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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.180 by root, Tue Apr 25 10:30:49 2006 UTC vs.
Revision 1.213 by root, Sun May 14 20:51:20 2006 UTC

37use CFClient; 37use CFClient;
38use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget; 39use CFClient::MapWidget;
40 40
41$Event::DIED = sub { 41$Event::DIED = sub {
42 # TODO: display dialog box or so
42 CFClient::error $_[1]; 43 CFClient::error $_[1];
43}; 44};
44 45
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d# 46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
46 47
59our $NOW; 60our $NOW;
60 61
61our $CFG; 62our $CFG;
62our $CONN; 63our $CONN;
63our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
64 68
65our @SDL_MODES; 69our @SDL_MODES;
66our $WIDTH; 70our $WIDTH;
67our $HEIGHT; 71our $HEIGHT;
68our $FULLSCREEN; 72our $FULLSCREEN;
70 74
71our $FONT_PROP; 75our $FONT_PROP;
72our $FONT_FIXED; 76our $FONT_FIXED;
73 77
74our $MAP; 78our $MAP;
79our $MAPMAP;
75our $MAPWIDGET; 80our $MAPWIDGET;
76our $BUTTONBAR; 81our $BUTTONBAR;
77our $LOGVIEW; 82our $LOGVIEW;
78our $CONSOLE; 83our $CONSOLE;
79our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
80 86
81our $FLOORBOX; 87our $FLOORBOX;
82our $GAUGES; 88our $GAUGES;
83our $STATWIDS; 89our $STATWIDS;
84 90
88our $SDL_MIXER; 94our $SDL_MIXER;
89our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
90our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
91 97
92our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
93our $STATUS_LINE; 99our $STATUSBOX;
94our $DEBUG_STATUS; 100our $DEBUG_STATUS;
95 101
102our $INVWIN;
103our $INV;
104
96sub status { 105sub status {
97 $STATUS_LINE->set_text ($_[0]); 106 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, color => [1, 1, 0, 1]);
98 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 107 $CFClient::UI::ROOT->on_post_alloc (status_line_positioner => sub {
108 my $widget = $STATUSBOX->{parent};
109 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
110 });
99} 111}
100 112
101sub debug { 113sub debug {
102 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
103 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
104} 117}
105 118
106sub start_game { 119sub start_game {
107 status "logging in..."; 120 status "logging in...";
108 121
109 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
110 123
111 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
112
113 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
114 126
115 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
116 128
117 $CONN = new conn 129 $CONN = eval {
130 new conn
118 host => $host, 131 host => $host,
119 port => $port || 13327, 132 port => $port || 13327,
120 user => $CFG->{user}, 133 user => $CFG->{user},
121 pass => $CFG->{password}, 134 pass => $CFG->{password},
122 mapw => $mapsize, 135 mapw => $mapsize,
123 maph => $mapsize, 136 maph => $mapsize,
137 ;
124 ; 138 };
125 139
140 if ($CONN) {
141 $LOGIN_BUTTON->set_text ("Logout");
142
126 status "login successful"; 143 status "login successful";
127 144
128 CFClient::lowdelay fileno $CONN->{fh}; 145 CFClient::lowdelay fileno $CONN->{fh};
146 } else {
147 status "unable to connect";
148 stop_game();
149 }
129} 150}
130 151
131sub stop_game { 152sub stop_game {
153 return unless $CONN;
154
155 status "connection closed";
156 $LOGIN_BUTTON->set_text ("Login");
157 $CONN->destroy;
158 $CONN = 0; # false, does not autovivify
159
160 undef $MAPCACHE;
132 undef $CONN; 161 undef $MAP;
133} 162}
134 163
135sub client_setup { 164sub client_setup {
136 my $dialog = new CFClient::UI::FancyFrame 165 my $dialog = new CFClient::UI::FancyFrame
137 title => "Client Setup", 166 title => "Client Setup",
313 audio_shutdown (); 342 audio_shutdown ();
314 audio_init (); 343 audio_init ();
315 } 344 }
316 ); 345 );
317 346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell <playername>' to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
358
318 $dialog 359 $dialog
319} 360}
320 361
321sub set_stats_window_fontsize { 362sub set_stats_window_fontsize {
322 for (values %{$STATWIDS}) { 363 for (values %{$STATWIDS}) {
341 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 382 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
342 ); 383 );
343 $win->add (my $hbox = new CFClient::UI::HBox 384 $win->add (my $hbox = new CFClient::UI::HBox
344 children => [ 385 children => [
