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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.127 by elmex, Mon Apr 17 21:07:03 2006 UTC vs.
Revision 1.184 by root, Tue Apr 25 11:25:20 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14
15use Crossfire; 32use Crossfire;
16use Crossfire::Protocol; 33use Crossfire::Protocol;
17 34
18use Compress::LZF; 35use Compress::LZF;
19 36
20use CFClient; 37use CFClient;
21use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
22 46
23our $VERSION = '0.1'; 47our $VERSION = '0.1';
24 48
25my $MAX_FPS = 60; 49my $MAX_FPS = 60;
26my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
41our @SDL_MODES; 65our @SDL_MODES;
42our $WIDTH; 66our $WIDTH;
43our $HEIGHT; 67our $HEIGHT;
44our $FULLSCREEN; 68our $FULLSCREEN;
45our $FONTSIZE; 69our $FONTSIZE;
70
71our $FONT_PROP;
72our $FONT_FIXED;
46 73
47our $MAP; 74our $MAP;
48our $MAPWIDGET; 75our $MAPWIDGET;
49our $BUTTONBAR; 76our $BUTTONBAR;
50our $LOGVIEW; 77our $LOGVIEW;
51our $CONSOLE; 78our $CONSOLE;
52our $METASERVER; 79our $METASERVER;
53 80
81our $FLOORBOX;
54our $GAUGES; 82our $GAUGES;
83our $STATWIDS;
55 84
56our $SDL_ACTIVE; 85our $SDL_ACTIVE;
57our $SDL_EV;
58our %SDL_CB; 86our %SDL_CB;
87
88our $SDL_MIXER;
89our @SOUNDS; # event => file mapping
90our %AUDIO_CHUNKS; # audio files
59 91
60our $ALT_ENTER_MESSAGE; 92our $ALT_ENTER_MESSAGE;
61our $STATUS_LINE; 93our $STATUS_LINE;
62our $DEBUG_STATUS; 94our $DEBUG_STATUS;
63 95
64sub status { 96sub status {
65 $STATUS_LINE->set_text ($_[0]); 97 $STATUS_LINE->set_text ($_[0]);
66 my ($w, $h) = $STATUS_LINE->size_request;
67 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h); 98 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
68} 99}
69 100
70sub debug { 101sub debug {
71 $DEBUG_STATUS->set_text ($_[0]); 102 $DEBUG_STATUS->set_text ($_[0]);
72 my ($w, $h) = $DEBUG_STATUS->size_request; 103 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
73 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
74} 104}
75 105
76sub start_game { 106sub start_game {
77 status "logging in..."; 107 status "logging in...";
78 108
102 undef $CONN; 132 undef $CONN;
103} 133}
104 134
105sub client_setup { 135sub client_setup {
106 my $dialog = new CFClient::UI::FancyFrame 136 my $dialog = new CFClient::UI::FancyFrame
137 title => "Client Setup",
107 child => (my $vbox = new CFClient::UI::VBox); 138 child => (my $vbox = new CFClient::UI::VBox);
108 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
109 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 139 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
110 140
111 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 141 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
112 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 142 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
113 143
114 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 144 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
115 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 145 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
116 146
117 $mode_slider->connect (changed => sub { 147 $mode_slider->connect (changed => sub {
118 my ($self, $value) = @_; 148 my ($self, $value) = @_;
119 149
120 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 150 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
121 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 151 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
122 }); 152 });
123 $mode_slider->emit (changed => $mode_slider->{range}[0]); 153 $mode_slider->emit (changed => $mode_slider->{range}[0]);
124 154
155 my $row = 1;
156
125 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 157 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
126 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 158 $table->add (1, $row++, new CFClient::UI::CheckBox
159 state => $CFG->{fullscreen},
160 tooltip => "Bring the client into fullscreen mode",
161 connect_changed => sub {
127 my ($self, $value) = @_; 162 my ($self, $value) = @_;
128 $CFG->{fullscreen} = $value; 163 $CFG->{fullscreen} = $value;
164 }
129 }); 165 );
130 166
131 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
132 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 168 $table->add (1, $row++, new CFClient::UI::CheckBox
169 state => $CFG->{fast},
170 tooltip => "Lower the visual quality considerably to speed up rendering.",
171 connect_changed => sub {
133 my ($self, $value) = @_; 172 my ($self, $value) = @_;
134 $CFG->{fast} = $value; 173 $CFG->{fast} = $value;
174 }
135 }); 175 );
136 176
137 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
138 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 178 $table->add (1, $row++, new CFClient::UI::Slider
179 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
180 tooltip => "Enlarge or shrink the displayed map",
181 connect_changed => sub {
139 my ($self, $value) = @_; 182 my ($self, $value) = @_;
183 $CFG->{map_scale} = 0.05 * int $value / 0.05;
184 }
185 );
186
187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
188 $table->add (1, $row++, new CFClient::UI::CheckBox
189 state => $CFG->{fow_enable},
190 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
191 connect_changed => sub {
192 my ($self, $value) = @_;
140 $CFG->{fow_enable} = $value; 193 $CFG->{fow_enable} = $value;
194 }
141 }); 195 );
142 196
143 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
144 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 198 $table->add (1, $row++, new CFClient::UI::Slider
199 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
200 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
201 connect_changed => sub {
145 my ($self, $value) = @_; 202 my ($self, $value) = @_;
146 $CFG->{fow_intensity} = $value; 203 $CFG->{fow_intensity} = $value;
204 }
147 }); 205 );
148 206
149 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
150 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 208 $table->add (1, $row++, new CFClient::UI::CheckBox
209 state => $CFG->{fow_smooth},
210 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
211 connect_changed => sub {
151 my ($self, $value) = @_; 212 my ($self, $value) = @_;
152 $CFG->{fow_smooth} = $value; 213 $CFG->{fow_smooth} = $value;
214 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
215 }
216 );
217
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
219 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
221 tooltip => "The font size used by most GUI elements",
222 connect_changed => sub {
223 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
224# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
225 }
226 );
227
228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
229 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
231 tooltip => "The font size used by the server log window only",
232 connect_changed => sub {
233 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
234 }
235 );
236
237 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
238
239 $table->add (1, $row++, new CFClient::UI::Slider
240 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
241 tooltip => "The font size used by the statistics window only",
242 connect_changed => sub {
243 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
244 &set_stats_window_fontsize;
245 }
246 );
247
248 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
