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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.165 by elmex, Sun Apr 23 01:46:20 2006 UTC vs.
Revision 1.185 by root, Tue Apr 25 11:48:31 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
36our @SDL_MODES; 65our @SDL_MODES;
37our $WIDTH; 66our $WIDTH;
38our $HEIGHT; 67our $HEIGHT;
39our $FULLSCREEN; 68our $FULLSCREEN;
40our $FONTSIZE; 69our $FONTSIZE;
70
71our $FONT_PROP;
72our $FONT_FIXED;
41 73
42our $MAP; 74our $MAP;
43our $MAPWIDGET; 75our $MAPWIDGET;
44our $BUTTONBAR; 76our $BUTTONBAR;
45our $LOGVIEW; 77our $LOGVIEW;
46our $CONSOLE; 78our $CONSOLE;
47our $METASERVER; 79our $METASERVER;
48 80
81our $FLOORBOX;
49our $GAUGES; 82our $GAUGES;
50our $STATWIDS; 83our $STATWIDS;
51 84
52our $SDL_ACTIVE; 85our $SDL_ACTIVE;
53our %SDL_CB; 86our %SDL_CB;
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 153 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 154
122 my $row = 1; 155 my $row = 1;
123 156
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 157 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 158 $table->add (1, $row++, new CFClient::UI::CheckBox
159 state => $CFG->{fullscreen},
160 tooltip => "Bring the client into fullscreen mode",
161 connect_changed => sub {
126 my ($self, $value) = @_; 162 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 163 $CFG->{fullscreen} = $value;
164 }
128 }); 165 );
129 166
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox 168 $table->add (1, $row++, new CFClient::UI::CheckBox
132 state => $CFG->{fast}, 169 state => $CFG->{fast},
133 tooltip => "Lower the visual quality considerably to speed up rendering.", 170 tooltip => "Lower the visual quality considerably to speed up rendering.",
135 my ($self, $value) = @_; 172 my ($self, $value) = @_;
136 $CFG->{fast} = $value; 173 $CFG->{fast} = $value;
137 } 174 }
138 ); 175 );
139 176
177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
178 $table->add (1, $row++, new CFClient::UI::Slider
179 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
180 tooltip => "Enlarge or shrink the displayed map",
181 connect_changed => sub {
182 my ($self, $value) = @_;
183 $CFG->{map_scale} = 0.05 * int $value / 0.05;
184 }
185 );
186
140 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
141 $table->add (1, $row++, new CFClient::UI::CheckBox 188 $table->add (1, $row++, new CFClient::UI::CheckBox
142 state => $CFG->{fow_enable}, 189 state => $CFG->{fow_enable},
143 tooltip => "Fog-of-War marks areas that cannot be seen by the player", 190 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
144 connect_changed => sub { 191 connect_changed => sub {
211 ); 258 );
212 259
213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
214 $table->add (1, $row++, new CFClient::UI::Slider 261 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 262 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
263 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
216 connect_changed => sub { 264 connect_changed => sub {
217 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 265 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
218 &set_gauge_window_fontsize; 266 &set_gauge_window_fontsize;
219 #$GAUGES->{win}->check_size;
220 #$GAUGES->{win}->update;
221 } 267 }
222 ); 268 );
223 269
224 $table->add (1, $row++, new CFClient::UI::Button 270 $table->add (1, $row++, new CFClient::UI::Button
225 expand => 1, align => 0, text => "Apply", 271 expand => 1, align => 0, text => "Apply",
226 tooltip => "Apply the video settings (unless they are auto-apply)", 272 tooltip => "Apply the video settings",
227 connect_activate => sub { 273 connect_activate => sub {
228 video_shutdown (); 274 video_shutdown ();
229 video_init (); 275 video_init ();
230 } 276 }
231 ); 277 );
260 } 306 }
261 ); 307 );
262 308
263 $table->add (1, $row++, new CFClient::UI::Button 309 $table->add (1, $row++, new CFClient::UI::Button
264 expand => 1, align => 0, text => "Apply", 310 expand => 1, align => 0, text => "Apply",
265 tooltip => "Apply the audio settings that are not auto-apply", 311 tooltip => "Apply the audio settings",
266 connect_activate => sub { 312 connect_activate => sub {
267 audio_shutdown (); 313 audio_shutdown ();
268 audio_init (); 314 audio_init ();
269 } 315 }
270 ); 316 );
280 326
281sub set_gauge_window_fontsize { 327sub set_gauge_window_fontsize {
282 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 328 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
283 $_->set_fontsize ($::CFG->{gauge_fontsize}); 329 $_->set_fontsize ($::CFG->{gauge_fontsize});
284 } 330 }
331
332# local $GAUGES->{win}{parent};#d#
333# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
285} 334}
286 335
287sub make_gauge_window { 336sub make_gauge_window {
288 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 337 my $gh = int ($HEIGHT * $CFG->{gauge_size});
289# my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 338# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
290 339
