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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.178 by root, Tue Apr 25 08:39:18 2006 UTC vs.
Revision 1.254 by root, Thu May 25 13:58:36 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
6BEGIN { 7BEGIN {
7 if (%PAR::LibCache) { 8 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs 9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9 10
10 while (my ($filename, $zip) = each %PAR::LibCache) { 11 while (my ($filename, $zip) = each %PAR::LibCache) {
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1") 14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1"; 15 unless -e "$ENV{PAR_TEMP}/$1";
15 } 16 }
16 } 17 }
17 18
19 # TODO: pango-rc file, anybody?
20
18 unshift @INC, $ENV{PAR_TEMP}; 21 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 } 22 }
24} 23}
25 24
26# need to do it again because that pile of garbage called PAR nukes it before main 25# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP}; 26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28 28
29use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
30use Event; 31use Event;
31 32
32use Crossfire; 33use Crossfire;
33use Crossfire::Protocol; 34use Crossfire::Protocol;
34 35
37use CFClient; 38use CFClient;
38use CFClient::UI; 39use CFClient::UI;
39use CFClient::MapWidget; 40use CFClient::MapWidget;
40 41
41$Event::DIED = sub { 42$Event::DIED = sub {
43 # TODO: display dialog box or so
42 CFClient::error $_[1]; 44 CFClient::error $_[1];
43}; 45};
44 46
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d# 47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
46 48
59our $NOW; 61our $NOW;
60 62
61our $CFG; 63our $CFG;
62our $CONN; 64our $CONN;
63our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
64 69
65our @SDL_MODES; 70our @SDL_MODES;
66our $WIDTH; 71our $WIDTH;
67our $HEIGHT; 72our $HEIGHT;
68our $FULLSCREEN; 73our $FULLSCREEN;
70 75
71our $FONT_PROP; 76our $FONT_PROP;
72our $FONT_FIXED; 77our $FONT_FIXED;
73 78
74our $MAP; 79our $MAP;
80our $MAPMAP;
75our $MAPWIDGET; 81our $MAPWIDGET;
76our $BUTTONBAR; 82our $BUTTONBAR;
77our $LOGVIEW; 83our $LOGVIEW;
78our $CONSOLE; 84our $CONSOLE;
79our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
80 88
81our $FLOORBOX; 89our $FLOORBOX;
82our $GAUGES; 90our $GAUGES;
83our $STATWIDS; 91our $STATWIDS;
84 92
88our $SDL_MIXER; 96our $SDL_MIXER;
89our @SOUNDS; # event => file mapping 97our @SOUNDS; # event => file mapping
90our %AUDIO_CHUNKS; # audio files 98our %AUDIO_CHUNKS; # audio files
91 99
92our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
93our $STATUS_LINE; 101our $STATUSBOX;
94our $DEBUG_STATUS; 102our $DEBUG_STATUS;
95 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
96sub status { 110sub status {
97 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
98 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
99} 112}
100 113
101sub debug { 114sub debug {
102 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
103 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
104} 118}
105 119
106sub start_game { 120sub start_game {
107 status "logging in..."; 121 status "logging in...";
108 122
109 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
110 124
111 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
112
113 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
114 127
115 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
116 129
117 $CONN = new conn 130 $CONN = eval {
131 new conn
118 host => $host, 132 host => $host,
119 port => $port || 13327, 133 port => $port || 13327,
120 user => $CFG->{user}, 134 user => $CFG->{user},
121 pass => $CFG->{password}, 135 pass => $CFG->{password},
122 mapw => $mapsize, 136 mapw => $mapsize,
123 maph => $mapsize, 137 maph => $mapsize,
138 ;
124 ; 139 };
125 140
126 status "login successful"; 141 if ($CONN) {
127
128 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
129} 154}
130 155
131sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
132 undef $CONN; 168 undef $MAP;
133} 169}
134 170
135sub client_setup { 171sub client_setup {
136 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
137 title => "Client Setup", 173 title => "Client Setup",
139 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
140 176
141 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
142 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
143 179
144 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
145 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
146 182
147 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
148 my ($self, $value) = @_; 184 my ($self, $value) = @_;
149 185
155 my $row = 1; 191 my $row = 1;
156 192
157 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
158 $table->add (1, $row++, new CFClient::UI::CheckBox 194 $table->add (1, $row++, new CFClient::UI::CheckBox
159 state => $CFG->{fullscreen}, 195 state => $CFG->{fullscreen},
160 tooltip => "Bring the client into fullscreen mode", 196 tooltip => "Bring the client into fullscreen mode.",
161 connect_changed => sub { 197 connect_changed => sub {
162 my ($self, $value) = @_; 198 my ($self, $value) = @_;
163 $CFG->{fullscreen} = $value; 199 $CFG->{fullscreen} = $value;
164 } 200 }
165 ); 201 );
174 } 210 }
175 ); 211 );
176 212
177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
178 $table->add (1, $row++, new CFClient::UI::Slider 214 $table->add (1, $row++, new CFClient::UI::Slider
179 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
180 tooltip => "Enlarge or shrink the displayed map", 216 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
181 connect_changed => sub { 217 connect_changed => sub {
182 my ($self, $value) = @_; 218 my ($self, $value) = @_;
183 $CFG->{map_scale} = 0.05 * int $value / 0.05; 219 $CFG->{map_scale} = 2 ** $value;
184 } 220 }
185 ); 221 );
186 222
187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
188 $table->add (1, $row++, new CFClient::UI::CheckBox 224 $table->add (1, $row++, new CFClient::UI::CheckBox
189 state => $CFG->{fow_enable}, 225 state => $CFG->{fow_enable},
190 tooltip => "Fog-of-War marks areas that cannot be seen by the player", 226 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
191 connect_changed => sub { 227 connect_changed => sub {
192 my ($self, $value) = @_; 228 my ($self, $value) = @_;
193 $CFG->{fow_enable} = $value; 229 $CFG->{fow_enable} = $value;
194 } 230 }
195 ); 231 );
196 232
197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
198 $table->add (1, $row++, new CFClient::UI::Slider 234 $table->add (1, $row++, new CFClient::UI::Slider
199 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], 235 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
200 tooltip => "The higher the intensity, the lighter the Fog-of-War color", 236 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
201 connect_changed => sub { 237 connect_changed => sub {
202 my ($self, $value) = @_; 238 my ($self, $value) = @_;
203 $CFG->{fow_intensity} = $value; 239 $CFG->{fow_intensity} = $value;
204 } 240 }
205 ); 241 );
206 242
207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
208 $table->add (1, $row++, new CFClient::UI::CheckBox 244 $table->add (1, $row++, new CFClient::UI::CheckBox
209 state => $CFG->{fow_smooth}, 245 state => $CFG->{fow_smooth},
210 tooltip => "Smooth the Fog-of-War a bit to make it more realistic", 246 tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
211 connect_changed => sub { 247 connect_changed => sub {
212 my ($self, $value) = @_; 248 my ($self, $value) = @_;
213 $CFG->{fow_smooth} = $value; 249 $CFG->{fow_smooth} = $value;
214 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 250 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
215 } 251 }
216 ); 252 );
217 253
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
219 $table->add (1, $row++, new CFClient::UI::Slider 255 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
221 tooltip => "The font size used by most GUI elements", 257 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
259 );
260
261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Message Fontsize");
262 $table->add (1, $row++, new CFClient::UI::Slider
263 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
264 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
266 );
267
268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
269
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
272 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
222 connect_changed => sub { 273 connect_changed => sub {
223 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 274 $CFG->{stat_fontsize} = $_[1];
224# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 275 &set_stats_window_fontsize;
225 } 276 }
226 ); 277 );
227 278
228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
229 $table->add (1, $row++, new CFClient::UI::Slider 280 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 281 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
231 tooltip => "The font size used by the server log window only", 282 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
232 connect_changed => sub { 283 connect_changed => sub {
