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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.176 by root, Mon Apr 24 10:19:40 2006 UTC vs.
Revision 1.246 by root, Wed May 24 22:48:19 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
6BEGIN { 7BEGIN {
7 if (%PAR::LibCache) { 8 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs 9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9 10
10 while (my ($filename, $zip) = each %PAR::LibCache) { 11 while (my ($filename, $zip) = each %PAR::LibCache) {
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1") 14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1"; 15 unless -e "$ENV{PAR_TEMP}/$1";
15 } 16 }
16 } 17 }
17 18
19 # TODO: pango-rc file, anybody?
20
18 unshift @INC, $ENV{PAR_TEMP}; 21 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 } 22 }
24} 23}
25 24
26# need to do it again because that pile of garbage called PAR nukes it before main 25# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP}; 26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28 28
29use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
30use Event; 31use Event;
31 32
32use Crossfire; 33use Crossfire;
33use Crossfire::Protocol; 34use Crossfire::Protocol;
34 35
36 37
37use CFClient; 38use CFClient;
38use CFClient::UI; 39use CFClient::UI;
39use CFClient::MapWidget; 40use CFClient::MapWidget;
40 41
41$SIG{__DIE__} = sub { CFClient::fatal "$_[0]"; exit 1 }; 42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
42 48
43our $VERSION = '0.1'; 49our $VERSION = '0.1';
44 50
45my $MAX_FPS = 60; 51my $MAX_FPS = 60;
46my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
55our $NOW; 61our $NOW;
56 62
57our $CFG; 63our $CFG;
58our $CONN; 64our $CONN;
59our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
60 69
61our @SDL_MODES; 70our @SDL_MODES;
62our $WIDTH; 71our $WIDTH;
63our $HEIGHT; 72our $HEIGHT;
64our $FULLSCREEN; 73our $FULLSCREEN;
66 75
67our $FONT_PROP; 76our $FONT_PROP;
68our $FONT_FIXED; 77our $FONT_FIXED;
69 78
70our $MAP; 79our $MAP;
80our $MAPMAP;
71our $MAPWIDGET; 81our $MAPWIDGET;
72our $BUTTONBAR; 82our $BUTTONBAR;
73our $LOGVIEW; 83our $LOGVIEW;
74our $CONSOLE; 84our $CONSOLE;
75our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
76 88
77our $FLOORBOX; 89our $FLOORBOX;
78our $GAUGES; 90our $GAUGES;
79our $STATWIDS; 91our $STATWIDS;
80 92
84our $SDL_MIXER; 96our $SDL_MIXER;
85our @SOUNDS; # event => file mapping 97our @SOUNDS; # event => file mapping
86our %AUDIO_CHUNKS; # audio files 98our %AUDIO_CHUNKS; # audio files
87 99
88our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
89our $STATUS_LINE; 101our $STATUSBOX;
90our $DEBUG_STATUS; 102our $DEBUG_STATUS;
91 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
92sub status { 110sub status {
93 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
94 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
95} 112}
96 113
97sub debug { 114sub debug {
98 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
99 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
100} 118}
101 119
102sub start_game { 120sub start_game {
103 status "logging in..."; 121 status "logging in...";
104 122
105 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
106 124
107 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
108
109 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
110 127
111 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
112 129
113 $CONN = new conn 130 $CONN = eval {
131 new conn
114 host => $host, 132 host => $host,
115 port => $port || 13327, 133 port => $port || 13327,
116 user => $CFG->{user}, 134 user => $CFG->{user},
117 pass => $CFG->{password}, 135 pass => $CFG->{password},
118 mapw => $mapsize, 136 mapw => $mapsize,
119 maph => $mapsize, 137 maph => $mapsize,
138 ;
120 ; 139 };
121 140
122 status "login successful"; 141 if ($CONN) {
123
124 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
125} 154}
126 155
127sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
128 undef $CONN; 168 undef $MAP;
129} 169}
130 170
131sub client_setup { 171sub client_setup {
132 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
133 title => "Client Setup", 173 title => "Client Setup",
135 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
136 176
137 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
138 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
139 179
140 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
141 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
142 182
143 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
144 my ($self, $value) = @_; 184 my ($self, $value) = @_;
145 185
170 } 210 }
171 ); 211 );
172 212
173 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
174 $table->add (1, $row++, new CFClient::UI::Slider 214 $table->add (1, $row++, new CFClient::UI::Slider
175 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
176 tooltip => "Enlarge or shrink the displayed map", 216 tooltip => "Enlarge or shrink the displayed map",
177 connect_changed => sub { 217 connect_changed => sub {
178 my ($self, $value) = @_; 218 my ($self, $value) = @_;
179 $CFG->{map_scale} = 0.05 * int $value / 0.05; 219 $CFG->{map_scale} = 2 ** $value;
180 } 220 }
181 ); 221 );
182 222
183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
184 $table->add (1, $row++, new CFClient::UI::CheckBox 224 $table->add (1, $row++, new CFClient::UI::CheckBox
190 } 230 }
191 ); 231 );
192 232
193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
194 $table->add (1, $row++, new CFClient::UI::Slider 234 $table->add (1, $row++, new CFClient::UI::Slider
195 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], 235 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
196 tooltip => "The higher the intensity, the lighter the Fog-of-War color", 236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
197 connect_changed => sub { 237 connect_changed => sub {
198 my ($self, $value) = @_; 238 my ($self, $value) = @_;
199 $CFG->{fow_intensity} = $value; 239 $CFG->{fow_intensity} = $value;
200 } 240 }
211 } 251 }
212 ); 252 );
213 253
214 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
215 $table->add (1, $row++, new CFClient::UI::Slider 255 $table->add (1, $row++, new CFClient::UI::Slider
216 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
217 tooltip => "The font size used by most GUI elements", 257 tooltip => "The font size used by most GUI elements",
218 connect_changed => sub { 258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
219 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
220# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
221 }
222 ); 259 );
223 260
224 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
225 $table->add (1, $row++, new CFClient::UI::Slider 262 $table->add (1, $row++, new CFClient::UI::Slider
226 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 263 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
227 tooltip => "The font size used by the server log window only", 264 tooltip => "The font size used by the server log window only",
228 connect_changed => sub { 265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
229 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
230 }
231 ); 266 );
232 267
233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
234 269
235 $table->add (1, $row++, new CFClient::UI::Slider 270 $table->add (1, $row++, new CFClient::UI::Slider
236 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
237 tooltip => "The font size used by the statistics window only", 272 tooltip => "The font size used by the statistics window only",
238 connect_changed => sub { 273 connect_changed => sub {
239 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 274 $CFG->{stat_fontsize} = $_[1];
240 &set_stats_window_fontsize; 275 &set_stats_window_fontsize;
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
282 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
283 connect_changed => sub {
284 $CFG->{gauge_fontsize} = $_[1];
285 &set_gauge_window_fontsize;
241 } 286 }
242 ); 287 );
243 288
244 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
245 $table->add (1, $row++, new CFClient::UI::Slider 290 $table->add (1, $row++, new CFClient::UI::Slider
246 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 291 range => [$CFG->{gauge_size}, 0.2, 0.8],
247 tooltip => "Adjust the size of the stats gauges at the bottom right", 292 tooltip => "Adjust the size of the stats gauges at the bottom right",
