ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/pclient
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.168 by root, Sun Apr 23 21:47:32 2006 UTC vs.
Revision 1.187 by root, Tue Apr 25 12:56:34 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
41 70
42our $FONT_PROP; 71our $FONT_PROP;
43our $FONT_FIXED; 72our $FONT_FIXED;
44 73
45our $MAP; 74our $MAP;
75our $MAPMAP;
46our $MAPWIDGET; 76our $MAPWIDGET;
47our $BUTTONBAR; 77our $BUTTONBAR;
48our $LOGVIEW; 78our $LOGVIEW;
49our $CONSOLE; 79our $CONSOLE;
50our $METASERVER; 80our $METASERVER;
51 81
82our $FLOORBOX;
52our $GAUGES; 83our $GAUGES;
53our $STATWIDS; 84our $STATWIDS;
54 85
55our $SDL_ACTIVE; 86our $SDL_ACTIVE;
56our %SDL_CB; 87our %SDL_CB;
142 my ($self, $value) = @_; 173 my ($self, $value) = @_;
143 $CFG->{fast} = $value; 174 $CFG->{fast} = $value;
144 } 175 }
145 ); 176 );
146 177
178 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
179 $table->add (1, $row++, new CFClient::UI::Slider
180 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
181 tooltip => "Enlarge or shrink the displayed map",
182 connect_changed => sub {
183 my ($self, $value) = @_;
184 $CFG->{map_scale} = 0.05 * int $value / 0.05;
185 }
186 );
187
147 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
148 $table->add (1, $row++, new CFClient::UI::CheckBox 189 $table->add (1, $row++, new CFClient::UI::CheckBox
149 state => $CFG->{fow_enable}, 190 state => $CFG->{fow_enable},
150 tooltip => "Fog-of-War marks areas that cannot be seen by the player", 191 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
151 connect_changed => sub { 192 connect_changed => sub {
222 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 263 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
223 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 264 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
224 connect_changed => sub { 265 connect_changed => sub {
225 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 266 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
226 &set_gauge_window_fontsize; 267 &set_gauge_window_fontsize;
227 #$GAUGES->{win}->check_size;
228 #$GAUGES->{win}->update;
229 } 268 }
230 ); 269 );
231 270
232 $table->add (1, $row++, new CFClient::UI::Button 271 $table->add (1, $row++, new CFClient::UI::Button
233 expand => 1, align => 0, text => "Apply", 272 expand => 1, align => 0, text => "Apply",
288 327
289sub set_gauge_window_fontsize { 328sub set_gauge_window_fontsize {
290 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 329 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
291 $_->set_fontsize ($::CFG->{gauge_fontsize}); 330 $_->set_fontsize ($::CFG->{gauge_fontsize});
292 } 331 }
332
333# local $GAUGES->{win}{parent};#d#
334# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
293} 335}
294 336
295sub make_gauge_window { 337sub make_gauge_window {
296 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 338 my $gh = int ($HEIGHT * $CFG->{gauge_size});
297# my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 339# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
298 340
299 my $win = new CFClient::UI::Frame ( 341 my $win = new CFClient::UI::Frame (
300 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 342 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
301 ); 343 );
302 $win->add (my $vb = new CFClient::UI::VBox); 344 $win->add (my $hbox = new CFClient::UI::HBox
303 345 children => [
304 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 346 (new CFClient::UI::HBox expand => 1),
347 ($FLOORBOX = new CFClient::UI::VBox),
348 (my $vbox = new CFClient::UI::VBox),
349 ],
350 );
305 351
306 352 $vbox->add (new CFClient::UI::HBox
353 expand => 1,
354 children => [
307 $hbg->add (new CFClient::UI::Empty expand => 1); 355 (new CFClient::UI::Empty expand => 1),
308 $hbg->add (my $hb = new CFClient::UI::HBox); 356 (my $hb = new CFClient::UI::HBox),
357 ],
358 );
359
309 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', tooltip => "Health points"); 360 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
361 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
310 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', tooltip => "Spellpoints"); 362 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
363 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
311 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', tooltip => "Grace"); 364 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
365 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
312 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', tooltip => "Food"); 366 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
367 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
313 368
314 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP: 0 LVL: 0"); 369 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
370 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
315 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 371 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
372 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
316 373
317 $GAUGES = { 374 $GAUGES = {
318 exp => $exp, win => $win, range => $rng, 375 exp => $exp, win => $win, range => $rng,
319 food => $fg, mana => $mg, hp => $hg, grace => $gg 376 food => $fg, mana => $mg, hp => $hg, grace => $gg
320 }; 377 };
378
379 &set_gauge_window_fontsize;
380
321 $win 381 $win
322} 382}
323 383
324sub make_stats_window { 384sub make_stats_window {
325 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 385 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
326 386
327 $tgw->add (my $vb = new CFClient::UI::VBox); 387 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
328 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 388 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
