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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.161 by elmex, Sun Apr 23 00:08:31 2006 UTC vs.
Revision 1.184 by root, Tue Apr 25 11:25:20 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
36our @SDL_MODES; 65our @SDL_MODES;
37our $WIDTH; 66our $WIDTH;
38our $HEIGHT; 67our $HEIGHT;
39our $FULLSCREEN; 68our $FULLSCREEN;
40our $FONTSIZE; 69our $FONTSIZE;
70
71our $FONT_PROP;
72our $FONT_FIXED;
41 73
42our $MAP; 74our $MAP;
43our $MAPWIDGET; 75our $MAPWIDGET;
44our $BUTTONBAR; 76our $BUTTONBAR;
45our $LOGVIEW; 77our $LOGVIEW;
46our $CONSOLE; 78our $CONSOLE;
47our $METASERVER; 79our $METASERVER;
48 80
81our $FLOORBOX;
49our $GAUGES; 82our $GAUGES;
50our $STATWIDS; 83our $STATWIDS;
51 84
52our $SDL_ACTIVE; 85our $SDL_ACTIVE;
53our %SDL_CB; 86our %SDL_CB;
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 153 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 154
122 my $row = 1; 155 my $row = 1;
123 156
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 157 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 158 $table->add (1, $row++, new CFClient::UI::CheckBox
159 state => $CFG->{fullscreen},
160 tooltip => "Bring the client into fullscreen mode",
161 connect_changed => sub {
126 my ($self, $value) = @_; 162 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 163 $CFG->{fullscreen} = $value;
164 }
128 }); 165 );
129 166
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 168 $table->add (1, $row++, new CFClient::UI::CheckBox
169 state => $CFG->{fast},
170 tooltip => "Lower the visual quality considerably to speed up rendering.",
171 connect_changed => sub {
132 my ($self, $value) = @_; 172 my ($self, $value) = @_;
133 $CFG->{fast} = $value; 173 $CFG->{fast} = $value;
174 }
134 }); 175 );
176
177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
178 $table->add (1, $row++, new CFClient::UI::Slider
179 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
180 tooltip => "Enlarge or shrink the displayed map",
181 connect_changed => sub {
182 my ($self, $value) = @_;
183 $CFG->{map_scale} = 0.05 * int $value / 0.05;
184 }
185 );
135 186
136 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
137 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 188 $table->add (1, $row++, new CFClient::UI::CheckBox
189 state => $CFG->{fow_enable},
190 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
191 connect_changed => sub {
138 my ($self, $value) = @_; 192 my ($self, $value) = @_;
139 $CFG->{fow_enable} = $value; 193 $CFG->{fow_enable} = $value;
194 }
140 }); 195 );
141 196
142 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
143 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 198 $table->add (1, $row++, new CFClient::UI::Slider
199 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
200 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
201 connect_changed => sub {
144 my ($self, $value) = @_; 202 my ($self, $value) = @_;
145 $CFG->{fow_intensity} = $value; 203 $CFG->{fow_intensity} = $value;
204 }
146 }); 205 );
147 206
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
149 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 208 $table->add (1, $row++, new CFClient::UI::CheckBox
209 state => $CFG->{fow_smooth},
210 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
211 connect_changed => sub {
150 my ($self, $value) = @_; 212 my ($self, $value) = @_;
151 $CFG->{fow_smooth} = $value; 213 $CFG->{fow_smooth} = $value;
152 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 214 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
215 }
153 }); 216 );
154 217
155 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
156 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 219 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
221 tooltip => "The font size used by most GUI elements",
222 connect_changed => sub {
157 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 223 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
158# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 224# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
225 }
159 }); 226 );
160 227
161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
162 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 229 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
231 tooltip => "The font size used by the server log window only",
232 connect_changed => sub {
163 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 233 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
234 }
164 }); 235 );
165 236
166 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 237 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
167 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 238
239 $table->add (1, $row++, new CFClient::UI::Slider
240 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
241 tooltip => "The font size used by the statistics window only",
242 connect_changed => sub {
168 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 243 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
169 &set_stats_window_fontsize; 244 &set_stats_window_fontsize;
245 }
170 }); 246 );
171 247
172 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge height"); 248 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
173 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub { 249 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
251 tooltip => "Adjust the size of the stats gauges at the bottom right",
252 connect_changed => sub {
174 $CFG->{gauge_size} = $_[1]; 253 $CFG->{gauge_size} = $_[1];
175 my $h = int ($HEIGHT * $CFG->{gauge_size}); 254 my $h = int $HEIGHT * $CFG->{gauge_size};
176 $GAUGES->{win}->set_size ($WIDTH, $h); 255 $GAUGES->{win}->set_size ($WIDTH, $h);
177 $GAUGES->{win}->{y} = $HEIGHT - $h; 256 $GAUGES->{win}->move (0, $HEIGHT - $h);
