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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.54 by root, Sun Apr 9 22:24:43 2006 UTC vs.
Revision 1.178 by root, Tue Apr 25 08:39:18 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6use Glib; 6BEGIN {
7use Gtk2 -init; 7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
8 9
9use SDL; 10 while (my ($filename, $zip) = each %PAR::LibCache) {
10use SDL::App; 11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
29use Time::HiRes 'time';
11use SDL::Event; 30use Event;
12use SDL::Surface;
13use SDL::OpenGL;
14use SDL::OpenGL::Constants;
15 31
16use Crossfire; 32use Crossfire;
17use Crossfire::Client;
18use Crossfire::Protocol; 33use Crossfire::Protocol;
19 34
20use Crossfire::Client::Widget; 35use Compress::LZF;
21 36
22our $FACECACHE; 37use CFClient;
38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
23 46
24our $VERSION = '0.1'; 47our $VERSION = '0.1';
25 48
26our %GL_EXT; 49my $MAX_FPS = 60;
50my $MIN_FPS = 5; # unused as of yet
51
52our $META_SERVER = "crossfire.real-time.com:13326";
53
54our $FACEMAP;
55our $TILECACHE;
56our $MAPCACHE;
57
58our $LAST_REFRESH;
59our $NOW;
27 60
28our $CFG; 61our $CFG;
29our $CONN; 62our $CONN;
63our $FAST; # fast, low-quality mode, possibly useful for software-rendering
30 64
65our @SDL_MODES;
31our $WIDTH; 66our $WIDTH;
32our $HEIGHT; 67our $HEIGHT;
33our $FULLSCREEN; 68our $FULLSCREEN;
34
35our $FONTSIZE; 69our $FONTSIZE;
36our $FOCUS; 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
74our $MAP;
75our $MAPWIDGET;
76our $BUTTONBAR;
37our $HOVER; 77our $LOGVIEW;
78our $CONSOLE;
79our $METASERVER;
38 80
81our $FLOORBOX;
82our $GAUGES;
83our $STATWIDS;
84
39our $SDL_TIMER; 85our $SDL_ACTIVE;
40our $SDL_APP;
41our $SDL_EV = new SDL::Event;
42our %SDL_CB; 86our %SDL_CB;
43 87
44our @GL_INIT; # hooks called on every gl init 88our $SDL_MIXER;
89our @SOUNDS; # event => file mapping
90our %AUDIO_CHUNKS; # audio files
45 91
46our $ALT_ENTER_MESSAGE; 92our $ALT_ENTER_MESSAGE;
47our $STATUS_LINE; 93our $STATUS_LINE;
94our $DEBUG_STATUS;
48 95
49our $TOPLEVEL; 96sub status {
97 $STATUS_LINE->set_text ($_[0]);
98 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
99}
50 100
51our $tw; # Test widget #d# 101sub debug {
102 $DEBUG_STATUS->set_text ($_[0]);
103 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
104}
52 105
53my $last_refresh; 106sub start_game {
54my %ANIMATE; 107 status "logging in...";
55my $refresh_handler;
56 108
57sub init_screen { 109 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
58 $SDL_APP = new SDL::App
59 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
60 -title => "Crossfire+ Client",
61 -width => $WIDTH,
62 -height => $HEIGHT,
63 -opengl => 1,
64 -red_size => 5,
65 -green_size => 5,
66 -blue_size => 5,
67 -alpha_size => 0,
68 -double_buffer => 1,
69 -fullscreen => $FULLSCREEN,
70 -resizeable => 0;
71 110
72 $last_refresh = SDL::GetTicks; 111 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
73 112
74 %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions; 113 $MAP = new CFClient::Map $mapsize, $mapsize;
75 114
76 $GL_EXT{GL_ARB_texture_non_power_of_two} 115 my ($host, $port) = split /:/, $CFG->{host};
77 or warn "WARNING: non-power-of-two opengl extension required";
78
79 $FONTSIZE = int $HEIGHT / 50;
80
81 #############################################################################
82
83 glClearColor 0, 0, 0, 0;
84
85 glEnable GL_TEXTURE_2D;
86 glEnable GL_COLOR_MATERIAL;
87 glShadeModel GL_FLAT;
88 glDisable GL_DEPTH_TEST;
89 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
90
91 $_->() for @GL_INIT;
92
93 #############################################################################
94 116
95 $STATUS_LINE = new Crossfire::Client::Widget::Label
96 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE,
97 "";
98 $TOPLEVEL->add ($STATUS_LINE);
99
100 $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label
101 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60,
102 "Use <b>Alt-Enter</b> to toggle fullscreen mode";
103 $TOPLEVEL->add ($ALT_ENTER_MESSAGE);
104
105 # Test code #d#
106 unless ($tw) { # haha...
