ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/pclient
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.163 by root, Sun Apr 23 00:57:40 2006 UTC vs.
Revision 1.192 by root, Fri Apr 28 18:06:13 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
37our $WIDTH; 66our $WIDTH;
38our $HEIGHT; 67our $HEIGHT;
39our $FULLSCREEN; 68our $FULLSCREEN;
40our $FONTSIZE; 69our $FONTSIZE;
41 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
42our $MAP; 74our $MAP;
75our $MAPMAP;
43our $MAPWIDGET; 76our $MAPWIDGET;
44our $BUTTONBAR; 77our $BUTTONBAR;
45our $LOGVIEW; 78our $LOGVIEW;
46our $CONSOLE; 79our $CONSOLE;
47our $METASERVER; 80our $METASERVER;
48 81
82our $FLOORBOX;
49our $GAUGES; 83our $GAUGES;
50our $STATWIDS; 84our $STATWIDS;
51 85
52our $SDL_ACTIVE; 86our $SDL_ACTIVE;
53our %SDL_CB; 87our %SDL_CB;
57our %AUDIO_CHUNKS; # audio files 91our %AUDIO_CHUNKS; # audio files
58 92
59our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 94our $STATUS_LINE;
61our $DEBUG_STATUS; 95our $DEBUG_STATUS;
96
97our $INVWIN;
98our $INV;
62 99
63sub status { 100sub status {
64 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 103}
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 157 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 158
122 my $row = 1; 159 my $row = 1;
123 160
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 162 $table->add (1, $row++, new CFClient::UI::CheckBox
163 state => $CFG->{fullscreen},
164 tooltip => "Bring the client into fullscreen mode",
165 connect_changed => sub {
126 my ($self, $value) = @_; 166 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 167 $CFG->{fullscreen} = $value;
168 }
128 }); 169 );
129 170
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 171 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox 172 $table->add (1, $row++, new CFClient::UI::CheckBox
132 state => $CFG->{fast}, 173 state => $CFG->{fast},
133 tooltip => "Lower the visual quality considerably to speed up rendering.", 174 tooltip => "Lower the visual quality considerably to speed up rendering.",
135 my ($self, $value) = @_; 176 my ($self, $value) = @_;
136 $CFG->{fast} = $value; 177 $CFG->{fast} = $value;
137 } 178 }
138 ); 179 );
139 180
181 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
182 $table->add (1, $row++, new CFClient::UI::Slider
183 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
184 tooltip => "Enlarge or shrink the displayed map",
185 connect_changed => sub {
186 my ($self, $value) = @_;
187 $CFG->{map_scale} = 0.05 * int $value / 0.05;
188 }
189 );
190
140 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 191 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
141 $table->add (1, $row++, new CFClient::UI::CheckBox 192 $table->add (1, $row++, new CFClient::UI::CheckBox
142 state => $CFG->{fow_enable}, 193 state => $CFG->{fow_enable},
143 tooltip => "Fog-of-War marks areas that cannot be seen by the player", 194 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
144 connect_changed => sub { 195 connect_changed => sub {
196 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 247 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
197 &set_stats_window_fontsize; 248 &set_stats_window_fontsize;
198 } 249 }
199 ); 250 );
200 251
201 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gaugesize");
202 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub {
203 $CFG->{gauge_size} = $_[1];
204 my $h = int ($HEIGHT * $CFG->{gauge_size});
205 $GAUGES->{win}->set_size ($WIDTH, $h);
206 $GAUGES->{win}->{y} = $HEIGHT - $h;
207 $GAUGES->{win}->{x} = 0;
208 $GAUGES->{win}->update;
209 });
210
211 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 252 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
212 $table->add (1, $row++, new CFClient::UI::Slider 253 $table->add (1, $row++, new CFClient::UI::Slider
213 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 254 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
214 tooltip => "Adjust the size of the stats gauges at the bottom right", 255 tooltip => "Adjust the size of the stats gauges at the bottom right",
215 connect_changed => sub { 256 connect_changed => sub {
216 $CFG->{gauge_size} = $_[1]; 257 $CFG->{gauge_size} = $_[1];
217 my $h = int ($HEIGHT * $CFG->{gauge_size}); 258 my $h = int $HEIGHT * $CFG->{gauge_size};
218 $GAUGES->{win}->set_size ($WIDTH, $h); 259 $GAUGES->{win}->set_size ($WIDTH, $h);
219 $GAUGES->{win}->{y} = $HEIGHT - $h; 260 $GAUGES->{win}->move (0, $HEIGHT - $h);
220 $GAUGES->{win}->{x} = 0;
221 $GAUGES->{win}->update;
222 } 261 }
223 ); 262 );
224 263
225 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 264 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
226 $table->add (1, $row++, new CFClient::UI::Slider 265 $table->add (1, $row++, new CFClient::UI::Slider
227 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 266 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
267 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
228 connect_changed => sub { 268 connect_changed => sub {
229 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 269 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
230 &set_gauge_window_fontsize; 270 &set_gauge_window_fontsize;
231 $GAUGES->{win}->check_size;
232 $GAUGES->{win}->update;
233 } 271 }
234 ); 272 );
235 273
236 $table->add (1, $row++, new CFClient::UI::Button 274 $table->add (1, $row++, new CFClient::UI::Button
237 expand => 1, align => 0, text => "Apply", 275 expand => 1, align => 0, text => "Apply",
238 tooltip => "Apply the video settings (unless they are auto-apply)", 276 tooltip => "Apply the video settings",
239 connect_activate => sub { 277 connect_activate => sub {
240 video_shutdown (); 278 video_shutdown ();
241 video_init (); 279 video_init ();
242 } 280 }
243 ); 281 );
272 } 310 }
273 ); 311 );
274 312
275 $table->add (1, $row++, new CFClient::UI::Button 313 $table->add (1, $row++, new CFClient::UI::Button
276 expand => 1, align => 0, text => "Apply", 314 expand => 1, align => 0, text => "Apply",
277 tooltip => "Apply the audio settings that are not auto-apply", 315 tooltip => "Apply the audio settings",
278 connect_activate => sub { 316 connect_activate => sub {
279 audio_shutdown (); 317 audio_shutdown ();
280 audio_init (); 318 audio_init ();
281 } 319 }
282 ); 320 );
283 321
322 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
323 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
324 text => $CFG->{say_command},
325 tooltip => "This is the command that will be used if you write a line in the message window entry. "
326 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
327 ."But you could also set it to 'tell <playername>' to only chat with that user.",
328 connect_changed => sub {
329 my ($self, $value) = @_;
330 $CFG->{say_command} = $value;
331 }
332 );
333
284 $dialog 334 $dialog
285} 335}
286 336
287sub set_stats_window_fontsize { 337sub set_stats_window_fontsize {
288 for (values %{$STATWIDS}) { 338 for (values %{$STATWIDS}) {
292 342
293sub set_gauge_window_fontsize { 343sub set_gauge_window_fontsize {
294 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 344 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
295 $_->set_fontsize ($::CFG->{gauge_fontsize}); 345 $_->set_fontsize ($::CFG->{gauge_fontsize});
296 } 346 }
347
348# local $GAUGES->{win}{parent};#d#
349# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
297} 350}
298 351
299sub make_gauge_window { 352sub make_gauge_window {
300 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 353 my $gh = int ($HEIGHT * $CFG->{gauge_size});
301# my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 354# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
302 355
303 my $win = new CFClient::UI::Frame ( 356 my $win = new CFClient::UI::Frame (
304 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 357 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
305 ); 358 );
306 $win->add (my $vb = new CFClient::UI::VBox); 359 $win->add (my $hbox = new CFClient::UI::HBox
307 360 children => [
308 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 361 (new CFClient::UI::HBox expand => 1),
362 ($FLOORBOX = new CFClient::UI::VBox),
363 (my $vbox = new CFClient::UI::VBox),
364 ],
365 );
309 366
310 367 $vbox->add (new CFClient::UI::HBox
368 expand => 1,
369 children => [
311 $hbg->add (new CFClient::UI::Empty expand => 1); 370 (new CFClient::UI::Empty expand => 1),
312 $hbg->add (my $hb = new CFClient::UI::HBox); 371 (my $hb = new CFClient::UI::HBox),
372 ],
373 );
374
313 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp'); 375 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
376 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
314 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana'); 377 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
378 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
315 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace'); 379 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
380 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
316 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food'); 381 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
382 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
317 383
318 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP:"); 384 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
319# $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => 1, text => "Lvl:"); 385 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
320 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 386 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
321 387 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
322 388
323 $GAUGES = { 389 $GAUGES = {
324 exp => $exp,# lvl => $lvl,
325 win => $win, range => $rng, 390 exp => $exp, win => $win, range => $rng,
326 food => $fg, mana => $mg, hp => $hg, grace => $gg 391 food => $fg, mana => $mg, hp => $hg, grace => $gg
327 }; 392 };
393
394 &set_gauge_window_fontsize;
395
328 $win 396 $win
329} 397}
330 398
331sub make_stats_window { 399sub make_stats_window {
332 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 400 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
333 401
334 $tgw->add (my $vb = new CFClient::UI::VBox); 402 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
335 $vb->add (my $uhb = new CFClient::UI::HBox);
336 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 403 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
337 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 404 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
338 405
339 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 406 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
340 407
341 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 408 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
342 409
343 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 410 my $black = [0, 0, 0];
344 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
345 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
346 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
347 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
348 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
349 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
350 411
351 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 412 for (
352 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 413 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
353 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 414 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
354 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 415 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
355 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 416 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
356 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 417 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
357 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 418 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
419 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
358 420
359 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 421 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
360 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 422 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
361 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 423 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
362 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 424 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
363 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 425 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
364 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 426 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
427 ) {
428 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
365 429
366 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 430 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
367 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 431 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
368 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 432 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
369 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 433 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
370 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 434 }
371 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
372 435
373 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 436 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
374 437
375 my $row = 0; 438 my $row = 0;
376 my $col = 0; 439 my $col = 0;
377 440
441 my %resist_names = (
442 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
443 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
444 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
445 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
446 depl => "Depletion (some monsters and other effects can cause stats depletion)",
447 magic => "Magic (resistance to magic spells like magic missile or similar)",
448 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
449 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
450 pois => "Poison (resistance to getting poisoned)",
451 para => "Paralysation (this resistance affects the chance you get paralysed)",
452 deat => "Death (resistance against death spells)",
453 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
454 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
455 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
456 tund => "Turn undead",
457 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
458 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
459 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
460 );
378 for (qw/slow holyw conf fire depl magic 461 for (qw/slow holyw conf fire depl magic
379 drain acid pois para deat phys 462 drain acid pois para deat phys
380 blind fear tund elec cold ghit/) 463 blind fear tund elec cold ghit/)
381 { 464 {
382 $tbl2->add ($col , $row, 465 $tbl2->add ($col, $row,
383 $STATWIDS->{"res_$_"} = 466 $STATWIDS->{"res_$_"} =
384 new CFClient::UI::Label text => "0", align => +1, valign => 0 467 new CFClient::UI::Label
468 font => $FONT_FIXED,
469 template => "-100%",
470 align => +1,
471 valign => 0,
472 can_events => 1,
473 can_hover => 1,
474 tooltip => $resist_names{$_},
385 ); 475 );
386 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 476 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
477 font => $FONT_FIXED,
478 can_hover => 1,
479 can_events => 1,
480 image => "ui/resist/resist_$_.png",
481 tooltip => $resist_names{$_},
482 );
387 483
388 $row++; 484 $row++;
389 if ($row % 6 == 0) { 485 if ($row % 6 == 0) {
390 $col += 2; 486 $col += 2;
391 $row = 0; 487 $row = 0;
396 update_stats_window ({}); 492 update_stats_window ({});
397 493
398 $tgw 494 $tgw
399} 495}
400 496
497sub formsep {
498 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
499}
500
401sub update_stats_window { 501sub update_stats_window {
402 my ($stats) = @_; 502 my ($stats) = @_;
403 503
404 # i love text protocols!!! 504 # i love text protocols!!!
405 my $hp = $stats->{1} * 1; 505 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
406 my $hp_m = $stats->{2} * 1; 506 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
407 my $sp = $stats->{3} * 1; 507 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
408 my $sp_m = $stats->{4} * 1; 508 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
409 my $fo = $stats->{18} * 1; 509 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
410 my $fo_m = 999; 510 my $fo_m = 999;
411 my $gr = $stats->{23} * 1; 511 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
412 my $gr_m = $stats->{24} * 1; 512 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
413 513
414 $GAUGES->{hp} ->set_value ($hp, $hp_m); 514 $GAUGES->{hp} ->set_value ($hp, $hp_m);
415 $GAUGES->{mana} ->set_value ($sp, $sp_m); 515 $GAUGES->{mana} ->set_value ($sp, $sp_m);
416 $GAUGES->{food} ->set_value ($fo, $fo_m); 516 $GAUGES->{food} ->set_value ($fo, $fo_m);
417 $GAUGES->{grace} ->set_value ($gr, $gr_m); 517 $GAUGES->{grace} ->set_value ($gr, $gr_m);
418 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 518 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
419 ." LVL: " . $stats->{12} * 1); 519 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
420 my $rng = $stats->{20}; 520 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
421 $rng =~ s/^Range: //; # thank you so much dear server 521 $rng =~ s/^Range: //; # thank you so much dear server
422 $GAUGES->{range} ->set_text ("Rng: " . $rng); 522 $GAUGES->{range} ->set_text ("Rng: " . $rng);
423# $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 523 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
524 $title =~ s/^Player: //;
424 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 525 $STATWIDS->{title} ->set_text ("Title: " . $title);
425 526
426 if (0) { # this code can vanish, just wanted to preserver it for a checkin
427 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
428 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
429 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
430 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
431 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
432 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
433 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
434 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
435 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
436 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
437 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
438 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
439 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
440 } else {
441 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 527 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
442 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 528 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
443 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 529 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
444 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 530 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
445 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 531 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
446 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 532 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
447 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 533 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
448 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 534 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
449 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 535 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
450 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 536 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
451 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 537 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
452 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 538 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
453 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 539 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
454 }
455 540
456 my %tbl = ( 541 my %tbl = (
457 phys => 100, 542 phys => 100,
458 magic => 101, 543 magic => 101,
459 fire => 102, 544 fire => 102,
466 pois => 109, 551 pois => 109,
467 slow => 110, 552 slow => 110,
468 para => 111, 553 para => 111,
469 tund => 112, 554 tund => 112,
470 fear => 113, 555 fear => 113,
556 depl => 113,
471 deat => 115, 557 deat => 115,
472 holyw => 116, 558 holyw => 116,
473 blind => 117 559 blind => 117
474 ); 560 );
475 561
487 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 573 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
488 574
489 $dialog 575 $dialog
490} 576}
491 577
578my $METASERVER_ATIME;
579
492sub update_metaserver { 580sub update_metaserver {
493 my ($HOST) = @_; 581 my ($HOST) = @_;
494 582
495 status "fetching metaserver list..."; 583 return if $METASERVER_ATIME > time;
584 $METASERVER_ATIME = time + 60;
585
586 my $table = $METASERVER->{table};
587 $table->clear;
588 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
496 589
497 my $buf; 590 my $buf;
498 591
499 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 592 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
593
594 unless ($fh) {
595 $label->set_text ("unable to contact metaserver: $!");
596 return;
597 }
500 598
501 Event->io (fd => $fh, poll => 'r', cb => sub { 599 Event->io (fd => $fh, poll => 'r', cb => sub {
502 my $res = sysread $fh, $buf, 8192, length $buf; 600 my $res = sysread $fh, $buf, 8192, length $buf;
503 601
504 if (!defined $res) { 602 if (!defined $res) {
505 $_[0]->w->cancel; 603 $_[0]->w->cancel;
506 status "metaserver: $!"; 604 $label->set_text ("error while retrieving server list: $!");
507 } elsif ($res == 0) { 605 } elsif ($res == 0) {
508 $_[0]->w->cancel; 606 $_[0]->w->cancel;
509 status "server list retrieved"; 607 status "server list retrieved";
510 608
511 my $table = $METASERVER->{table}; 609 utf8::decode $buf if utf8::valid $buf;
512 610
513 $table->clear; 611 $table->clear;
514 612
515 my @col = qw(Use #Users Host Uptime Version Description); 613 my @col = qw(Use #Users Host Uptime Version Description);
516 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 614 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
540 $m = [$users, $host, $uptime, $version, $desc]; 638 $m = [$users, $host, $uptime, $version, $desc];
541 639
542 $y++; 640 $y++;
543 641
544 $table->add (0, $y, new CFClient::UI::VBox children => [ 642 $table->add (0, $y, new CFClient::UI::VBox children => [
545 (new CFClient::UI::Button text => " ", connect_activate => sub { 643 (new CFClient::UI::Button text => "Use", connect_activate => sub {
546 $HOST->set_text ($CFG->{host} = $host); 644 $HOST->set_text ($CFG->{host} = $host);
547 }), 645 }),
548 (new CFClient::UI::Empty expand => 1), 646 (new CFClient::UI::Empty expand => 1),
549 ]); 647 ]);
550 648
564 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 662 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
565 663
566 { 664 {
567 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 665 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
568 666
569 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 667 $vbox->add (
668 my $HOST = new CFClient::UI::Entry
669 expand => 1,
670 text => $CFG->{host},
671 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
672 connect_changed => sub {
673 my ($self, $value) = @_;
674 $CFG->{host} = $value;
675 }
676 );
677
678 $METASERVER = metaserver_dialog;
679
680 $vbox->add (new CFClient::UI::Flopper
681 expand => 1,
682 text => "Metaserver",
683 other => $METASERVER,
684 tooltip => "Show a list of avaible crossfire servers",
685 connect_open => sub {
686 update_metaserver $HOST;
687 }
688 );
689 }
690
691 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
692 $table->add (1, 4, new CFClient::UI::Entry
693 text => $CFG->{user},
694 tooltip => "The name of your character on the server",
695 connect_changed => sub {
570 my ($self, $value) = @_; 696 my ($self, $value) = @_;
571 $CFG->{host} = $value;
572 });
573
574 $METASERVER = metaserver_dialog;
575
576 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
577 update_metaserver $HOST;
578 });
579 }
580
581 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
582 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
583 my ($self, $value) = @_;
584 $CFG->{user} = $value; 697 $CFG->{user} = $value;
698 }
585 }); 699 );
586 700
587 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 701 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
588 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 702 $table->add (1, 5, new CFClient::UI::Entry
703 text => $CFG->{password},
704 hidden => 1,
705 tooltip => "The password for your character",
706 connect_changed => sub {
589 my ($self, $value) = @_; 707 my ($self, $value) = @_;
590 $CFG->{password} = $value; 708 $CFG->{password} = $value;
709 }
591 }); 710 );
592
593 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
594 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
595 my ($self, $value) = @_;
596 $CFG->{say_command} = $value;
597 });
598 711
599 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 712 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
600 $table->add (1, 7, new CFClient::UI::Slider 713 $table->add (1, 7, new CFClient::UI::Slider
601 req_w => 100, 714 req_w => 100,
602 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 715 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
716 tooltip => "This is the size of the portion of the map update the server sends you. "
717 ."If you set this to a high value you will be able to see further for example.",
603 connect_changed => sub { 718 connect_changed => sub {
604 my ($self, $value) = @_; 719 my ($self, $value) = @_;
605 720
606 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 721 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
607 }, 722 },
615} 730}
616 731
617sub message_window { 732sub message_window {
618 my $window = new CFClient::UI::FancyFrame 733 my $window = new CFClient::UI::FancyFrame
619 title => "Messages", 734 title => "Messages",
620 border_bg => [1, 1, 1, 0.5], 735 border_bg => [1, 1, 1, 1],
621 bg => [0.3, 0.3, 0.3, 0.8], 736 bg => [0, 0, 0, 0.5],
622 user_w => int $::WIDTH / 3, 737 user_w => int $::WIDTH / 3,
623 user_h => int $::HEIGHT / 5, 738 user_h => int $::HEIGHT / 5,
624 child => (my $vbox = new CFClient::UI::VBox); 739 child => (my $vbox = new CFClient::UI::VBox);
625 740
626 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 741 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
627 expand => 1, 742 expand => 1,
743 font => $FONT_FIXED,
628 fontsize => $::CFG->{log_fontsize}, 744 fontsize => $::CFG->{log_fontsize},
629 ); 745 );
630 746
631 $vbox->add (my $input = new CFClient::UI::Entry 747 $vbox->add (my $input = new CFClient::UI::Entry
632 connect_focus_in => sub { 748 connect_focus_in => sub {
665 }; 781 };
666 782
667 $window 783 $window
668} 784}
669 785
786sub make_inventory_window {
787 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
788 $invwin->add (my $hb = new CFClient::UI::HBox);
789 $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
790 $hb->add (my $rng = new CFClient::UI::Slider vertical => 1);
791 $INV->set_range ($rng);
792 $invwin
793}
794
670sub sdl_init { 795sub sdl_init {
671 CFClient::SDL_Init 796 CFClient::SDL_Init
672 and die "SDL::Init failed!\n"; 797 and die "SDL::Init failed!\n";
673} 798}
674 799
705 fontsize => 0.8, 830 fontsize => 0.8,
706 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 831 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
707 $ALT_ENTER_MESSAGE->show; 832 $ALT_ENTER_MESSAGE->show;
708 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 833 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
709 834
710 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 835 CFClient::UI::FancyFrame->new (
711 $MAPWIDGET->focus_in; 836 border_bg => [1, 1, 1, 192/255],
837 bg => [1, 1, 1, 0],
838 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
839 )->show;
840
841 $MAPWIDGET = new CFClient::MapWidget;
712 $MAPWIDGET->connect (activate_console => sub { 842 $MAPWIDGET->connect (activate_console => sub {
713 my ($mapwidget, $preset) = @_; 843 my ($mapwidget, $preset) = @_;
714 844
715 if ($CONSOLE) { 845 if ($CONSOLE) {
716 $CONSOLE->{input}->{auto_activated} = 1; 846 $CONSOLE->{input}->{auto_activated} = 1;
719 if ($preset && $CONSOLE->{input}->get_text eq '') { 849 if ($preset && $CONSOLE->{input}->get_text eq '') {
720 $CONSOLE->{input}->set_text ($preset); 850 $CONSOLE->{input}->set_text ($preset);
721 } 851 }
722 } 852 }
723 }); 853 });
854 $MAPWIDGET->show;
855 $MAPWIDGET->focus_in;
724 856
725 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 857 $BUTTONBAR = new CFClient::UI::HBox;
726 858
727 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 859 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
728 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 860 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
729 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 861 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
862
863 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
864
865 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
866 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
730 867
731 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 868 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
732 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 869 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
733 status "Configuration Saved"; 870 status "Configuration Saved";
734 }); 871 });
735 872
736 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 873 $BUTTONBAR->show;
737 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
738 874
739 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 875 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
740
741
742} 876}
743 877
744sub video_shutdown { 878sub video_shutdown {
745 $CFClient::UI::ROOT->{children} = []; 879 $CFClient::UI::ROOT->{children} = [];
880 undef $CFClient::UI::GRAB;
881 undef $CFClient::UI::HOVER;
746 undef $SDL_ACTIVE; 882 undef $SDL_ACTIVE;
747} 883}
748 884
749my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 885my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
750my $bgmusic;#TODO#hack#d# 886my $bgmusic;#TODO#hack#d#
924# at worst. 1060# at worst.
925sub conn::flood_fill { 1061sub conn::flood_fill {
926 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1062 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
927 1063
928 # the server does not allow map paths > 6 1064 # the server does not allow map paths > 6
929 return if 6 <= length $path; 1065 return if 7 <= length $path;
930 1066
931 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1067 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
932 1068
933 for ( 1069 for (
934 [1, 0, -1], 1070 [1, 0, -1],
977 1113
978 $self->flush_map; 1114 $self->flush_map;
979 1115
980 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1116 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
981 1117
982 my $mapmapw = 250; 1118 my $mapmapw = $MAPMAP->{w};
983 my $mapmaph = 250; 1119 my $mapmaph = $MAPMAP->{h};
984 1120
985 $self->{neigh_rect} = [ 1121 $self->{neigh_rect} = [
986 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1122 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
987 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1123 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
988 ]; 1124 ];
1031 } 1167 }
1032 1168
1033gotid: 1169gotid:
1034 $face->{id} = $id; 1170 $face->{id} = $id;
1035 $MAP->set_face ($facenum => $id); 1171 $MAP->set_face ($facenum => $id);
1172 $self->{faceid}[$facenum] = $id;#d#
1036 $TILECACHE->get ($id) 1173 $TILECACHE->get ($id)
1037} 1174}
1038 1175
1039sub conn::face_update { 1176sub conn::face_update {
1040 my ($self, $facenum, $face) = @_; 1177 my ($self, $facenum, $face) = @_;
1048 my ($self, $id, $data) = @_; 1185 my ($self, $id, $data) = @_;
1049 1186
1050 $self->{texture}[$id] ||= do { 1187 $self->{texture}[$id] ||= do {
1051 my $tex = 1188 my $tex =
1052 new_from_image CFClient::Texture 1189 new_from_image CFClient::Texture
1053 $data, minify => 1; 1190 $data, minify => 1, mipmap => 1;
1054 1191
1055 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1192 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1056 $MAPWIDGET->update; 1193 $MAPWIDGET->update;
1057 1194
1058 $tex 1195 $tex
1070 1207
1071 $chunk->play; 1208 $chunk->play;
1072# warn "sound $x,$y,$soundnum,$type\n";#d# 1209# warn "sound $x,$y,$soundnum,$type\n";#d#
1073} 1210}
1074 1211
1212my $LAST_QUERY; # server is stupid, stupid, stupid
1213
1075sub conn::query { 1214sub conn::query {
1076 my ($self, $flags, $prompt) = @_; 1215 my ($self, $flags, $prompt) = @_;
1077 1216
1078 #TODO, display dialog with relevant information 1217 $prompt = $LAST_QUERY unless length $prompt;
1079 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1218 $LAST_QUERY = $prompt;
1219
1220 my $dialog = new CFClient::UI::FancyFrame
1221 title => "Query",
1222 child => my $vbox = new CFClient::UI::VBox;
1223
1224 $vbox->add (new CFClient::UI::Label
1225 max_w => $::WIDTH * 0.4,
1226 text => $prompt);
1227
1228 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1229 $vbox->add (my $hbox = new CFClient::HBox);
1230 $hbox->add (new CFClient::Button
1231 text => "No",
1232 connect_activate => sub {
1233 $self->send ("reply n");
1234 $dialog->destroy;
1235 $MAPWIDGET->focus_in;
1236 }
1237 );
1238 $hbox->add (new CFClient::Button
1239 text => "Yes",
1240 connect_activate => sub {
1241 $self->send ("reply y");
1242 $dialog->destroy;
1243 $MAPWIDGET->focus_in;
1244 },
1245 );
1246
1247 $dialog->focus_in;
1248
1249 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1250 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1251 $vbox->add (my $entry = new CFClient::UI::Entry
1252 connect_changed => sub {
1253 $self->send ("reply $_[1]");
1254 $dialog->destroy;
1255 $MAPWIDGET->focus_in;
1256 },
1257 );
1258
1259 $entry->focus_in;
1260
1261 } else {
1262 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1263
1264 $vbox->add (my $entry = new CFClient::UI::Entry
1265 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1266 connect_activate => sub {
1267 $self->send ("reply $_[1]");
1268 $dialog->destroy;
1269 $MAPWIDGET->focus_in;
1270 },
1271 );
1272
1273 $entry->focus_in;
1274 }
1275
1276 $dialog->show;
1080} 1277}
1081 1278
1082sub conn::drawinfo { 1279sub conn::drawinfo {
1083 my ($self, $color, $text) = @_; 1280 my ($self, $color, $text) = @_;
1084 1281
1102} 1299}
1103 1300
1104sub conn::spell_add { 1301sub conn::spell_add {
1105 my ($self, $spell) = @_; 1302 my ($self, $spell) = @_;
1106 1303
1304 # TODO
1305 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1107 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1306 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1108 });
1109 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1307 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1110 });
1111} 1308}
1112 1309
1113sub conn::spell_delete { 1310sub conn::spell_delete {
1114 my ($self, $spell) = @_; 1311 my ($self, $spell) = @_;
1115} 1312}
1116 1313
1117sub conn::addme_success { 1314sub conn::addme_success {
1118 my ($self) = @_; 1315 my ($self) = @_;
1119 1316
1120 for my $skill (values %{$self->{skill_info}}) { 1317 for my $skill (values %{$self->{skill_info}}) {
1121 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1318 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1319 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1320 }
1321}
1322
1323sub update_floorbox {
1324 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1325 $FLOORBOX->clear;
1326 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1327
1328 my @items = values %{ $CONN->{container}{0} };
1329
1330 # we basically have to use the same sorting as everybody else
1331 @items = sort { $a->{type} <=> $b->{type} } @items;
1332
1333 for my $item (reverse @items) {
1334 my $desc = $item->{nrof} < 2
1335 ? $item->{name}
1336 : "$item->{nrof} $item->{name_pl}";
1337 # todo: animation widget, face widget, weight(?) etc.
1338 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1339 tooltip => (CFClient::UI::Label->escape ($desc)
1340 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1341 can_hover => 1,
1342 can_events => 1,
1343 connect_button_down => sub {
1344 my ($self, $ev, $x, $y) = @_;
1345
1346 # todo: maybe put examine on 1? but should just be a tooltip :(
1347 if ($ev->{button} == 1) {
1348 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1349 } elsif ($ev->{button} == 2) {
1350 $CONN->send ("apply $item->{tag}");
1351 } elsif ($ev->{button} == 3) {
1352 CFClient::UI::Menu->new (
1353 items => [
1354 ["examine", sub { $CONN->send ("examine $item->{tag}") }],
1355 [
1356 $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
1357 sub { $CONN->send ("lock $item->{tag}") },
1358 ],
1359 ["mark", sub { $CONN->send ("mark $item->{tag}") }],
1360 ["apply", sub { $CONN->send ("apply $item->{tag}") }],
1361 ],
1362 )->popup ($ev);
1363 }
1364
1365 1
1366 },
1367 );
1368
1369 $hbox->add (new CFClient::UI::Face
1370 can_events => 0,
1371 face => $item->{face},
1372 anim => $item->{anim},
1373 animspeed => $item->{animspeed},
1374 );
1375
1376 $hbox->add (new CFClient::UI::Label
1377 can_events => 0,
1378 text => $desc,
1379 );
1122 }); 1380 }
1123 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1381 });
1382 refresh;
1383}
1384
1385sub conn::container_add {
1386 my ($self, $id, $items) = @_;
1387
1388 update_floorbox if $id == 0;
1389 if ($self->{player}{tag} == $id) {
1390 $INV->set_items ($self->{container}{$self->{player}{tag}});
1391 }
1392 # $self-<{player}{tag} => player inv
1393 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1394}
1395
1396sub conn::container_clear {
1397 my ($self, $id) = @_;
1398
1399 update_floorbox if $id == 0;
1400 if ($self->{player}{tag} == $id) {
1401 $INV->set_items ($self->{container}{$id});
1402 }
1403
1404# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1405}
1406
1407sub conn::item_delete {
1408 my ($self, @items) = @_;
1409
1410 for (@items) {
1411 update_floorbox if $_->{container} == 0;
1412 if ($self->{player}{tag} == $_->{container}) {
1413 $INV->set_items ($self->{container}{$_->{container}});
1124 }); 1414 }
1415 }
1416}
1417
1418sub conn::item_update {
1419 my ($self, $item) = @_;
1420
1421 update_floorbox if $item->{container} == 0;
1422 if ($self->{player}{tag} == $item->{container}) {
1423 $INV->set_items ($self->{container}{$item->{container}});
1125 } 1424 }
1126} 1425}
1127 1426
1128%SDL_CB = ( 1427%SDL_CB = (
1129 CFClient::SDL_QUIT => sub { 1428 CFClient::SDL_QUIT => sub {
1165 sdl_mode => 0, 1464 sdl_mode => 0,
1166 width => 640, 1465 width => 640,
1167 height => 480, 1466 height => 480,
1168 fullscreen => 0, 1467 fullscreen => 0,
1169 fast => 0, 1468 fast => 0,
1469 map_scale => 0.5,
1170 fow_enable => 1, 1470 fow_enable => 1,
1171 fow_intensity => 0.45, 1471 fow_intensity => 0.45,
1172 fow_smooth => 0, 1472 fow_smooth => 0,
1173 gui_fontsize => 1, 1473 gui_fontsize => 1,
1174 log_fontsize => 1, 1474 log_fontsize => 1,
1196@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1496@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1197 1497
1198$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1498$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1199 1499
1200{ 1500{
1201 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1501 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1502 DejaVuSans.ttf
1503 DejaVuSansMono.ttf
1504 DejaVuSans-Bold.ttf
1505 DejaVuSansMono-Bold.ttf
1506 DejaVuSans-Oblique.ttf
1507 DejaVuSansMono-Oblique.ttf
1508 DejaVuSans-BoldOblique.ttf
1509 DejaVuSansMono-BoldOblique.ttf
1510 );
1202 1511
1203 CFClient::add_font $_ for @fonts; 1512 CFClient::add_font $_ for @fonts;
1204 CFClient::set_font $fonts[0]; 1513
1514 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1515 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1516
1517 $FONT_PROP->make_default;
1205} 1518}
1206 1519
1207video_init; 1520video_init;
1208audio_init; 1521audio_init;
1209 1522
1210Event::loop; 1523Event::loop;
1211 1524
1212END { CFClient::SDL_Quit } 1525END { CFClient::SDL_Quit }
1213 1526
1527=head1 pclient - Crossfire+ and Crossfire game client
1214 1528
1529Pclient is a Crossfire+ and Crossfire game client.
1530
1531=head2 Features
1532
1533=over 4
1534
1535=item Fullscreen Map
1536
1537PClient can uses a fullscreen map, which greatly enhances how much of the
1538game world you can see.
1539
1540=item Persistent Map Cache (Crossfire+ only)
1541
1542PClient can persistently cache all map data it received from the
1543server. This not only allows it to display an overview map, but also
1544ensures that once-explored areas will be available the next time you want
1545to explore more.
1546
1547=item Hardware acceleration
1548
1549Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1550acceleration. Most modern graphics cards have difficulties with 2D
1551acceleration, while 3D graphics is accelerated well.
1552
1553=item No arbitrary limits
1554
1555Unlike other Crossfire clients, pclient does not suffer from arbitrary
1556limits (like a fixed amount of face numbers). There are still limits, but
1557they are not arbitrarily low :)
1558
1559=back
1560
1561=head1 USAGE
1562
1563=head2 The Map
1564
1565The map is always displayed in the background, behind all other windows and UI elements.
1566
1567#TODO# middle-click scrolls
1568#
1569# keys:
1570#
1571# a apply
1572# keypad moves, kp_5 applies ranged attack to self
1573
1574Starting to type enters the I<completion mode>. In that mode, you can type
1575abbreviations or commands and have them executed as soon as they match a
1576valid command. This is best explained by a few examples:
1577
1578Typing B<climb> will display a list of commands with I<climb> in their
1579name, such as I<ready_skill climbing> and I<use_skill climbing>.
1580
1581You can abbreviate commands by typing only the first character of every
1582word. For example, typing I<iwor> will likely select I<invoke word of
1583recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1584will likely select I<ready_skill climbing> and I<usl> will give you
1585I<use_skill levitation>.
1586
1587=head2 The map overview
1588
1589#TODO#
1590
1591=head2 The Status area in the lower right corner
1592
1593#TODO#
1594
1595=head2 The I<Statistics>/I>Stats> window
1596
1597#TODO#
1598
1599=head1 FAQ
1600
1601=over 4
1602
1603=item The client is very sluggish and slow, what can I do about this?
1604
1605Most likely, you don't have accelerated OpenGL support. Try to find a
1606newer driver, or a driver from your hardware vendor, that features OpenGL
1607support.
1608
1609If this is not an option, the following Setup options reduce the load and
1610will likely make the client playable with sofwtare rendering (it will
1611still be slow, though):
1612
1613=over 4
1614
1615=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1616
1617=item Enable B<Fast & Ugly> mode
1618
1619=item Disable B<Fog of War>
1620
1621=item Increase B<Map Scale>
1622
1623=back
1624
1625=back
1626
1627=head1 AUTHOR
1628
1629Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1630
1631
1632

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines