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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.162 by elmex, Sun Apr 23 00:50:51 2006 UTC vs.
Revision 1.191 by elmex, Fri Apr 28 05:17:24 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
37our $WIDTH; 66our $WIDTH;
38our $HEIGHT; 67our $HEIGHT;
39our $FULLSCREEN; 68our $FULLSCREEN;
40our $FONTSIZE; 69our $FONTSIZE;
41 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
42our $MAP; 74our $MAP;
75our $MAPMAP;
43our $MAPWIDGET; 76our $MAPWIDGET;
44our $BUTTONBAR; 77our $BUTTONBAR;
45our $LOGVIEW; 78our $LOGVIEW;
46our $CONSOLE; 79our $CONSOLE;
47our $METASERVER; 80our $METASERVER;
48 81
82our $FLOORBOX;
49our $GAUGES; 83our $GAUGES;
50our $STATWIDS; 84our $STATWIDS;
51 85
52our $SDL_ACTIVE; 86our $SDL_ACTIVE;
53our %SDL_CB; 87our %SDL_CB;
57our %AUDIO_CHUNKS; # audio files 91our %AUDIO_CHUNKS; # audio files
58 92
59our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 94our $STATUS_LINE;
61our $DEBUG_STATUS; 95our $DEBUG_STATUS;
96
97our $INVWIN;
98our $INV;
62 99
63sub status { 100sub status {
64 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 103}
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 157 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 158
122 my $row = 1; 159 my $row = 1;
123 160
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 162 $table->add (1, $row++, new CFClient::UI::CheckBox
163 state => $CFG->{fullscreen},
164 tooltip => "Bring the client into fullscreen mode",
165 connect_changed => sub {
126 my ($self, $value) = @_; 166 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 167 $CFG->{fullscreen} = $value;
168 }
128 }); 169 );
129 170
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 171 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 172 $table->add (1, $row++, new CFClient::UI::CheckBox
173 state => $CFG->{fast},
174 tooltip => "Lower the visual quality considerably to speed up rendering.",
175 connect_changed => sub {
132 my ($self, $value) = @_; 176 my ($self, $value) = @_;
133 $CFG->{fast} = $value; 177 $CFG->{fast} = $value;
178 }
134 }); 179 );
180
181 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
182 $table->add (1, $row++, new CFClient::UI::Slider
183 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
184 tooltip => "Enlarge or shrink the displayed map",
185 connect_changed => sub {
186 my ($self, $value) = @_;
187 $CFG->{map_scale} = 0.05 * int $value / 0.05;
188 }
189 );
135 190
136 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 191 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
137 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 192 $table->add (1, $row++, new CFClient::UI::CheckBox
193 state => $CFG->{fow_enable},
194 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
195 connect_changed => sub {
138 my ($self, $value) = @_; 196 my ($self, $value) = @_;
139 $CFG->{fow_enable} = $value; 197 $CFG->{fow_enable} = $value;
198 }
140 }); 199 );
141 200
142 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 201 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
143 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 202 $table->add (1, $row++, new CFClient::UI::Slider
203 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
204 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
205 connect_changed => sub {
144 my ($self, $value) = @_; 206 my ($self, $value) = @_;
145 $CFG->{fow_intensity} = $value; 207 $CFG->{fow_intensity} = $value;
208 }
146 }); 209 );
147 210
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 211 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
149 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 212 $table->add (1, $row++, new CFClient::UI::CheckBox
213 state => $CFG->{fow_smooth},
214 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
215 connect_changed => sub {
150 my ($self, $value) = @_; 216 my ($self, $value) = @_;
151 $CFG->{fow_smooth} = $value; 217 $CFG->{fow_smooth} = $value;
152 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 218 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
219 }
153 }); 220 );
154 221
155 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
156 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 223 $table->add (1, $row++, new CFClient::UI::Slider
224 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
225 tooltip => "The font size used by most GUI elements",
226 connect_changed => sub {
157 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 227 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
158# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 228# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
229 }
159 }); 230 );
160 231
161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
162 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
235 tooltip => "The font size used by the server log window only",
236 connect_changed => sub {
163 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 237 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
238 }
164 }); 239 );
165 240
166 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 241 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
167 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 242
243 $table->add (1, $row++, new CFClient::UI::Slider
244 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
245 tooltip => "The font size used by the statistics window only",
246 connect_changed => sub {
168 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 247 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
169 &set_stats_window_fontsize; 248 &set_stats_window_fontsize;
249 }
170 }); 250 );
171 251
172 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gaugesize"); 252 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
173 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub { 253 $table->add (1, $row++, new CFClient::UI::Slider
254 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
255 tooltip => "Adjust the size of the stats gauges at the bottom right",
256 connect_changed => sub {
174 $CFG->{gauge_size} = $_[1]; 257 $CFG->{gauge_size} = $_[1];
175 my $h = int ($HEIGHT * $CFG->{gauge_size}); 258 my $h = int $HEIGHT * $CFG->{gauge_size};
176 $GAUGES->{win}->set_size ($WIDTH, $h); 259 $GAUGES->{win}->set_size ($WIDTH, $h);
177 $GAUGES->{win}->{y} = $HEIGHT - $h; 260 $GAUGES->{win}->move (0, $HEIGHT - $h);
178 $GAUGES->{win}->{x} = 0; 261 }
179 $GAUGES->{win}->update;
