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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.156 by elmex, Fri Apr 21 12:27:20 2006 UTC vs.
Revision 1.181 by root, Tue Apr 25 10:39:45 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
36our @SDL_MODES; 65our @SDL_MODES;
37our $WIDTH; 66our $WIDTH;
38our $HEIGHT; 67our $HEIGHT;
39our $FULLSCREEN; 68our $FULLSCREEN;
40our $FONTSIZE; 69our $FONTSIZE;
70
71our $FONT_PROP;
72our $FONT_FIXED;
41 73
42our $MAP; 74our $MAP;
43our $MAPWIDGET; 75our $MAPWIDGET;
44our $BUTTONBAR; 76our $BUTTONBAR;
45our $LOGVIEW; 77our $LOGVIEW;
46our $CONSOLE; 78our $CONSOLE;
47our $METASERVER; 79our $METASERVER;
48 80
81our $FLOORBOX;
49our $GAUGES; 82our $GAUGES;
50our $STATWIDS; 83our $STATWIDS;
51 84
52our $SDL_ACTIVE; 85our $SDL_ACTIVE;
53our %SDL_CB; 86our %SDL_CB;
117 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 150 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
118 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 151 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
119 }); 152 });
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 153 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 154
155 my $row = 1;
156
122 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 157 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
123 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 158 $table->add (1, $row++, new CFClient::UI::CheckBox
159 state => $CFG->{fullscreen},
160 tooltip => "Bring the client into fullscreen mode",
161 connect_changed => sub {
124 my ($self, $value) = @_; 162 my ($self, $value) = @_;
125 $CFG->{fullscreen} = $value; 163 $CFG->{fullscreen} = $value;
164 }
126 }); 165 );
127 166
128 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
129 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 168 $table->add (1, $row++, new CFClient::UI::CheckBox
169 state => $CFG->{fast},
170 tooltip => "Lower the visual quality considerably to speed up rendering.",
171 connect_changed => sub {
130 my ($self, $value) = @_; 172 my ($self, $value) = @_;
131 $CFG->{fast} = $value; 173 $CFG->{fast} = $value;
174 }
132 }); 175 );
133 176
177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
178 $table->add (1, $row++, new CFClient::UI::Slider
179 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
180 tooltip => "Enlarge or shrink the displayed map",
181 connect_changed => sub {
182 my ($self, $value) = @_;
183 $CFG->{map_scale} = 0.05 * int $value / 0.05;
184 }
185 );
186
134 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
135 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 188 $table->add (1, $row++, new CFClient::UI::CheckBox
189 state => $CFG->{fow_enable},
190 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
191 connect_changed => sub {
136 my ($self, $value) = @_; 192 my ($self, $value) = @_;
137 $CFG->{fow_enable} = $value; 193 $CFG->{fow_enable} = $value;
194 }
138 }); 195 );
139 196
140 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
141 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 198 $table->add (1, $row++, new CFClient::UI::Slider
199 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
200 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
201 connect_changed => sub {
142 my ($self, $value) = @_; 202 my ($self, $value) = @_;
143 $CFG->{fow_intensity} = $value; 203 $CFG->{fow_intensity} = $value;
204 }
144 }); 205 );
145 206
146 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
147 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 208 $table->add (1, $row++, new CFClient::UI::CheckBox
209 state => $CFG->{fow_smooth},
210 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
211 connect_changed => sub {
148 my ($self, $value) = @_; 212 my ($self, $value) = @_;
149 $CFG->{fow_smooth} = $value; 213 $CFG->{fow_smooth} = $value;
150 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 214 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
215 }
151 }); 216 );
152 217
153 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 219 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
221 tooltip => "The font size used by most GUI elements",
222 connect_changed => sub {
155 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 223 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
156# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 224# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
225 }
157 }); 226 );
158 227
159 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
160 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 229 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
231 tooltip => "The font size used by the server log window only",
232 connect_changed => sub {
161 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 233 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
234 }
162 }); 235 );
163 236
164 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 237 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
238
239 $table->add (1, $row++, new CFClient::UI::Slider
240 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
241 tooltip => "The font size used by the statistics window only",
242 connect_changed => sub {
243 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
244 &set_stats_window_fontsize;
245 }
246 );
247
248 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
249 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
251 tooltip => "Adjust the size of the stats gauges at the bottom right",
252 connect_changed => sub {
253 $CFG->{gauge_size} = $_[1];
254 my $h = int $HEIGHT * $CFG->{gauge_size};
255 $GAUGES->{win}->set_size ($WIDTH, $h);
256 $GAUGES->{win}->move (0, $HEIGHT - $h);
257 }
258 );
259
260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
263 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
264 connect_changed => sub {
265 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
266 &set_gauge_window_fontsize;
267 }
268 );
269