107 $tw = new Crossfire::Client::Widget::Animator;
108 my $lbl1 = new Crossfire::Client::Widget::Label
109 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!";
110 my $lbl2 = new Crossfire::Client::Widget::Label
111 0, 0, 10, $FONTSIZE, "LBL2";
112
113 my $vb = new Crossfire::Client::Widget::VBox;
114 my $f = new Crossfire::Client::Widget::FancyFrame;
115 my $f2 = new Crossfire::Client::Widget::FancyFrame;
116 $f->add ($lbl1);
117 $f2->add ($lbl2);
118 $vb->add ($f);
119 $vb->add ($f2, 1);
120
121 $tw->add ($vb);
122 $tw->w (400);
123 $tw->h (300);
124 $tw->move ($WIDTH - 200, 0);
125 $tw->moveto (0, 0);
126 $TOPLEVEL->add ($tw);
127
128# $f->move ($WIDTH - 200, 0);
129# $TOPLEVEL->add ($f);
130 }
131}
132
133sub start_game {
134 $SDL_TIMER = add Glib::Timeout 1000/50, sub {
135 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
136 while $SDL_EV->poll;
137
138 1
139 };
140
141 $WIDTH = $CFG->{width};
142 $HEIGHT = $CFG->{height};
143 $FULLSCREEN = 0;
144
145 init_screen;
146
147 my $mapsize = List::Util::min 64, List::Util::max 11, int $HEIGHT * $CFG->{mapsize} * 0.01 / 32;
148
149 $CONN = new conn 117 $CONN = new conn
150 host => $CFG->{host}, 118 host => $host,
151 port => $CFG->{port}, 119 port => $port || 13327,
152 user => $CFG->{user}, 120 user => $CFG->{user},
153 pass => $CFG->{password}, 121 pass => $CFG->{password},
154 mapw => $mapsize, 122 mapw => $mapsize,
155 maph => $mapsize, 123 maph => $mapsize,
156 ; 124 ;
157 125
126 status "login successful";
127
158 Crossfire::Client::lowdelay fileno $CONN->{fh}; 128 CFClient::lowdelay fileno $CONN->{fh};
159} 129}
160 130
161sub stop_game { 131sub stop_game {
162 remove Glib::Source $SDL_TIMER;
163 remove Glib::Source $refresh_handler if $refresh_handler;
164 undef $refresh_handler;
165
166 undef $SDL_APP;
167 undef $CONN; 132 undef $CONN;
168 SDL::Quit;
169} 133}
170 134
135sub client_setup {
136 my $dialog = new CFClient::UI::FancyFrame
137 title => "Client Setup",
138 child => (my $vbox = new CFClient::UI::VBox);
139 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
140
141 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
142 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
143
144 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
145 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
146
147 $mode_slider->connect (changed => sub {
148 my ($self, $value) = @_;
149
150 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
151 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
152 });
153 $mode_slider->emit (changed => $mode_slider->{range}[0]);
154
155 my $row = 1;
156
157 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
158 $table->add (1, $row++, new CFClient::UI::CheckBox
159 state => $CFG->{fullscreen},
160 tooltip => "Bring the client into fullscreen mode",
161 connect_changed => sub {
162 my ($self, $value) = @_;
163 $CFG->{fullscreen} = $value;
164 }
165 );
166
167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
168 $table->add (1, $row++, new CFClient::UI::CheckBox
169 state => $CFG->{fast},
170 tooltip => "Lower the visual quality considerably to speed up rendering.",
171 connect_changed => sub {
172 my ($self, $value) = @_;
173 $CFG->{fast} = $value;
174 }
175 );
176
177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
178 $table->add (1, $row++, new CFClient::UI::Slider
179 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
180 tooltip => "Enlarge or shrink the displayed map",
181 connect_changed => sub {
182 my ($self, $value) = @_;
183 $CFG->{map_scale} = 0.05 * int $value / 0.05;
184 }
185 );
186
187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
188 $table->add (1, $row++, new CFClient::UI::CheckBox
189 state => $CFG->{fow_enable},
190 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
191 connect_changed => sub {
192 my ($self, $value) = @_;
193 $CFG->{fow_enable} = $value;
194 }
195 );
196
197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
198 $table->add (1, $row++, new CFClient::UI::Slider
199 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
200 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
201 connect_changed => sub {
202 my ($self, $value) = @_;
203 $CFG->{fow_intensity} = $value;
204 }
205 );
206
207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
208 $table->add (1, $row++, new CFClient::UI::CheckBox
209 state => $CFG->{fow_smooth},
210 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
211 connect_changed => sub {
212 my ($self, $value) = @_;
213 $CFG->{fow_smooth} = $value;
214 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
215 }
216 );
217
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
219 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
221 tooltip => "The font size used by most GUI elements",
222 connect_changed => sub {
223 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
224# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
225 }
226 );
227
228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
229 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
231 tooltip => "The font size used by the server log window only",
232 connect_changed => sub {
233 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
234 }
235 );
236
237 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
238
239 $table->add (1, $row++, new CFClient::UI::Slider
240 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
241 tooltip => "The font size used by the statistics window only",
242 connect_changed => sub {
243 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
244 &set_stats_window_fontsize;
245 }
246 );
247
248 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
249 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
251 tooltip => "Adjust the size of the stats gauges at the bottom right",
252 connect_changed => sub {
253 $CFG->{gauge_size} = $_[1];
254 my $h = int $HEIGHT * $CFG->{gauge_size};
255 $GAUGES->{win}->set_size ($WIDTH, $h);
256 $GAUGES->{win}->move (0, $HEIGHT - $h);
257 }
258 );
259
260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
263 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
264 connect_changed => sub {
265 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
266 &set_gauge_window_fontsize;
267 }
268 );
269
270 $table->add (1, $row++, new CFClient::UI::Button
271 expand => 1, align => 0, text => "Apply",
272 tooltip => "Apply the video settings",
273 connect_activate => sub {
274 video_shutdown ();
275 video_init ();
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
280 $table->add (1, $row++, new CFClient::UI::CheckBox
281 state => $CFG->{audio_enable},
282 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
283 connect_changed => sub {
284 $CFG->{audio_enable} = $_[1];
285 }
286 );
287# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
288# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
289# $CFG->{effects_volume} = $_[1];
290# });
291 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
292 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
293 $hbox->add (new CFClient::UI::CheckBox
294 expand => 1, state => $CFG->{bgm_enable},
295 tooltip => "Enable background music playing",
296 connect_changed => sub {
297 $CFG->{bgm_enable} = $_[1];
298 }
299 );
300 $hbox->add (new CFClient::UI::Slider
301 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