233 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
234 }
235 );
236
237 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
238
239 $table->add (1, $row++, new CFClient::UI::Slider
240 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
241 tooltip => "The font size used by the statistics window only",
242 connect_changed => sub {
243 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 284 $CFG->{gauge_fontsize} = $_[1];
244 &set_stats_window_fontsize; 285 &set_gauge_window_fontsize;
245 } 286 }
246 ); 287 );
247 288
248 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
249 $table->add (1, $row++, new CFClient::UI::Slider 290 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 291 range => [$CFG->{gauge_size}, 0.2, 0.8],
251 tooltip => "Adjust the size of the stats gauges at the bottom right", 292 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
252 connect_changed => sub { 293 connect_changed => sub {
253 $CFG->{gauge_size} = $_[1]; 294 $CFG->{gauge_size} = $_[1];
254 my $h = int $HEIGHT * $CFG->{gauge_size}; 295 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
255 $GAUGES->{win}->set_size ($WIDTH, $h);
256 $GAUGES->{win}->move (0, $HEIGHT - $h);
257 }
258 );
259
260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
263 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
264 connect_changed => sub {
265 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
266 &set_gauge_window_fontsize;
267 } 296 }
268 ); 297 );
269 298
270 $table->add (1, $row++, new CFClient::UI::Button 299 $table->add (1, $row++, new CFClient::UI::Button
271 expand => 1, align => 0, text => "Apply", 300 expand => 1, align => 0, text => "Apply",
277 ); 306 );
278 307
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
280 $table->add (1, $row++, new CFClient::UI::CheckBox 309 $table->add (1, $row++, new CFClient::UI::CheckBox
281 state => $CFG->{audio_enable}, 310 state => $CFG->{audio_enable},
282 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", 311 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
283 connect_changed => sub { 312 connect_changed => sub {
284 $CFG->{audio_enable} = $_[1]; 313 $CFG->{audio_enable} = $_[1];
285 } 314 }
286 ); 315 );
287# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 316# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
290# }); 319# });
291 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
292 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox); 321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
293 $hbox->add (new CFClient::UI::CheckBox 322 $hbox->add (new CFClient::UI::CheckBox
294 expand => 1, state => $CFG->{bgm_enable}, 323 expand => 1, state => $CFG->{bgm_enable},
295 tooltip => "Enable background music playing", 324 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
296 connect_changed => sub { 325 connect_changed => sub {
297 $CFG->{bgm_enable} = $_[1]; 326 $CFG->{bgm_enable} = $_[1];
298 } 327 }
299 ); 328 );
300 $hbox->add (new CFClient::UI::Slider 329 $hbox->add (new CFClient::UI::Slider
301 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], 330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
302 tooltip => "The volume of the background music", 331 tooltip => "The volume of the background music. Changes are instant.",
303 connect_changed => sub { 332 connect_changed => sub {
304 $CFG->{bgm_volume} = $_[1]; 333 $CFG->{bgm_volume} = $_[1];
305 CFClient::MixMusic::volume $_[1] * 128; 334 CFClient::MixMusic::volume $_[1] * 128;
306 } 335 }
307 ); 336 );
313 audio_shutdown (); 342 audio_shutdown ();
314 audio_init (); 343 audio_init ();
315 } 344 }
316 ); 345 );
317 346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
351 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
358
318 $dialog 359 $dialog
319} 360}
320 361
321sub set_stats_window_fontsize { 362sub set_stats_window_fontsize {
322 for (values %{$STATWIDS}) { 363 for (values %{$STATWIDS}) {
326 367
327sub set_gauge_window_fontsize { 368sub set_gauge_window_fontsize {
328 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
329 $_->set_fontsize ($::CFG->{gauge_fontsize}); 370 $_->set_fontsize ($::CFG->{gauge_fontsize});
330 } 371 }
331
332# local $GAUGES->{win}{parent};#d#
333# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
334} 372}
335 373
336sub make_gauge_window { 374sub make_gauge_window {
337 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 375 my $gh = int $HEIGHT * $CFG->{gauge_size};
338# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
339 376
340 my $win = new CFClient::UI::Frame ( 377 my $win = new CFClient::UI::Frame (
341 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 378 req_y => -1,
379 user_w => $WIDTH,
380 user_h => $gh,
342 ); 381 );
382
343 $win->add (my $hbox = new CFClient::UI::HBox 383 $win->add (my $hbox = new CFClient::UI::HBox
344 children => [ 384 children => [
345 (new CFClient::UI::HBox expand => 1), 385 (new CFClient::UI::HBox expand => 1),
346 ($FLOORBOX = new CFClient::UI::VBox), 386 (new CFClient::UI::VBox children => [
387 (new CFClient::UI::Empty expand => 1),
388 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
389 ]),
347 (my $vbox = new CFClient::UI::VBox), 390 (my $vbox = new CFClient::UI::VBox),
348 ], 391 ],
349 ); 392 );
350 393
351 $vbox->add (new CFClient::UI::HBox 394 $vbox->add (new CFClient::UI::HBox
355 (my $hb = new CFClient::UI::HBox), 398 (my $hb = new CFClient::UI::HBox),
356 ], 399 ],
357 ); 400 );
358 401
359 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 402 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
360 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 403 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
361 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 404 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
362 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 405 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
363 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 406 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
364 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 407 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
365 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 408 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
366 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 409 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
367 410
368 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 411 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
369 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 412 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
370 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 413 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
371 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 414 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
372 415
373 $GAUGES = { 416 $GAUGES = {
374 exp => $exp, win => $win, range => $rng, 417 exp => $exp, win => $win, range => $rng,
375 food => $fg, mana => $mg, hp => $hg, grace => $gg 418 food => $fg, mana => $mg, hp => $hg, grace => $gg
376 }; 419 };
379 422
380 $win 423 $win
381} 424}
382 425
383sub make_stats_window { 426sub make_stats_window {
384 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 427 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
385 428
386 $tgw->add (my $vb = new CFClient::UI::VBox); 429 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
387 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 430 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
431 can_hover => 1, can_events => 1,
432 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
388 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "The map you are currently on (if supported by the server).");
389 436
390 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 437 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
391
392 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 438 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
393 439
394 my $black = [0, 0, 0]; 440 my $color2 = [1, 1, 0];
395 441
396 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 442 for (
397 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 443 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
398 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 444 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
399 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 445 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
400 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 446 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
401 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 447 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
402 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 448 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
449 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
403 450
404 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Str"); 451 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
405 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dex"); 452 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
