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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.126 by root, Mon Apr 17 20:59:20 2006 UTC vs.
Revision 1.191 by elmex, Fri Apr 28 05:17:24 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14
15use Crossfire; 32use Crossfire;
16use Crossfire::Protocol; 33use Crossfire::Protocol;
17 34
18use Compress::LZF; 35use Compress::LZF;
19 36
20use CFClient; 37use CFClient;
21use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
22 46
23our $VERSION = '0.1'; 47our $VERSION = '0.1';
24 48
25my $MAX_FPS = 60; 49my $MAX_FPS = 60;
26my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
42our $WIDTH; 66our $WIDTH;
43our $HEIGHT; 67our $HEIGHT;
44our $FULLSCREEN; 68our $FULLSCREEN;
45our $FONTSIZE; 69our $FONTSIZE;
46 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
47our $MAP; 74our $MAP;
75our $MAPMAP;
48our $MAPWIDGET; 76our $MAPWIDGET;
49our $BUTTONBAR; 77our $BUTTONBAR;
50our $LOGVIEW; 78our $LOGVIEW;
51our $CONSOLE; 79our $CONSOLE;
52our $METASERVER; 80our $METASERVER;
53 81
82our $FLOORBOX;
54our $GAUGES; 83our $GAUGES;
84our $STATWIDS;
55 85
56our $SDL_ACTIVE; 86our $SDL_ACTIVE;
57our $SDL_EV;
58our %SDL_CB; 87our %SDL_CB;
88
89our $SDL_MIXER;
90our @SOUNDS; # event => file mapping
91our %AUDIO_CHUNKS; # audio files
59 92
60our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
61our $STATUS_LINE; 94our $STATUS_LINE;
62our $DEBUG_STATUS; 95our $DEBUG_STATUS;
63 96
97our $INVWIN;
98our $INV;
99
64sub status { 100sub status {
65 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
66 my ($w, $h) = $STATUS_LINE->size_request;
67 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
68} 103}
69 104
70sub debug { 105sub debug {
71 $DEBUG_STATUS->set_text ($_[0]); 106 $DEBUG_STATUS->set_text ($_[0]);
72 my ($w, $h) = $DEBUG_STATUS->size_request; 107 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
73 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
74} 108}
75 109
76sub start_game { 110sub start_game {
77 status "logging in..."; 111 status "logging in...";
78 112
102 undef $CONN; 136 undef $CONN;
103} 137}
104 138
105sub client_setup { 139sub client_setup {
106 my $dialog = new CFClient::UI::FancyFrame 140 my $dialog = new CFClient::UI::FancyFrame
141 title => "Client Setup",
107 child => (my $vbox = new CFClient::UI::VBox); 142 child => (my $vbox = new CFClient::UI::VBox);
108 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
109 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 143 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
110 144
111 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 145 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
112 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 146 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
113 147
114 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 148 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
115 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 149 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
116 150
117 $mode_slider->connect (changed => sub { 151 $mode_slider->connect (changed => sub {
118 my ($self, $value) = @_; 152 my ($self, $value) = @_;
119 153
120 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 154 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
121 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 155 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
122 }); 156 });
123 $mode_slider->emit (changed => $mode_slider->{range}[0]); 157 $mode_slider->emit (changed => $mode_slider->{range}[0]);
124 158
159 my $row = 1;
160
125 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
126 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 162 $table->add (1, $row++, new CFClient::UI::CheckBox
163 state => $CFG->{fullscreen},
164 tooltip => "Bring the client into fullscreen mode",
165 connect_changed => sub {
127 my ($self, $value) = @_; 166 my ($self, $value) = @_;
128 $CFG->{fullscreen} = $value; 167 $CFG->{fullscreen} = $value;
168 }
129 }); 169 );
130 170
131 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 171 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
132 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 172 $table->add (1, $row++, new CFClient::UI::CheckBox
173 state => $CFG->{fast},
174 tooltip => "Lower the visual quality considerably to speed up rendering.",
175 connect_changed => sub {
133 my ($self, $value) = @_; 176 my ($self, $value) = @_;
134 $CFG->{fast} = $value; 177 $CFG->{fast} = $value;
178 }
135 }); 179 );
136 180
137 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 181 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
138 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 182 $table->add (1, $row++, new CFClient::UI::Slider
183 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
184 tooltip => "Enlarge or shrink the displayed map",
185 connect_changed => sub {
139 my ($self, $value) = @_; 186 my ($self, $value) = @_;
187 $CFG->{map_scale} = 0.05 * int $value / 0.05;
188 }
189 );
190
191 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
192 $table->add (1, $row++, new CFClient::UI::CheckBox
193 state => $CFG->{fow_enable},
194 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
195 connect_changed => sub {
196 my ($self, $value) = @_;
140 $CFG->{fow_enable} = $value; 197 $CFG->{fow_enable} = $value;
198 }
141 }); 199 );
142 200
143 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 201 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
144 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 202 $table->add (1, $row++, new CFClient::UI::Slider
203 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
204 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
205 connect_changed => sub {
145 my ($self, $value) = @_; 206 my ($self, $value) = @_;
146 $CFG->{fow_intensity} = $value; 207 $CFG->{fow_intensity} = $value;
208 }
147 }); 209 );
148 210
149 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 211 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
150 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 212 $table->add (1, $row++, new CFClient::UI::CheckBox
213 state => $CFG->{fow_smooth},
214 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
215 connect_changed => sub {
151 my ($self, $value) = @_; 216 my ($self, $value) = @_;
152 $CFG->{fow_smooth} = $value; 217 $CFG->{fow_smooth} = $value;
218 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
219 }
220 );
221
222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
223 $table->add (1, $row++, new CFClient::UI::Slider
224 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
225 tooltip => "The font size used by most GUI elements",
226 connect_changed => sub {
227 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
228# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
229 }
230 );
231
232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
235 tooltip => "The font size used by the server log window only",
236 connect_changed => sub {
237 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
238 }
239 );
240
241 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
242
243 $table->add (1, $row++, new CFClient::UI::Slider
244 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
245 tooltip => "The font size used by the statistics window only",
246 connect_changed => sub {
247 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
248 &set_stats_window_fontsize;
249 }
250 );
251
252 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
253 $table->add (1, $row++, new CFClient::UI::Slider
254 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
255 tooltip => "Adjust the size of the stats gauges at the bottom right",
256 connect_changed => sub {
257 $CFG->{gauge_size} = $_[1];
258 my $h = int $HEIGHT * $CFG->{gauge_size};
259 $GAUGES->{win}->set_size ($WIDTH, $h);
260 $GAUGES->{win}->move (0, $HEIGHT - $h);
261 }
262 );
263
264 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
265 $table->add (1, $row++, new CFClient::UI::Slider
266 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
