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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.177 by root, Mon Apr 24 11:45:17 2006 UTC vs.
Revision 1.248 by root, Thu May 25 01:26:54 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
6BEGIN { 7BEGIN {
7 if (%PAR::LibCache) { 8 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs 9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9 10
10 while (my ($filename, $zip) = each %PAR::LibCache) { 11 while (my ($filename, $zip) = each %PAR::LibCache) {
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1") 14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1"; 15 unless -e "$ENV{PAR_TEMP}/$1";
15 } 16 }
16 } 17 }
17 18
19 # TODO: pango-rc file, anybody?
20
18 unshift @INC, $ENV{PAR_TEMP}; 21 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 } 22 }
24} 23}
25 24
26# need to do it again because that pile of garbage called PAR nukes it before main 25# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP}; 26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28 28
29use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
30use Event; 31use Event;
31 32
32use Crossfire; 33use Crossfire;
33use Crossfire::Protocol; 34use Crossfire::Protocol;
34 35
37use CFClient; 38use CFClient;
38use CFClient::UI; 39use CFClient::UI;
39use CFClient::MapWidget; 40use CFClient::MapWidget;
40 41
41$Event::DIED = sub { 42$Event::DIED = sub {
43 # TODO: display dialog box or so
42 CFClient::error $_[1]; 44 CFClient::error $_[1];
43}; 45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
44 48
45our $VERSION = '0.1'; 49our $VERSION = '0.1';
46 50
47my $MAX_FPS = 60; 51my $MAX_FPS = 60;
48my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
57our $NOW; 61our $NOW;
58 62
59our $CFG; 63our $CFG;
60our $CONN; 64our $CONN;
61our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
62 69
63our @SDL_MODES; 70our @SDL_MODES;
64our $WIDTH; 71our $WIDTH;
65our $HEIGHT; 72our $HEIGHT;
66our $FULLSCREEN; 73our $FULLSCREEN;
68 75
69our $FONT_PROP; 76our $FONT_PROP;
70our $FONT_FIXED; 77our $FONT_FIXED;
71 78
72our $MAP; 79our $MAP;
80our $MAPMAP;
73our $MAPWIDGET; 81our $MAPWIDGET;
74our $BUTTONBAR; 82our $BUTTONBAR;
75our $LOGVIEW; 83our $LOGVIEW;
76our $CONSOLE; 84our $CONSOLE;
77our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
78 88
79our $FLOORBOX; 89our $FLOORBOX;
80our $GAUGES; 90our $GAUGES;
81our $STATWIDS; 91our $STATWIDS;
82 92
86our $SDL_MIXER; 96our $SDL_MIXER;
87our @SOUNDS; # event => file mapping 97our @SOUNDS; # event => file mapping
88our %AUDIO_CHUNKS; # audio files 98our %AUDIO_CHUNKS; # audio files
89 99
90our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
91our $STATUS_LINE; 101our $STATUSBOX;
92our $DEBUG_STATUS; 102our $DEBUG_STATUS;
93 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
94sub status { 110sub status {
95 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
96 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
97} 112}
98 113
99sub debug { 114sub debug {
100 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
101 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
102} 118}
103 119
104sub start_game { 120sub start_game {
105 status "logging in..."; 121 status "logging in...";
106 122
107 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
108 124
109 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
110
111 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
112 127
113 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
114 129
115 $CONN = new conn 130 $CONN = eval {
131 new conn
116 host => $host, 132 host => $host,
117 port => $port || 13327, 133 port => $port || 13327,
118 user => $CFG->{user}, 134 user => $CFG->{user},
119 pass => $CFG->{password}, 135 pass => $CFG->{password},
120 mapw => $mapsize, 136 mapw => $mapsize,
121 maph => $mapsize, 137 maph => $mapsize,
138 ;
122 ; 139 };
123 140
124 status "login successful"; 141 if ($CONN) {
125
126 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
127} 154}
128 155
129sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
130 undef $CONN; 168 undef $MAP;
131} 169}
132 170
133sub client_setup { 171sub client_setup {
134 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
135 title => "Client Setup", 173 title => "Client Setup",
137 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
138 176
139 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
140 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
141 179
142 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
143 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
144 182
145 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
146 my ($self, $value) = @_; 184 my ($self, $value) = @_;
147 185
172 } 210 }
173 ); 211 );
174 212
175 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
176 $table->add (1, $row++, new CFClient::UI::Slider 214 $table->add (1, $row++, new CFClient::UI::Slider
177 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
178 tooltip => "Enlarge or shrink the displayed map", 216 tooltip => "Enlarge or shrink the displayed map",
179 connect_changed => sub { 217 connect_changed => sub {
180 my ($self, $value) = @_; 218 my ($self, $value) = @_;
181 $CFG->{map_scale} = 0.05 * int $value / 0.05; 219 $CFG->{map_scale} = 2 ** $value;
182 } 220 }
183 ); 221 );
184 222
185 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
186 $table->add (1, $row++, new CFClient::UI::CheckBox 224 $table->add (1, $row++, new CFClient::UI::CheckBox
192 } 230 }
193 ); 231 );
194 232
195 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
196 $table->add (1, $row++, new CFClient::UI::Slider 234 $table->add (1, $row++, new CFClient::UI::Slider
197 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], 235 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
198 tooltip => "The higher the intensity, the lighter the Fog-of-War color", 236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
199 connect_changed => sub { 237 connect_changed => sub {
200 my ($self, $value) = @_; 238 my ($self, $value) = @_;
201 $CFG->{fow_intensity} = $value; 239 $CFG->{fow_intensity} = $value;
202 } 240 }
213 } 251 }
214 ); 252 );
215 253
216 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
217 $table->add (1, $row++, new CFClient::UI::Slider 255 $table->add (1, $row++, new CFClient::UI::Slider
218 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
219 tooltip => "The font size used by most GUI elements", 257 tooltip => "The font size used by most GUI elements",
220 connect_changed => sub { 258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
221 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
222# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
223 }
224 ); 259 );
225 260
226 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
227 $table->add (1, $row++, new CFClient::UI::Slider 262 $table->add (1, $row++, new CFClient::UI::Slider
228 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 263 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
229 tooltip => "The font size used by the server log window only", 264 tooltip => "The font size used by the server log window only",
230 connect_changed => sub { 265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
231 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
232 }
233 ); 266 );
234 267
235 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
236 269
237 $table->add (1, $row++, new CFClient::UI::Slider 270 $table->add (1, $row++, new CFClient::UI::Slider
238 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
239 tooltip => "The font size used by the statistics window only", 272 tooltip => "The font size used by the statistics window only",
240 connect_changed => sub { 273 connect_changed => sub {
241 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 274 $CFG->{stat_fontsize} = $_[1];
242 &set_stats_window_fontsize; 275 &set_stats_window_fontsize;
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
282 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
283 connect_changed => sub {
284 $CFG->{gauge_fontsize} = $_[1];
285 &set_gauge_window_fontsize;
243 } 286 }
244 ); 287 );
245 288
246 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
247 $table->add (1, $row++, new CFClient::UI::Slider 290 $table->add (1, $row++, new CFClient::UI::Slider
248 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 291 range => [$CFG->{gauge_size}, 0.2, 0.8],
249 tooltip => "Adjust the size of the stats gauges at the bottom right", 292 tooltip => "Adjust the size of the stats gauges at the bottom right",