345 (new CFClient::UI::HBox expand => 1), 386 (new CFClient::UI::HBox expand => 1),
346 ($FLOORBOX = new CFClient::UI::VBox), 387 (new CFClient::UI::VBox children => [
388 (new CFClient::UI::Empty expand => 1),
389 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
390 ]),
347 (my $vbox = new CFClient::UI::VBox), 391 (my $vbox = new CFClient::UI::VBox),
348 ], 392 ],
349 ); 393 );
350 394
351 $vbox->add (new CFClient::UI::HBox 395 $vbox->add (new CFClient::UI::HBox
355 (my $hb = new CFClient::UI::HBox), 399 (my $hb = new CFClient::UI::HBox),
356 ], 400 ],
357 ); 401 );
358 402
359 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 403 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
360 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 404 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
361 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 405 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
362 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 406 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
363 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 407 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
364 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 408 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
365 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 409 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
366 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 410 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
367 411
368 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 412 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
369 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 413 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
370 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 414 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
371 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 415 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
372 416
373 $GAUGES = { 417 $GAUGES = {
374 exp => $exp, win => $win, range => $rng, 418 exp => $exp, win => $win, range => $rng,
379 423
380 $win 424 $win
381} 425}
382 426
383sub make_stats_window { 427sub make_stats_window {
384 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 428 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
385 429
386 $tgw->add (my $vb = new CFClient::UI::VBox); 430 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
387 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 431 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
388 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 432 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
389 433
390 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 434 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
391 435
410 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."], 454 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
411 ) { 455 ) {
412 my ($col, $row, $id, $label, $template, $tooltip) = @$_; 456 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
413 457
414 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label 458 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
415 can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip); 459 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
416 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label 460 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
417 can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip); 461 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
418 } 462 }
419 463
420 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 464 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
421 465
422 my $row = 0; 466 my $row = 0;
423 my $col = 0; 467 my $col = 0;
424 468
425 my %resist_names = ( 469 my %resist_names = (
426 slow => "Slow", 470 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
427 holyw => "Holy Word", 471 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
428 conf => "Confusion", 472 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
429 fire => "Fire", 473 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
430 depl => "Depletion (some monsters and other effects can cause stats depletion)", 474 depl => "Depletion (some monsters and other effects can cause stats depletion)",
431 magic => "Magic", 475 magic => "Magic (resistance to magic spells like magic missile or similar)",