329 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 389 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
330 390
331 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 391 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
332 392
333 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 393 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
334 394
335 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 395 my $black = [0, 0, 0];
336 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
337 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
338 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
339 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
340 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
341 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
342 396
343 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Str"); 397 for (
344 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dex"); 398 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
345 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Con"); 399 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
346 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Int"); 400 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
347 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wis"); 401 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
348 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Pow"); 402 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
349 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Cha"); 403 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
404 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
350 405
351 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 406 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
352 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 407 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
353 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 408 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
354 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 409 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
355 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 410 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
356 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9"); 411 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
412 ) {
413 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
357 414
358 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wc"); 415 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
359 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Ac"); 416 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
360 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dam"); 417 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
361 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Arm"); 418 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
362 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Sp"); 419 }
363 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "WSp");
364 420
365 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 421 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
366 422
367 my $row = 0; 423 my $row = 0;
368 my $col = 0; 424 my $col = 0;
370 my %resist_names = ( 426 my %resist_names = (
371 slow => "Slow", 427 slow => "Slow",
372 holyw => "Holy Word", 428 holyw => "Holy Word",
373 conf => "Confusion", 429 conf => "Confusion",
374 fire => "Fire", 430 fire => "Fire",
375 depl => "Depletion", 431 depl => "Depletion (some monsters and other effects can cause stats depletion)",
376 magic => "Magic", 432 magic => "Magic",
377 drain => "Draining", 433 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
378 acid => "Acid", 434 acid => "Acid",
379 pois => "Poison", 435 pois => "Poison",
380 para => "Paralysation", 436 para => "Paralysation",
381 deat => "Death", 437 deat => "Death (resistance against death spells)",
382 phys => "Physical", 438 phys => "Physical",
383 blind => "Blind", 439 blind => "Blind",
384 fear => "Fear", 440 fear => "Fear",
385 tund => "Turn undead", 441 tund => "Turn undead",
386 elec => "Electricity", 442 elec => "Electricity",
387 cold => "Cold", 443 cold => "Cold",
388 ghit => "Ghost hit", 444 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
389 ); 445 );
390 for (qw/slow holyw conf fire depl magic 446 for (qw/slow holyw conf fire depl magic
391 drain acid pois para deat phys 447 drain acid pois para deat phys
392 blind fear tund elec cold ghit/) 448 blind fear tund elec cold ghit/)
393 { 449 {
394 $tbl2->add ($col, $row, 450 $tbl2->add ($col, $row,
395 $STATWIDS->{"res_$_"} = 451 $STATWIDS->{"res_$_"} =
396 new CFClient::UI::Label 452 new CFClient::UI::Label
453 font => $FONT_FIXED,
397 template => "-100%", 454 template => "-100%",
398 align => +1, 455 align => +1,
399 valign => 0, 456 valign => 0,
457 can_events => 1,
458 can_hover => 1,
400 tooltip => $resist_names{$_} 459 tooltip => $resist_names{$_},
401 ); 460 );
402 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 461 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
462 font => $FONT_FIXED,
403 can_hover => 1, 463 can_hover => 1,
404 can_events => 1, 464 can_events => 1,
405 image => "ui/resist/resist_$_.png", 465 image => "ui/resist/resist_$_.png",
406 tooltip => $resist_names{$_} 466 tooltip => $resist_names{$_},
407 ); 467 );
408 468
409 $row++; 469 $row++;
410 if ($row % 6 == 0) { 470 if ($row % 6 == 0) {
411 $col += 2; 471 $col += 2;
417 update_stats_window ({}); 477 update_stats_window ({});
418 478
419 $tgw 479 $tgw
420} 480}
421 481
482sub formsep {
483 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
484}
485
422sub update_stats_window { 486sub update_stats_window {
423 my ($stats) = @_; 487 my ($stats) = @_;
424 488
425 # i love text protocols!!! 489 # i love text protocols!!!