180 }); 262 );
181
182 263
183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 264 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
184 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 265 $table->add (1, $row++, new CFClient::UI::Slider
266 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
267 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
268 connect_changed => sub {
185 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 269 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
186 &set_gauge_window_fontsize; 270 &set_gauge_window_fontsize;
187 $GAUGES->{win}->check_size; 271 }
188 $GAUGES->{win}->update;
189 }); 272 );
190 273
191 274 $table->add (1, $row++, new CFClient::UI::Button
192 275 expand => 1, align => 0, text => "Apply",
193 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 276 tooltip => "Apply the video settings",
277 connect_activate => sub {
194 video_shutdown (); 278 video_shutdown ();
195 video_init (); 279 video_init ();
280 }
196 }); 281 );
197 282
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 283 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
199 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 284 $table->add (1, $row++, new CFClient::UI::CheckBox
285 state => $CFG->{audio_enable},
286 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
287 connect_changed => sub {
200 $CFG->{audio_enable} = $_[1]; 288 $CFG->{audio_enable} = $_[1];
289 }
201 }); 290 );
202# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 291# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
203# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 292# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
204# $CFG->{effects_volume} = $_[1]; 293# $CFG->{effects_volume} = $_[1];
205# }); 294# });
206 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 295 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
207 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox); 296 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
208 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 297 $hbox->add (new CFClient::UI::CheckBox
298 expand => 1, state => $CFG->{bgm_enable},
299 tooltip => "Enable background music playing",
300 connect_changed => sub {
209 $CFG->{bgm_enable} = $_[1]; 301 $CFG->{bgm_enable} = $_[1];
302 }
210 }); 303 );
211 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 304 $hbox->add (new CFClient::UI::Slider
305 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
306 tooltip => "The volume of the background music",
307 connect_changed => sub {
212 $CFG->{bgm_volume} = $_[1]; 308 $CFG->{bgm_volume} = $_[1];
213 CFClient::MixMusic::volume $_[1] * 128; 309 CFClient::MixMusic::volume $_[1] * 128;
310 }
214 }); 311 );
215 312
216 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 313 $table->add (1, $row++, new CFClient::UI::Button
314 expand => 1, align => 0, text => "Apply",
315 tooltip => "Apply the audio settings",
316 connect_activate => sub {
217 audio_shutdown (); 317 audio_shutdown ();
218 audio_init (); 318 audio_init ();
319 }
219 }); 320 );
321
322 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
323 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
324 text => $CFG->{say_command},
325 tooltip => "This is the command that will be used if you write a line in the message window entry. "
326 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
327 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
328 connect_changed => sub {
329 my ($self, $value) = @_;
330 $CFG->{say_command} = $value;
331 }
332 );
220 333
221 $dialog 334 $dialog
222} 335}
223 336
224sub set_stats_window_fontsize { 337sub set_stats_window_fontsize {
229 342
230sub set_gauge_window_fontsize { 343sub set_gauge_window_fontsize {
231 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 344 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
232 $_->set_fontsize ($::CFG->{gauge_fontsize}); 345 $_->set_fontsize ($::CFG->{gauge_fontsize});
233 } 346 }
347
348# local $GAUGES->{win}{parent};#d#
349# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
234} 350}
235 351
236sub make_gauge_window { 352sub make_gauge_window {
237 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 353 my $gh = int ($HEIGHT * $CFG->{gauge_size});
238# my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 354# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
239 355
240 my $win = new CFClient::UI::Frame ( 356 my $win = new CFClient::UI::Frame (
241 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 357 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
242 ); 358 );
243 $win->add (my $vb = new CFClient::UI::VBox); 359 $win->add (my $hbox = new CFClient::UI::HBox
244 360 children => [
245 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 361 (new CFClient::UI::HBox expand => 1),
362 ($FLOORBOX = new CFClient::UI::VBox),
363 (my $vbox = new CFClient::UI::VBox),
364 ],
365 );
246 366
247 367 $vbox->add (new CFClient::UI::HBox
368 expand => 1,
369 children => [
248 $hbg->add (new CFClient::UI::Empty expand => 1); 370 (new CFClient::UI::Empty expand => 1),
249 $hbg->add (my $hb = new CFClient::UI::HBox); 371 (my $hb = new CFClient::UI::HBox),
372 ],
373 );
374
250 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp'); 375 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
376 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
251 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana'); 377 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
378 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
252 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace'); 379 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
380 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
253 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food'); 381 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
382 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
254 383
255 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP:"); 384 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
256# $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => 1, text => "Lvl:"); 385 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
257 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 386 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
258 387 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
259 388
260 $GAUGES = { 389 $GAUGES = {
261 exp => $exp,# lvl => $lvl,
