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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.157 by elmex, Fri Apr 21 15:03:47 2006 UTC vs.
Revision 1.187 by root, Tue Apr 25 12:56:34 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
37our $WIDTH; 66our $WIDTH;
38our $HEIGHT; 67our $HEIGHT;
39our $FULLSCREEN; 68our $FULLSCREEN;
40our $FONTSIZE; 69our $FONTSIZE;
41 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
42our $MAP; 74our $MAP;
75our $MAPMAP;
43our $MAPWIDGET; 76our $MAPWIDGET;
44our $BUTTONBAR; 77our $BUTTONBAR;
45our $LOGVIEW; 78our $LOGVIEW;
46our $CONSOLE; 79our $CONSOLE;
47our $METASERVER; 80our $METASERVER;
48 81
82our $FLOORBOX;
49our $GAUGES; 83our $GAUGES;
50our $STATWIDS; 84our $STATWIDS;
51 85
52our $SDL_ACTIVE; 86our $SDL_ACTIVE;
53our %SDL_CB; 87our %SDL_CB;
117 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 151 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
118 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 152 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
119 }); 153 });
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 154 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 155
156 my $row = 1;
157
122 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
123 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 159 $table->add (1, $row++, new CFClient::UI::CheckBox
160 state => $CFG->{fullscreen},
161 tooltip => "Bring the client into fullscreen mode",
162 connect_changed => sub {
124 my ($self, $value) = @_; 163 my ($self, $value) = @_;
125 $CFG->{fullscreen} = $value; 164 $CFG->{fullscreen} = $value;
165 }
126 }); 166 );
127 167
128 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 168 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
129 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 169 $table->add (1, $row++, new CFClient::UI::CheckBox
170 state => $CFG->{fast},
171 tooltip => "Lower the visual quality considerably to speed up rendering.",
172 connect_changed => sub {
130 my ($self, $value) = @_; 173 my ($self, $value) = @_;
131 $CFG->{fast} = $value; 174 $CFG->{fast} = $value;
175 }
132 }); 176 );
133 177
178 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
179 $table->add (1, $row++, new CFClient::UI::Slider
180 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
181 tooltip => "Enlarge or shrink the displayed map",
182 connect_changed => sub {
183 my ($self, $value) = @_;
184 $CFG->{map_scale} = 0.05 * int $value / 0.05;
185 }
186 );
187
134 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
135 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 189 $table->add (1, $row++, new CFClient::UI::CheckBox
190 state => $CFG->{fow_enable},
191 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
192 connect_changed => sub {
136 my ($self, $value) = @_; 193 my ($self, $value) = @_;
137 $CFG->{fow_enable} = $value; 194 $CFG->{fow_enable} = $value;
195 }
138 }); 196 );
139 197
140 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
141 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 199 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
201 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
202 connect_changed => sub {
142 my ($self, $value) = @_; 203 my ($self, $value) = @_;
143 $CFG->{fow_intensity} = $value; 204 $CFG->{fow_intensity} = $value;
205 }
144 }); 206 );
145 207
146 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
147 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 209 $table->add (1, $row++, new CFClient::UI::CheckBox
210 state => $CFG->{fow_smooth},
211 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
212 connect_changed => sub {
148 my ($self, $value) = @_; 213 my ($self, $value) = @_;
149 $CFG->{fow_smooth} = $value; 214 $CFG->{fow_smooth} = $value;
150 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 215 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
216 }
151 }); 217 );
152 218
153 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 219 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 220 $table->add (1, $row++, new CFClient::UI::Slider
221 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
222 tooltip => "The font size used by most GUI elements",
223 connect_changed => sub {
155 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 224 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
156# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 225# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
226 }
157 }); 227 );
158 228
159 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 229 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
160 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 230 $table->add (1, $row++, new CFClient::UI::Slider
231 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
232 tooltip => "The font size used by the server log window only",
233 connect_changed => sub {
161 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 234 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
235 }
162 }); 236 );
163 237
164 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 238 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
165 $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 239
240 $table->add (1, $row++, new CFClient::UI::Slider
241 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
242 tooltip => "The font size used by the statistics window only",
243 connect_changed => sub {
166 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 244 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
167 &set_stats_window_fontsize; 245 &set_stats_window_fontsize;
246 }
168 }); 247 );
169 248
249 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
250 $table->add (1, $row++, new CFClient::UI::Slider
251 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
252 tooltip => "Adjust the size of the stats gauges at the bottom right",
253 connect_changed => sub {
254 $CFG->{gauge_size} = $_[1];
255 my $h = int $HEIGHT * $CFG->{gauge_size};
256 $GAUGES->{win}->set_size ($WIDTH, $h);
257 $GAUGES->{win}->move (0, $HEIGHT - $h);
258 }
259 );
170 260
171 $table->add (1, 9, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