250 connect_changed => sub { 293 connect_changed => sub {
251 $CFG->{gauge_size} = $_[1]; 294 $CFG->{gauge_size} = $_[1];
252 my $h = int $HEIGHT * $CFG->{gauge_size}; 295 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
253 $GAUGES->{win}->set_size ($WIDTH, $h);
254 $GAUGES->{win}->move (0, $HEIGHT - $h);
255 }
256 );
257
258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
259 $table->add (1, $row++, new CFClient::UI::Slider
260 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
261 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
262 connect_changed => sub {
263 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
264 &set_gauge_window_fontsize;
265 } 296 }
266 ); 297 );
267 298
268 $table->add (1, $row++, new CFClient::UI::Button 299 $table->add (1, $row++, new CFClient::UI::Button
269 expand => 1, align => 0, text => "Apply", 300 expand => 1, align => 0, text => "Apply",
294 connect_changed => sub { 325 connect_changed => sub {
295 $CFG->{bgm_enable} = $_[1]; 326 $CFG->{bgm_enable} = $_[1];
296 } 327 }
297 ); 328 );
298 $hbox->add (new CFClient::UI::Slider 329 $hbox->add (new CFClient::UI::Slider
299 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], 330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
300 tooltip => "The volume of the background music", 331 tooltip => "The volume of the background music",
301 connect_changed => sub { 332 connect_changed => sub {
302 $CFG->{bgm_volume} = $_[1]; 333 $CFG->{bgm_volume} = $_[1];
303 CFClient::MixMusic::volume $_[1] * 128; 334 CFClient::MixMusic::volume $_[1] * 128;
304 } 335 }
311 audio_shutdown (); 342 audio_shutdown ();
312 audio_init (); 343 audio_init ();
313 } 344 }
314 ); 345 );
315 346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
351 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
358
316 $dialog 359 $dialog
317} 360}
318 361
319sub set_stats_window_fontsize { 362sub set_stats_window_fontsize {
320 for (values %{$STATWIDS}) { 363 for (values %{$STATWIDS}) {
324 367
325sub set_gauge_window_fontsize { 368sub set_gauge_window_fontsize {
326 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
327 $_->set_fontsize ($::CFG->{gauge_fontsize}); 370 $_->set_fontsize ($::CFG->{gauge_fontsize});
328 } 371 }
329
330# local $GAUGES->{win}{parent};#d#
331# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
332} 372}
333 373
334sub make_gauge_window { 374sub make_gauge_window {
335 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 375 my $gh = int $HEIGHT * $CFG->{gauge_size};
336# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
337 376
338 my $win = new CFClient::UI::Frame ( 377 my $win = new CFClient::UI::Frame (
339 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 378 req_y => -1,
379 user_w => $WIDTH,
380 user_h => $gh,
340 ); 381 );
382
341 $win->add (my $hbox = new CFClient::UI::HBox 383 $win->add (my $hbox = new CFClient::UI::HBox
342 children => [ 384 children => [
343 (new CFClient::UI::HBox expand => 1), 385 (new CFClient::UI::HBox expand => 1),
344 ($FLOORBOX = new CFClient::UI::VBox), 386 (new CFClient::UI::VBox children => [
387 (new CFClient::UI::Empty expand => 1),
388 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
389 ]),
345 (my $vbox = new CFClient::UI::VBox), 390 (my $vbox = new CFClient::UI::VBox),
346 ], 391 ],
347 ); 392 );
348 393
349 $vbox->add (new CFClient::UI::HBox 394 $vbox->add (new CFClient::UI::HBox
353 (my $hb = new CFClient::UI::HBox), 398 (my $hb = new CFClient::UI::HBox),
354 ], 399 ],
355 ); 400 );
356 401
357 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 402 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
358 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 403 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
359 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 404 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
360 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 405 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
361 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 406 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
362 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 407 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
363 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 408 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
364 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 409 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
365 410
366 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 411 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
367 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 412 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
368 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 413 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
369 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 414 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
370 415
371 $GAUGES = { 416 $GAUGES = {
372 exp => $exp, win => $win, range => $rng, 417 exp => $exp, win => $win, range => $rng,
373 food => $fg, mana => $mg, hp => $hg, grace => $gg 418 food => $fg, mana => $mg, hp => $hg, grace => $gg
374 }; 419 };
377 422
378 $win 423 $win
379} 424}
380 425
381sub make_stats_window { 426sub make_stats_window {
382 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 427 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
383 428
384 $tgw->add (my $vb = new CFClient::UI::VBox); 429 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
385 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 430 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
431 can_hover => 1, can_events => 1,
432 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
386 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "The map you are currently on (if supported by the server).");
387 436
388 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 437 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
389
390 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 438 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
391 439
392 my $black = [0, 0, 0]; 440 my $color2 = [1, 1, 0];
393 441
394 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 442 for (
395 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 443 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
396 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 444 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
397 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 445 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
398 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 446 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
399 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 447 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
400 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 448 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
449 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
401 450
402 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Str"); 451 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
403 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dex"); 452 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
404 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Con"); 453 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
405 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Int"); 454 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
406 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wis"); 455 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
407 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Pow"); 456 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
408 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Cha"); 457 ) {
458 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
409 459
410 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 460 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
411 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 461 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
412 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 462 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
413 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 463 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
414 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 464 }
415 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9");
416