432 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)", 476 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
433 acid => "Acid", 477 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
434 pois => "Poison", 478 pois => "Poison (resistance to getting poisoned)",
435 para => "Paralysation", 479 para => "Paralysation (this resistance affects the chance you get paralysed)",
436 deat => "Death (resistance against death spells)", 480 deat => "Death (resistance against death spells)",
437 phys => "Physical", 481 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
438 blind => "Blind", 482 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
439 fear => "Fear", 483 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
440 tund => "Turn undead", 484 tund => "Turn undead",
441 elec => "Electricity", 485 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
442 cold => "Cold", 486 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
443 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)", 487 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
444 ); 488 );
445 for (qw/slow holyw conf fire depl magic 489 for (qw/slow holyw conf fire depl magic
446 drain acid pois para deat phys 490 drain acid pois para deat phys
447 blind fear tund elec cold ghit/) 491 blind fear tund elec cold ghit/)
448 { 492 {
449 $tbl2->add ($col, $row, 493 $tbl2->add ($col, $row,
450 $STATWIDS->{"res_$_"} = 494 $STATWIDS->{"res_$_"} =
451 new CFClient::UI::Label 495 new CFClient::UI::Label
496 font => $FONT_FIXED,
452 template => "-100%", 497 template => "-100%",
453 align => +1, 498 align => +1,
454 valign => 0, 499 valign => 0,
455 can_events => 1, 500 can_events => 1,
456 can_hover => 1, 501 can_hover => 1,
457 tooltip => $resist_names{$_}, 502 tooltip => $resist_names{$_},
458 ); 503 );
459 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 504 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
505 font => $FONT_FIXED,
460 can_hover => 1, 506 can_hover => 1,
461 can_events => 1, 507 can_events => 1,
462 image => "ui/resist/resist_$_.png", 508 image => "ui/resist/resist_$_.png",
463 tooltip => $resist_names{$_}, 509 tooltip => $resist_names{$_},
464 ); 510 );
547 593
548} 594}
549 595
550sub metaserver_dialog { 596sub metaserver_dialog {
551 my $dialog = new CFClient::UI::FancyFrame 597 my $dialog = new CFClient::UI::FancyFrame
552 title => "Metaserver", 598 title => "Server List",
553 child => (my $vbox = new CFClient::UI::VBox); 599 child => (my $vbox = new CFClient::UI::VBox);
554 600
555 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 601 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
556 602
557 $dialog 603 $dialog
659 705
660 $METASERVER = metaserver_dialog; 706 $METASERVER = metaserver_dialog;
661 707
662 $vbox->add (new CFClient::UI::Flopper 708 $vbox->add (new CFClient::UI::Flopper
663 expand => 1, 709 expand => 1,
664 text => "Metaserver", 710 text => "Server List",
665 other => $METASERVER, 711 other => $METASERVER,
666 tooltip => "Show a list of avaible crossfire servers", 712 tooltip => "Show a list of available crossfire servers",
667 connect_open => sub { 713 connect_open => sub {
668 update_metaserver $HOST; 714 update_metaserver $HOST;
669 } 715 }
670 ); 716 );
671 } 717 }
686 hidden => 1, 732 hidden => 1,
687 tooltip => "The password for your character", 733 tooltip => "The password for your character",
688 connect_changed => sub { 734 connect_changed => sub {
689 my ($self, $value) = @_; 735 my ($self, $value) = @_;
690 $CFG->{password} = $value; 736 $CFG->{password} = $value;
691 }
692 );
693
694 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
695 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
696 text => $CFG->{say_command},
697 tooltip => "This is the command that will be used if you write a line in the message window entry. "
698 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
699 ."But you could also set it to 'tell <playername>' to only chat with that user.",
700 connect_changed => sub {
701 my ($self, $value) = @_;
702 $CFG->{say_command} = $value;
703 } 737 }
704 ); 738 );
705 739
706 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 740 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
707 $table->add (1, 7, new CFClient::UI::Slider 741 $table->add (1, 7, new CFClient::UI::Slider
714 748
715 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 749 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
716 }, 750 },
