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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.139 by root, Wed Apr 19 00:47:35 2006 UTC vs.
Revision 1.192 by root, Fri Apr 28 18:06:13 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19
20use Crossfire; 32use Crossfire;
21use Crossfire::Protocol; 33use Crossfire::Protocol;
22 34
23use Compress::LZF; 35use Compress::LZF;
24 36
25use CFClient; 37use CFClient;
26use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
27 46
28our $VERSION = '0.1'; 47our $VERSION = '0.1';
29 48
30my $MAX_FPS = 60; 49my $MAX_FPS = 60;
31my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
47our $WIDTH; 66our $WIDTH;
48our $HEIGHT; 67our $HEIGHT;
49our $FULLSCREEN; 68our $FULLSCREEN;
50our $FONTSIZE; 69our $FONTSIZE;
51 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
52our $MAP; 74our $MAP;
75our $MAPMAP;
53our $MAPWIDGET; 76our $MAPWIDGET;
54our $BUTTONBAR; 77our $BUTTONBAR;
55our $LOGVIEW; 78our $LOGVIEW;
56our $CONSOLE; 79our $CONSOLE;
57our $METASERVER; 80our $METASERVER;
58 81
82our $FLOORBOX;
59our $GAUGES; 83our $GAUGES;
84our $STATWIDS;
60 85
61our $SDL_ACTIVE; 86our $SDL_ACTIVE;
62our $SDL_EV;
63our %SDL_CB; 87our %SDL_CB;
64 88
65our $SDL_MIXER; 89our $SDL_MIXER;
66our @SOUNDS; # event => file mapping 90our @SOUNDS; # event => file mapping
67our %AUDIO_CHUNKS; # audio files 91our %AUDIO_CHUNKS; # audio files
68 92
69our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
70our $STATUS_LINE; 94our $STATUS_LINE;
71our $DEBUG_STATUS; 95our $DEBUG_STATUS;
96
97our $INVWIN;
98our $INV;
72 99
73sub status { 100sub status {
74 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
75 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
76} 103}
109 undef $CONN; 136 undef $CONN;
110} 137}
111 138
112sub client_setup { 139sub client_setup {
113 my $dialog = new CFClient::UI::FancyFrame 140 my $dialog = new CFClient::UI::FancyFrame
141 title => "Client Setup",
114 child => (my $vbox = new CFClient::UI::VBox); 142 child => (my $vbox = new CFClient::UI::VBox);
115 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
116 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 143 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
117 144
118 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 145 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
119 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 146 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
120 147
121 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 148 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
122 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 149 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
123 150
124 $mode_slider->connect (changed => sub { 151 $mode_slider->connect (changed => sub {
125 my ($self, $value) = @_; 152 my ($self, $value) = @_;
126 153
127 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 154 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
128 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 155 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
129 }); 156 });
130 $mode_slider->emit (changed => $mode_slider->{range}[0]); 157 $mode_slider->emit (changed => $mode_slider->{range}[0]);
131 158
159 my $row = 1;
160
132 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
133 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 162 $table->add (1, $row++, new CFClient::UI::CheckBox
163 state => $CFG->{fullscreen},
164 tooltip => "Bring the client into fullscreen mode",
165 connect_changed => sub {
134 my ($self, $value) = @_; 166 my ($self, $value) = @_;
135 $CFG->{fullscreen} = $value; 167 $CFG->{fullscreen} = $value;
168 }
136 }); 169 );
137 170
138 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 171 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
139 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 172 $table->add (1, $row++, new CFClient::UI::CheckBox
173 state => $CFG->{fast},
174 tooltip => "Lower the visual quality considerably to speed up rendering.",
175 connect_changed => sub {
140 my ($self, $value) = @_; 176 my ($self, $value) = @_;
141 $CFG->{fast} = $value; 177 $CFG->{fast} = $value;
178 }
142 }); 179 );
143 180
144 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 181 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
145 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 182 $table->add (1, $row++, new CFClient::UI::Slider
183 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
184 tooltip => "Enlarge or shrink the displayed map",
185 connect_changed => sub {
146 my ($self, $value) = @_; 186 my ($self, $value) = @_;
187 $CFG->{map_scale} = 0.05 * int $value / 0.05;
188 }
189 );
190
191 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
192 $table->add (1, $row++, new CFClient::UI::CheckBox
193 state => $CFG->{fow_enable},
194 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
195 connect_changed => sub {
196 my ($self, $value) = @_;
147 $CFG->{fow_enable} = $value; 197 $CFG->{fow_enable} = $value;
198 }
148 }); 199 );
149 200
150 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 201 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
151 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 202 $table->add (1, $row++, new CFClient::UI::Slider
203 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
204 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
205 connect_changed => sub {
152 my ($self, $value) = @_; 206 my ($self, $value) = @_;
153 $CFG->{fow_intensity} = $value; 207 $CFG->{fow_intensity} = $value;
208 }
154 }); 209 );
155 210
156 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 211 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
157 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 212 $table->add (1, $row++, new CFClient::UI::CheckBox
213 state => $CFG->{fow_smooth},
214 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
215 connect_changed => sub {
158 my ($self, $value) = @_; 216 my ($self, $value) = @_;
159 $CFG->{fow_smooth} = $value; 217 $CFG->{fow_smooth} = $value;
160 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 218 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
219 }
220 );
221
222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
223 $table->add (1, $row++, new CFClient::UI::Slider
224 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
225 tooltip => "The font size used by most GUI elements",
226 connect_changed => sub {
227 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
228# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
229 }
230 );
231
232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
235 tooltip => "The font size used by the server log window only",
236 connect_changed => sub {
237 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
238 }
239 );
240
241 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
242
243 $table->add (1, $row++, new CFClient::UI::Slider
244 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
245 tooltip => "The font size used by the statistics window only",
246 connect_changed => sub {
247 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
248 &set_stats_window_fontsize;
249 }
250 );
251
252 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
253 $table->add (1, $row++, new CFClient::UI::Slider
254 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
255 tooltip => "Adjust the size of the stats gauges at the bottom right",
256 connect_changed => sub {
257 $CFG->{gauge_size} = $_[1];
258 my $h = int $HEIGHT * $CFG->{gauge_size};
259 $GAUGES->{win}->set_size ($WIDTH, $h);
260 $GAUGES->{win}->move (0, $HEIGHT - $h);
261 }
262 );
263
264 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
265 $table->add (1, $row++, new CFClient::UI::Slider
266 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
267 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
268 connect_changed => sub {
269 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
270 &set_gauge_window_fontsize;
271 }
272 );
273
274 $table->add (1, $row++, new CFClient::UI::Button
275 expand => 1, align => 0, text => "Apply",
276 tooltip => "Apply the video settings",
277 connect_activate => sub {
278 video_shutdown ();
279 video_init ();
280 }
281 );
282