417 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wc");
418 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Ac");
419 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dam");
420 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Arm");
421 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Sp");
422 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "WSp");
423 465
424 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 466 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
425 467
426 my $row = 0; 468 my $row = 0;
427 my $col = 0; 469 my $col = 0;
428 470
429 my %resist_names = ( 471 my %resist_names = (
430 slow => "Slow", 472 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
431 holyw => "Holy Word", 473 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
432 conf => "Confusion", 474 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
433 fire => "Fire", 475 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
434 depl => "Depletion", 476 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
435 magic => "Magic", 477 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
436 drain => "Draining", 478 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
437 acid => "Acid", 479 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
438 pois => "Poison", 480 pois => "<b>Poison</b> (resistance to getting poisoned)",
439 para => "Paralysation", 481 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
440 deat => "Death", 482 deat => "<b>Death</b> (resistance against death spells)",
441 phys => "Physical", 483 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
442 blind => "Blind", 484 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
443 fear => "Fear", 485 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
444 tund => "Turn undead", 486 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
445 elec => "Electricity", 487 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
446 cold => "Cold", 488 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
447 ghit => "Ghost hit", 489 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
448 ); 490 );
449 for (qw/slow holyw conf fire depl magic 491 for (qw/slow holyw conf fire depl magic
450 drain acid pois para deat phys 492 drain acid pois para deat phys
451 blind fear tund elec cold ghit/) 493 blind fear tund elec cold ghit/)
452 { 494 {
453 $tbl2->add ($col, $row, 495 $tbl2->add ($col, $row,
454 $STATWIDS->{"res_$_"} = 496 $STATWIDS->{"res_$_"} =
455 new CFClient::UI::Label 497 new CFClient::UI::Label
498 font => $FONT_FIXED,
456 template => "-100%", 499 template => "-100%",
457 align => +1, 500 align => +1,
458 valign => 0, 501 valign => 0,
502 can_events => 1,
503 can_hover => 1,
459 tooltip => $resist_names{$_} 504 tooltip => $resist_names{$_},
460 ); 505 );
461 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 506 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
507 font => $FONT_FIXED,
462 can_hover => 1, 508 can_hover => 1,
463 can_events => 1, 509 can_events => 1,
464 image => "ui/resist/resist_$_.png", 510 image => "ui/resist/resist_$_.png",
465 tooltip => $resist_names{$_} 511 tooltip => $resist_names{$_},
466 ); 512 );
467 513
468 $row++; 514 $row++;
469 if ($row % 6 == 0) { 515 if ($row % 6 == 0) {
470 $col += 2; 516 $col += 2;
549 595
550} 596}
551 597
552sub metaserver_dialog { 598sub metaserver_dialog {
553 my $dialog = new CFClient::UI::FancyFrame 599 my $dialog = new CFClient::UI::FancyFrame
554 title => "Metaserver", 600 title => "Server List",
555 child => (my $vbox = new CFClient::UI::VBox); 601 child => (my $vbox = new CFClient::UI::VBox);
556 602
557 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 603 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
558 604
559 $dialog 605 $dialog
560} 606}
607
608my $METASERVER_ATIME;
561 609
562sub update_metaserver { 610sub update_metaserver {
563 my ($HOST) = @_; 611 my ($HOST) = @_;
564 612
565 status "fetching metaserver list..."; 613 return if $METASERVER_ATIME > time;
614 $METASERVER_ATIME = time + 60;
615
616 my $table = $METASERVER->{table};
617 $table->clear;
618 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
566 619
567 my $buf; 620 my $buf;
568 621
569 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 622 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
623
624 unless ($fh) {
625 $label->set_text ("unable to contact metaserver: $!");
626 return;
627 }
570 628
571 Event->io (fd => $fh, poll => 'r', cb => sub { 629 Event->io (fd => $fh, poll => 'r', cb => sub {
572 my $res = sysread $fh, $buf, 8192, length $buf; 630 my $res = sysread $fh, $buf, 8192, length $buf;
573 631
574 if (!defined $res) { 632 if (!defined $res) {
575 $_[0]->w->cancel; 633 $_[0]->w->cancel;
576 status "metaserver: $!"; 634 $label->set_text ("error while retrieving server list: $!");
577 } elsif ($res == 0) { 635 } elsif ($res == 0) {
578 $_[0]->w->cancel; 636 $_[0]->w->cancel;
579 status "server list retrieved"; 637 status "server list retrieved";
580 638
581 my $table = $METASERVER->{table}; 639 utf8::decode $buf if utf8::valid $buf;
582 640
583 $table->clear; 641 $table->clear;
584 642
585 my @col = qw(Use #Users Host Uptime Version Description); 643 my @col = qw(Use #Users Host Uptime Version Description);
586 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 644 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
610 $m = [$users, $host, $uptime, $version, $desc]; 668 $m = [$users, $host, $uptime, $version, $desc];
611 669
612 $y++; 670 $y++;
613 671
614 $table->add (0, $y, new CFClient::UI::VBox children => [ 672 $table->add (0, $y, new CFClient::UI::VBox children => [
615 (new CFClient::UI::Button text => " ", connect_activate => sub { 673 (new CFClient::UI::Button text => "Use", connect_activate => sub {
616 $HOST->set_text ($CFG->{host} = $host); 674 $HOST->set_text ($CFG->{host} = $host);
617 }), 675 }),
618 (new CFClient::UI::Empty expand => 1), 676 (new CFClient::UI::Empty expand => 1),
619 ]); 677 ]);
620 678
621 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 679 $table->add ($_ + 1, $y, new CFClient::UI::Label
680 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
622 for 0 .. $#$m; 681 for 0 .. $#$m;
623 } 682 }
624 } 683 }
625 }); 684 });
626} 685}
649 708
650 $METASERVER = metaserver_dialog; 709 $METASERVER = metaserver_dialog;
651 710
652 $vbox->add (new CFClient::UI::Flopper 711 $vbox->add (new CFClient::UI::Flopper
653 expand => 1, 712 expand => 1,
654 text => "Metaserver", 713 text => "Server List",
655 other => $METASERVER, 714 other => $METASERVER,
656 tooltip => "Show a list of avaible crossfire servers", 715 tooltip => "Show a list of available crossfire servers",
657 connect_open => sub { 716 connect_open => sub {
658 update_metaserver $HOST; 717 update_metaserver $HOST;
659 } 718 }
660 ); 719 );
661 } 720 }
679 my ($self, $value) = @_; 738 my ($self, $value) = @_;
680 $CFG->{password} = $value; 739 $CFG->{password} = $value;
681 } 740 }
682 ); 741 );
683 742
684 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
685 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
686 text => $CFG->{say_command},
687 tooltip => "This is the command that will be used if you write a line in the message window entry. "
688 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
689 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
690 connect_changed => sub {
691 my ($self, $value) = @_;
692 $CFG->{say_command} = $value;
693 }
694 );
695
696 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 743 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
697 $table->add (1, 7, new CFClient::UI::Slider 744 $table->add (1, 7, new CFClient::UI::Slider
698 req_w => 100, 745 req_w => 100,
699 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 746 range => [$CFG->{mapsize}, 10, 100, 0, 1],
700 tooltip => "This is the size of the portion of the map update the server sends you. " 747 tooltip => "This is the size of the portion of the map update the server sends you. "
701 ."If you set this to a high value you will be able to see further for example.", 748 . "If you set this to a high value you will be able to see further for example.",
702 connect_changed => sub { 749 connect_changed => sub {
703 my ($self, $value) = @_; 750 my ($self, $value) = @_;
704 751
705 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 752 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
706 }, 753 },
707 ); 754 );
708 755
709 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 756 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