249 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
251 tooltip => "Adjust the size of the stats gauges at the bottom right",
252 connect_changed => sub {
253 $CFG->{gauge_size} = $_[1];
254 my $h = int $HEIGHT * $CFG->{gauge_size};
255 $GAUGES->{win}->set_size ($WIDTH, $h);
256 $GAUGES->{win}->move (0, $HEIGHT - $h);
257 }
258 );
259
260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
263 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
264 connect_changed => sub {
265 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
266 &set_gauge_window_fontsize;
267 }
268 );
269
270 $table->add (1, $row++, new CFClient::UI::Button
271 expand => 1, align => 0, text => "Apply",
272 tooltip => "Apply the video settings",
273 connect_activate => sub {
274 video_shutdown ();
275 video_init ();
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
280 $table->add (1, $row++, new CFClient::UI::CheckBox
281 state => $CFG->{audio_enable},
282 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
283 connect_changed => sub {
284 $CFG->{audio_enable} = $_[1];
285 }
286 );
287# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
288# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
289# $CFG->{effects_volume} = $_[1];
153 }); 290# });
154
155 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 291 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
156 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 292 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
157 my ($self, $value) = @_; 293 $hbox->add (new CFClient::UI::CheckBox
158 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 294 expand => 1, state => $CFG->{bgm_enable},
295 tooltip => "Enable background music playing",
296 connect_changed => sub {
297 $CFG->{bgm_enable} = $_[1];
298 }
159 }); 299 );
160 300 $hbox->add (new CFClient::UI::Slider
161 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 301 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
162 destroy_screen (); 302 tooltip => "The volume of the background music",
163 init_screen (); 303 connect_changed => sub {
304 $CFG->{bgm_volume} = $_[1];
305 CFClient::MixMusic::volume $_[1] * 128;
306 }
164 }); 307 );
308
309 $table->add (1, $row++, new CFClient::UI::Button
310 expand => 1, align => 0, text => "Apply",
311 tooltip => "Apply the audio settings",
312 connect_activate => sub {
313 audio_shutdown ();
314 audio_init ();
315 }
316 );
165 317
166 $dialog 318 $dialog
319}
320
321sub set_stats_window_fontsize {
322 for (values %{$STATWIDS}) {
323 $_->set_fontsize ($::CFG->{stat_fontsize});
324 }
325}
326
327sub set_gauge_window_fontsize {
328 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
329 $_->set_fontsize ($::CFG->{gauge_fontsize});
330 }
331
332# local $GAUGES->{win}{parent};#d#
333# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
334}
335
336sub make_gauge_window {
337 my $gh = int ($HEIGHT * $CFG->{gauge_size});
338# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
339
340 my $win = new CFClient::UI::Frame (
341 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
342 );
343 $win->add (my $hbox = new CFClient::UI::HBox
344 children => [
345 (new CFClient::UI::HBox expand => 1),
346 ($FLOORBOX = new CFClient::UI::VBox),
347 (my $vbox = new CFClient::UI::VBox),
348 ],
349 );
350
351 $vbox->add (new CFClient::UI::HBox
352 expand => 1,
353 children => [
354 (new CFClient::UI::Empty expand => 1),
355 (my $hb = new CFClient::UI::HBox),
356 ],
357 );
358
359 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
360 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
361 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
362 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
363 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
364 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
365 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
366 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
367
368 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
369 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
370 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
371 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
372
373 $GAUGES = {
374 exp => $exp, win => $win, range => $rng,
375 food => $fg, mana => $mg, hp => $hg, grace => $gg
376 };
377
378 &set_gauge_window_fontsize;
379
380 $win
381}
382
383sub make_stats_window {
384 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
385
386 $tgw->add (my $vb = new CFClient::UI::VBox);
387 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
388 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
389
390 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
391
392 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
393
394 my $black = [0, 0, 0];
395
396 for (
397 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
398 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
399 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
400 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
401 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
402 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
403 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
404
405 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
406 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
407 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
408 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
409 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
410 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
411 ) {
412 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
413
414 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
415 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
416 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
417 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
418 }
419
420 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
421
422 my $row = 0;
423 my $col = 0;
424
425 my %resist_names = (
426 slow => "Slow",
427 holyw => "Holy Word",
428 conf => "Confusion",
429 fire => "Fire",
430 depl => "Depletion (some monsters and other effects can cause stats depletion)",
431 magic => "Magic",
432 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
433 acid => "Acid",
434 pois => "Poison",
435 para => "Paralysation",
436 deat => "Death (resistance against death spells)",
437 phys => "Physical",
438 blind => "Blind",
439 fear => "Fear",
440 tund => "Turn undead",
441 elec => "Electricity",
442 cold => "Cold",
443 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
444 );
445 for (qw/slow holyw conf fire depl magic
446 drain acid pois para deat phys
447 blind fear tund elec cold ghit/)
448 {
449 $tbl2->add ($col, $row,
450 $STATWIDS->{"res_$_"} =
451 new CFClient::UI::Label
452 font => $FONT_FIXED,
453 template => "-100%",
454 align => +1,
455 valign => 0,
456 can_events => 1,
457 can_hover => 1,
458 tooltip => $resist_names{$_},
459 );
460 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
461 can_hover => 1,
462 can_events => 1,
463 image => "ui/resist/resist_$_.png",
464 tooltip => $resist_names{$_},
465 );
466
467 $row++;
468 if ($row % 6 == 0) {
469 $col += 2;
470 $row = 0;
471 }
472 }
473
474 &set_stats_window_fontsize;
475 update_stats_window ({});
476
477 $tgw
478}
479
480sub formsep {
481 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
482}
483
484sub update_stats_window {
485 my ($stats) = @_;
486
487 # i love text protocols!!!