302 tooltip => "The volume of the background music",
303 connect_changed => sub {
304 $CFG->{bgm_volume} = $_[1];
305 CFClient::MixMusic::volume $_[1] * 128;
306 }
307 );
308
309 $table->add (1, $row++, new CFClient::UI::Button
310 expand => 1, align => 0, text => "Apply",
311 tooltip => "Apply the audio settings",
312 connect_activate => sub {
313 audio_shutdown ();
314 audio_init ();
315 }
316 );
317
318 $dialog
319}
320
321sub set_stats_window_fontsize {
322 for (values %{$STATWIDS}) {
323 $_->set_fontsize ($::CFG->{stat_fontsize});
324 }
325}
326
327sub set_gauge_window_fontsize {
328 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
329 $_->set_fontsize ($::CFG->{gauge_fontsize});
330 }
331
332# local $GAUGES->{win}{parent};#d#
333# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
334}
335
336sub make_gauge_window {
337 my $gh = int ($HEIGHT * $CFG->{gauge_size});
338# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
339
340 my $win = new CFClient::UI::Frame (
341 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
342 );
343 $win->add (my $hbox = new CFClient::UI::HBox
344 children => [
345 (new CFClient::UI::HBox expand => 1),
346 ($FLOORBOX = new CFClient::UI::VBox),
347 (my $vbox = new CFClient::UI::VBox),
348 ],
349 );
350
351 $vbox->add (new CFClient::UI::HBox
352 expand => 1,
353 children => [
354 (new CFClient::UI::Empty expand => 1),
355 (my $hb = new CFClient::UI::HBox),
356 ],
357 );
358
359 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
360 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle");
361 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
362 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle");
363 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
364 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray");
365 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
366 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food");
367
368 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
369 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills");
370 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
371 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
372
373 $GAUGES = {
374 exp => $exp, win => $win, range => $rng,
375 food => $fg, mana => $mg, hp => $hg, grace => $gg
376 };
377
378 &set_gauge_window_fontsize;
379
380 $win
381}
382
383sub make_stats_window {
384 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats");
385
386 $tgw->add (my $vb = new CFClient::UI::VBox);
387 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
388 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
389
390 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
391
392 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
393
394 my $black = [0, 0, 0];
395
396 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
397 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
398 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
399 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
400 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
401 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
402 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
403
404 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Str");
405 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dex");
406 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Con");
407 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Int");
408 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wis");
409 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Pow");
410 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Cha");
411
412 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120");
413 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120");
414 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120");
415 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120");
416 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54");
417 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9");
418
419 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wc");
420 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Ac");
421 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dam");
422 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Arm");
423 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Sp");
424 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "WSp");
425
426 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
427
428 my $row = 0;
429 my $col = 0;
430
431 my %resist_names = (
432 slow => "Slow",
433 holyw => "Holy Word",
434 conf => "Confusion",
435 fire => "Fire",
436 depl => "Depletion",
437 magic => "Magic",
438 drain => "Draining",
439 acid => "Acid",
440 pois => "Poison",
441 para => "Paralysation",
442 deat => "Death",
443 phys => "Physical",
444 blind => "Blind",
445 fear => "Fear",
446 tund => "Turn undead",
447 elec => "Electricity",
448 cold => "Cold",
449 ghit => "Ghost hit",
450 );
451 for (qw/slow holyw conf fire depl magic
452 drain acid pois para deat phys
453 blind fear tund elec cold ghit/)
454 {
455 $tbl2->add ($col, $row,
456 $STATWIDS->{"res_$_"} =
457 new CFClient::UI::Label
458 template => "-100%",
459 align => +1,
460 valign => 0,
461 tooltip => $resist_names{$_}
462 );
463 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
464 can_hover => 1,
465 can_events => 1,
466 image => "ui/resist/resist_$_.png",
467 tooltip => $resist_names{$_}
468 );
469
470 $row++;
471 if ($row % 6 == 0) {
472 $col += 2;
473 $row = 0;
474 }
475 }
476
477 &set_stats_window_fontsize;
478 update_stats_window ({});
479
480 $tgw
481}
482
483sub formsep {
484 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
485}
486
487sub update_stats_window {
488 my ($stats) = @_;
489
490 # i love text protocols!!!
491 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
492 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
493 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
494 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
495 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
496 my $fo_m = 999;
497 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
498 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
499
500 $GAUGES->{hp} ->set_value ($hp, $hp_m);
501 $GAUGES->{mana} ->set_value ($sp, $sp_m);
502 $GAUGES->{food} ->set_value ($fo, $fo_m);
503 $GAUGES->{grace} ->set_value ($gr, $gr_m);
504 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
505 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
506 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
507 $rng =~ s/^Range: //; # thank you so much dear server
508 $GAUGES->{range} ->set_text ("Rng: " . $rng);
509 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
510 $title =~ s/^Player: //;
511 $STATWIDS->{title} ->set_text ("Title: " . $title);
512
513 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
514 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
515 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
516 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
517 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
518 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
519 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
520 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
521 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
522 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
523 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
524 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
525 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
526
527 my %tbl = (
528 phys => 100,
529 magic => 101,
530 fire => 102,
531 elec => 103,
532 cold => 104,
533 conf => 105,
534 acid => 106,
535 drain => 107,
536 ghit => 108,
537 pois => 109,
538 slow => 110,
539 para => 111,
540 tund => 112,
541 fear => 113,
542 depl => 113,
543 deat => 115,
544 holyw => 116,
545 blind => 117
546 );
547
548 for (keys %tbl) {
549 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
550 }
551
552}
553
554sub metaserver_dialog {
555 my $dialog = new CFClient::UI::FancyFrame
556 title => "Metaserver",
557 child => (my $vbox = new CFClient::UI::VBox);
558
559 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
560
561 $dialog
562}
563
564sub update_metaserver {
565 my ($HOST) = @_;
566
567 my $table = $METASERVER->{table};
568 $table->clear;
569 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching metaserver list...");
570
571 my $buf;
572
573 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
574
575 unless ($fh) {
576 $label->set_text ("unable to contact metaserver: $!");
577 return;
578 }
579
580 Event->io (fd => $fh, poll => 'r', cb => sub {
581 my $res = sysread $fh, $buf, 8192, length $buf;
582
583 if (!defined $res) {
584 $_[0]->w->cancel;
585 $label->set_text ("error while retrieving server list: $!");
586 } elsif ($res == 0) {
587 $_[0]->w->cancel;
588 status "server list retrieved";
589
590 utf8::decode $buf if utf8::valid $buf;
591
592 $table->clear;
593
594 my @col = qw(Use #Users Host Uptime Version Description);
595 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
596 for 0 .. $#col;
597
598 my @align = qw(1 0 1 1 -1);
599
600 my $y = 0;
601 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
602 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
603
604 for ($desc) {
605 s/<br>/\n/gi;
606 s/<li>/\n· /gi;
607 s/<.*?>//sgi;
608 s/&/&amp;/g;
609 s/</&lt;/g;
610 s/>/&gt;/g;
611 }
612
613 $uptime = sprintf "%dd %02d:%02d:%02d",
614 (int $m->[8] / 86400),
615 (int $m->[8] / 3600) % 24,
616 (int $m->[8] / 60) % 60,
617 $m->[8] % 60;
618
619 $m = [$users, $host, $uptime, $version, $desc];
620
621 $y++;
622
623 $table->add (0, $y, new CFClient::UI::VBox children => [
624 (new CFClient::UI::Button text => "Use", connect_activate => sub {
625 $HOST->set_text ($CFG->{host} = $host);
626 }),
627 (new CFClient::UI::Empty expand => 1),
628 ]);
629
630 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
631 for 0 .. $#$m;
632 }
633 }
634 });
635}
636
637sub server_setup {
638 my $dialog = new CFClient::UI::FancyFrame
639 title => "Server Setup",
640 child => (my $vbox = new CFClient::UI::VBox);
641
642 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
643 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
644
645 {
646 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
647
648 $vbox->add (
649 my $HOST = new CFClient::UI::Entry
650 expand => 1,
651 text => $CFG->{host},
652 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
653 connect_changed => sub {
654 my ($self, $value) = @_;
655 $CFG->{host} = $value;
656 }
657 );
658
659 $METASERVER = metaserver_dialog;
660
661 $vbox->add (new CFClient::UI::Flopper
662 expand => 1,
663 text => "Metaserver",
664 other => $METASERVER,
665 tooltip => "Show a list of avaible crossfire servers",
666 connect_open => sub {
667 update_metaserver $HOST;
668 }
669 );
670 }
671
672 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
673 $table->add (1, 4, new CFClient::UI::Entry
674 text => $CFG->{user},
675 tooltip => "The name of your character on the server",
676 connect_changed => sub {
677 my ($self, $value) = @_;
678 $CFG->{user} = $value;
679 }
680 );
681
682 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
683 $table->add (1, 5, new CFClient::UI::Entry
684 text => $CFG->{password},
685 hidden => 1,
686 tooltip => "The password for your character",
687 connect_changed => sub {
688 my ($self, $value) = @_;
689 $CFG->{password} = $value;
690 }
691 );
692
693 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
694 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
695 text => $CFG->{say_command},
696 tooltip => "This is the command that will be used if you write a line in the message window entry. "
697 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
698 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
699 connect_changed => sub {
700 my ($self, $value) = @_;
701 $CFG->{say_command} = $value;
702 }
703 );
704
705 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
706 $table->add (1, 7, new CFClient::UI::Slider
707 req_w => 100,
708 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
709 tooltip => "This is the size of the portion of the map update the server sends you. "
710 ."If you set this to a high value you will be able to see further for example.",
711 connect_changed => sub {
712 my ($self, $value) = @_;
713
714 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
715 },
716 );
717
718 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
719 start_game;
720 });
721
722 $dialog
723}
724
725sub message_window {
726 my $window = new CFClient::UI::FancyFrame
727 title => "Messages",
728 border_bg => [1, 1, 1, 0.5],
729 bg => [0.3, 0.3, 0.3, 0.8],
730 user_w => int $::WIDTH / 3,
731 user_h => int $::HEIGHT / 5,
732 child => (my $vbox = new CFClient::UI::VBox);
733
734 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
735 expand => 1,
736 font => $FONT_FIXED,
737 fontsize => $::CFG->{log_fontsize},
738 );
739
740 $vbox->add (my $input = new CFClient::UI::Entry
741 connect_focus_in => sub {
742 my ($input, $prev_focus) = @_;
743
744 delete $input->{refocus_map};
745
746 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
747 $input->{refocus_map} = 1;
748 }
749 delete $input->{auto_activated};
750 },
751 connect_activate => sub {
752 my ($input, $text) = @_;
753 $input->set_text ('');
754
755 if ($text =~ /^\/(.*)/) {
756 $::CONN->user_send ($1);
757 } else {
758 my $say_cmd = $::CFG->{say_command} || 'say';
759 $::CONN->user_send ("$say_cmd $text");
760 }
761 if ($input->{refocus_map}) {
762 delete $input->{refocus_map};
763 $MAPWIDGET->focus_in
764 }
765 },
766 connect_escape => sub {
767 $MAPWIDGET->focus_in
768 },
769 );
770
771 $CONSOLE = {
772 window => $window,
773 input => $input
774 };
775
776 $window
777}
778
779sub sdl_init {
780 CFClient::SDL_Init
781 and die "SDL::Init failed!\n";
782}
783
784sub video_init {
785 sdl_init;
786
787 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
788 $FULLSCREEN = $CFG->{fullscreen};
789 $FAST = $CFG->{fast};
790
791 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
792 or die "SDL_SetVideoMode failed!\n";
793
794 $SDL_ACTIVE = 1;
795
796 $LAST_REFRESH = time - 0.01;
797
798 CFClient::gl_init;
799
800 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
801
802 #############################################################################
803
804 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
805 $DEBUG_STATUS->show;
806
807 $STATUS_LINE = new CFClient::UI::Label
808 padding => 0,
809 y => $HEIGHT - $FONTSIZE * 1.8;
810 $STATUS_LINE->show;
811
812 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
