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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.161 by elmex, Sun Apr 23 00:08:31 2006 UTC vs.
Revision 1.186 by root, Tue Apr 25 12:10:58 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
36our @SDL_MODES; 65our @SDL_MODES;
37our $WIDTH; 66our $WIDTH;
38our $HEIGHT; 67our $HEIGHT;
39our $FULLSCREEN; 68our $FULLSCREEN;
40our $FONTSIZE; 69our $FONTSIZE;
70
71our $FONT_PROP;
72our $FONT_FIXED;
41 73
42our $MAP; 74our $MAP;
43our $MAPWIDGET; 75our $MAPWIDGET;
44our $BUTTONBAR; 76our $BUTTONBAR;
45our $LOGVIEW; 77our $LOGVIEW;
46our $CONSOLE; 78our $CONSOLE;
47our $METASERVER; 79our $METASERVER;
48 80
81our $FLOORBOX;
49our $GAUGES; 82our $GAUGES;
50our $STATWIDS; 83our $STATWIDS;
51 84
52our $SDL_ACTIVE; 85our $SDL_ACTIVE;
53our %SDL_CB; 86our %SDL_CB;
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 153 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 154
122 my $row = 1; 155 my $row = 1;
123 156
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 157 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 158 $table->add (1, $row++, new CFClient::UI::CheckBox
159 state => $CFG->{fullscreen},
160 tooltip => "Bring the client into fullscreen mode",
161 connect_changed => sub {
126 my ($self, $value) = @_; 162 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 163 $CFG->{fullscreen} = $value;
164 }
128 }); 165 );
129 166
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 168 $table->add (1, $row++, new CFClient::UI::CheckBox
169 state => $CFG->{fast},
170 tooltip => "Lower the visual quality considerably to speed up rendering.",
171 connect_changed => sub {
132 my ($self, $value) = @_; 172 my ($self, $value) = @_;
133 $CFG->{fast} = $value; 173 $CFG->{fast} = $value;
174 }
134 }); 175 );
176
177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
178 $table->add (1, $row++, new CFClient::UI::Slider
179 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
180 tooltip => "Enlarge or shrink the displayed map",
181 connect_changed => sub {
182 my ($self, $value) = @_;
183 $CFG->{map_scale} = 0.05 * int $value / 0.05;
184 }
185 );
135 186
136 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
137 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 188 $table->add (1, $row++, new CFClient::UI::CheckBox
189 state => $CFG->{fow_enable},
190 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
191 connect_changed => sub {
138 my ($self, $value) = @_; 192 my ($self, $value) = @_;
139 $CFG->{fow_enable} = $value; 193 $CFG->{fow_enable} = $value;
194 }
140 }); 195 );
141 196
142 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
143 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 198 $table->add (1, $row++, new CFClient::UI::Slider
199 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
200 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
201 connect_changed => sub {
144 my ($self, $value) = @_; 202 my ($self, $value) = @_;
145 $CFG->{fow_intensity} = $value; 203 $CFG->{fow_intensity} = $value;
204 }
146 }); 205 );
147 206
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
149 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 208 $table->add (1, $row++, new CFClient::UI::CheckBox
209 state => $CFG->{fow_smooth},
210 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
211 connect_changed => sub {
150 my ($self, $value) = @_; 212 my ($self, $value) = @_;
151 $CFG->{fow_smooth} = $value; 213 $CFG->{fow_smooth} = $value;
152 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 214 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
215 }
153 }); 216 );
154 217
155 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
156 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 219 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
221 tooltip => "The font size used by most GUI elements",
222 connect_changed => sub {
157 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 223 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
158# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 224# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
225 }
159 }); 226 );
160 227
161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
162 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 229 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
231 tooltip => "The font size used by the server log window only",
232 connect_changed => sub {
163 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 233 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
234 }
164 }); 235 );
165 236
166 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 237 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
167 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 238
239 $table->add (1, $row++, new CFClient::UI::Slider
240 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
241 tooltip => "The font size used by the statistics window only",
242 connect_changed => sub {
168 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 243 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
169 &set_stats_window_fontsize; 244 &set_stats_window_fontsize;
245 }
170 }); 246 );
171 247
172 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge height"); 248 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
173 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub { 249 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
251 tooltip => "Adjust the size of the stats gauges at the bottom right",
252 connect_changed => sub {
174 $CFG->{gauge_size} = $_[1]; 253 $CFG->{gauge_size} = $_[1];
175 my $h = int ($HEIGHT * $CFG->{gauge_size}); 254 my $h = int $HEIGHT * $CFG->{gauge_size};
176 $GAUGES->{win}->set_size ($WIDTH, $h); 255 $GAUGES->{win}->set_size ($WIDTH, $h);
177 $GAUGES->{win}->{y} = $HEIGHT - $h; 256 $GAUGES->{win}->move (0, $HEIGHT - $h);
178 $GAUGES->{win}->{x} = 0; 257 }
179 $GAUGES->{win}->update;
180 }); 258 );
181
182 259
183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
184 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
263 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
264 connect_changed => sub {
185 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 265 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
186 &set_gauge_window_fontsize; 266 &set_gauge_window_fontsize;
187 $GAUGES->{win}->check_size; 267 }
188 $GAUGES->{win}->update;
189 }); 268 );
190 269
191 270 $table->add (1, $row++, new CFClient::UI::Button
192 271 expand => 1, align => 0, text => "Apply",
193 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 272 tooltip => "Apply the video settings",
273 connect_activate => sub {
194 video_shutdown (); 274 video_shutdown ();
195 video_init (); 275 video_init ();
276 }
196 }); 277 );
197 278
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
199 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 280 $table->add (1, $row++, new CFClient::UI::CheckBox
281 state => $CFG->{audio_enable},
282 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
283 connect_changed => sub {
200 $CFG->{audio_enable} = $_[1]; 284 $CFG->{audio_enable} = $_[1];
285 }
201 }); 286 );
202# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 287# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
203# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 288# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
204# $CFG->{effects_volume} = $_[1]; 289# $CFG->{effects_volume} = $_[1];
205# }); 290# });
206 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 291 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
207 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox); 292 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
208 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 293 $hbox->add (new CFClient::UI::CheckBox
294 expand => 1, state => $CFG->{bgm_enable},
295 tooltip => "Enable background music playing",
296 connect_changed => sub {
209 $CFG->{bgm_enable} = $_[1]; 297 $CFG->{bgm_enable} = $_[1];
298 }
210 }); 299 );
211 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 300 $hbox->add (new CFClient::UI::Slider
301 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
302 tooltip => "The volume of the background music",
303 connect_changed => sub {
212 $CFG->{bgm_volume} = $_[1]; 304 $CFG->{bgm_volume} = $_[1];
213 CFClient::MixMusic::volume $_[1] * 128; 305 CFClient::MixMusic::volume $_[1] * 128;
306 }
214 }); 307 );
215 308
216 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 309 $table->add (1, $row++, new CFClient::UI::Button
310 expand => 1, align => 0, text => "Apply",
311 tooltip => "Apply the audio settings",
312 connect_activate => sub {
217 audio_shutdown (); 313 audio_shutdown ();
218 audio_init (); 314 audio_init ();
315 }
219 }); 316 );
220 317
221 $dialog 318 $dialog
222} 319}
223 320
224sub set_stats_window_fontsize { 321sub set_stats_window_fontsize {
229 326
230sub set_gauge_window_fontsize { 327sub set_gauge_window_fontsize {
231 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 328 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
232 $_->set_fontsize ($::CFG->{gauge_fontsize}); 329 $_->set_fontsize ($::CFG->{gauge_fontsize});
233 } 330 }
331
332# local $GAUGES->{win}{parent};#d#
333# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
234} 334}
235 335
236sub make_gauge_window { 336sub make_gauge_window {
237 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 337 my $gh = int ($HEIGHT * $CFG->{gauge_size});
238# my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 338# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
239 339
240 my $win = new CFClient::UI::Frame ( 340 my $win = new CFClient::UI::Frame (
241 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 341 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
242 ); 342 );
243 $win->add (my $vb = new CFClient::UI::VBox); 343 $win->add (my $hbox = new CFClient::UI::HBox
244 344 children => [
245 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 345 (new CFClient::UI::HBox expand => 1),
346 ($FLOORBOX = new CFClient::UI::VBox),
347 (my $vbox = new CFClient::UI::VBox),
348 ],
349 );
246 350
247 351 $vbox->add (new CFClient::UI::HBox
352 expand => 1,
353 children => [
248 $hbg->add (new CFClient::UI::Empty expand => 1); 354 (new CFClient::UI::Empty expand => 1),
249 $hbg->add (my $hb = new CFClient::UI::HBox); 355 (my $hb = new CFClient::UI::HBox),
356 ],
357 );
358
250 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp'); 359 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
360 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
251 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana'); 361 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
362 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
252 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace'); 363 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
364 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
253 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food'); 365 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
366 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
254 367
255 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP:"); 368 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
256# $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => 1, text => "Lvl:"); 369 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
257 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 370 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
258 371 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
259 372
260 $GAUGES = { 373 $GAUGES = {
261 exp => $exp,# lvl => $lvl,
262 win => $win, range => $rng, 374 exp => $exp, win => $win, range => $rng,
263 food => $fg, mana => $mg, hp => $hg, grace => $gg 375 food => $fg, mana => $mg, hp => $hg, grace => $gg
264 }; 376 };
377
378 &set_gauge_window_fontsize;
379
265 $win 380 $win
266} 381}
267 382
268sub make_stats_window { 383sub make_stats_window {
269 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 384 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
270 385
271 $tgw->add (my $vb = new CFClient::UI::VBox); 386 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
272 $vb->add (my $uhb = new CFClient::UI::HBox);
273 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 387 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
274 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 388 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
275 389
276 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 390 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
277 391
278 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 392 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
279 393
280 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 394 my $black = [0, 0, 0];
281 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
282 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
283 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
284 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
285 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
286 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
287 395
288 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 396 for (
289 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 397 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
290 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 398 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
291 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 399 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
292 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 400 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
293 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 401 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
294 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 402 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
403 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
295 404
296 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 405 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
297 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 406 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
298 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 407 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
299 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 408 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
300 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 409 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
301 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 410 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
411 ) {
412 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
302 413
303 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 414 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
304 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 415 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
305 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 416 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
306 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 417 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
307 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 418 }
308 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
309 419
310 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 420 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
311 421
312 my $row = 0; 422 my $row = 0;
313 my $col = 0; 423 my $col = 0;
314 424
425 my %resist_names = (
426 slow => "Slow",
427 holyw => "Holy Word",
428 conf => "Confusion",
429 fire => "Fire",
430 depl => "Depletion (some monsters and other effects can cause stats depletion)",
431 magic => "Magic",
432 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
433 acid => "Acid",
434 pois => "Poison",
435 para => "Paralysation",
436 deat => "Death (resistance against death spells)",
437 phys => "Physical",
438 blind => "Blind",
439 fear => "Fear",
440 tund => "Turn undead",
441 elec => "Electricity",
442 cold => "Cold",
443 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
444 );
315 for (qw/slow holyw conf fire depl magic 445 for (qw/slow holyw conf fire depl magic
316 drain acid pois para deat phys 446 drain acid pois para deat phys
317 blind fear tund elec cold ghit/) 447 blind fear tund elec cold ghit/)
318 { 448 {
319 $tbl2->add ($col , $row, 449 $tbl2->add ($col, $row,
320 $STATWIDS->{"res_$_"} = 450 $STATWIDS->{"res_$_"} =
321 new CFClient::UI::Label text => "0", align => +1, valign => 0 451 new CFClient::UI::Label
452 font => $FONT_FIXED,
453 template => "-100%",
454 align => +1,
455 valign => 0,
456 can_events => 1,
457 can_hover => 1,
458 tooltip => $resist_names{$_},
322 ); 459 );
323 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 460 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
461 font => $FONT_FIXED,
462 can_hover => 1,
463 can_events => 1,
464 image => "ui/resist/resist_$_.png",
465 tooltip => $resist_names{$_},
466 );
324 467
325 $row++; 468 $row++;
326 if ($row % 6 == 0) { 469 if ($row % 6 == 0) {
327 $col += 2; 470 $col += 2;
328 $row = 0; 471 $row = 0;
333 update_stats_window ({}); 476 update_stats_window ({});
334 477
335 $tgw 478 $tgw
336} 479}
337 480
481sub formsep {
482 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
483}
484
338sub update_stats_window { 485sub update_stats_window {
339 my ($stats) = @_; 486 my ($stats) = @_;
340 487
341 # i love text protocols!!! 488 # i love text protocols!!!
342 my $hp = $stats->{1} * 1; 489 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
343 my $hp_m = $stats->{2} * 1; 490 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
344 my $sp = $stats->{3} * 1; 491 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
345 my $sp_m = $stats->{4} * 1; 492 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
346 my $fo = $stats->{18} * 1; 493 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
347 my $fo_m = 999; 494 my $fo_m = 999;
348 my $gr = $stats->{23} * 1; 495 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
349 my $gr_m = $stats->{24} * 1; 496 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
350 497
351 $GAUGES->{hp} ->set_value ($hp, $hp_m); 498 $GAUGES->{hp} ->set_value ($hp, $hp_m);
352 $GAUGES->{mana} ->set_value ($sp, $sp_m); 499 $GAUGES->{mana} ->set_value ($sp, $sp_m);
353 $GAUGES->{food} ->set_value ($fo, $fo_m); 500 $GAUGES->{food} ->set_value ($fo, $fo_m);
354 $GAUGES->{grace} ->set_value ($gr, $gr_m); 501 $GAUGES->{grace} ->set_value ($gr, $gr_m);
355 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 502 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
356 ." LVL: " . $stats->{12} * 1); 503 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
357 my $rng = $stats->{20}; 504 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
358 $rng =~ s/^Range: //; # thank you so much dear server 505 $rng =~ s/^Range: //; # thank you so much dear server
359 $GAUGES->{range} ->set_text ("Rng: " . $rng); 506 $GAUGES->{range} ->set_text ("Rng: " . $rng);
360# $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 507 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
508 $title =~ s/^Player: //;
361 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 509 $STATWIDS->{title} ->set_text ("Title: " . $title);
362 510
363 if (0) { # this code can vanish, just wanted to preserver it for a checkin
364 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
365 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
366 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
367 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
368 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
369 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
370 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
371 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
372 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
373 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
374 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
375 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
376 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
377 } else {
378 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 511 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
379 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 512 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
380 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 513 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
381 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 514 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
382 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 515 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
383 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 516 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
384 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 517 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
385 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 518 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
386 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 519 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
387 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 520 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
388 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 521 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
389 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 522 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
390 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 523 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
391 }
392 524
393 my %tbl = ( 525 my %tbl = (
394 phys => 100, 526 phys => 100,
395 magic => 101, 527 magic => 101,
396 fire => 102, 528 fire => 102,
403 pois => 109, 535 pois => 109,
404 slow => 110, 536 slow => 110,
405 para => 111, 537 para => 111,
406 tund => 112, 538 tund => 112,
407 fear => 113, 539 fear => 113,
540 depl => 113,
408 deat => 115, 541 deat => 115,
409 holyw => 116, 542 holyw => 116,
410 blind => 117 543 blind => 117
411 ); 544 );
412 545
424 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 557 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
425 558
426 $dialog 559 $dialog
427} 560}
428 561
562my $METASERVER_ATIME;
563
