ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/pclient
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.143 by root, Wed Apr 19 08:05:07 2006 UTC vs.
Revision 1.186 by root, Tue Apr 25 12:10:58 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19 31
20use Crossfire; 32use Crossfire;
21use Crossfire::Protocol; 33use Crossfire::Protocol;
22 34
23use Compress::LZF; 35use Compress::LZF;
24 36
25use CFClient; 37use CFClient;
26use CFClient::UI; 38use CFClient::UI;
27use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
28 46
29our $VERSION = '0.1'; 47our $VERSION = '0.1';
30 48
31my $MAX_FPS = 60; 49my $MAX_FPS = 60;
32my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
47our @SDL_MODES; 65our @SDL_MODES;
48our $WIDTH; 66our $WIDTH;
49our $HEIGHT; 67our $HEIGHT;
50our $FULLSCREEN; 68our $FULLSCREEN;
51our $FONTSIZE; 69our $FONTSIZE;
70
71our $FONT_PROP;
72our $FONT_FIXED;
52 73
53our $MAP; 74our $MAP;
54our $MAPWIDGET; 75our $MAPWIDGET;
55our $BUTTONBAR; 76our $BUTTONBAR;
56our $LOGVIEW; 77our $LOGVIEW;
57our $CONSOLE; 78our $CONSOLE;
58our $METASERVER; 79our $METASERVER;
59 80
81our $FLOORBOX;
60our $GAUGES; 82our $GAUGES;
83our $STATWIDS;
61 84
62our $SDL_ACTIVE; 85our $SDL_ACTIVE;
63our $SDL_EV;
64our %SDL_CB; 86our %SDL_CB;
65 87
66our $SDL_MIXER; 88our $SDL_MIXER;
67our @SOUNDS; # event => file mapping 89our @SOUNDS; # event => file mapping
68our %AUDIO_CHUNKS; # audio files 90our %AUDIO_CHUNKS; # audio files
110 undef $CONN; 132 undef $CONN;
111} 133}
112 134
113sub client_setup { 135sub client_setup {
114 my $dialog = new CFClient::UI::FancyFrame 136 my $dialog = new CFClient::UI::FancyFrame
137 title => "Client Setup",
115 child => (my $vbox = new CFClient::UI::VBox); 138 child => (my $vbox = new CFClient::UI::VBox);
116 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Client Setup");
117 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 139 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
118 140
119 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 141 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
120 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 142 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
121 143
122 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 144 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
123 $hbox->add (my $mode_label = new CFClient::UI::Label valign => 0, height => 0.8); 145 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
124 146
125 $mode_slider->connect (changed => sub { 147 $mode_slider->connect (changed => sub {
126 my ($self, $value) = @_; 148 my ($self, $value) = @_;
127 149
128 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 150 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
129 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 151 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
130 }); 152 });
131 $mode_slider->emit (changed => $mode_slider->{range}[0]); 153 $mode_slider->emit (changed => $mode_slider->{range}[0]);
132 154
155 my $row = 1;
156
133 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 157 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
134 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 158 $table->add (1, $row++, new CFClient::UI::CheckBox
159 state => $CFG->{fullscreen},
160 tooltip => "Bring the client into fullscreen mode",
161 connect_changed => sub {
135 my ($self, $value) = @_; 162 my ($self, $value) = @_;
136 $CFG->{fullscreen} = $value; 163 $CFG->{fullscreen} = $value;
164 }
137 }); 165 );
138 166
139 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
140 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 168 $table->add (1, $row++, new CFClient::UI::CheckBox
169 state => $CFG->{fast},
170 tooltip => "Lower the visual quality considerably to speed up rendering.",
171 connect_changed => sub {
141 my ($self, $value) = @_; 172 my ($self, $value) = @_;
142 $CFG->{fast} = $value; 173 $CFG->{fast} = $value;
174 }
143 }); 175 );
144 176
177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
178 $table->add (1, $row++, new CFClient::UI::Slider
179 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
180 tooltip => "Enlarge or shrink the displayed map",
181 connect_changed => sub {
182 my ($self, $value) = @_;
183 $CFG->{map_scale} = 0.05 * int $value / 0.05;
184 }
185 );
186
145 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
146 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 188 $table->add (1, $row++, new CFClient::UI::CheckBox
189 state => $CFG->{fow_enable},
190 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
191 connect_changed => sub {
147 my ($self, $value) = @_; 192 my ($self, $value) = @_;
148 $CFG->{fow_enable} = $value; 193 $CFG->{fow_enable} = $value;
194 }
149 }); 195 );
150 196
151 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
152 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 198 $table->add (1, $row++, new CFClient::UI::Slider
199 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
200 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
201 connect_changed => sub {
153 my ($self, $value) = @_; 202 my ($self, $value) = @_;
154 $CFG->{fow_intensity} = $value; 203 $CFG->{fow_intensity} = $value;
204 }
155 }); 205 );
156 206
157 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
158 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 208 $table->add (1, $row++, new CFClient::UI::CheckBox
209 state => $CFG->{fow_smooth},
210 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
211 connect_changed => sub {
159 my ($self, $value) = @_; 212 my ($self, $value) = @_;
160 $CFG->{fow_smooth} = $value; 213 $CFG->{fow_smooth} = $value;
161 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 214 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
215 }
162 }); 216 );
163 217
164 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
165 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 219 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
221 tooltip => "The font size used by most GUI elements",
222 connect_changed => sub {
166 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 223 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
167# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 224# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
225 }
168 }); 226 );
169 227
170 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
171 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 229 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
231 tooltip => "The font size used by the server log window only",
232 connect_changed => sub {
172 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 233 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
234 }
173 }); 235 );
174 236
175 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 237 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
238
239 $table->add (1, $row++, new CFClient::UI::Slider
240 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
241 tooltip => "The font size used by the statistics window only",
242 connect_changed => sub {
243 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
244 &set_stats_window_fontsize;
245 }
246 );
247
248 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
249 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
251 tooltip => "Adjust the size of the stats gauges at the bottom right",
252 connect_changed => sub {
253 $CFG->{gauge_size} = $_[1];
254 my $h = int $HEIGHT * $CFG->{gauge_size};
255 $GAUGES->{win}->set_size ($WIDTH, $h);
256 $GAUGES->{win}->move (0, $HEIGHT - $h);
257 }
258 );
259
260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