406 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Con"); 453 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
407 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Int"); 454 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
408 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wis"); 455 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
409 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Pow"); 456 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
410 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Cha"); 457 ) {
458 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
411 459
412 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 460 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
413 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 461 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
414 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 462 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
415 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 463 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
416 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 464 }
417 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9");
418
419 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wc");
420 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Ac");
421 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dam");
422 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Arm");
423 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Sp");
424 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "WSp");
425 465
426 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 466 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
427 467
428 my $row = 0; 468 my $row = 0;
429 my $col = 0; 469 my $col = 0;
430 470
431 my %resist_names = ( 471 my %resist_names = (
432 slow => "Slow", 472 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
433 holyw => "Holy Word", 473 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
434 conf => "Confusion", 474 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
435 fire => "Fire", 475 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
436 depl => "Depletion", 476 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
437 magic => "Magic", 477 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
438 drain => "Draining", 478 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
439 acid => "Acid", 479 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
440 pois => "Poison", 480 pois => "<b>Poison</b> (resistance to getting poisoned)",
441 para => "Paralysation", 481 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
442 deat => "Death", 482 deat => "<b>Death</b> (resistance against death spells)",
443 phys => "Physical", 483 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
444 blind => "Blind", 484 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
445 fear => "Fear", 485 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
446 tund => "Turn undead", 486 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
447 elec => "Electricity", 487 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
448 cold => "Cold", 488 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
449 ghit => "Ghost hit", 489 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
450 ); 490 );
451 for (qw/slow holyw conf fire depl magic 491 for (qw/slow holyw conf fire depl magic
452 drain acid pois para deat phys 492 drain acid pois para deat phys
453 blind fear tund elec cold ghit/) 493 blind fear tund elec cold ghit/)
454 { 494 {
455 $tbl2->add ($col, $row, 495 $tbl2->add ($col, $row,
456 $STATWIDS->{"res_$_"} = 496 $STATWIDS->{"res_$_"} =
457 new CFClient::UI::Label 497 new CFClient::UI::Label
498 font => $FONT_FIXED,
458 template => "-100%", 499 template => "-100%",
459 align => +1, 500 align => +1,
460 valign => 0, 501 valign => 0,
502 can_events => 1,
503 can_hover => 1,
461 tooltip => $resist_names{$_} 504 tooltip => $resist_names{$_},
462 ); 505 );
463 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 506 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
507 font => $FONT_FIXED,
464 can_hover => 1, 508 can_hover => 1,
465 can_events => 1, 509 can_events => 1,
466 image => "ui/resist/resist_$_.png", 510 image => "ui/resist/resist_$_.png",
467 tooltip => $resist_names{$_} 511 tooltip => $resist_names{$_},
468 ); 512 );
469 513
470 $row++; 514 $row++;
471 if ($row % 6 == 0) { 515 if ($row % 6 == 0) {
472 $col += 2; 516 $col += 2;
551 595
552} 596}
553 597
554sub metaserver_dialog { 598sub metaserver_dialog {
555 my $dialog = new CFClient::UI::FancyFrame 599 my $dialog = new CFClient::UI::FancyFrame
556 title => "Metaserver", 600 title => "Server List",
557 child => (my $vbox = new CFClient::UI::VBox); 601 child => (my $vbox = new CFClient::UI::VBox);
558 602
559 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 603 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
560 604
561 $dialog 605 $dialog
562} 606}
607
608my $METASERVER_ATIME;
563 609
564sub update_metaserver { 610sub update_metaserver {
565 my ($HOST) = @_; 611 my ($HOST) = @_;
566 612
613 return if $METASERVER_ATIME > time;
614 $METASERVER_ATIME = time + 60;
615
567 my $table = $METASERVER->{table}; 616 my $table = $METASERVER->{table};
568 $table->clear; 617 $table->clear;
569 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching metaserver list..."); 618 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
570 619
571 my $buf; 620 my $buf;
572 621
573 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 622 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
574 623
625 $HOST->set_text ($CFG->{host} = $host); 674 $HOST->set_text ($CFG->{host} = $host);
626 }), 675 }),
627 (new CFClient::UI::Empty expand => 1), 676 (new CFClient::UI::Empty expand => 1),
628 ]); 677 ]);
629 678
630 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 679 $table->add ($_ + 1, $y, new CFClient::UI::Label
680 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
631 for 0 .. $#$m; 681 for 0 .. $#$m;
632 } 682 }
633 } 683 }
634 }); 684 });
635} 685}
658 708
659 $METASERVER = metaserver_dialog; 709 $METASERVER = metaserver_dialog;
660 710
661 $vbox->add (new CFClient::UI::Flopper 711 $vbox->add (new CFClient::UI::Flopper
662 expand => 1, 712 expand => 1,
663 text => "Metaserver", 713 text => "Server List",
664 other => $METASERVER, 714 other => $METASERVER,
665 tooltip => "Show a list of avaible crossfire servers", 715 tooltip => "Show a list of available crossfire servers",
666 connect_open => sub { 716 connect_open => sub {
667 update_metaserver $HOST; 717 update_metaserver $HOST;
668 } 718 }
669 ); 719 );
670 } 720 }
688 my ($self, $value) = @_; 738 my ($self, $value) = @_;
689 $CFG->{password} = $value; 739 $CFG->{password} = $value;
690 } 740 }
691 ); 741 );
692 742
693 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
694 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
695 text => $CFG->{say_command},
696 tooltip => "This is the command that will be used if you write a line in the message window entry. "
697 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
698 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
699 connect_changed => sub {
700 my ($self, $value) = @_;
701 $CFG->{say_command} = $value;
702 }
703 );
704
705 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 743 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
706 $table->add (1, 7, new CFClient::UI::Slider 744 $table->add (1, 7, new CFClient::UI::Slider
707 req_w => 100, 745 req_w => 100,
708 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 746 range => [$CFG->{mapsize}, 10, 100, 0, 1],
709 tooltip => "This is the size of the portion of the map update the server sends you. " 747 tooltip => "This is the size of the portion of the map update the server sends you. "
710 ."If you set this to a high value you will be able to see further for example.", 748 . "If you set this to a high value you will be able to see further, "
749 . "but you also increase bandwidth requirements and latency. "
750 . "This option is only used once at log-in.",
711 connect_changed => sub { 751 connect_changed => sub {
712 my ($self, $value) = @_; 752 my ($self, $value) = @_;
713 753
714 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 754 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
715 }, 755 },
716 ); 756 );
717 757
718 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 758 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
719 start_game; 759 $table->add (1, 8, new CFClient::UI::CheckBox
760 state => $CFG->{face_prefetch},
761 tooltip => "<b>Background Image Prefetch</b>\n\n"
762 . "If enabled, the client automatically pre-fetches images from the server. "
763 . "This might increase or create lag, but increases the chances "
764 . "of faces being ready for display when you encounter them. "
765 . "It also uses up server bandwidth on every connect, "
766 . "so only set it if you really need to prefetch images. "
767 . "This option can be set and unset any time.",
768 connect_changed => sub { $CFG->{face_prefetch} = $_[1] },
720 }); 769 );
770