813 padding => 0,
814 fontsize => 0.8,
815 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
816 $ALT_ENTER_MESSAGE->show;
817 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
818
819 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget);
820 $MAPWIDGET->focus_in;
821 $MAPWIDGET->connect (activate_console => sub {
822 my ($mapwidget, $preset) = @_;
823
824 if ($CONSOLE) {
825 $CONSOLE->{input}->{auto_activated} = 1;
826 $CONSOLE->{input}->focus_in;
827
828 if ($preset && $CONSOLE->{input}->get_text eq '') {
829 $CONSOLE->{input}->set_text ($preset);
830 }
831 }
832 });
833
834 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox);
835
836 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
837 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
838 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
839
840 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
841 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
842
843 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
844 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
845 status "Configuration Saved";
846 });
847
848 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
849}
850
851sub video_shutdown {
852 $CFClient::UI::ROOT->{children} = [];
853 undef $CFClient::UI::GRAB;
854 undef $CFClient::UI::HOVER;
855 undef $SDL_ACTIVE;
856}
857
858my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
859my $bgmusic;#TODO#hack#d#
860
861sub audio_music_finished {
862 return unless $CFG->{bgm_enable};
863
864 # TODO: hack, do play loop and mood music
865 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
866 $bgmusic->play (0);
867
868 push @bgmusic, shift @bgmusic;
869}
870
871sub audio_init {
872 if ($CFG->{audio_enable}) {
873 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") {
874 $SDL_MIXER = !CFClient::Mix_OpenAudio;
875 CFClient::Mix_AllocateChannels 8;
876 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
877
878 audio_music_finished;
879
880 while (<$fh>) {
881 next if /^\s*#/;
882 next if /^\s*$/;
883
884 my ($file, $volume, $event) = split /\s+/, $_, 3;
885
886 push @SOUNDS, "$volume,$file";
887
888 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
889 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
890 $chunk->volume ($volume * 128 / 100);
891 $chunk
892 };
893 }
894 } else {
895 status "unable to open sound config: $!";
896 }
897 }
898}
899
900sub audio_shutdown {
901 CFClient::Mix_CloseAudio if $SDL_MIXER;
902 undef $SDL_MIXER;
903 @SOUNDS = ();
904 %AUDIO_CHUNKS = ();
905}
906
907my %animate_object;
908my $animate_timer;
909
910my $want_refresh;
911my $can_refresh;
912
913my $fps = 9;
171 914
172sub force_refresh { 915sub force_refresh {
173 glViewport 0, 0, $WIDTH, $HEIGHT; 916 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
917 debug sprintf "%3.2f", $fps;
174 918
175 glMatrixMode GL_PROJECTION; 919 $want_refresh = 0;
176 glLoadIdentity; 920 $can_refresh = 0;
177 glOrtho 0, $WIDTH, $HEIGHT, 0, -6000 , 6000;
178 glMatrixMode GL_MODELVIEW;
179 921
180 glClear GL_COLOR_BUFFER_BIT; 922 $CFClient::UI::ROOT->draw;
181 923
182 $TOPLEVEL->draw; 924 CFClient::SDL_GL_SwapBuffers;
183 925
184 SDL::GLSwapBuffers; 926 $LAST_REFRESH = $NOW;
185} 927}
928
929my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
930 $NOW = time;
931
932 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
933 for CFClient::SDL_PollEvent;
934
935 if (%animate_object) {
936 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
937 $want_refresh++;
938 }
939
940 if ($want_refresh) {
941 force_refresh;
942 } else {
943 $can_refresh = 1;
944 }
945});
186 946
187sub refresh { 947sub refresh {
188 $refresh_handler ||= add Glib::Idle sub { 948 $want_refresh++;
189 return unless $SDL_APP;
190
191 my $next_refresh = SDL::GetTicks;
192 my $interval = ($next_refresh - $last_refresh) * 0.001;
193 $last_refresh = $next_refresh;
194
195 force_refresh;
196 $_->animate ($interval) for grep $_, values %ANIMATE;
197
198 if (%ANIMATE) {
199 1
200 } else {
201 undef $refresh_handler;
202 0
203 }
204 };
205} 949}
206 950
207sub animation_start { 951sub animation_start {
208 my ($widget) = @_; 952 my ($widget) = @_;
209 $ANIMATE{$widget} = $widget; 953 $animate_object{$widget} = $widget;
210 Scalar::Util::weaken $ANIMATE{$widget};
211
212 refresh;
213} 954}
214 955
215sub animation_stop { 956sub animation_stop {
216 my ($widget) = @_; 957 my ($widget) = @_;
217 delete $ANIMATE{$widget}; 958 delete $animate_object{$widget};
218} 959}
219
220%SDL_CB = (
221 SDL_QUIT() => sub {
222 main_quit Gtk2;
223 },
224 SDL_VIDEORESIZE() => sub {
225 },
226 SDL_VIDEOEXPOSE() => sub {
227 refresh;
228 },
229 SDL_KEYDOWN() => sub {
230 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
231 # alt-enter
232 $FULLSCREEN = !$FULLSCREEN;
233 init_screen;
234 } else {
235 Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV);
236 }
237 },
238 SDL_KEYUP() => sub {
239 Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV);
240 },
241 SDL_MOUSEMOTION() => sub {
242 my ($x, $y) = ($SDL_EV->motion_x, $SDL_EV->motion_y);
243 $HOVER = $TOPLEVEL->find_widget ($x, $y);
244
245 warn "mouse $x, $y = $HOVER\n";
246 },
247 SDL_MOUSEBUTTONDOWN() => sub {
248 Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV);
249 },
250 SDL_MOUSEBUTTONUP() => sub {
251 Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV);
252 },
253 SDL_ACTIVEEVENT() => sub {
254 warn "active\n";#d#
255 },
256);
257 960
258@conn::ISA = Crossfire::Protocol::; 961@conn::ISA = Crossfire::Protocol::;
259 962
260sub conn::map_update { 963sub conn::stats_update {
261 my ($self, $dirty) = @_; 964 my ($self, $stats) = @_;
262 965
263 refresh; 966 update_stats_window ($stats);
967}
968
969sub conn::user_send {
970 my ($self, $command) = @_;
971
972 $self->send_command ($command);
973 status $command;
264} 974}
265 975
266sub conn::map_scroll { 976sub conn::map_scroll {
267 my ($self, $dx, $dy) = @_; 977 my ($self, $dx, $dy) = @_;
268 978
269# refresh; 979 $MAP->scroll ($dx, $dy);
980}
981
982sub conn::feed_map1a {
983 my ($self, $data) = @_;
984
985# $self->Crossfire::Protocol::feed_map1a ($data);
986
987 $MAP->map1a_update ($data);
988 $MAPWIDGET->update;
989}
990
991sub conn::flush_map {
992 my ($self) = @_;
993
994 my $map_info = delete $self->{map_info}
995 or return;
996
997 my ($hash, $x, $y, $w, $h) = @$map_info;
998
999 my $data = $MAP->get_rect ($x, $y, $w, $h);
1000 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1001 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
270} 1002}
271 1003
272sub conn::map_clear { 1004sub conn::map_clear {
273 my ($self) = @_; 1005 my ($self) = @_;
274 1006
275# refresh; 1007 $self->flush_map;
1008 delete $self->{neigh_map};
1009
1010 $MAP->clear;
1011}
1012
1013
1014sub conn::load_map($$$) {
1015 my ($self, $hash, $x, $y) = @_;
1016
1017 if (defined (my $data = $MAPCACHE->get ($hash))) {
1018 $data = Compress::LZF::decompress $data;
1019 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1020 for my $id ($MAP->set_rect ($x, $y, $data)) {
1021 my $data = $TILECACHE->get ($id)
1022 or next;
1023
1024 $self->set_texture ($id => $data);
1025 }
1026 }
1027}
1028
1029# this method does a "flood fill" into every tile direction
1030# it assumes that tiles are arranged in a rectangular grid,
1031# i.e. a map is the same as the left of the right map etc.
1032# failure to comply are harmless and result in display errors
1033# at worst.
1034sub conn::flood_fill {
1035 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1036
1037 # the server does not allow map paths > 6
1038 return if 6 <= length $path;
1039
1040 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1041
1042 for (
1043 [1, 0, -1],
1044 [2, 1, 0],
1045 [3, 0, 1],
1046 [4, -1, 0],
1047 ) {
1048 my ($tile, $dx, $dy) = @$_;
1049
1050 my $gx = $gx + $dx;
1051 my $gy = $gy + $dy;
1052
1053 next unless $flags & (1 << ($tile - 1));
1054 next if $self->{neigh_grid}{$gx, $gy}++;
1055
1056 my $neigh = $self->{neigh_map}{$hash} ||= [];
1057 if (my $info = $neigh->[$tile]) {
1058 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1059
1060 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1061 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1062
1063 } else {
1064 $self->send_mapinfo ("spatial $path$tile", sub {
1065 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1066
1067 return if $mode ne "spatial";
1068
1069 $x += $MAP->ox;
1070 $y += $MAP->oy;
1071
1072 $self->load_map ($hash, $x, $y)
1073 unless $self->{neigh_map}{$hash}[5]++;#d#
1074
1075 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1076
1077 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1078 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1079 });
1080 }
1081 }
1082}
1083
1084sub conn::map_change {
1085 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1086
1087 $self->flush_map;
1088
1089 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1090
1091 my $mapmapw = 250;
1092 my $mapmaph = 250;
1093
1094 $self->{neigh_rect} = [
1095 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1096 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1097 ];
1098
1099 delete $self->{neigh_grid};
1100 $self->flood_fill (0, 0, "", $hash, $flags);
1101
1102 $x += $ox;
1103 $y += $oy;
1104
1105 $self->{map_info} = [$hash, $x, $y, $w, $h];
1106
1107 my $map = $self->{map_info}[0];
1108 $map =~ s/^.*?\/([^\/]+)$/\1/;
1109 $STATWIDS->{map}->set_text ("Map: " . $map);
1110
1111 $self->load_map ($hash, $x, $y);
276} 1112}
277 1113
278sub conn::face_find { 1114sub conn::face_find {
279 my ($self, $face) = @_; 1115 my ($self, $facenum, $face) = @_;
280 1116
281 $FACECACHE->{"$face->{chksum},$face->{name}"} 1117 my $hash = "$face->{chksum},$face->{name}";
1118
1119 my $id = $FACEMAP->get ($hash);
1120
1121 unless ($id) {
1122 # create new id for face
1123 # i love transactions
1124 for (1..100) {
1125 my $txn = $CFClient::DB_ENV->txn_begin;
1126 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1127 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1128 $id++;
1129 if ($FACEMAP->put (id => $id) == 0
1130 && $FACEMAP->put ($hash => $id) == 0) {
1131 $txn->txn_commit;
1132
1133 goto gotid;
1134 }
1135 }
1136 $txn->abort;
1137 }
1138
1139 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1140 }
1141
1142gotid:
1143 $face->{id} = $id;
1144 $MAP->set_face ($facenum => $id);
1145 $self->{faceid}[$facenum] = $id;#d#
1146 $TILECACHE->get ($id)
282} 1147}
283 1148
284sub conn::face_update { 1149sub conn::face_update {
285 my ($self, $face) = @_; 1150 my ($self, $facenum, $face) = @_;
286 1151
287 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; 1152 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
288 1153
289 $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image}; 1154 $self->set_texture ($face->{id} => delete $face->{image});
290} 1155}
1156
1157sub conn::set_texture {
1158 my ($self, $id, $data) = @_;
1159
1160 $self->{texture}[$id] ||= do {
1161 my $tex =
1162 new_from_image CFClient::Texture
1163 $data, minify => 1, mipmap => 1;
1164
1165 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1166 $MAPWIDGET->update;
1167
1168 $tex
1169 };
1170}
1171
1172sub conn::sound_play {
1173 my ($self, $x, $y, $soundnum, $type) = @_;
1174
1175 $SDL_MIXER
1176 or return;
1177
1178 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1179 or return;
1180
1181 $chunk->play;
1182# warn "sound $x,$y,$soundnum,$type\n";#d#
1183}
1184
1185my $LAST_QUERY; # server is stupid, stupid, stupid
291 1186
292sub conn::query { 1187sub conn::query {
293 my ($self, $flags, $prompt) = @_; 1188 my ($self, $flags, $prompt) = @_;
294 1189
295 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1190 $prompt = $LAST_QUERY unless length $prompt;
296} 1191 $LAST_QUERY = $prompt;
297 1192
298sub gtk_add_cfg_field { 1193 my $dialog = new CFClient::UI::FancyFrame
299 my ($tbl, $cfg, $klbl, $key, $value) = @_; 1194 title => "Query",
300 my $i = $cfg->{_i}++; 1195 child => my $vbox = new CFClient::UI::VBox;
301 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1); 1196
302 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1); 1197 $vbox->add (new CFClient::UI::Label
303 if ($key eq 'password') { 1198 max_w => $::WIDTH * 0.4,
304 $ent->set_invisible_char ("*"); 1199 text => $prompt);
305 $ent->set (visibility => 0) 1200
306 } 1201 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
307 $ent->set_text ($value); 1202 $vbox->add (my $hbox = new CFClient::HBox);
308 $ent->signal_connect (changed => sub { 1203 $hbox->add (new CFClient::Button
309 my ($ent) = @_; 1204 text => "No",
310 $cfg->{$key} = $ent->get_text; 1205 connect_activate => sub {
311 # TODO: Mapsize should be a slider in the game gui 1206 $self->send ("reply n");
312 if ($key eq 'mapsize' and $cfg->{$key} > 100) { 1207 $dialog->destroy;
313 $cfg->{$key} = 100; 1208 $MAPWIDGET->focus_in;
314 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
315 $cfg->{$key} = 50;
316 } 1209 }
317 }); 1210 );
318} 1211 $hbox->add (new CFClient::Button
319 1212 text => "Yes",
320sub run_config_dialog { 1213 connect_activate => sub {
321 my (%events) = @_; 1214 $self->send ("reply y");