178 $GAUGES->{win}->{x} = 0; 257 }
179 $GAUGES->{win}->update;
180 }); 258 );
181
182 259
183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
184 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
263 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
264 connect_changed => sub {
185 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 265 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
186 &set_gauge_window_fontsize; 266 &set_gauge_window_fontsize;
187 $GAUGES->{win}->check_size; 267 }
188 $GAUGES->{win}->update;
189 }); 268 );
190 269
191 270 $table->add (1, $row++, new CFClient::UI::Button
192 271 expand => 1, align => 0, text => "Apply",
193 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 272 tooltip => "Apply the video settings",
273 connect_activate => sub {
194 video_shutdown (); 274 video_shutdown ();
195 video_init (); 275 video_init ();
276 }
196 }); 277 );
197 278
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
199 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 280 $table->add (1, $row++, new CFClient::UI::CheckBox
281 state => $CFG->{audio_enable},
282 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
283 connect_changed => sub {
200 $CFG->{audio_enable} = $_[1]; 284 $CFG->{audio_enable} = $_[1];
285 }
201 }); 286 );
202# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 287# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
203# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 288# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
204# $CFG->{effects_volume} = $_[1]; 289# $CFG->{effects_volume} = $_[1];
205# }); 290# });
206 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 291 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
207 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox); 292 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
208 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 293 $hbox->add (new CFClient::UI::CheckBox
294 expand => 1, state => $CFG->{bgm_enable},
295 tooltip => "Enable background music playing",
296 connect_changed => sub {
209 $CFG->{bgm_enable} = $_[1]; 297 $CFG->{bgm_enable} = $_[1];
298 }
210 }); 299 );
211 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 300 $hbox->add (new CFClient::UI::Slider
301 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
302 tooltip => "The volume of the background music",
303 connect_changed => sub {
212 $CFG->{bgm_volume} = $_[1]; 304 $CFG->{bgm_volume} = $_[1];
213 CFClient::MixMusic::volume $_[1] * 128; 305 CFClient::MixMusic::volume $_[1] * 128;
306 }
214 }); 307 );
215 308
216 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 309 $table->add (1, $row++, new CFClient::UI::Button
310 expand => 1, align => 0, text => "Apply",
311 tooltip => "Apply the audio settings",
312 connect_activate => sub {
217 audio_shutdown (); 313 audio_shutdown ();
218 audio_init (); 314 audio_init ();
315 }
219 }); 316 );
220 317
221 $dialog 318 $dialog
222} 319}
223 320
224sub set_stats_window_fontsize { 321sub set_stats_window_fontsize {
229 326
230sub set_gauge_window_fontsize { 327sub set_gauge_window_fontsize {
231 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 328 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
232 $_->set_fontsize ($::CFG->{gauge_fontsize}); 329 $_->set_fontsize ($::CFG->{gauge_fontsize});
233 } 330 }
331
332# local $GAUGES->{win}{parent};#d#
333# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
234} 334}
235 335
236sub make_gauge_window { 336sub make_gauge_window {
237 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 337 my $gh = int ($HEIGHT * $CFG->{gauge_size});
238# my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 338# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
239 339
240 my $win = new CFClient::UI::Frame ( 340 my $win = new CFClient::UI::Frame (
241 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 341 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
242 ); 342 );
243 $win->add (my $vb = new CFClient::UI::VBox); 343 $win->add (my $hbox = new CFClient::UI::HBox
244 344 children => [
245 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 345 (new CFClient::UI::HBox expand => 1),
346 ($FLOORBOX = new CFClient::UI::VBox),
347 (my $vbox = new CFClient::UI::VBox),
348 ],
349 );
246 350
247 351 $vbox->add (new CFClient::UI::HBox
352 expand => 1,
353 children => [
248 $hbg->add (new CFClient::UI::Empty expand => 1); 354 (new CFClient::UI::Empty expand => 1),
249 $hbg->add (my $hb = new CFClient::UI::HBox); 355 (my $hb = new CFClient::UI::HBox),
356 ],
357 );
358
250 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp'); 359 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
360 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
251 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana'); 361 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
362 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
252 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace'); 363 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
364 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
253 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food'); 365 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
366 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
254 367
255 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP:"); 368 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
256# $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => 1, text => "Lvl:"); 369 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
257 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 370 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
258 371 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
259 372
260 $GAUGES = { 373 $GAUGES = {
261 exp => $exp,# lvl => $lvl,
262 win => $win, range => $rng, 374 exp => $exp, win => $win, range => $rng,
263 food => $fg, mana => $mg, hp => $hg, grace => $gg 375 food => $fg, mana => $mg, hp => $hg, grace => $gg
264 }; 376 };
377
378 &set_gauge_window_fontsize;
379
265 $win 380 $win
266} 381}
267 382
268sub make_stats_window { 383sub make_stats_window {
269 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 384 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
270 385
271 $tgw->add (my $vb = new CFClient::UI::VBox); 386 $tgw->add (my $vb = new CFClient::UI::VBox);
272 $vb->add (my $uhb = new CFClient::UI::HBox);
273 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 387 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
274 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 388 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
275 389
276 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 390 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
277 391
278 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 392 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
279 393
280 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 394 my $black = [0, 0, 0];
281 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
282 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
283 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
284 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
285 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
286 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
287 395
288 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 396 for (
289 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 397 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
290 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 398 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
291 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 399 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
292 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 400 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
293 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 401 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
294 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 402 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
403 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
295 404
296 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 405 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
297 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 406 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
298 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 407 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
299 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 408 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
300 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 409 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
301 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 410 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
411 ) {
412 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
302 413
303 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 414 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
304 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 415 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
305 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 416 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
306 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 417 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
307 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 418 }
308 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
309 419
310 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 420 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
311 421
312 my $row = 0; 422 my $row = 0;
313 my $col = 0; 423 my $col = 0;
314 424
425 my %resist_names = (
426 slow => "Slow",
427 holyw => "Holy Word",
428 conf => "Confusion",
429 fire => "Fire",
430 depl => "Depletion (some monsters and other effects can cause stats depletion)",
431 magic => "Magic",
432 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
433 acid => "Acid",
434 pois => "Poison",
435 para => "Paralysation",
436 deat => "Death (resistance against death spells)",
437 phys => "Physical",
438 blind => "Blind",
439 fear => "Fear",
440 tund => "Turn undead",
441 elec => "Electricity",
442 cold => "Cold",
443 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
444 );
315 for (qw/slow holyw conf fire depl magic 445 for (qw/slow holyw conf fire depl magic
316 drain acid pois para deat phys 446 drain acid pois para deat phys
317 blind fear tund elec cold ghit/) 447 blind fear tund elec cold ghit/)
318 { 448 {
319 $tbl2->add ($col , $row, 449 $tbl2->add ($col, $row,
320 $STATWIDS->{"res_$_"} = 450 $STATWIDS->{"res_$_"} =
321 new CFClient::UI::Label text => "0", align => +1, valign => 0 451 new CFClient::UI::Label
452 font => $FONT_FIXED,
453 template => "-100%",
454 align => +1,
455 valign => 0,
456 can_events => 1,
457 can_hover => 1,
458 tooltip => $resist_names{$_},
322 ); 459 );
323 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 460 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
461 can_hover => 1,
462 can_events => 1,
463 image => "ui/resist/resist_$_.png",
464 tooltip => $resist_names{$_},
465 );
324 466
325 $row++; 467 $row++;
326 if ($row % 6 == 0) { 468 if ($row % 6 == 0) {
327 $col += 2; 469 $col += 2;
328 $row = 0; 470 $row = 0;
333 update_stats_window ({}); 475 update_stats_window ({});
334 476
335 $tgw 477 $tgw
336} 478}
337 479
480sub formsep {
481 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
482}
483
338sub update_stats_window { 484sub update_stats_window {
339 my ($stats) = @_; 485 my ($stats) = @_;
340 486
341 # i love text protocols!!! 487 # i love text protocols!!!
342 my $hp = $stats->{1} * 1; 488 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
343 my $hp_m = $stats->{2} * 1; 489 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
344 my $sp = $stats->{3} * 1; 490 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
345 my $sp_m = $stats->{4} * 1; 491 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
346 my $fo = $stats->{18} * 1; 492 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
347 my $fo_m = 999; 493 my $fo_m = 999;
348 my $gr = $stats->{23} * 1; 494 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
349 my $gr_m = $stats->{24} * 1; 495 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
350 496
351 $GAUGES->{hp} ->set_value ($hp, $hp_m); 497 $GAUGES->{hp} ->set_value ($hp, $hp_m);
352 $GAUGES->{mana} ->set_value ($sp, $sp_m); 498 $GAUGES->{mana} ->set_value ($sp, $sp_m);
353 $GAUGES->{food} ->set_value ($fo, $fo_m); 499 $GAUGES->{food} ->set_value ($fo, $fo_m);
354 $GAUGES->{grace} ->set_value ($gr, $gr_m); 500 $GAUGES->{grace} ->set_value ($gr, $gr_m);
355 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 501 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
356 ." LVL: " . $stats->{12} * 1); 502 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
357 my $rng = $stats->{20}; 503 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
358 $rng =~ s/^Range: //; # thank you so much dear server 504 $rng =~ s/^Range: //; # thank you so much dear server
359 $GAUGES->{range} ->set_text ("Rng: " . $rng); 505 $GAUGES->{range} ->set_text ("Rng: " . $rng);
360# $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 506 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
507 $title =~ s/^Player: //;
361 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 508 $STATWIDS->{title} ->set_text ("Title: " . $title);
362 509
363 if (0) { # this code can vanish, just wanted to preserver it for a checkin
364 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
365 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
366 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
367 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
368 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
369 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
370 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
371 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
372 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
373 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
374 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
375 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
376 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
377 } else {
378 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 510 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
379 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 511 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
380 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 512 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
381 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 513 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
382 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 514 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
383 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 515 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
384 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 516 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
385 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 517 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
386 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 518 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
387 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 519 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
388 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 520 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
389 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 521 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
390 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 522 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
391 }
392 523
393 my %tbl = ( 524 my %tbl = (
394 phys => 100, 525 phys => 100,
395 magic => 101, 526 magic => 101,
396 fire => 102, 527 fire => 102,
403 pois => 109, 534 pois => 109,
404 slow => 110, 535 slow => 110,
405 para => 111, 536 para => 111,
406 tund => 112, 537 tund => 112,
407 fear => 113, 538 fear => 113,
539 depl => 113,
408 deat => 115, 540 deat => 115,
409 holyw => 116, 541 holyw => 116,
410 blind => 117 542 blind => 117
411 ); 543 );
412 544
424 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 556 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
425 557
426 $dialog 558 $dialog
427} 559}
428 560
561my $METASERVER_ATIME;
562
429sub update_metaserver { 563sub update_metaserver {
430 my ($HOST) = @_; 564 my ($HOST) = @_;
431 565
432 status "fetching metaserver list..."; 566 return if $METASERVER_ATIME > time;
567 $METASERVER_ATIME = time + 60;
568
569 my $table = $METASERVER->{table};
570 $table->clear;
571 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
433 572
434 my $buf; 573 my $buf;
435 574
436 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 575 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
576
577 unless ($fh) {
578 $label->set_text ("unable to contact metaserver: $!");
579 return;
580 }
437 581
438 Event->io (fd => $fh, poll => 'r', cb => sub { 582 Event->io (fd => $fh, poll => 'r', cb => sub {
439 my $res = sysread $fh, $buf, 8192, length $buf; 583 my $res = sysread $fh, $buf, 8192, length $buf;
440 584
441 if (!defined $res) { 585 if (!defined $res) {
442 $_[0]->w->cancel; 586 $_[0]->w->cancel;
443 status "metaserver: $!"; 587 $label->set_text ("error while retrieving server list: $!");
444 } elsif ($res == 0) { 588 } elsif ($res == 0) {
445 $_[0]->w->cancel; 589 $_[0]->w->cancel;
446 status "server list retrieved"; 590 status "server list retrieved";
447 591
448 my $table = $METASERVER->{table}; 592 utf8::decode $buf if utf8::valid $buf;
449 593
450 $table->clear; 594 $table->clear;
451 595
452 my @col = qw(Use #Users Host Uptime Version Description); 596 my @col = qw(Use #Users Host Uptime Version Description);
453 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 597 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
477 $m = [$users, $host, $uptime, $version, $desc]; 621 $m = [$users, $host, $uptime, $version, $desc];
478 622
479 $y++; 623 $y++;
480 624
481 $table->add (0, $y, new CFClient::UI::VBox children => [ 625 $table->add (0, $y, new CFClient::UI::VBox children => [
482 (new CFClient::UI::Button text => " ", connect_activate => sub { 626 (new CFClient::UI::Button text => "Use", connect_activate => sub {
483 $HOST->set_text ($CFG->{host} = $host); 627 $HOST->set_text ($CFG->{host} = $host);
484 }), 628 }),
485 (new CFClient::UI::Empty expand => 1), 629 (new CFClient::UI::Empty expand => 1),
486 ]); 630 ]);
487 631
501 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 645 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
502 646
503 { 647 {
504 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 648 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
505 649
506 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 650 $vbox->add (
651 my $HOST = new CFClient::UI::Entry
652 expand => 1,
653 text => $CFG->{host},
654 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
655 connect_changed => sub {
656 my ($self, $value) = @_;
657 $CFG->{host} = $value;
658 }
659 );
660
661 $METASERVER = metaserver_dialog;
662
663 $vbox->add (new CFClient::UI::Flopper
664 expand => 1,
665 text => "Metaserver",
666 other => $METASERVER,
667 tooltip => "Show a list of avaible crossfire servers",
668 connect_open => sub {
669 update_metaserver $HOST;
670 }
671 );
672 }
673
674 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
675 $table->add (1, 4, new CFClient::UI::Entry
676 text => $CFG->{user},
677 tooltip => "The name of your character on the server",
678 connect_changed => sub {
507 my ($self, $value) = @_; 679 my ($self, $value) = @_;
508 $CFG->{host} = $value;
509 });
510
511 $METASERVER = metaserver_dialog;
512
513 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
514 update_metaserver $HOST;
515 });
516 }
517
518 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
519 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
520 my ($self, $value) = @_;
521 $CFG->{user} = $value; 680 $CFG->{user} = $value;
681 }
522 }); 682 );
523 683
524 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 684 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
525 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 685 $table->add (1, 5, new CFClient::UI::Entry
686 text => $CFG->{password},
687 hidden => 1,
688 tooltip => "The password for your character",
689 connect_changed => sub {
526 my ($self, $value) = @_; 690 my ($self, $value) = @_;
527 $CFG->{password} = $value; 691 $CFG->{password} = $value;
692 }
528 }); 693 );
529 694
530 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd"); 695 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
531 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub { 696 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
697 text => $CFG->{say_command},
698 tooltip => "This is the command that will be used if you write a line in the message window entry. "
699 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
700 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
701 connect_changed => sub {
532 my ($self, $value) = @_; 702 my ($self, $value) = @_;
533 $CFG->{say_command} = $value; 703 $CFG->{say_command} = $value;
704 }
534 }); 705 );
535 706
536 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 707 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
537 $table->add (1, 7, new CFClient::UI::Slider 708 $table->add (1, 7, new CFClient::UI::Slider
538 req_w => 100, 709 req_w => 100,
539 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 710 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
711 tooltip => "This is the size of the portion of the map update the server sends you. "
712 ."If you set this to a high value you will be able to see further for example.",
540 connect_changed => sub { 713 connect_changed => sub {
541 my ($self, $value) = @_; 714 my ($self, $value) = @_;
542 715
543 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 716 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
544 }, 717 },
560 user_h => int $::HEIGHT / 5, 733 user_h => int $::HEIGHT / 5,
561 child => (my $vbox = new CFClient::UI::VBox); 734 child => (my $vbox = new CFClient::UI::VBox);
562 735
563 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 736 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
564 expand => 1, 737 expand => 1,
738 font => $FONT_FIXED,
565 fontsize => $::CFG->{log_fontsize}, 739 fontsize => $::CFG->{log_fontsize},
566 ); 740 );
567 741
568 $vbox->add (my $input = new CFClient::UI::Entry 742 $vbox->add (my $input = new CFClient::UI::Entry
569 connect_focus_in => sub { 743 connect_focus_in => sub {
663 837
664 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 838 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
665 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 839 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
666 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 840 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
667 841
842 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
843 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
844
668 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 845 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
669 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 846 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
670 status "Configuration Saved"; 847 status "Configuration Saved";
671 }); 848 });
672 849
673 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
674 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
675
676 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 850 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
677
678
679} 851}
680 852
681sub video_shutdown { 853sub video_shutdown {
682 $CFClient::UI::ROOT->{children} = []; 854 $CFClient::UI::ROOT->{children} = [];
855 undef $CFClient::UI::GRAB;
856 undef $CFClient::UI::HOVER;
683 undef $SDL_ACTIVE; 857 undef $SDL_ACTIVE;
684} 858}
685 859
686my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 860my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
687my $bgmusic;#TODO#hack#d# 861my $bgmusic;#TODO#hack#d#
968 } 1142 }
969 1143
970gotid: 1144gotid:
971 $face->{id} = $id; 1145 $face->{id} = $id;
972 $MAP->set_face ($facenum => $id); 1146 $MAP->set_face ($facenum => $id);
1147 $self->{faceid}[$facenum] = $id;#d#
973 $TILECACHE->get ($id) 1148 $TILECACHE->get ($id)
974} 1149}
975 1150
976sub conn::face_update { 1151sub conn::face_update {
977 my ($self, $facenum, $face) = @_; 1152 my ($self, $facenum, $face) = @_;
985 my ($self, $id, $data) = @_; 1160 my ($self, $id, $data) = @_;
986 1161
987 $self->{texture}[$id] ||= do { 1162 $self->{texture}[$id] ||= do {
988 my $tex = 1163 my $tex =
989 new_from_image CFClient::Texture 1164 new_from_image CFClient::Texture
990 $data, minify => 1; 1165 $data, minify => 1, mipmap => 1;
991 1166
992 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1167 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
993 $MAPWIDGET->update; 1168 $MAPWIDGET->update;
994 1169
995 $tex 1170 $tex
1007 1182
1008 $chunk->play; 1183 $chunk->play;
1009# warn "sound $x,$y,$soundnum,$type\n";#d# 1184# warn "sound $x,$y,$soundnum,$type\n";#d#
1010} 1185}
1011 1186
1187my $LAST_QUERY; # server is stupid, stupid, stupid
1188
1012sub conn::query { 1189sub conn::query {
1013 my ($self, $flags, $prompt) = @_; 1190 my ($self, $flags, $prompt) = @_;
1014 1191
1015 #TODO, display dialog with relevant information 1192 $prompt = $LAST_QUERY unless length $prompt;
1016 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1193 $LAST_QUERY = $prompt;
1194
1195 my $dialog = new CFClient::UI::FancyFrame
1196 title => "Query",
1197 child => my $vbox = new CFClient::UI::VBox;
1198
1199 $vbox->add (new CFClient::UI::Label
1200 max_w => $::WIDTH * 0.4,
1201 text => $prompt);
1202
1203 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1204 $vbox->add (my $hbox = new CFClient::HBox);
1205 $hbox->add (new CFClient::Button
1206 text => "No",
1207 connect_activate => sub {
1208 $self->send ("reply n");
1209 $dialog->destroy;
1210 $MAPWIDGET->focus_in;
1211 }
1212 );
1213 $hbox->add (new CFClient::Button
1214 text => "Yes",
1215 connect_activate => sub {
1216 $self->send ("reply y");
1217 $dialog->destroy;
1218 $MAPWIDGET->focus_in;
1219 },
1220 );
1221
1222 $dialog->focus_in;
1223
1224 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1225 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1226 $vbox->add (my $entry = new CFClient::UI::Entry
1227 connect_changed => sub {
1228 $self->send ("reply $_[1]");
1229 $dialog->destroy;
1230 $MAPWIDGET->focus_in;
1231 },
1232 );
1233
1234 $entry->focus_in;
1235
1236 } else {
1237 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1238
1239 $vbox->add (my $entry = new CFClient::UI::Entry
1240 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1241 connect_activate => sub {
1242 $self->send ("reply $_[1]");
1243 $dialog->destroy;
1244 $MAPWIDGET->focus_in;
1245 },
1246 );
1247
1248 $entry->focus_in;
1249 }
1250
1251 $dialog->show;
1017} 1252}
1018 1253
1019sub conn::drawinfo { 1254sub conn::drawinfo {
1020 my ($self, $color, $text) = @_; 1255 my ($self, $color, $text) = @_;
1021 1256
1039} 1274}
1040 1275
1041sub conn::spell_add { 1276sub conn::spell_add {
1042 my ($self, $spell) = @_; 1277 my ($self, $spell) = @_;
1043 1278
1279 # TODO
1280 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1044 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1281 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1045 });
1046 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1282 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1047 });
1048} 1283}
1049 1284
1050sub conn::spell_delete { 1285sub conn::spell_delete {
1051 my ($self, $spell) = @_; 1286 my ($self, $spell) = @_;
1052} 1287}
1053 1288
1054sub conn::addme_success { 1289sub conn::addme_success {
1055 my ($self) = @_; 1290 my ($self) = @_;
1056 1291
1057 for my $skill (values %{$self->{skill_info}}) { 1292 for my $skill (values %{$self->{skill_info}}) {
1058 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1293 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1294 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1295 }
1296}
1297
1298sub update_floorbox {
1299 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1300 $FLOORBOX->clear;
1301 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1302
1303 my @items = values %{ $CONN->{container}{0} };
1304
1305 # we basically have to use the same sorting as everybody else
1306 @items = sort { $a->{type} <=> $b->{type} } @items;
1307
1308 for my $item (reverse @items) {
1309 my $desc = $item->{nrof} < 2
1310 ? $item->{name}
1311 : "$item->{nrof} $item->{name_pl}";
1312 # todo: animation widget, face widget, weight(?) etc.
1313 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1314 tooltip => (CFClient::UI::Label->escape ($desc)
1315 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1316 can_hover => 1,
1317 can_events => 1,
1318 connect_button_down => sub {
1319 my ($self, $ev, $x, $y) = @_;
1320
1321 # todo: maybe put examine on 1? but should just be a tooltip :(
1322 if ($ev->{button} == 1) {
1323 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1324 } elsif ($ev->{button} == 2) {
1325 $CONN->send ("apply $item->{tag}");
1326 } elsif ($ev->{button} == 3) {
1327 # examine, lock, mark, maybe other things
1328 warn "MENU not implemented yet\n";
1329 }
1330
1331 1
1332 },
1333 );
1334
1335 $hbox->add (new CFClient::UI::Face
1336 can_events => 0,
1337 face => $item->{face},
1338 anim => $item->{anim},
1339 animspeed => $item->{animspeed},
1340 );
1341
1342 $hbox->add (new CFClient::UI::Label
1343 can_events => 0,
1344 text => $desc,
1345 );
1059 }); 1346 }
1060 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
1061 }); 1347 });
1348 refresh;
1349}
1350
1351sub conn::container_add {
1352 my ($self, $id, $items) = @_;
1353
1354 update_floorbox if $id == 0;
1355 # $self-<{player}{tag} => player inv
1356 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1357}
1358
1359sub conn::container_clear {
1360 my ($self, $id) = @_;
1361
1362 update_floorbox if $id == 0;
1363# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1364}
1365
1366sub conn::item_delete {
1367 my ($self, @items) = @_;
1368
1369 for (@items) {
1370 update_floorbox if $_->{container} == 0;
1062 } 1371 }
1372}
1373
1374sub conn::item_update {
1375 my ($self, $item) = @_;
1376
1377 update_floorbox if $item->{container} == 0;
1063} 1378}
1064 1379
1065%SDL_CB = ( 1380%SDL_CB = (