771 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
772 $table->add (1, 9, new CFClient::UI::Entry
773 text => $CFG->{output_count},
774 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
775 connect_changed => sub { $CFG->{output_count} = $_[1] },
776 );
777
778 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
779 $table->add (1, 10, new CFClient::UI::Entry
780 text => $CFG->{output_sync},
781 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
782 connect_changed => sub { $CFG->{output_sync} = $_[1] },
783 );
784
785 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
786 expand => 1,
787 align => 0,
788 text => "Login",
789 connect_activate => sub {
790 $CONN ? stop_game
791 : start_game;
792 },
793 );
721 794
722 $dialog 795 $dialog
723} 796}
724 797
725sub message_window { 798sub message_window {
726 my $window = new CFClient::UI::FancyFrame 799 my $window = new CFClient::UI::FancyFrame
727 title => "Messages", 800 title => "Messages",
728 border_bg => [1, 1, 1, 0.5], 801 border_bg => [1, 1, 1, 1],
729 bg => [0.3, 0.3, 0.3, 0.8], 802 bg => [0, 0, 0, 0.75],
730 user_w => int $::WIDTH / 3, 803 user_w => int $::WIDTH / 3,
731 user_h => int $::HEIGHT / 5, 804 user_h => int $::HEIGHT / 5,
732 child => (my $vbox = new CFClient::UI::VBox); 805 child => (my $vbox = new CFClient::UI::VBox);
733 806
734 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 807 $vbox->add ($LOGVIEW);
735 expand => 1,
736 font => $FONT_FIXED,
737 fontsize => $::CFG->{log_fontsize},
738 );
739 808
740 $vbox->add (my $input = new CFClient::UI::Entry 809 $vbox->add (my $input = new CFClient::UI::Entry
810 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
811 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
812 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
813 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
741 connect_focus_in => sub { 814 connect_focus_in => sub {
742 my ($input, $prev_focus) = @_; 815 my ($input, $prev_focus) = @_;
743 816
744 delete $input->{refocus_map}; 817 delete $input->{refocus_map};
745 818
774 }; 847 };
775 848
776 $window 849 $window
777} 850}
778 851
852sub open_quit_dialog {
853 unless ($QUIT_DIALOG) {
854
855 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
856
857 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
858
859 $vb->add (new CFClient::UI::Label
860 text => "You should find a savebed and apply it first!",
861 max_w => $WIDTH * 0.25,
862 ellipsize => 0,
863 );
864 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
865 $hb->add (new CFClient::UI::Button
866 text => "Ok",
867 expand => 1,
868 connect_activate => sub { $QUIT_DIALOG->hide },
869 );
870 $hb->add (new CFClient::UI::Button
871 text => "Quit anyway",
872 expand => 1,
873 connect_activate => sub { exit },
874 );
875
876 $QUIT_DIALOG->show_centered;
877 } else {
878 $QUIT_DIALOG->show_centered;
879 }
880}
881
882sub make_inventory_window {
883 my $invwin = new CFClient::UI::FancyFrame
884 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
885
886 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
887
888 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
889 $vb1->add (my $lbl = new CFClient::UI::Label);
890 $lbl->set_text ("Player");
891 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
892
893 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
894 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
895 $INVR_LBL->set_text ("Floor");
896 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
897
898 $invwin
899}
900
901sub make_help_window {
902 my $win = new CFClient::UI::FancyFrame
903 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
904
905 $win->add (my $vbox = new CFClient::UI::VBox);
906
907 $vbox->add (my $buttons = new CFClient::UI::HBox);
908 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
909
910 for (
911 [intro => "Introduction"],
912 [manual => "Manual"],
913 [command_help => "Commands"],
914 [skill_help => "Skills"],
915 ) {
916 my ($pod, $label) = @$_;
917
918 $buttons->add (new CFClient::UI::Button
919 text => $label,
920 connect_activate => sub {
921 my $parser = new Pod::POM;
922 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
923
924 $viewer->clear;
925
926 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
927 for @{ CFClient::pod_to_pango_list $pom };
928
929 $viewer->set_offset (0);
930 },
931 );
932 }
933
934 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
935
936 $win
937}
938
779sub sdl_init { 939sub sdl_init {
780 CFClient::SDL_Init 940 CFClient::SDL_Init
781 and die "SDL::Init failed!\n"; 941 and die "SDL::Init failed!\n";
782} 942}
783 943
784sub video_init { 944sub video_init {
785 sdl_init; 945 sdl_init;
786 946
947 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
948
949 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
950
787 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 951 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
788 $FULLSCREEN = $CFG->{fullscreen}; 952 $FULLSCREEN = $CFG->{fullscreen};
789 $FAST = $CFG->{fast}; 953 $FAST = $CFG->{fast};
790 954
791 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 955 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
792 or die "SDL_SetVideoMode failed!\n"; 956 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
793 957
794 $SDL_ACTIVE = 1; 958 $SDL_ACTIVE = 1;
795
796 $LAST_REFRESH = time - 0.01; 959 $LAST_REFRESH = time - 0.01;
797 960
798 CFClient::gl_init; 961 CFClient::gl_init;
799 962
800 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 963 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
801 964
965 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
966
802 ############################################################################# 967 #############################################################################
803 968
969 if ($DEBUG_STATUS) {
970 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
971 } else {
972 # create the widgets
973
804 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 974 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
805 $DEBUG_STATUS->show; 975 $DEBUG_STATUS->show;
806 976
807 $STATUS_LINE = new CFClient::UI::Label 977 $STATUSBOX = new CFClient::UI::Statusbox;
808 padding => 0, 978 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
809 y => $HEIGHT - $FONTSIZE * 1.8;
810 $STATUS_LINE->show;
811 979
812 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 980 (new CFClient::UI::Frame
813 padding => 0, 981 bg => [0, 0, 0, 0.4],
814 fontsize => 0.8, 982 req_y => -1,
815 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 983 child => $STATUSBOX,
816 $ALT_ENTER_MESSAGE->show; 984 )->show;
817 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
818 985
819 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 986 CFClient::UI::FancyFrame->new (
820 $MAPWIDGET->focus_in; 987 border_bg => [1, 1, 1, 192/255],
988 bg => [1, 1, 1, 0],
989 child => ($MAPMAP = new CFClient::MapWidget::MapMap
990 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
991 ),
992 )->show;
993
994 $MAPWIDGET = new CFClient::MapWidget;
821 $MAPWIDGET->connect (activate_console => sub { 995 $MAPWIDGET->connect (activate_console => sub {
822 my ($mapwidget, $preset) = @_; 996 my ($mapwidget, $preset) = @_;
823 997
824 if ($CONSOLE) { 998 if ($CONSOLE) {
825 $CONSOLE->{input}->{auto_activated} = 1; 999 $CONSOLE->{input}->{auto_activated} = 1;
826 $CONSOLE->{input}->focus_in; 1000 $CONSOLE->{input}->focus_in;
827 1001
828 if ($preset && $CONSOLE->{input}->get_text eq '') { 1002 if ($preset && $CONSOLE->{input}->get_text eq '') {
829 $CONSOLE->{input}->set_text ($preset); 1003 $CONSOLE->{input}->set_text ($preset);
1004 }
830 } 1005 }
831 } 1006 });
832 }); 1007 $MAPWIDGET->show;
1008 $MAPWIDGET->focus_in;
833 1009
834 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 1010 $LOGVIEW = new CFClient::UI::TextView
1011 expand => 1,
1012 font => $FONT_FIXED,
1013 fontsize => $::CFG->{log_fontsize},
1014 can_hover => 1,
1015 can_events => 1,
1016 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1017 ;
835 1018
1019 $BUTTONBAR = new CFClient::UI::HBox;
1020
836 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 1021 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1022 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
837 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 1023 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1024 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
838 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 1025 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1026 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
839 1027
840 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 1028 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1029
841 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 1030 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1031 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1032 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1033 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
842 1034
843 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 1035 $BUTTONBAR->add (new CFClient::UI::Button