322 1215 $dialog->destroy;
323 my $w = Gtk2::Window->new; 1216 $MAPWIDGET->focus_in;
324
325 my @cfg = (
326 [qw/Host host/],
327 [qw/Port port/],
328 [qw/Mapsize% mapsize/],
329 [qw/Username user/],
330 [qw/Password password/],
331 );
332
333 my $cfg = {};
334
335 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
336 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
337
338 $w->add (my $vb = Gtk2::VBox->new);
339 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
340 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
341 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
342 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
343 my $i = 0;
344 my $act = 0;
345 for (map { "$_->[0]x$_->[1]" } reverse @modes) {
346 if ($_ eq $selmode) { $act = $i }
347 $cb->append_text ($_);
348 $i++;
349 } 1217 },
350 $cb->set_active ($act); 1218 );
1219
1220 $dialog->focus_in;
1221
1222 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1223 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1224 $vbox->add (my $entry = new CFClient::UI::Entry
351 $cb->signal_connect (changed => sub { 1225 connect_changed => sub {
352 my ($cb) = @_; 1226 $self->send ("reply $_[1]");
353 my $txt = $cb->get_active_text; 1227 $dialog->destroy;
354 if ($txt =~ m/(\d+)x(\d+)/) { 1228 $MAPWIDGET->focus_in;
355 $::CFG->{width} = $1; 1229 },
356 $::CFG->{height} = $2; 1230 );
1231
1232 $entry->focus_in;
1233
1234 } else {
1235 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1236
1237 $vbox->add (my $entry = new CFClient::UI::Entry
1238 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1239 connect_activate => sub {
1240 $self->send ("reply $_[1]");
1241 $dialog->destroy;
1242 $MAPWIDGET->focus_in;
1243 },
1244 );
1245
1246 $entry->focus_in;
1247 }
1248
1249 $dialog->show;
1250}
1251
1252sub conn::drawinfo {
1253 my ($self, $color, $text) = @_;
1254
1255 my @color = (
1256 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1257 [1.00, 1.00, 1.00],
1258 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1259 [1.00, 0.00, 0.00],
1260 [1.00, 0.54, 0.00],
1261 [0.11, 0.56, 1.00],
1262 [0.93, 0.46, 0.00],
1263 [0.18, 0.54, 0.34],
1264 [0.56, 0.73, 0.56],
1265 [0.80, 0.80, 0.80],
1266 [0.55, 0.41, 0.13],
1267 [0.99, 0.77, 0.26],
1268 [0.74, 0.65, 0.41],
1269 );
1270
1271 $LOGVIEW->add_paragraph ($color[$color], $text);
1272}
1273
1274sub conn::spell_add {
1275 my ($self, $spell) = @_;
1276
1277 # TODO
1278 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1279 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1280 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1281}
1282
1283sub conn::spell_delete {
1284 my ($self, $spell) = @_;
1285}
1286
1287sub conn::addme_success {
1288 my ($self) = @_;
1289
1290 for my $skill (values %{$self->{skill_info}}) {
1291 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1292 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1293 }
1294}
1295
1296sub update_floorbox {
1297 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1298 $FLOORBOX->clear;
1299 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1300
1301 my @items = values %{ $CONN->{container}{0} };
1302
1303 # we basically have to use the same sorting as everybody else
1304 @items = sort { $a->{type} <=> $b->{type} } @items;
1305
1306 for my $item (reverse @items) {
1307 my $desc = $item->{nrof} < 2
1308 ? $item->{name}
1309 : "$item->{nrof} $item->{name_pl}";
1310 # todo: animation widget, face widget, weight(?) etc.
1311 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1312 tooltip => (CFClient::UI::Label->escape ($desc)
1313 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1314 can_hover => 1,
1315 can_events => 1,
1316 connect_button_down => sub {
1317 my ($self, $ev, $x, $y) = @_;
1318
1319 # todo: maybe put examine on 1? but should just be a tooltip :(
1320 if ($ev->{button} == 1) {
1321 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1322 } elsif ($ev->{button} == 2) {
1323 $CONN->send ("apply $item->{tag}");
1324 } elsif ($ev->{button} == 3) {
1325 # examine, lock, mark, maybe other things
1326 warn "MENU not implemented yet\n";
357 } 1327 }
1328
1329 1
358 }); 1330 },
1331 );
359 1332
360 $cfg->{_i} = 1; 1333 $hbox->add (new CFClient::UI::Face
361 for (@cfg) { 1334 can_events => 0,
362 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]}); 1335 face => $item->{face},
1336 anim => $item->{anim},
1337 animspeed => $item->{animspeed},
1338 );
363 } 1339
364 1340 $hbox->add (new CFClient::UI::Label
365 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0); 1341 can_events => 0,
366 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5); 1342 text => $desc,
367 $cb->signal_connect (clicked => sub {
368 for (keys %$cfg) {
369 $::CFG->{$_} = $cfg->{$_}
370 if $_ ne '_i';
371 }
372 Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc";
373 }); 1343 );
374 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5); 1344 }
375 $cb->signal_connect (clicked => sub { 1345 });
376 for (keys %$cfg) { 1346 refresh;
377 $::CFG->{$_} = $cfg->{$_}
378 if $_ ne '_i';
379 }
380 my $cb = $events{login} || sub {};
381 $cb->($::CFG->{user}, $::CFG->{password});
382 });
383 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
384 $cb->signal_connect (clicked => sub {
385 my $cb = $events{logout} || sub {};
386 $cb->();
387 });
388 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
389 $cb->signal_connect (clicked => sub { $w->destroy });
390
391 $w->show_all;
392
393 $w->signal_connect (destroy => sub { Gtk2->main_quit });
394} 1347}
395 1348
1349sub conn::container_add {
1350 my ($self, $id, $items) = @_;
1351
1352 update_floorbox if $id == 0;
1353 # $self-<{player}{tag} => player inv
1354 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1355}
1356
1357sub conn::container_clear {
1358 my ($self, $id) = @_;
1359
1360 update_floorbox if $id == 0;
1361# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1362}
1363
1364sub conn::item_delete {
1365 my ($self, @items) = @_;
1366
1367 for (@items) {
1368 update_floorbox if $_->{container} == 0;
1369 }
1370}
1371
1372sub conn::item_update {
1373 my ($self, $item) = @_;
1374
1375 update_floorbox if $item->{container} == 0;
1376}
1377
1378%SDL_CB = (
1379 CFClient::SDL_QUIT => sub {
1380 Event::unloop -1;
1381 },
1382 CFClient::SDL_VIDEORESIZE => sub {
1383 },
1384 CFClient::SDL_VIDEOEXPOSE => \&refresh,
1385 CFClient::SDL_ACTIVEEVENT => sub {
1386# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1387 },
1388 CFClient::SDL_KEYDOWN => sub {
1389 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1390 # alt-enter
1391 video_shutdown;
1392 $CFG->{fullscreen} = !$CFG->{fullscreen};
1393 video_init;
1394 } else {
1395 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1396 }
1397 },
1398 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1399 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1400 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1401 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1402 CFClient::SDL_USEREVENT => \&audio_music_finished,
1403);
396 1404
397############################################################################# 1405#############################################################################
398 1406
399SDL::Init SDL_INIT_EVERYTHING; 1407$SIG{INT} = $SIG{TERM} = sub { exit };
400 1408
401$TOPLEVEL = Crossfire::Client::Widget::Toplevel->new; 1409$TILECACHE = CFClient::db_table "tilecache";
1410$FACEMAP = CFClient::db_table "facemap";
402 1411
403my $mapwidget = Crossfire::Client::Widget::MapWidget->new;
404
405$TOPLEVEL->add ($mapwidget);
406$mapwidget->focus_in;
407
408Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; 1412CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
409 1413
410$CFG ||= { 1414my %DEF_CFG = (
1415 sdl_mode => 0,
411 width => 640, 1416 width => 640,
412 height => 480, 1417 height => 480,
1418 fullscreen => 0,
1419 fast => 0,
1420 map_scale => 0.5,
1421 fow_enable => 1,
1422 fow_intensity => 0.45,
1423 fow_smooth => 0,
1424 gui_fontsize => 1,
1425 log_fontsize => 1,
1426 gauge_fontsize => 1,
1427 gauge_size => 0.35,
1428 stat_fontsize => 1,
413 mapsize => 100, 1429 mapsize => 100,
414 fullscreen => 0,
415 host => "crossfire.schmorp.de", 1430 host => "crossfire.schmorp.de",
416 port => 13327, 1431 say_command => 'say',
417}; 1432 audio_enable => 1,
1433 bgm_enable => 1,
1434 bgm_volume => 0.25,
1435);
418 1436
419Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf"; 1437while (my ($k, $v) = each %DEF_CFG) {
1438 $CFG->{$k} = $v unless exists $CFG->{$k};
1439}
420 1440
421$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 1441sdl_init;
422 1442
423run_config_dialog 1443@SDL_MODES = reverse
424 login => sub { start_game }, 1444 grep $_->[0] >= 640 && $_->[1] >= 480,
425 logout => sub { stop_game }; 1445 CFClient::SDL_ListModes;
426 1446
427main Gtk2; 1447@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
428 1448
429Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 1449$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1450
1451{
1452 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1453 DejaVuSans.ttf
1454 DejaVuSansMono.ttf
1455 DejaVuSans-Bold.ttf
1456 DejaVuSansMono-Bold.ttf
1457 DejaVuSans-Oblique.ttf
1458 DejaVuSansMono-Oblique.ttf
1459 DejaVuSans-BoldOblique.ttf
1460 DejaVuSansMono-BoldOblique.ttf
1461 );
1462
1463 CFClient::add_font $_ for @fonts;
1464
1465 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1466 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1467
1468 $FONT_PROP->make_default;
1469}
1470
1471video_init;
1472audio_init;
1473
1474Event::loop;
1475
1476END { CFClient::SDL_Quit }
1477
1478=head1 pclient - Crossfire+ and Crossfire game client
1479
1480Pclient is a Crossfire+ and Crossfire game client.
1481
1482=head2 Features
1483
1484=over 4
1485
1486=item Fullscreen Map
1487
1488PClient can uses a fullscreen map, which greatly enhances how much of the
1489game world you can see.
1490
1491=item Persistent Map Cache (Crossfire+ only)
1492
1493PClient can persistently cache all map data it received from the
1494server. This not only allows it to display an overview map, but also
1495ensures that once-explored areas will be available the next time you want
1496to explore more.
1497
1498=item Hardware acceleration
1499
1500Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1501acceleration. Most modern graphics cards have difficulties with 2D
1502acceleration, while 3D graphics is accelerated well.
1503
1504=item No arbitrary limits
1505
1506Unlike other Crossfire clients, pclient does not suffer from arbitrary
1507limits (like a fixed amount of face numbers). There are still limits, but
1508they are not arbitrarily low :)
1509
1510=back
1511
1512=head1 FAQ
1513
1514=over 4
1515
1516=item The client is very sluggish and slow, what can I do about this?
1517
1518Most likely, you don't have accelerated OpenGL support. Try to find a
1519newer driver, or a driver from your hardware vendor, that features OpenGL
1520support.
1521
1522If this is not an option, the following Setup options reduce the load and
1523will likely make the client playable with sofwtare rendering (it will
1524still be slow, though):
1525
1526=over 4
1527
1528=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1529
1530=item Enable B<Fast & Ugly> mode
1531
1532=item Disable B<Fog of War>
1533
1534=item Increase B<Map Scale>
1535
1536=back
1537
1538=back
1539
1540=head1 AUTHOR
1541
1542Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1543
1544
1545

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