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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.158 by elmex, Sat Apr 22 12:14:45 2006 UTC vs.
Revision 1.192 by root, Fri Apr 28 18:06:13 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
37our $WIDTH; 66our $WIDTH;
38our $HEIGHT; 67our $HEIGHT;
39our $FULLSCREEN; 68our $FULLSCREEN;
40our $FONTSIZE; 69our $FONTSIZE;
41 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
42our $MAP; 74our $MAP;
75our $MAPMAP;
43our $MAPWIDGET; 76our $MAPWIDGET;
44our $BUTTONBAR; 77our $BUTTONBAR;
45our $LOGVIEW; 78our $LOGVIEW;
46our $CONSOLE; 79our $CONSOLE;
47our $METASERVER; 80our $METASERVER;
48 81
82our $FLOORBOX;
49our $GAUGES; 83our $GAUGES;
50our $STATWIDS; 84our $STATWIDS;
51 85
52our $SDL_ACTIVE; 86our $SDL_ACTIVE;
53our %SDL_CB; 87our %SDL_CB;
57our %AUDIO_CHUNKS; # audio files 91our %AUDIO_CHUNKS; # audio files
58 92
59our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 94our $STATUS_LINE;
61our $DEBUG_STATUS; 95our $DEBUG_STATUS;
96
97our $INVWIN;
98our $INV;
62 99
63sub status { 100sub status {
64 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 103}
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 157 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 158
122 my $row = 1; 159 my $row = 1;
123 160
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 162 $table->add (1, $row++, new CFClient::UI::CheckBox
163 state => $CFG->{fullscreen},
164 tooltip => "Bring the client into fullscreen mode",
165 connect_changed => sub {
126 my ($self, $value) = @_; 166 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 167 $CFG->{fullscreen} = $value;
168 }
128 }); 169 );
129 170
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 171 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 172 $table->add (1, $row++, new CFClient::UI::CheckBox
173 state => $CFG->{fast},
174 tooltip => "Lower the visual quality considerably to speed up rendering.",
175 connect_changed => sub {
132 my ($self, $value) = @_; 176 my ($self, $value) = @_;
133 $CFG->{fast} = $value; 177 $CFG->{fast} = $value;
178 }
134 }); 179 );
180
181 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
182 $table->add (1, $row++, new CFClient::UI::Slider
183 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
184 tooltip => "Enlarge or shrink the displayed map",
185 connect_changed => sub {
186 my ($self, $value) = @_;
187 $CFG->{map_scale} = 0.05 * int $value / 0.05;
188 }
189 );
135 190
136 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 191 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
137 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 192 $table->add (1, $row++, new CFClient::UI::CheckBox
193 state => $CFG->{fow_enable},
194 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
195 connect_changed => sub {
138 my ($self, $value) = @_; 196 my ($self, $value) = @_;
139 $CFG->{fow_enable} = $value; 197 $CFG->{fow_enable} = $value;
198 }
140 }); 199 );
141 200
142 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 201 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
143 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 202 $table->add (1, $row++, new CFClient::UI::Slider
203 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
204 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
205 connect_changed => sub {
144 my ($self, $value) = @_; 206 my ($self, $value) = @_;
145 $CFG->{fow_intensity} = $value; 207 $CFG->{fow_intensity} = $value;
208 }
146 }); 209 );
147 210
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 211 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
149 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 212 $table->add (1, $row++, new CFClient::UI::CheckBox
213 state => $CFG->{fow_smooth},
214 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
215 connect_changed => sub {
150 my ($self, $value) = @_; 216 my ($self, $value) = @_;
151 $CFG->{fow_smooth} = $value; 217 $CFG->{fow_smooth} = $value;
152 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 218 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
219 }
153 }); 220 );
154 221
155 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
156 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 223 $table->add (1, $row++, new CFClient::UI::Slider
224 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
225 tooltip => "The font size used by most GUI elements",
226 connect_changed => sub {
157 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 227 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
158# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 228# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
229 }
159 }); 230 );
160 231
161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
162 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
235 tooltip => "The font size used by the server log window only",
236 connect_changed => sub {
163 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 237 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
238 }
164 }); 239 );
165 240
166 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 241 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
167 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 242
243 $table->add (1, $row++, new CFClient::UI::Slider
244 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
245 tooltip => "The font size used by the statistics window only",
246 connect_changed => sub {
168 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 247 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
169 &set_stats_window_fontsize; 248 &set_stats_window_fontsize;
249 }
170 }); 250 );
171 251
172 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge width"); 252 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
173 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_w_size}, 0.1, 0.5, 0.02], connect_changed => sub { 253 $table->add (1, $row++, new CFClient::UI::Slider
174 $CFG->{gauge_w_size} = $_[1]; 254 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
175 my $h = int ($HEIGHT * $CFG->{gauge_size}); 255 tooltip => "Adjust the size of the stats gauges at the bottom right",
176 my $w = int ($WIDTH * $CFG->{gauge_w_size}); 256 connect_changed => sub {
177 $GAUGES->{win}->set_size ($w, $h);
178 $GAUGES->{win}->{y} = $HEIGHT - $h;
179 $GAUGES->{win}->{x} = $WIDTH - $w;
180 $GAUGES->{win}->update;
181 });
182
183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge height");
184 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub {
185 $CFG->{gauge_size} = $_[1]; 257 $CFG->{gauge_size} = $_[1];