248 connect_changed => sub { 293 connect_changed => sub {
249 $CFG->{gauge_size} = $_[1]; 294 $CFG->{gauge_size} = $_[1];
250 my $h = int $HEIGHT * $CFG->{gauge_size}; 295 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
251 $GAUGES->{win}->set_size ($WIDTH, $h);
252 $GAUGES->{win}->move (0, $HEIGHT - $h);
253 }
254 );
255
256 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
257 $table->add (1, $row++, new CFClient::UI::Slider
258 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
259 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
260 connect_changed => sub {
261 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
262 &set_gauge_window_fontsize;
263 } 296 }
264 ); 297 );
265 298
266 $table->add (1, $row++, new CFClient::UI::Button 299 $table->add (1, $row++, new CFClient::UI::Button
267 expand => 1, align => 0, text => "Apply", 300 expand => 1, align => 0, text => "Apply",
292 connect_changed => sub { 325 connect_changed => sub {
293 $CFG->{bgm_enable} = $_[1]; 326 $CFG->{bgm_enable} = $_[1];
294 } 327 }
295 ); 328 );
296 $hbox->add (new CFClient::UI::Slider 329 $hbox->add (new CFClient::UI::Slider
297 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], 330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
298 tooltip => "The volume of the background music", 331 tooltip => "The volume of the background music",
299 connect_changed => sub { 332 connect_changed => sub {
300 $CFG->{bgm_volume} = $_[1]; 333 $CFG->{bgm_volume} = $_[1];
301 CFClient::MixMusic::volume $_[1] * 128; 334 CFClient::MixMusic::volume $_[1] * 128;
302 } 335 }
309 audio_shutdown (); 342 audio_shutdown ();
310 audio_init (); 343 audio_init ();
311 } 344 }
312 ); 345 );
313 346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell <playername>' to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
358
314 $dialog 359 $dialog
315} 360}
316 361
317sub set_stats_window_fontsize { 362sub set_stats_window_fontsize {
318 for (values %{$STATWIDS}) { 363 for (values %{$STATWIDS}) {
328# local $GAUGES->{win}{parent};#d# 373# local $GAUGES->{win}{parent};#d#
329# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D; 374# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
330} 375}
331 376
332sub make_gauge_window { 377sub make_gauge_window {
333 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 378 my $gh = int $HEIGHT * $CFG->{gauge_size};
334# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
335 379
336 my $win = new CFClient::UI::Frame ( 380 my $win = new CFClient::UI::Frame (
337 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 381 req_y => -1,
382 user_w => $WIDTH,
383 user_h => $gh,
338 ); 384 );
385
339 $win->add (my $hbox = new CFClient::UI::HBox 386 $win->add (my $hbox = new CFClient::UI::HBox
340 children => [ 387 children => [
341 (new CFClient::UI::HBox expand => 1), 388 (new CFClient::UI::HBox expand => 1),
342 ($FLOORBOX = new CFClient::UI::VBox), 389 (new CFClient::UI::VBox children => [
390 (new CFClient::UI::Empty expand => 1),
391 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
392 ]),
343 (my $vbox = new CFClient::UI::VBox), 393 (my $vbox = new CFClient::UI::VBox),
344 ], 394 ],
345 ); 395 );
346 396
347 $vbox->add (new CFClient::UI::HBox 397 $vbox->add (new CFClient::UI::HBox
351 (my $hb = new CFClient::UI::HBox), 401 (my $hb = new CFClient::UI::HBox),
352 ], 402 ],
353 ); 403 );
354 404
355 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 405 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
356 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 406 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
357 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 407 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
358 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 408 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
359 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 409 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
360 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 410 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
361 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 411 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
362 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 412 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
363 413
364 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 414 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
365 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 415 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
366 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 416 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
367 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 417 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
368 418
369 $GAUGES = { 419 $GAUGES = {
370 exp => $exp, win => $win, range => $rng, 420 exp => $exp, win => $win, range => $rng,
371 food => $fg, mana => $mg, hp => $hg, grace => $gg 421 food => $fg, mana => $mg, hp => $hg, grace => $gg
372 }; 422 };
375 425
376 $win 426 $win
377} 427}
378 428
379sub make_stats_window { 429sub make_stats_window {
380 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 430 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
381 431
382 $tgw->add (my $vb = new CFClient::UI::VBox); 432 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
383 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 433 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
384 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 436 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
437 can_hover => 1, can_events => 1,
438 tooltip => "The map you are currently on (if supported by the server).");
385 439
386 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 440 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
387
388 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 441 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
389 442
390 my $black = [0, 0, 0]; 443 my $color2 = [1, 1, 0];
391 444
392 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 445 for (
393 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 446 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
394 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 447 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
395 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 448 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
396 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 449 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
397 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 450 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
398 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 451 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
452 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
399 453
400 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Str"); 454 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
401 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dex"); 455 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
402 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Con"); 456 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
403 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Int"); 457 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
404 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wis"); 458 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
405 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Pow"); 459 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
406 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Cha"); 460 ) {
461 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
407 462
408 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 463 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
409 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 464 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
410 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 465 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
411 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 466 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
412 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 467 }
413 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9");
414
415 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wc");
416 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Ac");