283 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
284 $table->add (1, $row++, new CFClient::UI::CheckBox
285 state => $CFG->{audio_enable},
286 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
287 connect_changed => sub {
288 $CFG->{audio_enable} = $_[1];
289 }
290 );
291# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
292# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
293# $CFG->{effects_volume} = $_[1];
161 }); 294# });
162
163 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 295 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
164 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 296 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
297 $hbox->add (new CFClient::UI::CheckBox
298 expand => 1, state => $CFG->{bgm_enable},
299 tooltip => "Enable background music playing",
300 connect_changed => sub {
301 $CFG->{bgm_enable} = $_[1];
302 }
303 );
304 $hbox->add (new CFClient::UI::Slider
305 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
306 tooltip => "The volume of the background music",
307 connect_changed => sub {
308 $CFG->{bgm_volume} = $_[1];
309 CFClient::MixMusic::volume $_[1] * 128;
310 }
311 );
312
313 $table->add (1, $row++, new CFClient::UI::Button
314 expand => 1, align => 0, text => "Apply",
315 tooltip => "Apply the audio settings",
316 connect_activate => sub {
317 audio_shutdown ();
318 audio_init ();
319 }
320 );
321
322 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
323 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
324 text => $CFG->{say_command},
325 tooltip => "This is the command that will be used if you write a line in the message window entry. "
326 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
327 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
328 connect_changed => sub {
165 my ($self, $value) = @_; 329 my ($self, $value) = @_;
166 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 330 $CFG->{say_command} = $value;
331 }
167 }); 332 );
168
169 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
170 video_shutdown ();
171 video_init ();
172 });
173
174 $table->add (0, 8, new CFClient::UI::Label align => 1, text => "Sound");
175 $table->add (1, 8, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub {
176 my ($self, $value) = @_;
177 $CFG->{audio_enable} = $value;
178 });
179 $table->add (0, 9, new CFClient::UI::Label align => 1, text => "Bg. Music");
180 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{bgm_enable}, connect_changed => sub {
181 my ($self, $value) = @_;
182 $CFG->{bgm_enable} = $value;
183 });
184 $table->add (1, 10, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
185 audio_shutdown ();
186 audio_init ();
187 });
188 333
189 $dialog 334 $dialog
335}
336
337sub set_stats_window_fontsize {
338 for (values %{$STATWIDS}) {
339 $_->set_fontsize ($::CFG->{stat_fontsize});
340 }
341}
342
343sub set_gauge_window_fontsize {
344 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
345 $_->set_fontsize ($::CFG->{gauge_fontsize});
346 }
347
348# local $GAUGES->{win}{parent};#d#
349# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
350}
351
352sub make_gauge_window {
353 my $gh = int ($HEIGHT * $CFG->{gauge_size});
354# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
355
356 my $win = new CFClient::UI::Frame (
357 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
358 );
359 $win->add (my $hbox = new CFClient::UI::HBox
360 children => [
361 (new CFClient::UI::HBox expand => 1),
362 ($FLOORBOX = new CFClient::UI::VBox),
363 (my $vbox = new CFClient::UI::VBox),
364 ],
365 );
366
367 $vbox->add (new CFClient::UI::HBox
368 expand => 1,
369 children => [
370 (new CFClient::UI::Empty expand => 1),
371 (my $hb = new CFClient::UI::HBox),
372 ],
373 );
374
375 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
376 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
377 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
378 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
379 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
380 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
381 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
382 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
383
384 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
385 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
386 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
387 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
388
389 $GAUGES = {
390 exp => $exp, win => $win, range => $rng,
391 food => $fg, mana => $mg, hp => $hg, grace => $gg
392 };
393
394 &set_gauge_window_fontsize;
395
396 $win
397}
398
399sub make_stats_window {
400 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
401
402 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
403 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
404 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
405
406 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
407
408 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
409
410 my $black = [0, 0, 0];
411
412 for (
413 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
414 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
415 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
416 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
417 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
418 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
419 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
420
421 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
422 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
423 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
424 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
425 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
426 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
427 ) {
428 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
429
430 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
431 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
432 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
433 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
434 }
435
436 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
437
438 my $row = 0;
439 my $col = 0;
440
441 my %resist_names = (
442 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
443 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
444 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
445 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
446 depl => "Depletion (some monsters and other effects can cause stats depletion)",
447 magic => "Magic (resistance to magic spells like magic missile or similar)",
448 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
449 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
450 pois => "Poison (resistance to getting poisoned)",
451 para => "Paralysation (this resistance affects the chance you get paralysed)",
452 deat => "Death (resistance against death spells)",
453 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
454 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
455 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
456 tund => "Turn undead",
457 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
458 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
459 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
460 );
461 for (qw/slow holyw conf fire depl magic
462 drain acid pois para deat phys
463 blind fear tund elec cold ghit/)
464 {
465 $tbl2->add ($col, $row,
466 $STATWIDS->{"res_$_"} =
467 new CFClient::UI::Label
468 font => $FONT_FIXED,
469 template => "-100%",
470 align => +1,
471 valign => 0,
472 can_events => 1,
473 can_hover => 1,
474 tooltip => $resist_names{$_},
475 );
476 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
477 font => $FONT_FIXED,
478 can_hover => 1,
479 can_events => 1,
480 image => "ui/resist/resist_$_.png",
481 tooltip => $resist_names{$_},
482 );
483
484 $row++;
485 if ($row % 6 == 0) {
486 $col += 2;
487 $row = 0;
488 }
489 }
490
491 &set_stats_window_fontsize;
492 update_stats_window ({});
493
494 $tgw
495}
496
497sub formsep {
498 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
499}
500
501sub update_stats_window {
502 my ($stats) = @_;
503
504 # i love text protocols!!!