717 ); 751 );
718 752
719 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 753 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
754 expand => 1,
755 align => 0,
756 text => "Login",
757 connect_activate => sub {
758 $CONN ? stop_game
720 start_game; 759 : start_game;
760 },
721 }); 761 );
722 762
723 $dialog 763 $dialog
724} 764}
725 765
726sub message_window { 766sub message_window {
727 my $window = new CFClient::UI::FancyFrame 767 my $window = new CFClient::UI::FancyFrame
728 title => "Messages", 768 title => "Messages",
729 border_bg => [1, 1, 1, 0.5], 769 border_bg => [1, 1, 1, 1],
730 bg => [0.3, 0.3, 0.3, 0.8], 770 bg => [0, 0, 0, 0.5],
731 user_w => int $::WIDTH / 3, 771 user_w => int $::WIDTH / 3,
732 user_h => int $::HEIGHT / 5, 772 user_h => int $::HEIGHT / 5,
733 child => (my $vbox = new CFClient::UI::VBox); 773 child => (my $vbox = new CFClient::UI::VBox);
734 774
735 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 775 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
775 }; 815 };
776 816
777 $window 817 $window
778} 818}
779 819
820sub make_inventory_window {
821 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
822 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
823 $invwin
824}
825
780sub sdl_init { 826sub sdl_init {
781 CFClient::SDL_Init 827 CFClient::SDL_Init
782 and die "SDL::Init failed!\n"; 828 and die "SDL::Init failed!\n";
783} 829}
784 830
785sub video_init { 831sub video_init {
786 sdl_init; 832 sdl_init;
787 833
834 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
835
788 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 836 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
789 $FULLSCREEN = $CFG->{fullscreen}; 837 $FULLSCREEN = $CFG->{fullscreen};
790 $FAST = $CFG->{fast}; 838 $FAST = $CFG->{fast};
791 839
792 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 840 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
793 or die "SDL_SetVideoMode failed!\n"; 841 or die "SDL_SetVideoMode failed!\n";
794 842
795 $SDL_ACTIVE = 1; 843 $SDL_ACTIVE = 1;
796
797 $LAST_REFRESH = time - 0.01; 844 $LAST_REFRESH = time - 0.01;
798 845
799 CFClient::gl_init; 846 CFClient::gl_init;
800 847
801 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 848 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
802 849
850 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
851
803 ############################################################################# 852 #############################################################################
804 853
854 unless ($DEBUG_STATUS) {
855 # create the widgets
856
805 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 857 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
806 $DEBUG_STATUS->show; 858 $DEBUG_STATUS->show;
807 859
808 $STATUS_LINE = new CFClient::UI::Label 860 $STATUSBOX = new CFClient::UI::Statusbox;
809 padding => 0, 861 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, size => 0.8, color => [1, 1, 1, 0.8]);
810 y => $HEIGHT - $FONTSIZE * 1.8;
811 $STATUS_LINE->show;
812 862
813 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 863 (new CFClient::UI::Frame
814 padding => 0, 864 bg => [0, 0, 0, 0.4],
815 fontsize => 0.8, 865 child => $STATUSBOX,
816 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 866 )->show;
817 $ALT_ENTER_MESSAGE->show;
818 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
819 867
820 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 868 CFClient::UI::FancyFrame->new (
821 $MAPWIDGET->focus_in; 869 border_bg => [1, 1, 1, 192/255],
870 bg => [1, 1, 1, 0],
871 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
872 )->show;
873
874 $MAPWIDGET = new CFClient::MapWidget;
822 $MAPWIDGET->connect (activate_console => sub { 875 $MAPWIDGET->connect (activate_console => sub {
823 my ($mapwidget, $preset) = @_; 876 my ($mapwidget, $preset) = @_;
824 877
825 if ($CONSOLE) { 878 if ($CONSOLE) {
826 $CONSOLE->{input}->{auto_activated} = 1; 879 $CONSOLE->{input}->{auto_activated} = 1;
827 $CONSOLE->{input}->focus_in; 880 $CONSOLE->{input}->focus_in;
828 881
829 if ($preset && $CONSOLE->{input}->get_text eq '') { 882 if ($preset && $CONSOLE->{input}->get_text eq '') {
830 $CONSOLE->{input}->set_text ($preset); 883 $CONSOLE->{input}->set_text ($preset);
884 }
831 } 885 }
832 } 886 });
833 }); 887 $MAPWIDGET->show;
888 $MAPWIDGET->focus_in;
834 889
835 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 890 $BUTTONBAR = new CFClient::UI::HBox;
836 891
837 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 892 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
838 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
839 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 894 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
840 895
841 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 896 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
897
842 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 898 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
899 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
843 900
844 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 901 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
845 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 902 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
846 status "Configuration Saved"; 903 status "Configuration Saved";
847 }); 904 });
848 905
906 $BUTTONBAR->show;
907
908 # delay till geometry is constant
909 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
849 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 910 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
911 });
912 force_refresh ();
913 }
850} 914}
851 915
852sub video_shutdown { 916sub video_shutdown {
853 $CFClient::UI::ROOT->{children} = [];
854 undef $CFClient::UI::GRAB;
855 undef $CFClient::UI::HOVER;
856 undef $SDL_ACTIVE; 917 undef $SDL_ACTIVE;
857} 918}
858 919
859my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 920my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
860my $bgmusic;#TODO#hack#d# 921my $bgmusic;#TODO#hack#d#
922
923sub audio_channel_finished {
924 my ($channel) = @_;
925
926 warn "channel $channel finished\n";#d#
927}
861 928
862sub audio_music_finished { 929sub audio_music_finished {
863 return unless $CFG->{bgm_enable}; 930 return unless $CFG->{bgm_enable};
864 931
865 # TODO: hack, do play loop and mood music 932 # TODO: hack, do play loop and mood music
869 push @bgmusic, shift @bgmusic; 936 push @bgmusic, shift @bgmusic;
870} 937}
871 938
872sub audio_init { 939sub audio_init {
873 if ($CFG->{audio_enable}) { 940 if ($CFG->{audio_enable}) {
874 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 941 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
875 $SDL_MIXER = !CFClient::Mix_OpenAudio; 942 $SDL_MIXER = !CFClient::Mix_OpenAudio;
876 CFClient::Mix_AllocateChannels 8; 943 CFClient::Mix_AllocateChannels 8;
877 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 944 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
878 945
879 audio_music_finished; 946 audio_music_finished;
906} 973}
907 974
908my %animate_object; 975my %animate_object;
909my $animate_timer; 976my $animate_timer;
910 977
911my $want_refresh;
912my $can_refresh;
913
914my $fps = 9; 978my $fps = 9;
915 979
916sub force_refresh { 980sub force_refresh {
917 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 981 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
918 debug sprintf "%3.2f", $fps; 982 debug sprintf "%3.2f", $fps;
919 983
920 $want_refresh = 0;
921 $can_refresh = 0;
922
923 $CFClient::UI::ROOT->draw; 984 $CFClient::UI::ROOT->draw;
924
925 CFClient::SDL_GL_SwapBuffers; 985 CFClient::SDL_GL_SwapBuffers;
926 986
987 $WANT_REFRESH = 0;
988 $CAN_REFRESH = 0;
927 $LAST_REFRESH = $NOW; 989 $LAST_REFRESH = $NOW;
928} 990}
929 991
930my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 992my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
931 $NOW = time; 993 $NOW = time;
933 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 995 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
934 for CFClient::SDL_PollEvent; 996 for CFClient::SDL_PollEvent;
935 997
936 if (%animate_object) { 998 if (%animate_object) {
937 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 999 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
938 $want_refresh++; 1000 $WANT_REFRESH++;
939 } 1001 }
940 1002
941 if ($want_refresh) { 1003 if ($WANT_REFRESH) {
942 force_refresh; 1004 force_refresh;
943 } else { 1005 } else {
944 $can_refresh = 1; 1006 $CAN_REFRESH = 1;
945 } 1007 }
946}); 1008});
947
948sub refresh {
949 $want_refresh++;
950}
951 1009
952sub animation_start { 1010sub animation_start {
953 my ($widget) = @_; 1011 my ($widget) = @_;
954 $animate_object{$widget} = $widget; 1012 $animate_object{$widget} = $widget;
955} 1013}
1034# at worst. 1092# at worst.
1035sub conn::flood_fill { 1093sub conn::flood_fill {
1036 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1094 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1037 1095
1038 # the server does not allow map paths > 6 1096 # the server does not allow map paths > 6
1039 return if 6 <= length $path; 1097 return if 7 <= length $path;
1040 1098
1041 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1099 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1042 1100
1043 for ( 1101 for (
1044 [1, 0, -1], 1102 [1, 0, -1],
1087 1145
1088 $self->flush_map; 1146 $self->flush_map;
1089 1147
1090 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1148 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1091 1149
1092 my $mapmapw = 250; 1150 my $mapmapw = $MAPMAP->{w};
1093 my $mapmaph = 250; 1151 my $mapmaph = $MAPMAP->{h};
1094 1152
1095 $self->{neigh_rect} = [ 1153 $self->{neigh_rect} = [
1096 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1154 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1097 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1155 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1098 ]; 1156 ];
1267 [0.55, 0.41, 0.13], 1325 [0.55, 0.41, 0.13],
1268 [0.99, 0.77, 0.26], 1326 [0.99, 0.77, 0.26],
1269 [0.74, 0.65, 0.41], 1327 [0.74, 0.65, 0.41],
1270 ); 1328 );
1271 1329
1330 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1331
1332 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1333 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1334 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1335
1272 $LOGVIEW->add_paragraph ($color[$color], $text); 1336 $LOGVIEW->add_paragraph ($color[$color],
1337 join "\n", map "$time $_", split /\n/, $text);
1338
1339 $STATUSBOX->add ($text,
1340 group => $text,
1341 color => $color[$color],
1342 timeout => 60,
1343 tooltip_font => $::FONT_FIXED,
1344 );
1345}
1346
1347sub conn::drawextinfo {
1348 my ($self, $color, $type, $subtype, $message) = @_;
1349
1350 $self->drawinfo ($color, $message);
1273} 1351}
1274 1352
1275sub conn::spell_add { 1353sub conn::spell_add {
1276 my ($self, $spell) = @_; 1354 my ($self, $spell) = @_;
1277 1355
1290 1368
1291 for my $skill (values %{$self->{skill_info}}) { 1369 for my $skill (values %{$self->{skill_info}}) {
1292 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1370 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1293 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1371 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1294 } 1372 }
1373
1374 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1375 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1376 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1377 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1378}
1379
1380sub conn::eof {
1381 stop_game;
1295} 1382}
1296 1383
1297sub update_floorbox { 1384sub update_floorbox {
1298 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { 1385 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1386 return unless $CONN;
1387
1299 $FLOORBOX->clear; 1388 $FLOORBOX->clear;
1300 $FLOORBOX->add (new CFClient::UI::Empty expand => 1); 1389 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1301 1390
1302 my @items = values %{ $CONN->{container}{0} }; 1391 my $count = 4;
1303 1392 for (@{ $CONN->{container}{0} }) {
1304 # we basically have to use the same sorting as everybody else 1393 if (--$count) {
1305 @items = sort { $a->{type} <=> $b->{type} } @items; 1394 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1306 1395 } else {
1307 for my $item (reverse @items) { 1396 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1308 my $desc = $item->{nrof} < 2
1309 ? $item->{name}
1310 : "$item->{nrof} $item->{name_pl}";
1311 # todo: animation widget, face widget, weight(?) etc.