270 $table->add (1, $row++, new CFClient::UI::Button
271 expand => 1, align => 0, text => "Apply",
272 tooltip => "Apply the video settings",
273 connect_activate => sub {
165 video_shutdown (); 274 video_shutdown ();
166 video_init (); 275 video_init ();
276 }
167 }); 277 );
168 278
169 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
170 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 280 $table->add (1, $row++, new CFClient::UI::CheckBox
281 state => $CFG->{audio_enable},
282 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
283 connect_changed => sub {
171 $CFG->{audio_enable} = $_[1]; 284 $CFG->{audio_enable} = $_[1];
285 }
172 }); 286 );
173# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 287# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
174# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 288# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
175# $CFG->{effects_volume} = $_[1]; 289# $CFG->{effects_volume} = $_[1];
176# }); 290# });
177 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 291 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
178 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 292 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
179 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 293 $hbox->add (new CFClient::UI::CheckBox
294 expand => 1, state => $CFG->{bgm_enable},
295 tooltip => "Enable background music playing",
296 connect_changed => sub {
180 $CFG->{bgm_enable} = $_[1]; 297 $CFG->{bgm_enable} = $_[1];
298 }
181 }); 299 );
182 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 300 $hbox->add (new CFClient::UI::Slider
301 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
302 tooltip => "The volume of the background music",
303 connect_changed => sub {
183 $CFG->{bgm_volume} = $_[1]; 304 $CFG->{bgm_volume} = $_[1];
184 CFClient::MixMusic::volume $_[1] * 128; 305 CFClient::MixMusic::volume $_[1] * 128;
306 }
185 }); 307 );
186 308
187 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 309 $table->add (1, $row++, new CFClient::UI::Button
310 expand => 1, align => 0, text => "Apply",
311 tooltip => "Apply the audio settings",
312 connect_activate => sub {
188 audio_shutdown (); 313 audio_shutdown ();
189 audio_init (); 314 audio_init ();
315 }
190 }); 316 );
191 317
192 $dialog 318 $dialog
319}
320
321sub set_stats_window_fontsize {
322 for (values %{$STATWIDS}) {
323 $_->set_fontsize ($::CFG->{stat_fontsize});
324 }
325}
326
327sub set_gauge_window_fontsize {
328 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
329 $_->set_fontsize ($::CFG->{gauge_fontsize});
330 }
331
332# local $GAUGES->{win}{parent};#d#
333# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
334}
335
336sub make_gauge_window {
337 my $gh = int ($HEIGHT * $CFG->{gauge_size});
338# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
339
340 my $win = new CFClient::UI::Frame (
341 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
342 );
343 $win->add (my $hbox = new CFClient::UI::HBox
344 children => [
345 (new CFClient::UI::HBox expand => 1),
346 ($FLOORBOX = new CFClient::UI::VBox),
347 (my $vbox = new CFClient::UI::VBox),
348 ],
349 );
350
351 $vbox->add (new CFClient::UI::HBox
352 expand => 1,
353 children => [
354 (new CFClient::UI::Empty expand => 1),
355 (my $hb = new CFClient::UI::HBox),
356 ],
357 );
358
359 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
360 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
361 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
362 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
363 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
364 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
365 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
366 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
367
368 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
369 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dieing. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
370 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
371 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
372
373 $GAUGES = {
374 exp => $exp, win => $win, range => $rng,
375 food => $fg, mana => $mg, hp => $hg, grace => $gg
376 };
377
378 &set_gauge_window_fontsize;
379
380 $win
193} 381}
194 382
195sub make_stats_window { 383sub make_stats_window {
196 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 384 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats");
197 385
198 $tgw->add (my $vb = new CFClient::UI::VBox); 386 $tgw->add (my $vb = new CFClient::UI::VBox);
199 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:"); 387 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
200 $vb->add (my $lhb = new CFClient::UI::HBox);
201 $lhb->add ($STATWIDS->{exp} = new CFClient::UI::Label valign => 0, align => -1, text => "Exp:", expand => 1); 388 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
202 $lhb->add ($STATWIDS->{lvl} = new CFClient::UI::Label valign => 0, align => -1, text => "Level:", expand => 1);
203 389
204 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 390 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
205 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', expand => 1);
206 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', expand => 1);
207 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', expand => 1);
208 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', expand => 1);
209 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
210 391
211 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 392 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
212 393
213 if (0) { # this code can vanish, just wanted to preserver it for a checkin 394 my $black = [0, 0, 0];
214 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => "S");
215 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => "D");
216 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => "Co");
217 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => "I");
218 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => "W");
219 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => "P");
220 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => "Ch");
221 395
222 $tbl->add (1, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => "Wc"); 396 for (
223 $tbl->add (1, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => "Ac"); 397 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
224 $tbl->add (1, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => "Dam"); 398 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
225 $tbl->add (1, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => "Arm"); 399 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
226 $tbl->add (1, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => "Sp"); 400 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
227 $tbl->add (1, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "WSp"); 401 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
228 } else { 402 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
229 $tbl->add (0, 0, new CFClient::UI::Label valign => 0, align => +1, text => "S"); 403 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
230 $tbl->add (0, 1, new CFClient::UI::Label valign => 0, align => +1, text => "D");
231 $tbl->add (0, 2, new CFClient::UI::Label valign => 0, align => +1, text => "Co");
232 $tbl->add (0, 3, new CFClient::UI::Label valign => 0, align => +1, text => "I");
233 $tbl->add (0, 4, new CFClient::UI::Label valign => 0, align => +1, text => "W");
234 $tbl->add (0, 5, new CFClient::UI::Label valign => 0, align => +1, text => "P");
235 $tbl->add (0, 6, new CFClient::UI::Label valign => 0, align => +1, text => "Ch");
236 404
237 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 405 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
238 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 406 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
239 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 407 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
240 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 408 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
241 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 409 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
242 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 410 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
243 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 411 ) {
412 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
244 413
245 $tbl->add (2, 0, new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 414 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
246 $tbl->add (2, 1, new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 415 can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
247 $tbl->add (2, 2, new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 416 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
248 $tbl->add (2, 3, new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 417 can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
249 $tbl->add (2, 4, new CFClient::UI::Label valign => 0, align => +1, text => "Sp");
250 $tbl->add (2, 5, new CFClient::UI::Label valign => 0, align => +1, text => "WSp");
251
252 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => "");
253 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => "");
254 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => "");
255 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => "");
256 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
257 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
258 } 418 }
259 419
260 $hb->add (my $tbl2 = new CFClient::UI::Table); 420 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
261 421
262 my $row = 0; 422 my $row = 0;
263 my $col = 0; 423 my $col = 0;
264 424
425 my %resist_names = (
426 slow => "Slow",
427 holyw => "Holy Word",
428 conf => "Confusion",
429 fire => "Fire",
430 depl => "Depletion (some monsters and other effects can cause stats depletion)",
431 magic => "Magic",
432 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
433 acid => "Acid",
434 pois => "Poison",
435 para => "Paralysation",
436 deat => "Death (resistance against death spells)",
437 phys => "Physical",
438 blind => "Blind",
439 fear => "Fear",
440 tund => "Turn undead",
441 elec => "Electricity",
442 cold => "Cold",
443 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
444 );
265 for (qw/slow holyw conf fire depl magic 445 for (qw/slow holyw conf fire depl magic
266 drain acid pois para deat phys 446 drain acid pois para deat phys
267 blind fear tund elec cold ghit/) 447 blind fear tund elec cold ghit/)
268 { 448 {
269 $tbl2->add ($col, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png");
270 $tbl2->add ($col + 1, $row, 449 $tbl2->add ($col, $row,
271 $STATWIDS->{"res_$_"} = 450 $STATWIDS->{"res_$_"} =
272 new CFClient::UI::Label text => "0", align => -1, valign => 0 451 new CFClient::UI::Label
452 template => "-100%",
453 align => +1,
454 valign => 0,
455 can_events => 1,
456 can_hover => 1,
457 tooltip => $resist_names{$_},
458 );
459 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
460 can_hover => 1,
461 can_events => 1,
462 image => "ui/resist/resist_$_.png",
463 tooltip => $resist_names{$_},
273 ); 464 );
274 465
275 $row++; 466 $row++;
276 if ($row % 6 == 0) { 467 if ($row % 6 == 0) {
277 $col += 2; 468 $col += 2;
278 $row = 0; 469 $row = 0;
279 } 470 }
280 } 471 }
281 472
473 &set_stats_window_fontsize;
282 update_stats_window ({}); 474 update_stats_window ({});
283 475
284 $tgw 476 $tgw
477}
478
479sub formsep {
480 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
285} 481}
286 482
287sub update_stats_window { 483sub update_stats_window {
288 my ($stats) = @_; 484 my ($stats) = @_;
289 485
290 # i love text protocols!!! 486 # i love text protocols!!!