262 win => $win, range => $rng, 390 exp => $exp, win => $win, range => $rng,
263 food => $fg, mana => $mg, hp => $hg, grace => $gg 391 food => $fg, mana => $mg, hp => $hg, grace => $gg
264 }; 392 };
393
394 &set_gauge_window_fontsize;
395
265 $win 396 $win
266} 397}
267 398
268sub make_stats_window { 399sub make_stats_window {
269 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 400 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
270 401
271 $tgw->add (my $vb = new CFClient::UI::VBox); 402 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
272 $vb->add (my $uhb = new CFClient::UI::HBox);
273 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 403 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
274 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 404 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
275 405
276 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 406 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
277 407
278 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 408 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
279 409
280 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 410 my $black = [0, 0, 0];
281 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
282 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
283 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
284 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
285 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
286 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
287 411
288 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 412 for (
289 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 413 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
290 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 414 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
291 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 415 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
292 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 416 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
293 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 417 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
294 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 418 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
419 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
295 420
296 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 421 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
297 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 422 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
298 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 423 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
299 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 424 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
300 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 425 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
301 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 426 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
427 ) {
428 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
302 429
303 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 430 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
304 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 431 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
305 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 432 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
306 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 433 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
307 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 434 }
308 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
309 435
310 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 436 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
311 437
312 my $row = 0; 438 my $row = 0;
313 my $col = 0; 439 my $col = 0;
314 440
441 my %resist_names = (
442 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
443 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
444 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
445 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
446 depl => "Depletion (some monsters and other effects can cause stats depletion)",
447 magic => "Magic (resistance to magic spells like magic missile or similar)",
448 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
449 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
450 pois => "Poison (resistance to getting poisoned)",
451 para => "Paralysation (this resistance affects the chance you get paralysed)",
452 deat => "Death (resistance against death spells)",
453 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
454 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
455 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
456 tund => "Turn undead",
457 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
458 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
459 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
460 );
315 for (qw/slow holyw conf fire depl magic 461 for (qw/slow holyw conf fire depl magic
316 drain acid pois para deat phys 462 drain acid pois para deat phys
317 blind fear tund elec cold ghit/) 463 blind fear tund elec cold ghit/)
318 { 464 {
319 $tbl2->add ($col , $row, 465 $tbl2->add ($col, $row,
320 $STATWIDS->{"res_$_"} = 466 $STATWIDS->{"res_$_"} =
321 new CFClient::UI::Label text => "0", align => +1, valign => 0 467 new CFClient::UI::Label
468 font => $FONT_FIXED,
469 template => "-100%",
470 align => +1,
471 valign => 0,
472 can_events => 1,
473 can_hover => 1,
474 tooltip => $resist_names{$_},
322 ); 475 );
323 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 476 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
477 font => $FONT_FIXED,
478 can_hover => 1,
479 can_events => 1,
480 image => "ui/resist/resist_$_.png",
481 tooltip => $resist_names{$_},
482 );
324 483
325 $row++; 484 $row++;
326 if ($row % 6 == 0) { 485 if ($row % 6 == 0) {
327 $col += 2; 486 $col += 2;
328 $row = 0; 487 $row = 0;
333 update_stats_window ({}); 492 update_stats_window ({});
334 493
335 $tgw 494 $tgw
336} 495}
337 496
497sub formsep {
498 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
499}
500
338sub update_stats_window { 501sub update_stats_window {
339 my ($stats) = @_; 502 my ($stats) = @_;
340 503
341 # i love text protocols!!! 504 # i love text protocols!!!
342 my $hp = $stats->{1} * 1; 505 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
343 my $hp_m = $stats->{2} * 1; 506 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
344 my $sp = $stats->{3} * 1; 507 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
345 my $sp_m = $stats->{4} * 1; 508 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
346 my $fo = $stats->{18} * 1; 509 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
347 my $fo_m = 999; 510 my $fo_m = 999;
348 my $gr = $stats->{23} * 1; 511 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
349 my $gr_m = $stats->{24} * 1; 512 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
350 513
351 $GAUGES->{hp} ->set_value ($hp, $hp_m); 514 $GAUGES->{hp} ->set_value ($hp, $hp_m);
352 $GAUGES->{mana} ->set_value ($sp, $sp_m); 515 $GAUGES->{mana} ->set_value ($sp, $sp_m);
353 $GAUGES->{food} ->set_value ($fo, $fo_m); 516 $GAUGES->{food} ->set_value ($fo, $fo_m);
354 $GAUGES->{grace} ->set_value ($gr, $gr_m); 517 $GAUGES->{grace} ->set_value ($gr, $gr_m);
355 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 518 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
356 ." LVL: " . $stats->{12} * 1); 519 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
357 my $rng = $stats->{20}; 520 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
358 $rng =~ s/^Range: //; # thank you so much dear server 521 $rng =~ s/^Range: //; # thank you so much dear server
359 $GAUGES->{range} ->set_text ("Rng: " . $rng); 522 $GAUGES->{range} ->set_text ("Rng: " . $rng);
360# $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 523 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
524 $title =~ s/^Player: //;
361 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 525 $STATWIDS->{title} ->set_text ("Title: " . $title);
362 526
363 if (0) { # this code can vanish, just wanted to preserver it for a checkin
364 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
365 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
366 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
367 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
368 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
369 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
370 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
371 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
372 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
373 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
374 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
375 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
376 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
377 } else {
378 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 527 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
379 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 528 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
380 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 529 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
381 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 530 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
382 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 531 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
383 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 532 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
384 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 533 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
385 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 534 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
386 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 535 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
387 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 536 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
388 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 537 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
389 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 538 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
390 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 539 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
391 }
392 540
393 my %tbl = ( 541 my %tbl = (
394 phys => 100, 542 phys => 100,
395 magic => 101, 543 magic => 101,
396 fire => 102, 544 fire => 102,
403 pois => 109, 551 pois => 109,
404 slow => 110, 552 slow => 110,
405 para => 111, 553 para => 111,
406 tund => 112, 554 tund => 112,
407 fear => 113, 555 fear => 113,
556 depl => 113,
408 deat => 115, 557 deat => 115,
409 holyw => 116, 558 holyw => 116,
410 blind => 117 559 blind => 117
411 ); 560 );
412 561
424 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 573 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
425 574
426 $dialog 575 $dialog
427} 576}
428 577
578my $METASERVER_ATIME;
579
429sub update_metaserver { 580sub update_metaserver {
430 my ($HOST) = @_; 581 my ($HOST) = @_;
431 582
432 status "fetching metaserver list..."; 583 return if $METASERVER_ATIME > time;
584 $METASERVER_ATIME = time + 60;
585
586 my $table = $METASERVER->{table};
587 $table->clear;
588 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
433 589
434 my $buf; 590 my $buf;
435 591
436 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 592 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
593
594 unless ($fh) {
595 $label->set_text ("unable to contact metaserver: $!");
596 return;
597 }
437 598
438 Event->io (fd => $fh, poll => 'r', cb => sub { 599 Event->io (fd => $fh, poll => 'r', cb => sub {
439 my $res = sysread $fh, $buf, 8192, length $buf; 600 my $res = sysread $fh, $buf, 8192, length $buf;
440 601
441 if (!defined $res) { 602 if (!defined $res) {
442 $_[0]->w->cancel; 603 $_[0]->w->cancel;
443 status "metaserver: $!"; 604 $label->set_text ("error while retrieving server list: $!");
444 } elsif ($res == 0) { 605 } elsif ($res == 0) {
445 $_[0]->w->cancel; 606 $_[0]->w->cancel;
446 status "server list retrieved"; 607 status "server list retrieved";
447 608
448 my $table = $METASERVER->{table}; 609 utf8::decode $buf if utf8::valid $buf;
449 610
450 $table->clear; 611 $table->clear;
451 612
452 my @col = qw(Use #Users Host Uptime Version Description); 613 my @col = qw(Use #Users Host Uptime Version Description);
453 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 614 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
477 $m = [$users, $host, $uptime, $version, $desc]; 638 $m = [$users, $host, $uptime, $version, $desc];
478 639
479 $y++; 640 $y++;
480 641
481 $table->add (0, $y, new CFClient::UI::VBox children => [ 642 $table->add (0, $y, new CFClient::UI::VBox children => [
482 (new CFClient::UI::Button text => " ", connect_activate => sub { 643 (new CFClient::UI::Button text => "Use", connect_activate => sub {
483 $HOST->set_text ($CFG->{host} = $host); 644 $HOST->set_text ($CFG->{host} = $host);
484 }), 645 }),
485 (new CFClient::UI::Empty expand => 1), 646 (new CFClient::UI::Empty expand => 1),
486 ]); 647 ]);
487 648
501 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 662 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
502 663
503 { 664 {
504 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 665 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
505 666
