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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.177 by root, Mon Apr 24 11:45:17 2006 UTC vs.
Revision 1.252 by root, Thu May 25 03:43:48 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
6BEGIN { 7BEGIN {
7 if (%PAR::LibCache) { 8 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs 9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9 10
10 while (my ($filename, $zip) = each %PAR::LibCache) { 11 while (my ($filename, $zip) = each %PAR::LibCache) {
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1") 14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1"; 15 unless -e "$ENV{PAR_TEMP}/$1";
15 } 16 }
16 } 17 }
17 18
19 # TODO: pango-rc file, anybody?
20
18 unshift @INC, $ENV{PAR_TEMP}; 21 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 } 22 }
24} 23}
25 24
26# need to do it again because that pile of garbage called PAR nukes it before main 25# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP}; 26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28 28
29use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
30use Event; 31use Event;
31 32
32use Crossfire; 33use Crossfire;
33use Crossfire::Protocol; 34use Crossfire::Protocol;
34 35
37use CFClient; 38use CFClient;
38use CFClient::UI; 39use CFClient::UI;
39use CFClient::MapWidget; 40use CFClient::MapWidget;
40 41
41$Event::DIED = sub { 42$Event::DIED = sub {
43 # TODO: display dialog box or so
42 CFClient::error $_[1]; 44 CFClient::error $_[1];
43}; 45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
44 48
45our $VERSION = '0.1'; 49our $VERSION = '0.1';
46 50
47my $MAX_FPS = 60; 51my $MAX_FPS = 60;
48my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
57our $NOW; 61our $NOW;
58 62
59our $CFG; 63our $CFG;
60our $CONN; 64our $CONN;
61our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
62 69
63our @SDL_MODES; 70our @SDL_MODES;
64our $WIDTH; 71our $WIDTH;
65our $HEIGHT; 72our $HEIGHT;
66our $FULLSCREEN; 73our $FULLSCREEN;
68 75
69our $FONT_PROP; 76our $FONT_PROP;
70our $FONT_FIXED; 77our $FONT_FIXED;
71 78
72our $MAP; 79our $MAP;
80our $MAPMAP;
73our $MAPWIDGET; 81our $MAPWIDGET;
74our $BUTTONBAR; 82our $BUTTONBAR;
75our $LOGVIEW; 83our $LOGVIEW;
76our $CONSOLE; 84our $CONSOLE;
77our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
78 88
79our $FLOORBOX; 89our $FLOORBOX;
80our $GAUGES; 90our $GAUGES;
81our $STATWIDS; 91our $STATWIDS;
82 92
86our $SDL_MIXER; 96our $SDL_MIXER;
87our @SOUNDS; # event => file mapping 97our @SOUNDS; # event => file mapping
88our %AUDIO_CHUNKS; # audio files 98our %AUDIO_CHUNKS; # audio files
89 99
90our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
91our $STATUS_LINE; 101our $STATUSBOX;
92our $DEBUG_STATUS; 102our $DEBUG_STATUS;
93 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
94sub status { 110sub status {
95 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
96 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
97} 112}
98 113
99sub debug { 114sub debug {
100 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
101 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
102} 118}
103 119
104sub start_game { 120sub start_game {
105 status "logging in..."; 121 status "logging in...";
106 122
107 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
108 124
109 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
110
111 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
112 127
113 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
114 129
115 $CONN = new conn 130 $CONN = eval {
131 new conn
116 host => $host, 132 host => $host,
117 port => $port || 13327, 133 port => $port || 13327,
118 user => $CFG->{user}, 134 user => $CFG->{user},
119 pass => $CFG->{password}, 135 pass => $CFG->{password},
120 mapw => $mapsize, 136 mapw => $mapsize,
121 maph => $mapsize, 137 maph => $mapsize,
138 ;
122 ; 139 };
123 140
124 status "login successful"; 141 if ($CONN) {
125
126 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
127} 154}
128 155
129sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
130 undef $CONN; 168 undef $MAP;
131} 169}
132 170
133sub client_setup { 171sub client_setup {
134 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
135 title => "Client Setup", 173 title => "Client Setup",
137 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
138 176
139 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
140 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
141 179
142 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
143 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
144 182
145 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
146 my ($self, $value) = @_; 184 my ($self, $value) = @_;
147 185
172 } 210 }
173 ); 211 );
174 212
175 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
176 $table->add (1, $row++, new CFClient::UI::Slider 214 $table->add (1, $row++, new CFClient::UI::Slider
177 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
178 tooltip => "Enlarge or shrink the displayed map", 216 tooltip => "Enlarge or shrink the displayed map",
179 connect_changed => sub { 217 connect_changed => sub {
180 my ($self, $value) = @_; 218 my ($self, $value) = @_;
181 $CFG->{map_scale} = 0.05 * int $value / 0.05; 219 $CFG->{map_scale} = 2 ** $value;
182 } 220 }
183 ); 221 );
184 222
185 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
186 $table->add (1, $row++, new CFClient::UI::CheckBox 224 $table->add (1, $row++, new CFClient::UI::CheckBox
192 } 230 }
193 ); 231 );
194 232
195 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
196 $table->add (1, $row++, new CFClient::UI::Slider 234 $table->add (1, $row++, new CFClient::UI::Slider
197 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], 235 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
198 tooltip => "The higher the intensity, the lighter the Fog-of-War color", 236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
199 connect_changed => sub { 237 connect_changed => sub {
200 my ($self, $value) = @_; 238 my ($self, $value) = @_;
201 $CFG->{fow_intensity} = $value; 239 $CFG->{fow_intensity} = $value;
202 } 240 }
213 } 251 }
214 ); 252 );
215 253
216 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
217 $table->add (1, $row++, new CFClient::UI::Slider 255 $table->add (1, $row++, new CFClient::UI::Slider
218 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
219 tooltip => "The font size used by most GUI elements", 257 tooltip => "The font size used by most GUI elements",
220 connect_changed => sub { 258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
221 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
222# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
223 }
224 ); 259 );
225 260
226 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
227 $table->add (1, $row++, new CFClient::UI::Slider 262 $table->add (1, $row++, new CFClient::UI::Slider
228 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 263 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
229 tooltip => "The font size used by the server log window only", 264 tooltip => "The font size used by the server log window only",
230 connect_changed => sub { 265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
231 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
232 }
233 ); 266 );
234 267
235 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
236 269
237 $table->add (1, $row++, new CFClient::UI::Slider 270 $table->add (1, $row++, new CFClient::UI::Slider
238 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
239 tooltip => "The font size used by the statistics window only", 272 tooltip => "The font size used by the statistics window only",
240 connect_changed => sub { 273 connect_changed => sub {
241 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 274 $CFG->{stat_fontsize} = $_[1];
242 &set_stats_window_fontsize; 275 &set_stats_window_fontsize;
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
282 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
283 connect_changed => sub {
284 $CFG->{gauge_fontsize} = $_[1];
285 &set_gauge_window_fontsize;
243 } 286 }
244 ); 287 );
245 288
246 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
247 $table->add (1, $row++, new CFClient::UI::Slider 290 $table->add (1, $row++, new CFClient::UI::Slider
248 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 291 range => [$CFG->{gauge_size}, 0.2, 0.8],
249 tooltip => "Adjust the size of the stats gauges at the bottom right", 292 tooltip => "Adjust the size of the stats gauges at the bottom right",
250 connect_changed => sub { 293 connect_changed => sub {
251 $CFG->{gauge_size} = $_[1]; 294 $CFG->{gauge_size} = $_[1];
252 my $h = int $HEIGHT * $CFG->{gauge_size}; 295 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
253 $GAUGES->{win}->set_size ($WIDTH, $h);
254 $GAUGES->{win}->move (0, $HEIGHT - $h);
255 }
256 );
257
258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