1066 CFClient::SDL_QUIT => sub { 1381 CFClient::SDL_QUIT => sub {
1067 Event::unloop -1; 1382 Event::unloop -1;
1102 sdl_mode => 0, 1417 sdl_mode => 0,
1103 width => 640, 1418 width => 640,
1104 height => 480, 1419 height => 480,
1105 fullscreen => 0, 1420 fullscreen => 0,
1106 fast => 0, 1421 fast => 0,
1422 map_scale => 0.5,
1107 fow_enable => 1, 1423 fow_enable => 1,
1108 fow_intensity => 0.45, 1424 fow_intensity => 0.45,
1109 fow_smooth => 0, 1425 fow_smooth => 0,
1110 gui_fontsize => 1, 1426 gui_fontsize => 1,
1111 log_fontsize => 1, 1427 log_fontsize => 1,
1133@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1449@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1134 1450
1135$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1451$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1136 1452
1137{ 1453{
1138 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1454 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1455 DejaVuSans.ttf
1456 DejaVuSansMono.ttf
1457 DejaVuSans-Bold.ttf
1458 DejaVuSansMono-Bold.ttf
1459 DejaVuSans-Oblique.ttf
1460 DejaVuSansMono-Oblique.ttf
1461 DejaVuSans-BoldOblique.ttf
1462 DejaVuSansMono-BoldOblique.ttf
1463 );
1139 1464
1140 CFClient::add_font $_ for @fonts; 1465 CFClient::add_font $_ for @fonts;
1141 CFClient::set_font $fonts[0]; 1466
1467 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1468 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1469
1470 $FONT_PROP->make_default;
1142} 1471}
1143 1472
1144video_init; 1473video_init;
1145audio_init; 1474audio_init;
1146 1475
1147Event::loop; 1476Event::loop;
1148 1477
1149END { CFClient::SDL_Quit } 1478END { CFClient::SDL_Quit }
1150 1479
1480=head1 pclient - Crossfire+ and Crossfire game client
1151 1481
1482Pclient is a Crossfire+ and Crossfire game client.
1483
1484=head2 Features
1485
1486=over 4
1487
1488=item Fullscreen Map
1489
1490PClient can uses a fullscreen map, which greatly enhances how much of the
1491game world you can see.
1492
1493=item Persistent Map Cache (Crossfire+ only)
1494
1495PClient can persistently cache all map data it received from the
1496server. This not only allows it to display an overview map, but also
1497ensures that once-explored areas will be available the next time you want
1498to explore more.
1499
1500=item Hardware acceleration
1501
1502Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1503acceleration. Most modern graphics cards have difficulties with 2D
1504acceleration, while 3D graphics is accelerated well.
1505
1506=item No arbitrary limits
1507
1508Unlike other Crossfire clients, pclient does not suffer from arbitrary
1509limits (like a fixed amount of face numbers). There are still limits, but
1510they are not arbitrarily low :)
1511
1512=back
1513
1514=head1 USAGE
1515
1516=head2 The Map
1517
1518The map is always displayed in the background, behind all other windows and UI elements.
1519
1520#TODO# middle-click scrolls
1521#
1522# keys:
1523#
1524# a apply
1525# keypad moves, kp_5 applies ranged attack to self
1526
1527Starting to type enters the I<completion mode>. In that mode, you can type
1528abbreviations or commands and have them executed as soon as they match a
1529valid command. This is best explained by a few examples:
1530
1531Typing B<climb> will display a list of commands with I<climb> in their
1532name, such as I<ready_skill climbing> and I<use_skill climbing>.
1533
1534You can abbreviate commands by typing only the first character of every
1535word. For example, typing I<iwor> will likely select I<invoke word of
1536recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1537will likely select I<ready_skill climbing> and I<usl> will give you
1538I<use_skill levitation>.
1539
1540=head2 The map overview
1541
1542#TODO#
1543
1544=head2 The Status area in the lower right corner
1545
1546#TODO#
1547
1548=head2 The I<Statistics>/I>Stats> window
1549
1550#TODO#
1551
1552=head1 FAQ
1553
1554=over 4
1555
1556=item The client is very sluggish and slow, what can I do about this?
1557
1558Most likely, you don't have accelerated OpenGL support. Try to find a
1559newer driver, or a driver from your hardware vendor, that features OpenGL
1560support.
1561
1562If this is not an option, the following Setup options reduce the load and
1563will likely make the client playable with sofwtare rendering (it will
1564still be slow, though):
1565
1566=over 4
1567
1568=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1569
1570=item Enable B<Fast & Ugly> mode
1571
1572=item Disable B<Fog of War>
1573
1574=item Increase B<Map Scale>
1575
1576=back
1577
1578=back
1579
1580=head1 AUTHOR
1581
1582Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1583
1584
1585

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