676
1677=head1 pclient - Crossfire+ and Crossfire game client
1465 1678
1679Pclient is a Crossfire+ and Crossfire game client.
1680
1681=head2 Features
1682
1683=over 4
1684
1685=item Fullscreen Map
1686
1687PClient can uses a fullscreen map, which greatly enhances how much of the
1688game world you can see.
1689
1690=item Persistent Map Cache (Crossfire+ only)
1691
1692PClient can persistently cache all map data it received from the
1693server. This not only allows it to display an overview map, but also
1694ensures that once-explored areas will be available the next time you want
1695to explore more.
1696
1697=item Hardware acceleration
1698
1699Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1700acceleration. Most modern graphics cards have difficulties with 2D
1701acceleration, while 3D graphics is accelerated well.
1702
1703=item No arbitrary limits
1704
1705Unlike other Crossfire clients, pclient does not suffer from arbitrary
1706limits (like a fixed amount of face numbers). There are still limits, but
1707they are not arbitrarily low :)
1708
1709=back
1710
1711=head1 USAGE
1712
1713=head2 The Map
1714
1715The map is always displayed in the background, behind all other windows and UI elements.
1716
1717#TODO# middle-click scrolls
1718#
1719# keys:
1720#
1721# a apply
1722# keypad moves, kp_5 applies ranged attack to self
1723
1724Starting to type enters the I<completion mode>. In that mode, you can type
1725abbreviations or commands and have them executed as soon as they match a
1726valid command. This is best explained by a few examples:
1727
1728Typing B<climb> will display a list of commands with I<climb> in their
1729name, such as I<ready_skill climbing> and I<use_skill climbing>.
1730
1731You can abbreviate commands by typing only the first character of every
1732word. For example, typing I<iwor> will likely select I<invoke word of
1733recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1734will likely select I<ready_skill climbing> and I<usl> will give you
1735I<use_skill levitation>.
1736
1737=head2 The map overview
1738
1739#TODO#
1740
1741=head2 The Status area in the lower right corner
1742
1743#TODO#
1744
1745=head2 The I<Statistics>/I>Stats> window
1746
1747#TODO#
1748
1749=head1 FAQ
1750
1751=over 4
1752
1753=item The client is very sluggish and slow, what can I do about this?
1754
1755Most likely, you don't have accelerated OpenGL support. Try to find a
1756newer driver, or a driver from your hardware vendor, that features OpenGL
1757support.
1758
1759If this is not an option, the following Setup options reduce the load and
1760will likely make the client playable with sofwtare rendering (it will
1761still be slow, though):
1762
1763=over 4
1764
1765=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1766
1767=item Enable B<Fast & Ugly> mode
1768
1769=item Disable B<Fog of War>
1770
1771=item Increase B<Map Scale>
1772
1773=back
1774
1775=back
1776
1777=head1 AUTHOR
1778
1779Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1780
1781
1782

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