417 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dam");
418 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Arm");
419 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Sp");
420 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "WSp");
421 468
422 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 469 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
423 470
424 my $row = 0; 471 my $row = 0;
425 my $col = 0; 472 my $col = 0;
426 473
427 my %resist_names = ( 474 my %resist_names = (
428 slow => "Slow", 475 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
429 holyw => "Holy Word", 476 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
430 conf => "Confusion", 477 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
431 fire => "Fire", 478 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
432 depl => "Depletion", 479 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
433 magic => "Magic", 480 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
434 drain => "Draining", 481 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
435 acid => "Acid", 482 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
436 pois => "Poison", 483 pois => "<b>Poison</b> (resistance to getting poisoned)",
437 para => "Paralysation", 484 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
438 deat => "Death", 485 deat => "<b>Death</b> (resistance against death spells)",
439 phys => "Physical", 486 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
440 blind => "Blind", 487 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
441 fear => "Fear", 488 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
442 tund => "Turn undead", 489 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
443 elec => "Electricity", 490 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
444 cold => "Cold", 491 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
445 ghit => "Ghost hit", 492 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
446 ); 493 );
447 for (qw/slow holyw conf fire depl magic 494 for (qw/slow holyw conf fire depl magic
448 drain acid pois para deat phys 495 drain acid pois para deat phys
449 blind fear tund elec cold ghit/) 496 blind fear tund elec cold ghit/)
450 { 497 {
451 $tbl2->add ($col, $row, 498 $tbl2->add ($col, $row,
452 $STATWIDS->{"res_$_"} = 499 $STATWIDS->{"res_$_"} =
453 new CFClient::UI::Label 500 new CFClient::UI::Label
501 font => $FONT_FIXED,
454 template => "-100%", 502 template => "-100%",
455 align => +1, 503 align => +1,
456 valign => 0, 504 valign => 0,
505 can_events => 1,
506 can_hover => 1,
457 tooltip => $resist_names{$_} 507 tooltip => $resist_names{$_},
458 ); 508 );
459 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 509 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
510 font => $FONT_FIXED,
460 can_hover => 1, 511 can_hover => 1,
461 can_events => 1, 512 can_events => 1,
462 image => "ui/resist/resist_$_.png", 513 image => "ui/resist/resist_$_.png",
463 tooltip => $resist_names{$_} 514 tooltip => $resist_names{$_},
464 ); 515 );
465 516
466 $row++; 517 $row++;
467 if ($row % 6 == 0) { 518 if ($row % 6 == 0) {
468 $col += 2; 519 $col += 2;
547 598
548} 599}
549 600
550sub metaserver_dialog { 601sub metaserver_dialog {
551 my $dialog = new CFClient::UI::FancyFrame 602 my $dialog = new CFClient::UI::FancyFrame
552 title => "Metaserver", 603 title => "Server List",
553 child => (my $vbox = new CFClient::UI::VBox); 604 child => (my $vbox = new CFClient::UI::VBox);
554 605
555 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 606 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
556 607
557 $dialog 608 $dialog
558} 609}
610
611my $METASERVER_ATIME;
559 612
560sub update_metaserver { 613sub update_metaserver {
561 my ($HOST) = @_; 614 my ($HOST) = @_;
562 615
563 status "fetching metaserver list..."; 616 return if $METASERVER_ATIME > time;
617 $METASERVER_ATIME = time + 60;
618
619 my $table = $METASERVER->{table};
620 $table->clear;
621 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
564 622
565 my $buf; 623 my $buf;
566 624
567 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 625 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
626
627 unless ($fh) {
628 $label->set_text ("unable to contact metaserver: $!");
629 return;
630 }
568 631
569 Event->io (fd => $fh, poll => 'r', cb => sub { 632 Event->io (fd => $fh, poll => 'r', cb => sub {
570 my $res = sysread $fh, $buf, 8192, length $buf; 633 my $res = sysread $fh, $buf, 8192, length $buf;
571 634
572 if (!defined $res) { 635 if (!defined $res) {
573 $_[0]->w->cancel; 636 $_[0]->w->cancel;
574 status "metaserver: $!"; 637 $label->set_text ("error while retrieving server list: $!");
575 } elsif ($res == 0) { 638 } elsif ($res == 0) {
576 $_[0]->w->cancel; 639 $_[0]->w->cancel;
577 status "server list retrieved"; 640 status "server list retrieved";
578 641
579 my $table = $METASERVER->{table}; 642 utf8::decode $buf if utf8::valid $buf;
580 643
581 $table->clear; 644 $table->clear;
582 645
583 my @col = qw(Use #Users Host Uptime Version Description); 646 my @col = qw(Use #Users Host Uptime Version Description);
584 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 647 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
608 $m = [$users, $host, $uptime, $version, $desc]; 671 $m = [$users, $host, $uptime, $version, $desc];
609 672
610 $y++; 673 $y++;
611 674
612 $table->add (0, $y, new CFClient::UI::VBox children => [ 675 $table->add (0, $y, new CFClient::UI::VBox children => [
613 (new CFClient::UI::Button text => " ", connect_activate => sub { 676 (new CFClient::UI::Button text => "Use", connect_activate => sub {
614 $HOST->set_text ($CFG->{host} = $host); 677 $HOST->set_text ($CFG->{host} = $host);
615 }), 678 }),
616 (new CFClient::UI::Empty expand => 1), 679 (new CFClient::UI::Empty expand => 1),
617 ]); 680 ]);
618 681
619 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 682 $table->add ($_ + 1, $y, new CFClient::UI::Label
683 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
620 for 0 .. $#$m; 684 for 0 .. $#$m;
621 } 685 }
622 } 686 }
623 }); 687 });
624} 688}
647 711
648 $METASERVER = metaserver_dialog; 712 $METASERVER = metaserver_dialog;
649 713
650 $vbox->add (new CFClient::UI::Flopper 714 $vbox->add (new CFClient::UI::Flopper
651 expand => 1, 715 expand => 1,
652 text => "Metaserver", 716 text => "Server List",
653 other => $METASERVER, 717 other => $METASERVER,
654 tooltip => "Show a list of avaible crossfire servers", 718 tooltip => "Show a list of available crossfire servers",
655 connect_open => sub { 719 connect_open => sub {
656 update_metaserver $HOST; 720 update_metaserver $HOST;
657 } 721 }
658 ); 722 );
659 } 723 }
677 my ($self, $value) = @_; 741 my ($self, $value) = @_;
678 $CFG->{password} = $value; 742 $CFG->{password} = $value;
679 } 743 }
680 ); 744 );
681 745
682 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
683 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
684 text => $CFG->{say_command},
685 tooltip => "This is the command that will be used if you write a line in the message window entry. "
686 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
687 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
688 connect_changed => sub {
689 my ($self, $value) = @_;
690 $CFG->{say_command} = $value;
691 }
692 );
693
694 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 746 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
695 $table->add (1, 7, new CFClient::UI::Slider 747 $table->add (1, 7, new CFClient::UI::Slider
696 req_w => 100, 748 req_w => 100,
697 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 749 range => [$CFG->{mapsize}, 10, 100, 0, 1],
698 tooltip => "This is the size of the portion of the map update the server sends you. " 750 tooltip => "This is the size of the portion of the map update the server sends you. "
699 ."If you set this to a high value you will be able to see further for example.", 751 . "If you set this to a high value you will be able to see further for example.",
700 connect_changed => sub { 752 connect_changed => sub {
701 my ($self, $value) = @_; 753 my ($self, $value) = @_;
702 754
703 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 755 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
704 }, 756 },
705 ); 757 );
706 758
707 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 759 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