262 $table->add (1, $row++, new CFClient::UI::Slider
263 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
264 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
265 connect_changed => sub {
266 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
267 &set_gauge_window_fontsize;
268 }
269 );
270
271 $table->add (1, $row++, new CFClient::UI::Button
272 expand => 1, align => 0, text => "Apply",
273 tooltip => "Apply the video settings",
274 connect_activate => sub {
172 video_shutdown (); 275 video_shutdown ();
173 video_init (); 276 video_init ();
277 }
174 }); 278 );
175 279
176 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 280 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
177 $table->add (1, 10, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 281 $table->add (1, $row++, new CFClient::UI::CheckBox
282 state => $CFG->{audio_enable},
283 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
284 connect_changed => sub {
178 $CFG->{audio_enable} = $_[1]; 285 $CFG->{audio_enable} = $_[1];
286 }
179 }); 287 );
180# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 288# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
181# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 289# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
182# $CFG->{effects_volume} = $_[1]; 290# $CFG->{effects_volume} = $_[1];
183# }); 291# });
184 $table->add (0, 11, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 292 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
185 $table->add (1, 11, my $hbox = new CFClient::UI::HBox); 293 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
186 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 294 $hbox->add (new CFClient::UI::CheckBox
295 expand => 1, state => $CFG->{bgm_enable},
296 tooltip => "Enable background music playing",
297 connect_changed => sub {
187 $CFG->{bgm_enable} = $_[1]; 298 $CFG->{bgm_enable} = $_[1];
299 }
188 }); 300 );
189 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 301 $hbox->add (new CFClient::UI::Slider
302 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
303 tooltip => "The volume of the background music",
304 connect_changed => sub {
190 $CFG->{bgm_volume} = $_[1]; 305 $CFG->{bgm_volume} = $_[1];
191 CFClient::MixMusic::volume $_[1] * 128; 306 CFClient::MixMusic::volume $_[1] * 128;
307 }
192 }); 308 );
193 309
194 $table->add (1, 12, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 310 $table->add (1, $row++, new CFClient::UI::Button
311 expand => 1, align => 0, text => "Apply",
312 tooltip => "Apply the audio settings",
313 connect_activate => sub {
195 audio_shutdown (); 314 audio_shutdown ();
196 audio_init (); 315 audio_init ();
316 }
197 }); 317 );
198 318
199 $dialog 319 $dialog
200} 320}
201 321
202sub set_stats_window_fontsize { 322sub set_stats_window_fontsize {
203 for (values %{$STATWIDS}, values %{$GAUGES}) { 323 for (values %{$STATWIDS}) {
204 $_->set_fontsize ($::CFG->{stat_fontsize}); 324 $_->set_fontsize ($::CFG->{stat_fontsize});
205 } 325 }
206} 326}
207 327
328sub set_gauge_window_fontsize {
329 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
330 $_->set_fontsize ($::CFG->{gauge_fontsize});
331 }
332
333# local $GAUGES->{win}{parent};#d#
334# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
335}
336
337sub make_gauge_window {
338 my $gh = int ($HEIGHT * $CFG->{gauge_size});
339# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
340
341 my $win = new CFClient::UI::Frame (
342 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
343 );
344 $win->add (my $hbox = new CFClient::UI::HBox
345 children => [
346 (new CFClient::UI::HBox expand => 1),
347 ($FLOORBOX = new CFClient::UI::VBox),
348 (my $vbox = new CFClient::UI::VBox),
349 ],
350 );
351
352 $vbox->add (new CFClient::UI::HBox
353 expand => 1,
354 children => [
355 (new CFClient::UI::Empty expand => 1),
356 (my $hb = new CFClient::UI::HBox),
357 ],
358 );
359
360 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
361 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
362 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
363 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
364 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
365 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
366 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
367 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
368
369 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
370 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
371 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
372 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
373
374 $GAUGES = {
375 exp => $exp, win => $win, range => $rng,
376 food => $fg, mana => $mg, hp => $hg, grace => $gg
377 };
378
379 &set_gauge_window_fontsize;
380
381 $win
382}
383
208sub make_stats_window { 384sub make_stats_window {
209 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 385 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
210 386
211 $tgw->add (my $vb = new CFClient::UI::VBox); 387 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
212 $vb->add (my $uhb = new CFClient::UI::HBox);
213 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 388 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
214 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 389 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
215 $vb->add (my $dhb = new CFClient::UI::HBox);
216 $dhb->add ($STATWIDS->{exp} = new CFClient::UI::Label valign => 0, align => -1, text => "Exp:", expand => 1);
217 $dhb->add ($STATWIDS->{lvl} = new CFClient::UI::Label valign => 0, align => -1, text => "Level:", expand => 1);
218 390
219 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 391 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
220 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', expand => 1);
221 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', expand => 1);
222 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', expand => 1);
223 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', expand => 1);
224 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
225 392
226 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 393 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
227 394
228 if (0) { # this code can vanish, just wanted to preserver it for a checkin 395 my $black = [0, 0, 0];
229 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => "S");
230 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => "D");
231 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => "Co");
232 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => "I");
233 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => "W");
234 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => "P");
235 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => "Ch");
236 396
237 $tbl->add (1, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => "Wc"); 397 for (
238 $tbl->add (1, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => "Ac"); 398 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
239 $tbl->add (1, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => "Dam"); 399 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
240 $tbl->add (1, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => "Arm"); 400 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
241 $tbl->add (1, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => "Sp"); 401 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
242 $tbl->add (1, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "WSp"); 402 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
243 } else { 403 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
244 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "S"); 404 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
245 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "D");
246 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Co");
247 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "I");
248 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "W");
249 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "P");
250 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ch");
251 405
252 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 406 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
253 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 407 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
254 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 408 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
255 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 409 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
256 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 410 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
257 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 411 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
258 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 412 ) {
413 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
259 414
260 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 415 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
261 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 416 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
262 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 417 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
263 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 418 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
264 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp");
265 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp");
266
267 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => "");
268 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => "");
269 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => "");
270 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => "");
271 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
272 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
273 } 419 }
274 420
275 $hb->add (my $tbl2 = new CFClient::UI::Table); 421 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
276 422
277 my $row = 0; 423 my $row = 0;
278 my $col = 0; 424 my $col = 0;
279 425
426 my %resist_names = (
427 slow => "Slow",
428 holyw => "Holy Word",
429 conf => "Confusion",
430 fire => "Fire",
431 depl => "Depletion (some monsters and other effects can cause stats depletion)",
432 magic => "Magic",
433 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
434 acid => "Acid",
435 pois => "Poison",
436 para => "Paralysation",
437 deat => "Death (resistance against death spells)",
438 phys => "Physical",
439 blind => "Blind",
440 fear => "Fear",
441 tund => "Turn undead",
442 elec => "Electricity",
443 cold => "Cold",
444 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
445 );
280 for (qw/slow holyw conf fire depl magic 446 for (qw/slow holyw conf fire depl magic
281 drain acid pois para deat phys 447 drain acid pois para deat phys
282 blind fear tund elec cold ghit/) 448 blind fear tund elec cold ghit/)
283 { 449 {
284 $tbl2->add ($col, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png");
285 $tbl2->add ($col + 1, $row, 450 $tbl2->add ($col, $row,
286 $STATWIDS->{"res_$_"} = 451 $STATWIDS->{"res_$_"} =
287 new CFClient::UI::Label text => "0", align => -1, valign => 0 452 new CFClient::UI::Label
453 font => $FONT_FIXED,
454 template => "-100%",
455 align => +1,
456 valign => 0,
457 can_events => 1,
458 can_hover => 1,
459 tooltip => $resist_names{$_},
460 );
461 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
462 font => $FONT_FIXED,
463 can_hover => 1,
464 can_events => 1,
465 image => "ui/resist/resist_$_.png",
466 tooltip => $resist_names{$_},
288 ); 467 );
289 468
290 $row++; 469 $row++;
291 if ($row % 6 == 0) { 470 if ($row % 6 == 0) {
292 $col += 2; 471 $col += 2;
298 update_stats_window ({}); 477 update_stats_window ({});
299 478
300 $tgw 479 $tgw
301} 480}
302 481
482sub formsep {
483 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
484}
485
303sub update_stats_window { 486sub update_stats_window {
304 my ($stats) = @_; 487 my ($stats) = @_;
305 488
306 # i love text protocols!!! 489 # i love text protocols!!!
307 my $hp = $stats->{1} * 1; 490 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
308 my $hp_m = $stats->{2} * 1; 491 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
309 my $sp = $stats->{3} * 1; 492 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
310 my $sp_m = $stats->{4} * 1; 493 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
311 my $fo = $stats->{18} * 1; 494 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
312 my $fo_m = 999; 495 my $fo_m = 999;
313 my $gr = $stats->{23} * 1; 496 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
314 my $gr_m = $stats->{24} * 1; 497 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
315 498
316 $GAUGES->{hp} ->set_value ($hp, $hp_m); 499 $GAUGES->{hp} ->set_value ($hp, $hp_m);
317 $GAUGES->{mana} ->set_value ($sp, $sp_m); 500 $GAUGES->{mana} ->set_value ($sp, $sp_m);
318 $GAUGES->{food} ->set_value ($fo, $fo_m); 501 $GAUGES->{food} ->set_value ($fo, $fo_m);
319 $GAUGES->{grace} ->set_value ($gr, $gr_m); 502 $GAUGES->{grace} ->set_value ($gr, $gr_m);
503 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
504 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
505 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
506 $rng =~ s/^Range: //; # thank you so much dear server
507 $GAUGES->{range} ->set_text ("Rng: " . $rng);
508 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
509 $title =~ s/^Player: //;
320 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 510 $STATWIDS->{title} ->set_text ("Title: " . $title);
321 $STATWIDS->{exp} ->set_text ("Exp.: " . ($stats->{11} || $stats->{28}));
322 $STATWIDS->{lvl} ->set_text ("Level: " . $stats->{12});
323 511
324 if (0) { # this code can vanish, just wanted to preserver it for a checkin
325 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
326 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
327 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
328 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
329 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
330 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
331 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
332 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
333 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
334 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
335 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
336 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
337 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
338 } else {
339 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 512 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
340 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 513 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
341 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 514 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
342 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 515 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
343 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 516 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
344 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 517 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
345 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 518 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
346 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 519 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
347 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 520 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
348 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 521 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
349 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 522 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
350 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 523 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
351 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 524 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
352 }
353 525
354 my %tbl = ( 526 my %tbl = (
355 phys => 100, 527 phys => 100,
356 magic => 101, 528 magic => 101,
357 fire => 102, 529 fire => 102,
364 pois => 109, 536 pois => 109,
365 slow => 110, 537 slow => 110,
366 para => 111, 538 para => 111,
367 tund => 112, 539 tund => 112,
368 fear => 113, 540 fear => 113,
541 depl => 113,
369 deat => 115, 542 deat => 115,
370 holyw => 116, 543 holyw => 116,
371 blind => 117 544 blind => 117
372 ); 545 );
373 546
385 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 558 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
386 559
387 $dialog 560 $dialog
388} 561}
389 562
563my $METASERVER_ATIME;
564
390sub update_metaserver { 565sub update_metaserver {
391 my ($HOST) = @_; 566 my ($HOST) = @_;
392 567
393 status "fetching metaserver list..."; 568 return if $METASERVER_ATIME > time;
569 $METASERVER_ATIME = time + 60;
570
571 my $table = $METASERVER->{table};
572 $table->clear;
573 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
394 574
395 my $buf; 575 my $buf;
396 576
397 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 577 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
578
579 unless ($fh) {
580 $label->set_text ("unable to contact metaserver: $!");
581 return;
582 }
398 583
399 Event->io (fd => $fh, poll => 'r', cb => sub { 584 Event->io (fd => $fh, poll => 'r', cb => sub {
400 my $res = sysread $fh, $buf, 8192, length $buf; 585 my $res = sysread $fh, $buf, 8192, length $buf;
401 586
402 if (!defined $res) { 587 if (!defined $res) {
403 $_[0]->w->cancel; 588 $_[0]->w->cancel;
404 status "metaserver: $!"; 589 $label->set_text ("error while retrieving server list: $!");
405 } elsif ($res == 0) { 590 } elsif ($res == 0) {
406 $_[0]->w->cancel; 591 $_[0]->w->cancel;
407 status "server list retrieved"; 592 status "server list retrieved";
408 593
409 my $table = $METASERVER->{table}; 594 utf8::decode $buf if utf8::valid $buf;
410 595
411 $table->clear; 596 $table->clear;
412 597
413 my @col = qw(Use #Users Host Uptime Version Description); 598 my @col = qw(Use #Users Host Uptime Version Description);
414 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 599 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
438 $m = [$users, $host, $uptime, $version, $desc]; 623 $m = [$users, $host, $uptime, $version, $desc];
439 624
440 $y++; 625 $y++;
441 626
442 $table->add (0, $y, new CFClient::UI::VBox children => [ 627 $table->add (0, $y, new CFClient::UI::VBox children => [
443 (new CFClient::UI::Button text => " ", connect_activate => sub { 628 (new CFClient::UI::Button text => "Use", connect_activate => sub {
444 $HOST->set_text ($CFG->{host} = $host); 629 $HOST->set_text ($CFG->{host} = $host);
445 }), 630 }),
446 (new CFClient::UI::Empty expand => 1), 631 (new CFClient::UI::Empty expand => 1),
447 ]); 632 ]);
448 633
462 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 647 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
463 648
464 { 649 {
465 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 650 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
466 651
467 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 652 $vbox->add (
653 my $HOST = new CFClient::UI::Entry
654 expand => 1,
655 text => $CFG->{host},
656 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
657 connect_changed => sub {
658 my ($self, $value) = @_;
659 $CFG->{host} = $value;
660 }
661 );
662
663 $METASERVER = metaserver_dialog;
664
665 $vbox->add (new CFClient::UI::Flopper
666 expand => 1,
667 text => "Metaserver",
668 other => $METASERVER,
669 tooltip => "Show a list of avaible crossfire servers",
670 connect_open => sub {
671 update_metaserver $HOST;
672 }
673 );
674 }
675
676 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
677 $table->add (1, 4, new CFClient::UI::Entry
678 text => $CFG->{user},
679 tooltip => "The name of your character on the server",
680 connect_changed => sub {
468 my ($self, $value) = @_; 681 my ($self, $value) = @_;
469 $CFG->{host} = $value;
470 });
471
472 $METASERVER = metaserver_dialog;
473
474 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
475 update_metaserver $HOST;
476 });
477 }
478
479 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
480 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
481 my ($self, $value) = @_;
482 $CFG->{user} = $value; 682 $CFG->{user} = $value;
683 }
483 }); 684 );
484 685
485 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 686 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
486 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 687 $table->add (1, 5, new CFClient::UI::Entry
688 text => $CFG->{password},
689 hidden => 1,
690 tooltip => "The password for your character",
691 connect_changed => sub {
487 my ($self, $value) = @_; 692 my ($self, $value) = @_;
488 $CFG->{password} = $value; 693 $CFG->{password} = $value;
694 }
489 }); 695 );
490 696
491 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd"); 697 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
492 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub { 698 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
699 text => $CFG->{say_command},
700 tooltip => "This is the command that will be used if you write a line in the message window entry. "
701 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
702 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
703 connect_changed => sub {
493 my ($self, $value) = @_; 704 my ($self, $value) = @_;
494 $CFG->{say_command} = $value; 705 $CFG->{say_command} = $value;
706 }
495 }); 707 );
496 708
497 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 709 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
498 $table->add (1, 7, new CFClient::UI::Slider 710 $table->add (1, 7, new CFClient::UI::Slider
499 req_w => 100, 711 req_w => 100,
500 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 712 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
713 tooltip => "This is the size of the portion of the map update the server sends you. "
714 ."If you set this to a high value you will be able to see further for example.",
501 connect_changed => sub { 715 connect_changed => sub {
502 my ($self, $value) = @_; 716 my ($self, $value) = @_;
503 717
504 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 718 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
505 }, 719 },
513} 727}
514 728
515sub message_window { 729sub message_window {
516 my $window = new CFClient::UI::FancyFrame 730 my $window = new CFClient::UI::FancyFrame
517 title => "Messages", 731 title => "Messages",
518 border_bg => [1, 1, 1, 0.5], 732 border_bg => [1, 1, 1, 1],
519 bg => [0.3, 0.3, 0.3, 0.8], 733 bg => [0, 0, 0, 0.5],
520 user_w => int $::WIDTH / 3, 734 user_w => int $::WIDTH / 3,
521 user_h => int $::HEIGHT / 5, 735 user_h => int $::HEIGHT / 5,
522 child => (my $vbox = new CFClient::UI::VBox); 736 child => (my $vbox = new CFClient::UI::VBox);
523 737
524 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 738 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
525 expand => 1, 739 expand => 1,
740 font => $FONT_FIXED,
526 fontsize => $::CFG->{log_fontsize}, 741 fontsize => $::CFG->{log_fontsize},
527 ); 742 );
528 743
529 $vbox->add (my $input = new CFClient::UI::Entry 744 $vbox->add (my $input = new CFClient::UI::Entry
530 connect_focus_in => sub { 745 connect_focus_in => sub {
603 fontsize => 0.8, 818 fontsize => 0.8,
604 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 819 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
605 $ALT_ENTER_MESSAGE->show; 820 $ALT_ENTER_MESSAGE->show;
606 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 821 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
607 822
608 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 823 CFClient::UI::FancyFrame->new (
609 $MAPWIDGET->focus_in; 824 border_bg => [1, 1, 1, 192/255],
825 bg => [1, 1, 1, 0],
826 child => $MAPMAP = new CFClient::MapWidget::MapMap
827 )->show;
828
829 $MAPWIDGET = new CFClient::MapWidget;
610 $MAPWIDGET->connect (activate_console => sub { 830 $MAPWIDGET->connect (activate_console => sub {
611 my ($mapwidget, $preset) = @_; 831 my ($mapwidget, $preset) = @_;
612 832
613 if ($CONSOLE) { 833 if ($CONSOLE) {
614 $CONSOLE->{input}->{auto_activated} = 1; 834 $CONSOLE->{input}->{auto_activated} = 1;
617 if ($preset && $CONSOLE->{input}->get_text eq '') { 837 if ($preset && $CONSOLE->{input}->get_text eq '') {
618 $CONSOLE->{input}->set_text ($preset); 838 $CONSOLE->{input}->set_text ($preset);
619 } 839 }
620 } 840 }
621 }); 841 });
842 $MAPWIDGET->show;
843 $MAPWIDGET->focus_in;
622 844
623 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 845 $BUTTONBAR = new CFClient::UI::HBox;
624 846
625 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 847 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
626 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 848 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
627 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 849 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
850
851 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
852 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
628 853
629 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 854 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
630 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 855 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
631 status "Configuration Saved"; 856 status "Configuration Saved";
632 }); 857 });
633 858
859 $BUTTONBAR->show;
860
634 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 861 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
635
636
637 $CFClient::UI::ROOT->add (make_stats_window);
638} 862}
639 863
640sub video_shutdown { 864sub video_shutdown {
641 $CFClient::UI::ROOT->{children} = []; 865 $CFClient::UI::ROOT->{children} = [];
866 undef $CFClient::UI::GRAB;
867 undef $CFClient::UI::HOVER;
642 undef $SDL_ACTIVE; 868 undef $SDL_ACTIVE;
643} 869}
644 870
645my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 871my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
646my $bgmusic;#TODO#hack#d# 872my $bgmusic;#TODO#hack#d#
820# at worst. 1046# at worst.
821sub conn::flood_fill { 1047sub conn::flood_fill {
822 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1048 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
823 1049
824 # the server does not allow map paths > 6 1050 # the server does not allow map paths > 6
825 return if 6 <= length $path; 1051 return if 7 <= length $path;
826 1052
827 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1053 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
828 1054
829 for ( 1055 for (
830 [1, 0, -1], 1056 [1, 0, -1],
873 1099
874 $self->flush_map; 1100 $self->flush_map;
875 1101
876 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1102 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
877 1103
878 my $mapmapw = 250; 1104 my $mapmapw = $MAPMAP->{w};
879 my $mapmaph = 250; 1105 my $mapmaph = $MAPMAP->{h};
880 1106
881 $self->{neigh_rect} = [ 1107 $self->{neigh_rect} = [
882 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1108 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
883 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1109 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
884 ]; 1110 ];
889 $x += $ox; 1115 $x += $ox;
890 $y += $oy; 1116 $y += $oy;
891 1117
892 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1118 $self->{map_info} = [$hash, $x, $y, $w, $h];
893 1119
1120 my $map = $self->{map_info}[0];
1121 $map =~ s/^.*?\/([^\/]+)$/\1/;
894 $STATWIDS->{map}->set_text ("Map: " . $self->{map_info}[0]); 1122 $STATWIDS->{map}->set_text ("Map: " . $map);
895 1123
896 $self->load_map ($hash, $x, $y); 1124 $self->load_map ($hash, $x, $y);
897} 1125}
898 1126
899sub conn::face_find { 1127sub conn::face_find {
925 } 1153 }
926 1154
927gotid: 1155gotid:
928 $face->{id} = $id; 1156 $face->{id} = $id;
929 $MAP->set_face ($facenum => $id); 1157 $MAP->set_face ($facenum => $id);
1158 $self->{faceid}[$facenum] = $id;#d#
930 $TILECACHE->get ($id) 1159 $TILECACHE->get ($id)
931} 1160}
932 1161
933sub conn::face_update { 1162sub conn::face_update {
934 my ($self, $facenum, $face) = @_; 1163 my ($self, $facenum, $face) = @_;
942 my ($self, $id, $data) = @_; 1171 my ($self, $id, $data) = @_;
943 1172
944 $self->{texture}[$id] ||= do { 1173 $self->{texture}[$id] ||= do {
945 my $tex = 1174 my $tex =
946 new_from_image CFClient::Texture 1175 new_from_image CFClient::Texture
947 $data, minify => 1; 1176 $data, minify => 1, mipmap => 1;
948 1177
949 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1178 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
950 $MAPWIDGET->update; 1179 $MAPWIDGET->update;
951 1180
952 $tex 1181 $tex
964 1193
965 $chunk->play; 1194 $chunk->play;
966# warn "sound $x,$y,$soundnum,$type\n";#d# 1195# warn "sound $x,$y,$soundnum,$type\n";#d#
967} 1196}
968 1197
1198my $LAST_QUERY; # server is stupid, stupid, stupid
1199
969sub conn::query { 1200sub conn::query {
970 my ($self, $flags, $prompt) = @_; 1201 my ($self, $flags, $prompt) = @_;
971 1202
972 #TODO, display dialog with relevant information 1203 $prompt = $LAST_QUERY unless length $prompt;
973 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1204 $LAST_QUERY = $prompt;
1205
1206 my $dialog = new CFClient::UI::FancyFrame
1207 title => "Query",
1208 child => my $vbox = new CFClient::UI::VBox;
1209
1210 $vbox->add (new CFClient::UI::Label
1211 max_w => $::WIDTH * 0.4,
1212 text => $prompt);
1213
1214 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1215 $vbox->add (my $hbox = new CFClient::HBox);
1216 $hbox->add (new CFClient::Button
1217 text => "No",
1218 connect_activate => sub {
1219 $self->send ("reply n");
1220 $dialog->destroy;
1221 $MAPWIDGET->focus_in;
1222 }
1223 );
1224 $hbox->add (new CFClient::Button
1225 text => "Yes",
1226 connect_activate => sub {
1227 $self->send ("reply y");
1228 $dialog->destroy;
1229 $MAPWIDGET->focus_in;
1230 },
1231 );
1232
1233 $dialog->focus_in;
1234
1235 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1236 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1237 $vbox->add (my $entry = new CFClient::UI::Entry
1238 connect_changed => sub {
1239 $self->send ("reply $_[1]");
1240 $dialog->destroy;
1241 $MAPWIDGET->focus_in;
1242 },
1243 );
1244
1245 $entry->focus_in;
1246
1247 } else {
1248 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1249
1250 $vbox->add (my $entry = new CFClient::UI::Entry
1251 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1252 connect_activate => sub {
1253 $self->send ("reply $_[1]");
1254 $dialog->destroy;
1255 $MAPWIDGET->focus_in;
1256 },
1257 );
1258
1259 $entry->focus_in;
1260 }
1261
1262 $dialog->show;
974} 1263}
975 1264
976sub conn::drawinfo { 1265sub conn::drawinfo {
977 my ($self, $color, $text) = @_; 1266 my ($self, $color, $text) = @_;
978 1267
996} 1285}
997 1286
998sub conn::spell_add { 1287sub conn::spell_add {
999 my ($self, $spell) = @_; 1288 my ($self, $spell) = @_;
1000 1289
1290 # TODO
1291 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1001 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1292 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1002 });
1003 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1293 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1004 });
1005} 1294}
1006 1295
1007sub conn::spell_delete { 1296sub conn::spell_delete {
1008 my ($self, $spell) = @_; 1297 my ($self, $spell) = @_;
1009} 1298}
1010 1299
1011sub conn::addme_success { 1300sub conn::addme_success {
1012 my ($self) = @_; 1301 my ($self) = @_;
1013 1302
1014 for my $skill (values %{$self->{skill_info}}) { 1303 for my $skill (values %{$self->{skill_info}}) {
1015 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1304 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1305 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1306 }
1307}
1308
1309sub update_floorbox {
1310 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1311 $FLOORBOX->clear;
1312 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1313
1314 my @items = values %{ $CONN->{container}{0} };
1315
1316 # we basically have to use the same sorting as everybody else
1317 @items = sort { $a->{type} <=> $b->{type} } @items;
1318
1319 for my $item (reverse @items) {
1320 my $desc = $item->{nrof} < 2
1321 ? $item->{name}
1322 : "$item->{nrof} $item->{name_pl}";
1323 # todo: animation widget, face widget, weight(?) etc.
1324 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1325 tooltip => (CFClient::UI::Label->escape ($desc)
1326 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1327 can_hover => 1,
1328 can_events => 1,
1329 connect_button_down => sub {
1330 my ($self, $ev, $x, $y) = @_;
1331
1332 # todo: maybe put examine on 1? but should just be a tooltip :(
1333 if ($ev->{button} == 1) {
1334 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1335 } elsif ($ev->{button} == 2) {
1336 $CONN->send ("apply $item->{tag}");
1337 } elsif ($ev->{button} == 3) {
1338 # examine, lock, mark, maybe other things
1339 warn "MENU not implemented yet\n";
1340 }
1341
1342 1
1343 },
1344 );
1345
1346 $hbox->add (new CFClient::UI::Face
1347 can_events => 0,
1348 face => $item->{face},
1349 anim => $item->{anim},
1350 animspeed => $item->{animspeed},
1351 );
1352
1353 $hbox->add (new CFClient::UI::Label
1354 can_events => 0,
1355 text => $desc,
1356 );
1016 }); 1357 }
1017 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
1018 }); 1358 });
1359 refresh;
1360}
1361
1362sub conn::container_add {
1363 my ($self, $id, $items) = @_;
1364
1365 update_floorbox if $id == 0;
1366 # $self-<{player}{tag} => player inv
1367 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1368}
1369
1370sub conn::container_clear {
1371 my ($self, $id) = @_;
1372
1373 update_floorbox if $id == 0;
1374# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1375}
1376
1377sub conn::item_delete {
1378 my ($self, @items) = @_;
1379
1380 for (@items) {
1381 update_floorbox if $_->{container} == 0;
1019 } 1382 }
1383}
1384
1385sub conn::item_update {
1386 my ($self, $item) = @_;
1387
1388 update_floorbox if $item->{container} == 0;
1020} 1389}
1021 1390
1022%SDL_CB = ( 1391%SDL_CB = (
1023 CFClient::SDL_QUIT => sub { 1392 CFClient::SDL_QUIT => sub {
1024 Event::unloop -1; 1393 Event::unloop -1;
1059 sdl_mode => 0, 1428 sdl_mode => 0,
1060 width => 640, 1429 width => 640,
1061 height => 480, 1430 height => 480,
1062 fullscreen => 0, 1431 fullscreen => 0,
1063 fast => 0, 1432 fast => 0,
1433 map_scale => 0.5,
1064 fow_enable => 1, 1434 fow_enable => 1,
1065 fow_intensity => 0.45, 1435 fow_intensity => 0.45,
1066 fow_smooth => 0, 1436 fow_smooth => 0,
1067 gui_fontsize => 1, 1437 gui_fontsize => 1,
1068 log_fontsize => 1, 1438 log_fontsize => 1,
1439 gauge_fontsize => 1,
1440 gauge_size => 0.35,
1069 stat_fontsize => 1, 1441 stat_fontsize => 1,
1070 mapsize => 100, 1442 mapsize => 100,
1071 host => "crossfire.schmorp.de", 1443 host => "crossfire.schmorp.de",
1072 say_command => 'say', 1444 say_command => 'say',
1073 audio_enable => 1, 1445 audio_enable => 1,
1088@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1460@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1089 1461
1090$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1462$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1091 1463
1092{ 1464{
1093 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1465 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1466 DejaVuSans.ttf
1467 DejaVuSansMono.ttf
1468 DejaVuSans-Bold.ttf
1469 DejaVuSansMono-Bold.ttf
1470 DejaVuSans-Oblique.ttf
1471 DejaVuSansMono-Oblique.ttf
1472 DejaVuSans-BoldOblique.ttf
1473 DejaVuSansMono-BoldOblique.ttf
1474 );
1094 1475
1095 CFClient::add_font $_ for @fonts; 1476 CFClient::add_font $_ for @fonts;
1096 CFClient::set_font $fonts[0]; 1477
1478 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1479 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1480
1481 $FONT_PROP->make_default;
1097} 1482}
1098 1483
1099video_init; 1484video_init;
1100audio_init; 1485audio_init;
1101 1486
1102Event::loop; 1487Event::loop;
1103 1488
1104END { CFClient::SDL_Quit } 1489END { CFClient::SDL_Quit }
1105 1490
1491=head1 pclient - Crossfire+ and Crossfire game client
1106 1492
1493Pclient is a Crossfire+ and Crossfire game client.
1494
1495=head2 Features
1496
1497=over 4
1498
1499=item Fullscreen Map
1500
1501PClient can uses a fullscreen map, which greatly enhances how much of the
1502game world you can see.
1503
1504=item Persistent Map Cache (Crossfire+ only)
1505
1506PClient can persistently cache all map data it received from the
1507server. This not only allows it to display an overview map, but also
1508ensures that once-explored areas will be available the next time you want
1509to explore more.
1510
1511=item Hardware acceleration
1512
1513Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1514acceleration. Most modern graphics cards have difficulties with 2D
1515acceleration, while 3D graphics is accelerated well.
1516
1517=item No arbitrary limits
1518
1519Unlike other Crossfire clients, pclient does not suffer from arbitrary
1520limits (like a fixed amount of face numbers). There are still limits, but
1521they are not arbitrarily low :)
1522
1523=back
1524
1525=head1 USAGE
1526
1527=head2 The Map
1528
1529The map is always displayed in the background, behind all other windows and UI elements.
1530
1531#TODO# middle-click scrolls
1532#
1533# keys:
1534#
1535# a apply
1536# keypad moves, kp_5 applies ranged attack to self
1537
1538Starting to type enters the I<completion mode>. In that mode, you can type
1539abbreviations or commands and have them executed as soon as they match a
1540valid command. This is best explained by a few examples:
1541
1542Typing B<climb> will display a list of commands with I<climb> in their
1543name, such as I<ready_skill climbing> and I<use_skill climbing>.
1544
1545You can abbreviate commands by typing only the first character of every
1546word. For example, typing I<iwor> will likely select I<invoke word of
1547recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1548will likely select I<ready_skill climbing> and I<usl> will give you
1549I<use_skill levitation>.
1550
1551=head2 The map overview
1552
1553#TODO#
1554
1555=head2 The Status area in the lower right corner
1556
1557#TODO#
1558
1559=head2 The I<Statistics>/I>Stats> window
1560
1561#TODO#
1562
1563=head1 FAQ
1564
1565=over 4
1566
1567=item The client is very sluggish and slow, what can I do about this?
1568
1569Most likely, you don't have accelerated OpenGL support. Try to find a
1570newer driver, or a driver from your hardware vendor, that features OpenGL
1571support.
1572
1573If this is not an option, the following Setup options reduce the load and
1574will likely make the client playable with sofwtare rendering (it will
1575still be slow, though):
1576
1577=over 4
1578
1579=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1580
1581=item Enable B<Fast & Ugly> mode
1582
1583=item Disable B<Fog of War>
1584
1585=item Increase B<Map Scale>
1586
1587=back
1588
1589=back
1590
1591=head1 AUTHOR
1592
1593Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1594
1595
1596

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