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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.176 by root, Mon Apr 24 10:19:40 2006 UTC vs.
Revision 1.233 by root, Mon May 22 01:28:41 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
6BEGIN { 7BEGIN {
7 if (%PAR::LibCache) { 8 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs 9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9 10
10 while (my ($filename, $zip) = each %PAR::LibCache) { 11 while (my ($filename, $zip) = each %PAR::LibCache) {
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1") 14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1"; 15 unless -e "$ENV{PAR_TEMP}/$1";
15 } 16 }
16 } 17 }
17 18
19 # TODO: pango-rc file, anybody?
20
18 unshift @INC, $ENV{PAR_TEMP}; 21 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 } 22 }
24} 23}
25 24
26# need to do it again because that pile of garbage called PAR nukes it before main 25# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP}; 26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28 28
29use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
30use Event; 31use Event;
31 32
32use Crossfire; 33use Crossfire;
33use Crossfire::Protocol; 34use Crossfire::Protocol;
34 35
36 37
37use CFClient; 38use CFClient;
38use CFClient::UI; 39use CFClient::UI;
39use CFClient::MapWidget; 40use CFClient::MapWidget;
40 41
41$SIG{__DIE__} = sub { CFClient::fatal "$_[0]"; exit 1 }; 42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
42 48
43our $VERSION = '0.1'; 49our $VERSION = '0.1';
44 50
45my $MAX_FPS = 60; 51my $MAX_FPS = 60;
46my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
55our $NOW; 61our $NOW;
56 62
57our $CFG; 63our $CFG;
58our $CONN; 64our $CONN;
59our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
60 69
61our @SDL_MODES; 70our @SDL_MODES;
62our $WIDTH; 71our $WIDTH;
63our $HEIGHT; 72our $HEIGHT;
64our $FULLSCREEN; 73our $FULLSCREEN;
66 75
67our $FONT_PROP; 76our $FONT_PROP;
68our $FONT_FIXED; 77our $FONT_FIXED;
69 78
70our $MAP; 79our $MAP;
80our $MAPMAP;
71our $MAPWIDGET; 81our $MAPWIDGET;
72our $BUTTONBAR; 82our $BUTTONBAR;
73our $LOGVIEW; 83our $LOGVIEW;
74our $CONSOLE; 84our $CONSOLE;
75our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
76 87
77our $FLOORBOX; 88our $FLOORBOX;
78our $GAUGES; 89our $GAUGES;
79our $STATWIDS; 90our $STATWIDS;
80 91
84our $SDL_MIXER; 95our $SDL_MIXER;
85our @SOUNDS; # event => file mapping 96our @SOUNDS; # event => file mapping
86our %AUDIO_CHUNKS; # audio files 97our %AUDIO_CHUNKS; # audio files
87 98
88our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
89our $STATUS_LINE; 100our $STATUSBOX;
90our $DEBUG_STATUS; 101our $DEBUG_STATUS;
91 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
92sub status { 109sub status {
93 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
94 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
95} 111}
96 112
97sub debug { 113sub debug {
98 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
99 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
100} 117}
101 118
102sub start_game { 119sub start_game {
103 status "logging in..."; 120 status "logging in...";
104 121
105 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
106 123
107 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
108
109 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
110 126
111 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
112 128
113 $CONN = new conn 129 $CONN = eval {
130 new conn
114 host => $host, 131 host => $host,
115 port => $port || 13327, 132 port => $port || 13327,
116 user => $CFG->{user}, 133 user => $CFG->{user},
117 pass => $CFG->{password}, 134 pass => $CFG->{password},
118 mapw => $mapsize, 135 mapw => $mapsize,
119 maph => $mapsize, 136 maph => $mapsize,
137 ;
120 ; 138 };
121 139
122 status "login successful"; 140 if ($CONN) {
123
124 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
125} 153}
126 154
127sub stop_game { 155sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
128 undef $CONN; 167 undef $MAP;
129} 168}
130 169
131sub client_setup { 170sub client_setup {
132 my $dialog = new CFClient::UI::FancyFrame 171 my $dialog = new CFClient::UI::FancyFrame
133 title => "Client Setup", 172 title => "Client Setup",
135 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
136 175
137 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
138 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
139 178
140 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
141 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
142 181
143 $mode_slider->connect (changed => sub { 182 $mode_slider->connect (changed => sub {
144 my ($self, $value) = @_; 183 my ($self, $value) = @_;
145 184
170 } 209 }
171 ); 210 );
172 211
173 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
174 $table->add (1, $row++, new CFClient::UI::Slider 213 $table->add (1, $row++, new CFClient::UI::Slider
175 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
176 tooltip => "Enlarge or shrink the displayed map", 215 tooltip => "Enlarge or shrink the displayed map",
177 connect_changed => sub { 216 connect_changed => sub {
178 my ($self, $value) = @_; 217 my ($self, $value) = @_;
179 $CFG->{map_scale} = 0.05 * int $value / 0.05; 218 $CFG->{map_scale} = $value;
180 } 219 }
181 ); 220 );
182 221
183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
184 $table->add (1, $row++, new CFClient::UI::CheckBox 223 $table->add (1, $row++, new CFClient::UI::CheckBox
211 } 250 }
212 ); 251 );
213 252
214 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
215 $table->add (1, $row++, new CFClient::UI::Slider 254 $table->add (1, $row++, new CFClient::UI::Slider
216 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
217 tooltip => "The font size used by most GUI elements", 256 tooltip => "The font size used by most GUI elements",
218 connect_changed => sub { 257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
219 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
220# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
221 }
222 ); 258 );
223 259
224 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
225 $table->add (1, $row++, new CFClient::UI::Slider 261 $table->add (1, $row++, new CFClient::UI::Slider
226 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
227 tooltip => "The font size used by the server log window only", 263 tooltip => "The font size used by the server log window only",
228 connect_changed => sub { 264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
229 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
230 }
231 ); 265 );
232 266
233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
234 268
235 $table->add (1, $row++, new CFClient::UI::Slider 269 $table->add (1, $row++, new CFClient::UI::Slider
236 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
237 tooltip => "The font size used by the statistics window only", 271 tooltip => "The font size used by the statistics window only",
238 connect_changed => sub { 272 connect_changed => sub {
239 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 273 $CFG->{stat_fontsize} = $_[1];
240 &set_stats_window_fontsize; 274 &set_stats_window_fontsize;
241 } 275 }
242 ); 276 );
243 277