426 my $hp = $stats->{1} * 1; 490 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
427 my $hp_m = $stats->{2} * 1; 491 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
428 my $sp = $stats->{3} * 1; 492 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
429 my $sp_m = $stats->{4} * 1; 493 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
430 my $fo = $stats->{18} * 1; 494 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
431 my $fo_m = 999; 495 my $fo_m = 999;
432 my $gr = $stats->{23} * 1; 496 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
433 my $gr_m = $stats->{24} * 1; 497 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
434 498
435 $GAUGES->{hp} ->set_value ($hp, $hp_m); 499 $GAUGES->{hp} ->set_value ($hp, $hp_m);
436 $GAUGES->{mana} ->set_value ($sp, $sp_m); 500 $GAUGES->{mana} ->set_value ($sp, $sp_m);
437 $GAUGES->{food} ->set_value ($fo, $fo_m); 501 $GAUGES->{food} ->set_value ($fo, $fo_m);
438 $GAUGES->{grace} ->set_value ($gr, $gr_m); 502 $GAUGES->{grace} ->set_value ($gr, $gr_m);
439 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 503 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
440 ." LVL: " . $stats->{12} * 1); 504 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
441 my $rng = $stats->{20}; 505 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
442 $rng =~ s/^Range: //; # thank you so much dear server 506 $rng =~ s/^Range: //; # thank you so much dear server
443 $GAUGES->{range} ->set_text ("Rng: " . $rng); 507 $GAUGES->{range} ->set_text ("Rng: " . $rng);
444 my $title = $stats->{21}; 508 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
445 $title =~ s/^Player: //; 509 $title =~ s/^Player: //;
446 $STATWIDS->{title} ->set_text ("Title: " . $title); 510 $STATWIDS->{title} ->set_text ("Title: " . $title);
447 511
448 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 512 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
449 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 513 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
450 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 514 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
451 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 515 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
452 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 516 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
453 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 517 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
454 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 518 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
455 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 519 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
456 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 520 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
457 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 521 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
458 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 522 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
459 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 523 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
460 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 524 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
461 525
462 my %tbl = ( 526 my %tbl = (
463 phys => 100, 527 phys => 100,
464 magic => 101, 528 magic => 101,
465 fire => 102, 529 fire => 102,
494 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 558 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
495 559
496 $dialog 560 $dialog
497} 561}
498 562
563my $METASERVER_ATIME;
564
499sub update_metaserver { 565sub update_metaserver {
500 my ($HOST) = @_; 566 my ($HOST) = @_;
501 567
502 status "fetching metaserver list..."; 568 return if $METASERVER_ATIME > time;
569 $METASERVER_ATIME = time + 60;
570
571 my $table = $METASERVER->{table};
572 $table->clear;
573 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
503 574
504 my $buf; 575 my $buf;
505 576
506 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 577 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
578
579 unless ($fh) {
580 $label->set_text ("unable to contact metaserver: $!");
581 return;
582 }
507 583
508 Event->io (fd => $fh, poll => 'r', cb => sub { 584 Event->io (fd => $fh, poll => 'r', cb => sub {
509 my $res = sysread $fh, $buf, 8192, length $buf; 585 my $res = sysread $fh, $buf, 8192, length $buf;
510 586
511 if (!defined $res) { 587 if (!defined $res) {
512 $_[0]->w->cancel; 588 $_[0]->w->cancel;
513 status "metaserver: $!"; 589 $label->set_text ("error while retrieving server list: $!");
514 } elsif ($res == 0) { 590 } elsif ($res == 0) {
515 $_[0]->w->cancel; 591 $_[0]->w->cancel;
516 status "server list retrieved"; 592 status "server list retrieved";
517 593
518 my $table = $METASERVER->{table}; 594 utf8::decode $buf if utf8::valid $buf;
519 595
520 $table->clear; 596 $table->clear;
521 597
522 my @col = qw(Use #Users Host Uptime Version Description); 598 my @col = qw(Use #Users Host Uptime Version Description);