1036 text => "Save Config",
1037 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1038 connect_activate => sub {
844 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 1039 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
845 status "Configuration Saved"; 1040 status "Configuration Saved";
846 }); 1041 },
1042 );
847 1043
1044 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1045 tooltip => "View Documentation");
1046
1047 $BUTTONBAR->add (new CFClient::UI::Button
1048 text => "Quit",
1049 tooltip => "Terminates the program",
1050 connect_activate => sub {
1051 if ($CONN) {
1052 open_quit_dialog;
1053 } else {
1054 exit;
1055 }
1056 },
1057 );
1058
1059 $BUTTONBAR->show;
1060
1061 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1062
1063 # delay till geometry is constant
1064 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
848 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1065 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1066 my $widget = $GAUGES->{win};
1067 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1068 });
1069 force_refresh ();
1070 }
849} 1071}
850 1072
851sub video_shutdown { 1073sub video_shutdown {
852 $CFClient::UI::ROOT->{children} = [];
853 undef $CFClient::UI::GRAB;
854 undef $CFClient::UI::HOVER;
855 undef $SDL_ACTIVE; 1074 undef $SDL_ACTIVE;
856} 1075}
857 1076
858my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 1077my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
859my $bgmusic;#TODO#hack#d# 1078my $bgmusic;#TODO#hack#d#
1079
1080sub audio_channel_finished {
1081 my ($channel) = @_;
1082
1083 #warn "channel $channel finished\n";#d#
1084}
860 1085
861sub audio_music_finished { 1086sub audio_music_finished {
862 return unless $CFG->{bgm_enable}; 1087 return unless $CFG->{bgm_enable};
863 1088
864 # TODO: hack, do play loop and mood music 1089 # TODO: hack, do play loop and mood music
868 push @bgmusic, shift @bgmusic; 1093 push @bgmusic, shift @bgmusic;
869} 1094}
870 1095
871sub audio_init { 1096sub audio_init {
872 if ($CFG->{audio_enable}) { 1097 if ($CFG->{audio_enable}) {
873 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 1098 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
874 $SDL_MIXER = !CFClient::Mix_OpenAudio; 1099 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1100
1101 unless ($SDL_MIXER) {
1102 status "Unable to open sound device: there will be no sound";
1103 return;
1104 }
1105
875 CFClient::Mix_AllocateChannels 8; 1106 CFClient::Mix_AllocateChannels 8;
876 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 1107 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
877 1108
878 audio_music_finished; 1109 audio_music_finished;
879 1110
905} 1136}
906 1137
907my %animate_object; 1138my %animate_object;
908my $animate_timer; 1139my $animate_timer;
909 1140
910my $want_refresh;
911my $can_refresh;
912
913my $fps = 9; 1141my $fps = 9;
914 1142
1143my %demo;#d#
1144
915sub force_refresh { 1145sub force_refresh {
916 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1146 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
917 debug sprintf "%3.2f", $fps; 1147 debug sprintf "%3.2f", $fps;
918 1148
919 $want_refresh = 0;
920 $can_refresh = 0;
921
922 $CFClient::UI::ROOT->draw; 1149 $CFClient::UI::ROOT->draw;
923 1150
1151 $WANT_REFRESH = 0;
1152 $CAN_REFRESH = 0;
1153 $LAST_REFRESH = $NOW;
1154
11550 && do {
1156 # some weird model-drawing code, just a joke right now
1157 use CFClient::OpenGL;
1158
1159 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1160 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1161 $demo{r} ||= do {
1162 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1163 $mod->{v} = pack "f*", @{$mod->{v}};
1164 $_ = [scalar @$_, pack "S!*", @$_]
1165 for values %{$mod->{g}};
1166 $mod
1167 };
1168
1169 my $r = $demo{r} or die;
1170
1171 glDepthMask 1;
1172 glClear GL_DEPTH_BUFFER_BIT;
1173 glEnable GL_TEXTURE_2D;
1174 glEnable GL_DEPTH_TEST;
1175 glEnable GL_CULL_FACE;
1176 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1177
1178 glMatrixMode GL_PROJECTION;
1179 glLoadIdentity;
1180 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1181 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1182 glMatrixMode GL_MODELVIEW;
1183 glLoadIdentity;
1184
1185 glPushMatrix;
1186 glTranslate 0, 0, -800;
1187 glScale 1, -1, 1;
1188 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1189 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1190 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1191 glScale 50, 50, 50;
1192
1193 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1194 while (my ($k, $v) = each %{$r->{g}}) {
1195 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1196 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1197 }
1198
1199 glPopMatrix;
1200
1201 glShadeModel GL_FLAT;
1202 glDisable GL_DEPTH_TEST;
1203 glDisable GL_TEXTURE_2D;
1204 glDepthMask 0;
1205
1206 $WANT_REFRESH++;
1207};
1208
924 CFClient::SDL_GL_SwapBuffers; 1209 CFClient::SDL_GL_SwapBuffers;
925
926 $LAST_REFRESH = $NOW;
927} 1210}
928 1211
929my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1212my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
930 $NOW = time; 1213 $NOW = time;
931 1214
932 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1215 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
933 for CFClient::SDL_PollEvent; 1216 for CFClient::SDL_PollEvent;
934 1217
935 if (%animate_object) { 1218 if (%animate_object) {
936 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1219 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
937 $want_refresh++; 1220 $WANT_REFRESH++;
938 } 1221 }
939 1222
940 if ($want_refresh) { 1223 if ($WANT_REFRESH) {
941 force_refresh; 1224 force_refresh;
942 } else { 1225 } else {
943 $can_refresh = 1; 1226 $CAN_REFRESH = 1;
944 } 1227 }
945}); 1228});
946
947sub refresh {
948 $want_refresh++;
949}
950 1229
951sub animation_start { 1230sub animation_start {
952 my ($widget) = @_; 1231 my ($widget) = @_;
953 $animate_object{$widget} = $widget; 1232 $animate_object{$widget} = $widget;
954} 1233}
958 delete $animate_object{$widget}; 1237 delete $animate_object{$widget};
959} 1238}
960 1239
961@conn::ISA = Crossfire::Protocol::; 1240@conn::ISA = Crossfire::Protocol::;
962 1241
1242sub conn::new {
1243 my $class = shift;
1244
1245 my $self = $class->Crossfire::Protocol::new (@_);
1246
1247 $MAPWIDGET->clr_commands;
1248
1249 my $parser = new Pod::POM;
1250 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1251
1252 for my $head2 ($pod->head2) {
1253 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1254 or next;
1255
1256 my $cmd = $1;
1257 my @args = split /\|/, $2;
1258 @args = (".*") unless @args;
1259
1260 my $text = CFClient::pod_to_pango $head2->content;
1261
1262 for my $arg (@args) {
1263 $arg = $arg eq ".*" ? "" : " $arg";
1264
1265 $MAPWIDGET->add_command ("$cmd$arg", $text);
1266 }
1267 }
1268
1269 $self->{noface} = new_from_file CFClient::Texture
1270 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1271
1272 $self
1273}
1274
963sub conn::stats_update { 1275sub conn::stats_update {
964 my ($self, $stats) = @_; 1276 my ($self, $stats) = @_;
1277
1278 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1279 my $diff = $exp - $self->{prev_exp};
1280 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1281 if exists $self->{prev_exp} && $diff;
1282 $self->{prev_exp} = $exp;
1283 }
965 1284
966 update_stats_window ($stats); 1285 update_stats_window ($stats);
967} 1286}
968 1287
969sub conn::user_send { 1288sub conn::user_send {
1024 $self->set_texture ($id => $data); 1343 $self->set_texture ($id => $data);
1025 } 1344 }
1026 } 1345 }
1027} 1346}
1028 1347
1348# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1349# (server resource,s latency, bandwidth), so this hack is warranted.
1350# the right fix is to make real tiled maps with an overview file
1351sub conn::send_mapinfo {
1352 my ($self, $data, $cb) = @_;
1353
1354 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1355 my ($wx, $wy) = ($1, $2);
1356
1357 if ($data =~ /^spatial ([1-4]+)$/) {
1358 my @dx = (0, 0, 1, 0, -1);
1359 my @dy = (0, -1, 0, 1, 0);
1360 my ($dx, $dy);
1361
1362 for (split //, $1) {
1363 $dx += $dx[$_];
1364 $dy += $dy[$_];
1365 }
1366
1367 $cb->(spatial => 15,
1368 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1369 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1370 50, 50,
1371 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1372 );
1373
1374 return;
1375 }
1376 }
1377
1378 $self->Crossfire::Protocol::send_mapinfo ($data, $cb);
1379}
1380
1029# this method does a "flood fill" into every tile direction 1381# this method does a "flood fill" into every tile direction
1030# it assumes that tiles are arranged in a rectangular grid, 1382# it assumes that tiles are arranged in a rectangular grid,
1031# i.e. a map is the same as the left of the right map etc. 1383# i.e. a map is the same as the left of the right map etc.
1032# failure to comply are harmless and result in display errors 1384# failure to comply are harmless and result in display errors
1033# at worst. 1385# at worst.