505 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
506 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
507 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
508 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
509 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
510 my $fo_m = 999;
511 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
512 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
513
514 $GAUGES->{hp} ->set_value ($hp, $hp_m);
515 $GAUGES->{mana} ->set_value ($sp, $sp_m);
516 $GAUGES->{food} ->set_value ($fo, $fo_m);
517 $GAUGES->{grace} ->set_value ($gr, $gr_m);
518 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
519 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
520 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
521 $rng =~ s/^Range: //; # thank you so much dear server
522 $GAUGES->{range} ->set_text ("Rng: " . $rng);
523 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
524 $title =~ s/^Player: //;
525 $STATWIDS->{title} ->set_text ("Title: " . $title);
526
527 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
528 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
529 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
530 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
531 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
532 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
533 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
534 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
535 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
536 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
537 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
538 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
539 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
540
541 my %tbl = (
542 phys => 100,
543 magic => 101,
544 fire => 102,
545 elec => 103,
546 cold => 104,
547 conf => 105,
548 acid => 106,
549 drain => 107,
550 ghit => 108,
551 pois => 109,
552 slow => 110,
553 para => 111,
554 tund => 112,
555 fear => 113,
556 depl => 113,
557 deat => 115,
558 holyw => 116,
559 blind => 117
560 );
561
562 for (keys %tbl) {
563 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
564 }
565
190} 566}
191 567
192sub metaserver_dialog { 568sub metaserver_dialog {
193 my $dialog = new CFClient::UI::FancyFrame 569 my $dialog = new CFClient::UI::FancyFrame
570 title => "Metaserver",
194 child => (my $vbox = new CFClient::UI::VBox); 571 child => (my $vbox = new CFClient::UI::VBox);
195 572
196 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 573 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
197 574
198 $dialog 575 $dialog
199} 576}
577
578my $METASERVER_ATIME;
200 579
201sub update_metaserver { 580sub update_metaserver {
202 my ($HOST) = @_; 581 my ($HOST) = @_;
203 582
204 status "fetching metaserver list..."; 583 return if $METASERVER_ATIME > time;
584 $METASERVER_ATIME = time + 60;
585
586 my $table = $METASERVER->{table};
587 $table->clear;
588 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
205 589
206 my $buf; 590 my $buf;
207 591
208 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 592 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
593
594 unless ($fh) {
595 $label->set_text ("unable to contact metaserver: $!");
596 return;
597 }
209 598
210 Event->io (fd => $fh, poll => 'r', cb => sub { 599 Event->io (fd => $fh, poll => 'r', cb => sub {
211 my $res = sysread $fh, $buf, 8192, length $buf; 600 my $res = sysread $fh, $buf, 8192, length $buf;
212 601
213 if (!defined $res) { 602 if (!defined $res) {
214 $_[0]->w->cancel; 603 $_[0]->w->cancel;
215 status "metaserver: $!"; 604 $label->set_text ("error while retrieving server list: $!");
216 } elsif ($res == 0) { 605 } elsif ($res == 0) {
217 $_[0]->w->cancel; 606 $_[0]->w->cancel;
218 status "server list retrieved"; 607 status "server list retrieved";
219 608
220 my $table = $METASERVER->{table}; 609 utf8::decode $buf if utf8::valid $buf;
221 610
222 $table->clear; 611 $table->clear;
223 612
224 my @col = qw(Use #Users Host Uptime Version Description); 613 my @col = qw(Use #Users Host Uptime Version Description);
225 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 614 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
249 $m = [$users, $host, $uptime, $version, $desc]; 638 $m = [$users, $host, $uptime, $version, $desc];
250 639
251 $y++; 640 $y++;
252 641
253 $table->add (0, $y, new CFClient::UI::VBox children => [ 642 $table->add (0, $y, new CFClient::UI::VBox children => [
254 (new CFClient::UI::Button text => " ", connect_activate => sub { 643 (new CFClient::UI::Button text => "Use", connect_activate => sub {
255 $HOST->set_text ($CFG->{host} = $host); 644 $HOST->set_text ($CFG->{host} = $host);
256 }), 645 }),
257 (new CFClient::UI::Empty expand => 1), 646 (new CFClient::UI::Empty expand => 1),
258 ]); 647 ]);
259 648
260 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 649 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
261 for 0 .. $#$m; 650 for 0 .. $#$m;
262 } 651 }
263 } 652 }
264 }); 653 });
265} 654}
266 655
267sub server_setup { 656sub server_setup {
268 my $dialog = new CFClient::UI::FancyFrame 657 my $dialog = new CFClient::UI::FancyFrame
658 title => "Server Setup",
269 child => (my $vbox = new CFClient::UI::VBox); 659 child => (my $vbox = new CFClient::UI::VBox);
270 660
271 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
272 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 661 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
273 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 662 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
274 663
275 { 664 {
276 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 665 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
277 666
278 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 667 $vbox->add (
668 my $HOST = new CFClient::UI::Entry
669 expand => 1,
670 text => $CFG->{host},
671 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
672 connect_changed => sub {
673 my ($self, $value) = @_;
674 $CFG->{host} = $value;
675 }
676 );
677
678 $METASERVER = metaserver_dialog;
679
680 $vbox->add (new CFClient::UI::Flopper
681 expand => 1,
682 text => "Metaserver",
683 other => $METASERVER,
684 tooltip => "Show a list of avaible crossfire servers",
685 connect_open => sub {
686 update_metaserver $HOST;
687 }
688 );
689 }
690
691 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
692 $table->add (1, 4, new CFClient::UI::Entry
693 text => $CFG->{user},
694 tooltip => "The name of your character on the server",
695 connect_changed => sub {
279 my ($self, $value) = @_; 696 my ($self, $value) = @_;
280 $CFG->{host} = $value; 697 $CFG->{user} = $value;
281 }); 698 }
699 );
282 700
283 $METASERVER = metaserver_dialog;
284
285 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
286 update_metaserver $HOST;
287 });
288 }
289
290 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 701 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
291 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 702 $table->add (1, 5, new CFClient::UI::Entry