291 my $win = new CFClient::UI::Frame ( 340 my $win = new CFClient::UI::Frame (
292 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 341 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
293 ); 342 );
294 $win->add (my $vb = new CFClient::UI::VBox); 343 $win->add (my $hbox = new CFClient::UI::HBox
295 344 children => [
296 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 345 (new CFClient::UI::HBox expand => 1),
346 ($FLOORBOX = new CFClient::UI::VBox),
347 (my $vbox = new CFClient::UI::VBox),
348 ],
349 );
297 350
298 351 $vbox->add (new CFClient::UI::HBox
352 expand => 1,
353 children => [
299 $hbg->add (new CFClient::UI::Empty expand => 1); 354 (new CFClient::UI::Empty expand => 1),
300 $hbg->add (my $hb = new CFClient::UI::HBox); 355 (my $hb = new CFClient::UI::HBox),
356 ],
357 );
358
301 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp'); 359 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
360 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
302 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana'); 361 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
362 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
303 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace'); 363 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
364 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
304 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food'); 365 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
366 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
305 367
306 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP:"); 368 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
307# $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => 1, text => "Lvl:"); 369 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
308 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 370 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
309 371 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
310 372
311 $GAUGES = { 373 $GAUGES = {
312 exp => $exp,# lvl => $lvl,
313 win => $win, range => $rng, 374 exp => $exp, win => $win, range => $rng,
314 food => $fg, mana => $mg, hp => $hg, grace => $gg 375 food => $fg, mana => $mg, hp => $hg, grace => $gg
315 }; 376 };
377
378 &set_gauge_window_fontsize;
379
316 $win 380 $win
317} 381}
318 382
319sub make_stats_window { 383sub make_stats_window {
320 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 384 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
321 385
322 $tgw->add (my $vb = new CFClient::UI::VBox); 386 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
323 $vb->add (my $uhb = new CFClient::UI::HBox);
324 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 387 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
325 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 388 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
326 389
327 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 390 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
328 391
329 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 392 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
330 393
331 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 394 my $black = [0, 0, 0];
332 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
333 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
334 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
335 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
336 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
337 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
338 395
339 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 396 for (
340 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 397 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
341 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 398 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
342 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 399 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
343 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 400 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
344 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 401 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
345 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 402 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
403 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
346 404
347 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 405 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
348 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 406 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
349 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 407 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
350 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 408 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
351 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 409 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
352 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 410 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
411 ) {
412 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
353 413
354 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 414 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
355 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 415 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
356 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 416 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
357 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 417 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
358 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 418 }
359 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
360 419
361 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 420 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
362 421
363 my $row = 0; 422 my $row = 0;
364 my $col = 0; 423 my $col = 0;
365 424
425 my %resist_names = (
426 slow => "Slow",
427 holyw => "Holy Word",
428 conf => "Confusion",
429 fire => "Fire",
430 depl => "Depletion (some monsters and other effects can cause stats depletion)",
431 magic => "Magic",
432 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
433 acid => "Acid",
434 pois => "Poison",
435 para => "Paralysation",
436 deat => "Death (resistance against death spells)",
437 phys => "Physical",
438 blind => "Blind",
439 fear => "Fear",
440 tund => "Turn undead",
441 elec => "Electricity",
442 cold => "Cold",
443 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
444 );
366 for (qw/slow holyw conf fire depl magic 445 for (qw/slow holyw conf fire depl magic
367 drain acid pois para deat phys 446 drain acid pois para deat phys
368 blind fear tund elec cold ghit/) 447 blind fear tund elec cold ghit/)
369 { 448 {
370 $tbl2->add ($col, $row, 449 $tbl2->add ($col, $row,
371 $STATWIDS->{"res_$_"} = 450 $STATWIDS->{"res_$_"} =
372 new CFClient::UI::Label text => "0", align => +1, valign => 0 451 new CFClient::UI::Label
452 font => $FONT_FIXED,
453 template => "-100%",
454 align => +1,
455 valign => 0,
456 can_events => 1,
457 can_hover => 1,
458 tooltip => $resist_names{$_},
373 ); 459 );
374 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 460 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
461 font => $FONT_FIXED,
462 can_hover => 1,
463 can_events => 1,
464 image => "ui/resist/resist_$_.png",
465 tooltip => $resist_names{$_},
466 );
375 467
376 $row++; 468 $row++;
377 if ($row % 6 == 0) { 469 if ($row % 6 == 0) {
378 $col += 2; 470 $col += 2;
379 $row = 0; 471 $row = 0;
384 update_stats_window ({}); 476 update_stats_window ({});
385 477
386 $tgw 478 $tgw
387} 479}
388 480
481sub formsep {
482 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
483}
484
389sub update_stats_window { 485sub update_stats_window {
390 my ($stats) = @_; 486 my ($stats) = @_;
391 487
392 # i love text protocols!!! 488 # i love text protocols!!!
393 my $hp = $stats->{1} * 1; 489 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
394 my $hp_m = $stats->{2} * 1; 490 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
395 my $sp = $stats->{3} * 1; 491 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
396 my $sp_m = $stats->{4} * 1; 492 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
397 my $fo = $stats->{18} * 1; 493 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
398 my $fo_m = 999; 494 my $fo_m = 999;
399 my $gr = $stats->{23} * 1; 495 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
400 my $gr_m = $stats->{24} * 1; 496 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
401 497
402 $GAUGES->{hp} ->set_value ($hp, $hp_m); 498 $GAUGES->{hp} ->set_value ($hp, $hp_m);
403 $GAUGES->{mana} ->set_value ($sp, $sp_m); 499 $GAUGES->{mana} ->set_value ($sp, $sp_m);
404 $GAUGES->{food} ->set_value ($fo, $fo_m); 500 $GAUGES->{food} ->set_value ($fo, $fo_m);
405 $GAUGES->{grace} ->set_value ($gr, $gr_m); 501 $GAUGES->{grace} ->set_value ($gr, $gr_m);
406 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 502 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
407 ." LVL: " . $stats->{12} * 1); 503 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
408 my $rng = $stats->{20}; 504 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
409 $rng =~ s/^Range: //; # thank you so much dear server 505 $rng =~ s/^Range: //; # thank you so much dear server
410 $GAUGES->{range} ->set_text ("Rng: " . $rng); 506 $GAUGES->{range} ->set_text ("Rng: " . $rng);
411# $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 507 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
412 my $title = $stats->{21};
413 $title =~ s/^Player: //; 508 $title =~ s/^Player: //;
414 $STATWIDS->{title} ->set_text ("Title: " . $title); 509 $STATWIDS->{title} ->set_text ("Title: " . $title);
415 510
416 if (0) { # this code can vanish, just wanted to preserver it for a checkin
417 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
418 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
419 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
420 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
421 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
422 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
423 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
424 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
425 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
426 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
427 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
428 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
429 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
430 } else {
431 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 511 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
432 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 512 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
433 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 513 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
434 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 514 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
435 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 515 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
436 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 516 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
437 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 517 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
438 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 518 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
439 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 519 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
440 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 520 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
441 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 521 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
442 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 522 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
443 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 523 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
444 }
445 524
446 my %tbl = ( 525 my %tbl = (
447 phys => 100, 526 phys => 100,
448 magic => 101, 527 magic => 101,
449 fire => 102, 528 fire => 102,
478 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 557 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
479 558
480 $dialog 559 $dialog
481} 560}
482 561
562my $METASERVER_ATIME;
563
483sub update_metaserver { 564sub update_metaserver {
484 my ($HOST) = @_; 565 my ($HOST) = @_;
485 566
486 status "fetching metaserver list..."; 567 return if $METASERVER_ATIME > time;
568 $METASERVER_ATIME = time + 60;
569
570 my $table = $METASERVER->{table};
571 $table->clear;
572 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
487 573
488 my $buf; 574 my $buf;
489 575
490 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 576 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
577
578 unless ($fh) {
579 $label->set_text ("unable to contact metaserver: $!");
580 return;
581 }
491 582
492 Event->io (fd => $fh, poll => 'r', cb => sub { 583 Event->io (fd => $fh, poll => 'r', cb => sub {
493 my $res = sysread $fh, $buf, 8192, length $buf; 584 my $res = sysread $fh, $buf, 8192, length $buf;
494 585
495 if (!defined $res) { 586 if (!defined $res) {
496 $_[0]->w->cancel; 587 $_[0]->w->cancel;
497 status "metaserver: $!"; 588 $label->set_text ("error while retrieving server list: $!");
498 } elsif ($res == 0) { 589 } elsif ($res == 0) {
499 $_[0]->w->cancel; 590 $_[0]->w->cancel;
500 status "server list retrieved"; 591 status "server list retrieved";
501 592
502 my $table = $METASERVER->{table}; 593 utf8::decode $buf if utf8::valid $buf;
503 594
504 $table->clear; 595 $table->clear;
505 596
506 my @col = qw(Use #Users Host Uptime Version Description); 597 my @col = qw(Use #Users Host Uptime Version Description);
507 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 598 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
531 $m = [$users, $host, $uptime, $version, $desc]; 622 $m = [$users, $host, $uptime, $version, $desc];
532 623
533 $y++; 624 $y++;
534 625
535 $table->add (0, $y, new CFClient::UI::VBox children => [ 626 $table->add (0, $y, new CFClient::UI::VBox children => [
536 (new CFClient::UI::Button text => " ", connect_activate => sub { 627 (new CFClient::UI::Button text => "Use", connect_activate => sub {
537 $HOST->set_text ($CFG->{host} = $host); 628 $HOST->set_text ($CFG->{host} = $host);
538 }), 629 }),
539 (new CFClient::UI::Empty expand => 1), 630 (new CFClient::UI::Empty expand => 1),
540 ]); 631 ]);
541 632
555 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 646 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
556 647
557 { 648 {
558 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 649 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
559 650
560 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 651 $vbox->add (