429sub update_metaserver { 564sub update_metaserver {
430 my ($HOST) = @_; 565 my ($HOST) = @_;
431 566
432 status "fetching metaserver list..."; 567 return if $METASERVER_ATIME > time;
568 $METASERVER_ATIME = time + 60;
569
570 my $table = $METASERVER->{table};
571 $table->clear;
572 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
433 573
434 my $buf; 574 my $buf;
435 575
436 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 576 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
577
578 unless ($fh) {
579 $label->set_text ("unable to contact metaserver: $!");
580 return;
581 }
437 582
438 Event->io (fd => $fh, poll => 'r', cb => sub { 583 Event->io (fd => $fh, poll => 'r', cb => sub {
439 my $res = sysread $fh, $buf, 8192, length $buf; 584 my $res = sysread $fh, $buf, 8192, length $buf;
440 585
441 if (!defined $res) { 586 if (!defined $res) {
442 $_[0]->w->cancel; 587 $_[0]->w->cancel;
443 status "metaserver: $!"; 588 $label->set_text ("error while retrieving server list: $!");
444 } elsif ($res == 0) { 589 } elsif ($res == 0) {
445 $_[0]->w->cancel; 590 $_[0]->w->cancel;
446 status "server list retrieved"; 591 status "server list retrieved";
447 592
448 my $table = $METASERVER->{table}; 593 utf8::decode $buf if utf8::valid $buf;
449 594
450 $table->clear; 595 $table->clear;
451 596
452 my @col = qw(Use #Users Host Uptime Version Description); 597 my @col = qw(Use #Users Host Uptime Version Description);
453 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 598 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
477 $m = [$users, $host, $uptime, $version, $desc]; 622 $m = [$users, $host, $uptime, $version, $desc];
478 623
479 $y++; 624 $y++;
480 625
481 $table->add (0, $y, new CFClient::UI::VBox children => [ 626 $table->add (0, $y, new CFClient::UI::VBox children => [
482 (new CFClient::UI::Button text => " ", connect_activate => sub { 627 (new CFClient::UI::Button text => "Use", connect_activate => sub {
483 $HOST->set_text ($CFG->{host} = $host); 628 $HOST->set_text ($CFG->{host} = $host);
484 }), 629 }),
485 (new CFClient::UI::Empty expand => 1), 630 (new CFClient::UI::Empty expand => 1),
486 ]); 631 ]);
487 632
501 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 646 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
502 647
503 { 648 {
504 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 649 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
505 650
506 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 651 $vbox->add (
652 my $HOST = new CFClient::UI::Entry
653 expand => 1,
654 text => $CFG->{host},
655 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
656 connect_changed => sub {
657 my ($self, $value) = @_;
658 $CFG->{host} = $value;
659 }
660 );
661
662 $METASERVER = metaserver_dialog;
663
664 $vbox->add (new CFClient::UI::Flopper
665 expand => 1,
666 text => "Metaserver",
667 other => $METASERVER,
668 tooltip => "Show a list of avaible crossfire servers",
669 connect_open => sub {
670 update_metaserver $HOST;
671 }
672 );
673 }
674
675 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
676 $table->add (1, 4, new CFClient::UI::Entry
677 text => $CFG->{user},
678 tooltip => "The name of your character on the server",
679 connect_changed => sub {
507 my ($self, $value) = @_; 680 my ($self, $value) = @_;
508 $CFG->{host} = $value;
509 });
510
511 $METASERVER = metaserver_dialog;
512
513 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
514 update_metaserver $HOST;
515 });
516 }
517
518 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
519 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
520 my ($self, $value) = @_;
521 $CFG->{user} = $value; 681 $CFG->{user} = $value;
682 }
522 }); 683 );
523 684
524 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 685 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
525 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 686 $table->add (1, 5, new CFClient::UI::Entry
687 text => $CFG->{password},
688 hidden => 1,
689 tooltip => "The password for your character",
690 connect_changed => sub {
526 my ($self, $value) = @_; 691 my ($self, $value) = @_;
527 $CFG->{password} = $value; 692 $CFG->{password} = $value;
693 }
528 }); 694 );
529 695
530 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd"); 696 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
531 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub { 697 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
698 text => $CFG->{say_command},
699 tooltip => "This is the command that will be used if you write a line in the message window entry. "
700 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
701 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
702 connect_changed => sub {
532 my ($self, $value) = @_; 703 my ($self, $value) = @_;
533 $CFG->{say_command} = $value; 704 $CFG->{say_command} = $value;
705 }
534 }); 706 );
535 707
536 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 708 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
537 $table->add (1, 7, new CFClient::UI::Slider 709 $table->add (1, 7, new CFClient::UI::Slider
538 req_w => 100, 710 req_w => 100,
539 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 711 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
712 tooltip => "This is the size of the portion of the map update the server sends you. "
713 ."If you set this to a high value you will be able to see further for example.",
540 connect_changed => sub { 714 connect_changed => sub {
541 my ($self, $value) = @_; 715 my ($self, $value) = @_;
542 716
543 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 717 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
544 }, 718 },
552} 726}
553 727
554sub message_window { 728sub message_window {
555 my $window = new CFClient::UI::FancyFrame 729 my $window = new CFClient::UI::FancyFrame
556 title => "Messages", 730 title => "Messages",
557 border_bg => [1, 1, 1, 0.5], 731 border_bg => [1, 1, 1, 1],
558 bg => [0.3, 0.3, 0.3, 0.8], 732 bg => [0, 0, 0, 0.5],
559 user_w => int $::WIDTH / 3, 733 user_w => int $::WIDTH / 3,
560 user_h => int $::HEIGHT / 5, 734 user_h => int $::HEIGHT / 5,
561 child => (my $vbox = new CFClient::UI::VBox); 735 child => (my $vbox = new CFClient::UI::VBox);
562 736
563 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 737 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
564 expand => 1, 738 expand => 1,
739 font => $FONT_FIXED,
565 fontsize => $::CFG->{log_fontsize}, 740 fontsize => $::CFG->{log_fontsize},
566 ); 741 );
567 742
568 $vbox->add (my $input = new CFClient::UI::Entry 743 $vbox->add (my $input = new CFClient::UI::Entry
569 connect_focus_in => sub { 744 connect_focus_in => sub {
663 838
664 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 839 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
665 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 840 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
666 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 841 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
667 842
843 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
844 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
845
668 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 846 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
669 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 847 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
670 status "Configuration Saved"; 848 status "Configuration Saved";
671 }); 849 });
672 850
673 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
674 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
675
676 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 851 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
677
678
679} 852}
680 853
681sub video_shutdown { 854sub video_shutdown {
682 $CFClient::UI::ROOT->{children} = []; 855 $CFClient::UI::ROOT->{children} = [];
856 undef $CFClient::UI::GRAB;
857 undef $CFClient::UI::HOVER;
683 undef $SDL_ACTIVE; 858 undef $SDL_ACTIVE;
684} 859}
685 860
686my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 861my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
687my $bgmusic;#TODO#hack#d# 862my $bgmusic;#TODO#hack#d#
968 } 1143 }
969 1144
970gotid: 1145gotid:
971 $face->{id} = $id; 1146 $face->{id} = $id;
972 $MAP->set_face ($facenum => $id); 1147 $MAP->set_face ($facenum => $id);
1148 $self->{faceid}[$facenum] = $id;#d#
973 $TILECACHE->get ($id) 1149 $TILECACHE->get ($id)
974} 1150}
975 1151
976sub conn::face_update { 1152sub conn::face_update {
977 my ($self, $facenum, $face) = @_; 1153 my ($self, $facenum, $face) = @_;
985 my ($self, $id, $data) = @_; 1161 my ($self, $id, $data) = @_;
986 1162
987 $self->{texture}[$id] ||= do { 1163 $self->{texture}[$id] ||= do {
988 my $tex = 1164 my $tex =
989 new_from_image CFClient::Texture 1165 new_from_image CFClient::Texture
990 $data, minify => 1; 1166 $data, minify => 1, mipmap => 1;
991 1167
992 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1168 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
993 $MAPWIDGET->update; 1169 $MAPWIDGET->update;
994 1170
995 $tex 1171 $tex
1007 1183
1008 $chunk->play; 1184 $chunk->play;
1009# warn "sound $x,$y,$soundnum,$type\n";#d# 1185# warn "sound $x,$y,$soundnum,$type\n";#d#
1010} 1186}
1011 1187
1188my $LAST_QUERY; # server is stupid, stupid, stupid
1189
1012sub conn::query { 1190sub conn::query {
1013 my ($self, $flags, $prompt) = @_; 1191 my ($self, $flags, $prompt) = @_;
1014 1192
1015 #TODO, display dialog with relevant information 1193 $prompt = $LAST_QUERY unless length $prompt;
1016 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1194 $LAST_QUERY = $prompt;
1195
1196 my $dialog = new CFClient::UI::FancyFrame
1197 title => "Query",
1198 child => my $vbox = new CFClient::UI::VBox;
1199
1200 $vbox->add (new CFClient::UI::Label
1201 max_w => $::WIDTH * 0.4,
1202 text => $prompt);
1203
1204 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1205 $vbox->add (my $hbox = new CFClient::HBox);
1206 $hbox->add (new CFClient::Button
1207 text => "No",
1208 connect_activate => sub {
1209 $self->send ("reply n");
1210 $dialog->destroy;
1211 $MAPWIDGET->focus_in;
1212 }
1213 );
1214 $hbox->add (new CFClient::Button
1215 text => "Yes",
1216 connect_activate => sub {
1217 $self->send ("reply y");
1218 $dialog->destroy;
1219 $MAPWIDGET->focus_in;
1220 },
1221 );
1222
1223 $dialog->focus_in;
1224
1225 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1226 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1227 $vbox->add (my $entry = new CFClient::UI::Entry
1228 connect_changed => sub {
1229 $self->send ("reply $_[1]");
1230 $dialog->destroy;
1231 $MAPWIDGET->focus_in;
1232 },
1233 );
1234
1235 $entry->focus_in;
1236
1237 } else {
1238 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1239
1240 $vbox->add (my $entry = new CFClient::UI::Entry
1241 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1242 connect_activate => sub {
1243 $self->send ("reply $_[1]");
1244 $dialog->destroy;
1245 $MAPWIDGET->focus_in;
1246 },
1247 );
1248
1249 $entry->focus_in;
1250 }
1251
1252 $dialog->show;
1017} 1253}
1018 1254
1019sub conn::drawinfo { 1255sub conn::drawinfo {
1020 my ($self, $color, $text) = @_; 1256 my ($self, $color, $text) = @_;
1021 1257
1039} 1275}
1040 1276
1041sub conn::spell_add { 1277sub conn::spell_add {
1042 my ($self, $spell) = @_; 1278 my ($self, $spell) = @_;
1043 1279
1280 # TODO
1281 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1044 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1282 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1045 });
1046 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1283 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1047 });
1048} 1284}
1049 1285
1050sub conn::spell_delete { 1286sub conn::spell_delete {
1051 my ($self, $spell) = @_; 1287 my ($self, $spell) = @_;
1052} 1288}
1053 1289
1054sub conn::addme_success { 1290sub conn::addme_success {
1055 my ($self) = @_; 1291 my ($self) = @_;
1056 1292
1057 for my $skill (values %{$self->{skill_info}}) { 1293 for my $skill (values %{$self->{skill_info}}) {
1058 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1294 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1295 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1296 }
1297}
1298
1299sub update_floorbox {
1300 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1301 $FLOORBOX->clear;
1302 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1303
1304 my @items = values %{ $CONN->{container}{0} };
1305
1306 # we basically have to use the same sorting as everybody else
1307 @items = sort { $a->{type} <=> $b->{type} } @items;
1308
1309 for my $item (reverse @items) {
1310 my $desc = $item->{nrof} < 2
1311 ? $item->{name}
1312 : "$item->{nrof} $item->{name_pl}";
1313 # todo: animation widget, face widget, weight(?) etc.
1314 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1315 tooltip => (CFClient::UI::Label->escape ($desc)
1316 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1317 can_hover => 1,
1318 can_events => 1,
1319 connect_button_down => sub {
1320 my ($self, $ev, $x, $y) = @_;
1321
1322 # todo: maybe put examine on 1? but should just be a tooltip :(
1323 if ($ev->{button} == 1) {
1324 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1325 } elsif ($ev->{button} == 2) {
1326 $CONN->send ("apply $item->{tag}");
1327 } elsif ($ev->{button} == 3) {
1328 # examine, lock, mark, maybe other things
1329 warn "MENU not implemented yet\n";
1330 }
1331
1332 1
1333 },
1334 );
1335
1336 $hbox->add (new CFClient::UI::Face
1337 can_events => 0,
1338 face => $item->{face},
1339 anim => $item->{anim},
1340 animspeed => $item->{animspeed},
1341 );
1342
1343 $hbox->add (new CFClient::UI::Label
1344 can_events => 0,
1345 text => $desc,
1346 );
1059 }); 1347 }
1060 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
1061 }); 1348 });
1349 refresh;
1350}
1351
1352sub conn::container_add {
1353 my ($self, $id, $items) = @_;
1354
1355 update_floorbox if $id == 0;
1356 # $self-<{player}{tag} => player inv
1357 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1358}
1359
1360sub conn::container_clear {
1361 my ($self, $id) = @_;
1362
1363 update_floorbox if $id == 0;
1364# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1365}
1366
1367sub conn::item_delete {
1368 my ($self, @items) = @_;
1369
1370 for (@items) {
1371 update_floorbox if $_->{container} == 0;
1062 } 1372 }
1373}
1374
1375sub conn::item_update {
1376 my ($self, $item) = @_;
1377
1378 update_floorbox if $item->{container} == 0;
1063} 1379}
1064 1380
1065%SDL_CB = ( 1381%SDL_CB = (
1066 CFClient::SDL_QUIT => sub { 1382 CFClient::SDL_QUIT => sub {
1067 Event::unloop -1; 1383 Event::unloop -1;
1102 sdl_mode => 0, 1418 sdl_mode => 0,
1103 width => 640, 1419 width => 640,
1104 height => 480, 1420 height => 480,
1105 fullscreen => 0, 1421 fullscreen => 0,
1106 fast => 0, 1422 fast => 0,
1423 map_scale => 0.5,
1107 fow_enable => 1, 1424 fow_enable => 1,
1108 fow_intensity => 0.45, 1425 fow_intensity => 0.45,
1109 fow_smooth => 0, 1426 fow_smooth => 0,
1110 gui_fontsize => 1, 1427 gui_fontsize => 1,
1111 log_fontsize => 1, 1428 log_fontsize => 1,
1133@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1450@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1134 1451
1135$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1452$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1136 1453
1137{ 1454{
1138 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1455 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1456 DejaVuSans.ttf
1457 DejaVuSansMono.ttf
1458 DejaVuSans-Bold.ttf
1459 DejaVuSansMono-Bold.ttf
1460 DejaVuSans-Oblique.ttf
1461 DejaVuSansMono-Oblique.ttf
1462 DejaVuSans-BoldOblique.ttf
1463 DejaVuSansMono-BoldOblique.ttf
1464 );
1139 1465
1140 CFClient::add_font $_ for @fonts; 1466 CFClient::add_font $_ for @fonts;
1141 CFClient::set_font $fonts[0]; 1467
1468 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1469 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1470
1471 $FONT_PROP->make_default;
1142} 1472}
1143 1473
1144video_init; 1474video_init;
1145audio_init; 1475audio_init;
1146 1476
1147Event::loop; 1477Event::loop;
1148 1478
1149END { CFClient::SDL_Quit } 1479END { CFClient::SDL_Quit }
1150 1480
1481=head1 pclient - Crossfire+ and Crossfire game client
1151 1482
1483Pclient is a Crossfire+ and Crossfire game client.
1484
1485=head2 Features
1486
1487=over 4
1488
1489=item Fullscreen Map
1490
1491PClient can uses a fullscreen map, which greatly enhances how much of the
1492game world you can see.
1493
1494=item Persistent Map Cache (Crossfire+ only)
1495
1496PClient can persistently cache all map data it received from the
1497server. This not only allows it to display an overview map, but also
1498ensures that once-explored areas will be available the next time you want
1499to explore more.
1500
1501=item Hardware acceleration
1502
1503Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1504acceleration. Most modern graphics cards have difficulties with 2D
1505acceleration, while 3D graphics is accelerated well.
1506
1507=item No arbitrary limits
1508
1509Unlike other Crossfire clients, pclient does not suffer from arbitrary
1510limits (like a fixed amount of face numbers). There are still limits, but
1511they are not arbitrarily low :)
1512
1513=back
1514
1515=head1 USAGE
1516
1517=head2 The Map
1518
1519The map is always displayed in the background, behind all other windows and UI elements.
1520
1521#TODO# middle-click scrolls
1522#
1523# keys:
1524#
1525# a apply
1526# keypad moves, kp_5 applies ranged attack to self
1527
1528Starting to type enters the I<completion mode>. In that mode, you can type
1529abbreviations or commands and have them executed as soon as they match a
1530valid command. This is best explained by a few examples:
1531
1532Typing B<climb> will display a list of commands with I<climb> in their
1533name, such as I<ready_skill climbing> and I<use_skill climbing>.
1534
1535You can abbreviate commands by typing only the first character of every
1536word. For example, typing I<iwor> will likely select I<invoke word of
1537recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1538will likely select I<ready_skill climbing> and I<usl> will give you
1539I<use_skill levitation>.
1540
1541=head2 The map overview
1542
1543#TODO#
1544
1545=head2 The Status area in the lower right corner
1546
1547#TODO#
1548
1549=head2 The I<Statistics>/I>Stats> window
1550
1551#TODO#
1552
1553=head1 FAQ
1554
1555=over 4
1556
1557=item The client is very sluggish and slow, what can I do about this?
1558
1559Most likely, you don't have accelerated OpenGL support. Try to find a
1560newer driver, or a driver from your hardware vendor, that features OpenGL
1561support.
1562
1563If this is not an option, the following Setup options reduce the load and
1564will likely make the client playable with sofwtare rendering (it will
1565still be slow, though):
1566
1567=over 4
1568
1569=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1570
1571=item Enable B<Fast & Ugly> mode
1572
1573=item Disable B<Fog of War>
1574
1575=item Increase B<Map Scale>
1576
1577=back
1578
1579=back
1580
1581=head1 AUTHOR
1582
1583Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1584
1585
1586

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