263 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
264 connect_changed => sub {
265 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
266 &set_gauge_window_fontsize;
267 }
268 );
269
270 $table->add (1, $row++, new CFClient::UI::Button
271 expand => 1, align => 0, text => "Apply",
272 tooltip => "Apply the video settings",
273 connect_activate => sub {
176 video_shutdown (); 274 video_shutdown ();
177 video_init (); 275 video_init ();
276 }
178 }); 277 );
179 278
180 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
181 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 280 $table->add (1, $row++, new CFClient::UI::CheckBox
281 state => $CFG->{audio_enable},
282 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
283 connect_changed => sub {
182 $CFG->{audio_enable} = $_[1]; 284 $CFG->{audio_enable} = $_[1];
285 }
183 }); 286 );
184# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 287# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
185# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 288# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
186# $CFG->{effects_volume} = $_[1]; 289# $CFG->{effects_volume} = $_[1];
187# }); 290# });
188 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 291 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
189 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 292 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
190 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 293 $hbox->add (new CFClient::UI::CheckBox
294 expand => 1, state => $CFG->{bgm_enable},
295 tooltip => "Enable background music playing",
296 connect_changed => sub {
191 $CFG->{bgm_enable} = $_[1]; 297 $CFG->{bgm_enable} = $_[1];
298 }
192 }); 299 );
193 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 128, 1], connect_changed => sub { 300 $hbox->add (new CFClient::UI::Slider
301 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
302 tooltip => "The volume of the background music",
303 connect_changed => sub {
194 $CFG->{bgm_volume} = $_[1]; 304 $CFG->{bgm_volume} = $_[1];
195 $SDL_MIXER->music_volume ($_[1]); 305 CFClient::MixMusic::volume $_[1] * 128;
306 }
196 }); 307 );
197 308
198 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 309 $table->add (1, $row++, new CFClient::UI::Button
310 expand => 1, align => 0, text => "Apply",
311 tooltip => "Apply the audio settings",
312 connect_activate => sub {
199 audio_shutdown (); 313 audio_shutdown ();
200 audio_init (); 314 audio_init ();
315 }
201 }); 316 );
202 317
203 $dialog 318 $dialog
319}
320
321sub set_stats_window_fontsize {
322 for (values %{$STATWIDS}) {
323 $_->set_fontsize ($::CFG->{stat_fontsize});
324 }
325}
326
327sub set_gauge_window_fontsize {
328 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
329 $_->set_fontsize ($::CFG->{gauge_fontsize});
330 }
331
332# local $GAUGES->{win}{parent};#d#
333# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
334}
335
336sub make_gauge_window {
337 my $gh = int ($HEIGHT * $CFG->{gauge_size});
338# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
339
340 my $win = new CFClient::UI::Frame (
341 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
342 );
343 $win->add (my $hbox = new CFClient::UI::HBox
344 children => [
345 (new CFClient::UI::HBox expand => 1),
346 ($FLOORBOX = new CFClient::UI::VBox),
347 (my $vbox = new CFClient::UI::VBox),
348 ],
349 );
350
351 $vbox->add (new CFClient::UI::HBox
352 expand => 1,
353 children => [
354 (new CFClient::UI::Empty expand => 1),
355 (my $hb = new CFClient::UI::HBox),
356 ],
357 );
358
359 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
360 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
361 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
362 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
363 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
364 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
365 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
366 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
367
368 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
369 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
370 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
371 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
372
373 $GAUGES = {
374 exp => $exp, win => $win, range => $rng,
375 food => $fg, mana => $mg, hp => $hg, grace => $gg
376 };
377
378 &set_gauge_window_fontsize;
379
380 $win
381}
382
383sub make_stats_window {
384 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
385
386 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
387 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
388 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
389
390 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
391
392 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
393
394 my $black = [0, 0, 0];
395
396 for (
397 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
398 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
399 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
400 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
401 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
402 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
403 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
404
405 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
406 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
407 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
408 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
409 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
410 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
411 ) {
412 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
413
414 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
415 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
416 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
417 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
418 }
419
420 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
421
422 my $row = 0;
423 my $col = 0;
424
425 my %resist_names = (
426 slow => "Slow",
427 holyw => "Holy Word",
428 conf => "Confusion",
429 fire => "Fire",
430 depl => "Depletion (some monsters and other effects can cause stats depletion)",
431 magic => "Magic",
432 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
433 acid => "Acid",
434 pois => "Poison",
435 para => "Paralysation",
436 deat => "Death (resistance against death spells)",
437 phys => "Physical",
438 blind => "Blind",
439 fear => "Fear",
440 tund => "Turn undead",
441 elec => "Electricity",
442 cold => "Cold",
443 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
444 );
445 for (qw/slow holyw conf fire depl magic
446 drain acid pois para deat phys
447 blind fear tund elec cold ghit/)
448 {
449 $tbl2->add ($col, $row,
450 $STATWIDS->{"res_$_"} =
451 new CFClient::UI::Label
452 font => $FONT_FIXED,
453 template => "-100%",
454 align => +1,
455 valign => 0,
456 can_events => 1,
457 can_hover => 1,
458 tooltip => $resist_names{$_},
459 );
460 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
461 font => $FONT_FIXED,
462 can_hover => 1,
463 can_events => 1,
464 image => "ui/resist/resist_$_.png",
465 tooltip => $resist_names{$_},
466 );
467
468 $row++;
469 if ($row % 6 == 0) {
470 $col += 2;
471 $row = 0;
472 }
473 }
474
475 &set_stats_window_fontsize;
476 update_stats_window ({});
477
478 $tgw
479}
480
481sub formsep {
482 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
483}
484
485sub update_stats_window {
486 my ($stats) = @_;
487
488 # i love text protocols!!!
489 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
490 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
491 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
492 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
493 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
494 my $fo_m = 999;
495 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
496 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
497
498 $GAUGES->{hp} ->set_value ($hp, $hp_m);
499 $GAUGES->{mana} ->set_value ($sp, $sp_m);
500 $GAUGES->{food} ->set_value ($fo, $fo_m);
501 $GAUGES->{grace} ->set_value ($gr, $gr_m);
502 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
503 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
504 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
505 $rng =~ s/^Range: //; # thank you so much dear server
506 $GAUGES->{range} ->set_text ("Rng: " . $rng);
507 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
508 $title =~ s/^Player: //;
509 $STATWIDS->{title} ->set_text ("Title: " . $title);
510
511 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
512 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
513 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
514 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
515 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
516 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
517 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
518 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
519 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
520 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
521 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
522 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
523 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
524
525 my %tbl = (
526 phys => 100,
527 magic => 101,
528 fire => 102,
529 elec => 103,
530 cold => 104,
531 conf => 105,
532 acid => 106,
533 drain => 107,
534 ghit => 108,
535 pois => 109,
536 slow => 110,
537 para => 111,
538 tund => 112,
539 fear => 113,
540 depl => 113,
541 deat => 115,
542 holyw => 116,
543 blind => 117
544 );
545
546 for (keys %tbl) {
547 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
548 }
549
204} 550}
205 551
206sub metaserver_dialog { 552sub metaserver_dialog {
207 my $dialog = new CFClient::UI::FancyFrame 553 my $dialog = new CFClient::UI::FancyFrame
554 title => "Metaserver",
208 child => (my $vbox = new CFClient::UI::VBox); 555 child => (my $vbox = new CFClient::UI::VBox);
209 556
210 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 557 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
211 558
212 $dialog 559 $dialog
213} 560}
561
562my $METASERVER_ATIME;
214 563
215sub update_metaserver { 564sub update_metaserver {
216 my ($HOST) = @_; 565 my ($HOST) = @_;
217 566
218 status "fetching metaserver list..."; 567 return if $METASERVER_ATIME > time;
568 $METASERVER_ATIME = time + 60;
569
570 my $table = $METASERVER->{table};
571 $table->clear;
572 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
219 573
220 my $buf; 574 my $buf;
221 575
222 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 576 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
577
578 unless ($fh) {
579 $label->set_text ("unable to contact metaserver: $!");
580 return;
581 }
223 582
224 Event->io (fd => $fh, poll => 'r', cb => sub { 583 Event->io (fd => $fh, poll => 'r', cb => sub {
225 my $res = sysread $fh, $buf, 8192, length $buf; 584 my $res = sysread $fh, $buf, 8192, length $buf;
226 585
227 if (!defined $res) { 586 if (!defined $res) {
228 $_[0]->w->cancel; 587 $_[0]->w->cancel;
229 status "metaserver: $!"; 588 $label->set_text ("error while retrieving server list: $!");
230 } elsif ($res == 0) { 589 } elsif ($res == 0) {
231 $_[0]->w->cancel; 590 $_[0]->w->cancel;
232 status "server list retrieved"; 591 status "server list retrieved";
233 592
234 my $table = $METASERVER->{table}; 593 utf8::decode $buf if utf8::valid $buf;
235 594
236 $table->clear; 595 $table->clear;
237 596
238 my @col = qw(Use #Users Host Uptime Version Description); 597 my @col = qw(Use #Users Host Uptime Version Description);
239 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 598 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
263 $m = [$users, $host, $uptime, $version, $desc]; 622 $m = [$users, $host, $uptime, $version, $desc];
264 623
265 $y++; 624 $y++;
266 625
267 $table->add (0, $y, new CFClient::UI::VBox children => [ 626 $table->add (0, $y, new CFClient::UI::VBox children => [
268 (new CFClient::UI::Button text => " ", connect_activate => sub { 627 (new CFClient::UI::Button text => "Use", connect_activate => sub {
269 $HOST->set_text ($CFG->{host} = $host); 628 $HOST->set_text ($CFG->{host} = $host);
270 }), 629 }),
271 (new CFClient::UI::Empty expand => 1), 630 (new CFClient::UI::Empty expand => 1),
272 ]); 631 ]);
273 632
278 }); 637 });
279} 638}
280 639
281sub server_setup { 640sub server_setup {
282 my $dialog = new CFClient::UI::FancyFrame 641 my $dialog = new CFClient::UI::FancyFrame
642 title => "Server Setup",
283 child => (my $vbox = new CFClient::UI::VBox); 643 child => (my $vbox = new CFClient::UI::VBox);
284 644
285 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Server Setup");
286 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 645 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
287 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 646 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
288 647
289 { 648 {
290 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 649 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
291 650
292 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 651 $vbox->add (
652 my $HOST = new CFClient::UI::Entry
653 expand => 1,
654 text => $CFG->{host},
655 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
656 connect_changed => sub {
657 my ($self, $value) = @_;
658 $CFG->{host} = $value;
659 }
660 );
661
662 $METASERVER = metaserver_dialog;
663
664 $vbox->add (new CFClient::UI::Flopper
665 expand => 1,
666 text => "Metaserver",
667 other => $METASERVER,
668 tooltip => "Show a list of avaible crossfire servers",
669 connect_open => sub {
670 update_metaserver $HOST;
671 }
672 );
673 }
674
675 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
676 $table->add (1, 4, new CFClient::UI::Entry
677 text => $CFG->{user},
678 tooltip => "The name of your character on the server",
679 connect_changed => sub {
293 my ($self, $value) = @_; 680 my ($self, $value) = @_;
294 $CFG->{host} = $value;
295 });
296
297 $METASERVER = metaserver_dialog;
298
299 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
300 update_metaserver $HOST;
301 });
302 }
303
304 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
305 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
306 my ($self, $value) = @_;
307 $CFG->{user} = $value; 681 $CFG->{user} = $value;
682 }
308 }); 683 );
309 684
310 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 685 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
311 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 686 $table->add (1, 5, new CFClient::UI::Entry
687 text => $CFG->{password},
688 hidden => 1,
689 tooltip => "The password for your character",
690 connect_changed => sub {
312 my ($self, $value) = @_; 691 my ($self, $value) = @_;
313 $CFG->{password} = $value; 692 $CFG->{password} = $value;
693 }
314 }); 694 );
315 695
316 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd"); 696 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
317 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub { 697 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
698 text => $CFG->{say_command},
699 tooltip => "This is the command that will be used if you write a line in the message window entry. "
700 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
701 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
702 connect_changed => sub {
318 my ($self, $value) = @_; 703 my ($self, $value) = @_;
319 $CFG->{say_command} = $value; 704 $CFG->{say_command} = $value;
705 }
320 }); 706 );
321 707
322 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 708 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
323 $table->add (1, 7, new CFClient::UI::Slider 709 $table->add (1, 7, new CFClient::UI::Slider
324 req_w => 100, 710 req_w => 100,
325 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 711 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
712 tooltip => "This is the size of the portion of the map update the server sends you. "
713 ."If you set this to a high value you will be able to see further for example.",
326 connect_changed => sub { 714 connect_changed => sub {
327 my ($self, $value) = @_; 715 my ($self, $value) = @_;
328 716
329 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 717 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
330 }, 718 },
337 $dialog 725 $dialog
338} 726}
339 727
340sub message_window { 728sub message_window {
341 my $window = new CFClient::UI::FancyFrame 729 my $window = new CFClient::UI::FancyFrame
730 title => "Messages",
342 border_bg => [1, 1, 1, 0.5], 731 border_bg => [1, 1, 1, 1],
343 bg => [0.3, 0.3, 0.3, 0.8], 732 bg => [0, 0, 0, 0.5],
344 user_w => int $::WIDTH / 3, 733 user_w => int $::WIDTH / 3,
345 user_h => int $::HEIGHT / 5, 734 user_h => int $::HEIGHT / 5,
346 child => (my $vbox = new CFClient::UI::VBox); 735 child => (my $vbox = new CFClient::UI::VBox);
347 736
348 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 737 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
349 expand => 1, 738 expand => 1,
739 font => $FONT_FIXED,
350 fontsize => $::CFG->{log_fontsize}, 740 fontsize => $::CFG->{log_fontsize},
351 ); 741 );
352 742
353 $vbox->add (my $input = new CFClient::UI::Entry 743 $vbox->add (my $input = new CFClient::UI::Entry
354 connect_focus_in => sub { 744 connect_focus_in => sub {
388 778
389 $window 779 $window
390} 780}
391 781
392sub sdl_init { 782sub sdl_init {
393 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 783 CFClient::SDL_Init
394 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
395 and die "SDL::Init failed!\n"; 784 and die "SDL::Init failed!\n";
396} 785}
397 786
398sub video_init { 787sub video_init {
399 sdl_init; 788 sdl_init;
400 789
401 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 790 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
402 $FULLSCREEN = $CFG->{fullscreen}; 791 $FULLSCREEN = $CFG->{fullscreen};
403 $FAST = $CFG->{fast}; 792 $FAST = $CFG->{fast};
404 793
405 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 794 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
406 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
407 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
408 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
409
410 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
411 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
412 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
413 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
414
415 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
416 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
417 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
418
419 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
420 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
421 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
422 or die "SDL::SetVideoMode failed!\n"; 795 or die "SDL_SetVideoMode failed!\n";
423
424 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
425
426 $SDL_EV = new SDL::Event;
427 $SDL_EV->set_unicode (1);
428 796
429 $SDL_ACTIVE = 1; 797 $SDL_ACTIVE = 1;
430 798
431 $LAST_REFRESH = time - 0.01; 799 $LAST_REFRESH = time - 0.01;
432 800
470 838
471 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 839 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
472 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 840 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
473 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 841 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
474 842
843 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
844 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
845
475 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 846 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
476 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 847 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
477 status "Configuration Saved"; 848 status "Configuration Saved";
478 }); 849 });
479 850
480 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 851 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
481
482 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
483 $tgw->add (my $hbox = new CFClient::UI::HBox ());
484
485 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
486 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
487 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
488 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
489
490 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
491 $CFClient::UI::ROOT->add ($tgw);
492} 852}
493 853
494sub video_shutdown { 854sub video_shutdown {
495 $CFClient::UI::ROOT->{children} = []; 855 $CFClient::UI::ROOT->{children} = [];
856 undef $CFClient::UI::GRAB;
857 undef $CFClient::UI::HOVER;
496 undef $SDL_ACTIVE; 858 undef $SDL_ACTIVE;
497 undef $SDL_EV;
498} 859}
499 860
861my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
500my $bgmusic;#TODO#hack#d# 862my $bgmusic;#TODO#hack#d#
863
864sub audio_music_finished {
865 return unless $CFG->{bgm_enable};
866
867 # TODO: hack, do play loop and mood music
868 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
869 $bgmusic->play (0);
870
871 push @bgmusic, shift @bgmusic;
872}
501 873
502sub audio_init { 874sub audio_init {
503 if ($CFG->{audio_enable}) { 875 if ($CFG->{audio_enable}) {
504 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 876 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") {
505 877 $SDL_MIXER = !CFClient::Mix_OpenAudio;
506 $SDL_MIXER = new SDL::Mixer 878 CFClient::Mix_AllocateChannels 8;
507 -rate => 22050, 879 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
508 -channels => 1, # mono
509 -size => 512;
510 880
511 $SDL_MIXER->allocate_channels (8); 881 audio_music_finished;
512
513 # TODO: hack, do play loop and mood music
514 if ($CFG->{bgm_enable}) {
515 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
516 $SDL_MIXER->play_music ($bgmusic, -1);
517 $SDL_MIXER->music_volume ($CFG->{bgm_volume});
518 }
519 882
520 while (<$fh>) { 883 while (<$fh>) {
521 next if /^\s*#/; 884 next if /^\s*#/;
522 next if /^\s*$/; 885 next if /^\s*$/;
523 886
524 my ($file, $volume, $event) = split /\s+/, $_, 3; 887 my ($file, $volume, $event) = split /\s+/, $_, 3;
525 888
526 push @SOUNDS, "$volume,$file"; 889 push @SOUNDS, "$volume,$file";
527 890
528 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 891 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
529 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 892 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
530 $chunk->volume ($volume * 128 / 100); 893 $chunk->volume ($volume * 128 / 100);
531 $chunk 894 $chunk
532 }; 895 };
533 } 896 }
534 } else { 897 } else {
536 } 899 }
537 } 900 }
538} 901}
539 902
540sub audio_shutdown { 903sub audio_shutdown {
904 CFClient::Mix_CloseAudio if $SDL_MIXER;
541 undef $SDL_MIXER; 905 undef $SDL_MIXER;
542 @SOUNDS = (); 906 @SOUNDS = ();
543 %AUDIO_CHUNKS = (); 907 %AUDIO_CHUNKS = ();
544} 908}
545 909
558 $want_refresh = 0; 922 $want_refresh = 0;
559 $can_refresh = 0; 923 $can_refresh = 0;
560 924
561 $CFClient::UI::ROOT->draw; 925 $CFClient::UI::ROOT->draw;
562 926
563 SDL::GLSwapBuffers; 927 CFClient::SDL_GL_SwapBuffers;
564 928
565 $LAST_REFRESH = $NOW; 929 $LAST_REFRESH = $NOW;
566} 930}
567 931
568my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 932my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
569 $NOW = time; 933 $NOW = time;
570 934
571 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 935 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
572 while $SDL_EV->poll; 936 for CFClient::SDL_PollEvent;
573 937
574 if (%animate_object) { 938 if (%animate_object) {
575 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 939 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
576 $want_refresh++; 940 $want_refresh++;
577 } 941 }
600@conn::ISA = Crossfire::Protocol::; 964@conn::ISA = Crossfire::Protocol::;
601 965
602sub conn::stats_update { 966sub conn::stats_update {
603 my ($self, $stats) = @_; 967 my ($self, $stats) = @_;
604 968
605 # i love text protocols!!! 969 update_stats_window ($stats);
606 # FIXME: the stats are somehow weird
607 my $hp = $stats->{1};
608 my $hp_m = $stats->{2};
609 my $sp = $stats->{3};
610 my $sp_m = $stats->{4};
611 my $fo = $stats->{18};
612 my $fo_m = 1000;
613 my $gr = $stats->{23};
614 my $gr_m = $stats->{24};
615
616 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
617 $GAUGES->{hp}->set_value ($hp, $hp_m);
618 $GAUGES->{mana}->set_value ($sp, $sp_m);
619 $GAUGES->{food}->set_value ($fo, $fo_m);
620 $GAUGES->{grace}->set_value ($gr, $gr_m);
621} 970}
622 971
623sub conn::user_send { 972sub conn::user_send {
624 my ($self, $command) = @_; 973 my ($self, $command) = @_;
625 974
650 999
651 my ($hash, $x, $y, $w, $h) = @$map_info; 1000 my ($hash, $x, $y, $w, $h) = @$map_info;
652 1001
653 my $data = $MAP->get_rect ($x, $y, $w, $h); 1002 my $data = $MAP->get_rect ($x, $y, $w, $h);
654 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1003 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
655
656 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1004 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
657
658} 1005}
659 1006
660sub conn::map_clear { 1007sub conn::map_clear {
661 my ($self) = @_; 1008 my ($self) = @_;
662 1009
663 $self->flush_map; 1010 $self->flush_map;
664 delete $self->{neigh}; 1011 delete $self->{neigh_map};
665 1012
666 $MAP->clear; 1013 $MAP->clear;
667} 1014}
668 1015
669 1016
670sub conn::load_map($$$) { 1017sub conn::load_map($$$) {
671 my ($self, $hash, $x, $y) = @_; 1018 my ($self, $hash, $x, $y) = @_;
672 1019
673 if (defined (my $data = $MAPCACHE->get ($hash))) { 1020 if (defined (my $data = $MAPCACHE->get ($hash))) {
674 $data = Compress::LZF::decompress $data; 1021 $data = Compress::LZF::decompress $data;
675 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1022 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
676 for my $id ($MAP->set_rect ($x, $y, $data)) { 1023 for my $id ($MAP->set_rect ($x, $y, $data)) {
677 my $data = $TILECACHE->get ($id) 1024 my $data = $TILECACHE->get ($id)
678 or next; 1025 or next;
679 1026
680 $self->set_texture ($id => $data); 1027 $self->set_texture ($id => $data);
681 } 1028 }
682 } 1029 }
683} 1030}
684 1031
1032# this method does a "flood fill" into every tile direction
1033# it assumes that tiles are arranged in a rectangular grid,
1034# i.e. a map is the same as the left of the right map etc.
1035# failure to comply are harmless and result in display errors
1036# at worst.
685sub conn::flood_fill { 1037sub conn::flood_fill {
686 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1038 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
687 1039
688 # the server does not allow map paths > 6 1040 # the server does not allow map paths > 6
689 return if 6 <= length $path; 1041 return if 6 <= length $path;
690 1042
691 for my $tile (1..4) { 1043 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
692 next if $self->{neigh}{$hash}[$tile]; 1044
1045 for (
1046 [1, 0, -1],
1047 [2, 1, 0],
1048 [3, 0, 1],
1049 [4, -1, 0],
1050 ) {
1051 my ($tile, $dx, $dy) = @$_;
1052
1053 my $gx = $gx + $dx;
1054 my $gy = $gy + $dy;
1055
693 next unless $flags & (1 << ($tile - 1)); 1056 next unless $flags & (1 << ($tile - 1));
1057 next if $self->{neigh_grid}{$gx, $gy}++;
694 1058
695 my $neigh = $self->{neigh}{$hash} ||= []; 1059 my $neigh = $self->{neigh_map}{$hash} ||= [];
696 1060 if (my $info = $neigh->[$tile]) {
697 $self->send_mapinfo ("spatial $path$tile", sub {
698 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1061 my ($flags, $x, $y, $w, $h, $hash) = @$info;
699 1062
700 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
701 return if $mode ne "spatial";
702
703 $x += $MAP->ox;
704 $y += $MAP->oy;
705
706 $self->load_map ($hash, $x, $y)
707 unless $self->{neigh}{$hash}[5]++;#d#
708
709 $neigh->[$tile] = [$x, $y, $w, $h];
710
711 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1063 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
712 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1064 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1065
1066 } else {
1067 $self->send_mapinfo ("spatial $path$tile", sub {
1068 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1069
1070 return if $mode ne "spatial";
1071
1072 $x += $MAP->ox;
1073 $y += $MAP->oy;
1074
1075 $self->load_map ($hash, $x, $y)
1076 unless $self->{neigh_map}{$hash}[5]++;#d#
1077
1078 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1079
1080 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1081 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1082 });
713 }); 1083 }
714 } 1084 }
715} 1085}
716 1086
717sub conn::map_change { 1087sub conn::map_change {
718 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1088 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
721 1091
722 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1092 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
723 1093
724 my $mapmapw = 250; 1094 my $mapmapw = 250;
725 my $mapmaph = 250; 1095 my $mapmaph = 250;
1096
1097 $self->{neigh_rect} = [
1098 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1099 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1100 ];
726 1101
1102 delete $self->{neigh_grid};
727 $self->flood_fill ("", $hash, $flags, 1103 $self->flood_fill (0, 0, "", $hash, $flags);
728 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
729 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
730 1104
731 $x += $ox; 1105 $x += $ox;
732 $y += $oy; 1106 $y += $oy;
733 1107
734 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1108 $self->{map_info} = [$hash, $x, $y, $w, $h];
1109
1110 my $map = $self->{map_info}[0];
1111 $map =~ s/^.*?\/([^\/]+)$/\1/;
1112 $STATWIDS->{map}->set_text ("Map: " . $map);
735 1113
736 $self->load_map ($hash, $x, $y); 1114 $self->load_map ($hash, $x, $y);
737} 1115}
738 1116
739sub conn::face_find { 1117sub conn::face_find {
765 } 1143 }
766 1144
767gotid: 1145gotid:
768 $face->{id} = $id; 1146 $face->{id} = $id;
769 $MAP->set_face ($facenum => $id); 1147 $MAP->set_face ($facenum => $id);
1148 $self->{faceid}[$facenum] = $id;#d#
770 $TILECACHE->get ($id) 1149 $TILECACHE->get ($id)
771} 1150}
772 1151
773sub conn::face_update { 1152sub conn::face_update {
774 my ($self, $facenum, $face) = @_; 1153 my ($self, $facenum, $face) = @_;
782 my ($self, $id, $data) = @_; 1161 my ($self, $id, $data) = @_;
783 1162
784 $self->{texture}[$id] ||= do { 1163 $self->{texture}[$id] ||= do {
785 my $tex = 1164 my $tex =
786 new_from_image CFClient::Texture 1165 new_from_image CFClient::Texture
787 $data, minify => 1; 1166 $data, minify => 1, mipmap => 1;
788 1167
789 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1168 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
790 $MAPWIDGET->update; 1169 $MAPWIDGET->update;
791 1170
792 $tex 1171 $tex
800 or return; 1179 or return;
801 1180
802 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1181 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
803 or return; 1182 or return;
804 1183
805 $SDL_MIXER->play_channel (-1, $chunk); 1184 $chunk->play;
806# warn "sound $x,$y,$soundnum,$type\n";#d# 1185# warn "sound $x,$y,$soundnum,$type\n";#d#
807} 1186}
1187
1188my $LAST_QUERY; # server is stupid, stupid, stupid
808 1189
809sub conn::query { 1190sub conn::query {
810 my ($self, $flags, $prompt) = @_; 1191 my ($self, $flags, $prompt) = @_;
811 1192
812 #TODO, display dialog with relevant information 1193 $prompt = $LAST_QUERY unless length $prompt;
813 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1194 $LAST_QUERY = $prompt;
1195
1196 my $dialog = new CFClient::UI::FancyFrame
1197 title => "Query",
1198 child => my $vbox = new CFClient::UI::VBox;
1199
1200 $vbox->add (new CFClient::UI::Label
1201 max_w => $::WIDTH * 0.4,
1202 text => $prompt);
1203
1204 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1205 $vbox->add (my $hbox = new CFClient::HBox);
1206 $hbox->add (new CFClient::Button
1207 text => "No",
1208 connect_activate => sub {
1209 $self->send ("reply n");
1210 $dialog->destroy;
1211 $MAPWIDGET->focus_in;
1212 }
1213 );
1214 $hbox->add (new CFClient::Button
1215 text => "Yes",
1216 connect_activate => sub {
1217 $self->send ("reply y");
1218 $dialog->destroy;
1219 $MAPWIDGET->focus_in;
1220 },
1221 );
1222
1223 $dialog->focus_in;
1224
1225 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1226 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1227 $vbox->add (my $entry = new CFClient::UI::Entry
1228 connect_changed => sub {
1229 $self->send ("reply $_[1]");
1230 $dialog->destroy;
1231 $MAPWIDGET->focus_in;
1232 },
1233 );
1234
1235 $entry->focus_in;
1236
1237 } else {
1238 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1239
1240 $vbox->add (my $entry = new CFClient::UI::Entry
1241 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1242 connect_activate => sub {
1243 $self->send ("reply $_[1]");
1244 $dialog->destroy;
1245 $MAPWIDGET->focus_in;
1246 },
1247 );
1248
1249 $entry->focus_in;
1250 }
1251
1252 $dialog->show;
814} 1253}
815 1254
816sub conn::drawinfo { 1255sub conn::drawinfo {
817 my ($self, $color, $text) = @_; 1256 my ($self, $color, $text) = @_;
818 1257
833 ); 1272 );
834 1273
835 $LOGVIEW->add_paragraph ($color[$color], $text); 1274 $LOGVIEW->add_paragraph ($color[$color], $text);
836} 1275}
837 1276
838sub conn::addspell { 1277sub conn::spell_add {
839 my ($self, $spell) = @_; 1278 my ($self, $spell) = @_;
840 1279
841# $MAPWIDGET->add_abbrev ("invoke spell $spell->{name}", 1280 # TODO
1281 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1282 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1283 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1284}
1285
1286sub conn::spell_delete {
1287 my ($self, $spell) = @_;
1288}
1289
1290sub conn::addme_success {
1291 my ($self) = @_;
1292
1293 for my $skill (values %{$self->{skill_info}}) {
1294 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1295 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1296 }
1297}
1298
1299sub update_floorbox {
1300 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1301 $FLOORBOX->clear;
1302 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1303
1304 my @items = values %{ $CONN->{container}{0} };
1305
1306 # we basically have to use the same sorting as everybody else
1307 @items = sort { $a->{type} <=> $b->{type} } @items;
1308
1309 for my $item (reverse @items) {
1310 my $desc = $item->{nrof} < 2
1311 ? $item->{name}
1312 : "$item->{nrof} $item->{name_pl}";
1313 # todo: animation widget, face widget, weight(?) etc.
1314 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1315 tooltip => (CFClient::UI::Label->escape ($desc)
1316 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1317 can_hover => 1,
1318 can_events => 1,
1319 connect_button_down => sub {
1320 my ($self, $ev, $x, $y) = @_;
1321
1322 # todo: maybe put examine on 1? but should just be a tooltip :(
1323 if ($ev->{button} == 1) {
1324 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1325 } elsif ($ev->{button} == 2) {
1326 $CONN->send ("apply $item->{tag}");
1327 } elsif ($ev->{button} == 3) {
1328 # examine, lock, mark, maybe other things
1329 warn "MENU not implemented yet\n";
1330 }
1331
1332 1
1333 },
1334 );
1335
1336 $hbox->add (new CFClient::UI::Face
1337 can_events => 0,
1338 face => $item->{face},
1339 anim => $item->{anim},
1340 animspeed => $item->{animspeed},
1341 );
1342
1343 $hbox->add (new CFClient::UI::Label
1344 can_events => 0,
1345 text => $desc,
1346 );
1347 }
1348 });
1349 refresh;
1350}
1351
1352sub conn::container_add {
1353 my ($self, $id, $items) = @_;
1354
1355 update_floorbox if $id == 0;
1356 # $self-<{player}{tag} => player inv
1357 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1358}
1359
1360sub conn::container_clear {
1361 my ($self, $id) = @_;
1362
1363 update_floorbox if $id == 0;
1364# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1365}
1366
1367sub conn::item_delete {
1368 my ($self, @items) = @_;
1369
1370 for (@items) {
1371 update_floorbox if $_->{container} == 0;
1372 }
1373}
1374
1375sub conn::item_update {
1376 my ($self, $item) = @_;
1377
1378 update_floorbox if $item->{container} == 0;
842} 1379}
843 1380
844%SDL_CB = ( 1381%SDL_CB = (
845 SDL_QUIT() => sub { 1382 CFClient::SDL_QUIT => sub {
846 Event::unloop -1; 1383 Event::unloop -1;
847 }, 1384 },
848 SDL_VIDEORESIZE() => sub { 1385 CFClient::SDL_VIDEORESIZE => sub {
849 }, 1386 },
850 SDL_VIDEOEXPOSE() => sub { 1387 CFClient::SDL_VIDEOEXPOSE => \&refresh,
851 refresh; 1388 CFClient::SDL_ACTIVEEVENT => sub {
1389# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
852 }, 1390 },
853 SDL_KEYDOWN() => sub { 1391 CFClient::SDL_KEYDOWN => sub {
854 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1392 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
855 # alt-enter 1393 # alt-enter
856 video_shutdown; 1394 video_shutdown;
857 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1395 $CFG->{fullscreen} = !$CFG->{fullscreen};
858 video_init; 1396 video_init;
859 } else { 1397 } else {
860 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1398 CFClient::UI::feed_sdl_key_down_event ($_[0]);
861 } 1399 }
862 }, 1400 },
863 SDL_KEYUP() => sub { 1401 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
864 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1402 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
865 }, 1403 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
866 SDL_MOUSEMOTION() => sub { 1404 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
867 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1405 CFClient::SDL_USEREVENT => \&audio_music_finished,
868 },
869 SDL_MOUSEBUTTONDOWN() => sub {
870 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
871 },
872 SDL_MOUSEBUTTONUP() => sub {
873 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
874 },
875 SDL_ACTIVEEVENT() => sub {
876# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
877 },
878); 1406);
879 1407
880############################################################################# 1408#############################################################################
881 1409
882$SIG{INT} = $SIG{TERM} = sub { exit }; 1410$SIG{INT} = $SIG{TERM} = sub { exit };
890 sdl_mode => 0, 1418 sdl_mode => 0,
891 width => 640, 1419 width => 640,
892 height => 480, 1420 height => 480,
893 fullscreen => 0, 1421 fullscreen => 0,
894 fast => 0, 1422 fast => 0,
1423 map_scale => 0.5,
895 fow_enable => 1, 1424 fow_enable => 1,
896 fow_intensity => 0.45, 1425 fow_intensity => 0.45,
897 fow_smooth => 0, 1426 fow_smooth => 0,
898 gui_fontsize => 1, 1427 gui_fontsize => 1,
899 log_fontsize => 14, 1428 log_fontsize => 1,
1429 gauge_fontsize => 1,
1430 gauge_size => 0.35,
1431 stat_fontsize => 1,
900 mapsize => 100, 1432 mapsize => 100,
901 host => "crossfire.schmorp.de", 1433 host => "crossfire.schmorp.de",
902 say_command => 'say', 1434 say_command => 'say',
903 audio_enable => 1, 1435 audio_enable => 1,
904 bgm_enable => 1, 1436 bgm_enable => 1,
905 bgm_volume => 64, 1437 bgm_volume => 0.25,
906); 1438);
907 1439
908while (my ($k, $v) = each %DEF_CFG) { 1440while (my ($k, $v) = each %DEF_CFG) {
909 $CFG->{$k} = $v unless exists $CFG->{$k}; 1441 $CFG->{$k} = $v unless exists $CFG->{$k};
910} 1442}
911 1443
912sdl_init; 1444sdl_init;
913 1445
914@SDL_MODES = reverse 1446@SDL_MODES = reverse
915 grep $_->[0] >= 640 && $_->[1] >= 480, 1447 grep $_->[0] >= 640 && $_->[1] >= 480,
916 map [SDL::RectW ($_), SDL::RectH ($_)], 1448 CFClient::SDL_ListModes;
917 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
918 1449
919@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1450@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
920 1451
921$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1452$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
922 1453
923{ 1454{
924 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1455 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1456 DejaVuSans.ttf
1457 DejaVuSansMono.ttf
1458 DejaVuSans-Bold.ttf
1459 DejaVuSansMono-Bold.ttf
1460 DejaVuSans-Oblique.ttf
1461 DejaVuSansMono-Oblique.ttf
1462 DejaVuSans-BoldOblique.ttf
1463 DejaVuSansMono-BoldOblique.ttf
1464 );
925 1465
926 CFClient::add_font $_ for @fonts; 1466 CFClient::add_font $_ for @fonts;
927 CFClient::set_font $fonts[0]; 1467
1468 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1469 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1470
1471 $FONT_PROP->make_default;
928} 1472}
929 1473
930video_init; 1474video_init;
931audio_init; 1475audio_init;
932 1476
933Event::loop; 1477Event::loop;
934 1478
935END { SDL::Quit } 1479END { CFClient::SDL_Quit }
936 1480
1481=head1 pclient - Crossfire+ and Crossfire game client
937 1482
1483Pclient is a Crossfire+ and Crossfire game client.
1484
1485=head2 Features
1486
1487=over 4
1488
1489=item Fullscreen Map
1490
1491PClient can uses a fullscreen map, which greatly enhances how much of the
1492game world you can see.
1493
1494=item Persistent Map Cache (Crossfire+ only)
1495
1496PClient can persistently cache all map data it received from the
1497server. This not only allows it to display an overview map, but also
1498ensures that once-explored areas will be available the next time you want
1499to explore more.
1500
1501=item Hardware acceleration
1502
1503Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1504acceleration. Most modern graphics cards have difficulties with 2D
1505acceleration, while 3D graphics is accelerated well.
1506
1507=item No arbitrary limits
1508
1509Unlike other Crossfire clients, pclient does not suffer from arbitrary
1510limits (like a fixed amount of face numbers). There are still limits, but
1511they are not arbitrarily low :)
1512
1513=back
1514
1515=head1 USAGE
1516
1517=head2 The Map
1518
1519The map is always displayed in the background, behind all other windows and UI elements.
1520
1521#TODO# middle-click scrolls
1522#
1523# keys:
1524#
1525# a apply
1526# keypad moves, kp_5 applies ranged attack to self
1527
1528Starting to type enters the I<completion mode>. In that mode, you can type
1529abbreviations or commands and have them executed as soon as they match a
1530valid command. This is best explained by a few examples:
1531
1532Typing B<climb> will display a list of commands with I<climb> in their
1533name, such as I<ready_skill climbing> and I<use_skill climbing>.
1534
1535You can abbreviate commands by typing only the first character of every
1536word. For example, typing I<iwor> will likely select I<invoke word of
1537recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1538will likely select I<ready_skill climbing> and I<usl> will give you
1539I<use_skill levitation>.
1540
1541=head2 The map overview
1542
1543#TODO#
1544
1545=head2 The Status area in the lower right corner
1546
1547#TODO#
1548
1549=head2 The I<Statistics>/I>Stats> window
1550
1551#TODO#
1552
1553=head1 FAQ
1554
1555=over 4
1556
1557=item The client is very sluggish and slow, what can I do about this?
1558
1559Most likely, you don't have accelerated OpenGL support. Try to find a
1560newer driver, or a driver from your hardware vendor, that features OpenGL
1561support.
1562
1563If this is not an option, the following Setup options reduce the load and
1564will likely make the client playable with sofwtare rendering (it will
1565still be slow, though):
1566
1567=over 4
1568
1569=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1570
1571=item Enable B<Fast & Ugly> mode
1572
1573=item Disable B<Fog of War>
1574
1575=item Increase B<Map Scale>
1576
1577=back
1578
1579=back
1580
1581=head1 AUTHOR
1582
1583Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1584
1585
1586

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines