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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.142 by root, Wed Apr 19 07:30:33 2006 UTC vs.
Revision 1.191 by elmex, Fri Apr 28 05:17:24 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19 31
20use Crossfire; 32use Crossfire;
21use Crossfire::Protocol; 33use Crossfire::Protocol;
22 34
23use Compress::LZF; 35use Compress::LZF;
24 36
25use CFClient; 37use CFClient;
26use CFClient::UI; 38use CFClient::UI;
27use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
28 46
29our $VERSION = '0.1'; 47our $VERSION = '0.1';
30 48
31my $MAX_FPS = 60; 49my $MAX_FPS = 60;
32my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
48our $WIDTH; 66our $WIDTH;
49our $HEIGHT; 67our $HEIGHT;
50our $FULLSCREEN; 68our $FULLSCREEN;
51our $FONTSIZE; 69our $FONTSIZE;
52 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
53our $MAP; 74our $MAP;
75our $MAPMAP;
54our $MAPWIDGET; 76our $MAPWIDGET;
55our $BUTTONBAR; 77our $BUTTONBAR;
56our $LOGVIEW; 78our $LOGVIEW;
57our $CONSOLE; 79our $CONSOLE;
58our $METASERVER; 80our $METASERVER;
59 81
82our $FLOORBOX;
60our $GAUGES; 83our $GAUGES;
84our $STATWIDS;
61 85
62our $SDL_ACTIVE; 86our $SDL_ACTIVE;
63our $SDL_EV;
64our %SDL_CB; 87our %SDL_CB;
65 88
66our $SDL_MIXER; 89our $SDL_MIXER;
67our @SOUNDS; # event => file mapping 90our @SOUNDS; # event => file mapping
68our %AUDIO_CHUNKS; # audio files 91our %AUDIO_CHUNKS; # audio files
69 92
70our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
71our $STATUS_LINE; 94our $STATUS_LINE;
72our $DEBUG_STATUS; 95our $DEBUG_STATUS;
96
97our $INVWIN;
98our $INV;
73 99
74sub status { 100sub status {
75 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
76 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
77} 103}
110 undef $CONN; 136 undef $CONN;
111} 137}
112 138
113sub client_setup { 139sub client_setup {
114 my $dialog = new CFClient::UI::FancyFrame 140 my $dialog = new CFClient::UI::FancyFrame
141 title => "Client Setup",
115 child => (my $vbox = new CFClient::UI::VBox); 142 child => (my $vbox = new CFClient::UI::VBox);
116 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Client Setup");
117 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 143 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
118 144
119 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 145 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
120 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 146 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
121 147
122 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 148 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
123 $hbox->add (my $mode_label = new CFClient::UI::Label valign => 0, height => 0.8); 149 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
124 150
125 $mode_slider->connect (changed => sub { 151 $mode_slider->connect (changed => sub {
126 my ($self, $value) = @_; 152 my ($self, $value) = @_;
127 153
128 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 154 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
129 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 155 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
130 }); 156 });
131 $mode_slider->emit (changed => $mode_slider->{range}[0]); 157 $mode_slider->emit (changed => $mode_slider->{range}[0]);
132 158
159 my $row = 1;
160
133 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
134 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 162 $table->add (1, $row++, new CFClient::UI::CheckBox
163 state => $CFG->{fullscreen},
164 tooltip => "Bring the client into fullscreen mode",
165 connect_changed => sub {
135 my ($self, $value) = @_; 166 my ($self, $value) = @_;
136 $CFG->{fullscreen} = $value; 167 $CFG->{fullscreen} = $value;
168 }
137 }); 169 );
138 170
139 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 171 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
140 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 172 $table->add (1, $row++, new CFClient::UI::CheckBox
173 state => $CFG->{fast},
174 tooltip => "Lower the visual quality considerably to speed up rendering.",
175 connect_changed => sub {
141 my ($self, $value) = @_; 176 my ($self, $value) = @_;
142 $CFG->{fast} = $value; 177 $CFG->{fast} = $value;
178 }
143 }); 179 );
144 180
181 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
182 $table->add (1, $row++, new CFClient::UI::Slider
183 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
184 tooltip => "Enlarge or shrink the displayed map",
185 connect_changed => sub {
186 my ($self, $value) = @_;
187 $CFG->{map_scale} = 0.05 * int $value / 0.05;
188 }
189 );
190
145 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 191 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
146 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 192 $table->add (1, $row++, new CFClient::UI::CheckBox
193 state => $CFG->{fow_enable},
194 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
195 connect_changed => sub {
147 my ($self, $value) = @_; 196 my ($self, $value) = @_;
148 $CFG->{fow_enable} = $value; 197 $CFG->{fow_enable} = $value;
198 }
149 }); 199 );
150 200
151 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 201 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
152 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 202 $table->add (1, $row++, new CFClient::UI::Slider
203 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
204 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
205 connect_changed => sub {
153 my ($self, $value) = @_; 206 my ($self, $value) = @_;
154 $CFG->{fow_intensity} = $value; 207 $CFG->{fow_intensity} = $value;
208 }
155 }); 209 );
156 210
157 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 211 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
158 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 212 $table->add (1, $row++, new CFClient::UI::CheckBox
213 state => $CFG->{fow_smooth},
214 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
215 connect_changed => sub {
159 my ($self, $value) = @_; 216 my ($self, $value) = @_;
160 $CFG->{fow_smooth} = $value; 217 $CFG->{fow_smooth} = $value;
161 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 218 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
219 }
162 }); 220 );
163 221
164 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
165 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 223 $table->add (1, $row++, new CFClient::UI::Slider
224 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
225 tooltip => "The font size used by most GUI elements",
226 connect_changed => sub {
166 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 227 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
167# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 228# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
229 }
168 }); 230 );
169 231
170 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
171 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
235 tooltip => "The font size used by the server log window only",
236 connect_changed => sub {
172 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 237 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
238 }
173 }); 239 );
174 240
175 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 241 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
242
243 $table->add (1, $row++, new CFClient::UI::Slider
244 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
245 tooltip => "The font size used by the statistics window only",
246 connect_changed => sub {
247 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
248 &set_stats_window_fontsize;
249 }
250 );
251
252 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
253 $table->add (1, $row++, new CFClient::UI::Slider
254 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
255 tooltip => "Adjust the size of the stats gauges at the bottom right",
256 connect_changed => sub {
257 $CFG->{gauge_size} = $_[1];
258 my $h = int $HEIGHT * $CFG->{gauge_size};
259 $GAUGES->{win}->set_size ($WIDTH, $h);
260 $GAUGES->{win}->move (0, $HEIGHT - $h);
261 }
262 );
263
264 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
265 $table->add (1, $row++, new CFClient::UI::Slider
266 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
267 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
268 connect_changed => sub {
269 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
270 &set_gauge_window_fontsize;
271 }
272 );
273
274 $table->add (1, $row++, new CFClient::UI::Button
275 expand => 1, align => 0, text => "Apply",
276 tooltip => "Apply the video settings",
277 connect_activate => sub {
176 video_shutdown (); 278 video_shutdown ();
177 video_init (); 279 video_init ();
280 }
178 }); 281 );
179 282
180 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 283 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
181 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 284 $table->add (1, $row++, new CFClient::UI::CheckBox
285 state => $CFG->{audio_enable},
286 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
287 connect_changed => sub {
182 $CFG->{audio_enable} = $_[1]; 288 $CFG->{audio_enable} = $_[1];
289 }
183 }); 290 );
184# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 291# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
185# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 292# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
186# $CFG->{effects_volume} = $_[1]; 293# $CFG->{effects_volume} = $_[1];
187# }); 294# });
188 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 295 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
189 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 296 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
190 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 297 $hbox->add (new CFClient::UI::CheckBox
298 expand => 1, state => $CFG->{bgm_enable},
299 tooltip => "Enable background music playing",
300 connect_changed => sub {
191 $CFG->{bgm_enable} = $_[1]; 301 $CFG->{bgm_enable} = $_[1];
302 }
192 }); 303 );
193 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 128, 1], connect_changed => sub { 304 $hbox->add (new CFClient::UI::Slider
305 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
306 tooltip => "The volume of the background music",
307 connect_changed => sub {
194 $CFG->{bgm_volume} = $_[1]; 308 $CFG->{bgm_volume} = $_[1];
195 $SDL_MIXER->music_volume ($_[1]); 309 CFClient::MixMusic::volume $_[1] * 128;
310 }
196 }); 311 );
197 312
198 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 313 $table->add (1, $row++, new CFClient::UI::Button
314 expand => 1, align => 0, text => "Apply",
315 tooltip => "Apply the audio settings",
316 connect_activate => sub {
199 audio_shutdown (); 317 audio_shutdown ();
200 audio_init (); 318 audio_init ();
319 }
201 }); 320 );
321
322 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
323 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
324 text => $CFG->{say_command},
325 tooltip => "This is the command that will be used if you write a line in the message window entry. "
326 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
327 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
328 connect_changed => sub {
329 my ($self, $value) = @_;
330 $CFG->{say_command} = $value;
331 }
332 );
202 333
203 $dialog 334 $dialog
335}
336
337sub set_stats_window_fontsize {
338 for (values %{$STATWIDS}) {
339 $_->set_fontsize ($::CFG->{stat_fontsize});
340 }
341}
342
343sub set_gauge_window_fontsize {
344 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
345 $_->set_fontsize ($::CFG->{gauge_fontsize});
346 }
347
348# local $GAUGES->{win}{parent};#d#
349# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
350}
351
352sub make_gauge_window {
353 my $gh = int ($HEIGHT * $CFG->{gauge_size});
354# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
355
356 my $win = new CFClient::UI::Frame (
357 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
358 );
359 $win->add (my $hbox = new CFClient::UI::HBox
360 children => [
361 (new CFClient::UI::HBox expand => 1),
362 ($FLOORBOX = new CFClient::UI::VBox),
363 (my $vbox = new CFClient::UI::VBox),
364 ],
365 );
366
367 $vbox->add (new CFClient::UI::HBox
368 expand => 1,
369 children => [
370 (new CFClient::UI::Empty expand => 1),
371 (my $hb = new CFClient::UI::HBox),
372 ],
373 );
374
375 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
376 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
377 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
378 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
379 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
380 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
381 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
382 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
383
384 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
385 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
386 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
387 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
388
389 $GAUGES = {
390 exp => $exp, win => $win, range => $rng,
391 food => $fg, mana => $mg, hp => $hg, grace => $gg
392 };
393
394 &set_gauge_window_fontsize;
395
396 $win
397}
398
399sub make_stats_window {
400 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
401
402 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
403 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
404 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
405
406 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
407
408 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
409
410 my $black = [0, 0, 0];
411
412 for (
413 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
414 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
415 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
416 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
417 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
418 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
419 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
420
421 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
422 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
423 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
424 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
425 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
426 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
427 ) {
428 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
429
430 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
431 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
432 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
433 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
434 }
435
436 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
437
438 my $row = 0;
439 my $col = 0;
440
441 my %resist_names = (
442 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
443 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
444 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
445 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
446 depl => "Depletion (some monsters and other effects can cause stats depletion)",
447 magic => "Magic (resistance to magic spells like magic missile or similar)",
448 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
449 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
450 pois => "Poison (resistance to getting poisoned)",
451 para => "Paralysation (this resistance affects the chance you get paralysed)",
452 deat => "Death (resistance against death spells)",
453 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
454 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
455 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
456 tund => "Turn undead",
457 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
458 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
459 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
460 );
461 for (qw/slow holyw conf fire depl magic
462 drain acid pois para deat phys
463 blind fear tund elec cold ghit/)
464 {
465 $tbl2->add ($col, $row,
466 $STATWIDS->{"res_$_"} =
467 new CFClient::UI::Label
468 font => $FONT_FIXED,
469 template => "-100%",
470 align => +1,
471 valign => 0,
472 can_events => 1,
473 can_hover => 1,
474 tooltip => $resist_names{$_},
475 );
476 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
477 font => $FONT_FIXED,
478 can_hover => 1,
479 can_events => 1,
480 image => "ui/resist/resist_$_.png",
481 tooltip => $resist_names{$_},
482 );
483
484 $row++;
485 if ($row % 6 == 0) {
486 $col += 2;
487 $row = 0;
488 }
489 }
490
491 &set_stats_window_fontsize;
492 update_stats_window ({});
493
494 $tgw
495}
496
497sub formsep {
498 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
499}
500
501sub update_stats_window {
502 my ($stats) = @_;
503
504 # i love text protocols!!!
505 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
506 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
507 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
508 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
509 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
510 my $fo_m = 999;
511 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
512 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
513
514 $GAUGES->{hp} ->set_value ($hp, $hp_m);
515 $GAUGES->{mana} ->set_value ($sp, $sp_m);
516 $GAUGES->{food} ->set_value ($fo, $fo_m);
517 $GAUGES->{grace} ->set_value ($gr, $gr_m);
518 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
519 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
520 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
521 $rng =~ s/^Range: //; # thank you so much dear server
522 $GAUGES->{range} ->set_text ("Rng: " . $rng);
523 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
524 $title =~ s/^Player: //;
525 $STATWIDS->{title} ->set_text ("Title: " . $title);
526
527 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
528 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
529 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
530 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
531 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
532 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
533 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
534 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
535 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
536 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
537 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
538 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
539 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
540
541 my %tbl = (
542 phys => 100,
543 magic => 101,
544 fire => 102,
545 elec => 103,
546 cold => 104,
547 conf => 105,
548 acid => 106,
549 drain => 107,
550 ghit => 108,
551 pois => 109,
552 slow => 110,
553 para => 111,
554 tund => 112,
555 fear => 113,
556 depl => 113,
557 deat => 115,
558 holyw => 116,
559 blind => 117
560 );
561
562 for (keys %tbl) {
563 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
564 }
565
204} 566}
205 567
206sub metaserver_dialog { 568sub metaserver_dialog {
207 my $dialog = new CFClient::UI::FancyFrame 569 my $dialog = new CFClient::UI::FancyFrame
570 title => "Metaserver",
208 child => (my $vbox = new CFClient::UI::VBox); 571 child => (my $vbox = new CFClient::UI::VBox);
209 572
210 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 573 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
211 574
212 $dialog 575 $dialog
213} 576}
577
578my $METASERVER_ATIME;
214 579
215sub update_metaserver { 580sub update_metaserver {
216 my ($HOST) = @_; 581 my ($HOST) = @_;
217 582
218 status "fetching metaserver list..."; 583 return if $METASERVER_ATIME > time;
584 $METASERVER_ATIME = time + 60;
585
586 my $table = $METASERVER->{table};
587 $table->clear;
588 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
219 589
220 my $buf; 590 my $buf;
221 591
222 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 592 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
593
594 unless ($fh) {
595 $label->set_text ("unable to contact metaserver: $!");
596 return;
597 }
223 598
224 Event->io (fd => $fh, poll => 'r', cb => sub { 599 Event->io (fd => $fh, poll => 'r', cb => sub {
225 my $res = sysread $fh, $buf, 8192, length $buf; 600 my $res = sysread $fh, $buf, 8192, length $buf;
226 601
227 if (!defined $res) { 602 if (!defined $res) {
228 $_[0]->w->cancel; 603 $_[0]->w->cancel;
229 status "metaserver: $!"; 604 $label->set_text ("error while retrieving server list: $!");
230 } elsif ($res == 0) { 605 } elsif ($res == 0) {
231 $_[0]->w->cancel; 606 $_[0]->w->cancel;
232 status "server list retrieved"; 607 status "server list retrieved";
233 608
234 my $table = $METASERVER->{table}; 609 utf8::decode $buf if utf8::valid $buf;
235 610
236 $table->clear; 611 $table->clear;
237 612
238 my @col = qw(Use #Users Host Uptime Version Description); 613 my @col = qw(Use #Users Host Uptime Version Description);
239 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 614 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
263 $m = [$users, $host, $uptime, $version, $desc]; 638 $m = [$users, $host, $uptime, $version, $desc];
264 639
265 $y++; 640 $y++;
266 641
267 $table->add (0, $y, new CFClient::UI::VBox children => [ 642 $table->add (0, $y, new CFClient::UI::VBox children => [
268 (new CFClient::UI::Button text => " ", connect_activate => sub { 643 (new CFClient::UI::Button text => "Use", connect_activate => sub {
269 $HOST->set_text ($CFG->{host} = $host); 644 $HOST->set_text ($CFG->{host} = $host);
270 }), 645 }),
271 (new CFClient::UI::Empty expand => 1), 646 (new CFClient::UI::Empty expand => 1),
272 ]); 647 ]);
273 648
278 }); 653 });
279} 654}
280 655
281sub server_setup { 656sub server_setup {
282 my $dialog = new CFClient::UI::FancyFrame 657 my $dialog = new CFClient::UI::FancyFrame
658 title => "Server Setup",
283 child => (my $vbox = new CFClient::UI::VBox); 659 child => (my $vbox = new CFClient::UI::VBox);
284 660
285 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Server Setup");
286 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 661 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
287 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 662 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
288 663
289 { 664 {
290 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 665 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
291 666
292 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 667 $vbox->add (
668 my $HOST = new CFClient::UI::Entry
669 expand => 1,
670 text => $CFG->{host},
671 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
672 connect_changed => sub {
673 my ($self, $value) = @_;
674 $CFG->{host} = $value;
675 }
676 );
677
678 $METASERVER = metaserver_dialog;
679
680 $vbox->add (new CFClient::UI::Flopper
681 expand => 1,
682 text => "Metaserver",
683 other => $METASERVER,
684 tooltip => "Show a list of avaible crossfire servers",
685 connect_open => sub {
686 update_metaserver $HOST;
687 }
688 );
689 }
690
691 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
692 $table->add (1, 4, new CFClient::UI::Entry
693 text => $CFG->{user},
694 tooltip => "The name of your character on the server",
695 connect_changed => sub {
293 my ($self, $value) = @_; 696 my ($self, $value) = @_;
294 $CFG->{host} = $value;
295 });
296
297 $METASERVER = metaserver_dialog;
298
299 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
300 update_metaserver $HOST;
301 });
302 }
303
304 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
305 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
306 my ($self, $value) = @_;
307 $CFG->{user} = $value; 697 $CFG->{user} = $value;
698 }
308 }); 699 );
309 700
310 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 701 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
311 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 702 $table->add (1, 5, new CFClient::UI::Entry
703 text => $CFG->{password},
704 hidden => 1,
705 tooltip => "The password for your character",
706 connect_changed => sub {
312 my ($self, $value) = @_; 707 my ($self, $value) = @_;
313 $CFG->{password} = $value; 708 $CFG->{password} = $value;
709 }
314 }); 710 );
315
316 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
317 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
318 my ($self, $value) = @_;
319 $CFG->{say_command} = $value;
320 });
321 711
322 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 712 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
323 $table->add (1, 7, new CFClient::UI::Slider 713 $table->add (1, 7, new CFClient::UI::Slider
324 req_w => 100, 714 req_w => 100,
325 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 715 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
716 tooltip => "This is the size of the portion of the map update the server sends you. "
717 ."If you set this to a high value you will be able to see further for example.",
326 connect_changed => sub { 718 connect_changed => sub {
327 my ($self, $value) = @_; 719 my ($self, $value) = @_;
328 720
329 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 721 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
330 }, 722 },
337 $dialog 729 $dialog
338} 730}
339 731
340sub message_window { 732sub message_window {
341 my $window = new CFClient::UI::FancyFrame 733 my $window = new CFClient::UI::FancyFrame
734 title => "Messages",
342 border_bg => [1, 1, 1, 0.5], 735 border_bg => [1, 1, 1, 1],
343 bg => [0.3, 0.3, 0.3, 0.8], 736 bg => [0, 0, 0, 0.5],
344 user_w => int $::WIDTH / 3, 737 user_w => int $::WIDTH / 3,
345 user_h => int $::HEIGHT / 5, 738 user_h => int $::HEIGHT / 5,
346 child => (my $vbox = new CFClient::UI::VBox); 739 child => (my $vbox = new CFClient::UI::VBox);
347 740
348 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 741 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
349 expand => 1, 742 expand => 1,
743 font => $FONT_FIXED,
350 fontsize => $::CFG->{log_fontsize}, 744 fontsize => $::CFG->{log_fontsize},
351 ); 745 );
352 746
353 $vbox->add (my $input = new CFClient::UI::Entry 747 $vbox->add (my $input = new CFClient::UI::Entry
354 connect_focus_in => sub { 748 connect_focus_in => sub {
387 }; 781 };
388 782
389 $window 783 $window
390} 784}
391 785
786sub make_inventory_window {
787 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
788 $invwin->add (my $hb = new CFClient::UI::HBox);
789 $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
790 $hb->add (my $rng = new CFClient::UI::Slider vertical => 1);
791 $INV->set_range ($rng);
792 $invwin
793}
794
392sub sdl_init { 795sub sdl_init {
393 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 796 CFClient::SDL_Init
394 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
395 and die "SDL::Init failed!\n"; 797 and die "SDL::Init failed!\n";
396} 798}
397 799
398sub video_init { 800sub video_init {
399 sdl_init; 801 sdl_init;
400 802
401 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 803 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
402 $FULLSCREEN = $CFG->{fullscreen}; 804 $FULLSCREEN = $CFG->{fullscreen};
403 $FAST = $CFG->{fast}; 805 $FAST = $CFG->{fast};
404 806
405 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 807 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
406 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
407 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
408 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
409
410 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
411 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
412 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
413 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
414
415 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
416 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
417 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
418
419 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
420 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
421 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
422 or die "SDL::SetVideoMode failed!\n"; 808 or die "SDL_SetVideoMode failed!\n";
423
424 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
425
426 $SDL_EV = new SDL::Event;
427 $SDL_EV->set_unicode (1);
428 809
429 $SDL_ACTIVE = 1; 810 $SDL_ACTIVE = 1;
430 811
431 $LAST_REFRESH = time - 0.01; 812 $LAST_REFRESH = time - 0.01;
432 813
449 fontsize => 0.8, 830 fontsize => 0.8,
450 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 831 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
451 $ALT_ENTER_MESSAGE->show; 832 $ALT_ENTER_MESSAGE->show;
452 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 833 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
453 834
454 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 835 CFClient::UI::FancyFrame->new (
455 $MAPWIDGET->focus_in; 836 border_bg => [1, 1, 1, 192/255],
837 bg => [1, 1, 1, 0],
838 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
839 )->show;
840
841 $MAPWIDGET = new CFClient::MapWidget;
456 $MAPWIDGET->connect (activate_console => sub { 842 $MAPWIDGET->connect (activate_console => sub {
457 my ($mapwidget, $preset) = @_; 843 my ($mapwidget, $preset) = @_;
458 844
459 if ($CONSOLE) { 845 if ($CONSOLE) {
460 $CONSOLE->{input}->{auto_activated} = 1; 846 $CONSOLE->{input}->{auto_activated} = 1;
463 if ($preset && $CONSOLE->{input}->get_text eq '') { 849 if ($preset && $CONSOLE->{input}->get_text eq '') {
464 $CONSOLE->{input}->set_text ($preset); 850 $CONSOLE->{input}->set_text ($preset);
465 } 851 }
466 } 852 }
467 }); 853 });
854 $MAPWIDGET->show;
855 $MAPWIDGET->focus_in;
468 856
469 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 857 $BUTTONBAR = new CFClient::UI::HBox;
470 858
471 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 859 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
472 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 860 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
473 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 861 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
862
863 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
864 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
865 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
474 866
475 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 867 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
476 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 868 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
477 status "Configuration Saved"; 869 status "Configuration Saved";
478 }); 870 });
479 871
872 $BUTTONBAR->show;
873
480 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 874 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
481
482 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
483 $tgw->add (my $hbox = new CFClient::UI::HBox ());
484
485 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
486 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
487 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
488 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
489
490 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
491 $CFClient::UI::ROOT->add ($tgw);
492} 875}
493 876
494sub video_shutdown { 877sub video_shutdown {
495 $CFClient::UI::ROOT->{children} = []; 878 $CFClient::UI::ROOT->{children} = [];
879 undef $CFClient::UI::GRAB;
880 undef $CFClient::UI::HOVER;
496 undef $SDL_ACTIVE; 881 undef $SDL_ACTIVE;
497 undef $SDL_EV;
498} 882}
499 883
884my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
500my $bgmusic;#TODO#hack#d# 885my $bgmusic;#TODO#hack#d#
886
887sub audio_music_finished {
888 return unless $CFG->{bgm_enable};
889
890 # TODO: hack, do play loop and mood music
891 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
892 $bgmusic->play (0);
893
894 push @bgmusic, shift @bgmusic;
895}
501 896
502sub audio_init { 897sub audio_init {
503 if ($CFG->{audio_enable}) { 898 if ($CFG->{audio_enable}) {
504 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 899 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") {
505 900 $SDL_MIXER = !CFClient::Mix_OpenAudio;
506 $SDL_MIXER = new SDL::Mixer 901 CFClient::Mix_AllocateChannels 8;
507 -rate => 22050, 902 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
508 -channels => 1, # mono
509 -size => 512;
510 903
511 $SDL_MIXER->allocate_channels (8); 904 audio_music_finished;
512
513 # TODO: hack, do play loop and mood music
514 if ($CFG->{bgm_enable}) {
515 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
516 $SDL_MIXER->play_music ($bgmusic, -1);
517 $SDL_MIXER->music_volume ($CFG->{bgm_volume});
518 }
519 905
520 while (<$fh>) { 906 while (<$fh>) {
521 next if /^\s*#/; 907 next if /^\s*#/;
522 next if /^\s*$/; 908 next if /^\s*$/;
523 909
524 my ($file, $volume, $event) = split /\s+/, $_, 3; 910 my ($file, $volume, $event) = split /\s+/, $_, 3;
525 911
526 push @SOUNDS, "$volume,$file"; 912 push @SOUNDS, "$volume,$file";
527 913
528 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 914 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
529 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 915 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
530 $chunk->volume ($volume * 128 / 100); 916 $chunk->volume ($volume * 128 / 100);
531 $chunk 917 $chunk
532 }; 918 };
533 } 919 }
534 } else { 920 } else {
536 } 922 }
537 } 923 }
538} 924}
539 925
540sub audio_shutdown { 926sub audio_shutdown {
927 CFClient::Mix_CloseAudio if $SDL_MIXER;
541 undef $SDL_MIXER; 928 undef $SDL_MIXER;
542 @SOUNDS = (); 929 @SOUNDS = ();
543 %AUDIO_CHUNKS = (); 930 %AUDIO_CHUNKS = ();
544} 931}
545 932
558 $want_refresh = 0; 945 $want_refresh = 0;
559 $can_refresh = 0; 946 $can_refresh = 0;
560 947
561 $CFClient::UI::ROOT->draw; 948 $CFClient::UI::ROOT->draw;
562 949
563 SDL::GLSwapBuffers; 950 CFClient::SDL_GL_SwapBuffers;
564 951
565 $LAST_REFRESH = $NOW; 952 $LAST_REFRESH = $NOW;
566} 953}
567 954
568my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 955my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
569 $NOW = time; 956 $NOW = time;
570 957
571 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 958 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
572 while $SDL_EV->poll; 959 for CFClient::SDL_PollEvent;
573 960
574 if (%animate_object) { 961 if (%animate_object) {
575 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 962 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
576 $want_refresh++; 963 $want_refresh++;
577 } 964 }
600@conn::ISA = Crossfire::Protocol::; 987@conn::ISA = Crossfire::Protocol::;
601 988
602sub conn::stats_update { 989sub conn::stats_update {
603 my ($self, $stats) = @_; 990 my ($self, $stats) = @_;
604 991
605 # i love text protocols!!! 992 update_stats_window ($stats);
606 # FIXME: the stats are somehow weird
607 my $hp = $stats->{1};
608 my $hp_m = $stats->{2};
609 my $sp = $stats->{3};
610 my $sp_m = $stats->{4};
611 my $fo = $stats->{18};
612 my $fo_m = 1000;
613 my $gr = $stats->{23};
614 my $gr_m = $stats->{24};
615
616 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
617 $GAUGES->{hp}->set_value ($hp, $hp_m);
618 $GAUGES->{mana}->set_value ($sp, $sp_m);
619 $GAUGES->{food}->set_value ($fo, $fo_m);
620 $GAUGES->{grace}->set_value ($gr, $gr_m);
621} 993}
622 994
623sub conn::user_send { 995sub conn::user_send {
624 my ($self, $command) = @_; 996 my ($self, $command) = @_;
625 997
650 1022
651 my ($hash, $x, $y, $w, $h) = @$map_info; 1023 my ($hash, $x, $y, $w, $h) = @$map_info;
652 1024
653 my $data = $MAP->get_rect ($x, $y, $w, $h); 1025 my $data = $MAP->get_rect ($x, $y, $w, $h);
654 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1026 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
655
656 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1027 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
657
658} 1028}
659 1029
660sub conn::map_clear { 1030sub conn::map_clear {
661 my ($self) = @_; 1031 my ($self) = @_;
662 1032
663 $self->flush_map; 1033 $self->flush_map;
664 delete $self->{neigh}; 1034 delete $self->{neigh_map};
665 1035
666 $MAP->clear; 1036 $MAP->clear;
667} 1037}
668 1038
669 1039
670sub conn::load_map($$$) { 1040sub conn::load_map($$$) {
671 my ($self, $hash, $x, $y) = @_; 1041 my ($self, $hash, $x, $y) = @_;
672 1042
673 if (defined (my $data = $MAPCACHE->get ($hash))) { 1043 if (defined (my $data = $MAPCACHE->get ($hash))) {
674 $data = Compress::LZF::decompress $data; 1044 $data = Compress::LZF::decompress $data;
675 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1045 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
676 for my $id ($MAP->set_rect ($x, $y, $data)) { 1046 for my $id ($MAP->set_rect ($x, $y, $data)) {
677 my $data = $TILECACHE->get ($id) 1047 my $data = $TILECACHE->get ($id)
678 or next; 1048 or next;
679 1049
680 $self->set_texture ($id => $data); 1050 $self->set_texture ($id => $data);
681 } 1051 }
682 } 1052 }
683} 1053}
684 1054
1055# this method does a "flood fill" into every tile direction
1056# it assumes that tiles are arranged in a rectangular grid,
1057# i.e. a map is the same as the left of the right map etc.
1058# failure to comply are harmless and result in display errors
1059# at worst.
685sub conn::flood_fill { 1060sub conn::flood_fill {
686 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1061 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
687 1062
688 # the server does not allow map paths > 6 1063 # the server does not allow map paths > 6
689 return if 6 <= length $path; 1064 return if 7 <= length $path;
690 1065
691 for my $tile (1..4) { 1066 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
692 next if $self->{neigh}{$hash}[$tile]; 1067
1068 for (
1069 [1, 0, -1],
1070 [2, 1, 0],
1071 [3, 0, 1],
1072 [4, -1, 0],
1073 ) {
1074 my ($tile, $dx, $dy) = @$_;
1075
1076 my $gx = $gx + $dx;
1077 my $gy = $gy + $dy;
1078
693 next unless $flags & (1 << ($tile - 1)); 1079 next unless $flags & (1 << ($tile - 1));
1080 next if $self->{neigh_grid}{$gx, $gy}++;
694 1081
695 my $neigh = $self->{neigh}{$hash} ||= []; 1082 my $neigh = $self->{neigh_map}{$hash} ||= [];
696 1083 if (my $info = $neigh->[$tile]) {
697 $self->send_mapinfo ("spatial $path$tile", sub {
698 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1084 my ($flags, $x, $y, $w, $h, $hash) = @$info;
699 1085
700 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
701 return if $mode ne "spatial";
702
703 $x += $MAP->ox;
704 $y += $MAP->oy;
705
706 $self->load_map ($hash, $x, $y)
707 unless $self->{neigh}{$hash}[5]++;#d#
708
709 $neigh->[$tile] = [$x, $y, $w, $h];
710
711 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1086 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
712 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1087 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1088
1089 } else {
1090 $self->send_mapinfo ("spatial $path$tile", sub {
1091 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1092
1093 return if $mode ne "spatial";
1094
1095 $x += $MAP->ox;
1096 $y += $MAP->oy;
1097
1098 $self->load_map ($hash, $x, $y)
1099 unless $self->{neigh_map}{$hash}[5]++;#d#
1100
1101 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1102
1103 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1104 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1105 });
713 }); 1106 }
714 } 1107 }
715} 1108}
716 1109
717sub conn::map_change { 1110sub conn::map_change {
718 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1111 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
719 1112
720 $self->flush_map; 1113 $self->flush_map;
721 1114
722 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1115 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
723 1116
724 my $mapmapw = 250; 1117 my $mapmapw = $MAPMAP->{w};
725 my $mapmaph = 250; 1118 my $mapmaph = $MAPMAP->{h};
1119
1120 $self->{neigh_rect} = [
1121 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1122 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1123 ];
726 1124
1125 delete $self->{neigh_grid};
727 $self->flood_fill ("", $hash, $flags, 1126 $self->flood_fill (0, 0, "", $hash, $flags);
728 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
729 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
730 1127
731 $x += $ox; 1128 $x += $ox;
732 $y += $oy; 1129 $y += $oy;
733 1130
734 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1131 $self->{map_info} = [$hash, $x, $y, $w, $h];
1132
1133 my $map = $self->{map_info}[0];
1134 $map =~ s/^.*?\/([^\/]+)$/\1/;
1135 $STATWIDS->{map}->set_text ("Map: " . $map);
735 1136
736 $self->load_map ($hash, $x, $y); 1137 $self->load_map ($hash, $x, $y);
737} 1138}
738 1139
739sub conn::face_find { 1140sub conn::face_find {
765 } 1166 }
766 1167
767gotid: 1168gotid:
768 $face->{id} = $id; 1169 $face->{id} = $id;
769 $MAP->set_face ($facenum => $id); 1170 $MAP->set_face ($facenum => $id);
1171 $self->{faceid}[$facenum] = $id;#d#
770 $TILECACHE->get ($id) 1172 $TILECACHE->get ($id)
771} 1173}
772 1174
773sub conn::face_update { 1175sub conn::face_update {
774 my ($self, $facenum, $face) = @_; 1176 my ($self, $facenum, $face) = @_;
782 my ($self, $id, $data) = @_; 1184 my ($self, $id, $data) = @_;
783 1185
784 $self->{texture}[$id] ||= do { 1186 $self->{texture}[$id] ||= do {
785 my $tex = 1187 my $tex =
786 new_from_image CFClient::Texture 1188 new_from_image CFClient::Texture
787 $data, minify => 1; 1189 $data, minify => 1, mipmap => 1;
788 1190
789 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1191 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
790 $MAPWIDGET->update; 1192 $MAPWIDGET->update;
791 1193
792 $tex 1194 $tex
800 or return; 1202 or return;
801 1203
802 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1204 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
803 or return; 1205 or return;
804 1206
805 $SDL_MIXER->play_channel (-1, $chunk, 0, -1); 1207 $chunk->play;
806 warn "sound $x,$y,$soundnum,$type\n";#d# 1208# warn "sound $x,$y,$soundnum,$type\n";#d#
807} 1209}
1210
1211my $LAST_QUERY; # server is stupid, stupid, stupid
808 1212
809sub conn::query { 1213sub conn::query {
810 my ($self, $flags, $prompt) = @_; 1214 my ($self, $flags, $prompt) = @_;
811 1215
812 #TODO 1216 $prompt = $LAST_QUERY unless length $prompt;
813 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1217 $LAST_QUERY = $prompt;
1218
1219 my $dialog = new CFClient::UI::FancyFrame
1220 title => "Query",
1221 child => my $vbox = new CFClient::UI::VBox;
1222
1223 $vbox->add (new CFClient::UI::Label
1224 max_w => $::WIDTH * 0.4,
1225 text => $prompt);
1226
1227 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1228 $vbox->add (my $hbox = new CFClient::HBox);
1229 $hbox->add (new CFClient::Button
1230 text => "No",
1231 connect_activate => sub {
1232 $self->send ("reply n");
1233 $dialog->destroy;
1234 $MAPWIDGET->focus_in;
1235 }
1236 );
1237 $hbox->add (new CFClient::Button
1238 text => "Yes",
1239 connect_activate => sub {
1240 $self->send ("reply y");
1241 $dialog->destroy;
1242 $MAPWIDGET->focus_in;
1243 },
1244 );
1245
1246 $dialog->focus_in;
1247
1248 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1249 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1250 $vbox->add (my $entry = new CFClient::UI::Entry
1251 connect_changed => sub {
1252 $self->send ("reply $_[1]");
1253 $dialog->destroy;
1254 $MAPWIDGET->focus_in;
1255 },
1256 );
1257
1258 $entry->focus_in;
1259
1260 } else {
1261 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1262
1263 $vbox->add (my $entry = new CFClient::UI::Entry
1264 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1265 connect_activate => sub {
1266 $self->send ("reply $_[1]");
1267 $dialog->destroy;
1268 $MAPWIDGET->focus_in;
1269 },
1270 );
1271
1272 $entry->focus_in;
1273 }
1274
1275 $dialog->show;
814} 1276}
815 1277
816sub conn::drawinfo { 1278sub conn::drawinfo {
817 my ($self, $color, $text) = @_; 1279 my ($self, $color, $text) = @_;
818 1280
833 ); 1295 );
834 1296
835 $LOGVIEW->add_paragraph ($color[$color], $text); 1297 $LOGVIEW->add_paragraph ($color[$color], $text);
836} 1298}
837 1299
1300sub conn::spell_add {
1301 my ($self, $spell) = @_;
1302
1303 # TODO
1304 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1305 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1306 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1307}
1308
1309sub conn::spell_delete {
1310 my ($self, $spell) = @_;
1311}
1312
1313sub conn::addme_success {
1314 my ($self) = @_;
1315
1316 for my $skill (values %{$self->{skill_info}}) {
1317 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1318 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1319 }
1320}
1321
1322sub update_floorbox {
1323 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1324 $FLOORBOX->clear;
1325 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1326
1327 my @items = values %{ $CONN->{container}{0} };
1328
1329 # we basically have to use the same sorting as everybody else
1330 @items = sort { $a->{type} <=> $b->{type} } @items;
1331
1332 for my $item (reverse @items) {
1333 my $desc = $item->{nrof} < 2
1334 ? $item->{name}
1335 : "$item->{nrof} $item->{name_pl}";
1336 # todo: animation widget, face widget, weight(?) etc.
1337 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1338 tooltip => (CFClient::UI::Label->escape ($desc)
1339 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1340 can_hover => 1,
1341 can_events => 1,
1342 connect_button_down => sub {
1343 my ($self, $ev, $x, $y) = @_;
1344
1345 # todo: maybe put examine on 1? but should just be a tooltip :(
1346 if ($ev->{button} == 1) {
1347 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1348 } elsif ($ev->{button} == 2) {
1349 $CONN->send ("apply $item->{tag}");
1350 } elsif ($ev->{button} == 3) {
1351 CFClient::UI::Menu->new (
1352 items => [
1353 ["examine", sub { $CONN->send ("examine $item->{tag}") }],
1354 [
1355 $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
1356 sub { $CONN->send ("lock $item->{tag}") },
1357 ],
1358 ["mark", sub { $CONN->send ("mark $item->{tag}") }],
1359 ["apply", sub { $CONN->send ("apply $item->{tag}") }],
1360 ],
1361 )->popup ($ev);
1362 }
1363
1364 1
1365 },
1366 );
1367
1368 $hbox->add (new CFClient::UI::Face
1369 can_events => 0,
1370 face => $item->{face},
1371 anim => $item->{anim},
1372 animspeed => $item->{animspeed},
1373 );
1374
1375 $hbox->add (new CFClient::UI::Label
1376 can_events => 0,
1377 text => $desc,
1378 );
1379 }
1380 });
1381 refresh;
1382}
1383
1384sub conn::container_add {
1385 my ($self, $id, $items) = @_;
1386
1387 update_floorbox if $id == 0;
1388 if ($self->{player}{tag} == $id) {
1389 $INV->set_items ($self->{container}{$self->{player}{tag}});
1390 }
1391 # $self-<{player}{tag} => player inv
1392 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1393}
1394
1395sub conn::container_clear {
1396 my ($self, $id) = @_;
1397
1398 update_floorbox if $id == 0;
1399 if ($self->{player}{tag} == $id) {
1400 $INV->set_items ($self->{container}{$id});
1401 }
1402
1403# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1404}
1405
1406sub conn::item_delete {
1407 my ($self, @items) = @_;
1408
1409 for (@items) {
1410 update_floorbox if $_->{container} == 0;
1411 if ($self->{player}{tag} == $_->{container}) {
1412 $INV->set_items ($self->{container}{$_->{container}});
1413 }
1414 }
1415}
1416
1417sub conn::item_update {
1418 my ($self, $item) = @_;
1419
1420 update_floorbox if $item->{container} == 0;
1421 if ($self->{player}{tag} == $item->{container}) {
1422 $INV->set_items ($self->{container}{$item->{container}});
1423 }
1424}
1425
838%SDL_CB = ( 1426%SDL_CB = (
839 SDL_QUIT() => sub { 1427 CFClient::SDL_QUIT => sub {
840 Event::unloop -1; 1428 Event::unloop -1;
841 }, 1429 },
842 SDL_VIDEORESIZE() => sub { 1430 CFClient::SDL_VIDEORESIZE => sub {
843 }, 1431 },
844 SDL_VIDEOEXPOSE() => sub { 1432 CFClient::SDL_VIDEOEXPOSE => \&refresh,
845 refresh; 1433 CFClient::SDL_ACTIVEEVENT => sub {
1434# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
846 }, 1435 },
847 SDL_KEYDOWN() => sub { 1436 CFClient::SDL_KEYDOWN => sub {
848 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1437 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
849 # alt-enter 1438 # alt-enter
850 video_shutdown; 1439 video_shutdown;
851 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1440 $CFG->{fullscreen} = !$CFG->{fullscreen};
852 video_init; 1441 video_init;
853 } else { 1442 } else {
854 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1443 CFClient::UI::feed_sdl_key_down_event ($_[0]);
855 } 1444 }
856 }, 1445 },
857 SDL_KEYUP() => sub { 1446 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
858 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1447 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
859 }, 1448 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
860 SDL_MOUSEMOTION() => sub { 1449 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
861 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1450 CFClient::SDL_USEREVENT => \&audio_music_finished,
862 },
863 SDL_MOUSEBUTTONDOWN() => sub {
864 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
865 },
866 SDL_MOUSEBUTTONUP() => sub {
867 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
868 },
869 SDL_ACTIVEEVENT() => sub {
870# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
871 },
872); 1451);
873 1452
874############################################################################# 1453#############################################################################
875 1454
876$SIG{INT} = $SIG{TERM} = sub { exit }; 1455$SIG{INT} = $SIG{TERM} = sub { exit };
884 sdl_mode => 0, 1463 sdl_mode => 0,
885 width => 640, 1464 width => 640,
886 height => 480, 1465 height => 480,
887 fullscreen => 0, 1466 fullscreen => 0,
888 fast => 0, 1467 fast => 0,
1468 map_scale => 0.5,
889 fow_enable => 1, 1469 fow_enable => 1,
890 fow_intensity => 0.45, 1470 fow_intensity => 0.45,
891 fow_smooth => 0, 1471 fow_smooth => 0,
892 gui_fontsize => 1, 1472 gui_fontsize => 1,
893 log_fontsize => 14, 1473 log_fontsize => 1,
1474 gauge_fontsize => 1,
1475 gauge_size => 0.35,
1476 stat_fontsize => 1,
894 mapsize => 100, 1477 mapsize => 100,
895 host => "crossfire.schmorp.de", 1478 host => "crossfire.schmorp.de",
896 say_command => 'say', 1479 say_command => 'say',
897 audio_enable => 1, 1480 audio_enable => 1,
898 bgm_enable => 1, 1481 bgm_enable => 1,
899 bgm_volume => 64, 1482 bgm_volume => 0.25,
900); 1483);
901 1484
902while (my ($k, $v) = each %DEF_CFG) { 1485while (my ($k, $v) = each %DEF_CFG) {
903 $CFG->{$k} = $v unless exists $CFG->{$k}; 1486 $CFG->{$k} = $v unless exists $CFG->{$k};
904} 1487}
905 1488
906sdl_init; 1489sdl_init;
907 1490
908@SDL_MODES = reverse 1491@SDL_MODES = reverse
909 grep $_->[0] >= 640 && $_->[1] >= 480, 1492 grep $_->[0] >= 640 && $_->[1] >= 480,
910 map [SDL::RectW ($_), SDL::RectH ($_)], 1493 CFClient::SDL_ListModes;
911 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
912 1494
913@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1495@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
914 1496
915$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1497$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
916 1498
917{ 1499{
918 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1500 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1501 DejaVuSans.ttf
1502 DejaVuSansMono.ttf
1503 DejaVuSans-Bold.ttf
1504 DejaVuSansMono-Bold.ttf
1505 DejaVuSans-Oblique.ttf
1506 DejaVuSansMono-Oblique.ttf
1507 DejaVuSans-BoldOblique.ttf
1508 DejaVuSansMono-BoldOblique.ttf
1509 );
919 1510
920 CFClient::add_font $_ for @fonts; 1511 CFClient::add_font $_ for @fonts;
921 CFClient::set_font $fonts[0]; 1512
1513 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1514 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1515
1516 $FONT_PROP->make_default;
922} 1517}
923 1518
924video_init; 1519video_init;
925audio_init; 1520audio_init;
926 1521
927Event::loop; 1522Event::loop;
928 1523
929END { SDL::Quit } 1524END { CFClient::SDL_Quit }
930 1525
1526=head1 pclient - Crossfire+ and Crossfire game client
931 1527
1528Pclient is a Crossfire+ and Crossfire game client.
1529
1530=head2 Features
1531
1532=over 4
1533
1534=item Fullscreen Map
1535
1536PClient can uses a fullscreen map, which greatly enhances how much of the
1537game world you can see.
1538
1539=item Persistent Map Cache (Crossfire+ only)
1540
1541PClient can persistently cache all map data it received from the
1542server. This not only allows it to display an overview map, but also
1543ensures that once-explored areas will be available the next time you want
1544to explore more.
1545
1546=item Hardware acceleration
1547
1548Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1549acceleration. Most modern graphics cards have difficulties with 2D
1550acceleration, while 3D graphics is accelerated well.
1551
1552=item No arbitrary limits
1553
1554Unlike other Crossfire clients, pclient does not suffer from arbitrary
1555limits (like a fixed amount of face numbers). There are still limits, but
1556they are not arbitrarily low :)
1557
1558=back
1559
1560=head1 USAGE
1561
1562=head2 The Map
1563
1564The map is always displayed in the background, behind all other windows and UI elements.
1565
1566#TODO# middle-click scrolls
1567#
1568# keys:
1569#
1570# a apply
1571# keypad moves, kp_5 applies ranged attack to self
1572
1573Starting to type enters the I<completion mode>. In that mode, you can type
1574abbreviations or commands and have them executed as soon as they match a
1575valid command. This is best explained by a few examples:
1576
1577Typing B<climb> will display a list of commands with I<climb> in their
1578name, such as I<ready_skill climbing> and I<use_skill climbing>.
1579
1580You can abbreviate commands by typing only the first character of every
1581word. For example, typing I<iwor> will likely select I<invoke word of
1582recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1583will likely select I<ready_skill climbing> and I<usl> will give you
1584I<use_skill levitation>.
1585
1586=head2 The map overview
1587
1588#TODO#
1589
1590=head2 The Status area in the lower right corner
1591
1592#TODO#
1593
1594=head2 The I<Statistics>/I>Stats> window
1595
1596#TODO#
1597
1598=head1 FAQ
1599
1600=over 4
1601
1602=item The client is very sluggish and slow, what can I do about this?
1603
1604Most likely, you don't have accelerated OpenGL support. Try to find a
1605newer driver, or a driver from your hardware vendor, that features OpenGL
1606support.
1607
1608If this is not an option, the following Setup options reduce the load and
1609will likely make the client playable with sofwtare rendering (it will
1610still be slow, though):
1611
1612=over 4
1613
1614=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1615
1616=item Enable B<Fast & Ugly> mode
1617
1618=item Disable B<Fog of War>
1619
1620=item Increase B<Map Scale>
1621
1622=back
1623
1624=back
1625
1626=head1 AUTHOR
1627
1628Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1629
1630
1631

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