244 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
245 $table->add (1, $row++, new CFClient::UI::Slider 279 $table->add (1, $row++, new CFClient::UI::Slider
246 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
247 tooltip => "Adjust the size of the stats gauges at the bottom right", 281 tooltip => "Adjust the size of the stats gauges at the bottom right",
248 connect_changed => sub { 282 connect_changed => sub {
249 $CFG->{gauge_size} = $_[1]; 283 $CFG->{gauge_size} = $_[1];
250 my $h = int $HEIGHT * $CFG->{gauge_size}; 284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
251 $GAUGES->{win}->set_size ($WIDTH, $h);
252 $GAUGES->{win}->move (0, $HEIGHT - $h);
253 } 285 }
254 ); 286 );
255 287
256 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
257 $table->add (1, $row++, new CFClient::UI::Slider 289 $table->add (1, $row++, new CFClient::UI::Slider
258 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
259 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
260 connect_changed => sub { 292 connect_changed => sub {
261 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 293 $CFG->{gauge_fontsize} = $_[1];
262 &set_gauge_window_fontsize; 294 &set_gauge_window_fontsize;
263 } 295 }
264 ); 296 );
265 297
266 $table->add (1, $row++, new CFClient::UI::Button 298 $table->add (1, $row++, new CFClient::UI::Button
309 audio_shutdown (); 341 audio_shutdown ();
310 audio_init (); 342 audio_init ();
311 } 343 }
312 ); 344 );
313 345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell <playername>' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
357
314 $dialog 358 $dialog
315} 359}
316 360
317sub set_stats_window_fontsize { 361sub set_stats_window_fontsize {
318 for (values %{$STATWIDS}) { 362 for (values %{$STATWIDS}) {
328# local $GAUGES->{win}{parent};#d# 372# local $GAUGES->{win}{parent};#d#
329# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D; 373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
330} 374}
331 375
332sub make_gauge_window { 376sub make_gauge_window {
333 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 377 my $gh = int $HEIGHT * $CFG->{gauge_size};
334# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
335 378
336 my $win = new CFClient::UI::Frame ( 379 my $win = new CFClient::UI::Frame (
337 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
338 ); 383 );
384
339 $win->add (my $hbox = new CFClient::UI::HBox 385 $win->add (my $hbox = new CFClient::UI::HBox
340 children => [ 386 children => [
341 (new CFClient::UI::HBox expand => 1), 387 (new CFClient::UI::HBox expand => 1),
342 ($FLOORBOX = new CFClient::UI::VBox), 388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
343 (my $vbox = new CFClient::UI::VBox), 392 (my $vbox = new CFClient::UI::VBox),
344 ], 393 ],
345 ); 394 );
346 395
347 $vbox->add (new CFClient::UI::HBox 396 $vbox->add (new CFClient::UI::HBox
351 (my $hb = new CFClient::UI::HBox), 400 (my $hb = new CFClient::UI::HBox),
352 ], 401 ],
353 ); 402 );
354 403
355 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
356 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
357 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
358 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
359 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
360 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
361 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
362 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
363 412
364 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
365 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
366 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
367 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
368 417
369 $GAUGES = { 418 $GAUGES = {
370 exp => $exp, win => $win, range => $rng, 419 exp => $exp, win => $win, range => $rng,
375 424
376 $win 425 $win
377} 426}
378 427
379sub make_stats_window { 428sub make_stats_window {
380 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
381 430
382 $tgw->add (my $vb = new CFClient::UI::VBox); 431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
383 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
384 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
385 434
386 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
387 436
388 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
389 438
390 my $black = [0, 0, 0]; 439 my $black = [0, 0, 0];
391 440
392 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 441 for (
393 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
394 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
395 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
396 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
397 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
398 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
399 449
400 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Str"); 450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
401 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dex"); 451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
402 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Con"); 452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
403 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Int"); 453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
404 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wis"); 454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
405 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Pow"); 455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
406 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Cha"); 456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
407 458
408 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
409 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
410 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
411 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
412 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 463 }
413 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9");
414
415 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wc");
416 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Ac");
417 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dam");
418 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Arm");
419 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Sp");
420 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "WSp");
421 464
422 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
423 466
424 my $row = 0; 467 my $row = 0;
425 my $col = 0; 468 my $col = 0;
426 469
427 my %resist_names = ( 470 my %resist_names = (
428 slow => "Slow", 471 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
429 holyw => "Holy Word", 472 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
430 conf => "Confusion", 473 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
431 fire => "Fire", 474 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
432 depl => "Depletion", 475 depl => "Depletion (some monsters and other effects can cause stats depletion)",
433 magic => "Magic", 476 magic => "Magic (resistance to magic spells like magic missile or similar)",
434 drain => "Draining", 477 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
435 acid => "Acid", 478 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
436 pois => "Poison", 479 pois => "Poison (resistance to getting poisoned)",
437 para => "Paralysation", 480 para => "Paralysation (this resistance affects the chance you get paralysed)",
438 deat => "Death", 481 deat => "Death (resistance against death spells)",
439 phys => "Physical", 482 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
440 blind => "Blind", 483 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
441 fear => "Fear", 484 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
442 tund => "Turn undead", 485 tund => "Turn undead",
443 elec => "Electricity", 486 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
444 cold => "Cold", 487 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
445 ghit => "Ghost hit", 488 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
446 ); 489 );
447 for (qw/slow holyw conf fire depl magic 490 for (qw/slow holyw conf fire depl magic
448 drain acid pois para deat phys 491 drain acid pois para deat phys
449 blind fear tund elec cold ghit/) 492 blind fear tund elec cold ghit/)
450 { 493 {
451 $tbl2->add ($col, $row, 494 $tbl2->add ($col, $row,
452 $STATWIDS->{"res_$_"} = 495 $STATWIDS->{"res_$_"} =
453 new CFClient::UI::Label 496 new CFClient::UI::Label
497 font => $FONT_FIXED,
454 template => "-100%", 498 template => "-100%",
455 align => +1, 499 align => +1,
456 valign => 0, 500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
457 tooltip => $resist_names{$_} 503 tooltip => $resist_names{$_},
458 ); 504 );
459 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
460 can_hover => 1, 507 can_hover => 1,
461 can_events => 1, 508 can_events => 1,
462 image => "ui/resist/resist_$_.png", 509 image => "ui/resist/resist_$_.png",
463 tooltip => $resist_names{$_} 510 tooltip => $resist_names{$_},
464 ); 511 );
465 512
466 $row++; 513 $row++;
467 if ($row % 6 == 0) { 514 if ($row % 6 == 0) {
468 $col += 2; 515 $col += 2;
547 594
548} 595}
549 596
550sub metaserver_dialog { 597sub metaserver_dialog {
551 my $dialog = new CFClient::UI::FancyFrame 598 my $dialog = new CFClient::UI::FancyFrame
552 title => "Metaserver", 599 title => "Server List",
553 child => (my $vbox = new CFClient::UI::VBox); 600 child => (my $vbox = new CFClient::UI::VBox);
554 601
555 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
556 603
557 $dialog 604 $dialog
558} 605}
606
607my $METASERVER_ATIME;
559 608
560sub update_metaserver { 609sub update_metaserver {
561 my ($HOST) = @_; 610 my ($HOST) = @_;
562 611
563 status "fetching metaserver list..."; 612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
615 my $table = $METASERVER->{table};
616 $table->clear;
617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
564 618
565 my $buf; 619 my $buf;
566 620
567 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622
623 unless ($fh) {
624 $label->set_text ("unable to contact metaserver: $!");
625 return;
626 }
568 627
569 Event->io (fd => $fh, poll => 'r', cb => sub { 628 Event->io (fd => $fh, poll => 'r', cb => sub {
570 my $res = sysread $fh, $buf, 8192, length $buf; 629 my $res = sysread $fh, $buf, 8192, length $buf;
571 630
572 if (!defined $res) { 631 if (!defined $res) {
573 $_[0]->w->cancel; 632 $_[0]->w->cancel;
574 status "metaserver: $!"; 633 $label->set_text ("error while retrieving server list: $!");
575 } elsif ($res == 0) { 634 } elsif ($res == 0) {
576 $_[0]->w->cancel; 635 $_[0]->w->cancel;
577 status "server list retrieved"; 636 status "server list retrieved";
578 637
579 my $table = $METASERVER->{table}; 638 utf8::decode $buf if utf8::valid $buf;
580 639
581 $table->clear; 640 $table->clear;
582 641
583 my @col = qw(Use #Users Host Uptime Version Description); 642 my @col = qw(Use #Users Host Uptime Version Description);
584 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 643 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
608 $m = [$users, $host, $uptime, $version, $desc]; 667 $m = [$users, $host, $uptime, $version, $desc];
609 668
610 $y++; 669 $y++;
611 670
612 $table->add (0, $y, new CFClient::UI::VBox children => [ 671 $table->add (0, $y, new CFClient::UI::VBox children => [
613 (new CFClient::UI::Button text => " ", connect_activate => sub { 672 (new CFClient::UI::Button text => "Use", connect_activate => sub {
614 $HOST->set_text ($CFG->{host} = $host); 673 $HOST->set_text ($CFG->{host} = $host);
615 }), 674 }),
616 (new CFClient::UI::Empty expand => 1), 675 (new CFClient::UI::Empty expand => 1),
617 ]); 676 ]);
618 677
619 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
620 for 0 .. $#$m; 680 for 0 .. $#$m;
621 } 681 }
622 } 682 }
623 }); 683 });
624} 684}
647 707
648 $METASERVER = metaserver_dialog; 708 $METASERVER = metaserver_dialog;
649 709
650 $vbox->add (new CFClient::UI::Flopper 710 $vbox->add (new CFClient::UI::Flopper
651 expand => 1, 711 expand => 1,
652 text => "Metaserver", 712 text => "Server List",
653 other => $METASERVER, 713 other => $METASERVER,
654 tooltip => "Show a list of avaible crossfire servers", 714 tooltip => "Show a list of available crossfire servers",
655 connect_open => sub { 715 connect_open => sub {
656 update_metaserver $HOST; 716 update_metaserver $HOST;
657 } 717 }
658 ); 718 );
659 } 719 }
677 my ($self, $value) = @_; 737 my ($self, $value) = @_;
678 $CFG->{password} = $value; 738 $CFG->{password} = $value;
679 } 739 }
680 ); 740 );
681 741
682 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
683 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
684 text => $CFG->{say_command},
685 tooltip => "This is the command that will be used if you write a line in the message window entry. "
686 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
687 ."But you could also set it to 'tell <playername>' to only chat with that user.",
688 connect_changed => sub {
689 my ($self, $value) = @_;
690 $CFG->{say_command} = $value;
691 }
692 );
693
694 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
695 $table->add (1, 7, new CFClient::UI::Slider 743 $table->add (1, 7, new CFClient::UI::Slider
696 req_w => 100, 744 req_w => 100,
697 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
698 tooltip => "This is the size of the portion of the map update the server sends you. " 746 tooltip => "This is the size of the portion of the map update the server sends you. "
699 ."If you set this to a high value you will be able to see further for example.", 747 ."If you set this to a high value you will be able to see further for example.",
700 connect_changed => sub { 748 connect_changed => sub {
701 my ($self, $value) = @_; 749 my ($self, $value) = @_;
702 750
703 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
704 }, 752 },
705 ); 753 );
706 754
707 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 755 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
708 start_game; 756 $table->add (1, 8, new CFClient::UI::Entry
757 text => $CFG->{output_count},
758 tooltip => "Should be set to 1 unless you know what you are doing",
759 connect_changed => sub { $CFG->{output_count} = $_[1] },
709 }); 760 );
761
762 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
763 $table->add (1, 9, new CFClient::UI::Entry
764 text => $CFG->{output_sync},