186 my $h = int ($HEIGHT * $CFG->{gauge_size}); 258 my $h = int $HEIGHT * $CFG->{gauge_size};
187 my $w = int ($WIDTH * $CFG->{gauge_w_size});
188 $GAUGES->{win}->set_size ($w, $h); 259 $GAUGES->{win}->set_size ($WIDTH, $h);
189 $GAUGES->{win}->{y} = $HEIGHT - $h; 260 $GAUGES->{win}->move (0, $HEIGHT - $h);
190 $GAUGES->{win}->{x} = $WIDTH - $w; 261 }
191 $GAUGES->{win}->update;
192 }); 262 );
193
194 263
195 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 264 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
196 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 265 $table->add (1, $row++, new CFClient::UI::Slider
266 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
267 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
268 connect_changed => sub {
197 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 269 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
198 &set_gauge_window_fontsize; 270 &set_gauge_window_fontsize;
199 $GAUGES->{win}->check_size; 271 }
200 $GAUGES->{win}->update;
201 }); 272 );
202 273
203 274 $table->add (1, $row++, new CFClient::UI::Button
204 275 expand => 1, align => 0, text => "Apply",
205 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 276 tooltip => "Apply the video settings",
277 connect_activate => sub {
206 video_shutdown (); 278 video_shutdown ();
207 video_init (); 279 video_init ();
280 }
208 }); 281 );
209 282
210 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 283 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
211 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 284 $table->add (1, $row++, new CFClient::UI::CheckBox
285 state => $CFG->{audio_enable},
286 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
287 connect_changed => sub {
212 $CFG->{audio_enable} = $_[1]; 288 $CFG->{audio_enable} = $_[1];
289 }
213 }); 290 );
214# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 291# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
215# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 292# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
216# $CFG->{effects_volume} = $_[1]; 293# $CFG->{effects_volume} = $_[1];
217# }); 294# });
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 295 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
219 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox); 296 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
220 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 297 $hbox->add (new CFClient::UI::CheckBox
298 expand => 1, state => $CFG->{bgm_enable},
299 tooltip => "Enable background music playing",
300 connect_changed => sub {
221 $CFG->{bgm_enable} = $_[1]; 301 $CFG->{bgm_enable} = $_[1];
302 }
222 }); 303 );
223 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 304 $hbox->add (new CFClient::UI::Slider
305 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
306 tooltip => "The volume of the background music",
307 connect_changed => sub {
224 $CFG->{bgm_volume} = $_[1]; 308 $CFG->{bgm_volume} = $_[1];
225 CFClient::MixMusic::volume $_[1] * 128; 309 CFClient::MixMusic::volume $_[1] * 128;
310 }
226 }); 311 );
227 312
228 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 313 $table->add (1, $row++, new CFClient::UI::Button
314 expand => 1, align => 0, text => "Apply",
315 tooltip => "Apply the audio settings",
316 connect_activate => sub {
229 audio_shutdown (); 317 audio_shutdown ();
230 audio_init (); 318 audio_init ();
319 }
231 }); 320 );
321
322 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
323 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
324 text => $CFG->{say_command},
325 tooltip => "This is the command that will be used if you write a line in the message window entry. "
326 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
327 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
328 connect_changed => sub {
329 my ($self, $value) = @_;
330 $CFG->{say_command} = $value;
331 }
332 );
232 333
233 $dialog 334 $dialog
234} 335}
235 336
236sub set_stats_window_fontsize { 337sub set_stats_window_fontsize {
241 342
242sub set_gauge_window_fontsize { 343sub set_gauge_window_fontsize {
243 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 344 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
244 $_->set_fontsize ($::CFG->{gauge_fontsize}); 345 $_->set_fontsize ($::CFG->{gauge_fontsize});
245 } 346 }
347
348# local $GAUGES->{win}{parent};#d#
349# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
246} 350}
247 351
248sub make_gauge_window { 352sub make_gauge_window {
249 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 353 my $gh = int ($HEIGHT * $CFG->{gauge_size});
250 my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 354# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
251 355
252 my $win = new CFClient::UI::Frame ( 356 my $win = new CFClient::UI::Frame (
253 y => $HEIGHT - $gh, x => $WIDTH - $gw, req_w => $gw, req_h => $gh 357 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
254 ); 358 );
255 $win->add (my $vb = new CFClient::UI::VBox); 359 $win->add (my $hbox = new CFClient::UI::HBox
256 360 children => [
257 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 361 (new CFClient::UI::HBox expand => 1),
362 ($FLOORBOX = new CFClient::UI::VBox),
363 (my $vbox = new CFClient::UI::VBox),
364 ],
365 );
366
367 $vbox->add (new CFClient::UI::HBox
368 expand => 1,
369 children => [
370 (new CFClient::UI::Empty expand => 1),
371 (my $hb = new CFClient::UI::HBox),
372 ],
373 );
374
258 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', expand => 1); 375 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
376 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
259 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', expand => 1); 377 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
378 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
260 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', expand => 1); 379 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
380 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
261 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', expand => 1); 381 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
382 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
383
262 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => -1, text => "XP:"); 384 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
385 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
263 $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => -1, text => "Lvl:"); 386 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
264 387 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
265 388
266 $GAUGES = { 389 $GAUGES = {
267 exp => $exp, lvl => $lvl, win => $win, 390 exp => $exp, win => $win, range => $rng,
268 food => $fg, mana => $mg, hp => $hg, grace => $gg 391 food => $fg, mana => $mg, hp => $hg, grace => $gg
269 }; 392 };
393
394 &set_gauge_window_fontsize;
395
270 $win 396 $win
271} 397}
272 398
273sub make_stats_window { 399sub make_stats_window {
274 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 400 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
275 401
276 $tgw->add (my $vb = new CFClient::UI::VBox); 402 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
277 $vb->add (my $uhb = new CFClient::UI::HBox);
278 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 403 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
279 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 404 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
280 405
281 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 406 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
282 407
283 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 408 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
284 409
285 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "S"); 410 my $black = [0, 0, 0];
286 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "D");
287 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Co");
288 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "I");
289 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "W");
290 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "P");
291 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ch");
292 411
293 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 412 for (
294 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 413 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
295 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 414 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
296 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 415 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
297 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 416 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
298 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 417 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
299 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 418 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
419 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
300 420
301 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 421 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
302 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 422 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
303 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 423 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
304 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 424 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
305 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 425 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
306 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 426 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
427 ) {
428 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
307 429
308 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 430 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
309 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 431 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
310 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 432 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
311 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 433 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
312 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 434 }
313 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
314 435
315 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 436 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
316 437
317 my $row = 0; 438 my $row = 0;
318 my $col = 0; 439 my $col = 0;
319 440
441 my %resist_names = (
442 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
443 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
444 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
445 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
446 depl => "Depletion (some monsters and other effects can cause stats depletion)",
447 magic => "Magic (resistance to magic spells like magic missile or similar)",
448 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
449 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
450 pois => "Poison (resistance to getting poisoned)",
451 para => "Paralysation (this resistance affects the chance you get paralysed)",
452 deat => "Death (resistance against death spells)",
453 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
454 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
455 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
456 tund => "Turn undead",
457 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
458 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
459 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
460 );
320 for (qw/slow holyw conf fire depl magic 461 for (qw/slow holyw conf fire depl magic
321 drain acid pois para deat phys 462 drain acid pois para deat phys
322 blind fear tund elec cold ghit/) 463 blind fear tund elec cold ghit/)
323 { 464 {
324 $tbl2->add ($col, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png");
325 $tbl2->add ($col + 1, $row, 465 $tbl2->add ($col, $row,
326 $STATWIDS->{"res_$_"} = 466 $STATWIDS->{"res_$_"} =
327 new CFClient::UI::Label text => "0", align => -1, valign => 0 467 new CFClient::UI::Label
468 font => $FONT_FIXED,
469 template => "-100%",
470 align => +1,
471 valign => 0,
472 can_events => 1,
473 can_hover => 1,
474 tooltip => $resist_names{$_},
475 );
476 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
477 font => $FONT_FIXED,
478 can_hover => 1,
479 can_events => 1,
480 image => "ui/resist/resist_$_.png",
481 tooltip => $resist_names{$_},
328 ); 482 );
329 483
330 $row++; 484 $row++;
331 if ($row % 6 == 0) { 485 if ($row % 6 == 0) {
332 $col += 2; 486 $col += 2;
338 update_stats_window ({}); 492 update_stats_window ({});
339 493
340 $tgw 494 $tgw
341} 495}
342 496
497sub formsep {
498 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
499}
500
343sub update_stats_window { 501sub update_stats_window {
344 my ($stats) = @_; 502 my ($stats) = @_;
345 503
346 # i love text protocols!!! 504 # i love text protocols!!!