1034sub conn::flood_fill { 1386sub conn::flood_fill {
1035 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1387 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
1036 1388
1037 # the server does not allow map paths > 6 1389 # the server does not allow map paths > 6
1038 return if 6 <= length $path; 1390 return if 7 <= length $path;
1039 1391
1040 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1392 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1041 1393
1042 for ( 1394 for (
1043 [1, 0, -1], 1395 [1, 3, 0, -1],
1044 [2, 1, 0], 1396 [2, 4, 1, 0],
1045 [3, 0, 1], 1397 [3, 1, 0, 1],
1046 [4, -1, 0], 1398 [4, 2, -1, 0],
1047 ) { 1399 ) {
1048 my ($tile, $dx, $dy) = @$_; 1400 my ($tile, $tile2, $dx, $dy) = @$_;
1401
1402 next if $block & (1 << $tile);
1403 my $block = $block | (1 << $tile2);
1049 1404
1050 my $gx = $gx + $dx; 1405 my $gx = $gx + $dx;
1051 my $gy = $gy + $dy; 1406 my $gy = $gy + $dy;
1052 1407
1053 next unless $flags & (1 << ($tile - 1)); 1408 next unless $flags & (1 << ($tile - 1));
1055 1410
1056 my $neigh = $self->{neigh_map}{$hash} ||= []; 1411 my $neigh = $self->{neigh_map}{$hash} ||= [];
1057 if (my $info = $neigh->[$tile]) { 1412 if (my $info = $neigh->[$tile]) {
1058 my ($flags, $x, $y, $w, $h, $hash) = @$info; 1413 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1059 1414
1060 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1415 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1061 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1416 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1062 1417
1063 } else { 1418 } else {
1064 $self->send_mapinfo ("spatial $path$tile", sub { 1419 $self->send_mapinfo ("spatial $path$tile", sub {
1065 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1420 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1066 1421
1067 return if $mode ne "spatial"; 1422 return if $mode ne "spatial";
1068 1423
1069 $x += $MAP->ox; 1424 $x += $MAP->ox;
1070 $y += $MAP->oy; 1425 $y += $MAP->oy;
1071 1426
1072 $self->load_map ($hash, $x, $y) 1427 $self->load_map ($hash, $x, $y)
1073 unless $self->{neigh_map}{$hash}[5]++;#d# 1428 unless $self->{neigh_map}{$hash}[5]++;#d#
1074 1429
1075 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; 1430 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1076 1431
1077 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1432 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1078 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1433 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1079 }); 1434 });
1080 } 1435 }
1081 } 1436 }
1082} 1437}
1086 1441
1087 $self->flush_map; 1442 $self->flush_map;
1088 1443
1089 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1444 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1090 1445
1091 my $mapmapw = 250; 1446 my $mapmapw = $MAPMAP->{w};
1092 my $mapmaph = 250; 1447 my $mapmaph = $MAPMAP->{h};
1093 1448
1094 $self->{neigh_rect} = [ 1449 $self->{neigh_rect} = [
1095 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1450 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1096 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1451 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1097 ]; 1452 ];
1098 1453
1099 delete $self->{neigh_grid}; 1454 delete $self->{neigh_grid};
1100 $self->flood_fill (0, 0, "", $hash, $flags);
1101 1455
1102 $x += $ox; 1456 $x += $ox;
1103 $y += $oy; 1457 $y += $oy;
1104 1458
1105 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1459 $self->{map_info} = [$hash, $x, $y, $w, $h];
1106 1460
1107 my $map = $self->{map_info}[0];
1108 $map =~ s/^.*?\/([^\/]+)$/\1/; 1461 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1109 $STATWIDS->{map}->set_text ("Map: " . $map); 1462 $STATWIDS->{map}->set_text ("Map: " . $map);
1110 1463
1111 $self->load_map ($hash, $x, $y); 1464 $self->load_map ($hash, $x, $y);
1465 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1112} 1466}
1113 1467
1114sub conn::face_find { 1468sub conn::face_find {
1115 my ($self, $facenum, $face) = @_; 1469 my ($self, $facenum, $face) = @_;
1116 1470
1118 1472
1119 my $id = $FACEMAP->get ($hash); 1473 my $id = $FACEMAP->get ($hash);
1120 1474
1121 unless ($id) { 1475 unless ($id) {
1122 # create new id for face 1476 # create new id for face
1123 # i love transactions 1477 # I love transactions
1124 for (1..100) { 1478 for (1..100) {
1125 my $txn = $CFClient::DB_ENV->txn_begin; 1479 my $txn = $CFClient::DB_ENV->txn_begin;
1126 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1480 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1127 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1481 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1128 $id++; 1482 $id = ($id || 16) + 1;
1129 if ($FACEMAP->put (id => $id) == 0 1483 if ($FACEMAP->put (id => $id) == 0
1130 && $FACEMAP->put ($hash => $id) == 0) { 1484 && $FACEMAP->put ($hash => $id) == 0) {
1131 $txn->txn_commit; 1485 $txn->txn_commit;
1132 1486
1133 goto gotid; 1487 goto gotid;
1141 1495
1142gotid: 1496gotid:
1143 $face->{id} = $id; 1497 $face->{id} = $id;
1144 $MAP->set_face ($facenum => $id); 1498 $MAP->set_face ($facenum => $id);
1145 $self->{faceid}[$facenum] = $id;#d# 1499 $self->{faceid}[$facenum] = $id;#d#
1500
1146 $TILECACHE->get ($id) 1501 my $face = $TILECACHE->get ($id);
1502
1503 if ($face) {
1504 #$self->face_prefetch;
1505 $face
1506 } else {
1507 my $tex = $self->{noface};
1508 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1509 undef
1510 };
1147} 1511}
1148 1512
1149sub conn::face_update { 1513sub conn::face_update {
1150 my ($self, $facenum, $face) = @_; 1514 my ($self, $facenum, $face) = @_;
1151 1515
1194 title => "Query", 1558 title => "Query",
1195 child => my $vbox = new CFClient::UI::VBox; 1559 child => my $vbox = new CFClient::UI::VBox;
1196 1560
1197 $vbox->add (new CFClient::UI::Label 1561 $vbox->add (new CFClient::UI::Label
1198 max_w => $::WIDTH * 0.4, 1562 max_w => $::WIDTH * 0.4,
1563 ellipsise => 0,
1199 text => $prompt); 1564 text => $prompt);
1200 1565
1201 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) { 1566 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1202 $vbox->add (my $hbox = new CFClient::HBox); 1567 $vbox->add (my $hbox = new CFClient::HBox);
1203 $hbox->add (new CFClient::Button 1568 $hbox->add (new CFClient::Button
1211 $hbox->add (new CFClient::Button 1576 $hbox->add (new CFClient::Button
1212 text => "Yes", 1577 text => "Yes",
1213 connect_activate => sub { 1578 connect_activate => sub {
1214 $self->send ("reply y"); 1579 $self->send ("reply y");
1215 $dialog->destroy; 1580 $dialog->destroy;
1216 $MAPWIDGET->focus_in;
1217 }, 1581 },
1218 ); 1582 );
1219 1583
1220 $dialog->focus_in; 1584 $dialog->focus_in;
1221 1585
1223 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)"; 1587 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1224 $vbox->add (my $entry = new CFClient::UI::Entry 1588 $vbox->add (my $entry = new CFClient::UI::Entry
1225 connect_changed => sub { 1589 connect_changed => sub {
1226 $self->send ("reply $_[1]"); 1590 $self->send ("reply $_[1]");
1227 $dialog->destroy; 1591 $dialog->destroy;
1228 $MAPWIDGET->focus_in;
1229 }, 1592 },
1230 ); 1593 );
1231 1594
1232 $entry->focus_in; 1595 $entry->focus_in;
1233 1596
1237 $vbox->add (my $entry = new CFClient::UI::Entry 1600 $vbox->add (my $entry = new CFClient::UI::Entry
1238 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (), 1601 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1239 connect_activate => sub { 1602 connect_activate => sub {
1240 $self->send ("reply $_[1]"); 1603 $self->send ("reply $_[1]");
1241 $dialog->destroy; 1604 $dialog->destroy;
1242 $MAPWIDGET->focus_in;
1243 }, 1605 },
1244 ); 1606 );
1245 1607
1246 $entry->focus_in; 1608 $entry->focus_in;
1247 } 1609 }
1248 1610
1249 $dialog->show; 1611 $dialog->show_centered;
1250} 1612}
1251 1613
1252sub conn::drawinfo { 1614sub conn::drawinfo {
1253 my ($self, $color, $text) = @_; 1615 my ($self, $color, $text) = @_;
1254 1616
1266 [0.55, 0.41, 0.13], 1628 [0.55, 0.41, 0.13],
1267 [0.99, 0.77, 0.26], 1629 [0.99, 0.77, 0.26],
1268 [0.74, 0.65, 0.41], 1630 [0.74, 0.65, 0.41],
1269 ); 1631 );
1270 1632
1633 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1634
1635 $text = CFClient::UI::Label::escape $text;
1636 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1637 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1638
1271 $LOGVIEW->add_paragraph ($color[$color], $text); 1639 $LOGVIEW->add_paragraph ($color[$color],
1640 join "\n", map "$time $_", split /\n/, $text);
1641
1642 $STATUSBOX->add ($text,
1643 group => $text,
1644 fg => $color[$color],
1645 timeout => 10,
1646 tooltip_font => $::FONT_FIXED,
1647 );
1648}
1649
1650sub conn::drawextinfo {
1651 my ($self, $color, $type, $subtype, $message) = @_;
1652
1653 $self->drawinfo ($color, $message);
1272} 1654}
1273 1655
1274sub conn::spell_add { 1656sub conn::spell_add {
1275 my ($self, $spell) = @_; 1657 my ($self, $spell) = @_;
1276 1658
1277 # TODO 1659 # TODO
1278 # create a widget dynamically, using spell face (CF::Protocol downloads them) 1660 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1279 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}); 1661 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1280 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}); 1662 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1281} 1663}
1282 1664
1283sub conn::spell_delete { 1665sub conn::spell_delete {
1284 my ($self, $spell) = @_; 1666 my ($self, $spell) = @_;
1285} 1667}
1286 1668
1287sub conn::addme_success { 1669sub conn::addme_success {
1288 my ($self) = @_; 1670 my ($self) = @_;
1289 1671
1672 $self->send ("command output-sync $CFG->{output_sync}");
1673 $self->send ("command output-count $CFG->{output_count}");
1674
1675 my $parser = new Pod::POM;
1676 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1677
1678 my %skill_tooltip;
1679
1680 for my $head2 ($pod->head2) {
1681 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1682 }
1683
1290 for my $skill (values %{$self->{skill_info}}) { 1684 for my $skill (values %{$self->{skill_info}}) {
1291 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1685 $MAPWIDGET->add_command ("ready_skill $skill",
1292 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1686 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1687 . $skill_tooltip{$skill});
1688 $MAPWIDGET->add_command ("use_skill $skill",
1689 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1690 . $skill_tooltip{$skill});
1293 } 1691 }
1294} 1692}
1693
1694sub conn::eof {
1695 $MAPWIDGET->clr_commands;
1696
1697 stop_game;
1698}
1699
1700sub conn::image_info {
1701 my ($self, $numfaces) = @_;
1702
1703 $self->{num_faces} = $numfaces;
1704 $self->{face_prefetch} = [1 .. $numfaces];
1705 $self->face_prefetch;
1706}
1707
1708sub conn::face_prefetch {
1709 my ($self) = @_;
1710
1711 return unless $CFG->{face_prefetch};
1712
1713 if ($self->{num_faces}) {
1714 return if @{ $self->{send_queue} || [] };
1715 my $todo = @{ $self->{face_prefetch} }
1716 or return;
1717
1718 my ($face) = splice @{ $self->{face_prefetch} }, + rand @{ $self->{face_prefetch} }, 1, ();
1719
1720 $self->send ("requestinfo image_sums $face $face");
1721
1722 $STATUSBOX->add (CFClient::UI::Label::escape "prefetching $todo",
1723 group => "prefetch", timeout => 2, fg => [1, 1, 0, 0.5]);
1724 } elsif (!exists $self->{num_faces}) {
1725 $self->send ("requestinfo image_info");
1726
1727 $self->{num_faces} = 0;
1728
1729 $STATUSBOX->add (CFClient::UI::Label::escape "starting to prefetch",
1730 group => "prefetch", timeout => 2, fg => [1, 1, 0, 0.5]);
1731 }
1732}
1733
1734# check once/second for faces that need to be prefetched
1735# this should, of course, only run on demand, but
1736# SDL forces worse things on us....