765 tooltip => "Should be set to 1 unless you know what you are doing",
766 connect_changed => sub { $CFG->{output_sync} = $_[1] },
767 );
768
769 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
770 expand => 1,
771 align => 0,
772 text => "Login",
773 connect_activate => sub {
774 $CONN ? stop_game
775 : start_game;
776 },
777 );
710 778
711 $dialog 779 $dialog
712} 780}
713 781
714sub message_window { 782sub message_window {
715 my $window = new CFClient::UI::FancyFrame 783 my $window = new CFClient::UI::FancyFrame
716 title => "Messages", 784 title => "Messages",
717 border_bg => [1, 1, 1, 0.5], 785 border_bg => [1, 1, 1, 1],
718 bg => [0.3, 0.3, 0.3, 0.8], 786 bg => [0, 0, 0, 0.5],
719 user_w => int $::WIDTH / 3, 787 user_w => int $::WIDTH / 3,
720 user_h => int $::HEIGHT / 5, 788 user_h => int $::HEIGHT / 5,
721 child => (my $vbox = new CFClient::UI::VBox); 789 child => (my $vbox = new CFClient::UI::VBox);
722 790
723 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 791 $vbox->add ($LOGVIEW);
724 expand => 1,
725 font => $FONT_FIXED,
726 fontsize => $::CFG->{log_fontsize},
727 );
728 792
729 $vbox->add (my $input = new CFClient::UI::Entry 793 $vbox->add (my $input = new CFClient::UI::Entry
730 connect_focus_in => sub { 794 connect_focus_in => sub {
731 my ($input, $prev_focus) = @_; 795 my ($input, $prev_focus) = @_;
732 796
763 }; 827 };
764 828
765 $window 829 $window
766} 830}
767 831
832sub make_inventory_window {
833 my $invwin = new CFClient::UI::FancyFrame
834 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
835
836 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
837
838 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
839 $vb1->add (my $lbl = new CFClient::UI::Label);
840 $lbl->set_text ("Player");
841 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
842
843 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
844 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
845 $INVR_LBL->set_text ("Floor");
846 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
847
848 $invwin
849}
850
768sub sdl_init { 851sub sdl_init {
769 CFClient::SDL_Init 852 CFClient::SDL_Init
770 and die "SDL::Init failed!\n"; 853 and die "SDL::Init failed!\n";
771} 854}
772 855
773sub video_init { 856sub video_init {
774 sdl_init; 857 sdl_init;
775 858
859 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
860
776 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 861 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
777 $FULLSCREEN = $CFG->{fullscreen}; 862 $FULLSCREEN = $CFG->{fullscreen};
778 $FAST = $CFG->{fast}; 863 $FAST = $CFG->{fast};
779 864
780 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 865 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
781 or die "SDL_SetVideoMode failed!\n"; 866 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
782 867
783 $SDL_ACTIVE = 1; 868 $SDL_ACTIVE = 1;
784
785 $LAST_REFRESH = time - 0.01; 869 $LAST_REFRESH = time - 0.01;
786 870
787 CFClient::gl_init; 871 CFClient::gl_init;
788 872
789 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 873 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
790 874
875 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
876
791 ############################################################################# 877 #############################################################################
792 878
879 unless ($DEBUG_STATUS) {
880 # create the widgets
881
793 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 882 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
794 $DEBUG_STATUS->show; 883 $DEBUG_STATUS->show;
795 884
796 $STATUS_LINE = new CFClient::UI::Label 885 $STATUSBOX = new CFClient::UI::Statusbox;
797 padding => 0, 886 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
798 y => $HEIGHT - $FONTSIZE * 1.8;
799 $STATUS_LINE->show;
800 887
801 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 888 (new CFClient::UI::Frame
802 padding => 0, 889 bg => [0, 0, 0, 0.4],
803 fontsize => 0.8, 890 req_y => -1,
804 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 891 child => $STATUSBOX,
805 $ALT_ENTER_MESSAGE->show; 892 )->show;
806 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
807 893
808 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 894 CFClient::UI::FancyFrame->new (
809 $MAPWIDGET->focus_in; 895 border_bg => [1, 1, 1, 192/255],
896 bg => [1, 1, 1, 0],
897 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
898 )->show;
899
900 $MAPWIDGET = new CFClient::MapWidget;
810 $MAPWIDGET->connect (activate_console => sub { 901 $MAPWIDGET->connect (activate_console => sub {
811 my ($mapwidget, $preset) = @_; 902 my ($mapwidget, $preset) = @_;
812 903
813 if ($CONSOLE) { 904 if ($CONSOLE) {
814 $CONSOLE->{input}->{auto_activated} = 1; 905 $CONSOLE->{input}->{auto_activated} = 1;
815 $CONSOLE->{input}->focus_in; 906 $CONSOLE->{input}->focus_in;
816 907
817 if ($preset && $CONSOLE->{input}->get_text eq '') { 908 if ($preset && $CONSOLE->{input}->get_text eq '') {
818 $CONSOLE->{input}->set_text ($preset); 909 $CONSOLE->{input}->set_text ($preset);
910 }
819 } 911 }
820 } 912 });
821 }); 913 $MAPWIDGET->show;
914 $MAPWIDGET->focus_in;
822 915
823 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 916 $LOGVIEW = new CFClient::UI::TextView
917 expand => 1,
918 font => $FONT_FIXED,
919 fontsize => $::CFG->{log_fontsize},
920 ;
824 921
922 $BUTTONBAR = new CFClient::UI::HBox;
923
825 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 924 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
826 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 925 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
827 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 926 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
828 927
829 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 928 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
929
830 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 930 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
931 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
831 932
832 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 933 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
833 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 934 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
834 status "Configuration Saved"; 935 status "Configuration Saved";
835 }); 936 });
836 937
938 $BUTTONBAR->show;
939
940 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
941
942 # delay till geometry is constant
943 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
837 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 944 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
945 my $widget = $GAUGES->{win};
946 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
947 });
948 force_refresh ();
949 }
838} 950}
839 951
840sub video_shutdown { 952sub video_shutdown {
841 $CFClient::UI::ROOT->{children} = [];
842 undef $SDL_ACTIVE; 953 undef $SDL_ACTIVE;
843} 954}
844 955
845my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 956my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
846my $bgmusic;#TODO#hack#d# 957my $bgmusic;#TODO#hack#d#
958
959sub audio_channel_finished {
960 my ($channel) = @_;
961