703 text => $CFG->{password},
704 hidden => 1,
705 tooltip => "The password for your character",
706 connect_changed => sub {
292 my ($self, $value) = @_; 707 my ($self, $value) = @_;
293 $CFG->{user} = $value;
294 });
295
296 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
297 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
298 my ($self, $value) = @_;
299 $CFG->{password} = $value; 708 $CFG->{password} = $value;
709 }
300 }); 710 );
301 711
302 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
303 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
304 my ($self, $value) = @_;
305 $CFG->{say_command} = $value;
306 });
307
308 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 712 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
309 $table->add (1, 7, new CFClient::UI::Slider 713 $table->add (1, 7, new CFClient::UI::Slider
310 req_w => 100, 714 req_w => 100,
311 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 715 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
716 tooltip => "This is the size of the portion of the map update the server sends you. "
717 ."If you set this to a high value you will be able to see further for example.",
312 connect_changed => sub { 718 connect_changed => sub {
313 my ($self, $value) = @_; 719 my ($self, $value) = @_;
314 720
315 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 721 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
316 }, 722 },
323 $dialog 729 $dialog
324} 730}
325 731
326sub message_window { 732sub message_window {
327 my $window = new CFClient::UI::FancyFrame 733 my $window = new CFClient::UI::FancyFrame
734 title => "Messages",
328 border_bg => [1, 1, 1, 0.5], 735 border_bg => [1, 1, 1, 1],
329 bg => [0.3, 0.3, 0.3, 0.8], 736 bg => [0, 0, 0, 0.5],
330 user_w => int $::WIDTH / 3, 737 user_w => int $::WIDTH / 3,
331 user_h => int $::HEIGHT / 5, 738 user_h => int $::HEIGHT / 5,
332 child => (my $vbox = new CFClient::UI::VBox); 739 child => (my $vbox = new CFClient::UI::VBox);
333 740
334 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 741 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
335 expand => 1, 742 expand => 1,
743 font => $FONT_FIXED,
336 fontsize => $::CFG->{log_fontsize}, 744 fontsize => $::CFG->{log_fontsize},
337 ); 745 );
338 746
339 $vbox->add (my $input = new CFClient::UI::Entry 747 $vbox->add (my $input = new CFClient::UI::Entry
340 connect_focus_in => sub { 748 connect_focus_in => sub {
373 }; 781 };
374 782
375 $window 783 $window
376} 784}
377 785
786sub make_inventory_window {
787 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
788 $invwin->add (my $hb = new CFClient::UI::HBox);
789 $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
790 $hb->add (my $rng = new CFClient::UI::Slider vertical => 1);
791 $INV->set_range ($rng);
792 $invwin
793}
794
378sub sdl_init { 795sub sdl_init {
379 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 796 CFClient::SDL_Init
380 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
381 and die "SDL::Init failed!\n"; 797 and die "SDL::Init failed!\n";
382} 798}
383 799
384sub video_init { 800sub video_init {
385 sdl_init; 801 sdl_init;
386 802
387 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 803 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
388 $FULLSCREEN = $CFG->{fullscreen}; 804 $FULLSCREEN = $CFG->{fullscreen};
389 $FAST = $CFG->{fast}; 805 $FAST = $CFG->{fast};
390 806
391 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 807 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
392 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
393 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
394 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
395
396 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
397 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
398 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
399 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
400
401 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
402 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
403 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
404
405 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
406 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
407 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
408 or die "SDL::SetVideoMode failed!\n"; 808 or die "SDL_SetVideoMode failed!\n";
409
410 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
411
412 $SDL_EV = new SDL::Event;
413 $SDL_EV->set_unicode (1);
414 809
415 $SDL_ACTIVE = 1; 810 $SDL_ACTIVE = 1;
416 811
417 $LAST_REFRESH = time - 0.01; 812 $LAST_REFRESH = time - 0.01;
418 813
419 CFClient::gl_init; 814 CFClient::gl_init;
420 815
421 $FONTSIZE = int $HEIGHT / 40; 816 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
422 817
423 ############################################################################# 818 #############################################################################
424 819
425 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 820 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
426 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 821 $DEBUG_STATUS->show;
427 822
428 $STATUS_LINE = new CFClient::UI::Label 823 $STATUS_LINE = new CFClient::UI::Label
429 padding => 0, 824 padding => 0,
430 y => $HEIGHT * 44 / 45 - $FONTSIZE; 825 y => $HEIGHT - $FONTSIZE * 1.8;
431 $CFClient::UI::ROOT->add ($STATUS_LINE); 826 $STATUS_LINE->show;
432 827
433 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 828 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
434 padding => 0, 829 padding => 0,
435 y => $HEIGHT * 44 / 45,
436 fontsize => $HEIGHT / 45, 830 fontsize => 0.8,
437 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 831 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
438 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE); 832 $ALT_ENTER_MESSAGE->show;
833 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
439 834
440 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 835 CFClient::UI::FancyFrame->new (
441 $MAPWIDGET->focus_in; 836 border_bg => [1, 1, 1, 192/255],
837 bg => [1, 1, 1, 0],
838 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
839 )->show;
840
841 $MAPWIDGET = new CFClient::MapWidget;
442 $MAPWIDGET->connect (activate_console => sub { 842 $MAPWIDGET->connect (activate_console => sub {
443 my ($mapwidget, $preset) = @_; 843 my ($mapwidget, $preset) = @_;
444 844
445 if ($CONSOLE) { 845 if ($CONSOLE) {
446 $CONSOLE->{input}->{auto_activated} = 1; 846 $CONSOLE->{input}->{auto_activated} = 1;
449 if ($preset && $CONSOLE->{input}->get_text eq '') { 849 if ($preset && $CONSOLE->{input}->get_text eq '') {
450 $CONSOLE->{input}->set_text ($preset); 850 $CONSOLE->{input}->set_text ($preset);
451 } 851 }
452 } 852 }
453 }); 853 });
854 $MAPWIDGET->show;
855 $MAPWIDGET->focus_in;
454 856
455 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 857 $BUTTONBAR = new CFClient::UI::HBox;
456 858
457 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 859 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