259 $table->add (1, $row++, new CFClient::UI::Slider
260 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
261 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
262 connect_changed => sub {
263 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
264 &set_gauge_window_fontsize;
265 } 296 }
266 ); 297 );
267 298
268 $table->add (1, $row++, new CFClient::UI::Button 299 $table->add (1, $row++, new CFClient::UI::Button
269 expand => 1, align => 0, text => "Apply", 300 expand => 1, align => 0, text => "Apply",
294 connect_changed => sub { 325 connect_changed => sub {
295 $CFG->{bgm_enable} = $_[1]; 326 $CFG->{bgm_enable} = $_[1];
296 } 327 }
297 ); 328 );
298 $hbox->add (new CFClient::UI::Slider 329 $hbox->add (new CFClient::UI::Slider
299 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], 330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
300 tooltip => "The volume of the background music", 331 tooltip => "The volume of the background music",
301 connect_changed => sub { 332 connect_changed => sub {
302 $CFG->{bgm_volume} = $_[1]; 333 $CFG->{bgm_volume} = $_[1];
303 CFClient::MixMusic::volume $_[1] * 128; 334 CFClient::MixMusic::volume $_[1] * 128;
304 } 335 }
311 audio_shutdown (); 342 audio_shutdown ();
312 audio_init (); 343 audio_init ();
313 } 344 }
314 ); 345 );
315 346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
351 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
358
316 $dialog 359 $dialog
317} 360}
318 361
319sub set_stats_window_fontsize { 362sub set_stats_window_fontsize {
320 for (values %{$STATWIDS}) { 363 for (values %{$STATWIDS}) {
324 367
325sub set_gauge_window_fontsize { 368sub set_gauge_window_fontsize {
326 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
327 $_->set_fontsize ($::CFG->{gauge_fontsize}); 370 $_->set_fontsize ($::CFG->{gauge_fontsize});
328 } 371 }
329
330# local $GAUGES->{win}{parent};#d#
331# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
332} 372}
333 373
334sub make_gauge_window { 374sub make_gauge_window {
335 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 375 my $gh = int $HEIGHT * $CFG->{gauge_size};
336# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
337 376
338 my $win = new CFClient::UI::Frame ( 377 my $win = new CFClient::UI::Frame (
339 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 378 req_y => -1,
379 user_w => $WIDTH,
380 user_h => $gh,
340 ); 381 );
382
341 $win->add (my $hbox = new CFClient::UI::HBox 383 $win->add (my $hbox = new CFClient::UI::HBox
342 children => [ 384 children => [
343 (new CFClient::UI::HBox expand => 1), 385 (new CFClient::UI::HBox expand => 1),
344 ($FLOORBOX = new CFClient::UI::VBox), 386 (new CFClient::UI::VBox children => [
387 (new CFClient::UI::Empty expand => 1),
388 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
389 ]),
345 (my $vbox = new CFClient::UI::VBox), 390 (my $vbox = new CFClient::UI::VBox),
346 ], 391 ],
347 ); 392 );
348 393
349 $vbox->add (new CFClient::UI::HBox 394 $vbox->add (new CFClient::UI::HBox
353 (my $hb = new CFClient::UI::HBox), 398 (my $hb = new CFClient::UI::HBox),
354 ], 399 ],
355 ); 400 );
356 401
357 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 402 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
358 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 403 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
359 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 404 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
360 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 405 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
361 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 406 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
362 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 407 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
363 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 408 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
364 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 409 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
365 410
366 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 411 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
367 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 412 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
368 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 413 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
369 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 414 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
370 415
371 $GAUGES = { 416 $GAUGES = {
372 exp => $exp, win => $win, range => $rng, 417 exp => $exp, win => $win, range => $rng,
373 food => $fg, mana => $mg, hp => $hg, grace => $gg 418 food => $fg, mana => $mg, hp => $hg, grace => $gg
374 }; 419 };
377 422
378 $win 423 $win
379} 424}
380 425
381sub make_stats_window { 426sub make_stats_window {
382 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 427 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
383 428
384 $tgw->add (my $vb = new CFClient::UI::VBox); 429 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
385 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 430 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
431 can_hover => 1, can_events => 1,
432 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
386 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "The map you are currently on (if supported by the server).");
387 436
388 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 437 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
389
390 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 438 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
391 439
392 my $black = [0, 0, 0]; 440 my $color2 = [1, 1, 0];
393 441
394 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 442 for (
395 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 443 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
396 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 444 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
397 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 445 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
398 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 446 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
399 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 447 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
400 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 448 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
449 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
401 450
402 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Str"); 451 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
403 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dex"); 452 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
404 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Con"); 453 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
405 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Int"); 454 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
406 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wis"); 455 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
407 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Pow"); 456 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
408 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Cha"); 457 ) {
458 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
409 459
410 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 460 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
411 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 461 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
412 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 462 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
413 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 463 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
414 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 464 }
415 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9");
416
417 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wc");
418 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Ac");
419 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dam");
420 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Arm");
421 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Sp");
422 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "WSp");
423 465
424 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 466 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
425 467
426 my $row = 0; 468 my $row = 0;
427 my $col = 0; 469 my $col = 0;
428 470
429 my %resist_names = ( 471 my %resist_names = (
430 slow => "Slow", 472 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
431 holyw => "Holy Word", 473 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
432 conf => "Confusion", 474 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
433 fire => "Fire", 475 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
434 depl => "Depletion", 476 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
435 magic => "Magic", 477 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
436 drain => "Draining", 478 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
437 acid => "Acid", 479 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
438 pois => "Poison", 480 pois => "<b>Poison</b> (resistance to getting poisoned)",
439 para => "Paralysation", 481 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
440 deat => "Death", 482 deat => "<b>Death</b> (resistance against death spells)",
441 phys => "Physical", 483 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
442 blind => "Blind", 484 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
443 fear => "Fear", 485 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
444 tund => "Turn undead", 486 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
445 elec => "Electricity", 487 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
446 cold => "Cold", 488 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
447 ghit => "Ghost hit", 489 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
448 ); 490 );
449 for (qw/slow holyw conf fire depl magic 491 for (qw/slow holyw conf fire depl magic
450 drain acid pois para deat phys 492 drain acid pois para deat phys
451 blind fear tund elec cold ghit/) 493 blind fear tund elec cold ghit/)
452 { 494 {
453 $tbl2->add ($col, $row, 495 $tbl2->add ($col, $row,
454 $STATWIDS->{"res_$_"} = 496 $STATWIDS->{"res_$_"} =
455 new CFClient::UI::Label 497 new CFClient::UI::Label
498 font => $FONT_FIXED,
456 template => "-100%", 499 template => "-100%",
457 align => +1, 500 align => +1,
458 valign => 0, 501 valign => 0,
502 can_events => 1,
503 can_hover => 1,
459 tooltip => $resist_names{$_} 504 tooltip => $resist_names{$_},
460 ); 505 );
461 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 506 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
507 font => $FONT_FIXED,
462 can_hover => 1, 508 can_hover => 1,
463 can_events => 1, 509 can_events => 1,
464 image => "ui/resist/resist_$_.png", 510 image => "ui/resist/resist_$_.png",
465 tooltip => $resist_names{$_} 511 tooltip => $resist_names{$_},
466 ); 512 );
467 513
468 $row++; 514 $row++;
469 if ($row % 6 == 0) { 515 if ($row % 6 == 0) {
470 $col += 2; 516 $col += 2;
549 595
550} 596}
551 597
552sub metaserver_dialog { 598sub metaserver_dialog {
553 my $dialog = new CFClient::UI::FancyFrame 599 my $dialog = new CFClient::UI::FancyFrame
554 title => "Metaserver", 600 title => "Server List",
555 child => (my $vbox = new CFClient::UI::VBox); 601 child => (my $vbox = new CFClient::UI::VBox);
556 602
557 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 603 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
558 604
559 $dialog 605 $dialog
560} 606}
607
608my $METASERVER_ATIME;
561 609
562sub update_metaserver { 610sub update_metaserver {
563 my ($HOST) = @_; 611 my ($HOST) = @_;
564 612
565 status "fetching metaserver list..."; 613 return if $METASERVER_ATIME > time;
614 $METASERVER_ATIME = time + 60;
615
616 my $table = $METASERVER->{table};
617 $table->clear;
618 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
566 619
567 my $buf; 620 my $buf;
568 621
569 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 622 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
623
624 unless ($fh) {
625 $label->set_text ("unable to contact metaserver: $!");
626 return;
627 }
570 628
571 Event->io (fd => $fh, poll => 'r', cb => sub { 629 Event->io (fd => $fh, poll => 'r', cb => sub {
572 my $res = sysread $fh, $buf, 8192, length $buf; 630 my $res = sysread $fh, $buf, 8192, length $buf;
573 631
574 if (!defined $res) { 632 if (!defined $res) {
575 $_[0]->w->cancel; 633 $_[0]->w->cancel;
576 status "metaserver: $!"; 634 $label->set_text ("error while retrieving server list: $!");
577 } elsif ($res == 0) { 635 } elsif ($res == 0) {
578 $_[0]->w->cancel; 636 $_[0]->w->cancel;
579 status "server list retrieved"; 637 status "server list retrieved";
580 638
581 my $table = $METASERVER->{table}; 639 utf8::decode $buf if utf8::valid $buf;
582 640
583 $table->clear; 641 $table->clear;
584 642
585 my @col = qw(Use #Users Host Uptime Version Description); 643 my @col = qw(Use #Users Host Uptime Version Description);
586 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 644 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
610 $m = [$users, $host, $uptime, $version, $desc]; 668 $m = [$users, $host, $uptime, $version, $desc];
611 669
612 $y++; 670 $y++;
613 671
614 $table->add (0, $y, new CFClient::UI::VBox children => [ 672 $table->add (0, $y, new CFClient::UI::VBox children => [
615 (new CFClient::UI::Button text => " ", connect_activate => sub { 673 (new CFClient::UI::Button text => "Use", connect_activate => sub {
616 $HOST->set_text ($CFG->{host} = $host); 674 $HOST->set_text ($CFG->{host} = $host);
617 }), 675 }),
618 (new CFClient::UI::Empty expand => 1), 676 (new CFClient::UI::Empty expand => 1),
619 ]); 677 ]);
620 678
621 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 679 $table->add ($_ + 1, $y, new CFClient::UI::Label
680 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
622 for 0 .. $#$m; 681 for 0 .. $#$m;
623 } 682 }
624 } 683 }
625 }); 684 });
626} 685}
649 708
650 $METASERVER = metaserver_dialog; 709 $METASERVER = metaserver_dialog;
651 710
652 $vbox->add (new CFClient::UI::Flopper 711 $vbox->add (new CFClient::UI::Flopper
653 expand => 1, 712 expand => 1,
654 text => "Metaserver", 713 text => "Server List",
655 other => $METASERVER, 714 other => $METASERVER,
656 tooltip => "Show a list of avaible crossfire servers", 715 tooltip => "Show a list of available crossfire servers",
657 connect_open => sub { 716 connect_open => sub {
658 update_metaserver $HOST; 717 update_metaserver $HOST;
659 } 718 }
660 ); 719 );
661 } 720 }
679 my ($self, $value) = @_; 738 my ($self, $value) = @_;
680 $CFG->{password} = $value; 739 $CFG->{password} = $value;
681 } 740 }
682 ); 741 );
683 742
684 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
685 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
686 text => $CFG->{say_command},
687 tooltip => "This is the command that will be used if you write a line in the message window entry. "
688 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
689 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
690 connect_changed => sub {
691 my ($self, $value) = @_;
692 $CFG->{say_command} = $value;
693 }
694 );
695
696 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 743 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
697 $table->add (1, 7, new CFClient::UI::Slider 744 $table->add (1, 7, new CFClient::UI::Slider
698 req_w => 100, 745 req_w => 100,
699 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 746 range => [$CFG->{mapsize}, 10, 100, 0, 1],
700 tooltip => "This is the size of the portion of the map update the server sends you. " 747 tooltip => "This is the size of the portion of the map update the server sends you. "
701 ."If you set this to a high value you will be able to see further for example.", 748 . "If you set this to a high value you will be able to see further, "
749 . "but you also increase bandwidht requirements and latency. "
750 . "This option is only used once at log-in.",
702 connect_changed => sub { 751 connect_changed => sub {
703 my ($self, $value) = @_; 752 my ($self, $value) = @_;
704 753
705 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 754 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
706 }, 755 },
707 ); 756 );
708 757
709 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 758 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
710 start_game; 759 $table->add (1, 8, new CFClient::UI::CheckBox
760 state => $CFG->{face_prefetch},
761 tooltip => "<b>Background Image Prefetch</b>\n\n"
762 . "If enabled, the client automatically pre-fetches images from the server. "
763 . "This might increase or create lag, but increases the chances "
764 . "of faces being ready for display when you encounter them. "
765 . "It also uses up server bandwidth on every connect, "
766 . "so only set it if you really need to prefetch images. "
767 . "This option can be set and unset any time.",
768 connect_changed => sub { $CFG->{face_prefetch} = $_[1] },
711 }); 769 );
770
771 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
772 $table->add (1, 9, new CFClient::UI::Entry
773 text => $CFG->{output_count},
774 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
775 connect_changed => sub { $CFG->{output_count} = $_[1] },
776 );
777
778 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
779 $table->add (1, 10, new CFClient::UI::Entry
780 text => $CFG->{output_sync},
781 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