488 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
489 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
490 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
491 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
492 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
493 my $fo_m = 999;
494 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
495 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
496
497 $GAUGES->{hp} ->set_value ($hp, $hp_m);
498 $GAUGES->{mana} ->set_value ($sp, $sp_m);
499 $GAUGES->{food} ->set_value ($fo, $fo_m);
500 $GAUGES->{grace} ->set_value ($gr, $gr_m);
501 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
502 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
503 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
504 $rng =~ s/^Range: //; # thank you so much dear server
505 $GAUGES->{range} ->set_text ("Rng: " . $rng);
506 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
507 $title =~ s/^Player: //;
508 $STATWIDS->{title} ->set_text ("Title: " . $title);
509
510 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
511 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
512 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
513 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
514 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
515 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
516 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
517 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
518 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
519 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
520 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
521 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
522 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
523
524 my %tbl = (
525 phys => 100,
526 magic => 101,
527 fire => 102,
528 elec => 103,
529 cold => 104,
530 conf => 105,
531 acid => 106,
532 drain => 107,
533 ghit => 108,
534 pois => 109,
535 slow => 110,
536 para => 111,
537 tund => 112,
538 fear => 113,
539 depl => 113,
540 deat => 115,
541 holyw => 116,
542 blind => 117
543 );
544
545 for (keys %tbl) {
546 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
547 }
548
167} 549}
168 550
169sub metaserver_dialog { 551sub metaserver_dialog {
170 my $dialog = new CFClient::UI::FancyFrame 552 my $dialog = new CFClient::UI::FancyFrame
553 title => "Metaserver",
171 child => (my $vbox = new CFClient::UI::VBox); 554 child => (my $vbox = new CFClient::UI::VBox);
172 555
173 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 556 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
174 557
175 $dialog 558 $dialog
176} 559}
560
561my $METASERVER_ATIME;
177 562
178sub update_metaserver { 563sub update_metaserver {
179 my ($HOST) = @_; 564 my ($HOST) = @_;
180 565
181 status "fetching metaserver list..."; 566 return if $METASERVER_ATIME > time;
567 $METASERVER_ATIME = time + 60;
568
569 my $table = $METASERVER->{table};
570 $table->clear;
571 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
182 572
183 my $buf; 573 my $buf;
184 574
185 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 575 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
576
577 unless ($fh) {
578 $label->set_text ("unable to contact metaserver: $!");
579 return;
580 }
186 581
187 Event->io (fd => $fh, poll => 'r', cb => sub { 582 Event->io (fd => $fh, poll => 'r', cb => sub {
188 my $res = sysread $fh, $buf, 8192, length $buf; 583 my $res = sysread $fh, $buf, 8192, length $buf;
189 584
190 if (!defined $res) { 585 if (!defined $res) {
191 $_[0]->w->cancel; 586 $_[0]->w->cancel;
192 status "metaserver: $!"; 587 $label->set_text ("error while retrieving server list: $!");
193 } elsif ($res == 0) { 588 } elsif ($res == 0) {
194 $_[0]->w->cancel; 589 $_[0]->w->cancel;
195 status "server list retrieved"; 590 status "server list retrieved";
196 591
197 my $table = $METASERVER->{table}; 592 utf8::decode $buf if utf8::valid $buf;
198 593
199 $table->clear; 594 $table->clear;
200 595
201 my @col = qw(Use #Users Host Uptime Version Description); 596 my @col = qw(Use #Users Host Uptime Version Description);
202 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 597 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
226 $m = [$users, $host, $uptime, $version, $desc]; 621 $m = [$users, $host, $uptime, $version, $desc];
227 622
228 $y++; 623 $y++;
229 624
230 $table->add (0, $y, new CFClient::UI::VBox children => [ 625 $table->add (0, $y, new CFClient::UI::VBox children => [
231 (new CFClient::UI::Button text => " ", connect_activate => sub { 626 (new CFClient::UI::Button text => "Use", connect_activate => sub {
232 $HOST->set_text ($CFG->{host} = $host); 627 $HOST->set_text ($CFG->{host} = $host);
233 }), 628 }),
234 (new CFClient::UI::Empty expand => 1), 629 (new CFClient::UI::Empty expand => 1),
235 ]); 630 ]);
236 631
237 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 632 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
238 for 0 .. $#$m; 633 for 0 .. $#$m;
239 } 634 }
240 } 635 }
241 }); 636 });
242} 637}
243 638
244sub server_setup { 639sub server_setup {
245 my $dialog = new CFClient::UI::FancyFrame 640 my $dialog = new CFClient::UI::FancyFrame
641 title => "Server Setup",
246 child => (my $vbox = new CFClient::UI::VBox); 642 child => (my $vbox = new CFClient::UI::VBox);
247 643
248 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
249 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 644 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
250 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 645 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
251 646
252 { 647 {
253 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 648 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
254 649
255 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 650 $vbox->add (
651 my $HOST = new CFClient::UI::Entry
652 expand => 1,
653 text => $CFG->{host},
654 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
655 connect_changed => sub {
656 my ($self, $value) = @_;
657 $CFG->{host} = $value;
658 }
659 );
660
661 $METASERVER = metaserver_dialog;
662
663 $vbox->add (new CFClient::UI::Flopper
664 expand => 1,
665 text => "Metaserver",
666 other => $METASERVER,
667 tooltip => "Show a list of avaible crossfire servers",
668 connect_open => sub {
669 update_metaserver $HOST;
670 }
671 );
672 }
673
674 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
675 $table->add (1, 4, new CFClient::UI::Entry
676 text => $CFG->{user},
677 tooltip => "The name of your character on the server",
678 connect_changed => sub {
256 my ($self, $value) = @_; 679 my ($self, $value) = @_;
257 $CFG->{host} = $value; 680 $CFG->{user} = $value;
258 }); 681 }
682 );
259 683