708 start_game; 760 $table->add (1, 8, new CFClient::UI::Entry
761 text => $CFG->{output_count},
762 tooltip => "Should be set to 1 unless you know what you are doing",
763 connect_changed => sub { $CFG->{output_count} = $_[1] },
709 }); 764 );
765
766 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
767 $table->add (1, 9, new CFClient::UI::Entry
768 text => $CFG->{output_sync},
769 tooltip => "Should be set to 1 unless you know what you are doing",
770 connect_changed => sub { $CFG->{output_sync} = $_[1] },
771 );
772
773 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
774 expand => 1,
775 align => 0,
776 text => "Login",
777 connect_activate => sub {
778 $CONN ? stop_game
779 : start_game;
780 },
781 );
710 782
711 $dialog 783 $dialog
712} 784}
713 785
714sub message_window { 786sub message_window {
715 my $window = new CFClient::UI::FancyFrame 787 my $window = new CFClient::UI::FancyFrame
716 title => "Messages", 788 title => "Messages",
717 border_bg => [1, 1, 1, 0.5], 789 border_bg => [1, 1, 1, 1],
718 bg => [0.3, 0.3, 0.3, 0.8], 790 bg => [0, 0, 0, 0.75],
719 user_w => int $::WIDTH / 3, 791 user_w => int $::WIDTH / 3,
720 user_h => int $::HEIGHT / 5, 792 user_h => int $::HEIGHT / 5,
721 child => (my $vbox = new CFClient::UI::VBox); 793 child => (my $vbox = new CFClient::UI::VBox);
722 794
723 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 795 $vbox->add ($LOGVIEW);
724 expand => 1,
725 font => $FONT_FIXED,
726 fontsize => $::CFG->{log_fontsize},
727 );
728 796
729 $vbox->add (my $input = new CFClient::UI::Entry 797 $vbox->add (my $input = new CFClient::UI::Entry
798 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
799 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
800 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
801 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
730 connect_focus_in => sub { 802 connect_focus_in => sub {
731 my ($input, $prev_focus) = @_; 803 my ($input, $prev_focus) = @_;
732 804
733 delete $input->{refocus_map}; 805 delete $input->{refocus_map};
734 806
763 }; 835 };
764 836
765 $window 837 $window
766} 838}
767 839
840sub open_quit_dialog {
841 unless ($QUIT_DIALOG) {
842
843 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
844
845 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
846
847 $vb->add (new CFClient::UI::Label
848 text => "You should find a savebed and apply it first!",
849 max_w => $WIDTH * 0.25,
850 ellipsize => 0,
851 );
852 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
853 $hb->add (new CFClient::UI::Button
854 text => "Ok",
855 expand => 1,
856 connect_activate => sub { $QUIT_DIALOG->hide },
857 );
858 $hb->add (new CFClient::UI::Button
859 text => "Quit anyway",
860 expand => 1,
861 connect_activate => sub { exit },
862 );
863
864 $QUIT_DIALOG->show_centered;
865 } else {
866 $QUIT_DIALOG->show_centered;
867 }
868}
869
870sub make_inventory_window {
871 my $invwin = new CFClient::UI::FancyFrame
872 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
873
874 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
875
876 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
877 $vb1->add (my $lbl = new CFClient::UI::Label);
878 $lbl->set_text ("Player");
879 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
880
881 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
882 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
883 $INVR_LBL->set_text ("Floor");
884 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
885
886 $invwin
887}
888
889sub make_help_window {
890 my $win = new CFClient::UI::FancyFrame
891 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
892
893 $win->add (my $vbox = new CFClient::UI::VBox);
894
895 $vbox->add (my $buttons = new CFClient::UI::HBox);
896 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
897
898 for (
899 [intro => "Introduction"],
900 [command_help => "Commands"],
901 [skill_help => "Skills"],
902 ) {
903 my ($pod, $label) = @$_;
904
905 $buttons->add (new CFClient::UI::Button
906 text => $label,
907 connect_activate => sub {
908 my $parser = new Pod::POM;
909 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
910
911 $viewer->clear;
912
913 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
914 for @{ CFClient::pod_to_pango_list $pom };
915
916 $viewer->set_offset (0);
917 },
918 );
919 }
920
921 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
922
923 $win
924}
925
768sub sdl_init { 926sub sdl_init {
769 CFClient::SDL_Init 927 CFClient::SDL_Init
770 and die "SDL::Init failed!\n"; 928 and die "SDL::Init failed!\n";
771} 929}
772 930
773sub video_init { 931sub video_init {
774 sdl_init; 932 sdl_init;
775 933
934 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
935
936 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
937
776 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 938 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
777 $FULLSCREEN = $CFG->{fullscreen}; 939 $FULLSCREEN = $CFG->{fullscreen};
778 $FAST = $CFG->{fast}; 940 $FAST = $CFG->{fast};
779 941
780 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 942 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
781 or die "SDL_SetVideoMode failed!\n"; 943 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
782 944
783 $SDL_ACTIVE = 1; 945 $SDL_ACTIVE = 1;
784
785 $LAST_REFRESH = time - 0.01; 946 $LAST_REFRESH = time - 0.01;
786 947
787 CFClient::gl_init; 948 CFClient::gl_init;
788 949
789 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 950 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
790 951
952 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
953
791 ############################################################################# 954 #############################################################################
792 955
956 if ($DEBUG_STATUS) {
957 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
958 } else {
959 # create the widgets
960
793 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 961 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
794 $DEBUG_STATUS->show; 962 $DEBUG_STATUS->show;
795 963
796 $STATUS_LINE = new CFClient::UI::Label 964 $STATUSBOX = new CFClient::UI::Statusbox;
797 padding => 0, 965 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
798 y => $HEIGHT - $FONTSIZE * 1.8;
799 $STATUS_LINE->show;
800 966
801 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 967 (new CFClient::UI::Frame
802 padding => 0, 968 bg => [0, 0, 0, 0.4],
803 fontsize => 0.8, 969 req_y => -1,
804 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 970 child => $STATUSBOX,
805 $ALT_ENTER_MESSAGE->show; 971 )->show;
806 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
807 972
808 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 973 CFClient::UI::FancyFrame->new (
809 $MAPWIDGET->focus_in; 974 border_bg => [1, 1, 1, 192/255],
975 bg => [1, 1, 1, 0],
976 child => ($MAPMAP = new CFClient::MapWidget::MapMap
977 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
978 ),
979 )->show;
980
981 $MAPWIDGET = new CFClient::MapWidget;
810 $MAPWIDGET->connect (activate_console => sub { 982 $MAPWIDGET->connect (activate_console => sub {
811 my ($mapwidget, $preset) = @_; 983 my ($mapwidget, $preset) = @_;
812 984
813 if ($CONSOLE) { 985 if ($CONSOLE) {
814 $CONSOLE->{input}->{auto_activated} = 1; 986 $CONSOLE->{input}->{auto_activated} = 1;
815 $CONSOLE->{input}->focus_in; 987 $CONSOLE->{input}->focus_in;
816 988
817 if ($preset && $CONSOLE->{input}->get_text eq '') { 989 if ($preset && $CONSOLE->{input}->get_text eq '') {
818 $CONSOLE->{input}->set_text ($preset); 990 $CONSOLE->{input}->set_text ($preset);
991 }
819 } 992 }
820 } 993 });
821 }); 994 $MAPWIDGET->show;
995 $MAPWIDGET->focus_in;
822 996
823 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 997 $LOGVIEW = new CFClient::UI::TextView
998 expand => 1,
999 font => $FONT_FIXED,
1000 fontsize => $::CFG->{log_fontsize},
1001 can_hover => 1,
1002 can_events => 1,
1003 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1004 ;
824 1005
1006 $BUTTONBAR = new CFClient::UI::HBox;
1007
825 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 1008 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1009 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
826 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 1010 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1011 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
827 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 1012 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1013 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
828 1014
829 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 1015 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1016
830 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 1017 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1018 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
1019 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1020 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
831 1021
832 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 1022 $BUTTONBAR->add (new CFClient::UI::Button
1023 text => "Save Config",
1024 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1025 connect_activate => sub {
833 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 1026 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
834 status "Configuration Saved"; 1027 status "Configuration Saved";
835 }); 1028 },
1029 );
836 1030
1031 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1032 tooltip => "View Documentation");
1033
1034 $BUTTONBAR->add (new CFClient::UI::Button
1035 text => "Quit",
1036 tooltip => "Terminates the program",
1037 connect_activate => sub {
1038 if ($CONN) {
1039 open_quit_dialog;
1040 } else {
1041 exit;
1042 }
1043 },
1044 );
1045
1046 $BUTTONBAR->show;
1047
1048 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1049
1050 # delay till geometry is constant
1051 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
837 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1052 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1053 my $widget = $GAUGES->{win};
1054 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1055 });
1056 force_refresh ();
1057 }
838} 1058}
839 1059
840sub video_shutdown { 1060sub video_shutdown {
841 $CFClient::UI::ROOT->{children} = [];
842 undef $SDL_ACTIVE; 1061 undef $SDL_ACTIVE;
843} 1062}
844 1063
845my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 1064my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
846my $bgmusic;#TODO#hack#d# 1065my $bgmusic;#TODO#hack#d#
1066
1067sub audio_channel_finished {
1068 my ($channel) = @_;
1069
1070 #warn "channel $channel finished\n";#d#
1071}
847 1072
848sub audio_music_finished { 1073sub audio_music_finished {
849 return unless $CFG->{bgm_enable}; 1074 return unless $CFG->{bgm_enable};
850 1075
851 # TODO: hack, do play loop and mood music 1076 # TODO: hack, do play loop and mood music
855 push @bgmusic, shift @bgmusic; 1080 push @bgmusic, shift @bgmusic;
856} 1081}
857 1082
858sub audio_init { 1083sub audio_init {
859 if ($CFG->{audio_enable}) { 1084 if ($CFG->{audio_enable}) {
860 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 1085 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
861 $SDL_MIXER = !CFClient::Mix_OpenAudio; 1086 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1087
1088 unless ($SDL_MIXER) {
1089 status "Unable to open sound device: there will be no sound";
1090 return;
1091 }
1092
862 CFClient::Mix_AllocateChannels 8; 1093 CFClient::Mix_AllocateChannels 8;
863 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 1094 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
864 1095
865 audio_music_finished; 1096 audio_music_finished;
866 1097
892} 1123}
893 1124
894my %animate_object; 1125my %animate_object;
895my $animate_timer; 1126my $animate_timer;
896 1127
897my $want_refresh;
898my $can_refresh;
899
900my $fps = 9; 1128my $fps = 9;
901 1129
1130my %demo;#d#
1131
902sub force_refresh { 1132sub force_refresh {
903 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1133 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
904 debug sprintf "%3.2f", $fps; 1134 debug sprintf "%3.2f", $fps;
905 1135
906 $want_refresh = 0;
907 $can_refresh = 0;
908
909 $CFClient::UI::ROOT->draw; 1136 $CFClient::UI::ROOT->draw;
910 1137
1138 $WANT_REFRESH = 0;
1139 $CAN_REFRESH = 0;
1140 $LAST_REFRESH = $NOW;
1141
11420 && do {
1143 # some weird model-drawing code, just a joke right now
1144 use CFClient::OpenGL;
1145
1146 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1147 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1148 $demo{r} ||= do {
1149 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1150 $mod->{v} = pack "f*", @{$mod->{v}};
1151 $_ = [scalar @$_, pack "S!*", @$_]
1152 for values %{$mod->{g}};
1153 $mod
1154 };
1155
1156 my $r = $demo{r} or die;
1157
1158 glDepthMask 1;
1159 glClear GL_DEPTH_BUFFER_BIT;
1160 glEnable GL_TEXTURE_2D;
1161 glEnable GL_DEPTH_TEST;
1162 glEnable GL_CULL_FACE;
1163 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1164
1165 glMatrixMode GL_PROJECTION;
1166 glLoadIdentity;
1167 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1168 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1169 glMatrixMode GL_MODELVIEW;
1170 glLoadIdentity;
1171
1172 glPushMatrix;
1173 glTranslate 0, 0, -800;
1174 glScale 1, -1, 1;
1175 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1176 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1177 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1178 glScale 50, 50, 50;
1179
1180 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1181 while (my ($k, $v) = each %{$r->{g}}) {
1182 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1183 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1184 }
1185
1186 glPopMatrix;
1187
1188 glShadeModel GL_FLAT;
1189 glDisable GL_DEPTH_TEST;
1190 glDisable GL_TEXTURE_2D;
1191 glDepthMask 0;
1192
1193 $WANT_REFRESH++;
1194};
1195
911 CFClient::SDL_GL_SwapBuffers; 1196 CFClient::SDL_GL_SwapBuffers;
912
913 $LAST_REFRESH = $NOW;
914} 1197}
915 1198
916my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1199my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
917 $NOW = time; 1200 $NOW = time;
918 1201
919 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1202 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
920 for CFClient::SDL_PollEvent; 1203 for CFClient::SDL_PollEvent;
921 1204
922 if (%animate_object) { 1205 if (%animate_object) {
923 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1206 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
924 $want_refresh++; 1207 $WANT_REFRESH++;
925 } 1208 }
926 1209
927 if ($want_refresh) { 1210 if ($WANT_REFRESH) {
928 force_refresh; 1211 force_refresh;
929 } else { 1212 } else {
930 $can_refresh = 1; 1213 $CAN_REFRESH = 1;
931 } 1214 }
932}); 1215});
933
934sub refresh {
935 $want_refresh++;
936}
937 1216
938sub animation_start { 1217sub animation_start {
939 my ($widget) = @_; 1218 my ($widget) = @_;
940 $animate_object{$widget} = $widget; 1219 $animate_object{$widget} = $widget;
941} 1220}
945 delete $animate_object{$widget}; 1224 delete $animate_object{$widget};
946} 1225}
947 1226
948@conn::ISA = Crossfire::Protocol::; 1227@conn::ISA = Crossfire::Protocol::;
949 1228
1229sub conn::new {
1230 my $class = shift;
1231
1232 my $self = $class->Crossfire::Protocol::new (@_);
1233
1234 $MAPWIDGET->clr_commands;
1235
1236 my $parser = new Pod::POM;
1237 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1238
1239 for my $head2 ($pod->head2) {
1240 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1241 or next;
1242
1243 my $cmd = $1;
1244 my @args = split /\|/, $2;
1245 @args = (".*") unless @args;
1246
1247 my $text = CFClient::pod_to_pango $head2->content;
1248
1249 for my $arg (@args) {
1250 $arg = $arg eq ".*" ? "" : " $arg";
1251
1252 $MAPWIDGET->add_command ("$cmd$arg", $text);
1253 }
1254 }
1255
1256 $self->{noface} = new_from_file CFClient::Texture
1257 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1258
1259 $self
1260}
1261
950sub conn::stats_update { 1262sub conn::stats_update {
951 my ($self, $stats) = @_; 1263 my ($self, $stats) = @_;
1264
1265 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1266 my $diff = $exp - $self->{prev_exp};
1267 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1268 if exists $self->{prev_exp} && $diff;
1269 $self->{prev_exp} = $exp;
1270 }
952 1271
953 update_stats_window ($stats); 1272 update_stats_window ($stats);
954} 1273}
955 1274
956sub conn::user_send { 1275sub conn::user_send {
1011 $self->set_texture ($id => $data); 1330 $self->set_texture ($id => $data);
1012 } 1331 }
1013 } 1332 }
1014} 1333}
1015 1334
1335# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1336# (server resource,s latency, bandwidth), so this hack is warranted.
1337# the right fix is to make real tiled maps with an overview file
1338sub conn::send_mapinfo {
1339 my ($self, $data, $cb) = @_;
1340
1341 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1342 my ($wx, $wy) = ($1, $2);
1343
1344 if ($data =~ /^spatial ([1-4]+)$/) {
1345 my @dx = (0, 0, 1, 0, -1);
1346 my @dy = (0, -1, 0, 1, 0);
1347 my ($dx, $dy);
1348
1349 for (split //, $1) {
1350 $dx += $dx[$_];
1351 $dy += $dy[$_];
1352 }
1353
1354 $cb->(spatial => 15,
1355 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1356 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1357 50, 50,
1358 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1359 );
1360
1361 return;
1362 }
1363 }
1364
1365 $self->Crossfire::Protocol::send_mapinfo ($data, $cb);
1366}
1367
1016# this method does a "flood fill" into every tile direction 1368# this method does a "flood fill" into every tile direction
1017# it assumes that tiles are arranged in a rectangular grid, 1369# it assumes that tiles are arranged in a rectangular grid,
1018# i.e. a map is the same as the left of the right map etc. 1370# i.e. a map is the same as the left of the right map etc.
1019# failure to comply are harmless and result in display errors 1371# failure to comply are harmless and result in display errors
1020# at worst. 1372# at worst.
1021sub conn::flood_fill { 1373sub conn::flood_fill {
1022 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1374 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
1023 1375
1024 # the server does not allow map paths > 6 1376 # the server does not allow map paths > 6
1025 return if 6 <= length $path; 1377 return if 7 <= length $path;
1026 1378
1027 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1379 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1028 1380
1029 for ( 1381 for (
1030 [1, 0, -1], 1382 [1, 3, 0, -1],
1031 [2, 1, 0], 1383 [2, 4, 1, 0],
1032 [3, 0, 1], 1384 [3, 1, 0, 1],
1033 [4, -1, 0], 1385 [4, 2, -1, 0],
1034 ) { 1386 ) {
1035 my ($tile, $dx, $dy) = @$_; 1387 my ($tile, $tile2, $dx, $dy) = @$_;
1388
1389 next if $block & (1 << $tile);
1390 my $block = $block | (1 << $tile2);
1036 1391
1037 my $gx = $gx + $dx; 1392 my $gx = $gx + $dx;
1038 my $gy = $gy + $dy; 1393 my $gy = $gy + $dy;
1039 1394
1040 next unless $flags & (1 << ($tile - 1)); 1395 next unless $flags & (1 << ($tile - 1));
1042 1397
1043 my $neigh = $self->{neigh_map}{$hash} ||= []; 1398 my $neigh = $self->{neigh_map}{$hash} ||= [];
1044 if (my $info = $neigh->[$tile]) { 1399 if (my $info = $neigh->[$tile]) {
1045 my ($flags, $x, $y, $w, $h, $hash) = @$info; 1400 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1046 1401
1047 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1402 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1048 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1403 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1049 1404
1050 } else { 1405 } else {
1051 $self->send_mapinfo ("spatial $path$tile", sub { 1406 $self->send_mapinfo ("spatial $path$tile", sub {
1052 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1407 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1053 1408
1054 return if $mode ne "spatial"; 1409 return if $mode ne "spatial";
1055 1410
1056 $x += $MAP->ox; 1411 $x += $MAP->ox;
1057 $y += $MAP->oy; 1412 $y += $MAP->oy;
1058 1413
1059 $self->load_map ($hash, $x, $y) 1414 $self->load_map ($hash, $x, $y)
1060 unless $self->{neigh_map}{$hash}[5]++;#d# 1415 unless $self->{neigh_map}{$hash}[5]++;#d#
1061 1416
1062 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; 1417 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1063 1418
1064 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1419 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1065 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1420 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1066 }); 1421 });
1067 } 1422 }
1068 } 1423 }
1069} 1424}
1073 1428
1074 $self->flush_map; 1429 $self->flush_map;
1075 1430
1076 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1431 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1077 1432
1078 my $mapmapw = 250; 1433 my $mapmapw = $MAPMAP->{w};
1079 my $mapmaph = 250; 1434 my $mapmaph = $MAPMAP->{h};
1080 1435
1081 $self->{neigh_rect} = [ 1436 $self->{neigh_rect} = [
1082 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1437 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1083 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1438 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1084 ]; 1439 ];
1085 1440
1086 delete $self->{neigh_grid}; 1441 delete $self->{neigh_grid};
1087 $self->flood_fill (0, 0, "", $hash, $flags);
1088 1442
1089 $x += $ox; 1443 $x += $ox;
1090 $y += $oy; 1444 $y += $oy;
1091 1445
1092 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1446 $self->{map_info} = [$hash, $x, $y, $w, $h];
1093 1447
1094 my $map = $self->{map_info}[0];
1095 $map =~ s/^.*?\/([^\/]+)$/\1/; 1448 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1096 $STATWIDS->{map}->set_text ("Map: " . $map); 1449 $STATWIDS->{map}->set_text ("Map: " . $map);
1097 1450
1098 $self->load_map ($hash, $x, $y); 1451 $self->load_map ($hash, $x, $y);
1452 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1099} 1453}
1100 1454
1101sub conn::face_find { 1455sub conn::face_find {
1102 my ($self, $facenum, $face) = @_; 1456 my ($self, $facenum, $face) = @_;
1103 1457
1105 1459
1106 my $id = $FACEMAP->get ($hash); 1460 my $id = $FACEMAP->get ($hash);
1107 1461
1108 unless ($id) { 1462 unless ($id) {
1109 # create new id for face 1463 # create new id for face
1110 # i love transactions 1464 # I love transactions
1111 for (1..100) { 1465 for (1..100) {
1112 my $txn = $CFClient::DB_ENV->txn_begin; 1466 my $txn = $CFClient::DB_ENV->txn_begin;
1113 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1467 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1114 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1468 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1115 $id++; 1469 $id = ($id || 16) + 1;
1116 if ($FACEMAP->put (id => $id) == 0 1470 if ($FACEMAP->put (id => $id) == 0
1117 && $FACEMAP->put ($hash => $id) == 0) { 1471 && $FACEMAP->put ($hash => $id) == 0) {
1118 $txn->txn_commit; 1472 $txn->txn_commit;
1119 1473
1120 goto gotid; 1474 goto gotid;
1128 1482
1129gotid: 1483gotid:
1130 $face->{id} = $id; 1484 $face->{id} = $id;
1131 $MAP->set_face ($facenum => $id); 1485 $MAP->set_face ($facenum => $id);
1132 $self->{faceid}[$facenum] = $id;#d# 1486 $self->{faceid}[$facenum] = $id;#d#
1487
1133 $TILECACHE->get ($id) 1488 $TILECACHE->get ($id) || do {
1489 my $tex = $self->{noface};
1490 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1491 undef
1492 };
1134} 1493}
1135 1494
1136sub conn::face_update { 1495sub conn::face_update {
1137 my ($self, $facenum, $face) = @_; 1496 my ($self, $facenum, $face) = @_;
1138 1497
1231 ); 1590 );
1232 1591
1233 $entry->focus_in; 1592 $entry->focus_in;
1234 } 1593 }
1235 1594
1236 $dialog->show; 1595 $dialog->show_centered;
1237} 1596}
1238 1597
1239sub conn::drawinfo { 1598sub conn::drawinfo {
1240 my ($self, $color, $text) = @_; 1599 my ($self, $color, $text) = @_;
1241 1600
1253 [0.55, 0.41, 0.13], 1612 [0.55, 0.41, 0.13],
1254 [0.99, 0.77, 0.26], 1613 [0.99, 0.77, 0.26],
1255 [0.74, 0.65, 0.41], 1614 [0.74, 0.65, 0.41],
1256 ); 1615 );
1257 1616
1617 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1618
1619 $text = CFClient::UI::Label::escape $text;
1620 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1621 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1622
1258 $LOGVIEW->add_paragraph ($color[$color], $text); 1623 $LOGVIEW->add_paragraph ($color[$color],
1624 join "\n", map "$time $_", split /\n/, $text);
1625
1626 $STATUSBOX->add ($text,
1627 group => $text,
1628 fg => $color[$color],
1629 timeout => 60,
1630 tooltip_font => $::FONT_FIXED,
1631 );
1632}
1633
1634sub conn::drawextinfo {
1635 my ($self, $color, $type, $subtype, $message) = @_;
1636
1637 $self->drawinfo ($color, $message);
1259} 1638}
1260 1639
1261sub conn::spell_add { 1640sub conn::spell_add {
1262 my ($self, $spell) = @_; 1641 my ($self, $spell) = @_;
1263 1642
1264 # TODO 1643 # TODO
1265 # create a widget dynamically, using spell face (CF::Protocol downloads them) 1644 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1266 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}); 1645 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1267 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}); 1646 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1268} 1647}
1269 1648
1270sub conn::spell_delete { 1649sub conn::spell_delete {
1271 my ($self, $spell) = @_; 1650 my ($self, $spell) = @_;
1272} 1651}
1273 1652
1274sub conn::addme_success { 1653sub conn::addme_success {
1275 my ($self) = @_; 1654 my ($self) = @_;
1276 1655
1656 $self->send ("command output-sync $CFG->{output_sync}");
1657 $self->send ("command output-count $CFG->{output_count}");
1658
1659 my $parser = new Pod::POM;
1660 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1661
1662 my %skill_tooltip;
1663
1664 for my $head2 ($pod->head2) {
1665 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1666 }
1667
1277 for my $skill (values %{$self->{skill_info}}) { 1668 for my $skill (values %{$self->{skill_info}}) {
1278 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1669 $MAPWIDGET->add_command ("ready_skill $skill",
1279 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1670 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1671 . $skill_tooltip{$skill});
1672 $MAPWIDGET->add_command ("use_skill $skill",
1673 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1674 . $skill_tooltip{$skill});
1280 } 1675 }
1676}
1677
1678sub conn::eof {
1679 $MAPWIDGET->clr_commands;
1680
1681 stop_game;
1281} 1682}
1282 1683
1283sub update_floorbox { 1684sub update_floorbox {
1284 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { 1685 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1686 return unless $CONN;
1687
1285 $FLOORBOX->clear; 1688 $FLOORBOX->clear;
1286 $FLOORBOX->add (new CFClient::UI::Empty expand => 1); 1689 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1287 1690
1288 my @items = values %{ $CONN->{container}{0} }; 1691 my $count = 7;
1289 1692 for (@{ $CONN->{container}{0} }) {
1290 # we basically have to use the same sorting as everybody else 1693 if (--$count) {
1291 @items = sort { $a->{type} <=> $b->{type} } @items; 1694 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1292 1695 } else {
1293 for my $item (reverse @items) { 1696 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1294 my $desc = $item->{nrof} < 2
1295 ? $item->{name}
1296 : "$item->{nrof} $item->{name_pl}";
1297 # todo: animation widget, face widget, weight(?) etc.
1298 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1299 tooltip => (CFClient::UI::Label->escape ($desc)
1300 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1301 can_hover => 1,
1302 can_events => 1,
1303 connect_button_down => sub {
1304 my ($self, $ev, $x, $y) = @_;
1305
1306 # todo: maybe put examine on 1? but should just be a tooltip :(
1307 if ($ev->{button} == 1) {
1308 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1309 } elsif ($ev->{button} == 2) {
1310 $CONN->send ("apply $item->{tag}");
1311 } elsif ($ev->{button} == 3) {
1312 # examine, lock, mark, maybe other things
1313 warn "MENU not implemented yet\n";
1314 }
1315
1316 1
1317 }, 1697 last;
1318 );
1319
1320 $hbox->add (new CFClient::UI::Face
1321 can_events => 0,
1322 face => $item->{face},
1323 anim => $item->{anim},
1324 animspeed => $item->{animspeed},
1325 );
1326 1698 }
1327 $hbox->add (new CFClient::UI::Label
1328 can_events => 0,
1329 text => $desc,
1330 );
1331 } 1699 }
1332 }); 1700 });
1333 refresh; 1701
1702 $WANT_REFRESH++;
1334} 1703}
1335 1704
1336sub conn::container_add { 1705sub conn::container_add {
1337 my ($self, $id, $items) = @_; 1706 my ($self, $tag, $items) = @_;
1338 1707
1339 update_floorbox if $id == 0; 1708 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1709
1710 if ($tag == 0) {
1711 update_floorbox;
1712 $OPENCONT = 0;
1713 $INVR_LBL->set_text ("Floor");
1714 $INVR->set_items ($self->{container}{0});
1715 } elsif ($tag == $self->{player}{tag}) {
1716 $INVR_LBL->set_text ("Player");
1717 $INV->set_items ($self->{container}{$self->{player}{tag}})
1718 } else {
1719 $OPENCONT = $tag;
1720 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1721 $INVR->set_items ($self->{container}{$tag});
1722 }
1723
1340 # $self-<{player}{tag} => player inv 1724 # $self-<{player}{tag} => player inv
1341 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1725 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1342} 1726}
1343 1727
1344sub conn::container_clear { 1728sub conn::container_clear {
1345 my ($self, $id) = @_; 1729 my ($self, $tag) = @_;
1346 1730
1347 update_floorbox if $id == 0; 1731 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1732
1733 if ($tag == 0) {
1734 update_floorbox;
1735 $OPENCONT = 0;
1736 $INVR_LBL->set_text ("Floor");
1737 $INVR->set_items ($self->{container}{0});
1738 } elsif ($tag == $self->{player}{tag}) {
1739 $INVR_LBL->set_text ("Player");
1740 $INV->set_items ($self->{container}{$tag})
1741 } else {
1742 $OPENCONT = $tag;
1743 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1744 $INVR->set_items ($self->{container}{$tag});
1745 }
1746
1348# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1747# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1349} 1748}
1350 1749
1351sub conn::item_delete { 1750sub conn::item_delete {
1352 my ($self, @items) = @_; 1751 my ($self, @items) = @_;
1353 1752
1354 for (@items) { 1753 for (@items) {
1355 update_floorbox if $_->{container} == 0; 1754 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1755
1756 if ($_->{container} == 0) {
1757 update_floorbox;
1758 $OPENCONT = 0;
1759 $INVR_LBL->set_text ("Floor");
1760 $INVR->set_items ($self->{container}{0});
1761 } elsif ($_->{container} == $self->{player}{tag}) {
1762 $INVR_LBL->set_text ("Player");
1763 $INV->set_items ($self->{container}{$self->{player}{tag}})
1764 } else {
1765 $OPENCONT = $_->{container};