710 start_game; 757 $table->add (1, 8, new CFClient::UI::Entry
758 text => $CFG->{output_count},
759 tooltip => "Should be set to 1 unless you know what you are doing",
760 connect_changed => sub { $CFG->{output_count} = $_[1] },
711 }); 761 );
762
763 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
764 $table->add (1, 9, new CFClient::UI::Entry
765 text => $CFG->{output_sync},
766 tooltip => "Should be set to 1 unless you know what you are doing",
767 connect_changed => sub { $CFG->{output_sync} = $_[1] },
768 );
769
770 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
771 expand => 1,
772 align => 0,
773 text => "Login",
774 connect_activate => sub {
775 $CONN ? stop_game
776 : start_game;
777 },
778 );
712 779
713 $dialog 780 $dialog
714} 781}
715 782
716sub message_window { 783sub message_window {
717 my $window = new CFClient::UI::FancyFrame 784 my $window = new CFClient::UI::FancyFrame
718 title => "Messages", 785 title => "Messages",
719 border_bg => [1, 1, 1, 0.5], 786 border_bg => [1, 1, 1, 1],
720 bg => [0.3, 0.3, 0.3, 0.8], 787 bg => [0, 0, 0, 0.75],
721 user_w => int $::WIDTH / 3, 788 user_w => int $::WIDTH / 3,
722 user_h => int $::HEIGHT / 5, 789 user_h => int $::HEIGHT / 5,
723 child => (my $vbox = new CFClient::UI::VBox); 790 child => (my $vbox = new CFClient::UI::VBox);
724 791
725 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 792 $vbox->add ($LOGVIEW);
726 expand => 1,
727 font => $FONT_FIXED,
728 fontsize => $::CFG->{log_fontsize},
729 );
730 793
731 $vbox->add (my $input = new CFClient::UI::Entry 794 $vbox->add (my $input = new CFClient::UI::Entry
795 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
796 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
797 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
798 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
732 connect_focus_in => sub { 799 connect_focus_in => sub {
733 my ($input, $prev_focus) = @_; 800 my ($input, $prev_focus) = @_;
734 801
735 delete $input->{refocus_map}; 802 delete $input->{refocus_map};
736 803
765 }; 832 };
766 833
767 $window 834 $window
768} 835}
769 836
837sub open_quit_dialog {
838 unless ($QUIT_DIALOG) {
839
840 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
841
842 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
843
844 $vb->add (new CFClient::UI::Label
845 text => "You should find a savebed and apply it first!",
846 max_w => $WIDTH * 0.25,
847 ellipsize => 0,
848 );
849 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
850 $hb->add (new CFClient::UI::Button
851 text => "Ok",
852 expand => 1,
853 connect_activate => sub { $QUIT_DIALOG->hide },
854 );
855 $hb->add (new CFClient::UI::Button
856 text => "Quit anyway",
857 expand => 1,
858 connect_activate => sub { exit },
859 );
860
861 $QUIT_DIALOG->show_centered;
862 } else {
863 $QUIT_DIALOG->show_centered;
864 }
865}
866
867sub make_inventory_window {
868 my $invwin = new CFClient::UI::FancyFrame
869 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
870
871 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
872
873 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
874 $vb1->add (my $lbl = new CFClient::UI::Label);
875 $lbl->set_text ("Player");
876 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
877
878 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
879 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
880 $INVR_LBL->set_text ("Floor");
881 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
882
883 $invwin
884}
885
886sub make_help_window {
887 my $win = new CFClient::UI::FancyFrame
888 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
889
890 $win->add (my $vbox = new CFClient::UI::VBox);
891
892 $vbox->add (my $buttons = new CFClient::UI::HBox);
893 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
894
895 for (
896 [intro => "Introduction"],
897 [manual => "Manual"],
898 [command_help => "Commands"],
899 [skill_help => "Skills"],
900 ) {
901 my ($pod, $label) = @$_;
902
903 $buttons->add (new CFClient::UI::Button
904 text => $label,
905 connect_activate => sub {
906 my $parser = new Pod::POM;
907 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
908
909 $viewer->clear;
910
911 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
912 for @{ CFClient::pod_to_pango_list $pom };
913
914 $viewer->set_offset (0);
915 },
916 );
917 }
918
919 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
920
921 $win
922}
923
770sub sdl_init { 924sub sdl_init {
771 CFClient::SDL_Init 925 CFClient::SDL_Init
772 and die "SDL::Init failed!\n"; 926 and die "SDL::Init failed!\n";
773} 927}
774 928
775sub video_init { 929sub video_init {
776 sdl_init; 930 sdl_init;
777 931
932 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
933
934 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
935
778 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 936 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
779 $FULLSCREEN = $CFG->{fullscreen}; 937 $FULLSCREEN = $CFG->{fullscreen};
780 $FAST = $CFG->{fast}; 938 $FAST = $CFG->{fast};
781 939
782 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 940 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
783 or die "SDL_SetVideoMode failed!\n"; 941 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
784 942
785 $SDL_ACTIVE = 1; 943 $SDL_ACTIVE = 1;
786
787 $LAST_REFRESH = time - 0.01; 944 $LAST_REFRESH = time - 0.01;
788 945
789 CFClient::gl_init; 946 CFClient::gl_init;
790 947
791 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 948 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
792 949
950 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
951
793 ############################################################################# 952 #############################################################################
794 953
954 if ($DEBUG_STATUS) {
955 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
956 } else {
957 # create the widgets
958
795 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 959 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
796 $DEBUG_STATUS->show; 960 $DEBUG_STATUS->show;
797 961
798 $STATUS_LINE = new CFClient::UI::Label 962 $STATUSBOX = new CFClient::UI::Statusbox;
799 padding => 0, 963 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
800 y => $HEIGHT - $FONTSIZE * 1.8;
801 $STATUS_LINE->show;
802 964
803 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 965 (new CFClient::UI::Frame
804 padding => 0, 966 bg => [0, 0, 0, 0.4],
805 fontsize => 0.8, 967 req_y => -1,
806 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 968 child => $STATUSBOX,
807 $ALT_ENTER_MESSAGE->show; 969 )->show;
808 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
809 970
810 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 971 CFClient::UI::FancyFrame->new (
811 $MAPWIDGET->focus_in; 972 border_bg => [1, 1, 1, 192/255],
973 bg => [1, 1, 1, 0],
974 child => ($MAPMAP = new CFClient::MapWidget::MapMap
975 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
976 ),
977 )->show;
978
979 $MAPWIDGET = new CFClient::MapWidget;
812 $MAPWIDGET->connect (activate_console => sub { 980 $MAPWIDGET->connect (activate_console => sub {
813 my ($mapwidget, $preset) = @_; 981 my ($mapwidget, $preset) = @_;
814 982
815 if ($CONSOLE) { 983 if ($CONSOLE) {
816 $CONSOLE->{input}->{auto_activated} = 1; 984 $CONSOLE->{input}->{auto_activated} = 1;
817 $CONSOLE->{input}->focus_in; 985 $CONSOLE->{input}->focus_in;
818 986
819 if ($preset && $CONSOLE->{input}->get_text eq '') { 987 if ($preset && $CONSOLE->{input}->get_text eq '') {
820 $CONSOLE->{input}->set_text ($preset); 988 $CONSOLE->{input}->set_text ($preset);
989 }
821 } 990 }
822 } 991 });
823 }); 992 $MAPWIDGET->show;
993 $MAPWIDGET->focus_in;
824 994
825 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 995 $LOGVIEW = new CFClient::UI::TextView
996 expand => 1,
997 font => $FONT_FIXED,
998 fontsize => $::CFG->{log_fontsize},
999 can_hover => 1,
1000 can_events => 1,
1001 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1002 ;
826 1003
1004 $BUTTONBAR = new CFClient::UI::HBox;
1005
827 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 1006 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1007 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
828 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 1008 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1009 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
829 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 1010 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1011 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
830 1012
831 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 1013 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1014
832 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 1015 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1016 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
1017 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1018 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
833 1019
834 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 1020 $BUTTONBAR->add (new CFClient::UI::Button
1021 text => "Save Config",
1022 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1023 connect_activate => sub {
835 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 1024 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
836 status "Configuration Saved"; 1025 status "Configuration Saved";
837 }); 1026 },
1027 );
838 1028
1029 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1030 tooltip => "View Documentation");
1031
1032 $BUTTONBAR->add (new CFClient::UI::Button
1033 text => "Quit",
1034 tooltip => "Terminates the program",
1035 connect_activate => sub {
1036 if ($CONN) {
1037 open_quit_dialog;
1038 } else {
1039 exit;
1040 }
1041 },
1042 );
1043
1044 $BUTTONBAR->show;
1045
1046 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1047
1048 # delay till geometry is constant
1049 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
839 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1050 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1051 my $widget = $GAUGES->{win};
1052 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1053 });
1054 force_refresh ();
1055 }
840} 1056}
841 1057
842sub video_shutdown { 1058sub video_shutdown {
843 $CFClient::UI::ROOT->{children} = [];
844 undef $CFClient::UI::GRAB;
845 undef $CFClient::UI::HOVER;
846 undef $SDL_ACTIVE; 1059 undef $SDL_ACTIVE;
847} 1060}
848 1061
849my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 1062my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
850my $bgmusic;#TODO#hack#d# 1063my $bgmusic;#TODO#hack#d#
1064
1065sub audio_channel_finished {
1066 my ($channel) = @_;
1067
1068 #warn "channel $channel finished\n";#d#
1069}
851 1070
852sub audio_music_finished { 1071sub audio_music_finished {
853 return unless $CFG->{bgm_enable}; 1072 return unless $CFG->{bgm_enable};
854 1073
855 # TODO: hack, do play loop and mood music 1074 # TODO: hack, do play loop and mood music
859 push @bgmusic, shift @bgmusic; 1078 push @bgmusic, shift @bgmusic;
860} 1079}
861 1080
862sub audio_init { 1081sub audio_init {
863 if ($CFG->{audio_enable}) { 1082 if ($CFG->{audio_enable}) {
864 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 1083 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
865 $SDL_MIXER = !CFClient::Mix_OpenAudio; 1084 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1085
1086 unless ($SDL_MIXER) {
1087 status "Unable to open sound device: there will be no sound";
1088 return;
1089 }
1090
866 CFClient::Mix_AllocateChannels 8; 1091 CFClient::Mix_AllocateChannels 8;
867 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 1092 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
868 1093
869 audio_music_finished; 1094 audio_music_finished;
870 1095
896} 1121}
897 1122
898my %animate_object; 1123my %animate_object;
899my $animate_timer; 1124my $animate_timer;
900 1125
901my $want_refresh;
902my $can_refresh;
903
904my $fps = 9; 1126my $fps = 9;
905 1127
1128my %demo;#d#
1129
906sub force_refresh { 1130sub force_refresh {
907 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1131 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
908 debug sprintf "%3.2f", $fps; 1132 debug sprintf "%3.2f", $fps;
909 1133
910 $want_refresh = 0;
911 $can_refresh = 0;
912
913 $CFClient::UI::ROOT->draw; 1134 $CFClient::UI::ROOT->draw;
914 1135
1136 $WANT_REFRESH = 0;
1137 $CAN_REFRESH = 0;
1138 $LAST_REFRESH = $NOW;
1139
11400 && do {
1141 # some weird model-drawing code, just a joke right now
1142 use CFClient::OpenGL;
1143
1144 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1145 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1146 $demo{r} ||= do {
1147 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1148 $mod->{v} = pack "f*", @{$mod->{v}};
1149 $_ = [scalar @$_, pack "S!*", @$_]
1150 for values %{$mod->{g}};
1151 $mod
1152 };
1153
1154 my $r = $demo{r} or die;
1155
1156 glDepthMask 1;
1157 glClear GL_DEPTH_BUFFER_BIT;
1158 glEnable GL_TEXTURE_2D;
1159 glEnable GL_DEPTH_TEST;
1160 glEnable GL_CULL_FACE;
1161 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1162
1163 glMatrixMode GL_PROJECTION;
1164 glLoadIdentity;
1165 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1166 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1167 glMatrixMode GL_MODELVIEW;
1168 glLoadIdentity;
1169
1170 glPushMatrix;
1171 glTranslate 0, 0, -800;
1172 glScale 1, -1, 1;
1173 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1174 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1175 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1176 glScale 50, 50, 50;
1177
1178 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1179 while (my ($k, $v) = each %{$r->{g}}) {
1180 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1181 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1182 }
1183
1184 glPopMatrix;
1185
1186 glShadeModel GL_FLAT;
1187 glDisable GL_DEPTH_TEST;
1188 glDisable GL_TEXTURE_2D;
1189 glDepthMask 0;
1190
1191 $WANT_REFRESH++;
1192};
1193
915 CFClient::SDL_GL_SwapBuffers; 1194 CFClient::SDL_GL_SwapBuffers;
916
917 $LAST_REFRESH = $NOW;
918} 1195}
919 1196
920my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1197my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
921 $NOW = time; 1198 $NOW = time;
922 1199
923 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1200 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
924 for CFClient::SDL_PollEvent; 1201 for CFClient::SDL_PollEvent;
925 1202
926 if (%animate_object) { 1203 if (%animate_object) {
927 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1204 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
928 $want_refresh++; 1205 $WANT_REFRESH++;
929 } 1206 }
930 1207
931 if ($want_refresh) { 1208 if ($WANT_REFRESH) {
932 force_refresh; 1209 force_refresh;
933 } else { 1210 } else {
934 $can_refresh = 1; 1211 $CAN_REFRESH = 1;
935 } 1212 }
936}); 1213});
937
938sub refresh {
939 $want_refresh++;
940}
941 1214
942sub animation_start { 1215sub animation_start {
943 my ($widget) = @_; 1216 my ($widget) = @_;
944 $animate_object{$widget} = $widget; 1217 $animate_object{$widget} = $widget;
945} 1218}
949 delete $animate_object{$widget}; 1222 delete $animate_object{$widget};
950} 1223}
951 1224
952@conn::ISA = Crossfire::Protocol::; 1225@conn::ISA = Crossfire::Protocol::;
953 1226
1227sub conn::new {
1228 my $class = shift;
1229
1230 my $self = $class->Crossfire::Protocol::new (@_);
1231
1232 $MAPWIDGET->clr_commands;
1233
1234 my $parser = new Pod::POM;
1235 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1236
1237 for my $head2 ($pod->head2) {
1238 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1239 or next;
1240
1241 my $cmd = $1;
1242 my @args = split /\|/, $2;
1243 @args = (".*") unless @args;
1244
1245 my $text = CFClient::pod_to_pango $head2->content;
1246
1247 for my $arg (@args) {
1248 $arg = $arg eq ".*" ? "" : " $arg";
1249
1250 $MAPWIDGET->add_command ("$cmd$arg", $text);
1251 }
1252 }
1253
1254 $self->{noface} = new_from_file CFClient::Texture
1255 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1256
1257 $self
1258}
1259
954sub conn::stats_update { 1260sub conn::stats_update {
955 my ($self, $stats) = @_; 1261 my ($self, $stats) = @_;
1262
1263 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1264 my $diff = $exp - $self->{prev_exp};
1265 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1266 if exists $self->{prev_exp} && $diff;
1267 $self->{prev_exp} = $exp;
1268 }
956 1269
957 update_stats_window ($stats); 1270 update_stats_window ($stats);
958} 1271}
959 1272
960sub conn::user_send { 1273sub conn::user_send {
1015 $self->set_texture ($id => $data); 1328 $self->set_texture ($id => $data);
1016 } 1329 }
1017 } 1330 }
1018} 1331}
1019 1332
1333# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1334# (server resource,s latency, bandwidth), so this hack is warranted.