458 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 860 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
459 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 861 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
862
863 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
864
865 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
866 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
460 867
461 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 868 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
462 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 869 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
463 status "Configuration Saved"; 870 status "Configuration Saved";
464 }); 871 });
465 872
873 $BUTTONBAR->show;
874
466 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 875 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
467
468 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
469 $tgw->add (my $hbox = new CFClient::UI::HBox ());
470
471 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
472 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
473 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
474 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
475
476 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
477 $CFClient::UI::ROOT->add ($tgw);
478} 876}
479 877
480sub video_shutdown { 878sub video_shutdown {
481 $CFClient::UI::ROOT->{children} = []; 879 $CFClient::UI::ROOT->{children} = [];
880 undef $CFClient::UI::GRAB;
881 undef $CFClient::UI::HOVER;
482 undef $SDL_ACTIVE; 882 undef $SDL_ACTIVE;
483 undef $SDL_EV;
484} 883}
485 884
885my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
486my $bgmusic;#TODO#hack#d# 886my $bgmusic;#TODO#hack#d#
887
888sub audio_music_finished {
889 return unless $CFG->{bgm_enable};
890
891 # TODO: hack, do play loop and mood music
892 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
893 $bgmusic->play (0);
894
895 push @bgmusic, shift @bgmusic;
896}
487 897
488sub audio_init { 898sub audio_init {
489 if ($CFG->{audio_enable}) { 899 if ($CFG->{audio_enable}) {
490 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 900 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") {
491 $SDL_MIXER = new SDL::Mixer; 901 $SDL_MIXER = !CFClient::Mix_OpenAudio;
492 $SDL_MIXER->allocate_channels (8); 902 CFClient::Mix_AllocateChannels 8;
903 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
493 904
494 # TODO: hack, do play loop and mood music 905 audio_music_finished;
495 if ($CFG->{bgm_enable}) {
496 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
497 $SDL_MIXER->play_music ($bgmusic, -1);
498 }
499 906
500 while (<$fh>) { 907 while (<$fh>) {
501 next if /^\s*#/; 908 next if /^\s*#/;
502 next if /^\s*$/; 909 next if /^\s*$/;
503 910
504 my ($file, $volume, $event) = split /\s+/, $_, 3; 911 my ($file, $volume, $event) = split /\s+/, $_, 3;
505 912
506 push @SOUNDS, "$volume,$file"; 913 push @SOUNDS, "$volume,$file";
507 914
508 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 915 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
509 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 916 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
510 $chunk->volume ($volume * 128 / 100); 917 $chunk->volume ($volume * 128 / 100);
511 $chunk 918 $chunk
512 }; 919 };
513 } 920 }
514 } else { 921 } else {
516 } 923 }
517 } 924 }
518} 925}
519 926
520sub audio_shutdown { 927sub audio_shutdown {
928 CFClient::Mix_CloseAudio if $SDL_MIXER;
521 undef $SDL_MIXER; 929 undef $SDL_MIXER;
522 @SOUNDS = (); 930 @SOUNDS = ();
523 %AUDIO_CHUNKS = (); 931 %AUDIO_CHUNKS = ();
524} 932}
525 933
538 $want_refresh = 0; 946 $want_refresh = 0;
539 $can_refresh = 0; 947 $can_refresh = 0;
540 948
541 $CFClient::UI::ROOT->draw; 949 $CFClient::UI::ROOT->draw;
542 950
543 SDL::GLSwapBuffers; 951 CFClient::SDL_GL_SwapBuffers;
544 952
545 $LAST_REFRESH = $NOW; 953 $LAST_REFRESH = $NOW;
546} 954}
547 955
548my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 956my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
549 $NOW = time; 957 $NOW = time;
550 958
551 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 959 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
552 while $SDL_EV->poll; 960 for CFClient::SDL_PollEvent;
553 961
554 if (%animate_object) { 962 if (%animate_object) {
555 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 963 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
556 $want_refresh++; 964 $want_refresh++;
557 } 965 }
580@conn::ISA = Crossfire::Protocol::; 988@conn::ISA = Crossfire::Protocol::;
581 989
582sub conn::stats_update { 990sub conn::stats_update {
583 my ($self, $stats) = @_; 991 my ($self, $stats) = @_;
584 992
585 # i love text protocols!!! 993 update_stats_window ($stats);
586 # FIXME: the stats are somehow weird
587 my $hp = $stats->{1};
588 my $hp_m = $stats->{2};
589 my $sp = $stats->{3};
590 my $sp_m = $stats->{4};
591 my $fo = $stats->{18};
592 my $fo_m = 1000;
593 my $gr = $stats->{23};
594 my $gr_m = $stats->{24};
595
596 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
597 $GAUGES->{hp}->set_value ($hp, $hp_m);
598 $GAUGES->{mana}->set_value ($sp, $sp_m);
599 $GAUGES->{food}->set_value ($fo, $fo_m);
600 $GAUGES->{grace}->set_value ($gr, $gr_m);
601} 994}
602 995
603sub conn::user_send { 996sub conn::user_send {
604 my ($self, $command) = @_; 997 my ($self, $command) = @_;
605 998
630 1023
631 my ($hash, $x, $y, $w, $h) = @$map_info; 1024 my ($hash, $x, $y, $w, $h) = @$map_info;
632 1025
633 my $data = $MAP->get_rect ($x, $y, $w, $h); 1026 my $data = $MAP->get_rect ($x, $y, $w, $h);
634 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1027 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
635
636 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1028 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
637
638} 1029}
639 1030
640sub conn::map_clear { 1031sub conn::map_clear {
641 my ($self) = @_; 1032 my ($self) = @_;
642 1033
643 $self->flush_map; 1034 $self->flush_map;
644 delete $self->{neigh}; 1035 delete $self->{neigh_map};
645 1036
646 $MAP->clear; 1037 $MAP->clear;
647} 1038}
648 1039
649 1040
650sub conn::load_map($$$) { 1041sub conn::load_map($$$) {
651 my ($self, $hash, $x, $y) = @_; 1042 my ($self, $hash, $x, $y) = @_;
652 1043
653 if (defined (my $data = $MAPCACHE->get ($hash))) { 1044 if (defined (my $data = $MAPCACHE->get ($hash))) {
654 $data = Compress::LZF::decompress $data; 1045 $data = Compress::LZF::decompress $data;
655 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1046 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
656 for my $id ($MAP->set_rect ($x, $y, $data)) { 1047 for my $id ($MAP->set_rect ($x, $y, $data)) {
657 my $data = $TILECACHE->get ($id) 1048 my $data = $TILECACHE->get ($id)
658 or next; 1049 or next;
659 1050
660 $self->set_texture ($id => $data); 1051 $self->set_texture ($id => $data);
661 } 1052 }
662 } 1053 }
663} 1054}
664 1055
1056# this method does a "flood fill" into every tile direction
1057# it assumes that tiles are arranged in a rectangular grid,
1058# i.e. a map is the same as the left of the right map etc.
