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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.173 by root, Mon Apr 24 06:05:36 2006 UTC vs.
Revision 1.180 by root, Tue Apr 25 10:30:49 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
360 389
361 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 390 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
362 391
363 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 392 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
364 393
365 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 394 my $black = [0, 0, 0];
366 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
367 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
368 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
369 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
370 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
371 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
372 395
373 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Str"); 396 for (
374 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dex"); 397 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
375 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Con"); 398 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
376 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Int"); 399 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
377 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wis"); 400 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
378 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Pow"); 401 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
379 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Cha"); 402 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
403 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
380 404
381 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 405 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
382 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 406 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
383 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 407 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
384 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 408 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
385 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 409 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
386 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9"); 410 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
411 ) {
412 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
387 413
388 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wc"); 414 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
389 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Ac"); 415 can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
390 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dam"); 416 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
391 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Arm"); 417 can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
392 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Sp"); 418 }
393 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "WSp");
394 419
395 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 420 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
396 421
397 my $row = 0; 422 my $row = 0;
398 my $col = 0; 423 my $col = 0;
400 my %resist_names = ( 425 my %resist_names = (
401 slow => "Slow", 426 slow => "Slow",
402 holyw => "Holy Word", 427 holyw => "Holy Word",
403 conf => "Confusion", 428 conf => "Confusion",
404 fire => "Fire", 429 fire => "Fire",
405 depl => "Depletion", 430 depl => "Depletion (some monsters and other effects can cause stats depletion)",
406 magic => "Magic", 431 magic => "Magic",
407 drain => "Draining", 432 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
408 acid => "Acid", 433 acid => "Acid",
409 pois => "Poison", 434 pois => "Poison",
410 para => "Paralysation", 435 para => "Paralysation",
411 deat => "Death", 436 deat => "Death (resistance against death spells)",
412 phys => "Physical", 437 phys => "Physical",
413 blind => "Blind", 438 blind => "Blind",
414 fear => "Fear", 439 fear => "Fear",
415 tund => "Turn undead", 440 tund => "Turn undead",
416 elec => "Electricity", 441 elec => "Electricity",
417 cold => "Cold", 442 cold => "Cold",
418 ghit => "Ghost hit", 443 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
419 ); 444 );
420 for (qw/slow holyw conf fire depl magic 445 for (qw/slow holyw conf fire depl magic
421 drain acid pois para deat phys 446 drain acid pois para deat phys
422 blind fear tund elec cold ghit/) 447 blind fear tund elec cold ghit/)
423 { 448 {
424 $tbl2->add ($col, $row, 449 $tbl2->add ($col, $row,
425 $STATWIDS->{"res_$_"} = 450 $STATWIDS->{"res_$_"} =
426 new CFClient::UI::Label 451 new CFClient::UI::Label
427 template => "-100%", 452 template => "-100%",
428 align => +1, 453 align => +1,
429 valign => 0, 454 valign => 0,
455 can_events => 1,
456 can_hover => 1,
430 tooltip => $resist_names{$_} 457 tooltip => $resist_names{$_},
431 ); 458 );
432 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 459 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
433 can_hover => 1, 460 can_hover => 1,
434 can_events => 1, 461 can_events => 1,
435 image => "ui/resist/resist_$_.png", 462 image => "ui/resist/resist_$_.png",
436 tooltip => $resist_names{$_} 463 tooltip => $resist_names{$_},
437 ); 464 );
438 465
439 $row++; 466 $row++;
440 if ($row % 6 == 0) { 467 if ($row % 6 == 0) {
441 $col += 2; 468 $col += 2;
528 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 555 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
529 556
530 $dialog 557 $dialog
531} 558}
532 559
560my $METASERVER_ATIME;
561
533sub update_metaserver { 562sub update_metaserver {
534 my ($HOST) = @_; 563 my ($HOST) = @_;
535 564
536 status "fetching metaserver list..."; 565 return if $METASERVER_ATIME > time;
566 $METASERVER_ATIME = time + 60;
567
568 my $table = $METASERVER->{table};
569 $table->clear;
570 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
537 571
538 my $buf; 572 my $buf;
539 573
540 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 574 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
575
576 unless ($fh) {
577 $label->set_text ("unable to contact metaserver: $!");
578 return;
579 }
541 580
542 Event->io (fd => $fh, poll => 'r', cb => sub { 581 Event->io (fd => $fh, poll => 'r', cb => sub {
543 my $res = sysread $fh, $buf, 8192, length $buf; 582 my $res = sysread $fh, $buf, 8192, length $buf;
544 583
545 if (!defined $res) { 584 if (!defined $res) {
546 $_[0]->w->cancel; 585 $_[0]->w->cancel;
547 status "metaserver: $!"; 586 $label->set_text ("error while retrieving server list: $!");
548 } elsif ($res == 0) { 587 } elsif ($res == 0) {
549 $_[0]->w->cancel; 588 $_[0]->w->cancel;
550 status "server list retrieved"; 589 status "server list retrieved";
551 590
552 my $table = $METASERVER->{table}; 591 utf8::decode $buf if utf8::valid $buf;
553 592
554 $table->clear; 593 $table->clear;
555 594
556 my @col = qw(Use #Users Host Uptime Version Description); 595 my @col = qw(Use #Users Host Uptime Version Description);
557 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 596 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
581 $m = [$users, $host, $uptime, $version, $desc]; 620 $m = [$users, $host, $uptime, $version, $desc];
582 621
583 $y++; 622 $y++;
584 623
585 $table->add (0, $y, new CFClient::UI::VBox children => [ 624 $table->add (0, $y, new CFClient::UI::VBox children => [
586 (new CFClient::UI::Button text => " ", connect_activate => sub { 625 (new CFClient::UI::Button text => "Use", connect_activate => sub {
587 $HOST->set_text ($CFG->{host} = $host); 626 $HOST->set_text ($CFG->{host} = $host);
588 }), 627 }),
589 (new CFClient::UI::Empty expand => 1), 628 (new CFClient::UI::Empty expand => 1),
590 ]); 629 ]);
591 630
810 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 849 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
811} 850}
812 851
813sub video_shutdown { 852sub video_shutdown {
814 $CFClient::UI::ROOT->{children} = []; 853 $CFClient::UI::ROOT->{children} = [];
854 undef $CFClient::UI::GRAB;
855 undef $CFClient::UI::HOVER;
815 undef $SDL_ACTIVE; 856 undef $SDL_ACTIVE;
816} 857}
817 858
818my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 859my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
819my $bgmusic;#TODO#hack#d# 860my $bgmusic;#TODO#hack#d#
1271 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox 1312 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1272 tooltip => (CFClient::UI::Label->escape ($desc) 1313 tooltip => (CFClient::UI::Label->escape ($desc)
1273 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"), 1314 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1274 can_hover => 1, 1315 can_hover => 1,
1275 can_events => 1, 1316 can_events => 1,
1317 connect_button_down => sub {
1318 my ($self, $ev, $x, $y) = @_;
1319
1320 # todo: maybe put examine on 1? but should just be a tooltip :(
1321 if ($ev->{button} == 1) {
1322 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1323 } elsif ($ev->{button} == 2) {
1324 $CONN->send ("apply $item->{tag}");
1325 } elsif ($ev->{button} == 3) {
1326 # examine, lock, mark, maybe other things
1327 warn "MENU not implemented yet\n";
1328 }
1329
1330 1
1331 },
1276 ); 1332 );
1277 1333
1278 $hbox->add (new CFClient::UI::Face 1334 $hbox->add (new CFClient::UI::Face
1335 can_events => 0,
1279 face => $item->{face}, 1336 face => $item->{face},
1280 anim => $item->{anim}, 1337 anim => $item->{anim},
1281 animspeed => $item->{animspeed}, 1338 animspeed => $item->{animspeed},
1282 ); 1339 );
1283 1340
1284 $hbox->add (new CFClient::UI::Label 1341 $hbox->add (new CFClient::UI::Label
1342 can_events => 0,
1285 text => $desc, 1343 text => $desc,
1286 ); 1344 );
1287 } 1345 }
1288 }); 1346 });
1289 refresh; 1347 refresh;
1290} 1348}
1416 1474
1417Event::loop; 1475Event::loop;
1418 1476
1419END { CFClient::SDL_Quit } 1477END { CFClient::SDL_Quit }
1420 1478
1479=head1 pclient - Crossfire+ and Crossfire game client
1421 1480
1481Pclient is a Crossfire+ and Crossfire game client.
1482
1483=head2 Features
1484
1485=over 4
1486
1487=item Fullscreen Map
1488
1489PClient can uses a fullscreen map, which greatly enhances how much of the
1490game world you can see.
1491
1492=item Persistent Map Cache (Crossfire+ only)
1493
1494PClient can persistently cache all map data it received from the
1495server. This not only allows it to display an overview map, but also
1496ensures that once-explored areas will be available the next time you want
1497to explore more.
1498
1499=item Hardware acceleration
1500
1501Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1502acceleration. Most modern graphics cards have difficulties with 2D
1503acceleration, while 3D graphics is accelerated well.
1504
1505=item No arbitrary limits
1506
1507Unlike other Crossfire clients, pclient does not suffer from arbitrary
1508limits (like a fixed amount of face numbers). There are still limits, but
1509they are not arbitrarily low :)
1510
1511=back
1512
1513=head1 USAGE
1514
1515=head2 The Map
1516
1517The map is always displayed in the background, behind all other windows and UI elements.
1518
1519#TODO# middle-click scrolls
1520#
1521# keys:
1522#
1523# a apply
1524# keypad moves, kp_5 applies ranged attack to self
1525
1526Starting to type enters the I<completion mode>. In that mode, you can type
1527abbreviations or commands and have them executed as soon as they match a
1528valid command. This is best explained by a few examples:
1529
1530Typing B<climb> will display a list of commands with I<climb> in their
1531name, such as I<ready_skill climbing> and I<use_skill climbing>.
1532
1533You can abbreviate commands by typing only the first character of every
1534word. For example, typing I<iwor> will likely select I<invoke word of
1535recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1536will likely select I<ready_skill climbing> and I<usl> will give you
1537I<use_skill levitation>.
1538
1539=head2 The map overview
1540
1541#TODO#
1542
1543=head2 The Status area in the lower right corner
1544
1545#TODO#
1546
1547=head2 The I<Statistics>/I>Stats> window
1548
1549#TODO#
1550
1551=head1 FAQ
1552
1553=over 4
1554
1555=item The client is very sluggish and slow, what can I do about this?
1556
1557Most likely, you don't have accelerated OpenGL support. Try to find a
1558newer driver, or a driver from your hardware vendor, that features OpenGL
1559support.
1560
1561If this is not an option, the following Setup options reduce the load and
1562will likely make the client playable with sofwtare rendering (it will
1563still be slow, though):
1564
1565=over 4
1566
1567=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1568
1569=item Enable B<Fast & Ugly> mode
1570
1571=item Disable B<Fog of War>
1572
1573=item Increase B<Map Scale>
1574
1575=back
1576
1577=back
1578
1579=head1 AUTHOR
1580
1581Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1582
1583
1584

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