1312 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1313 tooltip => (CFClient::UI::Label->escape ($desc)
1314 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1315 can_hover => 1,
1316 can_events => 1,
1317 connect_button_down => sub {
1318 my ($self, $ev, $x, $y) = @_;
1319
1320 # todo: maybe put examine on 1? but should just be a tooltip :(
1321 if ($ev->{button} == 1) {
1322 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1323 } elsif ($ev->{button} == 2) {
1324 $CONN->send ("apply $item->{tag}");
1325 } elsif ($ev->{button} == 3) {
1326 # examine, lock, mark, maybe other things
1327 warn "MENU not implemented yet\n";
1328 }
1329
1330 1
1331 }, 1397 last;
1332 );
1333
1334 $hbox->add (new CFClient::UI::Face
1335 can_events => 0,
1336 face => $item->{face},
1337 anim => $item->{anim},
1338 animspeed => $item->{animspeed},
1339 );
1340 1398 }
1341 $hbox->add (new CFClient::UI::Label
1342 can_events => 0,
1343 text => $desc,
1344 );
1345 } 1399 }
1346 }); 1400 });
1347 refresh; 1401
1402 $WANT_REFRESH++;
1348} 1403}
1349 1404
1350sub conn::container_add { 1405sub conn::container_add {
1351 my ($self, $id, $items) = @_; 1406 my ($self, $tag, $items) = @_;
1352 1407
1353 update_floorbox if $id == 0; 1408 update_floorbox if $tag == 0;
1409
1410 $INV->set_items ($self->{container}{$self->{player}{tag}})
1411 if $tag == $self->{player}{tag};
1412
1354 # $self-<{player}{tag} => player inv 1413 # $self-<{player}{tag} => player inv
1355 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1414 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1356} 1415}
1357 1416
1358sub conn::container_clear { 1417sub conn::container_clear {
1359 my ($self, $id) = @_; 1418 my ($self, $tag) = @_;
1360 1419
1361 update_floorbox if $id == 0; 1420 update_floorbox if $tag == 0;
1421
1422 $INV->set_items ($self->{container}{$tag})
1423 if $tag == $self->{player}{tag};
1424
1362# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1425# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1363} 1426}
1364 1427
1365sub conn::item_delete { 1428sub conn::item_delete {
1366 my ($self, @items) = @_; 1429 my ($self, @items) = @_;
1367 1430
1368 for (@items) { 1431 for (@items) {
1369 update_floorbox if $_->{container} == 0; 1432 update_floorbox if $_->{container} == 0;
1433
1434 $INV->set_items ($self->{container}{$_->{container}})
1435 if $_->{container} == $self->{player}{tag};
1370 } 1436 }
1371} 1437}
1372 1438
1373sub conn::item_update { 1439sub conn::item_update {
1374 my ($self, $item) = @_; 1440 my ($self, $item) = @_;
1375 1441
1376 update_floorbox if $item->{container} == 0; 1442 update_floorbox if $item->{container} == 0;
1443
1444 $INV->set_items ($self->{container}{$item->{container}})
1445 if $item->{container} == $self->{player}{tag};
1377} 1446}
1378 1447
1379%SDL_CB = ( 1448%SDL_CB = (
1380 CFClient::SDL_QUIT => sub { 1449 CFClient::SDL_QUIT => sub {
1381 Event::unloop -1; 1450 Event::unloop -1;
1382 }, 1451 },
1383 CFClient::SDL_VIDEORESIZE => sub { 1452 CFClient::SDL_VIDEORESIZE => sub {
1384 }, 1453 },
1385 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1454 CFClient::SDL_VIDEOEXPOSE => sub {
1455 $WANT_REFRESH++;
1456 },
1386 CFClient::SDL_ACTIVEEVENT => sub { 1457 CFClient::SDL_ACTIVEEVENT => sub {
1387# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1458# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1388 }, 1459 },
1389 CFClient::SDL_KEYDOWN => sub { 1460 CFClient::SDL_KEYDOWN => sub {
1390 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1461 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1394 video_init; 1465 video_init;
1395 } else { 1466 } else {
1396 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1467 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1397 } 1468 }
1398 }, 1469 },
1399 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1470 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1400 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1471 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1401 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1472 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1402 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1473 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1403 CFClient::SDL_USEREVENT => \&audio_music_finished, 1474 CFClient::SDL_USEREVENT => sub {
1475 if ($_[0]{code} == 1) {
1476 audio_channel_finished $_[0]{data1};
1477 } elsif ($_[0]{code} == 0) {
1478 audio_music_finished;
1479 }
1480 },
1404); 1481);
1405 1482
1406############################################################################# 1483#############################################################################
1407 1484
1408$SIG{INT} = $SIG{TERM} = sub { exit }; 1485$SIG{INT} = $SIG{TERM} = sub { exit };
1409 1486
1410$TILECACHE = CFClient::db_table "tilecache";
1411$FACEMAP = CFClient::db_table "facemap";
1412
1413CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1414
1415my %DEF_CFG = (
1416 sdl_mode => 0,
1417 width => 640,
1418 height => 480,
1419 fullscreen => 0,
1420 fast => 0,
1421 map_scale => 0.5,
1422 fow_enable => 1,
1423 fow_intensity => 0.45,
1424 fow_smooth => 0,
1425 gui_fontsize => 1,
1426 log_fontsize => 1,
1427 gauge_fontsize => 1,
1428 gauge_size => 0.35,
1429 stat_fontsize => 1,
1430 mapsize => 100,
1431 host => "crossfire.schmorp.de",
1432 say_command => 'say',
1433 audio_enable => 1,
1434 bgm_enable => 1,
1435 bgm_volume => 0.25,
1436);
1437
1438while (my ($k, $v) = each %DEF_CFG) {
1439 $CFG->{$k} = $v unless exists $CFG->{$k};
1440}
1441
1442sdl_init;
1443
1444@SDL_MODES = reverse
1445 grep $_->[0] >= 640 && $_->[1] >= 480,
1446 CFClient::SDL_ListModes;
1447
1448@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1449
1450$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1451
1452{ 1487{
1488 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1489
1490 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1491
1492 $TILECACHE = CFClient::db_table "tilecache";
1493 $FACEMAP = CFClient::db_table "facemap";
1494
1495 my %DEF_CFG = (
1496 sdl_mode => 0,
1497 width => 640,
1498 height => 480,
1499 fullscreen => 0,
1500 fast => 0,
1501 map_scale => 0.5,
1502 fow_enable => 1,
1503 fow_intensity => 0.45,
1504 fow_smooth => 0,
1505 gui_fontsize => 1,
1506 log_fontsize => 1,
1507 gauge_fontsize=> 1,
1508 gauge_size => 0.35,
1509 stat_fontsize => 1,
1510 mapsize => 100,
1511 host => "crossfire.schmorp.de",
1512 say_command => 'say',
1513 audio_enable => 1,
1514 bgm_enable => 1,
1515 bgm_volume => 0.25,
1516 );
1517
1518 while (my ($k, $v) = each %DEF_CFG) {
1519 $CFG->{$k} = $v unless exists $CFG->{$k};
1520 }
1521
1522 sdl_init;
1523
1524 @SDL_MODES = reverse
1525 grep $_->[0] >= 640 && $_->[1] >= 480,
1526 CFClient::SDL_ListModes;
1527
1528 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1529
1530 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1531
1532 {
1453 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1533 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1454 DejaVuSans.ttf 1534 DejaVuSans.ttf
1455 DejaVuSansMono.ttf 1535 DejaVuSansMono.ttf
1456 DejaVuSans-Bold.ttf 1536 DejaVuSans-Bold.ttf
1457 DejaVuSansMono-Bold.ttf 1537 DejaVuSansMono-Bold.ttf
1458 DejaVuSans-Oblique.ttf 1538 DejaVuSans-Oblique.ttf
1459 DejaVuSansMono-Oblique.ttf 1539 DejaVuSansMono-Oblique.ttf
1460 DejaVuSans-BoldOblique.ttf 1540 DejaVuSans-BoldOblique.ttf
1461 DejaVuSansMono-BoldOblique.ttf 1541 DejaVuSansMono-BoldOblique.ttf
1462 ); 1542 );
1463 1543
1464 CFClient::add_font $_ for @fonts; 1544 CFClient::add_font $_ for @fonts;
1465 1545
1466 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1546 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1467 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1547 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1468 1548
1469 $FONT_PROP->make_default; 1549 $FONT_PROP->make_default;
1470} 1550 }
1471 1551
1472video_init; 1552 video_init;
1473audio_init; 1553 audio_init;
1554}
1474 1555
1475Event::loop; 1556Event::loop;
1476 1557
1477END { CFClient::SDL_Quit } 1558END { CFClient::SDL_Quit }
1478 1559

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