506 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 667 $vbox->add (
668 my $HOST = new CFClient::UI::Entry
669 expand => 1,
670 text => $CFG->{host},
671 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
672 connect_changed => sub {
673 my ($self, $value) = @_;
674 $CFG->{host} = $value;
675 }
676 );
677
678 $METASERVER = metaserver_dialog;
679
680 $vbox->add (new CFClient::UI::Flopper
681 expand => 1,
682 text => "Metaserver",
683 other => $METASERVER,
684 tooltip => "Show a list of avaible crossfire servers",
685 connect_open => sub {
686 update_metaserver $HOST;
687 }
688 );
689 }
690
691 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
692 $table->add (1, 4, new CFClient::UI::Entry
693 text => $CFG->{user},
694 tooltip => "The name of your character on the server",
695 connect_changed => sub {
507 my ($self, $value) = @_; 696 my ($self, $value) = @_;
508 $CFG->{host} = $value;
509 });
510
511 $METASERVER = metaserver_dialog;
512
513 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
514 update_metaserver $HOST;
515 });
516 }
517
518 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
519 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
520 my ($self, $value) = @_;
521 $CFG->{user} = $value; 697 $CFG->{user} = $value;
698 }
522 }); 699 );
523 700
524 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 701 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
525 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 702 $table->add (1, 5, new CFClient::UI::Entry
703 text => $CFG->{password},
704 hidden => 1,
705 tooltip => "The password for your character",
706 connect_changed => sub {
526 my ($self, $value) = @_; 707 my ($self, $value) = @_;
527 $CFG->{password} = $value; 708 $CFG->{password} = $value;
709 }
528 }); 710 );
529
530 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
531 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
532 my ($self, $value) = @_;
533 $CFG->{say_command} = $value;
534 });
535 711
536 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 712 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
537 $table->add (1, 7, new CFClient::UI::Slider 713 $table->add (1, 7, new CFClient::UI::Slider
538 req_w => 100, 714 req_w => 100,
539 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 715 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
716 tooltip => "This is the size of the portion of the map update the server sends you. "
717 ."If you set this to a high value you will be able to see further for example.",
540 connect_changed => sub { 718 connect_changed => sub {
541 my ($self, $value) = @_; 719 my ($self, $value) = @_;
542 720
543 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 721 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
544 }, 722 },
552} 730}
553 731
554sub message_window { 732sub message_window {
555 my $window = new CFClient::UI::FancyFrame 733 my $window = new CFClient::UI::FancyFrame
556 title => "Messages", 734 title => "Messages",
557 border_bg => [1, 1, 1, 0.5], 735 border_bg => [1, 1, 1, 1],
558 bg => [0.3, 0.3, 0.3, 0.8], 736 bg => [0, 0, 0, 0.5],
559 user_w => int $::WIDTH / 3, 737 user_w => int $::WIDTH / 3,
560 user_h => int $::HEIGHT / 5, 738 user_h => int $::HEIGHT / 5,
561 child => (my $vbox = new CFClient::UI::VBox); 739 child => (my $vbox = new CFClient::UI::VBox);
562 740
563 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 741 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
564 expand => 1, 742 expand => 1,
743 font => $FONT_FIXED,
565 fontsize => $::CFG->{log_fontsize}, 744 fontsize => $::CFG->{log_fontsize},
566 ); 745 );
567 746
568 $vbox->add (my $input = new CFClient::UI::Entry 747 $vbox->add (my $input = new CFClient::UI::Entry
569 connect_focus_in => sub { 748 connect_focus_in => sub {
602 }; 781 };
603 782
604 $window 783 $window
605} 784}
606 785
786sub make_inventory_window {
787 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
788 $invwin->add (my $hb = new CFClient::UI::HBox);
789 $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
790 $hb->add (my $rng = new CFClient::UI::Slider vertical => 1);
791 $INV->set_range ($rng);
792 $invwin
793}
794
607sub sdl_init { 795sub sdl_init {
608 CFClient::SDL_Init 796 CFClient::SDL_Init
609 and die "SDL::Init failed!\n"; 797 and die "SDL::Init failed!\n";
610} 798}
611 799
642 fontsize => 0.8, 830 fontsize => 0.8,
643 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 831 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
644 $ALT_ENTER_MESSAGE->show; 832 $ALT_ENTER_MESSAGE->show;
645 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 833 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
646 834
647 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 835 CFClient::UI::FancyFrame->new (
648 $MAPWIDGET->focus_in; 836 border_bg => [1, 1, 1, 192/255],
837 bg => [1, 1, 1, 0],
838 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
839 )->show;
840
841 $MAPWIDGET = new CFClient::MapWidget;
649 $MAPWIDGET->connect (activate_console => sub { 842 $MAPWIDGET->connect (activate_console => sub {
650 my ($mapwidget, $preset) = @_; 843 my ($mapwidget, $preset) = @_;
651 844
652 if ($CONSOLE) { 845 if ($CONSOLE) {
653 $CONSOLE->{input}->{auto_activated} = 1; 846 $CONSOLE->{input}->{auto_activated} = 1;
656 if ($preset && $CONSOLE->{input}->get_text eq '') { 849 if ($preset && $CONSOLE->{input}->get_text eq '') {
657 $CONSOLE->{input}->set_text ($preset); 850 $CONSOLE->{input}->set_text ($preset);
658 } 851 }
659 } 852 }
660 }); 853 });
854 $MAPWIDGET->show;
855 $MAPWIDGET->focus_in;
661 856
662 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 857 $BUTTONBAR = new CFClient::UI::HBox;
663 858
664 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 859 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
665 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 860 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
666 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 861 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
862
863 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
864 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
865 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
667 866
668 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 867 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
669 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 868 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
670 status "Configuration Saved"; 869 status "Configuration Saved";
671 }); 870 });
672 871
673 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 872 $BUTTONBAR->show;
674 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
675 873
676 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 874 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
677
678
679} 875}
680 876
681sub video_shutdown { 877sub video_shutdown {
682 $CFClient::UI::ROOT->{children} = []; 878 $CFClient::UI::ROOT->{children} = [];
879 undef $CFClient::UI::GRAB;
880 undef $CFClient::UI::HOVER;
683 undef $SDL_ACTIVE; 881 undef $SDL_ACTIVE;
684} 882}
685 883
686my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 884my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
687my $bgmusic;#TODO#hack#d# 885my $bgmusic;#TODO#hack#d#
861# at worst. 1059# at worst.
862sub conn::flood_fill { 1060sub conn::flood_fill {
863 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1061 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
864 1062
865 # the server does not allow map paths > 6 1063 # the server does not allow map paths > 6
866 return if 6 <= length $path; 1064 return if 7 <= length $path;
867 1065
868 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1066 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
869 1067
870 for ( 1068 for (
871 [1, 0, -1], 1069 [1, 0, -1],
914 1112
915 $self->flush_map; 1113 $self->flush_map;
916 1114
917 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1115 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
918 1116
919 my $mapmapw = 250; 1117 my $mapmapw = $MAPMAP->{w};
920 my $mapmaph = 250; 1118 my $mapmaph = $MAPMAP->{h};
921 1119
922 $self->{neigh_rect} = [ 1120 $self->{neigh_rect} = [
923 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1121 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
924 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1122 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
925 ]; 1123 ];
968 } 1166 }
969 1167
970gotid: 1168gotid:
971 $face->{id} = $id; 1169 $face->{id} = $id;
972 $MAP->set_face ($facenum => $id); 1170 $MAP->set_face ($facenum => $id);
1171 $self->{faceid}[$facenum] = $id;#d#
973 $TILECACHE->get ($id) 1172 $TILECACHE->get ($id)
974} 1173}
975 1174
976sub conn::face_update { 1175sub conn::face_update {
977 my ($self, $facenum, $face) = @_; 1176 my ($self, $facenum, $face) = @_;
985 my ($self, $id, $data) = @_; 1184 my ($self, $id, $data) = @_;
986 1185
987 $self->{texture}[$id] ||= do { 1186 $self->{texture}[$id] ||= do {
988 my $tex = 1187 my $tex =
989 new_from_image CFClient::Texture 1188 new_from_image CFClient::Texture
990 $data, minify => 1; 1189 $data, minify => 1, mipmap => 1;
991 1190
992 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1191 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
993 $MAPWIDGET->update; 1192 $MAPWIDGET->update;
994 1193
995 $tex 1194 $tex
1007 1206
1008 $chunk->play; 1207 $chunk->play;
1009# warn "sound $x,$y,$soundnum,$type\n";#d# 1208# warn "sound $x,$y,$soundnum,$type\n";#d#
1010} 1209}
1011 1210
1211my $LAST_QUERY; # server is stupid, stupid, stupid
1212
1012sub conn::query { 1213sub conn::query {
1013 my ($self, $flags, $prompt) = @_; 1214 my ($self, $flags, $prompt) = @_;
1014 1215
1015 #TODO, display dialog with relevant information 1216 $prompt = $LAST_QUERY unless length $prompt;
1016 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1217 $LAST_QUERY = $prompt;
1218
1219 my $dialog = new CFClient::UI::FancyFrame
1220 title => "Query",
1221 child => my $vbox = new CFClient::UI::VBox;
1222
1223 $vbox->add (new CFClient::UI::Label
1224 max_w => $::WIDTH * 0.4,
1225 text => $prompt);
1226
1227 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1228 $vbox->add (my $hbox = new CFClient::HBox);
1229 $hbox->add (new CFClient::Button
1230 text => "No",
1231 connect_activate => sub {
1232 $self->send ("reply n");
1233 $dialog->destroy;
1234 $MAPWIDGET->focus_in;
1235 }
1236 );
1237 $hbox->add (new CFClient::Button
1238 text => "Yes",
1239 connect_activate => sub {
1240 $self->send ("reply y");
1241 $dialog->destroy;
1242 $MAPWIDGET->focus_in;
1243 },
1244 );
1245
1246 $dialog->focus_in;
1247
1248 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1249 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1250 $vbox->add (my $entry = new CFClient::UI::Entry
1251 connect_changed => sub {
1252 $self->send ("reply $_[1]");
1253 $dialog->destroy;
1254 $MAPWIDGET->focus_in;
1255 },
1256 );
1257
1258 $entry->focus_in;
1259
1260 } else {
1261 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1262
1263 $vbox->add (my $entry = new CFClient::UI::Entry
1264 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1265 connect_activate => sub {
1266 $self->send ("reply $_[1]");
1267 $dialog->destroy;
1268 $MAPWIDGET->focus_in;
1269 },
1270 );
1271
1272 $entry->focus_in;
1273 }
1274
1275 $dialog->show;
1017} 1276}
1018 1277
1019sub conn::drawinfo { 1278sub conn::drawinfo {
1020 my ($self, $color, $text) = @_; 1279 my ($self, $color, $text) = @_;
1021 1280
1039} 1298}
1040 1299
1041sub conn::spell_add { 1300sub conn::spell_add {
1042 my ($self, $spell) = @_; 1301 my ($self, $spell) = @_;