267 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
268 connect_changed => sub {
269 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
270 &set_gauge_window_fontsize;
271 }
272 );
273
274 $table->add (1, $row++, new CFClient::UI::Button
275 expand => 1, align => 0, text => "Apply",
276 tooltip => "Apply the video settings",
277 connect_activate => sub {
278 video_shutdown ();
279 video_init ();
280 }
281 );
282
283 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
284 $table->add (1, $row++, new CFClient::UI::CheckBox
285 state => $CFG->{audio_enable},
286 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
287 connect_changed => sub {
288 $CFG->{audio_enable} = $_[1];
289 }
290 );
291# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
292# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
293# $CFG->{effects_volume} = $_[1];
153 }); 294# });
154
155 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 295 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
156 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 296 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
297 $hbox->add (new CFClient::UI::CheckBox
298 expand => 1, state => $CFG->{bgm_enable},
299 tooltip => "Enable background music playing",
300 connect_changed => sub {
301 $CFG->{bgm_enable} = $_[1];
302 }
303 );
304 $hbox->add (new CFClient::UI::Slider
305 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
306 tooltip => "The volume of the background music",
307 connect_changed => sub {
308 $CFG->{bgm_volume} = $_[1];
309 CFClient::MixMusic::volume $_[1] * 128;
310 }
311 );
312
313 $table->add (1, $row++, new CFClient::UI::Button
314 expand => 1, align => 0, text => "Apply",
315 tooltip => "Apply the audio settings",
316 connect_activate => sub {
317 audio_shutdown ();
318 audio_init ();
319 }
320 );
321
322 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
323 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
324 text => $CFG->{say_command},
325 tooltip => "This is the command that will be used if you write a line in the message window entry. "
326 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
327 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
328 connect_changed => sub {
157 my ($self, $value) = @_; 329 my ($self, $value) = @_;
158 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 330 $CFG->{say_command} = $value;
331 }
159 }); 332 );
160
161 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
162 destroy_screen ();
163 init_screen ();
164 });
165 333
166 $dialog 334 $dialog
335}
336
337sub set_stats_window_fontsize {
338 for (values %{$STATWIDS}) {
339 $_->set_fontsize ($::CFG->{stat_fontsize});
340 }
341}
342
343sub set_gauge_window_fontsize {
344 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
345 $_->set_fontsize ($::CFG->{gauge_fontsize});
346 }
347
348# local $GAUGES->{win}{parent};#d#
349# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
350}
351
352sub make_gauge_window {
353 my $gh = int ($HEIGHT * $CFG->{gauge_size});
354# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
355
356 my $win = new CFClient::UI::Frame (
357 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
358 );
359 $win->add (my $hbox = new CFClient::UI::HBox
360 children => [
361 (new CFClient::UI::HBox expand => 1),
362 ($FLOORBOX = new CFClient::UI::VBox),
363 (my $vbox = new CFClient::UI::VBox),
364 ],
365 );
366
367 $vbox->add (new CFClient::UI::HBox
368 expand => 1,
369 children => [
370 (new CFClient::UI::Empty expand => 1),
371 (my $hb = new CFClient::UI::HBox),
372 ],
373 );
374
375 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
376 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
377 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
378 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
379 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
380 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
381 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
382 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
383
384 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
385 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
386 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
387 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
388
389 $GAUGES = {
390 exp => $exp, win => $win, range => $rng,
391 food => $fg, mana => $mg, hp => $hg, grace => $gg
392 };
393
394 &set_gauge_window_fontsize;
395
396 $win
397}
398
399sub make_stats_window {
400 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
401
402 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
403 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
404 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
405
406 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
407
408 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
409
410 my $black = [0, 0, 0];
411
412 for (
413 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
414 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
415 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
416 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
417 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
418 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
419 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
420
421 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
422 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
423 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
424 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
425 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
426 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
427 ) {
428 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
429
430 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
431 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
432 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
433 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
434 }
435
436 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
437
438 my $row = 0;
439 my $col = 0;
440
441 my %resist_names = (
442 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
443 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
444 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
445 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
446 depl => "Depletion (some monsters and other effects can cause stats depletion)",
447 magic => "Magic (resistance to magic spells like magic missile or similar)",
448 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
449 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
450 pois => "Poison (resistance to getting poisoned)",
451 para => "Paralysation (this resistance affects the chance you get paralysed)",
452 deat => "Death (resistance against death spells)",
453 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
454 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
455 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
456 tund => "Turn undead",
457 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
458 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
459 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
460 );
461 for (qw/slow holyw conf fire depl magic
462 drain acid pois para deat phys
463 blind fear tund elec cold ghit/)
464 {
465 $tbl2->add ($col, $row,
466 $STATWIDS->{"res_$_"} =
467 new CFClient::UI::Label
468 font => $FONT_FIXED,
469 template => "-100%",
470 align => +1,
471 valign => 0,
472 can_events => 1,
473 can_hover => 1,
474 tooltip => $resist_names{$_},
475 );
476 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
477 font => $FONT_FIXED,
478 can_hover => 1,
479 can_events => 1,
480 image => "ui/resist/resist_$_.png",
481 tooltip => $resist_names{$_},
482 );
483
484 $row++;
485 if ($row % 6 == 0) {
486 $col += 2;
487 $row = 0;
488 }
489 }
490
491 &set_stats_window_fontsize;
492 update_stats_window ({});
493
494 $tgw
495}
496
497sub formsep {
498 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
499}
500
501sub update_stats_window {
502 my ($stats) = @_;
503
504 # i love text protocols!!!
505 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
506 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
507 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
508 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
509 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
510 my $fo_m = 999;
511 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
512 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
513
514 $GAUGES->{hp} ->set_value ($hp, $hp_m);
515 $GAUGES->{mana} ->set_value ($sp, $sp_m);
516 $GAUGES->{food} ->set_value ($fo, $fo_m);
517 $GAUGES->{grace} ->set_value ($gr, $gr_m);
518 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
519 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
520 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
521 $rng =~ s/^Range: //; # thank you so much dear server
522 $GAUGES->{range} ->set_text ("Rng: " . $rng);
523 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
524 $title =~ s/^Player: //;
525 $STATWIDS->{title} ->set_text ("Title: " . $title);
526
527 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
528 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
529 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
530 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
531 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
532 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
533 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
534 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
535 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
536 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
537 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
538 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
539 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
540
541 my %tbl = (
542 phys => 100,
543 magic => 101,
544 fire => 102,
545 elec => 103,
546 cold => 104,
547 conf => 105,
548 acid => 106,
549 drain => 107,
550 ghit => 108,
551 pois => 109,
552 slow => 110,
553 para => 111,
554 tund => 112,
555 fear => 113,
556 depl => 113,
557 deat => 115,
558 holyw => 116,
559 blind => 117
560 );
561
562 for (keys %tbl) {
563 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
564 }
565
167} 566}
168 567
169sub metaserver_dialog { 568sub metaserver_dialog {
170 my $dialog = new CFClient::UI::FancyFrame 569 my $dialog = new CFClient::UI::FancyFrame
570 title => "Metaserver",
171 child => (my $vbox = new CFClient::UI::VBox); 571 child => (my $vbox = new CFClient::UI::VBox);
172 572
173 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 573 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
174 574
175 $dialog 575 $dialog
176} 576}
577
578my $METASERVER_ATIME;
177 579
178sub update_metaserver { 580sub update_metaserver {
179 my ($HOST) = @_; 581 my ($HOST) = @_;
180 582
181 status "fetching metaserver list..."; 583 return if $METASERVER_ATIME > time;
584 $METASERVER_ATIME = time + 60;
585
586 my $table = $METASERVER->{table};
587 $table->clear;
588 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
182 589
183 my $buf; 590 my $buf;
184 591
185 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 592 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
593
594 unless ($fh) {
595 $label->set_text ("unable to contact metaserver: $!");
596 return;
597 }
186 598
187 Event->io (fd => $fh, poll => 'r', cb => sub { 599 Event->io (fd => $fh, poll => 'r', cb => sub {
188 my $res = sysread $fh, $buf, 8192, length $buf; 600 my $res = sysread $fh, $buf, 8192, length $buf;
189 601
190 if (!defined $res) { 602 if (!defined $res) {
191 $_[0]->w->cancel; 603 $_[0]->w->cancel;
192 status "metaserver: $!"; 604 $label->set_text ("error while retrieving server list: $!");
193 } elsif ($res == 0) { 605 } elsif ($res == 0) {
194 $_[0]->w->cancel; 606 $_[0]->w->cancel;
195 status "server list retrieved"; 607 status "server list retrieved";
196 608
197 my $table = $METASERVER->{table}; 609 utf8::decode $buf if utf8::valid $buf;
198 610
199 $table->clear; 611 $table->clear;
200 612
201 my @col = qw(Use #Users Host Uptime Version Description); 613 my @col = qw(Use #Users Host Uptime Version Description);
202 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 614 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
226 $m = [$users, $host, $uptime, $version, $desc]; 638 $m = [$users, $host, $uptime, $version, $desc];
227 639
228 $y++; 640 $y++;
229 641
230 $table->add (0, $y, new CFClient::UI::VBox children => [ 642 $table->add (0, $y, new CFClient::UI::VBox children => [
231 (new CFClient::UI::Button text => " ", connect_activate => sub { 643 (new CFClient::UI::Button text => "Use", connect_activate => sub {
232 $HOST->set_text ($CFG->{host} = $host); 644 $HOST->set_text ($CFG->{host} = $host);
233 }), 645 }),
234 (new CFClient::UI::Empty expand => 1), 646 (new CFClient::UI::Empty expand => 1),
235 ]); 647 ]);
236 648
237 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 649 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
238 for 0 .. $#$m; 650 for 0 .. $#$m;
239 } 651 }
240 } 652 }
241 }); 653 });
242} 654}
243 655
244sub server_setup { 656sub server_setup {
245 my $dialog = new CFClient::UI::FancyFrame 657 my $dialog = new CFClient::UI::FancyFrame
658 title => "Server Setup",
246 child => (my $vbox = new CFClient::UI::VBox); 659 child => (my $vbox = new CFClient::UI::VBox);
247 660
248 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
249 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 661 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
250 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 662 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
251 663
252 { 664 {
253 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 665 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
254 666
255 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 667 $vbox->add (
668 my $HOST = new CFClient::UI::Entry
669 expand => 1,
670 text => $CFG->{host},
671 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
672 connect_changed => sub {
673 my ($self, $value) = @_;
674 $CFG->{host} = $value;
675 }
676 );
677
678 $METASERVER = metaserver_dialog;
679
680 $vbox->add (new CFClient::UI::Flopper
681 expand => 1,
682 text => "Metaserver",
683 other => $METASERVER,
684 tooltip => "Show a list of avaible crossfire servers",
685 connect_open => sub {
686 update_metaserver $HOST;
687 }
688 );
689 }
690
691 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
692 $table->add (1, 4, new CFClient::UI::Entry
693 text => $CFG->{user},
694 tooltip => "The name of your character on the server",
695 connect_changed => sub {
256 my ($self, $value) = @_; 696 my ($self, $value) = @_;
257 $CFG->{host} = $value; 697 $CFG->{user} = $value;
258 }); 698 }
699 );
259 700
260 $METASERVER = metaserver_dialog;
261
262 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
263 update_metaserver $HOST;
264 });
265 }
266
267 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 701 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
268 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 702 $table->add (1, 5, new CFClient::UI::Entry
703 text => $CFG->{password},
704 hidden => 1,
705 tooltip => "The password for your character",
706 connect_changed => sub {
269 my ($self, $value) = @_; 707 my ($self, $value) = @_;
270 $CFG->{user} = $value;
271 });
272
273 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
274 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
275 my ($self, $value) = @_;
276 $CFG->{password} = $value; 708 $CFG->{password} = $value;
709 }
277 }); 710 );
278 711
279 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
280 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
281 my ($self, $value) = @_;
282 $CFG->{say_command} = $value;
283 });
284
285 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 712 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
286 $table->add (1, 7, new CFClient::UI::Slider 713 $table->add (1, 7, new CFClient::UI::Slider
287 req_w => 100, 714 req_w => 100,
288 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 715 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
716 tooltip => "This is the size of the portion of the map update the server sends you. "
717 ."If you set this to a high value you will be able to see further for example.",
289 connect_changed => sub { 718 connect_changed => sub {
290 my ($self, $value) = @_; 719 my ($self, $value) = @_;
291 720
292 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 721 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
293 }, 722 },
300 $dialog 729 $dialog
301} 730}
302 731
303sub message_window { 732sub message_window {
304 my $window = new CFClient::UI::FancyFrame 733 my $window = new CFClient::UI::FancyFrame
734 title => "Messages",
305 border_bg => [1, 1, 1, 0.5], 735 border_bg => [1, 1, 1, 1],
306 bg => [0.3, 0.3, 0.3, 0.8], 736 bg => [0, 0, 0, 0.5],
307 user_w => int $::WIDTH / 3, 737 user_w => int $::WIDTH / 3,
308 user_h => int $::HEIGHT / 5, 738 user_h => int $::HEIGHT / 5,
309 child => (my $vbox = new CFClient::UI::VBox); 739 child => (my $vbox = new CFClient::UI::VBox);
310 740
311 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 741 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
312 expand => 1, 742 expand => 1,
743 font => $FONT_FIXED,
313 fontsize => $::CFG->{log_fontsize}, 744 fontsize => $::CFG->{log_fontsize},
314 ); 745 );
315 746
316 $vbox->add (my $input = new CFClient::UI::Entry 747 $vbox->add (my $input = new CFClient::UI::Entry
317 connect_focus_in => sub { 748 connect_focus_in => sub {
350 }; 781 };
351 782
352 $window 783 $window
353} 784}
354 785
786sub make_inventory_window {
787 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
788 $invwin->add (my $hb = new CFClient::UI::HBox);
789 $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
790 $hb->add (my $rng = new CFClient::UI::Slider vertical => 1);
791 $INV->set_range ($rng);
792 $invwin
793}
794
355sub sdl_init { 795sub sdl_init {
356 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 796 CFClient::SDL_Init
357 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
358 and die "SDL::Init failed!\n"; 797 and die "SDL::Init failed!\n";
359} 798}
360 799
361sub init_screen { 800sub video_init {
362 sdl_init; 801 sdl_init;
363 802
364 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 803 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
365 $FULLSCREEN = $CFG->{fullscreen}; 804 $FULLSCREEN = $CFG->{fullscreen};
366 $FAST = $CFG->{fast}; 805 $FAST = $CFG->{fast};
367 806
368 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 807 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
369 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
370 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
371 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
372
373 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
374 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
375 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
376 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
377
378 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
379 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
380 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
381
382 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
383 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
384 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
385 or die "SDL::SetVideoMode failed!\n"; 808 or die "SDL_SetVideoMode failed!\n";
386
387 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
388
389 $SDL_EV = new SDL::Event;
390 $SDL_EV->set_unicode (1);
391 809
392 $SDL_ACTIVE = 1; 810 $SDL_ACTIVE = 1;
393 811
394 $LAST_REFRESH = time - 0.01; 812 $LAST_REFRESH = time - 0.01;
395 813
396 CFClient::gl_init; 814 CFClient::gl_init;
397 815
398 $FONTSIZE = int $HEIGHT / 40; 816 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
399 817
400 ############################################################################# 818 #############################################################################
401 819
402 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 820 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
403 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 821 $DEBUG_STATUS->show;
404 822
405 $STATUS_LINE = new CFClient::UI::Label 823 $STATUS_LINE = new CFClient::UI::Label
406 padding => 0, 824 padding => 0,
407 y => $HEIGHT * 44 / 45 - $FONTSIZE; 825 y => $HEIGHT - $FONTSIZE * 1.8;
408 $CFClient::UI::ROOT->add ($STATUS_LINE); 826 $STATUS_LINE->show;
409 827
410 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 828 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
411 padding => 0, 829 padding => 0,
412 y => $HEIGHT * 44 / 45,
413 fontsize => $HEIGHT / 45, 830 fontsize => 0.8,
414 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 831 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
415 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE); 832 $ALT_ENTER_MESSAGE->show;
833 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
416 834
417 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 835 CFClient::UI::FancyFrame->new (
418 $MAPWIDGET->focus_in; 836 border_bg => [1, 1, 1, 192/255],
837 bg => [1, 1, 1, 0],
838 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
839 )->show;
840
841 $MAPWIDGET = new CFClient::MapWidget;
419 $MAPWIDGET->connect (activate_console => sub { 842 $MAPWIDGET->connect (activate_console => sub {
420 my ($mapwidget, $preset) = @_; 843 my ($mapwidget, $preset) = @_;
421 844
422 if ($CONSOLE) { 845 if ($CONSOLE) {
423 $CONSOLE->{input}->{auto_activated} = 1; 846 $CONSOLE->{input}->{auto_activated} = 1;
426 if ($preset && $CONSOLE->{input}->get_text eq '') { 849 if ($preset && $CONSOLE->{input}->get_text eq '') {
427 $CONSOLE->{input}->set_text ($preset); 850 $CONSOLE->{input}->set_text ($preset);
428 } 851 }
429 } 852 }
430 }); 853 });
854 $MAPWIDGET->show;
855 $MAPWIDGET->focus_in;
431 856
432 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 857 $BUTTONBAR = new CFClient::UI::HBox;
433 858
434 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 859 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
435 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 860 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
436 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 861 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
862
863 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
864 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
865 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
437 866
438 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 867 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
439 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 868 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
440 status "Configuration Saved"; 869 status "Configuration Saved";
441 }); 870 });
442 871
872 $BUTTONBAR->show;
873
443 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 874 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
444
445 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 150, y => 0);
446 $tgw->add (my $hbox = new CFClient::UI::HBox (req_w => 60, req_h => 150));
447
448 $hbox->add (my $fg = new CFClient::UI::VGauge (w => 30, h => 150, gauge => 'food', expand => 1));
449 $hbox->add (my $mg = new CFClient::UI::VGauge (w => 30, h => 150, gauge => 'mana', expand => 1));
450 $hbox->add (my $hg = new CFClient::UI::VGauge (w => 30, h => 150, gauge => 'hp', expand => 1));
451 $hbox->add (my $gg = new CFClient::UI::VGauge (w => 30, h => 150, gauge => 'grace', expand => 1));
452
453 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
454 $CFClient::UI::ROOT->add ($tgw);
455} 875}
456 876
457sub destroy_screen { 877sub video_shutdown {
458 $CFClient::UI::ROOT->{children} = []; 878 $CFClient::UI::ROOT->{children} = [];
879 undef $CFClient::UI::GRAB;
880 undef $CFClient::UI::HOVER;
459 undef $SDL_ACTIVE; 881 undef $SDL_ACTIVE;
882}
883
884my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
885my $bgmusic;#TODO#hack#d#
886
887sub audio_music_finished {
888 return unless $CFG->{bgm_enable};
889
890 # TODO: hack, do play loop and mood music
891 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
892 $bgmusic->play (0);
893
894 push @bgmusic, shift @bgmusic;
895}
896
897sub audio_init {
898 if ($CFG->{audio_enable}) {
899 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") {
900 $SDL_MIXER = !CFClient::Mix_OpenAudio;
901 CFClient::Mix_AllocateChannels 8;
902 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
903
904 audio_music_finished;
905
906 while (<$fh>) {
907 next if /^\s*#/;
908 next if /^\s*$/;
909
910 my ($file, $volume, $event) = split /\s+/, $_, 3;
911
912 push @SOUNDS, "$volume,$file";
913
914 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
915 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
916 $chunk->volume ($volume * 128 / 100);
917 $chunk
918 };
919 }
920 } else {
921 status "unable to open sound config: $!";
922 }
923 }
924}
925
926sub audio_shutdown {
927 CFClient::Mix_CloseAudio if $SDL_MIXER;
460 undef $SDL_EV; 928 undef $SDL_MIXER;
461 SDL::Quit; 929 @SOUNDS = ();
930 %AUDIO_CHUNKS = ();
462} 931}
463 932
464my %animate_object; 933my %animate_object;
465my $animate_timer; 934my $animate_timer;
466 935
476 $want_refresh = 0; 945 $want_refresh = 0;
477 $can_refresh = 0; 946 $can_refresh = 0;
478 947
479 $CFClient::UI::ROOT->draw; 948 $CFClient::UI::ROOT->draw;
480 949
481 SDL::GLSwapBuffers; 950 CFClient::SDL_GL_SwapBuffers;
482 951
483 $LAST_REFRESH = $NOW; 952 $LAST_REFRESH = $NOW;
484} 953}
485 954
486my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 955my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
487 $NOW = time; 956 $NOW = time;
488 957
489 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 958 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
490 while $SDL_EV->poll; 959 for CFClient::SDL_PollEvent;
491 960
492 if (%animate_object) { 961 if (%animate_object) {
493 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 962 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
494 $want_refresh++; 963 $want_refresh++;
495 } 964 }
518@conn::ISA = Crossfire::Protocol::; 987@conn::ISA = Crossfire::Protocol::;
519 988
520sub conn::stats_update { 989sub conn::stats_update {
521 my ($self, $stats) = @_; 990 my ($self, $stats) = @_;
522 991
523 # i love text protocols!!! 992 update_stats_window ($stats);
524 # FIXME: the stats are somehow weird
525 my $hp = $stats->{1};
526 my $hp_m = $stats->{2};
527 my $sp = $stats->{3};
528 my $sp_m = $stats->{4};
529 my $fo = $stats->{18};
530 my $fo_m = 1000;
531 my $gr = $stats->{23};
532 my $gr_m = $stats->{24};
533
534 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
535 $GAUGES->{hp}->set_value ($hp, $hp_m);
536 $GAUGES->{mana}->set_value ($sp, $sp_m);
537 $GAUGES->{food}->set_value ($fo, $fo_m);
538 $GAUGES->{grace}->set_value ($gr, $gr_m);
539} 993}
540 994
541sub conn::user_send { 995sub conn::user_send {
542 my ($self, $command) = @_; 996 my ($self, $command) = @_;
543 997
568 1022
569 my ($hash, $x, $y, $w, $h) = @$map_info; 1023 my ($hash, $x, $y, $w, $h) = @$map_info;
570 1024
571 my $data = $MAP->get_rect ($x, $y, $w, $h); 1025 my $data = $MAP->get_rect ($x, $y, $w, $h);
572 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1026 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
573
574 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1027 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
575
576} 1028}
577 1029
578sub conn::map_clear { 1030sub conn::map_clear {
579 my ($self) = @_; 1031 my ($self) = @_;
580 1032
581 $self->flush_map; 1033 $self->flush_map;
582 delete $self->{neigh}; 1034 delete $self->{neigh_map};
583 1035
584 $MAP->clear; 1036 $MAP->clear;
585} 1037}
586 1038
587 1039
588sub conn::load_map($$$) { 1040sub conn::load_map($$$) {
589 my ($self, $hash, $x, $y) = @_; 1041 my ($self, $hash, $x, $y) = @_;
590 1042
591 if (defined (my $data = $MAPCACHE->get ($hash))) { 1043 if (defined (my $data = $MAPCACHE->get ($hash))) {
592 $data = Compress::LZF::decompress $data; 1044 $data = Compress::LZF::decompress $data;
593 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1045 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
594 for my $id ($MAP->set_rect ($x, $y, $data)) { 1046 for my $id ($MAP->set_rect ($x, $y, $data)) {
595 my $data = $TILECACHE->get ($id) 1047 my $data = $TILECACHE->get ($id)
596 or next; 1048 or next;
597 1049
598 $self->set_texture ($id => $data); 1050 $self->set_texture ($id => $data);
599 } 1051 }
600 } 1052 }
601} 1053}
602 1054
1055# this method does a "flood fill" into every tile direction
1056# it assumes that tiles are arranged in a rectangular grid,
1057# i.e. a map is the same as the left of the right map etc.
1058# failure to comply are harmless and result in display errors
1059# at worst.
603sub conn::flood_fill { 1060sub conn::flood_fill {
604 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1061 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
605 1062
606 # the server does not allow map paths > 6 1063 # the server does not allow map paths > 6
607 return if 6 <= length $path; 1064 return if 7 <= length $path;
608 1065
609 for my $tile (1..4) { 1066 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
610 next if $self->{neigh}{$hash}[$tile]; 1067
1068 for (
1069 [1, 0, -1],
1070 [2, 1, 0],
1071 [3, 0, 1],
1072 [4, -1, 0],
1073 ) {
1074 my ($tile, $dx, $dy) = @$_;
1075
1076 my $gx = $gx + $dx;
1077 my $gy = $gy + $dy;
1078
611 next unless $flags & (1 << ($tile - 1)); 1079 next unless $flags & (1 << ($tile - 1));
1080 next if $self->{neigh_grid}{$gx, $gy}++;
612 1081
613 my $neigh = $self->{neigh}{$hash} ||= []; 1082 my $neigh = $self->{neigh_map}{$hash} ||= [];
614 1083 if (my $info = $neigh->[$tile]) {
615 $self->send_mapinfo ("spatial $path$tile", sub {
616 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1084 my ($flags, $x, $y, $w, $h, $hash) = @$info;
617 1085
618 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
619 return if $mode ne "spatial";
620
621 $x += $MAP->ox;
622 $y += $MAP->oy;
623
624 $self->load_map ($hash, $x, $y)
625 unless $self->{neigh}{$hash}[5]++;#d#
626
627 $neigh->[$tile] = [$x, $y, $w, $h];
628
629 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1086 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
630 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1087 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1088
1089 } else {
1090 $self->send_mapinfo ("spatial $path$tile", sub {
1091 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1092
1093 return if $mode ne "spatial";
1094
1095 $x += $MAP->ox;
1096 $y += $MAP->oy;
1097
1098 $self->load_map ($hash, $x, $y)
1099 unless $self->{neigh_map}{$hash}[5]++;#d#
1100
1101 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1102
1103 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1104 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1105 });
631 }); 1106 }
632 } 1107 }
633} 1108}
634 1109
635sub conn::map_change { 1110sub conn::map_change {
636 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1111 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
637 1112
638 $self->flush_map; 1113 $self->flush_map;
639 1114
640 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1115 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
641 1116
642 warn "$ox $oy map_info<$flags, $x, $y, $w, $h, $hash>\n";#d# 1117 my $mapmapw = $MAPMAP->{w};
1118 my $mapmaph = $MAPMAP->{h};
643 1119
644 my $mapmapw = 250; 1120 $self->{neigh_rect} = [
645 my $mapmaph = 250; 1121 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1122 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1123 ];
646 1124
1125 delete $self->{neigh_grid};
647 $self->flood_fill ("", $hash, $flags, 1126 $self->flood_fill (0, 0, "", $hash, $flags);
648 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
649 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
650 1127
651 $x += $ox; 1128 $x += $ox;
652 $y += $oy; 1129 $y += $oy;
653 1130
654 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1131 $self->{map_info} = [$hash, $x, $y, $w, $h];
1132
1133 my $map = $self->{map_info}[0];
1134 $map =~ s/^.*?\/([^\/]+)$/\1/;
1135 $STATWIDS->{map}->set_text ("Map: " . $map);
655 1136
656 $self->load_map ($hash, $x, $y); 1137 $self->load_map ($hash, $x, $y);
657} 1138}
658 1139
659sub conn::face_find { 1140sub conn::face_find {
685 } 1166 }
686 1167
687gotid: 1168gotid:
688 $face->{id} = $id; 1169 $face->{id} = $id;
689 $MAP->set_face ($facenum => $id); 1170 $MAP->set_face ($facenum => $id);
1171 $self->{faceid}[$facenum] = $id;#d#
690 $TILECACHE->get ($id) 1172 $TILECACHE->get ($id)
691} 1173}
692 1174
693sub conn::face_update { 1175sub conn::face_update {
694 my ($self, $facenum, $face) = @_; 1176 my ($self, $facenum, $face) = @_;
702 my ($self, $id, $data) = @_; 1184 my ($self, $id, $data) = @_;
703 1185
704 $self->{texture}[$id] ||= do { 1186 $self->{texture}[$id] ||= do {
705 my $tex = 1187 my $tex =
706 new_from_image CFClient::Texture 1188 new_from_image CFClient::Texture
707 $data, minify => 1; 1189 $data, minify => 1, mipmap => 1;
708 1190
709 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1191 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
710 $MAPWIDGET->update; 1192 $MAPWIDGET->update;
711 1193
712 $tex 1194 $tex
713 }; 1195 };
714} 1196}
715 1197
1198sub conn::sound_play {
1199 my ($self, $x, $y, $soundnum, $type) = @_;
1200
1201 $SDL_MIXER
1202 or return;
1203
1204 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1205 or return;
1206
1207 $chunk->play;
1208# warn "sound $x,$y,$soundnum,$type\n";#d#
1209}
1210
1211my $LAST_QUERY; # server is stupid, stupid, stupid
1212
716sub conn::query { 1213sub conn::query {
717 my ($self, $flags, $prompt) = @_; 1214 my ($self, $flags, $prompt) = @_;
718 1215
719 #TODO 1216 $prompt = $LAST_QUERY unless length $prompt;
720 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1217 $LAST_QUERY = $prompt;
1218
1219 my $dialog = new CFClient::UI::FancyFrame
1220 title => "Query",
1221 child => my $vbox = new CFClient::UI::VBox;
1222
1223 $vbox->add (new CFClient::UI::Label
1224 max_w => $::WIDTH * 0.4,
1225 text => $prompt);
1226
1227 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1228 $vbox->add (my $hbox = new CFClient::HBox);
1229 $hbox->add (new CFClient::Button
1230 text => "No",
1231 connect_activate => sub {
1232 $self->send ("reply n");
1233 $dialog->destroy;
1234 $MAPWIDGET->focus_in;
1235 }
1236 );
1237 $hbox->add (new CFClient::Button
1238 text => "Yes",
1239 connect_activate => sub {
1240 $self->send ("reply y");
1241 $dialog->destroy;
1242 $MAPWIDGET->focus_in;
1243 },
1244 );
1245
1246 $dialog->focus_in;
1247
1248 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1249 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1250 $vbox->add (my $entry = new CFClient::UI::Entry
1251 connect_changed => sub {
1252 $self->send ("reply $_[1]");
1253 $dialog->destroy;
1254 $MAPWIDGET->focus_in;
1255 },
1256 );
1257
1258 $entry->focus_in;
1259
1260 } else {
1261 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1262
1263 $vbox->add (my $entry = new CFClient::UI::Entry
1264 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1265 connect_activate => sub {
1266 $self->send ("reply $_[1]");
1267 $dialog->destroy;
1268 $MAPWIDGET->focus_in;
1269 },
1270 );
1271
1272 $entry->focus_in;
1273 }
1274
1275 $dialog->show;
721} 1276}
722 1277
723sub conn::drawinfo { 1278sub conn::drawinfo {
724 my ($self, $color, $text) = @_; 1279 my ($self, $color, $text) = @_;
725 1280
740 ); 1295 );
741 1296
742 $LOGVIEW->add_paragraph ($color[$color], $text); 1297 $LOGVIEW->add_paragraph ($color[$color], $text);
743} 1298}
744 1299
1300sub conn::spell_add {
1301 my ($self, $spell) = @_;
1302
1303 # TODO
1304 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1305 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1306 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1307}
1308
1309sub conn::spell_delete {
1310 my ($self, $spell) = @_;
1311}
1312
1313sub conn::addme_success {
1314 my ($self) = @_;
1315
1316 for my $skill (values %{$self->{skill_info}}) {
1317 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1318 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1319 }
1320}
1321
1322sub update_floorbox {
1323 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1324 $FLOORBOX->clear;
1325 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1326
1327 my @items = values %{ $CONN->{container}{0} };
1328
1329 # we basically have to use the same sorting as everybody else
1330 @items = sort { $a->{type} <=> $b->{type} } @items;
1331
1332 for my $item (reverse @items) {
1333 my $desc = $item->{nrof} < 2
1334 ? $item->{name}
1335 : "$item->{nrof} $item->{name_pl}";
1336 # todo: animation widget, face widget, weight(?) etc.
1337 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1338 tooltip => (CFClient::UI::Label->escape ($desc)
1339 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1340 can_hover => 1,
1341 can_events => 1,
1342 connect_button_down => sub {
1343 my ($self, $ev, $x, $y) = @_;
1344
1345 # todo: maybe put examine on 1? but should just be a tooltip :(
1346 if ($ev->{button} == 1) {
1347 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1348 } elsif ($ev->{button} == 2) {
1349 $CONN->send ("apply $item->{tag}");
1350 } elsif ($ev->{button} == 3) {
1351 CFClient::UI::Menu->new (
1352 items => [
1353 ["examine", sub { $CONN->send ("examine $item->{tag}") }],
1354 [
1355 $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
1356 sub { $CONN->send ("lock $item->{tag}") },
1357 ],
1358 ["mark", sub { $CONN->send ("mark $item->{tag}") }],
1359 ["apply", sub { $CONN->send ("apply $item->{tag}") }],
1360 ],
1361 )->popup ($ev);
1362 }
1363
1364 1
1365 },
1366 );
1367
1368 $hbox->add (new CFClient::UI::Face
1369 can_events => 0,
1370 face => $item->{face},
1371 anim => $item->{anim},
1372 animspeed => $item->{animspeed},
1373 );
1374
1375 $hbox->add (new CFClient::UI::Label
1376 can_events => 0,
1377 text => $desc,
1378 );
1379 }
1380 });
1381 refresh;
1382}
1383
1384sub conn::container_add {
1385 my ($self, $id, $items) = @_;
1386
1387 update_floorbox if $id == 0;
1388 if ($self->{player}{tag} == $id) {
1389 $INV->set_items ($self->{container}{$self->{player}{tag}});
1390 }
1391 # $self-<{player}{tag} => player inv
1392 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1393}
1394
1395sub conn::container_clear {
1396 my ($self, $id) = @_;
1397
1398 update_floorbox if $id == 0;
1399 if ($self->{player}{tag} == $id) {
1400 $INV->set_items ($self->{container}{$id});
1401 }
1402
1403# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1404}
1405
1406sub conn::item_delete {
1407 my ($self, @items) = @_;
1408
1409 for (@items) {
1410 update_floorbox if $_->{container} == 0;
1411 if ($self->{player}{tag} == $_->{container}) {
1412 $INV->set_items ($self->{container}{$_->{container}});
1413 }
1414 }
1415}
1416
1417sub conn::item_update {
1418 my ($self, $item) = @_;
1419
1420 update_floorbox if $item->{container} == 0;
1421 if ($self->{player}{tag} == $item->{container}) {
1422 $INV->set_items ($self->{container}{$item->{container}});
1423 }
1424}
1425
745%SDL_CB = ( 1426%SDL_CB = (
746 SDL_QUIT() => sub { 1427 CFClient::SDL_QUIT => sub {
747 Event::unloop -1; 1428 Event::unloop -1;
748 }, 1429 },
749 SDL_VIDEORESIZE() => sub { 1430 CFClient::SDL_VIDEORESIZE => sub {
750 }, 1431 },
751 SDL_VIDEOEXPOSE() => sub { 1432 CFClient::SDL_VIDEOEXPOSE => \&refresh,
752 refresh;
753 },
754 SDL_KEYDOWN() => sub {
755 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
756 # alt-enter
757 destroy_screen;
758 $CFG->{fullscreen} = !$CFG->{fullscreen};
759 init_screen;
760 } else {
761 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
762 }
763 },
764 SDL_KEYUP() => sub {
765 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
766 },
767 SDL_MOUSEMOTION() => sub {
768 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
769 },
770 SDL_MOUSEBUTTONDOWN() => sub {
771 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
772 },
773 SDL_MOUSEBUTTONUP() => sub {
774 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
775 },
776 SDL_ACTIVEEVENT() => sub { 1433 CFClient::SDL_ACTIVEEVENT => sub {
777# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1434# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
778 }, 1435 },
1436 CFClient::SDL_KEYDOWN => sub {
1437 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1438 # alt-enter
1439 video_shutdown;
1440 $CFG->{fullscreen} = !$CFG->{fullscreen};
1441 video_init;
1442 } else {
1443 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1444 }
1445 },
1446 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1447 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1448 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1449 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1450 CFClient::SDL_USEREVENT => \&audio_music_finished,
779); 1451);
780 1452
781############################################################################# 1453#############################################################################
1454
1455$SIG{INT} = $SIG{TERM} = sub { exit };
782 1456
783$TILECACHE = CFClient::db_table "tilecache"; 1457$TILECACHE = CFClient::db_table "tilecache";
784$FACEMAP = CFClient::db_table "facemap"; 1458$FACEMAP = CFClient::db_table "facemap";
785 1459
786CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; 1460CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
789 sdl_mode => 0, 1463 sdl_mode => 0,
790 width => 640, 1464 width => 640,
791 height => 480, 1465 height => 480,
792 fullscreen => 0, 1466 fullscreen => 0,
793 fast => 0, 1467 fast => 0,
1468 map_scale => 0.5,
794 fow_enable => 1, 1469 fow_enable => 1,
795 fow_intensity => 0.45, 1470 fow_intensity => 0.45,
796 fow_smooth => 0, 1471 fow_smooth => 0,
1472 gui_fontsize => 1,
797 log_fontsize => 14, 1473 log_fontsize => 1,
1474 gauge_fontsize => 1,
1475 gauge_size => 0.35,
1476 stat_fontsize => 1,
798 mapsize => 100, 1477 mapsize => 100,
799 host => "crossfire.schmorp.de", 1478 host => "crossfire.schmorp.de",
800 say_command => 'say', 1479 say_command => 'say',
1480 audio_enable => 1,
1481 bgm_enable => 1,
1482 bgm_volume => 0.25,
801); 1483);
802 1484
803while (my ($k, $v) = each %DEF_CFG) { 1485while (my ($k, $v) = each %DEF_CFG) {
804 $CFG->{$k} = $v unless exists $CFG->{$k}; 1486 $CFG->{$k} = $v unless exists $CFG->{$k};
805} 1487}
806 1488
807sdl_init; 1489sdl_init;
808 1490
809@SDL_MODES = reverse 1491@SDL_MODES = reverse
810 grep $_->[0] >= 640 && $_->[1] >= 480, 1492 grep $_->[0] >= 640 && $_->[1] >= 480,
811 map [SDL::RectW ($_), SDL::RectH ($_)], 1493 CFClient::SDL_ListModes;
812 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
813 1494
814@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1495@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
815 1496
816$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1497$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
817 1498
818{ 1499{
819 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1500 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1501 DejaVuSans.ttf
1502 DejaVuSansMono.ttf
1503 DejaVuSans-Bold.ttf
1504 DejaVuSansMono-Bold.ttf
1505 DejaVuSans-Oblique.ttf
1506 DejaVuSansMono-Oblique.ttf
1507 DejaVuSans-BoldOblique.ttf
1508 DejaVuSansMono-BoldOblique.ttf
1509 );
820 1510
821 CFClient::add_font $_ for @fonts; 1511 CFClient::add_font $_ for @fonts;
822 CFClient::set_font $fonts[0]; 1512
823} 1513 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1514 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
824 1515
825init_screen; 1516 $FONT_PROP->make_default;
1517}
1518
1519video_init;
1520audio_init;
826 1521
827Event::loop; 1522Event::loop;
828 1523
1524END { CFClient::SDL_Quit }
829 1525
1526=head1 pclient - Crossfire+ and Crossfire game client
1527
1528Pclient is a Crossfire+ and Crossfire game client.
1529
1530=head2 Features
1531
1532=over 4
1533
1534=item Fullscreen Map
1535
1536PClient can uses a fullscreen map, which greatly enhances how much of the
1537game world you can see.
1538
1539=item Persistent Map Cache (Crossfire+ only)
1540
1541PClient can persistently cache all map data it received from the
1542server. This not only allows it to display an overview map, but also
1543ensures that once-explored areas will be available the next time you want
1544to explore more.
1545
1546=item Hardware acceleration
1547
1548Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1549acceleration. Most modern graphics cards have difficulties with 2D
1550acceleration, while 3D graphics is accelerated well.
1551
1552=item No arbitrary limits
1553
1554Unlike other Crossfire clients, pclient does not suffer from arbitrary
1555limits (like a fixed amount of face numbers). There are still limits, but
1556they are not arbitrarily low :)
1557
1558=back
1559
1560=head1 USAGE
1561
1562=head2 The Map
1563
1564The map is always displayed in the background, behind all other windows and UI elements.
1565
1566#TODO# middle-click scrolls
1567#
1568# keys:
1569#
1570# a apply
1571# keypad moves, kp_5 applies ranged attack to self
1572
1573Starting to type enters the I<completion mode>. In that mode, you can type
1574abbreviations or commands and have them executed as soon as they match a
1575valid command. This is best explained by a few examples:
1576
1577Typing B<climb> will display a list of commands with I<climb> in their
1578name, such as I<ready_skill climbing> and I<use_skill climbing>.
1579
1580You can abbreviate commands by typing only the first character of every
1581word. For example, typing I<iwor> will likely select I<invoke word of
1582recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1583will likely select I<ready_skill climbing> and I<usl> will give you
1584I<use_skill levitation>.
1585
1586=head2 The map overview
1587
1588#TODO#
1589
1590=head2 The Status area in the lower right corner
1591
1592#TODO#
1593
1594=head2 The I<Statistics>/I>Stats> window
1595
1596#TODO#
1597
1598=head1 FAQ
1599
1600=over 4
1601
1602=item The client is very sluggish and slow, what can I do about this?
1603
1604Most likely, you don't have accelerated OpenGL support. Try to find a
1605newer driver, or a driver from your hardware vendor, that features OpenGL
1606support.
1607
1608If this is not an option, the following Setup options reduce the load and
1609will likely make the client playable with sofwtare rendering (it will
1610still be slow, though):
1611
1612=over 4
1613
1614=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1615
1616=item Enable B<Fast & Ugly> mode
1617
1618=item Disable B<Fog of War>
1619
1620=item Increase B<Map Scale>
1621
1622=back
1623
1624=back
1625
1626=head1 AUTHOR
1627
1628Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1629
1630
1631

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