523 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 599 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
547 $m = [$users, $host, $uptime, $version, $desc]; 623 $m = [$users, $host, $uptime, $version, $desc];
548 624
549 $y++; 625 $y++;
550 626
551 $table->add (0, $y, new CFClient::UI::VBox children => [ 627 $table->add (0, $y, new CFClient::UI::VBox children => [
552 (new CFClient::UI::Button text => " ", connect_activate => sub { 628 (new CFClient::UI::Button text => "Use", connect_activate => sub {
553 $HOST->set_text ($CFG->{host} = $host); 629 $HOST->set_text ($CFG->{host} = $host);
554 }), 630 }),
555 (new CFClient::UI::Empty expand => 1), 631 (new CFClient::UI::Empty expand => 1),
556 ]); 632 ]);
557 633
621 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd"); 697 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
622 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry 698 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
623 text => $CFG->{say_command}, 699 text => $CFG->{say_command},
624 tooltip => "This is the command that will be used if you write a line in the message window entry. " 700 tooltip => "This is the command that will be used if you write a line in the message window entry. "
625 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. " 701 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
626 ."But you could also set it to 'tell <playername>' to only chat with that user.", 702 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
627 connect_changed => sub { 703 connect_changed => sub {
628 my ($self, $value) = @_; 704 my ($self, $value) = @_;
629 $CFG->{say_command} = $value; 705 $CFG->{say_command} = $value;
630 } 706 }
631 ); 707 );
651} 727}
652 728
653sub message_window { 729sub message_window {
654 my $window = new CFClient::UI::FancyFrame 730 my $window = new CFClient::UI::FancyFrame
655 title => "Messages", 731 title => "Messages",
656 border_bg => [1, 1, 1, 0.5], 732 border_bg => [1, 1, 1, 1],
657 bg => [0.3, 0.3, 0.3, 0.8], 733 bg => [0, 0, 0, 0.5],
658 user_w => int $::WIDTH / 3, 734 user_w => int $::WIDTH / 3,
659 user_h => int $::HEIGHT / 5, 735 user_h => int $::HEIGHT / 5,
660 child => (my $vbox = new CFClient::UI::VBox); 736 child => (my $vbox = new CFClient::UI::VBox);
661 737
662 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 738 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
742 fontsize => 0.8, 818 fontsize => 0.8,
743 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 819 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
744 $ALT_ENTER_MESSAGE->show; 820 $ALT_ENTER_MESSAGE->show;
745 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 821 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
746 822
747 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 823 CFClient::UI::FancyFrame->new (
748 $MAPWIDGET->focus_in; 824 border_bg => [1, 1, 1, 192/255],
825 bg => [1, 1, 1, 0],
826 child => $MAPMAP = new CFClient::MapWidget::MapMap
827 )->show;
828
829 $MAPWIDGET = new CFClient::MapWidget;
749 $MAPWIDGET->connect (activate_console => sub { 830 $MAPWIDGET->connect (activate_console => sub {
750 my ($mapwidget, $preset) = @_; 831 my ($mapwidget, $preset) = @_;
751 832
752 if ($CONSOLE) { 833 if ($CONSOLE) {
753 $CONSOLE->{input}->{auto_activated} = 1; 834 $CONSOLE->{input}->{auto_activated} = 1;
756 if ($preset && $CONSOLE->{input}->get_text eq '') { 837 if ($preset && $CONSOLE->{input}->get_text eq '') {
757 $CONSOLE->{input}->set_text ($preset); 838 $CONSOLE->{input}->set_text ($preset);
758 } 839 }
759 } 840 }
760 }); 841 });
842 $MAPWIDGET->show;
843 $MAPWIDGET->focus_in;
761 844
762 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 845 $BUTTONBAR = new CFClient::UI::HBox;
763 846
764 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 847 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
765 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 848 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
766 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 849 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
767 850
771 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 854 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
772 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 855 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
773 status "Configuration Saved"; 856 status "Configuration Saved";
774 }); 857 });
775 858
859 $BUTTONBAR->show;
860
776 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 861 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
777} 862}
778 863
779sub video_shutdown { 864sub video_shutdown {
780 $CFClient::UI::ROOT->{children} = []; 865 $CFClient::UI::ROOT->{children} = [];
866 undef $CFClient::UI::GRAB;
867 undef $CFClient::UI::HOVER;
781 undef $SDL_ACTIVE; 868 undef $SDL_ACTIVE;
782} 869}
783 870
784my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 871my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
785my $bgmusic;#TODO#hack#d# 872my $bgmusic;#TODO#hack#d#
959# at worst. 1046# at worst.