1737
1738Event->timer (after => 1, interval => 0.25, cb => sub {
1739 $CONN->face_prefetch
1740 if $CONN;
1741});
1295 1742
1296sub update_floorbox { 1743sub update_floorbox {
1297 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { 1744 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1745 return unless $CONN;
1746
1298 $FLOORBOX->clear; 1747 $FLOORBOX->clear;
1299 $FLOORBOX->add (new CFClient::UI::Empty expand => 1); 1748 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1300 1749
1301 my @items = values %{ $CONN->{container}{0} }; 1750 my $count = 7;
1302 1751 for (@{ $CONN->{container}{0} }) {
1303 # we basically have to use the same sorting as everybody else 1752 if (--$count) {
1304 @items = sort { $a->{type} <=> $b->{type} } @items; 1753 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1305 1754 } else {
1306 for my $item (reverse @items) { 1755 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1307 my $desc = $item->{nrof} < 2
1308 ? $item->{name}
1309 : "$item->{nrof} $item->{name_pl}";
1310 # todo: animation widget, face widget, weight(?) etc.
1311 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1312 tooltip => (CFClient::UI::Label->escape ($desc)
1313 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1314 can_hover => 1,
1315 can_events => 1,
1316 connect_button_down => sub {
1317 my ($self, $ev, $x, $y) = @_;
1318
1319 # todo: maybe put examine on 1? but should just be a tooltip :(
1320 if ($ev->{button} == 1) {
1321 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1322 } elsif ($ev->{button} == 2) {
1323 $CONN->send ("apply $item->{tag}");
1324 } elsif ($ev->{button} == 3) {
1325 # examine, lock, mark, maybe other things
1326 warn "MENU not implemented yet\n";
1327 }
1328
1329 1
1330 }, 1756 last;
1331 );
1332
1333 $hbox->add (new CFClient::UI::Face
1334 can_events => 0,
1335 face => $item->{face},
1336 anim => $item->{anim},
1337 animspeed => $item->{animspeed},
1338 );
1339 1757 }
1340 $hbox->add (new CFClient::UI::Label
1341 can_events => 0,
1342 text => $desc,
1343 );
1344 } 1758 }
1345 }); 1759 });
1346 refresh; 1760
1761 $WANT_REFRESH++;
1347} 1762}
1348 1763
1349sub conn::container_add { 1764sub conn::container_add {
1350 my ($self, $id, $items) = @_; 1765 my ($self, $tag, $items) = @_;
1351 1766
1352 update_floorbox if $id == 0; 1767 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1768
1769 if ($tag == 0) {
1770 update_floorbox;
1771 $OPENCONT = 0;
1772 $INVR_LBL->set_text ("Floor");
1773 $INVR->set_items ($self->{container}{0});
1774 } elsif ($tag == $self->{player}{tag}) {
1775 $INVR_LBL->set_text ("Player");
1776 $INV->set_items ($self->{container}{$self->{player}{tag}})
1777 } else {
1778 $OPENCONT = $tag;
1779 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1780 $INVR->set_items ($self->{container}{$tag});
1781 }
1782
1353 # $self-<{player}{tag} => player inv 1783 # $self-<{player}{tag} => player inv
1354 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1784 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1355} 1785}
1356 1786
1357sub conn::container_clear { 1787sub conn::container_clear {
1358 my ($self, $id) = @_; 1788 my ($self, $tag) = @_;
1359 1789
1360 update_floorbox if $id == 0; 1790 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1791
1792 if ($tag == 0) {
1793 update_floorbox;
1794 $OPENCONT = 0;
1795 $INVR_LBL->set_text ("Floor");
1796 $INVR->set_items ($self->{container}{0});
1797 } elsif ($tag == $self->{player}{tag}) {
1798 $INVR_LBL->set_text ("Player");
1799 $INV->set_items ($self->{container}{$tag})
1800 } else {
1801 $OPENCONT = $tag;
1802 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1803 $INVR->set_items ($self->{container}{$tag});
1804 }
1805
1361# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1806# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1362} 1807}
1363 1808
1364sub conn::item_delete { 1809sub conn::item_delete {
1365 my ($self, @items) = @_; 1810 my ($self, @items) = @_;
1366 1811
1367 for (@items) { 1812 for (@items) {
1368 update_floorbox if $_->{container} == 0; 1813 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1814
1815 if ($_->{container} == 0) {
1816 update_floorbox;
1817 $OPENCONT = 0;
1818 $INVR_LBL->set_text ("Floor");
1819 $INVR->set_items ($self->{container}{0});
1820 } elsif ($_->{container} == $self->{player}{tag}) {
1821 $INVR_LBL->set_text ("Player");
1822 $INV->set_items ($self->{container}{$self->{player}{tag}})
1823 } else {
1824 $OPENCONT = $_->{container};
1825 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1826 $INVR->set_items ($self->{container}{$_->{container}});
1827 }
1369 } 1828 }
1370} 1829}
1371 1830
1372sub conn::item_update { 1831sub conn::item_update {
1373 my ($self, $item) = @_; 1832 my ($self, $item) = @_;
1374 1833
1375 update_floorbox if $item->{container} == 0; 1834 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1835
1836 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1837 $OPENCONT = 0;
1838 $INVR_LBL->set_text ("Floor");
1839 $INVR->set_items ($self->{container}{0});
1840
1841 $item->{widget}->update_item
1842 if $item->{widget};
1843 } else {
1844 if ($item->{container} == 0) {
1845 update_floorbox;
1846 $OPENCONT = 0;
1847 $INVR_LBL->set_text ("Floor");
1848 $INVR->set_items ($self->{container}{0});
1849 } elsif ($item->{container} == $self->{player}{tag}) {
1850 $INV->set_items ($self->{container}{$item->{container}})
1851 }
1852 }
1376} 1853}
1377 1854
1378%SDL_CB = ( 1855%SDL_CB = (
1379 CFClient::SDL_QUIT => sub { 1856 CFClient::SDL_QUIT => sub {
1380 Event::unloop -1; 1857 Event::unloop -1;
1381 }, 1858 },
1382 CFClient::SDL_VIDEORESIZE => sub { 1859 CFClient::SDL_VIDEORESIZE => sub {
1383 }, 1860 },
1384 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1861 CFClient::SDL_VIDEOEXPOSE => sub {
1862 CFClient::UI::full_refresh;
1863 },
1385 CFClient::SDL_ACTIVEEVENT => sub { 1864 CFClient::SDL_ACTIVEEVENT => sub {
1386# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1865# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1387 }, 1866 },
1388 CFClient::SDL_KEYDOWN => sub { 1867 CFClient::SDL_KEYDOWN => sub {
1389 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1868 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1393 video_init; 1872 video_init;
1394 } else { 1873 } else {
1395 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1874 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1396 } 1875 }
1397 }, 1876 },
1398 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1877 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1399 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1878 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1400 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1879 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1401 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1880 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1402 CFClient::SDL_USEREVENT => \&audio_music_finished, 1881 CFClient::SDL_USEREVENT => sub {
1882 if ($_[0]{code} == 1) {
1883 audio_channel_finished $_[0]{data1};
1884 } elsif ($_[0]{code} == 0) {
1885 audio_music_finished;
1886 }
1887 },
1403); 1888);
1404 1889
1405############################################################################# 1890#############################################################################
1406 1891
1407$SIG{INT} = $SIG{TERM} = sub { exit }; 1892$SIG{INT} = $SIG{TERM} = sub { exit };
1408 1893
1409$TILECACHE = CFClient::db_table "tilecache";
1410$FACEMAP = CFClient::db_table "facemap";
1411
1412CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1413
1414my %DEF_CFG = (
1415 sdl_mode => 0,
1416 width => 640,
1417 height => 480,
1418 fullscreen => 0,
1419 fast => 0,
1420 map_scale => 0.5,
1421 fow_enable => 1,
1422 fow_intensity => 0.45,
1423 fow_smooth => 0,
1424 gui_fontsize => 1,
1425 log_fontsize => 1,
1426 gauge_fontsize => 1,
1427 gauge_size => 0.35,
1428 stat_fontsize => 1,
1429 mapsize => 100,
1430 host => "crossfire.schmorp.de",
1431 say_command => 'say',
1432 audio_enable => 1,
1433 bgm_enable => 1,
1434 bgm_volume => 0.25,
1435);
1436
1437while (my ($k, $v) = each %DEF_CFG) {
1438 $CFG->{$k} = $v unless exists $CFG->{$k};
1439}
1440
1441sdl_init;
1442
1443@SDL_MODES = reverse
1444 grep $_->[0] >= 640 && $_->[1] >= 480,
1445 CFClient::SDL_ListModes;
1446
1447@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1448
1449$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1450
1451{ 1894{
1895 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1896
1897 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1898
1899 $TILECACHE = CFClient::db_table "tilecache";
1900 $FACEMAP = CFClient::db_table "facemap";
1901
1902 my %DEF_CFG = (
1903 sdl_mode => 0,
1904 width => 640,
1905 height => 480,
1906 fullscreen => 0,
1907 fast => 0,
1908 map_scale => 1,
1909 fow_enable => 1,
1910 fow_intensity => 0.45,
1911 fow_smooth => 0,
1912 gui_fontsize => 1,
1913 log_fontsize => 1,
1914 gauge_fontsize=> 1,
1915 gauge_size => 0.35,
1916 stat_fontsize => 1,
1917 mapsize => 100,
1918 host => "crossfire.schmorp.de",
1919 say_command => 'say',
1920 audio_enable => 1,
1921 bgm_enable => 1,
1922 bgm_volume => 0.25,
1923 face_prefetch => 0,
1924 output_sync => 1,
1925 output_count => 1,
1926 );
1927
1928 while (my ($k, $v) = each %DEF_CFG) {
1929 $CFG->{$k} = $v unless exists $CFG->{$k};
1930 }
1931
1932 sdl_init;
1933
1934 @SDL_MODES = reverse
1935 grep $_->[0] >= 640 && $_->[1] >= 480,
1936 CFClient::SDL_ListModes;
1937
1938 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1939
1940 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1941
1942 {
1452 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1943 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1453 DejaVuSans.ttf 1944 DejaVuSans.ttf
1454 DejaVuSansMono.ttf 1945 DejaVuSansMono.ttf
1455 DejaVuSans-Bold.ttf 1946 DejaVuSans-Bold.ttf
1456 DejaVuSansMono-Bold.ttf 1947 DejaVuSansMono-Bold.ttf
1457 DejaVuSans-Oblique.ttf 1948 DejaVuSans-Oblique.ttf
1458 DejaVuSansMono-Oblique.ttf 1949 DejaVuSansMono-Oblique.ttf
1459 DejaVuSans-BoldOblique.ttf 1950 DejaVuSans-BoldOblique.ttf
1460 DejaVuSansMono-BoldOblique.ttf 1951 DejaVuSansMono-BoldOblique.ttf
1461 ); 1952 );
1462 1953
1463 CFClient::add_font $_ for @fonts; 1954 CFClient::add_font $_ for @fonts;
1464 1955
1956 CFClient::pango_init;
1957
1465 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1958 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1466 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1959 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1467 1960
1468 $FONT_PROP->make_default; 1961 $FONT_PROP->make_default;
1469} 1962 }
1470 1963
1964# compare mono (ft) vs. rgba (cairo)
1965# ft - 1.8s, cairo 3s, even in alpha-only mode
1966# for my $rgba (0..1) {
1967# my $t1 = Time::HiRes::time;
1968# for (1..1000) {
1969# my $layout = CFClient::Layout->new ($rgba);
1970# $layout->set_text ("hallo" x 100);
1971# $layout->render;
1972# }
1973# my $t2 = Time::HiRes::time;
1974# warn $t2-$t1;
1975# }
1976
1471video_init; 1977 video_init;
1472audio_init; 1978 audio_init;
1979}
1473 1980
1474Event::loop; 1981Event::loop;
1475 1982
1476END { CFClient::SDL_Quit } 1983END { CFClient::SDL_Quit }
1477 1984
1985=head1 NAME
1986
1478=head1 pclient - Crossfire+ and Crossfire game client 1987pclient - A Crossfire+ and Crossfire game client
1479 1988
1480Pclient is a Crossfire+ and Crossfire game client. 1989=head1 SYNOPSIS
1481 1990
1482=head2 Features 1991Just run it - no commandline arguments are supported.
1483 1992
1484=over 4 1993=head1 USAGE
1485 1994
1486=item Fullscreen Map 1995Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1487 1996fullscreen and interactively.
1488PClient can uses a fullscreen map, which greatly enhances how much of the
1489game world you can see.
1490
1491=item Persistent Map Cache (Crossfire+ only)
1492
1493PClient can persistently cache all map data it received from the
1494server. This not only allows it to display an overview map, but also
1495ensures that once-explored areas will be available the next time you want
1496to explore more.
1497
1498=item Hardware acceleration
1499
1500Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1501acceleration. Most modern graphics cards have difficulties with 2D
1502acceleration, while 3D graphics is accelerated well.
1503
1504=item No arbitrary limits
1505
1506Unlike other Crossfire clients, pclient does not suffer from arbitrary
1507limits (like a fixed amount of face numbers). There are still limits, but
1508they are not arbitrarily low :)
1509
1510=back
1511
1512=head1 FAQ
1513
1514=over 4
1515
1516=item The client is very sluggish and slow, what can I do about this?
1517
1518Most likely, you don't have accelerated OpenGL support. Try to find a
1519newer driver, or a driver from your hardware vendor, that features OpenGL
1520support.
1521
1522If this is not an option, the following Setup options reduce the load and
1523will likely make the client playable with sofwtare rendering (it will
1524still be slow, though):
1525
1526=over 4
1527
1528=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1529
1530=item Enable B<Fast & Ugly> mode
1531
1532=item Disable B<Fog of War>
1533
1534=item Increase B<Map Scale>
1535
1536=back
1537
1538=back
1539 1997
1540=head1 AUTHOR 1998=head1 AUTHOR
1541 1999
1542Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org> 2000Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1543 2001

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