1059# failure to comply are harmless and result in display errors
1060# at worst.
665sub conn::flood_fill { 1061sub conn::flood_fill {
666 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1062 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
667 1063
668 # the server does not allow map paths > 6 1064 # the server does not allow map paths > 6
669 return if 6 <= length $path; 1065 return if 7 <= length $path;
670 1066
671 for my $tile (1..4) { 1067 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
672 next if $self->{neigh}{$hash}[$tile]; 1068
1069 for (
1070 [1, 0, -1],
1071 [2, 1, 0],
1072 [3, 0, 1],
1073 [4, -1, 0],
1074 ) {
1075 my ($tile, $dx, $dy) = @$_;
1076
1077 my $gx = $gx + $dx;
1078 my $gy = $gy + $dy;
1079
673 next unless $flags & (1 << ($tile - 1)); 1080 next unless $flags & (1 << ($tile - 1));
1081 next if $self->{neigh_grid}{$gx, $gy}++;
674 1082
675 my $neigh = $self->{neigh}{$hash} ||= []; 1083 my $neigh = $self->{neigh_map}{$hash} ||= [];
676 1084 if (my $info = $neigh->[$tile]) {
677 $self->send_mapinfo ("spatial $path$tile", sub {
678 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1085 my ($flags, $x, $y, $w, $h, $hash) = @$info;
679 1086
680 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
681 return if $mode ne "spatial";
682
683 $x += $MAP->ox;
684 $y += $MAP->oy;
685
686 $self->load_map ($hash, $x, $y)
687 unless $self->{neigh}{$hash}[5]++;#d#
688
689 $neigh->[$tile] = [$x, $y, $w, $h];
690
691 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1087 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
692 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1088 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1089
1090 } else {
1091 $self->send_mapinfo ("spatial $path$tile", sub {
1092 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1093
1094 return if $mode ne "spatial";
1095
1096 $x += $MAP->ox;
1097 $y += $MAP->oy;
1098
1099 $self->load_map ($hash, $x, $y)
1100 unless $self->{neigh_map}{$hash}[5]++;#d#
1101
1102 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1103
1104 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1105 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1106 });
693 }); 1107 }
694 } 1108 }
695} 1109}
696 1110
697sub conn::map_change { 1111sub conn::map_change {
698 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1112 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
699 1113
700 $self->flush_map; 1114 $self->flush_map;
701 1115
702 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1116 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
703 1117
704 my $mapmapw = 250; 1118 my $mapmapw = $MAPMAP->{w};
705 my $mapmaph = 250; 1119 my $mapmaph = $MAPMAP->{h};
1120
1121 $self->{neigh_rect} = [
1122 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1123 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1124 ];
706 1125
1126 delete $self->{neigh_grid};
707 $self->flood_fill ("", $hash, $flags, 1127 $self->flood_fill (0, 0, "", $hash, $flags);
708 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
709 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
710 1128
711 $x += $ox; 1129 $x += $ox;
712 $y += $oy; 1130 $y += $oy;
713 1131
714 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1132 $self->{map_info} = [$hash, $x, $y, $w, $h];
1133
1134 my $map = $self->{map_info}[0];
1135 $map =~ s/^.*?\/([^\/]+)$/\1/;
1136 $STATWIDS->{map}->set_text ("Map: " . $map);
715 1137
716 $self->load_map ($hash, $x, $y); 1138 $self->load_map ($hash, $x, $y);
717} 1139}
718 1140
719sub conn::face_find { 1141sub conn::face_find {
745 } 1167 }
746 1168
747gotid: 1169gotid:
748 $face->{id} = $id; 1170 $face->{id} = $id;
749 $MAP->set_face ($facenum => $id); 1171 $MAP->set_face ($facenum => $id);
1172 $self->{faceid}[$facenum] = $id;#d#
750 $TILECACHE->get ($id) 1173 $TILECACHE->get ($id)
751} 1174}
752 1175
753sub conn::face_update { 1176sub conn::face_update {
754 my ($self, $facenum, $face) = @_; 1177 my ($self, $facenum, $face) = @_;
762 my ($self, $id, $data) = @_; 1185 my ($self, $id, $data) = @_;
763 1186
764 $self->{texture}[$id] ||= do { 1187 $self->{texture}[$id] ||= do {
765 my $tex = 1188 my $tex =
766 new_from_image CFClient::Texture 1189 new_from_image CFClient::Texture
767 $data, minify => 1; 1190 $data, minify => 1, mipmap => 1;
768 1191
769 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1192 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
770 $MAPWIDGET->update; 1193 $MAPWIDGET->update;
771 1194
772 $tex 1195 $tex
780 or return; 1203 or return;
781 1204
782 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1205 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
783 or return; 1206 or return;
784 1207
785 $SDL_MIXER->play_channel (-1, $chunk); 1208 $chunk->play;
786 warn "sound $x,$y,$soundnum,$type\n";#d# 1209# warn "sound $x,$y,$soundnum,$type\n";#d#
787} 1210}
1211
1212my $LAST_QUERY; # server is stupid, stupid, stupid
788 1213
789sub conn::query { 1214sub conn::query {
790 my ($self, $flags, $prompt) = @_; 1215 my ($self, $flags, $prompt) = @_;
791 1216
792 #TODO 1217 $prompt = $LAST_QUERY unless length $prompt;
793 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1218 $LAST_QUERY = $prompt;
1219
1220 my $dialog = new CFClient::UI::FancyFrame
1221 title => "Query",
1222 child => my $vbox = new CFClient::UI::VBox;
1223
1224 $vbox->add (new CFClient::UI::Label
1225 max_w => $::WIDTH * 0.4,
1226 text => $prompt);
1227
1228 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1229 $vbox->add (my $hbox = new CFClient::HBox);
1230 $hbox->add (new CFClient::Button
1231 text => "No",
1232 connect_activate => sub {
1233 $self->send ("reply n");
1234 $dialog->destroy;
1235 $MAPWIDGET->focus_in;
1236 }
1237 );
1238 $hbox->add (new CFClient::Button
1239 text => "Yes",
1240 connect_activate => sub {
1241 $self->send ("reply y");
1242 $dialog->destroy;
1243 $MAPWIDGET->focus_in;
1244 },
1245 );
1246
1247 $dialog->focus_in;
1248