960sub conn::flood_fill { 1047sub conn::flood_fill {
961 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1048 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
962 1049
963 # the server does not allow map paths > 6 1050 # the server does not allow map paths > 6
964 return if 6 <= length $path; 1051 return if 7 <= length $path;
965 1052
966 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1053 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
967 1054
968 for ( 1055 for (
969 [1, 0, -1], 1056 [1, 0, -1],
1012 1099
1013 $self->flush_map; 1100 $self->flush_map;
1014 1101
1015 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1102 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1016 1103
1017 my $mapmapw = 250; 1104 my $mapmapw = $MAPMAP->{w};
1018 my $mapmaph = 250; 1105 my $mapmaph = $MAPMAP->{h};
1019 1106
1020 $self->{neigh_rect} = [ 1107 $self->{neigh_rect} = [
1021 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1108 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1022 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1109 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1023 ]; 1110 ];
1066 } 1153 }
1067 1154
1068gotid: 1155gotid:
1069 $face->{id} = $id; 1156 $face->{id} = $id;
1070 $MAP->set_face ($facenum => $id); 1157 $MAP->set_face ($facenum => $id);
1158 $self->{faceid}[$facenum] = $id;#d#
1071 $TILECACHE->get ($id) 1159 $TILECACHE->get ($id)
1072} 1160}
1073 1161
1074sub conn::face_update { 1162sub conn::face_update {
1075 my ($self, $facenum, $face) = @_; 1163 my ($self, $facenum, $face) = @_;
1083 my ($self, $id, $data) = @_; 1171 my ($self, $id, $data) = @_;
1084 1172
1085 $self->{texture}[$id] ||= do { 1173 $self->{texture}[$id] ||= do {
1086 my $tex = 1174 my $tex =
1087 new_from_image CFClient::Texture 1175 new_from_image CFClient::Texture
1088 $data, minify => 1; 1176 $data, minify => 1, mipmap => 1;
1089 1177
1090 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1178 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1091 $MAPWIDGET->update; 1179 $MAPWIDGET->update;
1092 1180
1093 $tex 1181 $tex
1105 1193
1106 $chunk->play; 1194 $chunk->play;
1107# warn "sound $x,$y,$soundnum,$type\n";#d# 1195# warn "sound $x,$y,$soundnum,$type\n";#d#
1108} 1196}
1109 1197
1198my $LAST_QUERY; # server is stupid, stupid, stupid
1199
1110sub conn::query { 1200sub conn::query {
1111 my ($self, $flags, $prompt) = @_; 1201 my ($self, $flags, $prompt) = @_;
1112 1202
1113 #TODO, display dialog with relevant information 1203 $prompt = $LAST_QUERY unless length $prompt;
1114 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1204 $LAST_QUERY = $prompt;
1205
1206 my $dialog = new CFClient::UI::FancyFrame
1207 title => "Query",
1208 child => my $vbox = new CFClient::UI::VBox;
1209
1210 $vbox->add (new CFClient::UI::Label
1211 max_w => $::WIDTH * 0.4,
1212 text => $prompt);
1213
1214 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1215 $vbox->add (my $hbox = new CFClient::HBox);
1216 $hbox->add (new CFClient::Button
1217 text => "No",
1218 connect_activate => sub {
1219 $self->send ("reply n");
1220 $dialog->destroy;
1221 $MAPWIDGET->focus_in;
1222 }
1223 );
1224 $hbox->add (new CFClient::Button
1225 text => "Yes",
1226 connect_activate => sub {
1227 $self->send ("reply y");
1228 $dialog->destroy;
1229 $MAPWIDGET->focus_in;
1230 },
1231 );
1232
1233 $dialog->focus_in;
1234
1235 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1236 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1237 $vbox->add (my $entry = new CFClient::UI::Entry
1238 connect_changed => sub {
1239 $self->send ("reply $_[1]");
1240 $dialog->destroy;
1241 $MAPWIDGET->focus_in;
1242 },
1243 );
1244
1245 $entry->focus_in;
1246
1247 } else {
1248 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1249
1250 $vbox->add (my $entry = new CFClient::UI::Entry
1251 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1252 connect_activate => sub {
1253 $self->send ("reply $_[1]");
1254 $dialog->destroy;
1255 $MAPWIDGET->focus_in;
1256 },
1257 );
1258
1259 $entry->focus_in;
1260 }
1261
1262 $dialog->show;
1115} 1263}
1116 1264
1117sub conn::drawinfo { 1265sub conn::drawinfo {
1118 my ($self, $color, $text) = @_; 1266 my ($self, $color, $text) = @_;
1119 1267
1137} 1285}
1138 1286
1139sub conn::spell_add { 1287sub conn::spell_add {
1140 my ($self, $spell) = @_; 1288 my ($self, $spell) = @_;
1141 1289
1290 # TODO
1291 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1142 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1292 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1143 });
1144 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1293 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1145 });
1146} 1294}
1147 1295
1148sub conn::spell_delete { 1296sub conn::spell_delete {
1149 my ($self, $spell) = @_; 1297 my ($self, $spell) = @_;
1150} 1298}
1151 1299
1152sub conn::addme_success { 1300sub conn::addme_success {
1153 my ($self) = @_; 1301 my ($self) = @_;
1154 1302
1155 for my $skill (values %{$self->{skill_info}}) { 1303 for my $skill (values %{$self->{skill_info}}) {
1156 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1304 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1305 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1306 }
1307}
1308
1309sub update_floorbox {
1310 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1311 $FLOORBOX->clear;
1312 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1313
1314 my @items = values %{ $CONN->{container}{0} };
1315
1316 # we basically have to use the same sorting as everybody else
1317 @items = sort { $a->{type} <=> $b->{type} } @items;
1318
1319 for my $item (reverse @items) {
1320 my $desc = $item->{nrof} < 2
1321 ? $item->{name}
1322 : "$item->{nrof} $item->{name_pl}";
1323 # todo: animation widget, face widget, weight(?) etc.
1324 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1325 tooltip => (CFClient::UI::Label->escape ($desc)
1326 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1327 can_hover => 1,
1328 can_events => 1,
1329 connect_button_down => sub {
1330 my ($self, $ev, $x, $y) = @_;
1331
1332 # todo: maybe put examine on 1? but should just be a tooltip :(
1333 if ($ev->{button} == 1) {
1334 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1335 } elsif ($ev->{button} == 2) {
1336 $CONN->send ("apply $item->{tag}");
1337 } elsif ($ev->{button} == 3) {
1338 # examine, lock, mark, maybe other things
1339 warn "MENU not implemented yet\n";
1340 }
1341
1342 1
1343 },
1344 );
1345
1346 $hbox->add (new CFClient::UI::Face
1347 can_events => 0,
1348 face => $item->{face},
1349 anim => $item->{anim},
1350 animspeed => $item->{animspeed},
1351 );
1352
1353 $hbox->add (new CFClient::UI::Label
1354 can_events => 0,
1355 text => $desc,
1356 );
1157 }); 1357 }
1158 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
1159 }); 1358 });
1359 refresh;
1360}
1361
1362sub conn::container_add {
1363 my ($self, $id, $items) = @_;
1364
1365 update_floorbox if $id == 0;
1366 # $self-<{player}{tag} => player inv
1367 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1368}
1369
1370sub conn::container_clear {
1371 my ($self, $id) = @_;
1372
1373 update_floorbox if $id == 0;
1374# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1375}
1376
1377sub conn::item_delete {
1378 my ($self, @items) = @_;
1379
1380 for (@items) {
1381 update_floorbox if $_->{container} == 0;
1160 } 1382 }
1383}
1384
1385sub conn::item_update {
1386 my ($self, $item) = @_;
1387
1388 update_floorbox if $item->{container} == 0;
1161} 1389}
1162 1390
1163%SDL_CB = ( 1391%SDL_CB = (