260 $METASERVER = metaserver_dialog;
261
262 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
263 update_metaserver $HOST;
264 });
265 }
266
267 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 684 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
268 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 685 $table->add (1, 5, new CFClient::UI::Entry
686 text => $CFG->{password},
687 hidden => 1,
688 tooltip => "The password for your character",
689 connect_changed => sub {
269 my ($self, $value) = @_; 690 my ($self, $value) = @_;
270 $CFG->{user} = $value;
271 });
272
273 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
274 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
275 my ($self, $value) = @_;
276 $CFG->{password} = $value; 691 $CFG->{password} = $value;
692 }
277 }); 693 );
278 694
279 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd"); 695 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
280 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub { 696 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
697 text => $CFG->{say_command},
698 tooltip => "This is the command that will be used if you write a line in the message window entry. "
699 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
700 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
701 connect_changed => sub {
281 my ($self, $value) = @_; 702 my ($self, $value) = @_;
282 $CFG->{say_command} = $value; 703 $CFG->{say_command} = $value;
704 }
283 }); 705 );
284 706
285 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 707 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
286 $table->add (1, 7, new CFClient::UI::Slider 708 $table->add (1, 7, new CFClient::UI::Slider
287 req_w => 100, 709 req_w => 100,
288 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 710 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
711 tooltip => "This is the size of the portion of the map update the server sends you. "
712 ."If you set this to a high value you will be able to see further for example.",
289 connect_changed => sub { 713 connect_changed => sub {
290 my ($self, $value) = @_; 714 my ($self, $value) = @_;
291 715
292 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 716 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
293 }, 717 },
300 $dialog 724 $dialog
301} 725}
302 726
303sub message_window { 727sub message_window {
304 my $window = new CFClient::UI::FancyFrame 728 my $window = new CFClient::UI::FancyFrame
729 title => "Messages",
305 border_bg => [1, 1, 1, 0.5], 730 border_bg => [1, 1, 1, 0.5],
306 bg => [0.3, 0.3, 0.3, 0.8], 731 bg => [0.3, 0.3, 0.3, 0.8],
307 user_w => int $::WIDTH / 3, 732 user_w => int $::WIDTH / 3,
308 user_h => int $::HEIGHT / 5, 733 user_h => int $::HEIGHT / 5,
309 child => (my $vbox = new CFClient::UI::VBox); 734 child => (my $vbox = new CFClient::UI::VBox);
310 735
311 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 736 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
312 expand => 1, 737 expand => 1,
738 font => $FONT_FIXED,
313 fontsize => $::CFG->{log_fontsize}, 739 fontsize => $::CFG->{log_fontsize},
314 ); 740 );
315 741
316 $vbox->add (my $input = new CFClient::UI::Entry 742 $vbox->add (my $input = new CFClient::UI::Entry
317 connect_focus_in => sub { 743 connect_focus_in => sub {
351 777
352 $window 778 $window
353} 779}
354 780
355sub sdl_init { 781sub sdl_init {
356 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 782 CFClient::SDL_Init
357 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
358 and die "SDL::Init failed!\n"; 783 and die "SDL::Init failed!\n";
359} 784}
360 785
361sub init_screen { 786sub video_init {
362 sdl_init; 787 sdl_init;
363 788
364 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 789 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
365 $FULLSCREEN = $CFG->{fullscreen}; 790 $FULLSCREEN = $CFG->{fullscreen};
366 $FAST = $CFG->{fast}; 791 $FAST = $CFG->{fast};
367 792
368 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 793 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
369 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
370 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
371 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
372
373 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
374 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
375 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
376 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
377
378 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
379 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
380 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
381
382 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
383 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
384 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
385 or die "SDL::SetVideoMode failed!\n"; 794 or die "SDL_SetVideoMode failed!\n";
386
387 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
388
389 $SDL_EV = new SDL::Event;
390 $SDL_EV->set_unicode (1);
391 795
392 $SDL_ACTIVE = 1; 796 $SDL_ACTIVE = 1;
393 797
394 $LAST_REFRESH = time - 0.01; 798 $LAST_REFRESH = time - 0.01;
395 799
396 CFClient::gl_init; 800 CFClient::gl_init;
397 801
398 $FONTSIZE = int $HEIGHT / 40; 802 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
399 803
400 ############################################################################# 804 #############################################################################
401 805
402 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 806 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
403 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 807 $DEBUG_STATUS->show;
404 808
405 $STATUS_LINE = new CFClient::UI::Label 809 $STATUS_LINE = new CFClient::UI::Label
406 padding => 0, 810 padding => 0,
407 y => $HEIGHT * 44 / 45 - $FONTSIZE; 811 y => $HEIGHT - $FONTSIZE * 1.8;
408 $CFClient::UI::ROOT->add ($STATUS_LINE); 812 $STATUS_LINE->show;
409 813
410 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 814 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
411 padding => 0, 815 padding => 0,
412 y => $HEIGHT * 44 / 45,
413 fontsize => $HEIGHT / 45, 816 fontsize => 0.8,
414 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 817 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
415 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE); 818 $ALT_ENTER_MESSAGE->show;
819 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
416 820
417 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 821 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget);
418 $MAPWIDGET->focus_in; 822 $MAPWIDGET->focus_in;
419 $MAPWIDGET->connect (activate_console => sub { 823 $MAPWIDGET->connect (activate_console => sub {
420 my ($mapwidget, $preset) = @_; 824 my ($mapwidget, $preset) = @_;
421 825
422 if ($CONSOLE) { 826 if ($CONSOLE) {
432 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 836 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox);
433 837
434 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 838 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
435 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 839 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
436 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 840 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
841
842 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
843 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
437 844
438 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 845 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
439 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 846 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
440 status "Configuration Saved"; 847 status "Configuration Saved";
441 }); 848 });
442 849
443 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 850 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
444
445 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
446 $tgw->add (my $hbox = new CFClient::UI::HBox ());
447
448 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food', expand => 1));
449 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana', expand => 1));
450 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp', expand => 1));
451 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace', expand => 1));
452
453 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
454 $CFClient::UI::ROOT->add ($tgw);
455} 851}
456 852
457sub destroy_screen { 853sub video_shutdown {
458 $CFClient::UI::ROOT->{children} = []; 854 $CFClient::UI::ROOT->{children} = [];
855 undef $CFClient::UI::GRAB;
856 undef $CFClient::UI::HOVER;
459 undef $SDL_ACTIVE; 857 undef $SDL_ACTIVE;
858}
859
860my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
861my $bgmusic;#TODO#hack#d#
862
863sub audio_music_finished {
864 return unless $CFG->{bgm_enable};
865
866 # TODO: hack, do play loop and mood music
867 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
868 $bgmusic->play (0);
869
870 push @bgmusic, shift @bgmusic;
871}
872
873sub audio_init {
874 if ($CFG->{audio_enable}) {
875 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") {
876 $SDL_MIXER = !CFClient::Mix_OpenAudio;
877 CFClient::Mix_AllocateChannels 8;
878 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
879
880 audio_music_finished;
881
882 while (<$fh>) {
883 next if /^\s*#/;
884 next if /^\s*$/;
885
886 my ($file, $volume, $event) = split /\s+/, $_, 3;
887
888 push @SOUNDS, "$volume,$file";
889
890 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
891 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
892 $chunk->volume ($volume * 128 / 100);
893 $chunk
894 };
895 }
896 } else {
897 status "unable to open sound config: $!";
898 }
899 }
900}
901
902sub audio_shutdown {
903 CFClient::Mix_CloseAudio if $SDL_MIXER;
460 undef $SDL_EV; 904 undef $SDL_MIXER;
461 SDL::Quit; 905 @SOUNDS = ();
906 %AUDIO_CHUNKS = ();
462} 907}
463 908
464my %animate_object; 909my %animate_object;
465my $animate_timer; 910my $animate_timer;
466 911
476 $want_refresh = 0; 921 $want_refresh = 0;
477 $can_refresh = 0; 922 $can_refresh = 0;
478 923
479 $CFClient::UI::ROOT->draw; 924 $CFClient::UI::ROOT->draw;
480 925
481 SDL::GLSwapBuffers; 926 CFClient::SDL_GL_SwapBuffers;
482 927
483 $LAST_REFRESH = $NOW; 928 $LAST_REFRESH = $NOW;
484} 929}
485 930
486my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 931my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
487 $NOW = time; 932 $NOW = time;
488 933
489 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 934 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
490 while $SDL_EV->poll; 935 for CFClient::SDL_PollEvent;
491 936
492 if (%animate_object) { 937 if (%animate_object) {
493 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 938 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
494 $want_refresh++; 939 $want_refresh++;
495 } 940 }
518@conn::ISA = Crossfire::Protocol::; 963@conn::ISA = Crossfire::Protocol::;
519 964
520sub conn::stats_update { 965sub conn::stats_update {
521 my ($self, $stats) = @_; 966 my ($self, $stats) = @_;
522 967
523 # i love text protocols!!! 968 update_stats_window ($stats);
524 # FIXME: the stats are somehow weird
525 my $hp = $stats->{1};
526 my $hp_m = $stats->{2};
527 my $sp = $stats->{3};
528 my $sp_m = $stats->{4};
529 my $fo = $stats->{18};
530 my $fo_m = 1000;
531 my $gr = $stats->{23};
532 my $gr_m = $stats->{24};
533
534 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
535 $GAUGES->{hp}->set_value ($hp, $hp_m);
536 $GAUGES->{mana}->set_value ($sp, $sp_m);
537 $GAUGES->{food}->set_value ($fo, $fo_m);
538 $GAUGES->{grace}->set_value ($gr, $gr_m);
539} 969}
540 970
541sub conn::user_send { 971sub conn::user_send {
542 my ($self, $command) = @_; 972 my ($self, $command) = @_;
543 973
568 998
569 my ($hash, $x, $y, $w, $h) = @$map_info; 999 my ($hash, $x, $y, $w, $h) = @$map_info;
570 1000
571 my $data = $MAP->get_rect ($x, $y, $w, $h); 1001 my $data = $MAP->get_rect ($x, $y, $w, $h);
572 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1002 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
573
574 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1003 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
575
576} 1004}
577 1005
578sub conn::map_clear { 1006sub conn::map_clear {
579 my ($self) = @_; 1007 my ($self) = @_;
580 1008
581 $self->flush_map; 1009 $self->flush_map;
582 delete $self->{neigh}; 1010 delete $self->{neigh_map};
583 1011
584 $MAP->clear; 1012 $MAP->clear;
585} 1013}
586 1014
587 1015
588sub conn::load_map($$$) { 1016sub conn::load_map($$$) {
589 my ($self, $hash, $x, $y) = @_; 1017 my ($self, $hash, $x, $y) = @_;
590 1018
591 if (defined (my $data = $MAPCACHE->get ($hash))) { 1019 if (defined (my $data = $MAPCACHE->get ($hash))) {
592 $data = Compress::LZF::decompress $data; 1020 $data = Compress::LZF::decompress $data;
593 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1021 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
594 for my $id ($MAP->set_rect ($x, $y, $data)) { 1022 for my $id ($MAP->set_rect ($x, $y, $data)) {
595 my $data = $TILECACHE->get ($id) 1023 my $data = $TILECACHE->get ($id)
596 or next; 1024 or next;
597 1025
598 $self->set_texture ($id => $data); 1026 $self->set_texture ($id => $data);
599 } 1027 }
600 } 1028 }
601} 1029}
602 1030
1031# this method does a "flood fill" into every tile direction
1032# it assumes that tiles are arranged in a rectangular grid,
1033# i.e. a map is the same as the left of the right map etc.
1034# failure to comply are harmless and result in display errors
1035# at worst.
603sub conn::flood_fill { 1036sub conn::flood_fill {
604 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1037 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
605 1038
606 # the server does not allow map paths > 6 1039 # the server does not allow map paths > 6
607 return if 6 <= length $path; 1040 return if 6 <= length $path;
608 1041
609 for my $tile (1..4) { 1042 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
610 next if $self->{neigh}{$hash}[$tile]; 1043
1044 for (
1045 [1, 0, -1],
1046 [2, 1, 0],
1047 [3, 0, 1],
1048 [4, -1, 0],
1049 ) {
1050 my ($tile, $dx, $dy) = @$_;
1051
1052 my $gx = $gx + $dx;
1053 my $gy = $gy + $dy;
1054
611 next unless $flags & (1 << ($tile - 1)); 1055 next unless $flags & (1 << ($tile - 1));
1056 next if $self->{neigh_grid}{$gx, $gy}++;
612 1057
613 my $neigh = $self->{neigh}{$hash} ||= []; 1058 my $neigh = $self->{neigh_map}{$hash} ||= [];
614 1059 if (my $info = $neigh->[$tile]) {
615 $self->send_mapinfo ("spatial $path$tile", sub {
616 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1060 my ($flags, $x, $y, $w, $h, $hash) = @$info;
617 1061
618 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
619 return if $mode ne "spatial";
620
621 $x += $MAP->ox;
622 $y += $MAP->oy;
623
624 $self->load_map ($hash, $x, $y)
625 unless $self->{neigh}{$hash}[5]++;#d#
626
627 $neigh->[$tile] = [$x, $y, $w, $h];
628
629 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1062 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
630 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1063 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1064
1065 } else {
1066 $self->send_mapinfo ("spatial $path$tile", sub {
1067 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1068
1069 return if $mode ne "spatial";
1070
1071 $x += $MAP->ox;
1072 $y += $MAP->oy;
1073
1074 $self->load_map ($hash, $x, $y)
1075 unless $self->{neigh_map}{$hash}[5]++;#d#
1076
1077 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1078
1079 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1080 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1081 });
631 }); 1082 }
632 } 1083 }
633} 1084}
634 1085
635sub conn::map_change { 1086sub conn::map_change {
636 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1087 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
637 1088
638 $self->flush_map; 1089 $self->flush_map;
639 1090
640 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1091 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
641 1092
642 warn "$ox $oy map_info<$flags, $x, $y, $w, $h, $hash>\n";#d#
643
644 my $mapmapw = 250; 1093 my $mapmapw = 250;
645 my $mapmaph = 250; 1094 my $mapmaph = 250;
1095
1096 $self->{neigh_rect} = [
1097 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1098 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1099 ];
646 1100
1101 delete $self->{neigh_grid};
647 $self->flood_fill ("", $hash, $flags, 1102 $self->flood_fill (0, 0, "", $hash, $flags);
648 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
649 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
650 1103
651 $x += $ox; 1104 $x += $ox;
652 $y += $oy; 1105 $y += $oy;
653 1106
654 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1107 $self->{map_info} = [$hash, $x, $y, $w, $h];
1108
1109 my $map = $self->{map_info}[0];
1110 $map =~ s/^.*?\/([^\/]+)$/\1/;
1111 $STATWIDS->{map}->set_text ("Map: " . $map);
655 1112
656 $self->load_map ($hash, $x, $y); 1113 $self->load_map ($hash, $x, $y);
657} 1114}
658 1115
659sub conn::face_find { 1116sub conn::face_find {
685 } 1142 }
686 1143
687gotid: 1144gotid:
688 $face->{id} = $id; 1145 $face->{id} = $id;
689 $MAP->set_face ($facenum => $id); 1146 $MAP->set_face ($facenum => $id);
1147 $self->{faceid}[$facenum] = $id;#d#
690 $TILECACHE->get ($id) 1148 $TILECACHE->get ($id)
691} 1149}
692 1150
693sub conn::face_update { 1151sub conn::face_update {
694 my ($self, $facenum, $face) = @_; 1152 my ($self, $facenum, $face) = @_;
702 my ($self, $id, $data) = @_; 1160 my ($self, $id, $data) = @_;
703 1161
704 $self->{texture}[$id] ||= do { 1162 $self->{texture}[$id] ||= do {
705 my $tex = 1163 my $tex =
706 new_from_image CFClient::Texture 1164 new_from_image CFClient::Texture
707 $data, minify => 1; 1165 $data, minify => 1, mipmap => 1;
708 1166
709 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1167 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
710 $MAPWIDGET->update; 1168 $MAPWIDGET->update;
711 1169
712 $tex 1170 $tex
713 }; 1171 };
714} 1172}
715 1173
1174sub conn::sound_play {
1175 my ($self, $x, $y, $soundnum, $type) = @_;
1176
1177 $SDL_MIXER
1178 or return;
1179
1180 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1181 or return;
1182
1183 $chunk->play;
1184# warn "sound $x,$y,$soundnum,$type\n";#d#
1185}
1186
1187my $LAST_QUERY; # server is stupid, stupid, stupid
1188
716sub conn::query { 1189sub conn::query {
717 my ($self, $flags, $prompt) = @_; 1190 my ($self, $flags, $prompt) = @_;
718 1191
719 #TODO 1192 $prompt = $LAST_QUERY unless length $prompt;
720 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1193 $LAST_QUERY = $prompt;
1194
1195 my $dialog = new CFClient::UI::FancyFrame
1196 title => "Query",
1197 child => my $vbox = new CFClient::UI::VBox;
1198
1199 $vbox->add (new CFClient::UI::Label
1200 max_w => $::WIDTH * 0.4,
1201 text => $prompt);
1202
1203 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1204 $vbox->add (my $hbox = new CFClient::HBox);
1205 $hbox->add (new CFClient::Button
1206 text => "No",
1207 connect_activate => sub {
1208 $self->send ("reply n");
1209 $dialog->destroy;
1210 $MAPWIDGET->focus_in;
1211 }
1212 );
1213 $hbox->add (new CFClient::Button
1214 text => "Yes",
1215 connect_activate => sub {
