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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.178 by root, Tue Apr 25 08:39:18 2006 UTC vs.
Revision 1.190 by elmex, Thu Apr 27 08:55:35 2006 UTC

70 70
71our $FONT_PROP; 71our $FONT_PROP;
72our $FONT_FIXED; 72our $FONT_FIXED;
73 73
74our $MAP; 74our $MAP;
75our $MAPMAP;
75our $MAPWIDGET; 76our $MAPWIDGET;
76our $BUTTONBAR; 77our $BUTTONBAR;
77our $LOGVIEW; 78our $LOGVIEW;
78our $CONSOLE; 79our $CONSOLE;
79our $METASERVER; 80our $METASERVER;
313 audio_shutdown (); 314 audio_shutdown ();
314 audio_init (); 315 audio_init ();
315 } 316 }
316 ); 317 );
317 318
319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
320 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
321 text => $CFG->{say_command},
322 tooltip => "This is the command that will be used if you write a line in the message window entry. "
323 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
324 ."But you could also set it to 'tell <playername>' to only chat with that user.",
325 connect_changed => sub {
326 my ($self, $value) = @_;
327 $CFG->{say_command} = $value;
328 }
329 );
330
318 $dialog 331 $dialog
319} 332}
320 333
321sub set_stats_window_fontsize { 334sub set_stats_window_fontsize {
322 for (values %{$STATWIDS}) { 335 for (values %{$STATWIDS}) {
355 (my $hb = new CFClient::UI::HBox), 368 (my $hb = new CFClient::UI::HBox),
356 ], 369 ],
357 ); 370 );
358 371
359 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 372 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
360 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 373 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
361 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 374 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
362 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 375 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
363 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 376 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
364 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 377 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
365 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 378 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
366 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 379 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
367 380
368 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 381 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
369 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 382 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
370 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 383 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
371 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 384 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
372 385
373 $GAUGES = { 386 $GAUGES = {
374 exp => $exp, win => $win, range => $rng, 387 exp => $exp, win => $win, range => $rng,
379 392
380 $win 393 $win
381} 394}
382 395
383sub make_stats_window { 396sub make_stats_window {
384 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 397 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
385 398
386 $tgw->add (my $vb = new CFClient::UI::VBox); 399 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
387 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 400 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
388 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 401 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
389 402
390 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 403 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
391 404
392 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 405 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
393 406
394 my $black = [0, 0, 0]; 407 my $black = [0, 0, 0];
395 408
396 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 409 for (
397 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 410 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
398 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 411 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
399 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 412 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
400 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 413 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
401 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 414 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
402 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 415 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
416 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
403 417
404 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Str"); 418 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
405 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dex"); 419 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
406 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Con"); 420 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
407 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Int"); 421 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
408 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wis"); 422 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
409 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Pow"); 423 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
410 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Cha"); 424 ) {
425 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
411 426
412 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 427 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
413 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 428 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
414 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 429 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
415 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 430 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
416 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 431 }
417 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9");
418
419 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wc");
420 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Ac");
421 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dam");
422 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Arm");
423 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Sp");
424 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "WSp");
425 432
426 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 433 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
427 434
428 my $row = 0; 435 my $row = 0;
429 my $col = 0; 436 my $col = 0;
430 437
431 my %resist_names = ( 438 my %resist_names = (
432 slow => "Slow", 439 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
433 holyw => "Holy Word", 440 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
434 conf => "Confusion", 441 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
435 fire => "Fire", 442 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
436 depl => "Depletion", 443 depl => "Depletion (some monsters and other effects can cause stats depletion)",
437 magic => "Magic", 444 magic => "Magic (resistance to magic spells like magic missile or similar)",
438 drain => "Draining", 445 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
439 acid => "Acid", 446 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
440 pois => "Poison", 447 pois => "Poison (resistance to getting poisoned)",
441 para => "Paralysation", 448 para => "Paralysation (this resistance affects the chance you get paralysed)",
442 deat => "Death", 449 deat => "Death (resistance against death spells)",
443 phys => "Physical", 450 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
444 blind => "Blind", 451 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
445 fear => "Fear", 452 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
446 tund => "Turn undead", 453 tund => "Turn undead",
447 elec => "Electricity", 454 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
448 cold => "Cold", 455 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
449 ghit => "Ghost hit", 456 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
450 ); 457 );
451 for (qw/slow holyw conf fire depl magic 458 for (qw/slow holyw conf fire depl magic
452 drain acid pois para deat phys 459 drain acid pois para deat phys
453 blind fear tund elec cold ghit/) 460 blind fear tund elec cold ghit/)
454 { 461 {
455 $tbl2->add ($col, $row, 462 $tbl2->add ($col, $row,
456 $STATWIDS->{"res_$_"} = 463 $STATWIDS->{"res_$_"} =
457 new CFClient::UI::Label 464 new CFClient::UI::Label
465 font => $FONT_FIXED,
458 template => "-100%", 466 template => "-100%",
459 align => +1, 467 align => +1,
460 valign => 0, 468 valign => 0,
469 can_events => 1,
470 can_hover => 1,
461 tooltip => $resist_names{$_} 471 tooltip => $resist_names{$_},
462 ); 472 );
463 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 473 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
474 font => $FONT_FIXED,
464 can_hover => 1, 475 can_hover => 1,
465 can_events => 1, 476 can_events => 1,
466 image => "ui/resist/resist_$_.png", 477 image => "ui/resist/resist_$_.png",
467 tooltip => $resist_names{$_} 478 tooltip => $resist_names{$_},
468 ); 479 );
469 480
470 $row++; 481 $row++;
471 if ($row % 6 == 0) { 482 if ($row % 6 == 0) {
472 $col += 2; 483 $col += 2;
559 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 570 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
560 571
561 $dialog 572 $dialog
562} 573}
563 574
575my $METASERVER_ATIME;
576
564sub update_metaserver { 577sub update_metaserver {
565 my ($HOST) = @_; 578 my ($HOST) = @_;
566 579
580 return if $METASERVER_ATIME > time;
581 $METASERVER_ATIME = time + 60;
582
567 my $table = $METASERVER->{table}; 583 my $table = $METASERVER->{table};
568 $table->clear; 584 $table->clear;
569 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching metaserver list..."); 585 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
570 586
571 my $buf; 587 my $buf;
572 588
573 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 589 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
574 590
688 my ($self, $value) = @_; 704 my ($self, $value) = @_;
689 $CFG->{password} = $value; 705 $CFG->{password} = $value;
690 } 706 }
691 ); 707 );
692 708
693 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
694 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
695 text => $CFG->{say_command},
696 tooltip => "This is the command that will be used if you write a line in the message window entry. "
697 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
698 ."But you could also set it to 'tell <playername>' to only chat with that user.",
699 connect_changed => sub {
700 my ($self, $value) = @_;
701 $CFG->{say_command} = $value;
702 }
703 );
704
705 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 709 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
706 $table->add (1, 7, new CFClient::UI::Slider 710 $table->add (1, 7, new CFClient::UI::Slider
707 req_w => 100, 711 req_w => 100,
708 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 712 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
709 tooltip => "This is the size of the portion of the map update the server sends you. " 713 tooltip => "This is the size of the portion of the map update the server sends you. "
723} 727}
724 728
725sub message_window { 729sub message_window {
726 my $window = new CFClient::UI::FancyFrame 730 my $window = new CFClient::UI::FancyFrame
727 title => "Messages", 731 title => "Messages",
728 border_bg => [1, 1, 1, 0.5], 732 border_bg => [1, 1, 1, 1],
729 bg => [0.3, 0.3, 0.3, 0.8], 733 bg => [0, 0, 0, 0.5],
730 user_w => int $::WIDTH / 3, 734 user_w => int $::WIDTH / 3,
731 user_h => int $::HEIGHT / 5, 735 user_h => int $::HEIGHT / 5,
732 child => (my $vbox = new CFClient::UI::VBox); 736 child => (my $vbox = new CFClient::UI::VBox);
733 737
734 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 738 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
814 fontsize => 0.8, 818 fontsize => 0.8,
815 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 819 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
816 $ALT_ENTER_MESSAGE->show; 820 $ALT_ENTER_MESSAGE->show;
817 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 821 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
818 822
819 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 823 CFClient::UI::FancyFrame->new (
820 $MAPWIDGET->focus_in; 824 border_bg => [1, 1, 1, 192/255],
825 bg => [1, 1, 1, 0],
826 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
827 )->show;
828
829 $MAPWIDGET = new CFClient::MapWidget;
821 $MAPWIDGET->connect (activate_console => sub { 830 $MAPWIDGET->connect (activate_console => sub {
822 my ($mapwidget, $preset) = @_; 831 my ($mapwidget, $preset) = @_;
823 832
824 if ($CONSOLE) { 833 if ($CONSOLE) {
825 $CONSOLE->{input}->{auto_activated} = 1; 834 $CONSOLE->{input}->{auto_activated} = 1;
828 if ($preset && $CONSOLE->{input}->get_text eq '') { 837 if ($preset && $CONSOLE->{input}->get_text eq '') {
829 $CONSOLE->{input}->set_text ($preset); 838 $CONSOLE->{input}->set_text ($preset);
830 } 839 }
831 } 840 }
832 }); 841 });
842 $MAPWIDGET->show;
843 $MAPWIDGET->focus_in;
833 844
834 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 845 $BUTTONBAR = new CFClient::UI::HBox;
835 846
836 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 847 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
837 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 848 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
838 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 849 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
839 850
842 853
843 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 854 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
844 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 855 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
845 status "Configuration Saved"; 856 status "Configuration Saved";
846 }); 857 });
858
859 $BUTTONBAR->show;
847 860
848 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 861 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
849} 862}
850 863
851sub video_shutdown { 864sub video_shutdown {
1033# at worst. 1046# at worst.
1034sub conn::flood_fill { 1047sub conn::flood_fill {
1035 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1048 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1036 1049
1037 # the server does not allow map paths > 6 1050 # the server does not allow map paths > 6
1038 return if 6 <= length $path; 1051 return if 7 <= length $path;
1039 1052
1040 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1053 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1041 1054
1042 for ( 1055 for (
1043 [1, 0, -1], 1056 [1, 0, -1],
1086 1099
1087 $self->flush_map; 1100 $self->flush_map;
1088 1101
1089 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1102 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1090 1103
1091 my $mapmapw = 250; 1104 my $mapmapw = $MAPMAP->{w};
1092 my $mapmaph = 250; 1105 my $mapmaph = $MAPMAP->{h};
1093 1106
1094 $self->{neigh_rect} = [ 1107 $self->{neigh_rect} = [
1095 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1108 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1096 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1109 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1097 ]; 1110 ];
1320 if ($ev->{button} == 1) { 1333 if ($ev->{button} == 1) {
1321 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0"); 1334 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1322 } elsif ($ev->{button} == 2) { 1335 } elsif ($ev->{button} == 2) {
1323 $CONN->send ("apply $item->{tag}"); 1336 $CONN->send ("apply $item->{tag}");
1324 } elsif ($ev->{button} == 3) { 1337 } elsif ($ev->{button} == 3) {
1325 # examine, lock, mark, maybe other things 1338 CFClient::UI::Menu->new (
1326 warn "MENU not implemented yet\n"; 1339 items => [
1340 ["examine", sub { $CONN->send ("examine $item->{tag}") }],
1341 [
1342 $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
1343 sub { $CONN->send ("lock $item->{tag}") },
1344 ],
1345 ["mark", sub { $CONN->send ("mark $item->{tag}") }],
1346 ["apply", sub { $CONN->send ("apply $item->{tag}") }],
1347 ],
1348 )->popup ($ev);
1327 } 1349 }
1328 1350
1329 1 1351 1
1330 }, 1352 },
1331 ); 1353 );
1507limits (like a fixed amount of face numbers). There are still limits, but 1529limits (like a fixed amount of face numbers). There are still limits, but
1508they are not arbitrarily low :) 1530they are not arbitrarily low :)
1509 1531
1510=back 1532=back
1511 1533
1534=head1 USAGE
1535
1536=head2 The Map
1537
1538The map is always displayed in the background, behind all other windows and UI elements.
1539
1540#TODO# middle-click scrolls
1541#
1542# keys:
1543#
1544# a apply
1545# keypad moves, kp_5 applies ranged attack to self
1546
1547Starting to type enters the I<completion mode>. In that mode, you can type
1548abbreviations or commands and have them executed as soon as they match a
1549valid command. This is best explained by a few examples:
1550
1551Typing B<climb> will display a list of commands with I<climb> in their
1552name, such as I<ready_skill climbing> and I<use_skill climbing>.
1553
1554You can abbreviate commands by typing only the first character of every
1555word. For example, typing I<iwor> will likely select I<invoke word of
1556recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1557will likely select I<ready_skill climbing> and I<usl> will give you
1558I<use_skill levitation>.
1559
1560=head2 The map overview
1561
1562#TODO#
1563
1564=head2 The Status area in the lower right corner
1565
1566#TODO#
1567
1568=head2 The I<Statistics>/I>Stats> window
1569
1570#TODO#
1571
1512=head1 FAQ 1572=head1 FAQ
1513 1573
1514=over 4 1574=over 4
1515 1575
1516=item The client is very sluggish and slow, what can I do about this? 1576=item The client is very sluggish and slow, what can I do about this?

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