1043 1302
1303 # TODO
1304 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1044 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1305 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1045 });
1046 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1306 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1047 });
1048} 1307}
1049 1308
1050sub conn::spell_delete { 1309sub conn::spell_delete {
1051 my ($self, $spell) = @_; 1310 my ($self, $spell) = @_;
1052} 1311}
1053 1312
1054sub conn::addme_success { 1313sub conn::addme_success {
1055 my ($self) = @_; 1314 my ($self) = @_;
1056 1315
1057 for my $skill (values %{$self->{skill_info}}) { 1316 for my $skill (values %{$self->{skill_info}}) {
1058 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1317 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1318 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1319 }
1320}
1321
1322sub update_floorbox {
1323 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1324 $FLOORBOX->clear;
1325 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1326
1327 my @items = values %{ $CONN->{container}{0} };
1328
1329 # we basically have to use the same sorting as everybody else
1330 @items = sort { $a->{type} <=> $b->{type} } @items;
1331
1332 for my $item (reverse @items) {
1333 my $desc = $item->{nrof} < 2
1334 ? $item->{name}
1335 : "$item->{nrof} $item->{name_pl}";
1336 # todo: animation widget, face widget, weight(?) etc.
1337 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1338 tooltip => (CFClient::UI::Label->escape ($desc)
1339 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1340 can_hover => 1,
1341 can_events => 1,
1342 connect_button_down => sub {
1343 my ($self, $ev, $x, $y) = @_;
1344
1345 # todo: maybe put examine on 1? but should just be a tooltip :(
1346 if ($ev->{button} == 1) {
1347 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1348 } elsif ($ev->{button} == 2) {
1349 $CONN->send ("apply $item->{tag}");
1350 } elsif ($ev->{button} == 3) {
1351 CFClient::UI::Menu->new (
1352 items => [
1353 ["examine", sub { $CONN->send ("examine $item->{tag}") }],
1354 [
1355 $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
1356 sub { $CONN->send ("lock $item->{tag}") },
1357 ],
1358 ["mark", sub { $CONN->send ("mark $item->{tag}") }],
1359 ["apply", sub { $CONN->send ("apply $item->{tag}") }],
1360 ],
1361 )->popup ($ev);
1362 }
1363
1364 1
1365 },
1366 );
1367
1368 $hbox->add (new CFClient::UI::Face
1369 can_events => 0,
1370 face => $item->{face},
1371 anim => $item->{anim},
1372 animspeed => $item->{animspeed},
1373 );
1374
1375 $hbox->add (new CFClient::UI::Label
1376 can_events => 0,
1377 text => $desc,
1378 );
1059 }); 1379 }
1060 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1380 });
1381 refresh;
1382}
1383
1384sub conn::container_add {
1385 my ($self, $id, $items) = @_;
1386
1387 update_floorbox if $id == 0;
1388 if ($self->{player}{tag} == $id) {
1389 $INV->set_items ($self->{container}{$self->{player}{tag}});
1390 }
1391 # $self-<{player}{tag} => player inv
1392 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1393}
1394
1395sub conn::container_clear {
1396 my ($self, $id) = @_;
1397
1398 update_floorbox if $id == 0;
1399 if ($self->{player}{tag} == $id) {
1400 $INV->set_items ($self->{container}{$id});
1401 }
1402
1403# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1404}
1405
1406sub conn::item_delete {
1407 my ($self, @items) = @_;
1408
1409 for (@items) {
1410 update_floorbox if $_->{container} == 0;
1411 if ($self->{player}{tag} == $_->{container}) {
1412 $INV->set_items ($self->{container}{$_->{container}});
1061 }); 1413 }
1414 }
1415}
1416
1417sub conn::item_update {
1418 my ($self, $item) = @_;
1419
1420 update_floorbox if $item->{container} == 0;
1421 if ($self->{player}{tag} == $item->{container}) {
1422 $INV->set_items ($self->{container}{$item->{container}});
1062 } 1423 }
1063} 1424}
1064 1425
1065%SDL_CB = ( 1426%SDL_CB = (
1066 CFClient::SDL_QUIT => sub { 1427 CFClient::SDL_QUIT => sub {
1102 sdl_mode => 0, 1463 sdl_mode => 0,
1103 width => 640, 1464 width => 640,
1104 height => 480, 1465 height => 480,
1105 fullscreen => 0, 1466 fullscreen => 0,
1106 fast => 0, 1467 fast => 0,
1468 map_scale => 0.5,
1107 fow_enable => 1, 1469 fow_enable => 1,
1108 fow_intensity => 0.45, 1470 fow_intensity => 0.45,
1109 fow_smooth => 0, 1471 fow_smooth => 0,
1110 gui_fontsize => 1, 1472 gui_fontsize => 1,
1111 log_fontsize => 1, 1473 log_fontsize => 1,
1133@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1495@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1134 1496
1135$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1497$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1136 1498
1137{ 1499{
1138 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1500 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1501 DejaVuSans.ttf
1502 DejaVuSansMono.ttf
1503 DejaVuSans-Bold.ttf
1504 DejaVuSansMono-Bold.ttf
1505 DejaVuSans-Oblique.ttf
1506 DejaVuSansMono-Oblique.ttf
1507 DejaVuSans-BoldOblique.ttf
1508 DejaVuSansMono-BoldOblique.ttf
1509 );
1139 1510
1140 CFClient::add_font $_ for @fonts; 1511 CFClient::add_font $_ for @fonts;
1141 CFClient::set_font $fonts[0]; 1512
1513 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1514 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1515
1516 $FONT_PROP->make_default;
1142} 1517}
1143 1518
1144video_init; 1519video_init;
1145audio_init; 1520audio_init;
1146 1521
1147Event::loop; 1522Event::loop;
1148 1523
1149END { CFClient::SDL_Quit } 1524END { CFClient::SDL_Quit }
1150 1525
1526=head1 pclient - Crossfire+ and Crossfire game client
1151 1527
1528Pclient is a Crossfire+ and Crossfire game client.
1529
1530=head2 Features
1531
1532=over 4
1533
1534=item Fullscreen Map
1535
1536PClient can uses a fullscreen map, which greatly enhances how much of the
1537game world you can see.
1538
1539=item Persistent Map Cache (Crossfire+ only)
1540
1541PClient can persistently cache all map data it received from the
1542server. This not only allows it to display an overview map, but also
1543ensures that once-explored areas will be available the next time you want
1544to explore more.
1545
1546=item Hardware acceleration
1547
1548Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1549acceleration. Most modern graphics cards have difficulties with 2D
1550acceleration, while 3D graphics is accelerated well.
1551
1552=item No arbitrary limits
1553
1554Unlike other Crossfire clients, pclient does not suffer from arbitrary
1555limits (like a fixed amount of face numbers). There are still limits, but
1556they are not arbitrarily low :)
1557
1558=back
1559
1560=head1 USAGE
1561
1562=head2 The Map
1563
1564The map is always displayed in the background, behind all other windows and UI elements.
1565
1566#TODO# middle-click scrolls
1567#
1568# keys:
1569#
1570# a apply
1571# keypad moves, kp_5 applies ranged attack to self
1572
1573Starting to type enters the I<completion mode>. In that mode, you can type
1574abbreviations or commands and have them executed as soon as they match a
1575valid command. This is best explained by a few examples:
1576
1577Typing B<climb> will display a list of commands with I<climb> in their
1578name, such as I<ready_skill climbing> and I<use_skill climbing>.
1579
1580You can abbreviate commands by typing only the first character of every
1581word. For example, typing I<iwor> will likely select I<invoke word of
1582recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1583will likely select I<ready_skill climbing> and I<usl> will give you
1584I<use_skill levitation>.
1585
1586=head2 The map overview
1587
1588#TODO#
1589
1590=head2 The Status area in the lower right corner
1591
1592#TODO#
1593
1594=head2 The I<Statistics>/I>Stats> window
1595
1596#TODO#
1597
1598=head1 FAQ
1599
1600=over 4
1601
1602=item The client is very sluggish and slow, what can I do about this?
1603
1604Most likely, you don't have accelerated OpenGL support. Try to find a
1605newer driver, or a driver from your hardware vendor, that features OpenGL
1606support.
1607
1608If this is not an option, the following Setup options reduce the load and
1609will likely make the client playable with sofwtare rendering (it will
1610still be slow, though):
1611
1612=over 4
1613
1614=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1615
1616=item Enable B<Fast & Ugly> mode
1617
1618=item Disable B<Fog of War>
1619
1620=item Increase B<Map Scale>
1621
1622=back
1623
1624=back
1625
1626=head1 AUTHOR
1627
1628Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1629
1630
1631

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