1216 $self->send ("reply y");
1217 $dialog->destroy;
1218 $MAPWIDGET->focus_in;
1219 },
1220 );
1221
1222 $dialog->focus_in;
1223
1224 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1225 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1226 $vbox->add (my $entry = new CFClient::UI::Entry
1227 connect_changed => sub {
1228 $self->send ("reply $_[1]");
1229 $dialog->destroy;
1230 $MAPWIDGET->focus_in;
1231 },
1232 );
1233
1234 $entry->focus_in;
1235
1236 } else {
1237 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1238
1239 $vbox->add (my $entry = new CFClient::UI::Entry
1240 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1241 connect_activate => sub {
1242 $self->send ("reply $_[1]");
1243 $dialog->destroy;
1244 $MAPWIDGET->focus_in;
1245 },
1246 );
1247
1248 $entry->focus_in;
1249 }
1250
1251 $dialog->show;
721} 1252}
722 1253
723sub conn::drawinfo { 1254sub conn::drawinfo {
724 my ($self, $color, $text) = @_; 1255 my ($self, $color, $text) = @_;
725 1256
740 ); 1271 );
741 1272
742 $LOGVIEW->add_paragraph ($color[$color], $text); 1273 $LOGVIEW->add_paragraph ($color[$color], $text);
743} 1274}
744 1275
1276sub conn::spell_add {
1277 my ($self, $spell) = @_;
1278
1279 # TODO
1280 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1281 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1282 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1283}
1284
1285sub conn::spell_delete {
1286 my ($self, $spell) = @_;
1287}
1288
1289sub conn::addme_success {
1290 my ($self) = @_;
1291
1292 for my $skill (values %{$self->{skill_info}}) {
1293 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1294 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1295 }
1296}
1297
1298sub update_floorbox {
1299 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1300 $FLOORBOX->clear;
1301 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1302
1303 my @items = values %{ $CONN->{container}{0} };
1304
1305 # we basically have to use the same sorting as everybody else
1306 @items = sort { $a->{type} <=> $b->{type} } @items;
1307
1308 for my $item (reverse @items) {
1309 my $desc = $item->{nrof} < 2
1310 ? $item->{name}
1311 : "$item->{nrof} $item->{name_pl}";
1312 # todo: animation widget, face widget, weight(?) etc.
1313 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1314 tooltip => (CFClient::UI::Label->escape ($desc)
1315 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1316 can_hover => 1,
1317 can_events => 1,
1318 connect_button_down => sub {
1319 my ($self, $ev, $x, $y) = @_;
1320
1321 # todo: maybe put examine on 1? but should just be a tooltip :(
1322 if ($ev->{button} == 1) {
1323 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1324 } elsif ($ev->{button} == 2) {
1325 $CONN->send ("apply $item->{tag}");
1326 } elsif ($ev->{button} == 3) {
1327 # examine, lock, mark, maybe other things
1328 warn "MENU not implemented yet\n";
1329 }
1330
1331 1
1332 },
1333 );
1334
1335 $hbox->add (new CFClient::UI::Face
1336 can_events => 0,
1337 face => $item->{face},
1338 anim => $item->{anim},
1339 animspeed => $item->{animspeed},
1340 );
1341
1342 $hbox->add (new CFClient::UI::Label
1343 can_events => 0,
1344 text => $desc,
1345 );
1346 }
1347 });
1348 refresh;
1349}
1350
1351sub conn::container_add {
1352 my ($self, $id, $items) = @_;
1353
1354 update_floorbox if $id == 0;
1355 # $self-<{player}{tag} => player inv
1356 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1357}
1358
1359sub conn::container_clear {
1360 my ($self, $id) = @_;
1361
1362 update_floorbox if $id == 0;
1363# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1364}
1365
1366sub conn::item_delete {
1367 my ($self, @items) = @_;
1368
1369 for (@items) {
1370 update_floorbox if $_->{container} == 0;
1371 }
1372}
1373
1374sub conn::item_update {
1375 my ($self, $item) = @_;
1376
1377 update_floorbox if $item->{container} == 0;
1378}
1379
745%SDL_CB = ( 1380%SDL_CB = (
746 SDL_QUIT() => sub { 1381 CFClient::SDL_QUIT => sub {
747 Event::unloop -1; 1382 Event::unloop -1;
748 }, 1383 },
749 SDL_VIDEORESIZE() => sub { 1384 CFClient::SDL_VIDEORESIZE => sub {
750 }, 1385 },
751 SDL_VIDEOEXPOSE() => sub { 1386 CFClient::SDL_VIDEOEXPOSE => \&refresh,
752 refresh;
753 },
754 SDL_KEYDOWN() => sub {
755 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
756 # alt-enter
757 destroy_screen;
758 $CFG->{fullscreen} = !$CFG->{fullscreen};
759 init_screen;
760 } else {
761 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
762 }
763 },
764 SDL_KEYUP() => sub {
765 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
766 },
767 SDL_MOUSEMOTION() => sub {
768 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
769 },
770 SDL_MOUSEBUTTONDOWN() => sub {
771 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
772 },
773 SDL_MOUSEBUTTONUP() => sub {
774 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
775 },
776 SDL_ACTIVEEVENT() => sub { 1387 CFClient::SDL_ACTIVEEVENT => sub {
777# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1388# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
778 }, 1389 },
1390 CFClient::SDL_KEYDOWN => sub {
1391 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1392 # alt-enter
1393 video_shutdown;
1394 $CFG->{fullscreen} = !$CFG->{fullscreen};
1395 video_init;
1396 } else {
1397 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1398 }
1399 },
1400 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1401 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1402 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1403 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1404 CFClient::SDL_USEREVENT => \&audio_music_finished,
779); 1405);
780 1406
781############################################################################# 1407#############################################################################
1408
1409$SIG{INT} = $SIG{TERM} = sub { exit };
782 1410
783$TILECACHE = CFClient::db_table "tilecache"; 1411$TILECACHE = CFClient::db_table "tilecache";
784$FACEMAP = CFClient::db_table "facemap"; 1412$FACEMAP = CFClient::db_table "facemap";
785 1413
786CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; 1414CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
789 sdl_mode => 0, 1417 sdl_mode => 0,
790 width => 640, 1418 width => 640,
791 height => 480, 1419 height => 480,
792 fullscreen => 0, 1420 fullscreen => 0,
793 fast => 0, 1421 fast => 0,
1422 map_scale => 0.5,
794 fow_enable => 1, 1423 fow_enable => 1,
795 fow_intensity => 0.45, 1424 fow_intensity => 0.45,
796 fow_smooth => 0, 1425 fow_smooth => 0,
1426 gui_fontsize => 1,
797 log_fontsize => 14, 1427 log_fontsize => 1,
1428 gauge_fontsize => 1,
1429 gauge_size => 0.35,
1430 stat_fontsize => 1,
798 mapsize => 100, 1431 mapsize => 100,
799 host => "crossfire.schmorp.de", 1432 host => "crossfire.schmorp.de",
800 say_command => 'say', 1433 say_command => 'say',
1434 audio_enable => 1,
1435 bgm_enable => 1,
1436 bgm_volume => 0.25,
801); 1437);
802 1438
803while (my ($k, $v) = each %DEF_CFG) { 1439while (my ($k, $v) = each %DEF_CFG) {
804 $CFG->{$k} = $v unless exists $CFG->{$k}; 1440 $CFG->{$k} = $v unless exists $CFG->{$k};
805} 1441}
806 1442
807sdl_init; 1443sdl_init;
808 1444
809@SDL_MODES = reverse 1445@SDL_MODES = reverse
810 grep $_->[0] >= 640 && $_->[1] >= 480, 1446 grep $_->[0] >= 640 && $_->[1] >= 480,
811 map [SDL::RectW ($_), SDL::RectH ($_)], 1447 CFClient::SDL_ListModes;
812 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
813 1448
814@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1449@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
815 1450
816$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1451$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
817 1452
818{ 1453{
819 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1454 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1455 DejaVuSans.ttf
1456 DejaVuSansMono.ttf
1457 DejaVuSans-Bold.ttf
1458 DejaVuSansMono-Bold.ttf
1459 DejaVuSans-Oblique.ttf
1460 DejaVuSansMono-Oblique.ttf
1461 DejaVuSans-BoldOblique.ttf
1462 DejaVuSansMono-BoldOblique.ttf
1463 );
820 1464
821 CFClient::add_font $_ for @fonts; 1465 CFClient::add_font $_ for @fonts;
822 CFClient::set_font $fonts[0]; 1466
823} 1467 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1468 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
824 1469
825init_screen; 1470 $FONT_PROP->make_default;
1471}
1472
1473video_init;
1474audio_init;
826 1475
827Event::loop; 1476Event::loop;
828 1477
1478END { CFClient::SDL_Quit }
829 1479
1480=head1 pclient - Crossfire+ and Crossfire game client
1481
1482Pclient is a Crossfire+ and Crossfire game client.
1483
1484=head2 Features
1485
1486=over 4
1487
1488=item Fullscreen Map
1489
1490PClient can uses a fullscreen map, which greatly enhances how much of the
1491game world you can see.
1492
1493=item Persistent Map Cache (Crossfire+ only)
1494
1495PClient can persistently cache all map data it received from the
1496server. This not only allows it to display an overview map, but also
1497ensures that once-explored areas will be available the next time you want
1498to explore more.
1499
1500=item Hardware acceleration
1501
1502Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1503acceleration. Most modern graphics cards have difficulties with 2D
1504acceleration, while 3D graphics is accelerated well.
1505
1506=item No arbitrary limits
1507
1508Unlike other Crossfire clients, pclient does not suffer from arbitrary
1509limits (like a fixed amount of face numbers). There are still limits, but
1510they are not arbitrarily low :)
1511
1512=back
1513
1514=head1 USAGE
1515
1516=head2 The Map
1517
1518The map is always displayed in the background, behind all other windows and UI elements.
1519
1520#TODO# middle-click scrolls
1521#
1522# keys:
1523#
1524# a apply
1525# keypad moves, kp_5 applies ranged attack to self
1526
1527Starting to type enters the I<completion mode>. In that mode, you can type
1528abbreviations or commands and have them executed as soon as they match a
1529valid command. This is best explained by a few examples:
1530
1531Typing B<climb> will display a list of commands with I<climb> in their
1532name, such as I<ready_skill climbing> and I<use_skill climbing>.
1533
1534You can abbreviate commands by typing only the first character of every
1535word. For example, typing I<iwor> will likely select I<invoke word of
1536recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1537will likely select I<ready_skill climbing> and I<usl> will give you
1538I<use_skill levitation>.
1539
1540=head2 The map overview
1541
1542#TODO#
1543
1544=head2 The Status area in the lower right corner
1545
1546#TODO#
1547
1548=head2 The I<Statistics>/I>Stats> window
1549
1550#TODO#
1551
1552=head1 FAQ
1553
1554=over 4
1555
1556=item The client is very sluggish and slow, what can I do about this?
1557
1558Most likely, you don't have accelerated OpenGL support. Try to find a
1559newer driver, or a driver from your hardware vendor, that features OpenGL
1560support.
1561
1562If this is not an option, the following Setup options reduce the load and
1563will likely make the client playable with sofwtare rendering (it will
1564still be slow, though):
1565
1566=over 4
1567
1568=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1569
1570=item Enable B<Fast & Ugly> mode
1571
1572=item Disable B<Fog of War>
1573
1574=item Increase B<Map Scale>
1575
1576=back
1577
1578=back
1579
1580=head1 AUTHOR
1581
1582Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1583
1584
1585

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