1766 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1767 $INVR->set_items ($self->{container}{$_->{container}});
1768 }
1356 } 1769 }
1357} 1770}
1358 1771
1359sub conn::item_update { 1772sub conn::item_update {
1360 my ($self, $item) = @_; 1773 my ($self, $item) = @_;
1361 1774
1362 update_floorbox if $item->{container} == 0; 1775 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1776
1777 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1778 $OPENCONT = 0;
1779 $INVR_LBL->set_text ("Floor");
1780 $INVR->set_items ($self->{container}{0});
1781
1782 $item->{widget}->update_item
1783 if $item->{widget};
1784 } else {
1785 if ($item->{container} == 0) {
1786 update_floorbox;
1787 $OPENCONT = 0;
1788 $INVR_LBL->set_text ("Floor");
1789 $INVR->set_items ($self->{container}{0});
1790 } elsif ($item->{container} == $self->{player}{tag}) {
1791 $INV->set_items ($self->{container}{$item->{container}})
1792 }
1793 }
1363} 1794}
1364 1795
1365%SDL_CB = ( 1796%SDL_CB = (
1366 CFClient::SDL_QUIT => sub { 1797 CFClient::SDL_QUIT => sub {
1367 Event::unloop -1; 1798 Event::unloop -1;
1368 }, 1799 },
1369 CFClient::SDL_VIDEORESIZE => sub { 1800 CFClient::SDL_VIDEORESIZE => sub {
1370 }, 1801 },
1371 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1802 CFClient::SDL_VIDEOEXPOSE => sub {
1803 CFClient::UI::full_refresh;
1804 },
1372 CFClient::SDL_ACTIVEEVENT => sub { 1805 CFClient::SDL_ACTIVEEVENT => sub {
1373# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1806# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1374 }, 1807 },
1375 CFClient::SDL_KEYDOWN => sub { 1808 CFClient::SDL_KEYDOWN => sub {
1376 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1809 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1380 video_init; 1813 video_init;
1381 } else { 1814 } else {
1382 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1815 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1383 } 1816 }
1384 }, 1817 },
1385 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1818 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1386 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1819 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1387 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1820 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1388 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1821 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1389 CFClient::SDL_USEREVENT => \&audio_music_finished, 1822 CFClient::SDL_USEREVENT => sub {
1823 if ($_[0]{code} == 1) {
1824 audio_channel_finished $_[0]{data1};
1825 } elsif ($_[0]{code} == 0) {
1826 audio_music_finished;
1827 }
1828 },
1390); 1829);
1391 1830
1392############################################################################# 1831#############################################################################
1393 1832
1394$SIG{INT} = $SIG{TERM} = sub { exit }; 1833$SIG{INT} = $SIG{TERM} = sub { exit };
1395 1834
1396$TILECACHE = CFClient::db_table "tilecache";
1397$FACEMAP = CFClient::db_table "facemap";
1398
1399CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1400
1401my %DEF_CFG = (
1402 sdl_mode => 0,
1403 width => 640,
1404 height => 480,
1405 fullscreen => 0,
1406 fast => 0,
1407 map_scale => 0.5,
1408 fow_enable => 1,
1409 fow_intensity => 0.45,
1410 fow_smooth => 0,
1411 gui_fontsize => 1,
1412 log_fontsize => 1,
1413 gauge_fontsize => 1,
1414 gauge_size => 0.35,
1415 stat_fontsize => 1,
1416 mapsize => 100,
1417 host => "crossfire.schmorp.de",
1418 say_command => 'say',
1419 audio_enable => 1,
1420 bgm_enable => 1,
1421 bgm_volume => 0.25,
1422);
1423
1424while (my ($k, $v) = each %DEF_CFG) {
1425 $CFG->{$k} = $v unless exists $CFG->{$k};
1426}
1427
1428sdl_init;
1429
1430@SDL_MODES = reverse
1431 grep $_->[0] >= 640 && $_->[1] >= 480,
1432 CFClient::SDL_ListModes;
1433
1434@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1435
1436$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1437
1438{ 1835{
1836 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1837
1838 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1839
1840 $TILECACHE = CFClient::db_table "tilecache";
1841 $FACEMAP = CFClient::db_table "facemap";
1842
1843 my %DEF_CFG = (
1844 sdl_mode => 0,
1845 width => 640,
1846 height => 480,
1847 fullscreen => 0,
1848 fast => 0,
1849 map_scale => 1,
1850 fow_enable => 1,
1851 fow_intensity => 0.45,
1852 fow_smooth => 0,
1853 gui_fontsize => 1,
1854 log_fontsize => 1,
1855 gauge_fontsize=> 1,
1856 gauge_size => 0.35,
1857 stat_fontsize => 1,
1858 mapsize => 100,
1859 host => "crossfire.schmorp.de",
1860 say_command => 'say',
1861 audio_enable => 1,
1862 bgm_enable => 1,
1863 bgm_volume => 0.25,
1864 output_sync => 1,
1865 output_count => 1,
1866 );
1867
1868 while (my ($k, $v) = each %DEF_CFG) {
1869 $CFG->{$k} = $v unless exists $CFG->{$k};
1870 }
1871
1872 sdl_init;
1873
1874 @SDL_MODES = reverse
1875 grep $_->[0] >= 640 && $_->[1] >= 480,
1876 CFClient::SDL_ListModes;
1877
1878 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1879
1880 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1881
1882 {
1439 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1883 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1440 DejaVuSans.ttf 1884 DejaVuSans.ttf
1441 DejaVuSansMono.ttf 1885 DejaVuSansMono.ttf
1442 DejaVuSans-Bold.ttf 1886 DejaVuSans-Bold.ttf
1443 DejaVuSansMono-Bold.ttf 1887 DejaVuSansMono-Bold.ttf
1444 DejaVuSans-Oblique.ttf 1888 DejaVuSans-Oblique.ttf
1445 DejaVuSansMono-Oblique.ttf 1889 DejaVuSansMono-Oblique.ttf
1446 DejaVuSans-BoldOblique.ttf 1890 DejaVuSans-BoldOblique.ttf
1447 DejaVuSansMono-BoldOblique.ttf 1891 DejaVuSansMono-BoldOblique.ttf
1448 ); 1892 );
1449 1893
1450 CFClient::add_font $_ for @fonts; 1894 CFClient::add_font $_ for @fonts;
1451 1895
1896 CFClient::pango_init;
1897
1452 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1898 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1453 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1899 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1454 1900
1455 $FONT_PROP->make_default; 1901 $FONT_PROP->make_default;
1456} 1902 }
1457 1903
1904# compare mono (ft) vs. rgba (cairo)
1905# ft - 1.8s, cairo 3s, even in alpha-only mode
1906# for my $rgba (0..1) {
1907# my $t1 = Time::HiRes::time;
1908# for (1..1000) {
1909# my $layout = CFClient::Layout->new ($rgba);
1910# $layout->set_text ("hallo" x 100);
1911# $layout->render;
1912# }
1913# my $t2 = Time::HiRes::time;
1914# warn $t2-$t1;
1915# }
1916
1458video_init; 1917 video_init;
1459audio_init; 1918 audio_init;
1919}
1460 1920
1461Event::loop; 1921Event::loop;
1462 1922
1463END { CFClient::SDL_Quit } 1923END { CFClient::SDL_Quit }
1464 1924
1925=head1 NAME
1465 1926
1927pclient - A Crossfire+ and Crossfire game client
1928
1929=head1 SYNOPSIS
1930
1931Just run it - no commandline arguments are supported.
1932
1933=head1 USAGE
1934
1935Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1936fullscreen and interactively.
1937
1938=head1 AUTHOR
1939
1940Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1941
1942
1943

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