962 #warn "channel $channel finished\n";#d#
963}
847 964
848sub audio_music_finished { 965sub audio_music_finished {
849 return unless $CFG->{bgm_enable}; 966 return unless $CFG->{bgm_enable};
850 967
851 # TODO: hack, do play loop and mood music 968 # TODO: hack, do play loop and mood music
855 push @bgmusic, shift @bgmusic; 972 push @bgmusic, shift @bgmusic;
856} 973}
857 974
858sub audio_init { 975sub audio_init {
859 if ($CFG->{audio_enable}) { 976 if ($CFG->{audio_enable}) {
860 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 977 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
861 $SDL_MIXER = !CFClient::Mix_OpenAudio; 978 $SDL_MIXER = !CFClient::Mix_OpenAudio;
862 CFClient::Mix_AllocateChannels 8; 979 CFClient::Mix_AllocateChannels 8;
863 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 980 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
864 981
865 audio_music_finished; 982 audio_music_finished;
892} 1009}
893 1010
894my %animate_object; 1011my %animate_object;
895my $animate_timer; 1012my $animate_timer;
896 1013
897my $want_refresh;
898my $can_refresh;
899
900my $fps = 9; 1014my $fps = 9;
901 1015
1016my %demo;#d#
1017
902sub force_refresh { 1018sub force_refresh {
903 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1019 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
904 debug sprintf "%3.2f", $fps; 1020 debug sprintf "%3.2f", $fps;
905 1021
906 $want_refresh = 0;
907 $can_refresh = 0;
908
909 $CFClient::UI::ROOT->draw; 1022 $CFClient::UI::ROOT->draw;
910 1023
1024 $WANT_REFRESH = 0;
1025 $CAN_REFRESH = 0;
1026 $LAST_REFRESH = $NOW;
1027
10280 && do {
1029 # some weird model-drawing code, just a joke right now
1030 use CFClient::OpenGL;
1031
1032 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1033 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1034 $demo{r} ||= do {
1035 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1036 $mod->{v} = pack "f*", @{$mod->{v}};
1037 $_ = [scalar @$_, pack "S!*", @$_]
1038 for values %{$mod->{g}};
1039 $mod
1040 };
1041
1042 my $r = $demo{r} or die;
1043
1044 glDepthMask 1;
1045 glClear GL_DEPTH_BUFFER_BIT;
1046 glEnable GL_TEXTURE_2D;
1047 glEnable GL_DEPTH_TEST;
1048 glEnable GL_CULL_FACE;
1049 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1050
1051 glMatrixMode GL_PROJECTION;
1052 glLoadIdentity;
1053 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1054 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1055 glMatrixMode GL_MODELVIEW;
1056 glLoadIdentity;
1057
1058 glPushMatrix;
1059 glTranslate 0, 0, -800;
1060 glScale 1, -1, 1;
1061 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1062 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1063 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1064 glScale 50, 50, 50;
1065
1066 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1067 while (my ($k, $v) = each %{$r->{g}}) {
1068 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1069 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1070 }
1071
1072 glPopMatrix;
1073
1074 glShadeModel GL_FLAT;
1075 glDisable GL_DEPTH_TEST;
1076 glDisable GL_TEXTURE_2D;
1077 glDepthMask 0;
1078
1079 $WANT_REFRESH++;
1080};
1081
911 CFClient::SDL_GL_SwapBuffers; 1082 CFClient::SDL_GL_SwapBuffers;
912
913 $LAST_REFRESH = $NOW;
914} 1083}
915 1084
916my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1085my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
917 $NOW = time; 1086 $NOW = time;
918 1087
919 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1088 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
920 for CFClient::SDL_PollEvent; 1089 for CFClient::SDL_PollEvent;
921 1090
922 if (%animate_object) { 1091 if (%animate_object) {
923 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1092 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
924 $want_refresh++; 1093 $WANT_REFRESH++;
925 } 1094 }
926 1095
927 if ($want_refresh) { 1096 if ($WANT_REFRESH) {
928 force_refresh; 1097 force_refresh;
929 } else { 1098 } else {
930 $can_refresh = 1; 1099 $CAN_REFRESH = 1;
931 } 1100 }
932}); 1101});
933
934sub refresh {
935 $want_refresh++;
936}
937 1102
938sub animation_start { 1103sub animation_start {
939 my ($widget) = @_; 1104 my ($widget) = @_;
940 $animate_object{$widget} = $widget; 1105 $animate_object{$widget} = $widget;
941} 1106}
945 delete $animate_object{$widget}; 1110 delete $animate_object{$widget};
946} 1111}
947 1112
948@conn::ISA = Crossfire::Protocol::; 1113@conn::ISA = Crossfire::Protocol::;
949 1114
1115sub conn::new {
1116 my $class = shift;
1117
1118 my $self = $class->Crossfire::Protocol::new (@_);
1119
1120 $MAPWIDGET->clr_commands;
1121
1122 my $parser = new Pod::POM;
1123 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1124
1125 for my $head2 ($pod->head2) {
1126 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1127 or next;
1128
1129 my $cmd = $1;
1130 my @args = split /\|/, $2;
1131 @args = (".*") unless @args;
1132
1133 my $text = CFClient::pod_to_pango $head2->content;
1134
1135 for my $arg (@args) {
1136 $arg = $arg eq ".*" ? "" : " $arg";
1137
1138 $MAPWIDGET->add_command ("$cmd$arg", $text);
1139 }
1140 }
1141
1142 $self
1143}
1144
950sub conn::stats_update { 1145sub conn::stats_update {
951 my ($self, $stats) = @_; 1146 my ($self, $stats) = @_;
1147
1148 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1149 my $diff = $exp - $self->{prev_exp};
1150 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1151 if exists $self->{prev_exp} && $diff;
1152 $self->{prev_exp} = $exp;
1153 }
952 1154
953 update_stats_window ($stats); 1155 update_stats_window ($stats);
954} 1156}
955 1157
956sub conn::user_send { 1158sub conn::user_send {
1011 $self->set_texture ($id => $data); 1213 $self->set_texture ($id => $data);
1012 } 1214 }
1013 } 1215 }
1014} 1216}
1015 1217
1218# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1219# (server resource,s latency, bandwidth), so this hack is warranted.
1220# the right fix is to make real tiled maps with an overview file
1221sub conn::send_mapinfo {
1222 my ($self, $data, $cb) = @_;
1223
1224 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1225 my ($wx, $wy) = ($1, $2);
1226
1227 if ($data =~ /^spatial ([1-4]+)$/) {
1228 my @dx = (0, 0, 1, 0, -1);
1229 my @dy = (0, -1, 0, 1, 0);
1230 my ($dx, $dy);
1231
1232 for (split //, $1) {
1233 $dx += $dx[$_];
1234 $dy += $dy[$_];
1235 }
1236
1237 $cb->(spatial => 15,
1238 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1239 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1240 50, 50,
1241 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1242 );
1243
1244 return;
1245 }
1246 }
1247
1248 $self->SUPER::send_mapinfo ($data, $cb);
1249}
1250
1016# this method does a "flood fill" into every tile direction 1251# this method does a "flood fill" into every tile direction
1017# it assumes that tiles are arranged in a rectangular grid, 1252# it assumes that tiles are arranged in a rectangular grid,
1018# i.e. a map is the same as the left of the right map etc. 1253# i.e. a map is the same as the left of the right map etc.
1019# failure to comply are harmless and result in display errors 1254# failure to comply are harmless and result in display errors
1020# at worst. 1255# at worst.
1021sub conn::flood_fill { 1256sub conn::flood_fill {
1022 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1257 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
1023 1258
1024 # the server does not allow map paths > 6 1259 # the server does not allow map paths > 6
1025 return if 6 <= length $path; 1260 return if 7 <= length $path;
1026 1261
1027 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1262 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1028 1263
1029 for ( 1264 for (
1030 [1, 0, -1], 1265 [1, 3, 0, -1],
1031 [2, 1, 0], 1266 [2, 4, 1, 0],
1032 [3, 0, 1], 1267 [3, 1, 0, 1],
1033 [4, -1, 0], 1268 [4, 2, -1, 0],
1034 ) { 1269 ) {
1035 my ($tile, $dx, $dy) = @$_; 1270 my ($tile, $tile2, $dx, $dy) = @$_;
1271
1272 next if $block & (1 << $tile);
1273 my $block = $block | (1 << $tile2);
1036 1274
1037 my $gx = $gx + $dx; 1275 my $gx = $gx + $dx;
1038 my $gy = $gy + $dy; 1276 my $gy = $gy + $dy;
1039 1277
1040 next unless $flags & (1 << ($tile - 1)); 1278 next unless $flags & (1 << ($tile - 1));
1042 1280
1043 my $neigh = $self->{neigh_map}{$hash} ||= []; 1281 my $neigh = $self->{neigh_map}{$hash} ||= [];
1044 if (my $info = $neigh->[$tile]) { 1282 if (my $info = $neigh->[$tile]) {
1045 my ($flags, $x, $y, $w, $h, $hash) = @$info; 1283 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1046 1284
1047 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1285 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1048 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1286 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1049 1287
1050 } else { 1288 } else {
1051 $self->send_mapinfo ("spatial $path$tile", sub { 1289 $self->send_mapinfo ("spatial $path$tile", sub {
1052 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1290 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1053 1291
1054 return if $mode ne "spatial"; 1292 return if $mode ne "spatial";
1055 1293
1056 $x += $MAP->ox; 1294 $x += $MAP->ox;
1057 $y += $MAP->oy; 1295 $y += $MAP->oy;
1058 1296
1059 $self->load_map ($hash, $x, $y) 1297 $self->load_map ($hash, $x, $y)
1060 unless $self->{neigh_map}{$hash}[5]++;#d# 1298 unless $self->{neigh_map}{$hash}[5]++;#d#
1061 1299
1062 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; 1300 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1063 1301
1064 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1302 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1065 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1303 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1066 }); 1304 });
1067 } 1305 }
1068 } 1306 }
1069} 1307}
1073 1311
1074 $self->flush_map; 1312 $self->flush_map;
1075 1313
1076 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1314 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1077 1315
1078 my $mapmapw = 250; 1316 my $mapmapw = $MAPMAP->{w};
1079 my $mapmaph = 250; 1317 my $mapmaph = $MAPMAP->{h};
1080 1318
1081 $self->{neigh_rect} = [ 1319 $self->{neigh_rect} = [
1082 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1320 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1083 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1321 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1084 ]; 1322 ];
1085 1323
1086 delete $self->{neigh_grid}; 1324 delete $self->{neigh_grid};
1087 $self->flood_fill (0, 0, "", $hash, $flags);
1088 1325
1089 $x += $ox; 1326 $x += $ox;
1090 $y += $oy; 1327 $y += $oy;
1091 1328
1092 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1329 $self->{map_info} = [$hash, $x, $y, $w, $h];
1093 1330
1094 my $map = $self->{map_info}[0];
1095 $map =~ s/^.*?\/([^\/]+)$/\1/; 1331 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1096 $STATWIDS->{map}->set_text ("Map: " . $map); 1332 $STATWIDS->{map}->set_text ("Map: " . $map);
1097 1333
1098 $self->load_map ($hash, $x, $y); 1334 $self->load_map ($hash, $x, $y);
1335 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1099} 1336}
1100 1337
1101sub conn::face_find { 1338sub conn::face_find {
1102 my ($self, $facenum, $face) = @_; 1339 my ($self, $facenum, $face) = @_;
1103 1340
1253 [0.55, 0.41, 0.13], 1490 [0.55, 0.41, 0.13],
1254 [0.99, 0.77, 0.26], 1491 [0.99, 0.77, 0.26],
1255 [0.74, 0.65, 0.41], 1492 [0.74, 0.65, 0.41],
1256 ); 1493 );
1257 1494
1495 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1496
1497 $text = CFClient::UI::Label::escape $text;
1498 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1499 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1500
1258 $LOGVIEW->add_paragraph ($color[$color], $text); 1501 $LOGVIEW->add_paragraph ($color[$color],
1502 join "\n", map "$time $_", split /\n/, $text);
1503
1504 $STATUSBOX->add ($text,
1505 group => $text,
1506 fg => $color[$color],
1507 timeout => 60,
1508 tooltip_font => $::FONT_FIXED,
1509 );
1510}
1511
1512sub conn::drawextinfo {
1513 my ($self, $color, $type, $subtype, $message) = @_;
1514
1515 $self->drawinfo ($color, $message);
1259} 1516}
1260 1517
1261sub conn::spell_add { 1518sub conn::spell_add {
1262 my ($self, $spell) = @_; 1519 my ($self, $spell) = @_;
1263 1520
1264 # TODO 1521 # TODO
1265 # create a widget dynamically, using spell face (CF::Protocol downloads them) 1522 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1266 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}); 1523 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1267 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}); 1524 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1268} 1525}
1269 1526
1270sub conn::spell_delete { 1527sub conn::spell_delete {
1271 my ($self, $spell) = @_; 1528 my ($self, $spell) = @_;
1272} 1529}
1273 1530
1274sub conn::addme_success { 1531sub conn::addme_success {
1275 my ($self) = @_; 1532 my ($self) = @_;
1276 1533
1534 $self->send ("command output-sync $CFG->{output_sync}");
1535 $self->send ("command output-count $CFG->{output_count}");
1536
1277 for my $skill (values %{$self->{skill_info}}) { 1537 for my $skill (values %{$self->{skill_info}}) {
1278 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1538 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1279 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1539 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1280 } 1540 }
1541}
1542
1543sub conn::eof {
1544 $MAPWIDGET->clr_commands;
1545
1546 stop_game;
1281} 1547}
1282 1548
1283sub update_floorbox { 1549sub update_floorbox {
1284 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { 1550 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1551 return unless $CONN;
1552
1285 $FLOORBOX->clear; 1553 $FLOORBOX->clear;
1286 $FLOORBOX->add (new CFClient::UI::Empty expand => 1); 1554 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1287 1555
1288 my @items = values %{ $CONN->{container}{0} }; 1556 my $count = 4;
1289 1557 for (@{ $CONN->{container}{0} }) {
1290 # we basically have to use the same sorting as everybody else 1558 if (--$count) {
1291 @items = sort { $a->{type} <=> $b->{type} } @items; 1559 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1292 1560 } else {
1293 for my $item (reverse @items) { 1561 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1294 my $desc = $item->{nrof} < 2
1295 ? $item->{name}
1296 : "$item->{nrof} $item->{name_pl}";
1297 # todo: animation widget, face widget, weight(?) etc.
1298 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1299 tooltip => (CFClient::UI::Label->escape ($desc)
1300 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1301 can_hover => 1,
1302 can_events => 1,
1303 connect_button_down => sub {
1304 my ($self, $ev, $x, $y) = @_;
1305
1306 # todo: maybe put examine on 1? but should just be a tooltip :(
1307 if ($ev->{button} == 1) {
1308 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1309 } elsif ($ev->{button} == 2) {
1310 $CONN->send ("apply $item->{tag}");
1311 } elsif ($ev->{button} == 3) {
1312 # examine, lock, mark, maybe other things
1313 warn "MENU not implemented yet\n";
1314 }
1315
1316 1
1317 }, 1562 last;
1318 );
1319
1320 $hbox->add (new CFClient::UI::Face
1321 can_events => 0,
1322 face => $item->{face},
1323 anim => $item->{anim},
1324 animspeed => $item->{animspeed},
1325 );
1326 1563 }
1327 $hbox->add (new CFClient::UI::Label
1328 can_events => 0,
1329 text => $desc,
1330 );
1331 } 1564 }
1332 }); 1565 });
1333 refresh; 1566
1567 $WANT_REFRESH++;
1334} 1568}
1335 1569
1336sub conn::container_add { 1570sub conn::container_add {
1337 my ($self, $id, $items) = @_; 1571 my ($self, $tag, $items) = @_;
1338 1572
1339 update_floorbox if $id == 0; 1573 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1574
1575 if ($tag == 0) {
1576 update_floorbox;
1577 $OPENCONT = 0;
1578 $INVR_LBL->set_text ("Floor");
1579 $INVR->set_items ($self->{container}{0});
1580 } elsif ($tag == $self->{player}{tag}) {
1581 $INVR_LBL->set_text ("Player");
1582 $INV->set_items ($self->{container}{$self->{player}{tag}})
1583 } else {
1584 $OPENCONT = $tag;
1585 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1586 $INVR->set_items ($self->{container}{$tag});
1587 }
1588
1340 # $self-<{player}{tag} => player inv 1589 # $self-<{player}{tag} => player inv
1341 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1590 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1342} 1591}
1343 1592
1344sub conn::container_clear { 1593sub conn::container_clear {
1345 my ($self, $id) = @_; 1594 my ($self, $tag) = @_;
1346 1595
1347 update_floorbox if $id == 0; 1596 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1597
1598 if ($tag == 0) {
1599 update_floorbox;
1600 $OPENCONT = 0;
1601 $INVR_LBL->set_text ("Floor");
1602 $INVR->set_items ($self->{container}{0});
1603 } elsif ($tag == $self->{player}{tag}) {
1604 $INVR_LBL->set_text ("Player");
1605 $INV->set_items ($self->{container}{$tag})
1606 } else {
1607 $OPENCONT = $tag;
1608 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1609 $INVR->set_items ($self->{container}{$tag});
1610 }
1611
1348# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1612# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1349} 1613}
1350 1614
1351sub conn::item_delete { 1615sub conn::item_delete {
1352 my ($self, @items) = @_; 1616 my ($self, @items) = @_;
1353 1617
1354 for (@items) { 1618 for (@items) {
1355 update_floorbox if $_->{container} == 0; 1619 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1620
1621 if ($_->{container} == 0) {
1622 update_floorbox;
1623 $OPENCONT = 0;
1624 $INVR_LBL->set_text ("Floor");
1625 $INVR->set_items ($self->{container}{0});
1626 } elsif ($_->{container} == $self->{player}{tag}) {
1627 $INVR_LBL->set_text ("Player");
1628 $INV->set_items ($self->{container}{$self->{player}{tag}})
1629 } else {
1630 $OPENCONT = $_->{container};
1631 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1632 $INVR->set_items ($self->{container}{$_->{container}});
1633 }
1356 } 1634 }
1357} 1635}
1358 1636
1359sub conn::item_update { 1637sub conn::item_update {
1360 my ($self, $item) = @_; 1638 my ($self, $item) = @_;
1361 1639
1362 update_floorbox if $item->{container} == 0; 1640 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1641
1642 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1643 $OPENCONT = 0;
1644 $INVR_LBL->set_text ("Floor");
1645 $INVR->set_items ($self->{container}{0});
1646
1647 $item->{widget}->update_item
1648 if $item->{widget};
1649 } else {
1650 if ($item->{container} == 0) {
1651 update_floorbox;
1652 $OPENCONT = 0;
1653 $INVR_LBL->set_text ("Floor");
1654 $INVR->set_items ($self->{container}{0});
1655 } elsif ($item->{container} == $self->{player}{tag}) {
1656 $INV->set_items ($self->{container}{$item->{container}})
1657 }
1658 }
1363} 1659}
1364 1660
1365%SDL_CB = ( 1661%SDL_CB = (
1366 CFClient::SDL_QUIT => sub { 1662 CFClient::SDL_QUIT => sub {
1367 Event::unloop -1; 1663 Event::unloop -1;
1368 }, 1664 },
1369 CFClient::SDL_VIDEORESIZE => sub { 1665 CFClient::SDL_VIDEORESIZE => sub {
1370 }, 1666 },
1371 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1667 CFClient::SDL_VIDEOEXPOSE => sub {
1668 $WANT_REFRESH++;
1669 },
1372 CFClient::SDL_ACTIVEEVENT => sub { 1670 CFClient::SDL_ACTIVEEVENT => sub {
1373# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1671# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1374 }, 1672 },
1375 CFClient::SDL_KEYDOWN => sub { 1673 CFClient::SDL_KEYDOWN => sub {
1376 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1674 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1380 video_init; 1678 video_init;
1381 } else { 1679 } else {
1382 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1680 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1383 } 1681 }
1384 }, 1682 },
1385 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1683 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1386 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1684 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1387 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1685 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1388 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1686 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1389 CFClient::SDL_USEREVENT => \&audio_music_finished, 1687 CFClient::SDL_USEREVENT => sub {
1688 if ($_[0]{code} == 1) {
1689 audio_channel_finished $_[0]{data1};
1690 } elsif ($_[0]{code} == 0) {
1691 audio_music_finished;
1692 }
1693 },
1390); 1694);
1391 1695
1392############################################################################# 1696#############################################################################
1393 1697
1394$SIG{INT} = $SIG{TERM} = sub { exit }; 1698$SIG{INT} = $SIG{TERM} = sub { exit };
1395 1699
1396$TILECACHE = CFClient::db_table "tilecache";
1397$FACEMAP = CFClient::db_table "facemap";
1398
1399CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1400
1401my %DEF_CFG = (
1402 sdl_mode => 0,
1403 width => 640,
1404 height => 480,
1405 fullscreen => 0,
1406 fast => 0,
1407 map_scale => 0.5,
1408 fow_enable => 1,
1409 fow_intensity => 0.45,
1410 fow_smooth => 0,
1411 gui_fontsize => 1,
1412 log_fontsize => 1,
1413 gauge_fontsize => 1,
1414 gauge_size => 0.35,
1415 stat_fontsize => 1,
1416 mapsize => 100,
1417 host => "crossfire.schmorp.de",
1418 say_command => 'say',
1419 audio_enable => 1,
1420 bgm_enable => 1,
1421 bgm_volume => 0.25,
1422);
1423
1424while (my ($k, $v) = each %DEF_CFG) {
1425 $CFG->{$k} = $v unless exists $CFG->{$k};
1426}
1427
1428sdl_init;
1429
1430@SDL_MODES = reverse
1431 grep $_->[0] >= 640 && $_->[1] >= 480,
1432 CFClient::SDL_ListModes;
1433
1434@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1435
1436$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1437
1438{ 1700{
1701 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1702
1703 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1704
1705 $TILECACHE = CFClient::db_table "tilecache";
1706 $FACEMAP = CFClient::db_table "facemap";
1707
1708 my %DEF_CFG = (
1709 sdl_mode => 0,
1710 width => 640,
1711 height => 480,
1712 fullscreen => 0,
1713 fast => 0,
1714 map_scale => 1,
1715 fow_enable => 1,
1716 fow_intensity => 0.45,
1717 fow_smooth => 0,
1718 gui_fontsize => 1,
1719 log_fontsize => 1,
1720 gauge_fontsize=> 1,
1721 gauge_size => 0.35,
1722 stat_fontsize => 1,
1723 mapsize => 100,
1724 host => "crossfire.schmorp.de",
1725 say_command => 'say',
1726 audio_enable => 1,
1727 bgm_enable => 1,
1728 bgm_volume => 0.25,
1729 output_sync => 1,
1730 output_count => 1,
1731 );
1732
1733 while (my ($k, $v) = each %DEF_CFG) {
1734 $CFG->{$k} = $v unless exists $CFG->{$k};
1735 }
1736
1737 sdl_init;
1738
1739 @SDL_MODES = reverse
1740 grep $_->[0] >= 640 && $_->[1] >= 480,
1741 CFClient::SDL_ListModes;
1742
1743 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1744
1745 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1746
1747 {
1439 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1748 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1440 DejaVuSans.ttf 1749 DejaVuSans.ttf
1441 DejaVuSansMono.ttf 1750 DejaVuSansMono.ttf
1442 DejaVuSans-Bold.ttf 1751 DejaVuSans-Bold.ttf
1443 DejaVuSansMono-Bold.ttf 1752 DejaVuSansMono-Bold.ttf
1444 DejaVuSans-Oblique.ttf 1753 DejaVuSans-Oblique.ttf
1445 DejaVuSansMono-Oblique.ttf 1754 DejaVuSansMono-Oblique.ttf
1446 DejaVuSans-BoldOblique.ttf 1755 DejaVuSans-BoldOblique.ttf
1447 DejaVuSansMono-BoldOblique.ttf 1756 DejaVuSansMono-BoldOblique.ttf
1448 ); 1757 );
1449 1758
1450 CFClient::add_font $_ for @fonts; 1759 CFClient::add_font $_ for @fonts;
1451 1760
1761 CFClient::pango_init;
1762
1452 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1763 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1453 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1764 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1454 1765
1455 $FONT_PROP->make_default; 1766 $FONT_PROP->make_default;
1456} 1767 }
1457 1768
1769# compare mono (ft) vs. rgba (cairo)
1770# ft - 1.8s, cairo 3s, even in alpha-only mode
1771# for my $rgba (0..1) {
1772# my $t1 = Time::HiRes::time;
1773# for (1..1000) {
1774# my $layout = CFClient::Layout->new ($rgba);
1775# $layout->set_text ("hallo" x 100);
1776# $layout->render;
1777# }
1778# my $t2 = Time::HiRes::time;
1779# warn $t2-$t1;
1780# }
1781
1458video_init; 1782 video_init;
1459audio_init; 1783 audio_init;
1784}
1460 1785
1461Event::loop; 1786Event::loop;
1462 1787
1463END { CFClient::SDL_Quit } 1788END { CFClient::SDL_Quit }
1464 1789
1790=head1 pclient - Crossfire+ and Crossfire game client
1465 1791
1792Pclient is a Crossfire+ and Crossfire game client.
1793
1794=head2 Features
1795
1796=over 4
1797
1798=item Fullscreen Map
1799
1800PClient can uses a fullscreen map, which greatly enhances how much of the
1801game world you can see.
1802
1803=item Persistent Map Cache (Crossfire+ only)
1804
1805PClient can persistently cache all map data it received from the
1806server. This not only allows it to display an overview map, but also
1807ensures that once-explored areas will be available the next time you want
1808to explore more.
1809
1810=item Hardware acceleration
1811
1812Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1813acceleration. Most modern graphics cards have difficulties with 2D
1814acceleration, while 3D graphics is accelerated well.
1815
1816=item No arbitrary limits
1817
1818Unlike other Crossfire clients, pclient does not suffer from arbitrary
1819limits (like a fixed amount of face numbers). There are still limits, but
1820they are not arbitrarily low :)
1821
1822=back
1823
1824=head1 USAGE
1825
1826=head2 The Map
1827
1828The map is always displayed in the background, behind all other windows and UI elements.
1829
1830#TODO# middle-click scrolls
1831#
1832# keys:
1833#
1834# a apply
1835# keypad moves, kp_5 applies ranged attack to self
1836
1837Starting to type enters the I<completion mode>. In that mode, you can type
1838abbreviations or commands and have them executed as soon as they match a
1839valid command. This is best explained by a few examples:
1840
1841Typing B<climb> will display a list of commands with I<climb> in their
1842name, such as I<ready_skill climbing> and I<use_skill climbing>.
1843
1844You can abbreviate commands by typing only the first character of every
1845word (or even characters within the word - the client will try to make
1846a good guess, as long as the characters are in order). For example,
1847typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1848will select I<cast create food>. Likewise, I<rscli> will likely select
1849I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1850
1851You can enter space and other text as arguemnt to the command. For
1852example, C<cfoo waybread> will expand to C<cast create food waybread>.
1853
1854=head2 The map overview
1855
1856#TODO#
1857
1858=head2 The Status area in the lower right corner
1859
1860#TODO#
1861
1862=head2 The I<Statistics>/I>Stats> window
1863
1864#TODO#
1865
1866=head1 FAQ
1867
1868=over 4
1869
1870=item The client is very sluggish and slow, what can I do about this?
1871
1872Most likely, you don't have accelerated OpenGL support. Try to find a
1873newer driver, or a driver from your hardware vendor, that features OpenGL
1874support.
1875
1876If this is not an option, the following Setup options reduce the load and
1877will likely make the client playable with sofwtare rendering (it will
1878still be slow, though):
1879
1880=over 4
1881
1882=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1883
1884=item Enable B<Fast & Ugly> mode
1885
1886=item Disable B<Fog of War>
1887
1888=item Increase B<Map Scale>
1889
1890=back
1891
1892=back
1893
1894=head1 AUTHOR
1895
1896Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1897
1898
1899

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