347 my $hp = $stats->{1} * 1; 505 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
348 my $hp_m = $stats->{2} * 1; 506 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
349 my $sp = $stats->{3} * 1; 507 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
350 my $sp_m = $stats->{4} * 1; 508 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
351 my $fo = $stats->{18} * 1; 509 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
352 my $fo_m = 999; 510 my $fo_m = 999;
353 my $gr = $stats->{23} * 1; 511 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
354 my $gr_m = $stats->{24} * 1; 512 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
355 513
356 $GAUGES->{hp} ->set_value ($hp, $hp_m); 514 $GAUGES->{hp} ->set_value ($hp, $hp_m);
357 $GAUGES->{mana} ->set_value ($sp, $sp_m); 515 $GAUGES->{mana} ->set_value ($sp, $sp_m);
358 $GAUGES->{food} ->set_value ($fo, $fo_m); 516 $GAUGES->{food} ->set_value ($fo, $fo_m);
359 $GAUGES->{grace} ->set_value ($gr, $gr_m); 517 $GAUGES->{grace} ->set_value ($gr, $gr_m);
360 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28})); 518 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
361 $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 519 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
520 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
521 $rng =~ s/^Range: //; # thank you so much dear server
522 $GAUGES->{range} ->set_text ("Rng: " . $rng);
523 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
524 $title =~ s/^Player: //;
362 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 525 $STATWIDS->{title} ->set_text ("Title: " . $title);
363 526
364 if (0) { # this code can vanish, just wanted to preserver it for a checkin
365 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
366 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
367 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
368 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
369 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
370 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
371 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
372 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
373 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
374 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
375 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
376 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
377 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
378 } else {
379 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 527 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
380 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 528 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
381 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 529 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
382 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 530 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
383 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 531 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
384 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 532 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
385 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 533 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
386 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 534 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
387 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 535 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
388 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 536 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
389 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 537 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
390 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 538 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
391 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 539 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
392 }
393 540
394 my %tbl = ( 541 my %tbl = (
395 phys => 100, 542 phys => 100,
396 magic => 101, 543 magic => 101,
397 fire => 102, 544 fire => 102,
404 pois => 109, 551 pois => 109,
405 slow => 110, 552 slow => 110,
406 para => 111, 553 para => 111,
407 tund => 112, 554 tund => 112,
408 fear => 113, 555 fear => 113,
556 depl => 113,
409 deat => 115, 557 deat => 115,
410 holyw => 116, 558 holyw => 116,
411 blind => 117 559 blind => 117
412 ); 560 );
413 561
425 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 573 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
426 574
427 $dialog 575 $dialog
428} 576}
429 577
578my $METASERVER_ATIME;
579
430sub update_metaserver { 580sub update_metaserver {
431 my ($HOST) = @_; 581 my ($HOST) = @_;
432 582
433 status "fetching metaserver list..."; 583 return if $METASERVER_ATIME > time;
584 $METASERVER_ATIME = time + 60;
585
586 my $table = $METASERVER->{table};
587 $table->clear;
588 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
434 589
435 my $buf; 590 my $buf;
436 591
437 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 592 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
593
594 unless ($fh) {
595 $label->set_text ("unable to contact metaserver: $!");
596 return;
597 }
438 598
439 Event->io (fd => $fh, poll => 'r', cb => sub { 599 Event->io (fd => $fh, poll => 'r', cb => sub {
440 my $res = sysread $fh, $buf, 8192, length $buf; 600 my $res = sysread $fh, $buf, 8192, length $buf;
441 601
442 if (!defined $res) { 602 if (!defined $res) {
443 $_[0]->w->cancel; 603 $_[0]->w->cancel;
444 status "metaserver: $!"; 604 $label->set_text ("error while retrieving server list: $!");
445 } elsif ($res == 0) { 605 } elsif ($res == 0) {
446 $_[0]->w->cancel; 606 $_[0]->w->cancel;
447 status "server list retrieved"; 607 status "server list retrieved";
448 608
449 my $table = $METASERVER->{table}; 609 utf8::decode $buf if utf8::valid $buf;
450 610
451 $table->clear; 611 $table->clear;
452 612
453 my @col = qw(Use #Users Host Uptime Version Description); 613 my @col = qw(Use #Users Host Uptime Version Description);
454 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 614 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
478 $m = [$users, $host, $uptime, $version, $desc]; 638 $m = [$users, $host, $uptime, $version, $desc];
479 639
480 $y++; 640 $y++;
481 641
482 $table->add (0, $y, new CFClient::UI::VBox children => [ 642 $table->add (0, $y, new CFClient::UI::VBox children => [
483 (new CFClient::UI::Button text => " ", connect_activate => sub { 643 (new CFClient::UI::Button text => "Use", connect_activate => sub {
484 $HOST->set_text ($CFG->{host} = $host); 644 $HOST->set_text ($CFG->{host} = $host);
485 }), 645 }),
486 (new CFClient::UI::Empty expand => 1), 646 (new CFClient::UI::Empty expand => 1),
487 ]); 647 ]);
488 648
502 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 662 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
503 663
504 { 664 {
505 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 665 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
506 666
507 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 667 $vbox->add (
668 my $HOST = new CFClient::UI::Entry
669 expand => 1,
670 text => $CFG->{host},
671 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
672 connect_changed => sub {
673 my ($self, $value) = @_;
674 $CFG->{host} = $value;
675 }
676 );
677
678 $METASERVER = metaserver_dialog;
679
680 $vbox->add (new CFClient::UI::Flopper
681 expand => 1,
682 text => "Metaserver",
683 other => $METASERVER,
684 tooltip => "Show a list of avaible crossfire servers",
685 connect_open => sub {
686 update_metaserver $HOST;
687 }
688 );
689 }
690
691 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
692 $table->add (1, 4, new CFClient::UI::Entry
693 text => $CFG->{user},
694 tooltip => "The name of your character on the server",
695 connect_changed => sub {
508 my ($self, $value) = @_; 696 my ($self, $value) = @_;
509 $CFG->{host} = $value;
510 });
511
512 $METASERVER = metaserver_dialog;
513
514 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
515 update_metaserver $HOST;
516 });
517 }
518
519 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
520 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
521 my ($self, $value) = @_;
522 $CFG->{user} = $value; 697 $CFG->{user} = $value;
698 }
523 }); 699 );
524 700
525 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 701 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
526 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 702 $table->add (1, 5, new CFClient::UI::Entry
703 text => $CFG->{password},
704 hidden => 1,
705 tooltip => "The password for your character",
706 connect_changed => sub {
527 my ($self, $value) = @_; 707 my ($self, $value) = @_;
528 $CFG->{password} = $value; 708 $CFG->{password} = $value;
709 }
529 }); 710 );
530
531 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
532 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
533 my ($self, $value) = @_;
534 $CFG->{say_command} = $value;
535 });
536 711
537 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 712 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
538 $table->add (1, 7, new CFClient::UI::Slider 713 $table->add (1, 7, new CFClient::UI::Slider
539 req_w => 100, 714 req_w => 100,
540 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 715 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
716 tooltip => "This is the size of the portion of the map update the server sends you. "
717 ."If you set this to a high value you will be able to see further for example.",
541 connect_changed => sub { 718 connect_changed => sub {
542 my ($self, $value) = @_; 719 my ($self, $value) = @_;
543 720
544 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 721 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
545 }, 722 },
553} 730}
554 731
555sub message_window { 732sub message_window {
556 my $window = new CFClient::UI::FancyFrame 733 my $window = new CFClient::UI::FancyFrame
557 title => "Messages", 734 title => "Messages",
558 border_bg => [1, 1, 1, 0.5], 735 border_bg => [1, 1, 1, 1],
559 bg => [0.3, 0.3, 0.3, 0.8], 736 bg => [0, 0, 0, 0.5],
560 user_w => int $::WIDTH / 3, 737 user_w => int $::WIDTH / 3,
561 user_h => int $::HEIGHT / 5, 738 user_h => int $::HEIGHT / 5,
562 child => (my $vbox = new CFClient::UI::VBox); 739 child => (my $vbox = new CFClient::UI::VBox);
563 740
564 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 741 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
565 expand => 1, 742 expand => 1,
743 font => $FONT_FIXED,
566 fontsize => $::CFG->{log_fontsize}, 744 fontsize => $::CFG->{log_fontsize},
567 ); 745 );
568 746
569 $vbox->add (my $input = new CFClient::UI::Entry 747 $vbox->add (my $input = new CFClient::UI::Entry
570 connect_focus_in => sub { 748 connect_focus_in => sub {
603 }; 781 };
604 782
605 $window 783 $window
606} 784}
607 785
786sub make_inventory_window {
787 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
788 $invwin->add (my $hb = new CFClient::UI::HBox);
789 $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
790 $hb->add (my $rng = new CFClient::UI::Slider vertical => 1);
791 $INV->set_range ($rng);
792 $invwin
793}
794
608sub sdl_init { 795sub sdl_init {
609 CFClient::SDL_Init 796 CFClient::SDL_Init
610 and die "SDL::Init failed!\n"; 797 and die "SDL::Init failed!\n";
611} 798}
612 799
643 fontsize => 0.8, 830 fontsize => 0.8,
644 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 831 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
645 $ALT_ENTER_MESSAGE->show; 832 $ALT_ENTER_MESSAGE->show;
646 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 833 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
647 834
648 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 835 CFClient::UI::FancyFrame->new (
649 $MAPWIDGET->focus_in; 836 border_bg => [1, 1, 1, 192/255],
837 bg => [1, 1, 1, 0],
838 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
839 )->show;
840
841 $MAPWIDGET = new CFClient::MapWidget;
650 $MAPWIDGET->connect (activate_console => sub { 842 $MAPWIDGET->connect (activate_console => sub {
651 my ($mapwidget, $preset) = @_; 843 my ($mapwidget, $preset) = @_;
652 844
653 if ($CONSOLE) { 845 if ($CONSOLE) {
654 $CONSOLE->{input}->{auto_activated} = 1; 846 $CONSOLE->{input}->{auto_activated} = 1;
657 if ($preset && $CONSOLE->{input}->get_text eq '') { 849 if ($preset && $CONSOLE->{input}->get_text eq '') {
658 $CONSOLE->{input}->set_text ($preset); 850 $CONSOLE->{input}->set_text ($preset);
659 } 851 }
660 } 852 }
661 }); 853 });
854 $MAPWIDGET->show;
855 $MAPWIDGET->focus_in;
662 856
663 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 857 $BUTTONBAR = new CFClient::UI::HBox;
664 858
665 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 859 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
666 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 860 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
667 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 861 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
862
863 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
864
865 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
866 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
668 867
669 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 868 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
670 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 869 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
671 status "Configuration Saved"; 870 status "Configuration Saved";
672 }); 871 });
673 872
674 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 873 $BUTTONBAR->show;
675 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
676 874
677 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 875 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
678
679
680} 876}
681 877
682sub video_shutdown { 878sub video_shutdown {
683 $CFClient::UI::ROOT->{children} = []; 879 $CFClient::UI::ROOT->{children} = [];
880 undef $CFClient::UI::GRAB;
881 undef $CFClient::UI::HOVER;
684 undef $SDL_ACTIVE; 882 undef $SDL_ACTIVE;
685} 883}
686 884
687my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 885my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
688my $bgmusic;#TODO#hack#d# 886my $bgmusic;#TODO#hack#d#
862# at worst. 1060# at worst.
863sub conn::flood_fill { 1061sub conn::flood_fill {
864 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1062 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
865 1063
866 # the server does not allow map paths > 6 1064 # the server does not allow map paths > 6
867 return if 6 <= length $path; 1065 return if 7 <= length $path;
868 1066
869 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1067 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
870 1068
871 for ( 1069 for (
872 [1, 0, -1], 1070 [1, 0, -1],
915 1113
916 $self->flush_map; 1114 $self->flush_map;
917 1115
918 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1116 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
919 1117
920 my $mapmapw = 250; 1118 my $mapmapw = $MAPMAP->{w};
921 my $mapmaph = 250; 1119 my $mapmaph = $MAPMAP->{h};
922 1120
923 $self->{neigh_rect} = [ 1121 $self->{neigh_rect} = [
924 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1122 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
925 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1123 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
926 ]; 1124 ];
969 } 1167 }
970 1168
971gotid: 1169gotid:
972 $face->{id} = $id; 1170 $face->{id} = $id;
973 $MAP->set_face ($facenum => $id); 1171 $MAP->set_face ($facenum => $id);
1172 $self->{faceid}[$facenum] = $id;#d#
974 $TILECACHE->get ($id) 1173 $TILECACHE->get ($id)
975} 1174}
976 1175
977sub conn::face_update { 1176sub conn::face_update {
978 my ($self, $facenum, $face) = @_; 1177 my ($self, $facenum, $face) = @_;
986 my ($self, $id, $data) = @_; 1185 my ($self, $id, $data) = @_;
987 1186
988 $self->{texture}[$id] ||= do { 1187 $self->{texture}[$id] ||= do {
989 my $tex = 1188 my $tex =
990 new_from_image CFClient::Texture 1189 new_from_image CFClient::Texture
991 $data, minify => 1; 1190 $data, minify => 1, mipmap => 1;
992 1191
993 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1192 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
994 $MAPWIDGET->update; 1193 $MAPWIDGET->update;
995 1194
996 $tex 1195 $tex
1008 1207
1009 $chunk->play; 1208 $chunk->play;
1010# warn "sound $x,$y,$soundnum,$type\n";#d# 1209# warn "sound $x,$y,$soundnum,$type\n";#d#
1011} 1210}
1012 1211
1212my $LAST_QUERY; # server is stupid, stupid, stupid
1213
1013sub conn::query { 1214sub conn::query {
1014 my ($self, $flags, $prompt) = @_; 1215 my ($self, $flags, $prompt) = @_;
1015 1216
1016 #TODO, display dialog with relevant information 1217 $prompt = $LAST_QUERY unless length $prompt;
1017 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1218 $LAST_QUERY = $prompt;
1219
1220 my $dialog = new CFClient::UI::FancyFrame
1221 title => "Query",
1222 child => my $vbox = new CFClient::UI::VBox;
1223
1224 $vbox->add (new CFClient::UI::Label
1225 max_w => $::WIDTH * 0.4,
1226 text => $prompt);
1227
1228 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1229 $vbox->add (my $hbox = new CFClient::HBox);
1230 $hbox->add (new CFClient::Button
1231 text => "No",
1232 connect_activate => sub {
1233 $self->send ("reply n");
1234 $dialog->destroy;
1235 $MAPWIDGET->focus_in;
1236 }
1237 );
1238 $hbox->add (new CFClient::Button
1239 text => "Yes",
1240 connect_activate => sub {
1241 $self->send ("reply y");
1242 $dialog->destroy;
1243 $MAPWIDGET->focus_in;
1244 },
1245 );
1246
1247 $dialog->focus_in;
1248
1249 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1250 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1251 $vbox->add (my $entry = new CFClient::UI::Entry
1252 connect_changed => sub {
1253 $self->send ("reply $_[1]");
1254 $dialog->destroy;
1255 $MAPWIDGET->focus_in;
1256 },
1257 );
1258
1259 $entry->focus_in;
1260
1261 } else {
1262 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1263
1264 $vbox->add (my $entry = new CFClient::UI::Entry
1265 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1266 connect_activate => sub {
1267 $self->send ("reply $_[1]");
1268 $dialog->destroy;
1269 $MAPWIDGET->focus_in;
1270 },
1271 );
1272
1273 $entry->focus_in;
1274 }
1275
1276 $dialog->show;
1018} 1277}
1019 1278
1020sub conn::drawinfo { 1279sub conn::drawinfo {
1021 my ($self, $color, $text) = @_; 1280 my ($self, $color, $text) = @_;
1022 1281
1040} 1299}
1041 1300
1042sub conn::spell_add { 1301sub conn::spell_add {
1043 my ($self, $spell) = @_; 1302 my ($self, $spell) = @_;
1044 1303
1304 # TODO
1305 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1045 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1306 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1046 });
1047 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1307 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1048 });
1049} 1308}
1050 1309
1051sub conn::spell_delete { 1310sub conn::spell_delete {
1052 my ($self, $spell) = @_; 1311 my ($self, $spell) = @_;
1053} 1312}
1054 1313
1055sub conn::addme_success { 1314sub conn::addme_success {
1056 my ($self) = @_; 1315 my ($self) = @_;
1057 1316
1058 for my $skill (values %{$self->{skill_info}}) { 1317 for my $skill (values %{$self->{skill_info}}) {
1059 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1318 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1319 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1320 }
1321}
1322
1323sub update_floorbox {
1324 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1325 $FLOORBOX->clear;
1326 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1327
1328 my @items = values %{ $CONN->{container}{0} };
1329
1330 # we basically have to use the same sorting as everybody else
1331 @items = sort { $a->{type} <=> $b->{type} } @items;
1332
1333 for my $item (reverse @items) {
1334 my $desc = $item->{nrof} < 2
1335 ? $item->{name}
1336 : "$item->{nrof} $item->{name_pl}";
1337 # todo: animation widget, face widget, weight(?) etc.
1338 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1339 tooltip => (CFClient::UI::Label->escape ($desc)
1340 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1341 can_hover => 1,
1342 can_events => 1,
1343 connect_button_down => sub {
1344 my ($self, $ev, $x, $y) = @_;
1345
1346 # todo: maybe put examine on 1? but should just be a tooltip :(
1347 if ($ev->{button} == 1) {
1348 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1349 } elsif ($ev->{button} == 2) {
1350 $CONN->send ("apply $item->{tag}");
1351 } elsif ($ev->{button} == 3) {
1352 CFClient::UI::Menu->new (
1353 items => [
1354 ["examine", sub { $CONN->send ("examine $item->{tag}") }],
1355 [
1356 $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
1357 sub { $CONN->send ("lock $item->{tag}") },
1358 ],
1359 ["mark", sub { $CONN->send ("mark $item->{tag}") }],
1360 ["apply", sub { $CONN->send ("apply $item->{tag}") }],
1361 ],
1362 )->popup ($ev);
1363 }
1364
1365 1
1366 },
1367 );
1368
1369 $hbox->add (new CFClient::UI::Face
1370 can_events => 0,
1371 face => $item->{face},
1372 anim => $item->{anim},
1373 animspeed => $item->{animspeed},
1374 );
1375
1376 $hbox->add (new CFClient::UI::Label
1377 can_events => 0,
1378 text => $desc,
1379 );
1060 }); 1380 }
1061 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1381 });
1382 refresh;
1383}
1384
1385sub conn::container_add {
1386 my ($self, $id, $items) = @_;
1387
1388 update_floorbox if $id == 0;
1389 if ($self->{player}{tag} == $id) {
1390 $INV->set_items ($self->{container}{$self->{player}{tag}});
1391 }
1392 # $self-<{player}{tag} => player inv
1393 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1394}
1395
1396sub conn::container_clear {
1397 my ($self, $id) = @_;
1398
1399 update_floorbox if $id == 0;
1400 if ($self->{player}{tag} == $id) {
1401 $INV->set_items ($self->{container}{$id});
1402 }
1403
1404# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1405}
1406
1407sub conn::item_delete {
1408 my ($self, @items) = @_;
1409
1410 for (@items) {
1411 update_floorbox if $_->{container} == 0;
1412 if ($self->{player}{tag} == $_->{container}) {
1413 $INV->set_items ($self->{container}{$_->{container}});
1062 }); 1414 }
1415 }
1416}
1417
1418sub conn::item_update {
1419 my ($self, $item) = @_;
1420
1421 update_floorbox if $item->{container} == 0;
1422 if ($self->{player}{tag} == $item->{container}) {
1423 $INV->set_items ($self->{container}{$item->{container}});
1063 } 1424 }
1064} 1425}
1065 1426
1066%SDL_CB = ( 1427%SDL_CB = (
1067 CFClient::SDL_QUIT => sub { 1428 CFClient::SDL_QUIT => sub {
1103 sdl_mode => 0, 1464 sdl_mode => 0,
1104 width => 640, 1465 width => 640,
1105 height => 480, 1466 height => 480,
1106 fullscreen => 0, 1467 fullscreen => 0,
1107 fast => 0, 1468 fast => 0,
1469 map_scale => 0.5,
1108 fow_enable => 1, 1470 fow_enable => 1,
1109 fow_intensity => 0.45, 1471 fow_intensity => 0.45,
1110 fow_smooth => 0, 1472 fow_smooth => 0,
1111 gui_fontsize => 1, 1473 gui_fontsize => 1,
1112 log_fontsize => 1, 1474 log_fontsize => 1,
1113 gauge_fontsize => 1, 1475 gauge_fontsize => 1,
1114 gauge_size => 0.35, 1476 gauge_size => 0.35,
1115 gauge_w_size => 0.14,
1116 stat_fontsize => 1, 1477 stat_fontsize => 1,
1117 mapsize => 100, 1478 mapsize => 100,
1118 host => "crossfire.schmorp.de", 1479 host => "crossfire.schmorp.de",
1119 say_command => 'say', 1480 say_command => 'say',
1120 audio_enable => 1, 1481 audio_enable => 1,
1135@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1496@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1136 1497
1137$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1498$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1138 1499
1139{ 1500{
1140 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1501 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1502 DejaVuSans.ttf
1503 DejaVuSansMono.ttf
1504 DejaVuSans-Bold.ttf
1505 DejaVuSansMono-Bold.ttf
1506 DejaVuSans-Oblique.ttf
1507 DejaVuSansMono-Oblique.ttf
1508 DejaVuSans-BoldOblique.ttf
1509 DejaVuSansMono-BoldOblique.ttf
1510 );
1141 1511
1142 CFClient::add_font $_ for @fonts; 1512 CFClient::add_font $_ for @fonts;
1143 CFClient::set_font $fonts[0]; 1513
1514 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1515 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1516
1517 $FONT_PROP->make_default;
1144} 1518}
1145 1519
1146video_init; 1520video_init;
1147audio_init; 1521audio_init;
1148 1522
1149Event::loop; 1523Event::loop;
1150 1524
1151END { CFClient::SDL_Quit } 1525END { CFClient::SDL_Quit }
1152 1526
1527=head1 pclient - Crossfire+ and Crossfire game client
1153 1528
1529Pclient is a Crossfire+ and Crossfire game client.
1530
1531=head2 Features
1532
1533=over 4
1534
1535=item Fullscreen Map
1536
1537PClient can uses a fullscreen map, which greatly enhances how much of the
1538game world you can see.
1539
1540=item Persistent Map Cache (Crossfire+ only)
1541
1542PClient can persistently cache all map data it received from the
1543server. This not only allows it to display an overview map, but also
1544ensures that once-explored areas will be available the next time you want
1545to explore more.
1546
1547=item Hardware acceleration
1548
1549Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1550acceleration. Most modern graphics cards have difficulties with 2D
1551acceleration, while 3D graphics is accelerated well.
1552
1553=item No arbitrary limits
1554
1555Unlike other Crossfire clients, pclient does not suffer from arbitrary
1556limits (like a fixed amount of face numbers). There are still limits, but
1557they are not arbitrarily low :)
1558
1559=back
1560
1561=head1 USAGE
1562
1563=head2 The Map
1564
1565The map is always displayed in the background, behind all other windows and UI elements.
1566
1567#TODO# middle-click scrolls
1568#
1569# keys:
1570#
1571# a apply
1572# keypad moves, kp_5 applies ranged attack to self
1573
1574Starting to type enters the I<completion mode>. In that mode, you can type
1575abbreviations or commands and have them executed as soon as they match a
1576valid command. This is best explained by a few examples:
1577
1578Typing B<climb> will display a list of commands with I<climb> in their
1579name, such as I<ready_skill climbing> and I<use_skill climbing>.
1580
1581You can abbreviate commands by typing only the first character of every
1582word. For example, typing I<iwor> will likely select I<invoke word of
1583recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1584will likely select I<ready_skill climbing> and I<usl> will give you
1585I<use_skill levitation>.
1586
1587=head2 The map overview
1588
1589#TODO#
1590
1591=head2 The Status area in the lower right corner
1592
1593#TODO#
1594
1595=head2 The I<Statistics>/I>Stats> window
1596
1597#TODO#
1598
1599=head1 FAQ
1600
1601=over 4
1602
1603=item The client is very sluggish and slow, what can I do about this?
1604
1605Most likely, you don't have accelerated OpenGL support. Try to find a
1606newer driver, or a driver from your hardware vendor, that features OpenGL
1607support.
1608
1609If this is not an option, the following Setup options reduce the load and
1610will likely make the client playable with sofwtare rendering (it will
1611still be slow, though):
1612
1613=over 4
1614
1615=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1616
1617=item Enable B<Fast & Ugly> mode
1618
1619=item Disable B<Fog of War>
1620
1621=item Increase B<Map Scale>
1622
1623=back
1624
1625=back
1626
1627=head1 AUTHOR
1628
1629Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1630
1631
1632

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