782 connect_changed => sub { $CFG->{output_sync} = $_[1] },
783 );
784
785 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
786 expand => 1,
787 align => 0,
788 text => "Login",
789 connect_activate => sub {
790 $CONN ? stop_game
791 : start_game;
792 },
793 );
712 794
713 $dialog 795 $dialog
714} 796}
715 797
716sub message_window { 798sub message_window {
717 my $window = new CFClient::UI::FancyFrame 799 my $window = new CFClient::UI::FancyFrame
718 title => "Messages", 800 title => "Messages",
719 border_bg => [1, 1, 1, 0.5], 801 border_bg => [1, 1, 1, 1],
720 bg => [0.3, 0.3, 0.3, 0.8], 802 bg => [0, 0, 0, 0.75],
721 user_w => int $::WIDTH / 3, 803 user_w => int $::WIDTH / 3,
722 user_h => int $::HEIGHT / 5, 804 user_h => int $::HEIGHT / 5,
723 child => (my $vbox = new CFClient::UI::VBox); 805 child => (my $vbox = new CFClient::UI::VBox);
724 806
725 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 807 $vbox->add ($LOGVIEW);
726 expand => 1,
727 font => $FONT_FIXED,
728 fontsize => $::CFG->{log_fontsize},
729 );
730 808
731 $vbox->add (my $input = new CFClient::UI::Entry 809 $vbox->add (my $input = new CFClient::UI::Entry
810 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
811 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
812 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
813 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
732 connect_focus_in => sub { 814 connect_focus_in => sub {
733 my ($input, $prev_focus) = @_; 815 my ($input, $prev_focus) = @_;
734 816
735 delete $input->{refocus_map}; 817 delete $input->{refocus_map};
736 818
765 }; 847 };
766 848
767 $window 849 $window
768} 850}
769 851
852sub open_quit_dialog {
853 unless ($QUIT_DIALOG) {
854
855 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
856
857 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
858
859 $vb->add (new CFClient::UI::Label
860 text => "You should find a savebed and apply it first!",
861 max_w => $WIDTH * 0.25,
862 ellipsize => 0,
863 );
864 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
865 $hb->add (new CFClient::UI::Button
866 text => "Ok",
867 expand => 1,
868 connect_activate => sub { $QUIT_DIALOG->hide },
869 );
870 $hb->add (new CFClient::UI::Button
871 text => "Quit anyway",
872 expand => 1,
873 connect_activate => sub { exit },
874 );
875
876 $QUIT_DIALOG->show_centered;
877 } else {
878 $QUIT_DIALOG->show_centered;
879 }
880}
881
882sub make_inventory_window {
883 my $invwin = new CFClient::UI::FancyFrame
884 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
885
886 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
887
888 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
889 $vb1->add (my $lbl = new CFClient::UI::Label);
890 $lbl->set_text ("Player");
891 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
892
893 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
894 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
895 $INVR_LBL->set_text ("Floor");
896 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
897
898 $invwin
899}
900
901sub make_help_window {
902 my $win = new CFClient::UI::FancyFrame
903 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
904
905 $win->add (my $vbox = new CFClient::UI::VBox);
906
907 $vbox->add (my $buttons = new CFClient::UI::HBox);
908 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
909
910 for (
911 [intro => "Introduction"],
912 [manual => "Manual"],
913 [command_help => "Commands"],
914 [skill_help => "Skills"],
915 ) {
916 my ($pod, $label) = @$_;
917
918 $buttons->add (new CFClient::UI::Button
919 text => $label,
920 connect_activate => sub {
921 my $parser = new Pod::POM;
922 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
923
924 $viewer->clear;
925
926 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
927 for @{ CFClient::pod_to_pango_list $pom };
928
929 $viewer->set_offset (0);
930 },
931 );
932 }
933
934 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
935
936 $win
937}
938
770sub sdl_init { 939sub sdl_init {
771 CFClient::SDL_Init 940 CFClient::SDL_Init
772 and die "SDL::Init failed!\n"; 941 and die "SDL::Init failed!\n";
773} 942}
774 943
775sub video_init { 944sub video_init {
776 sdl_init; 945 sdl_init;
777 946
947 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
948
949 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
950
778 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 951 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
779 $FULLSCREEN = $CFG->{fullscreen}; 952 $FULLSCREEN = $CFG->{fullscreen};
780 $FAST = $CFG->{fast}; 953 $FAST = $CFG->{fast};
781 954
782 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 955 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
783 or die "SDL_SetVideoMode failed!\n"; 956 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
784 957
785 $SDL_ACTIVE = 1; 958 $SDL_ACTIVE = 1;
786
787 $LAST_REFRESH = time - 0.01; 959 $LAST_REFRESH = time - 0.01;
788 960
789 CFClient::gl_init; 961 CFClient::gl_init;
790 962
791 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 963 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
792 964
965 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
966
793 ############################################################################# 967 #############################################################################
794 968
969 if ($DEBUG_STATUS) {
970 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
971 } else {
972 # create the widgets
973
795 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 974 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
796 $DEBUG_STATUS->show; 975 $DEBUG_STATUS->show;
797 976
798 $STATUS_LINE = new CFClient::UI::Label 977 $STATUSBOX = new CFClient::UI::Statusbox;
799 padding => 0, 978 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
800 y => $HEIGHT - $FONTSIZE * 1.8;
801 $STATUS_LINE->show;
802 979
803 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 980 (new CFClient::UI::Frame
804 padding => 0, 981 bg => [0, 0, 0, 0.4],
805 fontsize => 0.8, 982 req_y => -1,
806 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 983 child => $STATUSBOX,
807 $ALT_ENTER_MESSAGE->show; 984 )->show;
808 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
809 985
810 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 986 CFClient::UI::FancyFrame->new (
811 $MAPWIDGET->focus_in; 987 border_bg => [1, 1, 1, 192/255],
988 bg => [1, 1, 1, 0],
989 child => ($MAPMAP = new CFClient::MapWidget::MapMap
990 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
991 ),
992 )->show;
993
994 $MAPWIDGET = new CFClient::MapWidget;
812 $MAPWIDGET->connect (activate_console => sub { 995 $MAPWIDGET->connect (activate_console => sub {
813 my ($mapwidget, $preset) = @_; 996 my ($mapwidget, $preset) = @_;
814 997
815 if ($CONSOLE) { 998 if ($CONSOLE) {
816 $CONSOLE->{input}->{auto_activated} = 1; 999 $CONSOLE->{input}->{auto_activated} = 1;
817 $CONSOLE->{input}->focus_in; 1000 $CONSOLE->{input}->focus_in;
818 1001
819 if ($preset && $CONSOLE->{input}->get_text eq '') { 1002 if ($preset && $CONSOLE->{input}->get_text eq '') {
820 $CONSOLE->{input}->set_text ($preset); 1003 $CONSOLE->{input}->set_text ($preset);
1004 }
821 } 1005 }
822 } 1006 });
823 }); 1007 $MAPWIDGET->show;
1008 $MAPWIDGET->focus_in;
824 1009
825 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 1010 $LOGVIEW = new CFClient::UI::TextView
1011 expand => 1,
1012 font => $FONT_FIXED,
1013 fontsize => $::CFG->{log_fontsize},
1014 can_hover => 1,
1015 can_events => 1,
1016 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1017 ;
826 1018
1019 $BUTTONBAR = new CFClient::UI::HBox;
1020
827 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 1021 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1022 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
828 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 1023 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1024 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
829 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 1025 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1026 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
830 1027
831 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 1028 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1029
832 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 1030 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1031 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1032 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1033 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
833 1034
834 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 1035 $BUTTONBAR->add (new CFClient::UI::Button
1036 text => "Save Config",
1037 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1038 connect_activate => sub {
835 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 1039 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
836 status "Configuration Saved"; 1040 status "Configuration Saved";
837 }); 1041 },
1042 );
838 1043
1044 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1045 tooltip => "View Documentation");
1046
1047 $BUTTONBAR->add (new CFClient::UI::Button
1048 text => "Quit",
1049 tooltip => "Terminates the program",
1050 connect_activate => sub {
1051 if ($CONN) {
1052 open_quit_dialog;
1053 } else {
1054 exit;
1055 }
1056 },
1057 );
1058
1059 $BUTTONBAR->show;
1060
1061 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1062
1063 # delay till geometry is constant
1064 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
839 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1065 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1066 my $widget = $GAUGES->{win};
1067 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1068 });
1069 force_refresh ();
1070 }
840} 1071}
841 1072
842sub video_shutdown { 1073sub video_shutdown {
843 $CFClient::UI::ROOT->{children} = [];
844 undef $CFClient::UI::GRAB;
845 undef $CFClient::UI::HOVER;
846 undef $SDL_ACTIVE; 1074 undef $SDL_ACTIVE;
847} 1075}
848 1076
849my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 1077my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
850my $bgmusic;#TODO#hack#d# 1078my $bgmusic;#TODO#hack#d#
1079
1080sub audio_channel_finished {
1081 my ($channel) = @_;
1082
1083 #warn "channel $channel finished\n";#d#
1084}
851 1085
852sub audio_music_finished { 1086sub audio_music_finished {
853 return unless $CFG->{bgm_enable}; 1087 return unless $CFG->{bgm_enable};
854 1088
855 # TODO: hack, do play loop and mood music 1089 # TODO: hack, do play loop and mood music
859 push @bgmusic, shift @bgmusic; 1093 push @bgmusic, shift @bgmusic;
860} 1094}
861 1095
862sub audio_init { 1096sub audio_init {
863 if ($CFG->{audio_enable}) { 1097 if ($CFG->{audio_enable}) {
864 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 1098 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
865 $SDL_MIXER = !CFClient::Mix_OpenAudio; 1099 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1100
1101 unless ($SDL_MIXER) {
1102 status "Unable to open sound device: there will be no sound";
1103 return;
1104 }
1105
866 CFClient::Mix_AllocateChannels 8; 1106 CFClient::Mix_AllocateChannels 8;
867 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 1107 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
868 1108
869 audio_music_finished; 1109 audio_music_finished;
870 1110
896} 1136}
897 1137
898my %animate_object; 1138my %animate_object;
899my $animate_timer; 1139my $animate_timer;
900 1140
901my $want_refresh;
902my $can_refresh;
903
904my $fps = 9; 1141my $fps = 9;
905 1142
1143my %demo;#d#
1144
906sub force_refresh { 1145sub force_refresh {
907 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1146 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
908 debug sprintf "%3.2f", $fps; 1147 debug sprintf "%3.2f", $fps;
909 1148
910 $want_refresh = 0;
911 $can_refresh = 0;
912
913 $CFClient::UI::ROOT->draw; 1149 $CFClient::UI::ROOT->draw;
914 1150
1151 $WANT_REFRESH = 0;
1152 $CAN_REFRESH = 0;
1153 $LAST_REFRESH = $NOW;
1154
11550 && do {
1156 # some weird model-drawing code, just a joke right now
1157 use CFClient::OpenGL;
1158
1159 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1160 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1161 $demo{r} ||= do {
1162 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1163 $mod->{v} = pack "f*", @{$mod->{v}};
1164 $_ = [scalar @$_, pack "S!*", @$_]
1165 for values %{$mod->{g}};
1166 $mod
1167 };
1168
1169 my $r = $demo{r} or die;
1170
1171 glDepthMask 1;
1172 glClear GL_DEPTH_BUFFER_BIT;
1173 glEnable GL_TEXTURE_2D;
1174 glEnable GL_DEPTH_TEST;
1175 glEnable GL_CULL_FACE;
1176 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1177
1178 glMatrixMode GL_PROJECTION;
1179 glLoadIdentity;
1180 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1181 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1182 glMatrixMode GL_MODELVIEW;
1183 glLoadIdentity;
1184
1185 glPushMatrix;
1186 glTranslate 0, 0, -800;
1187 glScale 1, -1, 1;
1188 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1189 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1190 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1191 glScale 50, 50, 50;
1192
1193 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1194 while (my ($k, $v) = each %{$r->{g}}) {
1195 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1196 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1197 }
1198
1199 glPopMatrix;
1200
1201 glShadeModel GL_FLAT;
1202 glDisable GL_DEPTH_TEST;
1203 glDisable GL_TEXTURE_2D;
1204 glDepthMask 0;
1205
1206 $WANT_REFRESH++;
1207};
1208
915 CFClient::SDL_GL_SwapBuffers; 1209 CFClient::SDL_GL_SwapBuffers;
916
917 $LAST_REFRESH = $NOW;
918} 1210}
919 1211
920my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1212my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
921 $NOW = time; 1213 $NOW = time;
922 1214
923 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1215 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
924 for CFClient::SDL_PollEvent; 1216 for CFClient::SDL_PollEvent;
925 1217
926 if (%animate_object) { 1218 if (%animate_object) {
927 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1219 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
928 $want_refresh++; 1220 $WANT_REFRESH++;
929 } 1221 }
930 1222
931 if ($want_refresh) { 1223 if ($WANT_REFRESH) {
932 force_refresh; 1224 force_refresh;
933 } else { 1225 } else {
934 $can_refresh = 1; 1226 $CAN_REFRESH = 1;
935 } 1227 }
936}); 1228});
937
938sub refresh {
939 $want_refresh++;
940}
941 1229
942sub animation_start { 1230sub animation_start {
943 my ($widget) = @_; 1231 my ($widget) = @_;
944 $animate_object{$widget} = $widget; 1232 $animate_object{$widget} = $widget;
945} 1233}
949 delete $animate_object{$widget}; 1237 delete $animate_object{$widget};
950} 1238}
951 1239
952@conn::ISA = Crossfire::Protocol::; 1240@conn::ISA = Crossfire::Protocol::;
953 1241
1242sub conn::new {
1243 my $class = shift;
1244
1245 my $self = $class->Crossfire::Protocol::new (@_);
1246
1247 $MAPWIDGET->clr_commands;
1248
1249 my $parser = new Pod::POM;
1250 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1251
1252 for my $head2 ($pod->head2) {
1253 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1254 or next;
1255
1256 my $cmd = $1;
1257 my @args = split /\|/, $2;
1258 @args = (".*") unless @args;
1259
1260 my $text = CFClient::pod_to_pango $head2->content;
1261
1262 for my $arg (@args) {
1263 $arg = $arg eq ".*" ? "" : " $arg";
1264
1265 $MAPWIDGET->add_command ("$cmd$arg", $text);
1266 }
1267 }
1268
1269 $self->{noface} = new_from_file CFClient::Texture
1270 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1271
1272 $self
1273}
1274
954sub conn::stats_update { 1275sub conn::stats_update {
955 my ($self, $stats) = @_; 1276 my ($self, $stats) = @_;
1277
1278 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1279 my $diff = $exp - $self->{prev_exp};
1280 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1281 if exists $self->{prev_exp} && $diff;
1282 $self->{prev_exp} = $exp;
1283 }
956 1284
957 update_stats_window ($stats); 1285 update_stats_window ($stats);
958} 1286}
959 1287
960sub conn::user_send { 1288sub conn::user_send {
1015 $self->set_texture ($id => $data); 1343 $self->set_texture ($id => $data);
1016 } 1344 }
1017 } 1345 }
1018} 1346}
1019 1347
1348# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1349# (server resource,s latency, bandwidth), so this hack is warranted.
1350# the right fix is to make real tiled maps with an overview file
1351sub conn::send_mapinfo {
1352 my ($self, $data, $cb) = @_;
1353
1354 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1355 my ($wx, $wy) = ($1, $2);
1356
1357 if ($data =~ /^spatial ([1-4]+)$/) {
1358 my @dx = (0, 0, 1, 0, -1);
1359 my @dy = (0, -1, 0, 1, 0);
1360 my ($dx, $dy);
1361
1362 for (split //, $1) {
1363 $dx += $dx[$_];
1364 $dy += $dy[$_];
1365 }
1366
1367 $cb->(spatial => 15,
1368 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1369 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1370 50, 50,
1371 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1372 );
1373
1374 return;
1375 }
1376 }
1377
1378 $self->Crossfire::Protocol::send_mapinfo ($data, $cb);
1379}
1380
1020# this method does a "flood fill" into every tile direction 1381# this method does a "flood fill" into every tile direction
1021# it assumes that tiles are arranged in a rectangular grid, 1382# it assumes that tiles are arranged in a rectangular grid,
1022# i.e. a map is the same as the left of the right map etc. 1383# i.e. a map is the same as the left of the right map etc.
1023# failure to comply are harmless and result in display errors 1384# failure to comply are harmless and result in display errors
1024# at worst. 1385# at worst.
1025sub conn::flood_fill { 1386sub conn::flood_fill {
1026 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1387 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
1027 1388
1028 # the server does not allow map paths > 6 1389 # the server does not allow map paths > 6
1029 return if 6 <= length $path; 1390 return if 7 <= length $path;
1030 1391
1031 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1392 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1032 1393
1033 for ( 1394 for (
1034 [1, 0, -1], 1395 [1, 3, 0, -1],
1035 [2, 1, 0], 1396 [2, 4, 1, 0],
1036 [3, 0, 1], 1397 [3, 1, 0, 1],
1037 [4, -1, 0], 1398 [4, 2, -1, 0],
1038 ) { 1399 ) {
1039 my ($tile, $dx, $dy) = @$_; 1400 my ($tile, $tile2, $dx, $dy) = @$_;
1401
1402 next if $block & (1 << $tile);
1403 my $block = $block | (1 << $tile2);
1040 1404
1041 my $gx = $gx + $dx; 1405 my $gx = $gx + $dx;
1042 my $gy = $gy + $dy; 1406 my $gy = $gy + $dy;
1043 1407
1044 next unless $flags & (1 << ($tile - 1)); 1408 next unless $flags & (1 << ($tile - 1));
1046 1410
1047 my $neigh = $self->{neigh_map}{$hash} ||= []; 1411 my $neigh = $self->{neigh_map}{$hash} ||= [];
1048 if (my $info = $neigh->[$tile]) { 1412 if (my $info = $neigh->[$tile]) {
1049 my ($flags, $x, $y, $w, $h, $hash) = @$info; 1413 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1050 1414
1051 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1415 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1052 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1416 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1053 1417
1054 } else { 1418 } else {
1055 $self->send_mapinfo ("spatial $path$tile", sub { 1419 $self->send_mapinfo ("spatial $path$tile", sub {
1056 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1420 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1057 1421
1058 return if $mode ne "spatial"; 1422 return if $mode ne "spatial";
1059 1423
1060 $x += $MAP->ox; 1424 $x += $MAP->ox;
1061 $y += $MAP->oy; 1425 $y += $MAP->oy;
1062 1426
1063 $self->load_map ($hash, $x, $y) 1427 $self->load_map ($hash, $x, $y)
1064 unless $self->{neigh_map}{$hash}[5]++;#d# 1428 unless $self->{neigh_map}{$hash}[5]++;#d#
1065 1429
1066 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; 1430 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1067 1431
1068 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1432 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1069 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1433 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1070 }); 1434 });
1071 } 1435 }
1072 } 1436 }
1073} 1437}
1077 1441
1078 $self->flush_map; 1442 $self->flush_map;
1079 1443
1080 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1444 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1081 1445
1082 my $mapmapw = 250; 1446 my $mapmapw = $MAPMAP->{w};
1083 my $mapmaph = 250; 1447 my $mapmaph = $MAPMAP->{h};
1084 1448
1085 $self->{neigh_rect} = [ 1449 $self->{neigh_rect} = [
1086 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1450 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1087 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1451 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1088 ]; 1452 ];
1089 1453
1090 delete $self->{neigh_grid}; 1454 delete $self->{neigh_grid};
1091 $self->flood_fill (0, 0, "", $hash, $flags);
1092 1455
1093 $x += $ox; 1456 $x += $ox;
1094 $y += $oy; 1457 $y += $oy;
1095 1458
1096 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1459 $self->{map_info} = [$hash, $x, $y, $w, $h];
1097 1460
1098 my $map = $self->{map_info}[0];
1099 $map =~ s/^.*?\/([^\/]+)$/\1/; 1461 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1100 $STATWIDS->{map}->set_text ("Map: " . $map); 1462 $STATWIDS->{map}->set_text ("Map: " . $map);
1101 1463
1102 $self->load_map ($hash, $x, $y); 1464 $self->load_map ($hash, $x, $y);
1465 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1103} 1466}
1104 1467
1105sub conn::face_find { 1468sub conn::face_find {
1106 my ($self, $facenum, $face) = @_; 1469 my ($self, $facenum, $face) = @_;
1107 1470
1109 1472
1110 my $id = $FACEMAP->get ($hash); 1473 my $id = $FACEMAP->get ($hash);
1111 1474
1112 unless ($id) { 1475 unless ($id) {
1113 # create new id for face 1476 # create new id for face
1114 # i love transactions 1477 # I love transactions
1115 for (1..100) { 1478 for (1..100) {
1116 my $txn = $CFClient::DB_ENV->txn_begin; 1479 my $txn = $CFClient::DB_ENV->txn_begin;
1117 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1480 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1118 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1481 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1119 $id++; 1482 $id = ($id || 16) + 1;
1120 if ($FACEMAP->put (id => $id) == 0 1483 if ($FACEMAP->put (id => $id) == 0
1121 && $FACEMAP->put ($hash => $id) == 0) { 1484 && $FACEMAP->put ($hash => $id) == 0) {
1122 $txn->txn_commit; 1485 $txn->txn_commit;
1123 1486
1124 goto gotid; 1487 goto gotid;
1132 1495
1133gotid: 1496gotid:
1134 $face->{id} = $id; 1497 $face->{id} = $id;
1135 $MAP->set_face ($facenum => $id); 1498 $MAP->set_face ($facenum => $id);
1136 $self->{faceid}[$facenum] = $id;#d# 1499 $self->{faceid}[$facenum] = $id;#d#
1500
1137 $TILECACHE->get ($id) 1501 my $face = $TILECACHE->get ($id);
1502
1503 if ($face) {
1504 $self->face_prefetch;
1505 $face
1506 } else {
1507 my $tex = $self->{noface};
1508 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1509 undef
1510 };
1138} 1511}
1139 1512
1140sub conn::face_update { 1513sub conn::face_update {
1141 my ($self, $facenum, $face) = @_; 1514 my ($self, $facenum, $face) = @_;
1142 1515
1185 title => "Query", 1558 title => "Query",
1186 child => my $vbox = new CFClient::UI::VBox; 1559 child => my $vbox = new CFClient::UI::VBox;
1187 1560
1188 $vbox->add (new CFClient::UI::Label 1561 $vbox->add (new CFClient::UI::Label
1189 max_w => $::WIDTH * 0.4, 1562 max_w => $::WIDTH * 0.4,
1563 ellipsise => 0,
1190 text => $prompt); 1564 text => $prompt);
1191 1565
1192 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) { 1566 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1193 $vbox->add (my $hbox = new CFClient::HBox); 1567 $vbox->add (my $hbox = new CFClient::HBox);
1194 $hbox->add (new CFClient::Button 1568 $hbox->add (new CFClient::Button
1202 $hbox->add (new CFClient::Button 1576 $hbox->add (new CFClient::Button
1203 text => "Yes", 1577 text => "Yes",
1204 connect_activate => sub { 1578 connect_activate => sub {
1205 $self->send ("reply y"); 1579 $self->send ("reply y");
1206 $dialog->destroy; 1580 $dialog->destroy;
1207 $MAPWIDGET->focus_in;
1208 }, 1581 },
1209 ); 1582 );
1210 1583
1211 $dialog->focus_in; 1584 $dialog->focus_in;
1212 1585
1214 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)"; 1587 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1215 $vbox->add (my $entry = new CFClient::UI::Entry 1588 $vbox->add (my $entry = new CFClient::UI::Entry
1216 connect_changed => sub { 1589 connect_changed => sub {
1217 $self->send ("reply $_[1]"); 1590 $self->send ("reply $_[1]");
1218 $dialog->destroy; 1591 $dialog->destroy;
1219 $MAPWIDGET->focus_in;
1220 }, 1592 },
1221 ); 1593 );
1222 1594
1223 $entry->focus_in; 1595 $entry->focus_in;
1224 1596
1228 $vbox->add (my $entry = new CFClient::UI::Entry 1600 $vbox->add (my $entry = new CFClient::UI::Entry
1229 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (), 1601 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1230 connect_activate => sub { 1602 connect_activate => sub {
1231 $self->send ("reply $_[1]"); 1603 $self->send ("reply $_[1]");
1232 $dialog->destroy; 1604 $dialog->destroy;
1233 $MAPWIDGET->focus_in;
1234 }, 1605 },
1235 ); 1606 );
1236 1607
1237 $entry->focus_in; 1608 $entry->focus_in;
1238 } 1609 }
1239 1610
1240 $dialog->show; 1611 $dialog->show_centered;
1241} 1612}
1242 1613
1243sub conn::drawinfo { 1614sub conn::drawinfo {
1244 my ($self, $color, $text) = @_; 1615 my ($self, $color, $text) = @_;
1245 1616
1257 [0.55, 0.41, 0.13], 1628 [0.55, 0.41, 0.13],
1258 [0.99, 0.77, 0.26], 1629 [0.99, 0.77, 0.26],
1259 [0.74, 0.65, 0.41], 1630 [0.74, 0.65, 0.41],
1260 ); 1631 );
1261 1632
1633 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1634
1635 $text = CFClient::UI::Label::escape $text;
1636 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1637 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1638
1262 $LOGVIEW->add_paragraph ($color[$color], $text); 1639 $LOGVIEW->add_paragraph ($color[$color],
1640 join "\n", map "$time $_", split /\n/, $text);
1641
1642 $STATUSBOX->add ($text,
1643 group => $text,
1644 fg => $color[$color],
1645 timeout => 10,
1646 tooltip_font => $::FONT_FIXED,
1647 );
1648}
1649
1650sub conn::drawextinfo {
1651 my ($self, $color, $type, $subtype, $message) = @_;
1652
1653 $self->drawinfo ($color, $message);
1263} 1654}
1264 1655
1265sub conn::spell_add { 1656sub conn::spell_add {
1266 my ($self, $spell) = @_; 1657 my ($self, $spell) = @_;
1267 1658
1268 # TODO 1659 # TODO
1269 # create a widget dynamically, using spell face (CF::Protocol downloads them) 1660 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1270 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}); 1661 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1271 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}); 1662 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1272} 1663}
1273 1664
1274sub conn::spell_delete { 1665sub conn::spell_delete {
1275 my ($self, $spell) = @_; 1666 my ($self, $spell) = @_;
1276} 1667}
1277 1668
1278sub conn::addme_success { 1669sub conn::addme_success {
1279 my ($self) = @_; 1670 my ($self) = @_;
1280 1671
1672 $self->send ("command output-sync $CFG->{output_sync}");
1673 $self->send ("command output-count $CFG->{output_count}");
1674
1675 my $parser = new Pod::POM;
1676 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1677
1678 my %skill_tooltip;
1679
1680 for my $head2 ($pod->head2) {
1681 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1682 }
1683
1281 for my $skill (values %{$self->{skill_info}}) { 1684 for my $skill (values %{$self->{skill_info}}) {
1282 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1685 $MAPWIDGET->add_command ("ready_skill $skill",
1283 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1686 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1687 . $skill_tooltip{$skill});
1688 $MAPWIDGET->add_command ("use_skill $skill",
1689 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1690 . $skill_tooltip{$skill});
1284 } 1691 }
1285} 1692}
1693
1694sub conn::eof {
1695 $MAPWIDGET->clr_commands;
1696
1697 stop_game;
1698}
1699
1700sub conn::image_info {
1701 my ($self, $numfaces) = @_;
1702
1703 $self->{num_faces} = $numfaces;
1704 $self->{face_prefetch} = [1 .. $numfaces];
1705 $self->face_prefetch;
1706}
1707
1708sub conn::face_prefetch {
1709 my ($self) = @_;
1710
1711 return unless $CFG->{face_prefetch};
1712
1713 if ($self->{num_faces}) {
1714 return if @{ $self->{send_queue} || [] };
1715 my $todo = @{ $self->{face_prefetch} }
1716 or return;
1717
1718 my ($face) = splice @{ $self->{face_prefetch} }, 1 + rand @{ $self->{face_prefetch} }, 1, ();
1719
1720 $self->send ("requestinfo image_sums $face $face");
1721
1722 $STATUSBOX->add (CFClient::UI::Label::escape "prefetching $todo",
1723 group => "prefetch", timeout => 2, fg => [1, 1, 0, 0.5]);
1724 } elsif (!exists $self->{num_faces}) {
1725 $self->send ("requestinfo image_info");
1726
1727 $self->{num_faces} = 0;
1728
1729 $STATUSBOX->add (CFClient::UI::Label::escape "starting to prefetch",
1730 group => "prefetch", timeout => 2, fg => [1, 1, 0, 0.5]);
1731 }
1732}
1733
1734# check once/second for faces that need to be prefetched
1735# this should, of course, only run on demand, but
1736# SDL forces worse things on us....
1737
1738Event->timer (after => 1, interval => 1, cb => sub {
1739 $CONN->face_prefetch
1740 if $CONN;
1741});
1286 1742
1287sub update_floorbox { 1743sub update_floorbox {
1288 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { 1744 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1745 return unless $CONN;
1746
1289 $FLOORBOX->clear; 1747 $FLOORBOX->clear;
1290 $FLOORBOX->add (new CFClient::UI::Empty expand => 1); 1748 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1291 1749
1292 my @items = values %{ $CONN->{container}{0} }; 1750 my $count = 7;
1293 1751 for (@{ $CONN->{container}{0} }) {
1294 # we basically have to use the same sorting as everybody else 1752 if (--$count) {
1295 @items = sort { $a->{type} <=> $b->{type} } @items; 1753 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1296 1754 } else {
1297 for my $item (reverse @items) { 1755 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1298 my $desc = $item->{nrof} < 2
1299 ? $item->{name}
1300 : "$item->{nrof} $item->{name_pl}";
1301 # todo: animation widget, face widget, weight(?) etc.
1302 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1303 tooltip => (CFClient::UI::Label->escape ($desc)
1304 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1305 can_hover => 1,
1306 can_events => 1,
1307 connect_button_down => sub {
1308 my ($self, $ev, $x, $y) = @_;
1309
1310 # todo: maybe put examine on 1? but should just be a tooltip :(
1311 if ($ev->{button} == 1) {
1312 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1313 } elsif ($ev->{button} == 2) {
1314 $CONN->send ("apply $item->{tag}");
1315 } elsif ($ev->{button} == 3) {
1316 # examine, lock, mark, maybe other things
1317 warn "MENU not implemented yet\n";
1318 }
1319
1320 1
1321 }, 1756 last;
1322 );
1323
1324 $hbox->add (new CFClient::UI::Face
1325 can_events => 0,
1326 face => $item->{face},
1327 anim => $item->{anim},
1328 animspeed => $item->{animspeed},
1329 );
1330 1757 }
1331 $hbox->add (new CFClient::UI::Label
1332 can_events => 0,
1333 text => $desc,
1334 );
1335 } 1758 }
1336 }); 1759 });
1337 refresh; 1760
1761 $WANT_REFRESH++;
1338} 1762}
1339 1763
1340sub conn::container_add { 1764sub conn::container_add {
1341 my ($self, $id, $items) = @_; 1765 my ($self, $tag, $items) = @_;
1342 1766
1343 update_floorbox if $id == 0; 1767 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1768
1769 if ($tag == 0) {
1770 update_floorbox;
1771 $OPENCONT = 0;
1772 $INVR_LBL->set_text ("Floor");
1773 $INVR->set_items ($self->{container}{0});
1774 } elsif ($tag == $self->{player}{tag}) {
1775 $INVR_LBL->set_text ("Player");
1776 $INV->set_items ($self->{container}{$self->{player}{tag}})
1777 } else {
1778 $OPENCONT = $tag;
1779 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1780 $INVR->set_items ($self->{container}{$tag});
1781 }
1782
1344 # $self-<{player}{tag} => player inv 1783 # $self-<{player}{tag} => player inv
1345 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1784 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1346} 1785}
1347 1786
1348sub conn::container_clear { 1787sub conn::container_clear {
1349 my ($self, $id) = @_; 1788 my ($self, $tag) = @_;
1350 1789
1351 update_floorbox if $id == 0; 1790 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1791
1792 if ($tag == 0) {
1793 update_floorbox;
1794 $OPENCONT = 0;
1795 $INVR_LBL->set_text ("Floor");
1796 $INVR->set_items ($self->{container}{0});
1797 } elsif ($tag == $self->{player}{tag}) {
1798 $INVR_LBL->set_text ("Player");
1799 $INV->set_items ($self->{container}{$tag})
1800 } else {
1801 $OPENCONT = $tag;
1802 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1803 $INVR->set_items ($self->{container}{$tag});
1804 }
1805
1352# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1806# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1353} 1807}
1354 1808
1355sub conn::item_delete { 1809sub conn::item_delete {
1356 my ($self, @items) = @_; 1810 my ($self, @items) = @_;
1357 1811
1358 for (@items) { 1812 for (@items) {
1359 update_floorbox if $_->{container} == 0; 1813 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1814
1815 if ($_->{container} == 0) {
1816 update_floorbox;
1817 $OPENCONT = 0;
1818 $INVR_LBL->set_text ("Floor");
1819 $INVR->set_items ($self->{container}{0});
1820 } elsif ($_->{container} == $self->{player}{tag}) {
1821 $INVR_LBL->set_text ("Player");
1822 $INV->set_items ($self->{container}{$self->{player}{tag}})
1823 } else {
1824 $OPENCONT = $_->{container};
1825 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1826 $INVR->set_items ($self->{container}{$_->{container}});
1827 }
1360 } 1828 }
1361} 1829}
1362 1830
1363sub conn::item_update { 1831sub conn::item_update {
1364 my ($self, $item) = @_; 1832 my ($self, $item) = @_;
1365 1833
1366 update_floorbox if $item->{container} == 0; 1834 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1835
1836 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1837 $OPENCONT = 0;
1838 $INVR_LBL->set_text ("Floor");
1839 $INVR->set_items ($self->{container}{0});
1840
1841 $item->{widget}->update_item
1842 if $item->{widget};
1843 } else {
1844 if ($item->{container} == 0) {
1845 update_floorbox;
1846 $OPENCONT = 0;
1847 $INVR_LBL->set_text ("Floor");
1848 $INVR->set_items ($self->{container}{0});
1849 } elsif ($item->{container} == $self->{player}{tag}) {
1850 $INV->set_items ($self->{container}{$item->{container}})
1851 }
1852 }
1367} 1853}
1368 1854
1369%SDL_CB = ( 1855%SDL_CB = (
1370 CFClient::SDL_QUIT => sub { 1856 CFClient::SDL_QUIT => sub {
1371 Event::unloop -1; 1857 Event::unloop -1;
1372 }, 1858 },
1373 CFClient::SDL_VIDEORESIZE => sub { 1859 CFClient::SDL_VIDEORESIZE => sub {
1374 }, 1860 },
1375 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1861 CFClient::SDL_VIDEOEXPOSE => sub {
1862 CFClient::UI::full_refresh;
1863 },
1376 CFClient::SDL_ACTIVEEVENT => sub { 1864 CFClient::SDL_ACTIVEEVENT => sub {
1377# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1865# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1378 }, 1866 },
1379 CFClient::SDL_KEYDOWN => sub { 1867 CFClient::SDL_KEYDOWN => sub {
1380 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1868 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1384 video_init; 1872 video_init;
1385 } else { 1873 } else {
1386 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1874 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1387 } 1875 }
1388 }, 1876 },
1389 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1877 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1390 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1878 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1391 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1879 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1392 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1880 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1393 CFClient::SDL_USEREVENT => \&audio_music_finished, 1881 CFClient::SDL_USEREVENT => sub {
1882 if ($_[0]{code} == 1) {
1883 audio_channel_finished $_[0]{data1};
1884 } elsif ($_[0]{code} == 0) {
1885 audio_music_finished;
1886 }
1887 },
1394); 1888);
1395 1889
1396############################################################################# 1890#############################################################################
1397 1891
1398$SIG{INT} = $SIG{TERM} = sub { exit }; 1892$SIG{INT} = $SIG{TERM} = sub { exit };
1399 1893
1400$TILECACHE = CFClient::db_table "tilecache";
1401$FACEMAP = CFClient::db_table "facemap";
1402
1403CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1404
1405my %DEF_CFG = (
1406 sdl_mode => 0,
1407 width => 640,
1408 height => 480,
1409 fullscreen => 0,
1410 fast => 0,
1411 map_scale => 0.5,
1412 fow_enable => 1,
1413 fow_intensity => 0.45,
1414 fow_smooth => 0,
1415 gui_fontsize => 1,
1416 log_fontsize => 1,
1417 gauge_fontsize => 1,
1418 gauge_size => 0.35,
1419 stat_fontsize => 1,
1420 mapsize => 100,
1421 host => "crossfire.schmorp.de",
1422 say_command => 'say',
1423 audio_enable => 1,
1424 bgm_enable => 1,
1425 bgm_volume => 0.25,
1426);
1427
1428while (my ($k, $v) = each %DEF_CFG) {
1429 $CFG->{$k} = $v unless exists $CFG->{$k};
1430}
1431
1432sdl_init;
1433
1434@SDL_MODES = reverse
1435 grep $_->[0] >= 640 && $_->[1] >= 480,
1436 CFClient::SDL_ListModes;
1437
1438@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1439
1440$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1441
1442{ 1894{
1895 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1896
1897 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1898
1899 $TILECACHE = CFClient::db_table "tilecache";
1900 $FACEMAP = CFClient::db_table "facemap";
1901
1902 my %DEF_CFG = (
1903 sdl_mode => 0,
1904 width => 640,
1905 height => 480,
1906 fullscreen => 0,
1907 fast => 0,
1908 map_scale => 1,
1909 fow_enable => 1,
1910 fow_intensity => 0.45,
1911 fow_smooth => 0,
1912 gui_fontsize => 1,
1913 log_fontsize => 1,
1914 gauge_fontsize=> 1,
1915 gauge_size => 0.35,
1916 stat_fontsize => 1,
1917 mapsize => 100,
1918 host => "crossfire.schmorp.de",
1919 say_command => 'say',
1920 audio_enable => 1,
1921 bgm_enable => 1,
1922 bgm_volume => 0.25,
1923 face_prefetch => 0,
1924 output_sync => 1,
1925 output_count => 1,
1926 );
1927
1928 while (my ($k, $v) = each %DEF_CFG) {
1929 $CFG->{$k} = $v unless exists $CFG->{$k};
1930 }
1931
1932 sdl_init;
1933
1934 @SDL_MODES = reverse
1935 grep $_->[0] >= 640 && $_->[1] >= 480,
1936 CFClient::SDL_ListModes;
1937
1938 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1939
1940 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1941
1942 {
1443 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1943 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1444 DejaVuSans.ttf 1944 DejaVuSans.ttf
1445 DejaVuSansMono.ttf 1945 DejaVuSansMono.ttf
1446 DejaVuSans-Bold.ttf 1946 DejaVuSans-Bold.ttf
1447 DejaVuSansMono-Bold.ttf 1947 DejaVuSansMono-Bold.ttf
1448 DejaVuSans-Oblique.ttf 1948 DejaVuSans-Oblique.ttf
1449 DejaVuSansMono-Oblique.ttf 1949 DejaVuSansMono-Oblique.ttf
1450 DejaVuSans-BoldOblique.ttf 1950 DejaVuSans-BoldOblique.ttf
1451 DejaVuSansMono-BoldOblique.ttf 1951 DejaVuSansMono-BoldOblique.ttf
1452 ); 1952 );
1453 1953
1454 CFClient::add_font $_ for @fonts; 1954 CFClient::add_font $_ for @fonts;
1455 1955
1956 CFClient::pango_init;
1957
1456 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1958 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1457 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1959 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1458 1960
1459 $FONT_PROP->make_default; 1961 $FONT_PROP->make_default;
1460} 1962 }
1461 1963
1964# compare mono (ft) vs. rgba (cairo)
1965# ft - 1.8s, cairo 3s, even in alpha-only mode
1966# for my $rgba (0..1) {
1967# my $t1 = Time::HiRes::time;
1968# for (1..1000) {
1969# my $layout = CFClient::Layout->new ($rgba);
1970# $layout->set_text ("hallo" x 100);
1971# $layout->render;
1972# }
1973# my $t2 = Time::HiRes::time;
1974# warn $t2-$t1;
1975# }
1976
1462video_init; 1977 video_init;
1463audio_init; 1978 audio_init;
1979}
1464 1980
1465Event::loop; 1981Event::loop;
1466 1982
1467END { CFClient::SDL_Quit } 1983END { CFClient::SDL_Quit }
1468 1984
1985=head1 NAME
1469 1986
1987pclient - A Crossfire+ and Crossfire game client
1988
1989=head1 SYNOPSIS
1990
1991Just run it - no commandline arguments are supported.
1992
1993=head1 USAGE
1994
1995Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1996fullscreen and interactively.
1997
1998=head1 AUTHOR
1999
2000Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2001
2002
2003

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