291 my $hp = $stats->{1}; 487 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
292 my $hp_m = $stats->{2}; 488 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
293 my $sp = $stats->{3}; 489 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
294 my $sp_m = $stats->{4}; 490 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
295 my $fo = $stats->{18}; 491 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
296 my $fo_m = 999; 492 my $fo_m = 999;
297 my $gr = $stats->{23}; 493 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
298 my $gr_m = $stats->{24}; 494 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
299 495
300 $GAUGES->{hp} ->set_value ($hp, $hp_m); 496 $GAUGES->{hp} ->set_value ($hp, $hp_m);
301 $GAUGES->{mana} ->set_value ($sp, $sp_m); 497 $GAUGES->{mana} ->set_value ($sp, $sp_m);
302 $GAUGES->{food} ->set_value ($fo, $fo_m); 498 $GAUGES->{food} ->set_value ($fo, $fo_m);
303 $GAUGES->{grace} ->set_value ($gr, $gr_m); 499 $GAUGES->{grace} ->set_value ($gr, $gr_m);
500 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
501 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
502 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
503 $rng =~ s/^Range: //; # thank you so much dear server
504 $GAUGES->{range} ->set_text ("Rng: " . $rng);
505 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
506 $title =~ s/^Player: //;
304 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 507 $STATWIDS->{title} ->set_text ("Title: " . $title);
305 $STATWIDS->{exp} ->set_text ("Exp.: " . ($stats->{11} || $stats->{28}));
306 $STATWIDS->{lvl} ->set_text ("Level: " . $stats->{12});
307 508
308 if (0) { # this code can vanish, just wanted to preserver it for a checkin
309 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
310 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
311 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
312 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
313 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
314 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
315 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
316 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
317 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
318 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
319 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
320 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
321 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
322 } else {
323 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 509 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
324 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 510 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
325 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 511 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
326 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 512 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
327 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 513 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
328 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 514 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
329 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 515 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
330 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 516 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
331 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 517 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
332 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 518 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
333 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 519 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
334 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 520 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
335 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 521 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
336 }
337 522
338 my %tbl = ( 523 my %tbl = (
339 phys => 100, 524 phys => 100,
340 magic => 101, 525 magic => 101,
341 fire => 102, 526 fire => 102,
348 pois => 109, 533 pois => 109,
349 slow => 110, 534 slow => 110,
350 para => 111, 535 para => 111,
351 tund => 112, 536 tund => 112,
352 fear => 113, 537 fear => 113,
538 depl => 113,
353 deat => 115, 539 deat => 115,
354 holyw => 116, 540 holyw => 116,
355 blind => 117 541 blind => 117
356 ); 542 );
357 543
369 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 555 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
370 556
371 $dialog 557 $dialog
372} 558}
373 559
560my $METASERVER_ATIME;
561
374sub update_metaserver { 562sub update_metaserver {
375 my ($HOST) = @_; 563 my ($HOST) = @_;
376 564
377 status "fetching metaserver list..."; 565 return if $METASERVER_ATIME > time;
566 $METASERVER_ATIME = time + 60;
567
568 my $table = $METASERVER->{table};
569 $table->clear;
570 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
378 571
379 my $buf; 572 my $buf;
380 573
381 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 574 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
575
576 unless ($fh) {
577 $label->set_text ("unable to contact metaserver: $!");
578 return;
579 }
382 580
383 Event->io (fd => $fh, poll => 'r', cb => sub { 581 Event->io (fd => $fh, poll => 'r', cb => sub {
384 my $res = sysread $fh, $buf, 8192, length $buf; 582 my $res = sysread $fh, $buf, 8192, length $buf;
385 583
386 if (!defined $res) { 584 if (!defined $res) {
387 $_[0]->w->cancel; 585 $_[0]->w->cancel;
388 status "metaserver: $!"; 586 $label->set_text ("error while retrieving server list: $!");
389 } elsif ($res == 0) { 587 } elsif ($res == 0) {
390 $_[0]->w->cancel; 588 $_[0]->w->cancel;
391 status "server list retrieved"; 589 status "server list retrieved";
392 590
393 my $table = $METASERVER->{table}; 591 utf8::decode $buf if utf8::valid $buf;
394 592
395 $table->clear; 593 $table->clear;
396 594
397 my @col = qw(Use #Users Host Uptime Version Description); 595 my @col = qw(Use #Users Host Uptime Version Description);
398 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 596 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
422 $m = [$users, $host, $uptime, $version, $desc]; 620 $m = [$users, $host, $uptime, $version, $desc];
423 621
424 $y++; 622 $y++;
425 623
426 $table->add (0, $y, new CFClient::UI::VBox children => [ 624 $table->add (0, $y, new CFClient::UI::VBox children => [
427 (new CFClient::UI::Button text => " ", connect_activate => sub { 625 (new CFClient::UI::Button text => "Use", connect_activate => sub {
428 $HOST->set_text ($CFG->{host} = $host); 626 $HOST->set_text ($CFG->{host} = $host);
429 }), 627 }),
430 (new CFClient::UI::Empty expand => 1), 628 (new CFClient::UI::Empty expand => 1),
431 ]); 629 ]);
432 630
446 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 644 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
447 645
448 { 646 {
449 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 647 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
450 648
451 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 649 $vbox->add (
650 my $HOST = new CFClient::UI::Entry
651 expand => 1,
652 text => $CFG->{host},
653 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
654 connect_changed => sub {
655 my ($self, $value) = @_;
656 $CFG->{host} = $value;
657 }
658 );
659
660 $METASERVER = metaserver_dialog;
661
662 $vbox->add (new CFClient::UI::Flopper
663 expand => 1,
664 text => "Metaserver",
665 other => $METASERVER,
666 tooltip => "Show a list of avaible crossfire servers",
667 connect_open => sub {
668 update_metaserver $HOST;
669 }
670 );
671 }
672
673 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
674 $table->add (1, 4, new CFClient::UI::Entry
675 text => $CFG->{user},
676 tooltip => "The name of your character on the server",
677 connect_changed => sub {
452 my ($self, $value) = @_; 678 my ($self, $value) = @_;
453 $CFG->{host} = $value;
454 });
455
456 $METASERVER = metaserver_dialog;
457
458 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
459 update_metaserver $HOST;
460 });
461 }
462
463 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
464 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
465 my ($self, $value) = @_;
466 $CFG->{user} = $value; 679 $CFG->{user} = $value;
680 }
467 }); 681 );
468 682
469 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 683 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
470 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 684 $table->add (1, 5, new CFClient::UI::Entry
685 text => $CFG->{password},
686 hidden => 1,
687 tooltip => "The password for your character",
688 connect_changed => sub {
471 my ($self, $value) = @_; 689 my ($self, $value) = @_;
472 $CFG->{password} = $value; 690 $CFG->{password} = $value;
691 }
473 }); 692 );
474 693
475 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd"); 694 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
476 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub { 695 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
696 text => $CFG->{say_command},
697 tooltip => "This is the command that will be used if you write a line in the message window entry. "
698 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
699 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
700 connect_changed => sub {
477 my ($self, $value) = @_; 701 my ($self, $value) = @_;
478 $CFG->{say_command} = $value; 702 $CFG->{say_command} = $value;
703 }
479 }); 704 );
480 705
481 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 706 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
482 $table->add (1, 7, new CFClient::UI::Slider 707 $table->add (1, 7, new CFClient::UI::Slider
483 req_w => 100, 708 req_w => 100,
484 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 709 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
710 tooltip => "This is the size of the portion of the map update the server sends you. "
711 ."If you set this to a high value you will be able to see further for example.",
485 connect_changed => sub { 712 connect_changed => sub {
486 my ($self, $value) = @_; 713 my ($self, $value) = @_;
487 714
488 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 715 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
489 }, 716 },
505 user_h => int $::HEIGHT / 5, 732 user_h => int $::HEIGHT / 5,
506 child => (my $vbox = new CFClient::UI::VBox); 733 child => (my $vbox = new CFClient::UI::VBox);
507 734
508 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 735 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
509 expand => 1, 736 expand => 1,
737 font => $FONT_FIXED,
510 fontsize => $::CFG->{log_fontsize}, 738 fontsize => $::CFG->{log_fontsize},
511 ); 739 );
512 740
513 $vbox->add (my $input = new CFClient::UI::Entry 741 $vbox->add (my $input = new CFClient::UI::Entry
514 connect_focus_in => sub { 742 connect_focus_in => sub {
608 836
609 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 837 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
610 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 838 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
611 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 839 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
612 840
841 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
842 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
843
613 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 844 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
614 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 845 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
615 status "Configuration Saved"; 846 status "Configuration Saved";
616 }); 847 });
617 848
618 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 849 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
619
620
621 $CFClient::UI::ROOT->add (make_stats_window);
622} 850}
623 851
624sub video_shutdown { 852sub video_shutdown {
625 $CFClient::UI::ROOT->{children} = []; 853 $CFClient::UI::ROOT->{children} = [];
854 undef $CFClient::UI::GRAB;
855 undef $CFClient::UI::HOVER;
626 undef $SDL_ACTIVE; 856 undef $SDL_ACTIVE;
627} 857}
628 858
629my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 859my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
630my $bgmusic;#TODO#hack#d# 860my $bgmusic;#TODO#hack#d#
872 1102
873 $x += $ox; 1103 $x += $ox;
874 $y += $oy; 1104 $y += $oy;
875 1105
876 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1106 $self->{map_info} = [$hash, $x, $y, $w, $h];
1107
1108 my $map = $self->{map_info}[0];
1109 $map =~ s/^.*?\/([^\/]+)$/\1/;
1110 $STATWIDS->{map}->set_text ("Map: " . $map);
877 1111
878 $self->load_map ($hash, $x, $y); 1112 $self->load_map ($hash, $x, $y);
879} 1113}
880 1114
881sub conn::face_find { 1115sub conn::face_find {
907 } 1141 }
908 1142
909gotid: 1143gotid:
910 $face->{id} = $id; 1144 $face->{id} = $id;
911 $MAP->set_face ($facenum => $id); 1145 $MAP->set_face ($facenum => $id);
1146 $self->{faceid}[$facenum] = $id;#d#
912 $TILECACHE->get ($id) 1147 $TILECACHE->get ($id)
913} 1148}
914 1149
915sub conn::face_update { 1150sub conn::face_update {
916 my ($self, $facenum, $face) = @_; 1151 my ($self, $facenum, $face) = @_;
924 my ($self, $id, $data) = @_; 1159 my ($self, $id, $data) = @_;
925 1160
926 $self->{texture}[$id] ||= do { 1161 $self->{texture}[$id] ||= do {
927 my $tex = 1162 my $tex =
928 new_from_image CFClient::Texture 1163 new_from_image CFClient::Texture
929 $data, minify => 1; 1164 $data, minify => 1, mipmap => 1;
930 1165
931 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1166 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
932 $MAPWIDGET->update; 1167 $MAPWIDGET->update;
933 1168
934 $tex 1169 $tex
946 1181
947 $chunk->play; 1182 $chunk->play;
948# warn "sound $x,$y,$soundnum,$type\n";#d# 1183# warn "sound $x,$y,$soundnum,$type\n";#d#
949} 1184}
950 1185
1186my $LAST_QUERY; # server is stupid, stupid, stupid
1187
951sub conn::query { 1188sub conn::query {
952 my ($self, $flags, $prompt) = @_; 1189 my ($self, $flags, $prompt) = @_;
953 1190
954 #TODO, display dialog with relevant information 1191 $prompt = $LAST_QUERY unless length $prompt;
955 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1192 $LAST_QUERY = $prompt;
1193
1194 my $dialog = new CFClient::UI::FancyFrame
1195 title => "Query",
1196 child => my $vbox = new CFClient::UI::VBox;
1197
1198 $vbox->add (new CFClient::UI::Label
1199 max_w => $::WIDTH * 0.4,
1200 text => $prompt);
1201
1202 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1203 $vbox->add (my $hbox = new CFClient::HBox);
1204 $hbox->add (new CFClient::Button
1205 text => "No",
1206 connect_activate => sub {
1207 $self->send ("reply n");
1208 $dialog->destroy;
1209 $MAPWIDGET->focus_in;
1210 }
1211 );
1212 $hbox->add (new CFClient::Button
1213 text => "Yes",
1214 connect_activate => sub {
1215 $self->send ("reply y");
1216 $dialog->destroy;
1217 $MAPWIDGET->focus_in;
1218 },
1219 );
1220
1221 $dialog->focus_in;
1222
1223 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1224 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1225 $vbox->add (my $entry = new CFClient::UI::Entry
1226 connect_changed => sub {
1227 $self->send ("reply $_[1]");
1228 $dialog->destroy;
1229 $MAPWIDGET->focus_in;
1230 },
1231 );
1232
1233 $entry->focus_in;
1234
1235 } else {
1236 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1237
1238 $vbox->add (my $entry = new CFClient::UI::Entry
1239 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1240 connect_activate => sub {
1241 $self->send ("reply $_[1]");
1242 $dialog->destroy;
1243 $MAPWIDGET->focus_in;
1244 },
1245 );
1246
1247 $entry->focus_in;
1248 }
1249
1250 $dialog->show;
956} 1251}
957 1252
958sub conn::drawinfo { 1253sub conn::drawinfo {
959 my ($self, $color, $text) = @_; 1254 my ($self, $color, $text) = @_;
960 1255
978} 1273}
979 1274
980sub conn::spell_add { 1275sub conn::spell_add {
981 my ($self, $spell) = @_; 1276 my ($self, $spell) = @_;
982 1277
1278 # TODO
1279 # create a widget dynamically, using spell face (CF::Protocol downloads them)
983 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1280 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
984 });
985 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1281 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
986 });
987} 1282}
988 1283
989sub conn::spell_delete { 1284sub conn::spell_delete {
990 my ($self, $spell) = @_; 1285 my ($self, $spell) = @_;
991} 1286}
992 1287
993sub conn::addme_success { 1288sub conn::addme_success {
994 my ($self) = @_; 1289 my ($self) = @_;
995 1290
996 for my $skill (values %{$self->{skill_info}}) { 1291 for my $skill (values %{$self->{skill_info}}) {
997 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1292 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1293 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1294 }
1295}
1296
1297sub update_floorbox {
1298 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1299 $FLOORBOX->clear;
1300 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1301
1302 my @items = values %{ $CONN->{container}{0} };
1303
1304 # we basically have to use the same sorting as everybody else
1305 @items = sort { $a->{type} <=> $b->{type} } @items;
1306
1307 for my $item (reverse @items) {
1308 my $desc = $item->{nrof} < 2
1309 ? $item->{name}
1310 : "$item->{nrof} $item->{name_pl}";
1311 # todo: animation widget, face widget, weight(?) etc.
1312 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1313 tooltip => (CFClient::UI::Label->escape ($desc)
1314 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1315 can_hover => 1,
1316 can_events => 1,
1317 connect_button_down => sub {
1318 my ($self, $ev, $x, $y) = @_;
1319
1320 # todo: maybe put examine on 1? but should just be a tooltip :(
1321 if ($ev->{button} == 1) {
1322 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1323 } elsif ($ev->{button} == 2) {
1324 $CONN->send ("apply $item->{tag}");
1325 } elsif ($ev->{button} == 3) {
1326 # examine, lock, mark, maybe other things
1327 warn "MENU not implemented yet\n";
1328 }
1329
1330 1
1331 },
1332 );
1333
1334 $hbox->add (new CFClient::UI::Face
1335 can_events => 0,
1336 face => $item->{face},
1337 anim => $item->{anim},
1338 animspeed => $item->{animspeed},
1339 );
1340
1341 $hbox->add (new CFClient::UI::Label
1342 can_events => 0,
1343 text => $desc,
1344 );
998 }); 1345 }
999 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
1000 }); 1346 });
1347 refresh;
1348}
1349
1350sub conn::container_add {
1351 my ($self, $id, $items) = @_;
1352
1353 update_floorbox if $id == 0;
1354 # $self-<{player}{tag} => player inv
1355 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1356}
1357
1358sub conn::container_clear {
1359 my ($self, $id) = @_;
1360
1361 update_floorbox if $id == 0;
1362# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1363}
1364
1365sub conn::item_delete {
1366 my ($self, @items) = @_;
1367
1368 for (@items) {
1369 update_floorbox if $_->{container} == 0;
1001 } 1370 }
1371}
1372
1373sub conn::item_update {
1374 my ($self, $item) = @_;
1375
1376 update_floorbox if $item->{container} == 0;
1002} 1377}
1003 1378
1004%SDL_CB = ( 1379%SDL_CB = (
1005 CFClient::SDL_QUIT => sub { 1380 CFClient::SDL_QUIT => sub {
1006 Event::unloop -1; 1381 Event::unloop -1;
1041 sdl_mode => 0, 1416 sdl_mode => 0,
1042 width => 640, 1417 width => 640,
1043 height => 480, 1418 height => 480,
1044 fullscreen => 0, 1419 fullscreen => 0,
1045 fast => 0, 1420 fast => 0,
1421 map_scale => 0.5,
1046 fow_enable => 1, 1422 fow_enable => 1,
1047 fow_intensity => 0.45, 1423 fow_intensity => 0.45,
1048 fow_smooth => 0, 1424 fow_smooth => 0,
1049 gui_fontsize => 1, 1425 gui_fontsize => 1,
1050 log_fontsize => 14, 1426 log_fontsize => 1,
1427 gauge_fontsize => 1,
1428 gauge_size => 0.35,
1429 stat_fontsize => 1,
1051 mapsize => 100, 1430 mapsize => 100,
1052 host => "crossfire.schmorp.de", 1431 host => "crossfire.schmorp.de",
1053 say_command => 'say', 1432 say_command => 'say',
1054 audio_enable => 1, 1433 audio_enable => 1,
1055 bgm_enable => 1, 1434 bgm_enable => 1,
1069@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1448@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1070 1449
1071$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1450$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1072 1451
1073{ 1452{
1074 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1453 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1454 DejaVuSans.ttf
1455 DejaVuSansMono.ttf
1456 DejaVuSans-Bold.ttf
1457 DejaVuSansMono-Bold.ttf
1458 DejaVuSans-Oblique.ttf
1459 DejaVuSansMono-Oblique.ttf
1460 DejaVuSans-BoldOblique.ttf
1461 DejaVuSansMono-BoldOblique.ttf
1462 );
1075 1463
1076 CFClient::add_font $_ for @fonts; 1464 CFClient::add_font $_ for @fonts;
1077 CFClient::set_font $fonts[0]; 1465
1466 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1467 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1468
1469 $FONT_PROP->make_default;
1078} 1470}
1079 1471
1080video_init; 1472video_init;
1081audio_init; 1473audio_init;
1082 1474
1083Event::loop; 1475Event::loop;
1084 1476
1085END { CFClient::SDL_Quit } 1477END { CFClient::SDL_Quit }
1086 1478
1479=head1 pclient - Crossfire+ and Crossfire game client
1087 1480
1481Pclient is a Crossfire+ and Crossfire game client.
1482
1483=head2 Features
1484
1485=over 4
1486
1487=item Fullscreen Map
1488
1489PClient can uses a fullscreen map, which greatly enhances how much of the
1490game world you can see.
1491
1492=item Persistent Map Cache (Crossfire+ only)
1493
1494PClient can persistently cache all map data it received from the
1495server. This not only allows it to display an overview map, but also
1496ensures that once-explored areas will be available the next time you want
1497to explore more.
1498
1499=item Hardware acceleration
1500
1501Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1502acceleration. Most modern graphics cards have difficulties with 2D
1503acceleration, while 3D graphics is accelerated well.
1504
1505=item No arbitrary limits
1506
1507Unlike other Crossfire clients, pclient does not suffer from arbitrary
1508limits (like a fixed amount of face numbers). There are still limits, but
1509they are not arbitrarily low :)
1510
1511=back
1512
1513=head1 USAGE
1514
1515=head2 The Map
1516
1517The map is always displayed in the background, behind all other windows and UI elements.
1518
1519#TODO# middle-click scrolls
1520#
1521# keys:
1522#
1523# a apply
1524# keypad moves, kp_5 applies ranged attack to self
1525
1526Starting to type enters the I<completion mode>. In that mode, you can type
1527abbreviations or commands and have them executed as soon as they match a
1528valid command. This is best explained by a few examples:
1529
1530Typing B<climb> will display a list of commands with I<climb> in their
1531name, such as I<ready_skill climbing> and I<use_skill climbing>.
1532
1533You can abbreviate commands by typing only the first character of every
1534word. For example, typing I<iwor> will likely select I<invoke word of
1535recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1536will likely select I<ready_skill climbing> and I<usl> will give you
1537I<use_skill levitation>.
1538
1539=head2 The map overview
1540
1541#TODO#
1542
1543=head2 The Status area in the lower right corner
1544
1545#TODO#
1546
1547=head2 The I<Statistics>/I>Stats> window
1548
1549#TODO#
1550
1551=head1 FAQ
1552
1553=over 4
1554
1555=item The client is very sluggish and slow, what can I do about this?
1556
1557Most likely, you don't have accelerated OpenGL support. Try to find a
1558newer driver, or a driver from your hardware vendor, that features OpenGL
1559support.
1560
1561If this is not an option, the following Setup options reduce the load and
1562will likely make the client playable with sofwtare rendering (it will
1563still be slow, though):
1564
1565=over 4
1566
1567=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1568
1569=item Enable B<Fast & Ugly> mode
1570
1571=item Disable B<Fog of War>
1572
1573=item Increase B<Map Scale>
1574
1575=back
1576
1577=back
1578
1579=head1 AUTHOR
1580
1581Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1582
1583
1584

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