652 my $HOST = new CFClient::UI::Entry
653 expand => 1,
654 text => $CFG->{host},
655 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
656 connect_changed => sub {
657 my ($self, $value) = @_;
658 $CFG->{host} = $value;
659 }
660 );
661
662 $METASERVER = metaserver_dialog;
663
664 $vbox->add (new CFClient::UI::Flopper
665 expand => 1,
666 text => "Metaserver",
667 other => $METASERVER,
668 tooltip => "Show a list of avaible crossfire servers",
669 connect_open => sub {
670 update_metaserver $HOST;
671 }
672 );
673 }
674
675 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
676 $table->add (1, 4, new CFClient::UI::Entry
677 text => $CFG->{user},
678 tooltip => "The name of your character on the server",
679 connect_changed => sub {
561 my ($self, $value) = @_; 680 my ($self, $value) = @_;
562 $CFG->{host} = $value;
563 });
564
565 $METASERVER = metaserver_dialog;
566
567 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
568 update_metaserver $HOST;
569 });
570 }
571
572 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
573 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
574 my ($self, $value) = @_;
575 $CFG->{user} = $value; 681 $CFG->{user} = $value;
682 }
576 }); 683 );
577 684
578 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 685 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
579 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 686 $table->add (1, 5, new CFClient::UI::Entry
687 text => $CFG->{password},
688 hidden => 1,
689 tooltip => "The password for your character",
690 connect_changed => sub {
580 my ($self, $value) = @_; 691 my ($self, $value) = @_;
581 $CFG->{password} = $value; 692 $CFG->{password} = $value;
693 }
582 }); 694 );
583 695
584 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd"); 696 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
585 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub { 697 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
698 text => $CFG->{say_command},
699 tooltip => "This is the command that will be used if you write a line in the message window entry. "
700 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
701 ."But you could also set it to 'tell <playername>' to only chat with that user.",
702 connect_changed => sub {
586 my ($self, $value) = @_; 703 my ($self, $value) = @_;
587 $CFG->{say_command} = $value; 704 $CFG->{say_command} = $value;
705 }
588 }); 706 );
589 707
590 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 708 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
591 $table->add (1, 7, new CFClient::UI::Slider 709 $table->add (1, 7, new CFClient::UI::Slider
592 req_w => 100, 710 req_w => 100,
593 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 711 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
712 tooltip => "This is the size of the portion of the map update the server sends you. "
713 ."If you set this to a high value you will be able to see further for example.",
594 connect_changed => sub { 714 connect_changed => sub {
595 my ($self, $value) = @_; 715 my ($self, $value) = @_;
596 716
597 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 717 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
598 }, 718 },
614 user_h => int $::HEIGHT / 5, 734 user_h => int $::HEIGHT / 5,
615 child => (my $vbox = new CFClient::UI::VBox); 735 child => (my $vbox = new CFClient::UI::VBox);
616 736
617 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 737 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
618 expand => 1, 738 expand => 1,
739 font => $FONT_FIXED,
619 fontsize => $::CFG->{log_fontsize}, 740 fontsize => $::CFG->{log_fontsize},
620 ); 741 );
621 742
622 $vbox->add (my $input = new CFClient::UI::Entry 743 $vbox->add (my $input = new CFClient::UI::Entry
623 connect_focus_in => sub { 744 connect_focus_in => sub {
717 838
718 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 839 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
719 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 840 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
720 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 841 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
721 842
843 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
844 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
845
722 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 846 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
723 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 847 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
724 status "Configuration Saved"; 848 status "Configuration Saved";
725 }); 849 });
726 850
727 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
728 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
729
730 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 851 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
731
732
733} 852}
734 853
735sub video_shutdown { 854sub video_shutdown {
736 $CFClient::UI::ROOT->{children} = []; 855 $CFClient::UI::ROOT->{children} = [];
856 undef $CFClient::UI::GRAB;
857 undef $CFClient::UI::HOVER;
737 undef $SDL_ACTIVE; 858 undef $SDL_ACTIVE;
738} 859}
739 860
740my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 861my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
741my $bgmusic;#TODO#hack#d# 862my $bgmusic;#TODO#hack#d#
1022 } 1143 }
1023 1144
1024gotid: 1145gotid:
1025 $face->{id} = $id; 1146 $face->{id} = $id;
1026 $MAP->set_face ($facenum => $id); 1147 $MAP->set_face ($facenum => $id);
1148 $self->{faceid}[$facenum] = $id;#d#
1027 $TILECACHE->get ($id) 1149 $TILECACHE->get ($id)
1028} 1150}
1029 1151
1030sub conn::face_update { 1152sub conn::face_update {
1031 my ($self, $facenum, $face) = @_; 1153 my ($self, $facenum, $face) = @_;
1039 my ($self, $id, $data) = @_; 1161 my ($self, $id, $data) = @_;
1040 1162
1041 $self->{texture}[$id] ||= do { 1163 $self->{texture}[$id] ||= do {
1042 my $tex = 1164 my $tex =
1043 new_from_image CFClient::Texture 1165 new_from_image CFClient::Texture
1044 $data, minify => 1; 1166 $data, minify => 1, mipmap => 1;
1045 1167
1046 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1168 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1047 $MAPWIDGET->update; 1169 $MAPWIDGET->update;
1048 1170
1049 $tex 1171 $tex
1061 1183
1062 $chunk->play; 1184 $chunk->play;
1063# warn "sound $x,$y,$soundnum,$type\n";#d# 1185# warn "sound $x,$y,$soundnum,$type\n";#d#
1064} 1186}
1065 1187
1188my $LAST_QUERY; # server is stupid, stupid, stupid
1189
1066sub conn::query { 1190sub conn::query {
1067 my ($self, $flags, $prompt) = @_; 1191 my ($self, $flags, $prompt) = @_;
1068 1192
1069 #TODO, display dialog with relevant information 1193 $prompt = $LAST_QUERY unless length $prompt;
1070 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1194 $LAST_QUERY = $prompt;
1195
1196 my $dialog = new CFClient::UI::FancyFrame
1197 title => "Query",
1198 child => my $vbox = new CFClient::UI::VBox;
1199
1200 $vbox->add (new CFClient::UI::Label
1201 max_w => $::WIDTH * 0.4,
1202 text => $prompt);
1203
1204 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1205 $vbox->add (my $hbox = new CFClient::HBox);
1206 $hbox->add (new CFClient::Button
1207 text => "No",
1208 connect_activate => sub {
1209 $self->send ("reply n");
1210 $dialog->destroy;
1211 $MAPWIDGET->focus_in;
1212 }
1213 );
1214 $hbox->add (new CFClient::Button
1215 text => "Yes",
1216 connect_activate => sub {
1217 $self->send ("reply y");
1218 $dialog->destroy;
1219 $MAPWIDGET->focus_in;
1220 },
1221 );
1222
1223 $dialog->focus_in;
1224
1225 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1226 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1227 $vbox->add (my $entry = new CFClient::UI::Entry
1228 connect_changed => sub {
1229 $self->send ("reply $_[1]");
1230 $dialog->destroy;
1231 $MAPWIDGET->focus_in;
1232 },
1233 );
1234
1235 $entry->focus_in;
1236
1237 } else {
1238 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1239
1240 $vbox->add (my $entry = new CFClient::UI::Entry
1241 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1242 connect_activate => sub {
1243 $self->send ("reply $_[1]");
1244 $dialog->destroy;
1245 $MAPWIDGET->focus_in;
1246 },
1247 );
1248
1249 $entry->focus_in;
1250 }
1251
1252 $dialog->show;
1071} 1253}
1072 1254
1073sub conn::drawinfo { 1255sub conn::drawinfo {
1074 my ($self, $color, $text) = @_; 1256 my ($self, $color, $text) = @_;
1075 1257
1093} 1275}
1094 1276
1095sub conn::spell_add { 1277sub conn::spell_add {
1096 my ($self, $spell) = @_; 1278 my ($self, $spell) = @_;
1097 1279
1280 # TODO
1281 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1098 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1282 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1099 });
1100 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1283 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1101 });
1102} 1284}
1103 1285
1104sub conn::spell_delete { 1286sub conn::spell_delete {
1105 my ($self, $spell) = @_; 1287 my ($self, $spell) = @_;
1106} 1288}
1107 1289
1108sub conn::addme_success { 1290sub conn::addme_success {
1109 my ($self) = @_; 1291 my ($self) = @_;
1110 1292
1111 for my $skill (values %{$self->{skill_info}}) { 1293 for my $skill (values %{$self->{skill_info}}) {
1112 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1294 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1295 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1296 }
1297}
1298
1299sub update_floorbox {
1300 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1301 $FLOORBOX->clear;
1302 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1303
1304 my @items = values %{ $CONN->{container}{0} };
1305
1306 # we basically have to use the same sorting as everybody else
1307 @items = sort { $a->{type} <=> $b->{type} } @items;
1308
1309 for my $item (reverse @items) {
1310 my $desc = $item->{nrof} < 2
1311 ? $item->{name}
1312 : "$item->{nrof} $item->{name_pl}";
1313 # todo: animation widget, face widget, weight(?) etc.
1314 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1315 tooltip => (CFClient::UI::Label->escape ($desc)
1316 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1317 can_hover => 1,
1318 can_events => 1,
1319 connect_button_down => sub {
1320 my ($self, $ev, $x, $y) = @_;
1321
1322 # todo: maybe put examine on 1? but should just be a tooltip :(
1323 if ($ev->{button} == 1) {
1324 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1325 } elsif ($ev->{button} == 2) {
1326 $CONN->send ("apply $item->{tag}");
1327 } elsif ($ev->{button} == 3) {
1328 # examine, lock, mark, maybe other things
1329 warn "MENU not implemented yet\n";
1330 }
1331
1332 1
1333 },
1334 );
1335
1336 $hbox->add (new CFClient::UI::Face
1337 can_events => 0,
1338 face => $item->{face},
1339 anim => $item->{anim},
1340 animspeed => $item->{animspeed},
1341 );
1342
1343 $hbox->add (new CFClient::UI::Label
1344 can_events => 0,
1345 text => $desc,
1346 );
1113 }); 1347 }
1114 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
1115 }); 1348 });
1349 refresh;
1350}
1351
1352sub conn::container_add {
1353 my ($self, $id, $items) = @_;
1354
1355 update_floorbox if $id == 0;
1356 # $self-<{player}{tag} => player inv
1357 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1358}
1359
1360sub conn::container_clear {
1361 my ($self, $id) = @_;
1362
1363 update_floorbox if $id == 0;
1364# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1365}
1366
1367sub conn::item_delete {
1368 my ($self, @items) = @_;
1369
1370 for (@items) {
1371 update_floorbox if $_->{container} == 0;
1116 } 1372 }
1373}
1374
1375sub conn::item_update {
1376 my ($self, $item) = @_;
1377
1378 update_floorbox if $item->{container} == 0;
1117} 1379}
1118 1380
1119%SDL_CB = ( 1381%SDL_CB = (
1120 CFClient::SDL_QUIT => sub { 1382 CFClient::SDL_QUIT => sub {
1121 Event::unloop -1; 1383 Event::unloop -1;
1156 sdl_mode => 0, 1418 sdl_mode => 0,
1157 width => 640, 1419 width => 640,
1158 height => 480, 1420 height => 480,
1159 fullscreen => 0, 1421 fullscreen => 0,
1160 fast => 0, 1422 fast => 0,
1423 map_scale => 0.5,
1161 fow_enable => 1, 1424 fow_enable => 1,
1162 fow_intensity => 0.45, 1425 fow_intensity => 0.45,
1163 fow_smooth => 0, 1426 fow_smooth => 0,
1164 gui_fontsize => 1, 1427 gui_fontsize => 1,
1165 log_fontsize => 1, 1428 log_fontsize => 1,
1187@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1450@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1188 1451
1189$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1452$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1190 1453
1191{ 1454{
1192 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1455 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1456 DejaVuSans.ttf
1457 DejaVuSansMono.ttf
1458 DejaVuSans-Bold.ttf
1459 DejaVuSansMono-Bold.ttf
1460 DejaVuSans-Oblique.ttf
1461 DejaVuSansMono-Oblique.ttf
1462 DejaVuSans-BoldOblique.ttf
1463 DejaVuSansMono-BoldOblique.ttf
1464 );
1193 1465
1194 CFClient::add_font $_ for @fonts; 1466 CFClient::add_font $_ for @fonts;
1195 CFClient::set_font $fonts[0]; 1467
1468 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1469 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1470
1471 $FONT_PROP->make_default;
1196} 1472}
1197 1473
1198video_init; 1474video_init;
1199audio_init; 1475audio_init;
1200 1476
1201Event::loop; 1477Event::loop;
1202 1478
1203END { CFClient::SDL_Quit } 1479END { CFClient::SDL_Quit }
1204 1480
1481=head1 pclient - Crossfire+ and Crossfire game client
1205 1482
1483Pclient is a Crossfire+ and Crossfire game client.
1484
1485=head2 Features
1486
1487=over 4
1488
1489=item Fullscreen Map
1490
1491PClient can uses a fullscreen map, which greatly enhances how much of the
1492game world you can see.
1493
1494=item Persistent Map Cache (Crossfire+ only)
1495
1496PClient can persistently cache all map data it received from the
1497server. This not only allows it to display an overview map, but also
1498ensures that once-explored areas will be available the next time you want
1499to explore more.
1500
1501=item Hardware acceleration
1502
1503Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1504acceleration. Most modern graphics cards have difficulties with 2D
1505acceleration, while 3D graphics is accelerated well.
1506
1507=item No arbitrary limits
1508
1509Unlike other Crossfire clients, pclient does not suffer from arbitrary
1510limits (like a fixed amount of face numbers). There are still limits, but
1511they are not arbitrarily low :)
1512
1513=back
1514
1515=head1 USAGE
1516
1517=head2 The Map
1518
1519The map is always displayed in the background, behind all other windows and UI elements.
1520
1521#TODO# middle-click scrolls
1522#
1523# keys:
1524#
1525# a apply
1526# keypad moves, kp_5 applies ranged attack to self
1527
1528Starting to type enters the I<completion mode>. In that mode, you can type
1529abbreviations or commands and have them executed as soon as they match a
1530valid command. This is best explained by a few examples:
1531
1532Typing B<climb> will display a list of commands with I<climb> in their
1533name, such as I<ready_skill climbing> and I<use_skill climbing>.
1534
1535You can abbreviate commands by typing only the first character of every
1536word. For example, typing I<iwor> will likely select I<invoke word of
1537recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1538will likely select I<ready_skill climbing> and I<usl> will give you
1539I<use_skill levitation>.
1540
1541=head2 The map overview
1542
1543#TODO#
1544
1545=head2 The Status area in the lower right corner
1546
1547#TODO#
1548
1549=head2 The I<Statistics>/I>Stats> window
1550
1551#TODO#
1552
1553=head1 FAQ
1554
1555=over 4
1556
1557=item The client is very sluggish and slow, what can I do about this?
1558
1559Most likely, you don't have accelerated OpenGL support. Try to find a
1560newer driver, or a driver from your hardware vendor, that features OpenGL
1561support.
1562
1563If this is not an option, the following Setup options reduce the load and
1564will likely make the client playable with sofwtare rendering (it will
1565still be slow, though):
1566
1567=over 4
1568
1569=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1570
1571=item Enable B<Fast & Ugly> mode
1572
1573=item Disable B<Fog of War>
1574
1575=item Increase B<Map Scale>
1576
1577=back
1578
1579=back
1580
1581=head1 AUTHOR
1582
1583Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1584
1585
1586

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