1335# the right fix is to make real tiled maps with an overview file
1336sub conn::send_mapinfo {
1337 my ($self, $data, $cb) = @_;
1338
1339 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1340 my ($wx, $wy) = ($1, $2);
1341
1342 if ($data =~ /^spatial ([1-4]+)$/) {
1343 my @dx = (0, 0, 1, 0, -1);
1344 my @dy = (0, -1, 0, 1, 0);
1345 my ($dx, $dy);
1346
1347 for (split //, $1) {
1348 $dx += $dx[$_];
1349 $dy += $dy[$_];
1350 }
1351
1352 $cb->(spatial => 15,
1353 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1354 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1355 50, 50,
1356 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1357 );
1358
1359 return;
1360 }
1361 }
1362
1363 $self->Crossfire::Protocol::send_mapinfo ($data, $cb);
1364}
1365
1020# this method does a "flood fill" into every tile direction 1366# this method does a "flood fill" into every tile direction
1021# it assumes that tiles are arranged in a rectangular grid, 1367# it assumes that tiles are arranged in a rectangular grid,
1022# i.e. a map is the same as the left of the right map etc. 1368# i.e. a map is the same as the left of the right map etc.
1023# failure to comply are harmless and result in display errors 1369# failure to comply are harmless and result in display errors
1024# at worst. 1370# at worst.
1025sub conn::flood_fill { 1371sub conn::flood_fill {
1026 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1372 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
1027 1373
1028 # the server does not allow map paths > 6 1374 # the server does not allow map paths > 6
1029 return if 6 <= length $path; 1375 return if 7 <= length $path;
1030 1376
1031 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1377 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1032 1378
1033 for ( 1379 for (
1034 [1, 0, -1], 1380 [1, 3, 0, -1],
1035 [2, 1, 0], 1381 [2, 4, 1, 0],
1036 [3, 0, 1], 1382 [3, 1, 0, 1],
1037 [4, -1, 0], 1383 [4, 2, -1, 0],
1038 ) { 1384 ) {
1039 my ($tile, $dx, $dy) = @$_; 1385 my ($tile, $tile2, $dx, $dy) = @$_;
1386
1387 next if $block & (1 << $tile);
1388 my $block = $block | (1 << $tile2);
1040 1389
1041 my $gx = $gx + $dx; 1390 my $gx = $gx + $dx;
1042 my $gy = $gy + $dy; 1391 my $gy = $gy + $dy;
1043 1392
1044 next unless $flags & (1 << ($tile - 1)); 1393 next unless $flags & (1 << ($tile - 1));
1046 1395
1047 my $neigh = $self->{neigh_map}{$hash} ||= []; 1396 my $neigh = $self->{neigh_map}{$hash} ||= [];
1048 if (my $info = $neigh->[$tile]) { 1397 if (my $info = $neigh->[$tile]) {
1049 my ($flags, $x, $y, $w, $h, $hash) = @$info; 1398 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1050 1399
1051 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1400 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1052 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1401 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1053 1402
1054 } else { 1403 } else {
1055 $self->send_mapinfo ("spatial $path$tile", sub { 1404 $self->send_mapinfo ("spatial $path$tile", sub {
1056 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1405 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1057 1406
1058 return if $mode ne "spatial"; 1407 return if $mode ne "spatial";
1059 1408
1060 $x += $MAP->ox; 1409 $x += $MAP->ox;
1061 $y += $MAP->oy; 1410 $y += $MAP->oy;
1062 1411
1063 $self->load_map ($hash, $x, $y) 1412 $self->load_map ($hash, $x, $y)
1064 unless $self->{neigh_map}{$hash}[5]++;#d# 1413 unless $self->{neigh_map}{$hash}[5]++;#d#
1065 1414
1066 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; 1415 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1067 1416
1068 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1417 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1069 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1418 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1070 }); 1419 });
1071 } 1420 }
1072 } 1421 }
1073} 1422}
1077 1426
1078 $self->flush_map; 1427 $self->flush_map;
1079 1428
1080 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1429 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1081 1430
1082 my $mapmapw = 250; 1431 my $mapmapw = $MAPMAP->{w};
1083 my $mapmaph = 250; 1432 my $mapmaph = $MAPMAP->{h};
1084 1433
1085 $self->{neigh_rect} = [ 1434 $self->{neigh_rect} = [
1086 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1435 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1087 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1436 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1088 ]; 1437 ];
1089 1438
1090 delete $self->{neigh_grid}; 1439 delete $self->{neigh_grid};
1091 $self->flood_fill (0, 0, "", $hash, $flags);
1092 1440
1093 $x += $ox; 1441 $x += $ox;
1094 $y += $oy; 1442 $y += $oy;
1095 1443
1096 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1444 $self->{map_info} = [$hash, $x, $y, $w, $h];
1097 1445
1098 my $map = $self->{map_info}[0];
1099 $map =~ s/^.*?\/([^\/]+)$/\1/; 1446 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1100 $STATWIDS->{map}->set_text ("Map: " . $map); 1447 $STATWIDS->{map}->set_text ("Map: " . $map);
1101 1448
1102 $self->load_map ($hash, $x, $y); 1449 $self->load_map ($hash, $x, $y);
1450 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1103} 1451}
1104 1452
1105sub conn::face_find { 1453sub conn::face_find {
1106 my ($self, $facenum, $face) = @_; 1454 my ($self, $facenum, $face) = @_;
1107 1455
1109 1457
1110 my $id = $FACEMAP->get ($hash); 1458 my $id = $FACEMAP->get ($hash);
1111 1459
1112 unless ($id) { 1460 unless ($id) {
1113 # create new id for face 1461 # create new id for face
1114 # i love transactions 1462 # I love transactions
1115 for (1..100) { 1463 for (1..100) {
1116 my $txn = $CFClient::DB_ENV->txn_begin; 1464 my $txn = $CFClient::DB_ENV->txn_begin;
1117 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1465 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1118 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1466 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1119 $id++; 1467 $id = ($id || 16) + 1;
1120 if ($FACEMAP->put (id => $id) == 0 1468 if ($FACEMAP->put (id => $id) == 0
1121 && $FACEMAP->put ($hash => $id) == 0) { 1469 && $FACEMAP->put ($hash => $id) == 0) {
1122 $txn->txn_commit; 1470 $txn->txn_commit;
1123 1471
1124 goto gotid; 1472 goto gotid;
1132 1480
1133gotid: 1481gotid:
1134 $face->{id} = $id; 1482 $face->{id} = $id;
1135 $MAP->set_face ($facenum => $id); 1483 $MAP->set_face ($facenum => $id);
1136 $self->{faceid}[$facenum] = $id;#d# 1484 $self->{faceid}[$facenum] = $id;#d#
1485
1137 $TILECACHE->get ($id) 1486 $TILECACHE->get ($id) || do {
1487 my $tex = $self->{noface};
1488 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1489 undef
1490 };
1138} 1491}
1139 1492
1140sub conn::face_update { 1493sub conn::face_update {
1141 my ($self, $facenum, $face) = @_; 1494 my ($self, $facenum, $face) = @_;
1142 1495
1235 ); 1588 );
1236 1589
1237 $entry->focus_in; 1590 $entry->focus_in;
1238 } 1591 }
1239 1592
1240 $dialog->show; 1593 $dialog->show_centered;
1241} 1594}
1242 1595
1243sub conn::drawinfo { 1596sub conn::drawinfo {
1244 my ($self, $color, $text) = @_; 1597 my ($self, $color, $text) = @_;
1245 1598
1257 [0.55, 0.41, 0.13], 1610 [0.55, 0.41, 0.13],
1258 [0.99, 0.77, 0.26], 1611 [0.99, 0.77, 0.26],
1259 [0.74, 0.65, 0.41], 1612 [0.74, 0.65, 0.41],
1260 ); 1613 );
1261 1614
1615 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1616
1617 $text = CFClient::UI::Label::escape $text;
1618 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1619 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1620
1262 $LOGVIEW->add_paragraph ($color[$color], $text); 1621 $LOGVIEW->add_paragraph ($color[$color],
1622 join "\n", map "$time $_", split /\n/, $text);
1623
1624 $STATUSBOX->add ($text,
1625 group => $text,
1626 fg => $color[$color],
1627 timeout => 60,
1628 tooltip_font => $::FONT_FIXED,
1629 );
1630}
1631
1632sub conn::drawextinfo {
1633 my ($self, $color, $type, $subtype, $message) = @_;
1634
1635 $self->drawinfo ($color, $message);
1263} 1636}
1264 1637
1265sub conn::spell_add { 1638sub conn::spell_add {
1266 my ($self, $spell) = @_; 1639 my ($self, $spell) = @_;
1267 1640
1268 # TODO 1641 # TODO
1269 # create a widget dynamically, using spell face (CF::Protocol downloads them) 1642 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1270 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}); 1643 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1271 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}); 1644 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1272} 1645}
1273 1646
1274sub conn::spell_delete { 1647sub conn::spell_delete {
1275 my ($self, $spell) = @_; 1648 my ($self, $spell) = @_;
1276} 1649}
1277 1650
1278sub conn::addme_success { 1651sub conn::addme_success {
1279 my ($self) = @_; 1652 my ($self) = @_;
1280 1653
1654 $self->send ("command output-sync $CFG->{output_sync}");
1655 $self->send ("command output-count $CFG->{output_count}");
1656
1657 my $parser = new Pod::POM;
1658 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1659
1660 my %skill_tooltip;
1661
1662 for my $head2 ($pod->head2) {
1663 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1664 }
1665
1281 for my $skill (values %{$self->{skill_info}}) { 1666 for my $skill (values %{$self->{skill_info}}) {
1282 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1667 $MAPWIDGET->add_command ("ready_skill $skill",
1283 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1668 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1669 . $skill_tooltip{$skill});
1670 $MAPWIDGET->add_command ("use_skill $skill",
1671 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1672 . $skill_tooltip{$skill});
1284 } 1673 }
1674}
1675
1676sub conn::eof {
1677 $MAPWIDGET->clr_commands;
1678
1679 stop_game;
1285} 1680}
1286 1681
1287sub update_floorbox { 1682sub update_floorbox {
1288 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { 1683 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1684 return unless $CONN;
1685
1289 $FLOORBOX->clear; 1686 $FLOORBOX->clear;
1290 $FLOORBOX->add (new CFClient::UI::Empty expand => 1); 1687 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1291 1688
1292 my @items = values %{ $CONN->{container}{0} }; 1689 my $count = 7;
1293 1690 for (@{ $CONN->{container}{0} }) {
1294 # we basically have to use the same sorting as everybody else 1691 if (--$count) {
1295 @items = sort { $a->{type} <=> $b->{type} } @items; 1692 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1296 1693 } else {
1297 for my $item (reverse @items) { 1694 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1298 my $desc = $item->{nrof} < 2
1299 ? $item->{name}
1300 : "$item->{nrof} $item->{name_pl}";
1301 # todo: animation widget, face widget, weight(?) etc.
1302 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1303 tooltip => (CFClient::UI::Label->escape ($desc)
1304 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1305 can_hover => 1,
1306 can_events => 1,
1307 connect_button_down => sub {
1308 my ($self, $ev, $x, $y) = @_;
1309
1310 # todo: maybe put examine on 1? but should just be a tooltip :(
1311 if ($ev->{button} == 1) {
1312 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1313 } elsif ($ev->{button} == 2) {
1314 $CONN->send ("apply $item->{tag}");
1315 } elsif ($ev->{button} == 3) {
1316 # examine, lock, mark, maybe other things
1317 warn "MENU not implemented yet\n";
1318 }
1319
1320 1
1321 }, 1695 last;
1322 );
1323
1324 $hbox->add (new CFClient::UI::Face
1325 can_events => 0,
1326 face => $item->{face},
1327 anim => $item->{anim},
1328 animspeed => $item->{animspeed},
1329 );
1330 1696 }
1331 $hbox->add (new CFClient::UI::Label
1332 can_events => 0,
1333 text => $desc,
1334 );
1335 } 1697 }
1336 }); 1698 });
1337 refresh; 1699
1700 $WANT_REFRESH++;
1338} 1701}
1339 1702
1340sub conn::container_add { 1703sub conn::container_add {
1341 my ($self, $id, $items) = @_; 1704 my ($self, $tag, $items) = @_;
1342 1705
1343 update_floorbox if $id == 0; 1706 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1707
1708 if ($tag == 0) {
1709 update_floorbox;
1710 $OPENCONT = 0;
1711 $INVR_LBL->set_text ("Floor");
1712 $INVR->set_items ($self->{container}{0});
1713 } elsif ($tag == $self->{player}{tag}) {
1714 $INVR_LBL->set_text ("Player");
1715 $INV->set_items ($self->{container}{$self->{player}{tag}})
1716 } else {
1717 $OPENCONT = $tag;
1718 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1719 $INVR->set_items ($self->{container}{$tag});
1720 }
1721
1344 # $self-<{player}{tag} => player inv 1722 # $self-<{player}{tag} => player inv
1345 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1723 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1346} 1724}
1347 1725
1348sub conn::container_clear { 1726sub conn::container_clear {
1349 my ($self, $id) = @_; 1727 my ($self, $tag) = @_;
1350 1728
1351 update_floorbox if $id == 0; 1729 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1730
1731 if ($tag == 0) {
1732 update_floorbox;
1733 $OPENCONT = 0;
1734 $INVR_LBL->set_text ("Floor");
1735 $INVR->set_items ($self->{container}{0});
1736 } elsif ($tag == $self->{player}{tag}) {
1737 $INVR_LBL->set_text ("Player");
1738 $INV->set_items ($self->{container}{$tag})
1739 } else {
1740 $OPENCONT = $tag;
1741 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1742 $INVR->set_items ($self->{container}{$tag});
1743 }
1744
1352# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1745# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1353} 1746}
1354 1747
1355sub conn::item_delete { 1748sub conn::item_delete {
1356 my ($self, @items) = @_; 1749 my ($self, @items) = @_;
1357 1750
1358 for (@items) { 1751 for (@items) {
1359 update_floorbox if $_->{container} == 0; 1752 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1753
1754 if ($_->{container} == 0) {
1755 update_floorbox;
1756 $OPENCONT = 0;
1757 $INVR_LBL->set_text ("Floor");
1758 $INVR->set_items ($self->{container}{0});
1759 } elsif ($_->{container} == $self->{player}{tag}) {
1760 $INVR_LBL->set_text ("Player");
1761 $INV->set_items ($self->{container}{$self->{player}{tag}})
1762 } else {
1763 $OPENCONT = $_->{container};
1764 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1765 $INVR->set_items ($self->{container}{$_->{container}});
1766 }
1360 } 1767 }
1361} 1768}
1362 1769
1363sub conn::item_update { 1770sub conn::item_update {
1364 my ($self, $item) = @_; 1771 my ($self, $item) = @_;
1365 1772
1366 update_floorbox if $item->{container} == 0; 1773 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1774
1775 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1776 $OPENCONT = 0;
1777 $INVR_LBL->set_text ("Floor");
1778 $INVR->set_items ($self->{container}{0});
1779
1780 $item->{widget}->update_item
1781 if $item->{widget};
1782 } else {
1783 if ($item->{container} == 0) {
1784 update_floorbox;
1785 $OPENCONT = 0;
1786 $INVR_LBL->set_text ("Floor");
1787 $INVR->set_items ($self->{container}{0});
1788 } elsif ($item->{container} == $self->{player}{tag}) {
1789 $INV->set_items ($self->{container}{$item->{container}})
1790 }
1791 }
1367} 1792}
1368 1793
1369%SDL_CB = ( 1794%SDL_CB = (
1370 CFClient::SDL_QUIT => sub { 1795 CFClient::SDL_QUIT => sub {
1371 Event::unloop -1; 1796 Event::unloop -1;
1372 }, 1797 },
1373 CFClient::SDL_VIDEORESIZE => sub { 1798 CFClient::SDL_VIDEORESIZE => sub {
1374 }, 1799 },
1375 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1800 CFClient::SDL_VIDEOEXPOSE => sub {
1801 CFClient::UI::full_refresh;
1802 },
1376 CFClient::SDL_ACTIVEEVENT => sub { 1803 CFClient::SDL_ACTIVEEVENT => sub {
1377# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1804# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1378 }, 1805 },
1379 CFClient::SDL_KEYDOWN => sub { 1806 CFClient::SDL_KEYDOWN => sub {
1380 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1807 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1384 video_init; 1811 video_init;
1385 } else { 1812 } else {
1386 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1813 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1387 } 1814 }
1388 }, 1815 },
1389 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1816 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1390 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1817 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1391 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1818 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1392 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1819 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1393 CFClient::SDL_USEREVENT => \&audio_music_finished, 1820 CFClient::SDL_USEREVENT => sub {
1821 if ($_[0]{code} == 1) {
1822 audio_channel_finished $_[0]{data1};
1823 } elsif ($_[0]{code} == 0) {
1824 audio_music_finished;
1825 }
1826 },
1394); 1827);
1395 1828
1396############################################################################# 1829#############################################################################
1397 1830
1398$SIG{INT} = $SIG{TERM} = sub { exit }; 1831$SIG{INT} = $SIG{TERM} = sub { exit };
1399 1832
1400$TILECACHE = CFClient::db_table "tilecache";
1401$FACEMAP = CFClient::db_table "facemap";
1402
1403CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1404
1405my %DEF_CFG = (
1406 sdl_mode => 0,
1407 width => 640,
1408 height => 480,
1409 fullscreen => 0,
1410 fast => 0,
1411 map_scale => 0.5,
1412 fow_enable => 1,
1413 fow_intensity => 0.45,
1414 fow_smooth => 0,
1415 gui_fontsize => 1,
1416 log_fontsize => 1,
1417 gauge_fontsize => 1,
1418 gauge_size => 0.35,
1419 stat_fontsize => 1,
1420 mapsize => 100,
1421 host => "crossfire.schmorp.de",
1422 say_command => 'say',
1423 audio_enable => 1,
1424 bgm_enable => 1,
1425 bgm_volume => 0.25,
1426);
1427
1428while (my ($k, $v) = each %DEF_CFG) {
1429 $CFG->{$k} = $v unless exists $CFG->{$k};
1430}
1431
1432sdl_init;
1433
1434@SDL_MODES = reverse
1435 grep $_->[0] >= 640 && $_->[1] >= 480,
1436 CFClient::SDL_ListModes;
1437
1438@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1439
1440$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1441
1442{ 1833{
1834 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1835
1836 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1837
1838 $TILECACHE = CFClient::db_table "tilecache";
1839 $FACEMAP = CFClient::db_table "facemap";
1840
1841 my %DEF_CFG = (
1842 sdl_mode => 0,
1843 width => 640,
1844 height => 480,
1845 fullscreen => 0,
1846 fast => 0,
1847 map_scale => 1,
1848 fow_enable => 1,
1849 fow_intensity => 0.45,
1850 fow_smooth => 0,
1851 gui_fontsize => 1,
1852 log_fontsize => 1,
1853 gauge_fontsize=> 1,
1854 gauge_size => 0.35,
1855 stat_fontsize => 1,
1856 mapsize => 100,
1857 host => "crossfire.schmorp.de",
1858 say_command => 'say',
1859 audio_enable => 1,
1860 bgm_enable => 1,
1861 bgm_volume => 0.25,
1862 output_sync => 1,
1863 output_count => 1,
1864 );
1865
1866 while (my ($k, $v) = each %DEF_CFG) {
1867 $CFG->{$k} = $v unless exists $CFG->{$k};
1868 }
1869
1870 sdl_init;
1871
1872 @SDL_MODES = reverse
1873 grep $_->[0] >= 640 && $_->[1] >= 480,
1874 CFClient::SDL_ListModes;
1875
1876 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1877
1878 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1879
1880 {
1443 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1881 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1444 DejaVuSans.ttf 1882 DejaVuSans.ttf
1445 DejaVuSansMono.ttf 1883 DejaVuSansMono.ttf
1446 DejaVuSans-Bold.ttf 1884 DejaVuSans-Bold.ttf
1447 DejaVuSansMono-Bold.ttf 1885 DejaVuSansMono-Bold.ttf
1448 DejaVuSans-Oblique.ttf 1886 DejaVuSans-Oblique.ttf
1449 DejaVuSansMono-Oblique.ttf 1887 DejaVuSansMono-Oblique.ttf
1450 DejaVuSans-BoldOblique.ttf 1888 DejaVuSans-BoldOblique.ttf
1451 DejaVuSansMono-BoldOblique.ttf 1889 DejaVuSansMono-BoldOblique.ttf
1452 ); 1890 );
1453 1891
1454 CFClient::add_font $_ for @fonts; 1892 CFClient::add_font $_ for @fonts;
1455 1893
1894 CFClient::pango_init;
1895
1456 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1896 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1457 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1897 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1458 1898
1459 $FONT_PROP->make_default; 1899 $FONT_PROP->make_default;
1460} 1900 }
1461 1901
1902# compare mono (ft) vs. rgba (cairo)
1903# ft - 1.8s, cairo 3s, even in alpha-only mode
1904# for my $rgba (0..1) {
1905# my $t1 = Time::HiRes::time;
1906# for (1..1000) {
1907# my $layout = CFClient::Layout->new ($rgba);
1908# $layout->set_text ("hallo" x 100);
1909# $layout->render;
1910# }
1911# my $t2 = Time::HiRes::time;
1912# warn $t2-$t1;
1913# }
1914
1462video_init; 1915 video_init;
1463audio_init; 1916 audio_init;
1917}
1464 1918
1465Event::loop; 1919Event::loop;
1466 1920
1467END { CFClient::SDL_Quit } 1921END { CFClient::SDL_Quit }
1468 1922
1923=head1 NAME
1469 1924
1925pclient - A Crossfire+ and Crossfire game client
1926
1927=head1 SYNOPSIS
1928
1929Just run it - no commandline arguments are supported.
1930
1931=head1 USAGE
1932
1933Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1934fullscreen and interactively.
1935
1936=head1 AUTHOR
1937
1938Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1939
1940
1941

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