1249 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1250 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1251 $vbox->add (my $entry = new CFClient::UI::Entry
1252 connect_changed => sub {
1253 $self->send ("reply $_[1]");
1254 $dialog->destroy;
1255 $MAPWIDGET->focus_in;
1256 },
1257 );
1258
1259 $entry->focus_in;
1260
1261 } else {
1262 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1263
1264 $vbox->add (my $entry = new CFClient::UI::Entry
1265 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1266 connect_activate => sub {
1267 $self->send ("reply $_[1]");
1268 $dialog->destroy;
1269 $MAPWIDGET->focus_in;
1270 },
1271 );
1272
1273 $entry->focus_in;
1274 }
1275
1276 $dialog->show;
794} 1277}
795 1278
796sub conn::drawinfo { 1279sub conn::drawinfo {
797 my ($self, $color, $text) = @_; 1280 my ($self, $color, $text) = @_;
798 1281
813 ); 1296 );
814 1297
815 $LOGVIEW->add_paragraph ($color[$color], $text); 1298 $LOGVIEW->add_paragraph ($color[$color], $text);
816} 1299}
817 1300
1301sub conn::spell_add {
1302 my ($self, $spell) = @_;
1303
1304 # TODO
1305 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1306 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1307 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1308}
1309
1310sub conn::spell_delete {
1311 my ($self, $spell) = @_;
1312}
1313
1314sub conn::addme_success {
1315 my ($self) = @_;
1316
1317 for my $skill (values %{$self->{skill_info}}) {
1318 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1319 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1320 }
1321}
1322
1323sub update_floorbox {
1324 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1325 $FLOORBOX->clear;
1326 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1327
1328 my @items = values %{ $CONN->{container}{0} };
1329
1330 # we basically have to use the same sorting as everybody else
1331 @items = sort { $a->{type} <=> $b->{type} } @items;
1332
1333 for my $item (reverse @items) {
1334 my $desc = $item->{nrof} < 2
1335 ? $item->{name}
1336 : "$item->{nrof} $item->{name_pl}";
1337 # todo: animation widget, face widget, weight(?) etc.
1338 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1339 tooltip => (CFClient::UI::Label->escape ($desc)
1340 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1341 can_hover => 1,
1342 can_events => 1,
1343 connect_button_down => sub {
1344 my ($self, $ev, $x, $y) = @_;
1345
1346 # todo: maybe put examine on 1? but should just be a tooltip :(
1347 if ($ev->{button} == 1) {
1348 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1349 } elsif ($ev->{button} == 2) {
1350 $CONN->send ("apply $item->{tag}");
1351 } elsif ($ev->{button} == 3) {
1352 CFClient::UI::Menu->new (
1353 items => [
1354 ["examine", sub { $CONN->send ("examine $item->{tag}") }],
1355 [
1356 $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
1357 sub { $CONN->send ("lock $item->{tag}") },
1358 ],
1359 ["mark", sub { $CONN->send ("mark $item->{tag}") }],
1360 ["apply", sub { $CONN->send ("apply $item->{tag}") }],
1361 ],
1362 )->popup ($ev);
1363 }
1364
1365 1
1366 },
1367 );
1368
1369 $hbox->add (new CFClient::UI::Face
1370 can_events => 0,
1371 face => $item->{face},
1372 anim => $item->{anim},
1373 animspeed => $item->{animspeed},
1374 );
1375
1376 $hbox->add (new CFClient::UI::Label
1377 can_events => 0,
1378 text => $desc,
1379 );
1380 }
1381 });
1382 refresh;
1383}
1384
1385sub conn::container_add {
1386 my ($self, $id, $items) = @_;
1387
1388 update_floorbox if $id == 0;
1389 if ($self->{player}{tag} == $id) {
1390 $INV->set_items ($self->{container}{$self->{player}{tag}});
1391 }
1392 # $self-<{player}{tag} => player inv
1393 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1394}
1395
1396sub conn::container_clear {
1397 my ($self, $id) = @_;
1398
1399 update_floorbox if $id == 0;
1400 if ($self->{player}{tag} == $id) {
1401 $INV->set_items ($self->{container}{$id});
1402 }
1403
1404# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1405}
1406
1407sub conn::item_delete {
1408 my ($self, @items) = @_;
1409
1410 for (@items) {
1411 update_floorbox if $_->{container} == 0;
1412 if ($self->{player}{tag} == $_->{container}) {
1413 $INV->set_items ($self->{container}{$_->{container}});
1414 }
1415 }
1416}
1417
1418sub conn::item_update {
1419 my ($self, $item) = @_;
1420
1421 update_floorbox if $item->{container} == 0;
1422 if ($self->{player}{tag} == $item->{container}) {
1423 $INV->set_items ($self->{container}{$item->{container}});
1424 }
1425}
1426
818%SDL_CB = ( 1427%SDL_CB = (
819 SDL_QUIT() => sub { 1428 CFClient::SDL_QUIT => sub {
820 Event::unloop -1; 1429 Event::unloop -1;
821 }, 1430 },
822 SDL_VIDEORESIZE() => sub { 1431 CFClient::SDL_VIDEORESIZE => sub {
823 }, 1432 },
824 SDL_VIDEOEXPOSE() => sub { 1433 CFClient::SDL_VIDEOEXPOSE => \&refresh,
825 refresh; 1434 CFClient::SDL_ACTIVEEVENT => sub {
1435# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
826 }, 1436 },
827 SDL_KEYDOWN() => sub { 1437 CFClient::SDL_KEYDOWN => sub {
828 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1438 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
829 # alt-enter 1439 # alt-enter
830 video_shutdown; 1440 video_shutdown;
831 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1441 $CFG->{fullscreen} = !$CFG->{fullscreen};
832 video_init; 1442 video_init;
833 } else { 1443 } else {
834 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1444 CFClient::UI::feed_sdl_key_down_event ($_[0]);
835 } 1445 }
836 }, 1446 },
837 SDL_KEYUP() => sub { 1447 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
838 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1448 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
839 }, 1449 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
840 SDL_MOUSEMOTION() => sub { 1450 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
841 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1451 CFClient::SDL_USEREVENT => \&audio_music_finished,
842 },
843 SDL_MOUSEBUTTONDOWN() => sub {
844 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
845 },
846 SDL_MOUSEBUTTONUP() => sub {
847 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
848 },
849 SDL_ACTIVEEVENT() => sub {
850# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
851 },
852); 1452);
853 1453
854############################################################################# 1454#############################################################################
855 1455
856$SIG{INT} = $SIG{TERM} = sub { exit }; 1456$SIG{INT} = $SIG{TERM} = sub { exit };
864 sdl_mode => 0, 1464 sdl_mode => 0,
865 width => 640, 1465 width => 640,
866 height => 480, 1466 height => 480,
867 fullscreen => 0, 1467 fullscreen => 0,
868 fast => 0, 1468 fast => 0,
1469 map_scale => 0.5,
869 fow_enable => 1, 1470 fow_enable => 1,
870 fow_intensity => 0.45, 1471 fow_intensity => 0.45,
871 fow_smooth => 0, 1472 fow_smooth => 0,
1473 gui_fontsize => 1,
872 log_fontsize => 14, 1474 log_fontsize => 1,
1475 gauge_fontsize => 1,
1476 gauge_size => 0.35,
1477 stat_fontsize => 1,
873 mapsize => 100, 1478 mapsize => 100,
874 host => "crossfire.schmorp.de", 1479 host => "crossfire.schmorp.de",
875 say_command => 'say', 1480 say_command => 'say',
876 audio_enable => 1, 1481 audio_enable => 1,
877 bgm_enable => 1, 1482 bgm_enable => 1,
1483 bgm_volume => 0.25,
878); 1484);
879 1485
880while (my ($k, $v) = each %DEF_CFG) { 1486while (my ($k, $v) = each %DEF_CFG) {
881 $CFG->{$k} = $v unless exists $CFG->{$k}; 1487 $CFG->{$k} = $v unless exists $CFG->{$k};
882} 1488}
883 1489
884sdl_init; 1490sdl_init;
885 1491
886@SDL_MODES = reverse 1492@SDL_MODES = reverse
887 grep $_->[0] >= 640 && $_->[1] >= 480, 1493 grep $_->[0] >= 640 && $_->[1] >= 480,
888 map [SDL::RectW ($_), SDL::RectH ($_)], 1494 CFClient::SDL_ListModes;
889 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
890 1495
891@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1496@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
892 1497
893$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1498$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
894 1499
895{ 1500{
896 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1501 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1502 DejaVuSans.ttf
1503 DejaVuSansMono.ttf
1504 DejaVuSans-Bold.ttf
1505 DejaVuSansMono-Bold.ttf
1506 DejaVuSans-Oblique.ttf
1507 DejaVuSansMono-Oblique.ttf
1508 DejaVuSans-BoldOblique.ttf
1509 DejaVuSansMono-BoldOblique.ttf
1510 );
897 1511
898 CFClient::add_font $_ for @fonts; 1512 CFClient::add_font $_ for @fonts;
899 CFClient::set_font $fonts[0]; 1513
1514 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1515 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1516
1517 $FONT_PROP->make_default;
900} 1518}
901 1519
902video_init; 1520video_init;
903audio_init; 1521audio_init;
904 1522
905Event::loop; 1523Event::loop;
906 1524
907END { SDL::Quit } 1525END { CFClient::SDL_Quit }
908 1526
1527=head1 pclient - Crossfire+ and Crossfire game client
909 1528
1529Pclient is a Crossfire+ and Crossfire game client.
1530
1531=head2 Features
1532
1533=over 4
1534
1535=item Fullscreen Map
1536
1537PClient can uses a fullscreen map, which greatly enhances how much of the
1538game world you can see.
1539
1540=item Persistent Map Cache (Crossfire+ only)
1541
1542PClient can persistently cache all map data it received from the
1543server. This not only allows it to display an overview map, but also
1544ensures that once-explored areas will be available the next time you want
1545to explore more.
1546
1547=item Hardware acceleration
1548
1549Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1550acceleration. Most modern graphics cards have difficulties with 2D
1551acceleration, while 3D graphics is accelerated well.
1552
1553=item No arbitrary limits
1554
1555Unlike other Crossfire clients, pclient does not suffer from arbitrary
1556limits (like a fixed amount of face numbers). There are still limits, but
1557they are not arbitrarily low :)
1558
1559=back
1560
1561=head1 USAGE
1562
1563=head2 The Map
1564
1565The map is always displayed in the background, behind all other windows and UI elements.
1566
1567#TODO# middle-click scrolls
1568#
1569# keys:
1570#
1571# a apply
1572# keypad moves, kp_5 applies ranged attack to self
1573
1574Starting to type enters the I<completion mode>. In that mode, you can type
1575abbreviations or commands and have them executed as soon as they match a
1576valid command. This is best explained by a few examples:
1577
1578Typing B<climb> will display a list of commands with I<climb> in their
1579name, such as I<ready_skill climbing> and I<use_skill climbing>.
1580
1581You can abbreviate commands by typing only the first character of every
1582word. For example, typing I<iwor> will likely select I<invoke word of
1583recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1584will likely select I<ready_skill climbing> and I<usl> will give you
1585I<use_skill levitation>.
1586
1587=head2 The map overview
1588
1589#TODO#
1590
1591=head2 The Status area in the lower right corner
1592
1593#TODO#
1594
1595=head2 The I<Statistics>/I>Stats> window
1596
1597#TODO#
1598
1599=head1 FAQ
1600
1601=over 4
1602
1603=item The client is very sluggish and slow, what can I do about this?
1604
1605Most likely, you don't have accelerated OpenGL support. Try to find a
1606newer driver, or a driver from your hardware vendor, that features OpenGL
1607support.
1608
1609If this is not an option, the following Setup options reduce the load and
1610will likely make the client playable with sofwtare rendering (it will
1611still be slow, though):
1612
1613=over 4
1614
1615=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1616
1617=item Enable B<Fast & Ugly> mode
1618
1619=item Disable B<Fog of War>
1620
1621=item Increase B<Map Scale>
1622
1623=back
1624
1625=back
1626
1627=head1 AUTHOR
1628
1629Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1630
1631
1632

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