1164 CFClient::SDL_QUIT => sub { 1392 CFClient::SDL_QUIT => sub {
1165 Event::unloop -1; 1393 Event::unloop -1;
1200 sdl_mode => 0, 1428 sdl_mode => 0,
1201 width => 640, 1429 width => 640,
1202 height => 480, 1430 height => 480,
1203 fullscreen => 0, 1431 fullscreen => 0,
1204 fast => 0, 1432 fast => 0,
1433 map_scale => 0.5,
1205 fow_enable => 1, 1434 fow_enable => 1,
1206 fow_intensity => 0.45, 1435 fow_intensity => 0.45,
1207 fow_smooth => 0, 1436 fow_smooth => 0,
1208 gui_fontsize => 1, 1437 gui_fontsize => 1,
1209 log_fontsize => 1, 1438 log_fontsize => 1,
1257 1486
1258Event::loop; 1487Event::loop;
1259 1488
1260END { CFClient::SDL_Quit } 1489END { CFClient::SDL_Quit }
1261 1490
1491=head1 pclient - Crossfire+ and Crossfire game client
1262 1492
1493Pclient is a Crossfire+ and Crossfire game client.
1494
1495=head2 Features
1496
1497=over 4
1498
1499=item Fullscreen Map
1500
1501PClient can uses a fullscreen map, which greatly enhances how much of the
1502game world you can see.
1503
1504=item Persistent Map Cache (Crossfire+ only)
1505
1506PClient can persistently cache all map data it received from the
1507server. This not only allows it to display an overview map, but also
1508ensures that once-explored areas will be available the next time you want
1509to explore more.
1510
1511=item Hardware acceleration
1512
1513Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1514acceleration. Most modern graphics cards have difficulties with 2D
1515acceleration, while 3D graphics is accelerated well.
1516
1517=item No arbitrary limits
1518
1519Unlike other Crossfire clients, pclient does not suffer from arbitrary
1520limits (like a fixed amount of face numbers). There are still limits, but
1521they are not arbitrarily low :)
1522
1523=back
1524
1525=head1 USAGE
1526
1527=head2 The Map
1528
1529The map is always displayed in the background, behind all other windows and UI elements.
1530
1531#TODO# middle-click scrolls
1532#
1533# keys:
1534#
1535# a apply
1536# keypad moves, kp_5 applies ranged attack to self
1537
1538Starting to type enters the I<completion mode>. In that mode, you can type
1539abbreviations or commands and have them executed as soon as they match a
1540valid command. This is best explained by a few examples:
1541
1542Typing B<climb> will display a list of commands with I<climb> in their
1543name, such as I<ready_skill climbing> and I<use_skill climbing>.
1544
1545You can abbreviate commands by typing only the first character of every
1546word. For example, typing I<iwor> will likely select I<invoke word of
1547recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1548will likely select I<ready_skill climbing> and I<usl> will give you
1549I<use_skill levitation>.
1550
1551=head2 The map overview
1552
1553#TODO#
1554
1555=head2 The Status area in the lower right corner
1556
1557#TODO#
1558
1559=head2 The I<Statistics>/I>Stats> window
1560
1561#TODO#
1562
1563=head1 FAQ
1564
1565=over 4
1566
1567=item The client is very sluggish and slow, what can I do about this?
1568
1569Most likely, you don't have accelerated OpenGL support. Try to find a
1570newer driver, or a driver from your hardware vendor, that features OpenGL
1571support.
1572
1573If this is not an option, the following Setup options reduce the load and
1574will likely make the client playable with sofwtare rendering (it will
1575still be slow, though):
1576
1577=over 4
1578
1579=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1580
1581=item Enable B<Fast & Ugly> mode
1582
1583=item Disable B<Fog of War>
1584
1585=item Increase B<Map Scale>
1586
1587=back
1588
1589=back
1590
1591=head1 AUTHOR
1592
1593Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1594
1595
1596

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines