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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.167 by root, Sun Apr 23 05:33:24 2006 UTC vs.
Revision 1.193 by root, Sat Apr 29 16:17:10 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
37our $WIDTH; 66our $WIDTH;
38our $HEIGHT; 67our $HEIGHT;
39our $FULLSCREEN; 68our $FULLSCREEN;
40our $FONTSIZE; 69our $FONTSIZE;
41 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
42our $MAP; 74our $MAP;
75our $MAPMAP;
43our $MAPWIDGET; 76our $MAPWIDGET;
44our $BUTTONBAR; 77our $BUTTONBAR;
45our $LOGVIEW; 78our $LOGVIEW;
46our $CONSOLE; 79our $CONSOLE;
47our $METASERVER; 80our $METASERVER;
48 81
82our $FLOORBOX;
49our $GAUGES; 83our $GAUGES;
50our $STATWIDS; 84our $STATWIDS;
51 85
52our $SDL_ACTIVE; 86our $SDL_ACTIVE;
53our %SDL_CB; 87our %SDL_CB;
57our %AUDIO_CHUNKS; # audio files 91our %AUDIO_CHUNKS; # audio files
58 92
59our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 94our $STATUS_LINE;
61our $DEBUG_STATUS; 95our $DEBUG_STATUS;
96
97our $INVWIN;
98our $INV;
62 99
63sub status { 100sub status {
64 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 103}
139 my ($self, $value) = @_; 176 my ($self, $value) = @_;
140 $CFG->{fast} = $value; 177 $CFG->{fast} = $value;
141 } 178 }
142 ); 179 );
143 180
181 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
182 $table->add (1, $row++, new CFClient::UI::Slider
183 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
184 tooltip => "Enlarge or shrink the displayed map",
185 connect_changed => sub {
186 my ($self, $value) = @_;
187 $CFG->{map_scale} = 0.05 * int $value / 0.05;
188 }
189 );
190
144 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 191 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
145 $table->add (1, $row++, new CFClient::UI::CheckBox 192 $table->add (1, $row++, new CFClient::UI::CheckBox
146 state => $CFG->{fow_enable}, 193 state => $CFG->{fow_enable},
147 tooltip => "Fog-of-War marks areas that cannot be seen by the player", 194 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
148 connect_changed => sub { 195 connect_changed => sub {
219 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 266 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
220 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 267 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
221 connect_changed => sub { 268 connect_changed => sub {
222 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 269 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
223 &set_gauge_window_fontsize; 270 &set_gauge_window_fontsize;
224 #$GAUGES->{win}->check_size;
225 #$GAUGES->{win}->update;
226 } 271 }
227 ); 272 );
228 273
229 $table->add (1, $row++, new CFClient::UI::Button 274 $table->add (1, $row++, new CFClient::UI::Button
230 expand => 1, align => 0, text => "Apply", 275 expand => 1, align => 0, text => "Apply",
231 tooltip => "Apply the video settings (unless they are auto-apply)", 276 tooltip => "Apply the video settings",
232 connect_activate => sub { 277 connect_activate => sub {
233 video_shutdown (); 278 video_shutdown ();
234 video_init (); 279 video_init ();
235 } 280 }
236 ); 281 );
265 } 310 }
266 ); 311 );
267 312
268 $table->add (1, $row++, new CFClient::UI::Button 313 $table->add (1, $row++, new CFClient::UI::Button
269 expand => 1, align => 0, text => "Apply", 314 expand => 1, align => 0, text => "Apply",
270 tooltip => "Apply the audio settings that are not auto-apply", 315 tooltip => "Apply the audio settings",
271 connect_activate => sub { 316 connect_activate => sub {
272 audio_shutdown (); 317 audio_shutdown ();
273 audio_init (); 318 audio_init ();
274 } 319 }
275 ); 320 );
276 321
322 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
323 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
324 text => $CFG->{say_command},
325 tooltip => "This is the command that will be used if you write a line in the message window entry. "
326 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
327 ."But you could also set it to 'tell <playername>' to only chat with that user.",
328 connect_changed => sub {
329 my ($self, $value) = @_;
330 $CFG->{say_command} = $value;
331 }
332 );
333
277 $dialog 334 $dialog
278} 335}
279 336
280sub set_stats_window_fontsize { 337sub set_stats_window_fontsize {
281 for (values %{$STATWIDS}) { 338 for (values %{$STATWIDS}) {
285 342
286sub set_gauge_window_fontsize { 343sub set_gauge_window_fontsize {
287 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 344 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
288 $_->set_fontsize ($::CFG->{gauge_fontsize}); 345 $_->set_fontsize ($::CFG->{gauge_fontsize});
289 } 346 }
347
348# local $GAUGES->{win}{parent};#d#
349# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
290} 350}
291 351
292sub make_gauge_window { 352sub make_gauge_window {
293 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 353 my $gh = int ($HEIGHT * $CFG->{gauge_size});
294# my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 354# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
295 355
296 my $win = new CFClient::UI::Frame ( 356 my $win = new CFClient::UI::Frame (
297 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 357 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
298 ); 358 );
299 $win->add (my $vb = new CFClient::UI::VBox); 359 $win->add (my $hbox = new CFClient::UI::HBox
300 360 children => [
301 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 361 (new CFClient::UI::HBox expand => 1),
362 ($FLOORBOX = new CFClient::UI::VBox),
363 (my $vbox = new CFClient::UI::VBox),
364 ],
365 );
302 366
303 367 $vbox->add (new CFClient::UI::HBox
368 expand => 1,
369 children => [
304 $hbg->add (new CFClient::UI::Empty expand => 1); 370 (new CFClient::UI::Empty expand => 1),
305 $hbg->add (my $hb = new CFClient::UI::HBox); 371 (my $hb = new CFClient::UI::HBox),
372 ],
373 );
374
306 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', tooltip => "Health points"); 375 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
376 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
307 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', tooltip => "Spellpoints"); 377 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
378 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
308 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', tooltip => "Grace"); 379 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
380 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
309 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', tooltip => "Food"); 381 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
382 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
310 383
311 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP: 0 LVL: 0"); 384 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
385 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
312 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 386 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
387 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
313 388
314 $GAUGES = { 389 $GAUGES = {
315 exp => $exp, win => $win, range => $rng, 390 exp => $exp, win => $win, range => $rng,
316 food => $fg, mana => $mg, hp => $hg, grace => $gg 391 food => $fg, mana => $mg, hp => $hg, grace => $gg
317 }; 392 };
393
394 &set_gauge_window_fontsize;
395
318 $win 396 $win
319} 397}
320 398
321sub make_stats_window { 399sub make_stats_window {
322 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 400 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
323 401
324 $tgw->add (my $vb = new CFClient::UI::VBox); 402 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
325 $vb->add (my $uhb = new CFClient::UI::HBox);
326 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 403 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
327 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 404 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
328 405
329 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 406 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
330 407
331 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 408 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
332 409
333 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 410 my $black = [0, 0, 0];
334 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
335 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
336 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
337 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
338 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
339 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
340 411
341 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 412 for (
342 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 413 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
343 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 414 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
344 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 415 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
345 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 416 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
346 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 417 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
347 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 418 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
419 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
348 420
349 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 421 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
350 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 422 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
351 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 423 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
352 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 424 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
353 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 425 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
354 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 426 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
427 ) {
428 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
355 429
356 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 430 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
357 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 431 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
358 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 432 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
359 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 433 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
360 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 434 }
361 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
362 435
363 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 436 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
364 437
365 my $row = 0; 438 my $row = 0;
366 my $col = 0; 439 my $col = 0;
367 440
368 my %resist_names = ( 441 my %resist_names = (
369 slow => "Slow", 442 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
370 holyw => "Holy Word", 443 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
371 conf => "Confusion", 444 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
372 fire => "Fire", 445 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
373 depl => "Depletion", 446 depl => "Depletion (some monsters and other effects can cause stats depletion)",
374 magic => "Magic", 447 magic => "Magic (resistance to magic spells like magic missile or similar)",
375 drain => "Draining", 448 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
376 acid => "Acid", 449 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
377 pois => "Poison", 450 pois => "Poison (resistance to getting poisoned)",
378 para => "Paralysation", 451 para => "Paralysation (this resistance affects the chance you get paralysed)",
379 deat => "Death", 452 deat => "Death (resistance against death spells)",
380 phys => "Physical", 453 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
381 blind => "Blind", 454 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
382 fear => "Fear", 455 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
383 tund => "Turn undead", 456 tund => "Turn undead",
384 elec => "Electricity", 457 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
385 cold => "Cold", 458 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
386 ghit => "Ghost hit", 459 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
387 ); 460 );
388 for (qw/slow holyw conf fire depl magic 461 for (qw/slow holyw conf fire depl magic
389 drain acid pois para deat phys 462 drain acid pois para deat phys
390 blind fear tund elec cold ghit/) 463 blind fear tund elec cold ghit/)
391 { 464 {
392 $tbl2->add ($col, $row, 465 $tbl2->add ($col, $row,
393 $STATWIDS->{"res_$_"} = 466 $STATWIDS->{"res_$_"} =
394 new CFClient::UI::Label text => "0", align => +1, valign => 0 467 new CFClient::UI::Label
468 font => $FONT_FIXED,
469 template => "-100%",
470 align => +1,
471 valign => 0,
472 can_events => 1,
473 can_hover => 1,
474 tooltip => $resist_names{$_},
395 ); 475 );
396 $tbl2->add ($col + 1, $row, new CFClient::UI::Image can_hover => 1, can_events => 1, image => "ui/resist/resist_$_.png", tooltip => $resist_names{$_}); 476 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
477 font => $FONT_FIXED,
478 can_hover => 1,
479 can_events => 1,
480 image => "ui/resist/resist_$_.png",
481 tooltip => $resist_names{$_},
482 );
397 483
398 $row++; 484 $row++;
399 if ($row % 6 == 0) { 485 if ($row % 6 == 0) {
400 $col += 2; 486 $col += 2;
401 $row = 0; 487 $row = 0;
406 update_stats_window ({}); 492 update_stats_window ({});
407 493
408 $tgw 494 $tgw
409} 495}
410 496
497sub formsep {
498 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
499}
500
411sub update_stats_window { 501sub update_stats_window {
412 my ($stats) = @_; 502 my ($stats) = @_;
413 503
414 # i love text protocols!!! 504 # i love text protocols!!!
415 my $hp = $stats->{1} * 1; 505 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
416 my $hp_m = $stats->{2} * 1; 506 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
417 my $sp = $stats->{3} * 1; 507 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
418 my $sp_m = $stats->{4} * 1; 508 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
419 my $fo = $stats->{18} * 1; 509 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
420 my $fo_m = 999; 510 my $fo_m = 999;
421 my $gr = $stats->{23} * 1; 511 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
422 my $gr_m = $stats->{24} * 1; 512 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
423 513
424 $GAUGES->{hp} ->set_value ($hp, $hp_m); 514 $GAUGES->{hp} ->set_value ($hp, $hp_m);
425 $GAUGES->{mana} ->set_value ($sp, $sp_m); 515 $GAUGES->{mana} ->set_value ($sp, $sp_m);
426 $GAUGES->{food} ->set_value ($fo, $fo_m); 516 $GAUGES->{food} ->set_value ($fo, $fo_m);
427 $GAUGES->{grace} ->set_value ($gr, $gr_m); 517 $GAUGES->{grace} ->set_value ($gr, $gr_m);
428 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 518 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
429 ." LVL: " . $stats->{12} * 1); 519 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
430 my $rng = $stats->{20}; 520 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
431 $rng =~ s/^Range: //; # thank you so much dear server 521 $rng =~ s/^Range: //; # thank you so much dear server
432 $GAUGES->{range} ->set_text ("Rng: " . $rng); 522 $GAUGES->{range} ->set_text ("Rng: " . $rng);
433 my $title = $stats->{21}; 523 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
434 $title =~ s/^Player: //; 524 $title =~ s/^Player: //;
435 $STATWIDS->{title} ->set_text ("Title: " . $title); 525 $STATWIDS->{title} ->set_text ("Title: " . $title);
436 526
437 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 527 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
438 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 528 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
439 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 529 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
440 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 530 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
441 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 531 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
442 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 532 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
443 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 533 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
444 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 534 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
445 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 535 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
446 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 536 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
447 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 537 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
448 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 538 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
449 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 539 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
450 540
451 my %tbl = ( 541 my %tbl = (
452 phys => 100, 542 phys => 100,
453 magic => 101, 543 magic => 101,
454 fire => 102, 544 fire => 102,
483 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 573 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
484 574
485 $dialog 575 $dialog
486} 576}
487 577
578my $METASERVER_ATIME;
579
488sub update_metaserver { 580sub update_metaserver {
489 my ($HOST) = @_; 581 my ($HOST) = @_;
490 582
491 status "fetching metaserver list..."; 583 return if $METASERVER_ATIME > time;
584 $METASERVER_ATIME = time + 60;
585
586 my $table = $METASERVER->{table};
587 $table->clear;
588 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
492 589
493 my $buf; 590 my $buf;
494 591
495 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 592 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
593
594 unless ($fh) {
595 $label->set_text ("unable to contact metaserver: $!");
596 return;
597 }
496 598
497 Event->io (fd => $fh, poll => 'r', cb => sub { 599 Event->io (fd => $fh, poll => 'r', cb => sub {
498 my $res = sysread $fh, $buf, 8192, length $buf; 600 my $res = sysread $fh, $buf, 8192, length $buf;
499 601
500 if (!defined $res) { 602 if (!defined $res) {
501 $_[0]->w->cancel; 603 $_[0]->w->cancel;
502 status "metaserver: $!"; 604 $label->set_text ("error while retrieving server list: $!");
503 } elsif ($res == 0) { 605 } elsif ($res == 0) {
504 $_[0]->w->cancel; 606 $_[0]->w->cancel;
505 status "server list retrieved"; 607 status "server list retrieved";
506 608
507 my $table = $METASERVER->{table}; 609 utf8::decode $buf if utf8::valid $buf;
508 610
509 $table->clear; 611 $table->clear;
510 612
511 my @col = qw(Use #Users Host Uptime Version Description); 613 my @col = qw(Use #Users Host Uptime Version Description);
512 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 614 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
536 $m = [$users, $host, $uptime, $version, $desc]; 638 $m = [$users, $host, $uptime, $version, $desc];
537 639
538 $y++; 640 $y++;
539 641
540 $table->add (0, $y, new CFClient::UI::VBox children => [ 642 $table->add (0, $y, new CFClient::UI::VBox children => [
541 (new CFClient::UI::Button text => " ", connect_activate => sub { 643 (new CFClient::UI::Button text => "Use", connect_activate => sub {
542 $HOST->set_text ($CFG->{host} = $host); 644 $HOST->set_text ($CFG->{host} = $host);
543 }), 645 }),
544 (new CFClient::UI::Empty expand => 1), 646 (new CFClient::UI::Empty expand => 1),
545 ]); 647 ]);
546 648
605 my ($self, $value) = @_; 707 my ($self, $value) = @_;
606 $CFG->{password} = $value; 708 $CFG->{password} = $value;
607 } 709 }
608 ); 710 );
609 711
610 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
611 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
612 text => $CFG->{say_command},
613 tooltip => "This is the command that will be used if you write a line in the message window entry. "
614 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
615 ."But you could also set it to 'tell <playername>' to only chat with that user.",
616 connect_changed => sub {
617 my ($self, $value) = @_;
618 $CFG->{say_command} = $value;
619 }
620 );
621
622 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 712 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
623 $table->add (1, 7, new CFClient::UI::Slider 713 $table->add (1, 7, new CFClient::UI::Slider
624 req_w => 100, 714 req_w => 100,
625 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 715 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
626 tooltip => "This is the size of the portion of the map update the server sends you. " 716 tooltip => "This is the size of the portion of the map update the server sends you. "
640} 730}
641 731
642sub message_window { 732sub message_window {
643 my $window = new CFClient::UI::FancyFrame 733 my $window = new CFClient::UI::FancyFrame
644 title => "Messages", 734 title => "Messages",
645 border_bg => [1, 1, 1, 0.5], 735 border_bg => [1, 1, 1, 1],
646 bg => [0.3, 0.3, 0.3, 0.8], 736 bg => [0, 0, 0, 0.5],
647 user_w => int $::WIDTH / 3, 737 user_w => int $::WIDTH / 3,
648 user_h => int $::HEIGHT / 5, 738 user_h => int $::HEIGHT / 5,
649 child => (my $vbox = new CFClient::UI::VBox); 739 child => (my $vbox = new CFClient::UI::VBox);
650 740
651 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 741 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
652 expand => 1, 742 expand => 1,
743 font => $FONT_FIXED,
653 fontsize => $::CFG->{log_fontsize}, 744 fontsize => $::CFG->{log_fontsize},
654 ); 745 );
655 746
656 $vbox->add (my $input = new CFClient::UI::Entry 747 $vbox->add (my $input = new CFClient::UI::Entry
657 connect_focus_in => sub { 748 connect_focus_in => sub {
690 }; 781 };
691 782
692 $window 783 $window
693} 784}
694 785
786sub make_inventory_window {
787 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
788 $invwin->add (my $hb = new CFClient::UI::HBox);
789 $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
790 $hb->add (my $rng = new CFClient::UI::Slider vertical => 1);
791 $INV->set_range ($rng);
792 $invwin
793}
794
695sub sdl_init { 795sub sdl_init {
696 CFClient::SDL_Init 796 CFClient::SDL_Init
697 and die "SDL::Init failed!\n"; 797 and die "SDL::Init failed!\n";
698} 798}
699 799
730 fontsize => 0.8, 830 fontsize => 0.8,
731 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 831 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
732 $ALT_ENTER_MESSAGE->show; 832 $ALT_ENTER_MESSAGE->show;
733 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 833 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
734 834
735 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 835 CFClient::UI::FancyFrame->new (
736 $MAPWIDGET->focus_in; 836 border_bg => [1, 1, 1, 192/255],
837 bg => [1, 1, 1, 0],
838 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
839 )->show;
840
841 $MAPWIDGET = new CFClient::MapWidget;
737 $MAPWIDGET->connect (activate_console => sub { 842 $MAPWIDGET->connect (activate_console => sub {
738 my ($mapwidget, $preset) = @_; 843 my ($mapwidget, $preset) = @_;
739 844
740 if ($CONSOLE) { 845 if ($CONSOLE) {
741 $CONSOLE->{input}->{auto_activated} = 1; 846 $CONSOLE->{input}->{auto_activated} = 1;
744 if ($preset && $CONSOLE->{input}->get_text eq '') { 849 if ($preset && $CONSOLE->{input}->get_text eq '') {
745 $CONSOLE->{input}->set_text ($preset); 850 $CONSOLE->{input}->set_text ($preset);
746 } 851 }
747 } 852 }
748 }); 853 });
854 $MAPWIDGET->show;
855 $MAPWIDGET->focus_in;
749 856
750 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 857 $BUTTONBAR = new CFClient::UI::HBox;
751 858
752 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 859 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
753 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 860 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
754 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 861 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
755 862
756 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 863 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
864
757 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 865 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
866 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
758 867
759 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 868 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
760 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 869 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
761 status "Configuration Saved"; 870 status "Configuration Saved";
762 }); 871 });
763 872
873 $BUTTONBAR->show;
874
764 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 875 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
765} 876}
766 877
767sub video_shutdown { 878sub video_shutdown {
768 $CFClient::UI::ROOT->{children} = []; 879 $CFClient::UI::ROOT->{children} = [];
880 undef $CFClient::UI::GRAB;
881 undef $CFClient::UI::HOVER;
769 undef $SDL_ACTIVE; 882 undef $SDL_ACTIVE;
770} 883}
771 884
772my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 885my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
773my $bgmusic;#TODO#hack#d# 886my $bgmusic;#TODO#hack#d#
947# at worst. 1060# at worst.
948sub conn::flood_fill { 1061sub conn::flood_fill {
949 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1062 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
950 1063
951 # the server does not allow map paths > 6 1064 # the server does not allow map paths > 6
952 return if 6 <= length $path; 1065 return if 7 <= length $path;
953 1066
954 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1067 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
955 1068
956 for ( 1069 for (
957 [1, 0, -1], 1070 [1, 0, -1],
1000 1113
1001 $self->flush_map; 1114 $self->flush_map;
1002 1115
1003 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1116 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1004 1117
1005 my $mapmapw = 250; 1118 my $mapmapw = $MAPMAP->{w};
1006 my $mapmaph = 250; 1119 my $mapmaph = $MAPMAP->{h};
1007 1120
1008 $self->{neigh_rect} = [ 1121 $self->{neigh_rect} = [
1009 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1122 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1010 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1123 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1011 ]; 1124 ];
1054 } 1167 }
1055 1168
1056gotid: 1169gotid:
1057 $face->{id} = $id; 1170 $face->{id} = $id;
1058 $MAP->set_face ($facenum => $id); 1171 $MAP->set_face ($facenum => $id);
1172 $self->{faceid}[$facenum] = $id;#d#
1059 $TILECACHE->get ($id) 1173 $TILECACHE->get ($id)
1060} 1174}
1061 1175
1062sub conn::face_update { 1176sub conn::face_update {
1063 my ($self, $facenum, $face) = @_; 1177 my ($self, $facenum, $face) = @_;
1071 my ($self, $id, $data) = @_; 1185 my ($self, $id, $data) = @_;
1072 1186
1073 $self->{texture}[$id] ||= do { 1187 $self->{texture}[$id] ||= do {
1074 my $tex = 1188 my $tex =
1075 new_from_image CFClient::Texture 1189 new_from_image CFClient::Texture
1076 $data, minify => 1; 1190 $data, minify => 1, mipmap => 1;
1077 1191
1078 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1192 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1079 $MAPWIDGET->update; 1193 $MAPWIDGET->update;
1080 1194
1081 $tex 1195 $tex
1093 1207
1094 $chunk->play; 1208 $chunk->play;
1095# warn "sound $x,$y,$soundnum,$type\n";#d# 1209# warn "sound $x,$y,$soundnum,$type\n";#d#
1096} 1210}
1097 1211
1212my $LAST_QUERY; # server is stupid, stupid, stupid
1213
1098sub conn::query { 1214sub conn::query {
1099 my ($self, $flags, $prompt) = @_; 1215 my ($self, $flags, $prompt) = @_;
1100 1216
1101 #TODO, display dialog with relevant information 1217 $prompt = $LAST_QUERY unless length $prompt;
1102 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1218 $LAST_QUERY = $prompt;
1219
1220 my $dialog = new CFClient::UI::FancyFrame
1221 title => "Query",
1222 child => my $vbox = new CFClient::UI::VBox;
1223
1224 $vbox->add (new CFClient::UI::Label
1225 max_w => $::WIDTH * 0.4,
1226 text => $prompt);
1227
1228 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1229 $vbox->add (my $hbox = new CFClient::HBox);
1230 $hbox->add (new CFClient::Button
1231 text => "No",
1232 connect_activate => sub {
1233 $self->send ("reply n");
1234 $dialog->destroy;
1235 $MAPWIDGET->focus_in;
1236 }
1237 );
1238 $hbox->add (new CFClient::Button
1239 text => "Yes",
1240 connect_activate => sub {
1241 $self->send ("reply y");
1242 $dialog->destroy;
1243 $MAPWIDGET->focus_in;
1244 },
1245 );
1246
1247 $dialog->focus_in;
1248
1249 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1250 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1251 $vbox->add (my $entry = new CFClient::UI::Entry
1252 connect_changed => sub {
1253 $self->send ("reply $_[1]");
1254 $dialog->destroy;
1255 $MAPWIDGET->focus_in;
1256 },
1257 );
1258
1259 $entry->focus_in;
1260
1261 } else {
1262 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1263
1264 $vbox->add (my $entry = new CFClient::UI::Entry
1265 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1266 connect_activate => sub {
1267 $self->send ("reply $_[1]");
1268 $dialog->destroy;
1269 $MAPWIDGET->focus_in;
1270 },
1271 );
1272
1273 $entry->focus_in;
1274 }
1275
1276 $dialog->show;
1103} 1277}
1104 1278
1105sub conn::drawinfo { 1279sub conn::drawinfo {
1106 my ($self, $color, $text) = @_; 1280 my ($self, $color, $text) = @_;
1107 1281
1125} 1299}
1126 1300
1127sub conn::spell_add { 1301sub conn::spell_add {
1128 my ($self, $spell) = @_; 1302 my ($self, $spell) = @_;
1129 1303
1304 # TODO
1305 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1130 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1306 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1131 });
1132 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1307 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1133 });
1134} 1308}
1135 1309
1136sub conn::spell_delete { 1310sub conn::spell_delete {
1137 my ($self, $spell) = @_; 1311 my ($self, $spell) = @_;
1138} 1312}
1139 1313
1140sub conn::addme_success { 1314sub conn::addme_success {
1141 my ($self) = @_; 1315 my ($self) = @_;
1142 1316
1143 for my $skill (values %{$self->{skill_info}}) { 1317 for my $skill (values %{$self->{skill_info}}) {
1144 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1318 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1319 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1320 }
1321}
1322
1323sub update_floorbox {
1324 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1325 $FLOORBOX->clear;
1326 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1327
1328 # we basically have to use the same sorting as everybody else
1329 for my $item (@{ $CONN->{container}{0} }) {
1330 my $desc = $item->{nrof} < 2
1331 ? $item->{name}
1332 : "$item->{nrof} $item->{name_pl}";
1333 # todo: animation widget, face widget, weight(?) etc.
1334 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1335 tooltip => (CFClient::UI::Label->escape ($desc)
1336 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1337 can_hover => 1,
1338 can_events => 1,
1339 connect_button_down => sub {
1340 my ($self, $ev, $x, $y) = @_;
1341
1342 # todo: maybe put examine on 1? but should just be a tooltip :(
1343 if ($ev->{button} == 1) {
1344 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1345 } elsif ($ev->{button} == 2) {
1346 $CONN->send ("apply $item->{tag}");
1347 } elsif ($ev->{button} == 3) {
1348 CFClient::UI::Menu->new (
1349 items => [
1350 ["examine", sub { $CONN->send ("examine $item->{tag}") }],
1351 [
1352 $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
1353 sub { $CONN->send ("lock $item->{tag}") },
1354 ],
1355 ["mark", sub { $CONN->send ("mark $item->{tag}") }],
1356 ["apply", sub { $CONN->send ("apply $item->{tag}") }],
1357 ],
1358 )->popup ($ev);
1359 }
1360
1361 1
1362 },
1363 );
1364
1365 $hbox->add (new CFClient::UI::Face
1366 can_events => 0,
1367 face => $item->{face},
1368 anim => $item->{anim},
1369 animspeed => $item->{animspeed},
1370 );
1371
1372 $hbox->add (new CFClient::UI::Label
1373 can_events => 0,
1374 text => $desc,
1375 );
1145 }); 1376 }
1146 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1377 });
1378 refresh;
1379}
1380
1381sub conn::container_add {
1382 my ($self, $id, $items) = @_;
1383
1384 update_floorbox if $id == 0;
1385 if ($self->{player}{tag} == $id) {
1386 $INV->set_items ($self->{container}{$self->{player}{tag}});
1387 }
1388 # $self-<{player}{tag} => player inv
1389 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1390}
1391
1392sub conn::container_clear {
1393 my ($self, $id) = @_;
1394
1395 update_floorbox if $id == 0;
1396 if ($self->{player}{tag} == $id) {
1397 $INV->set_items ($self->{container}{$id});
1398 }
1399
1400# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1401}
1402
1403sub conn::item_delete {
1404 my ($self, @items) = @_;
1405
1406 for (@items) {
1407 update_floorbox if $_->{container} == 0;
1408 if ($self->{player}{tag} == $_->{container}) {
1409 $INV->set_items ($self->{container}{$_->{container}});
1147 }); 1410 }
1411 }
1412}
1413
1414sub conn::item_update {
1415 my ($self, $item) = @_;
1416
1417 update_floorbox if $item->{container} == 0;
1418 if ($self->{player}{tag} == $item->{container}) {
1419 $INV->set_items ($self->{container}{$item->{container}});
1148 } 1420 }
1149} 1421}
1150 1422
1151%SDL_CB = ( 1423%SDL_CB = (
1152 CFClient::SDL_QUIT => sub { 1424 CFClient::SDL_QUIT => sub {
1188 sdl_mode => 0, 1460 sdl_mode => 0,
1189 width => 640, 1461 width => 640,
1190 height => 480, 1462 height => 480,
1191 fullscreen => 0, 1463 fullscreen => 0,
1192 fast => 0, 1464 fast => 0,
1465 map_scale => 0.5,
1193 fow_enable => 1, 1466 fow_enable => 1,
1194 fow_intensity => 0.45, 1467 fow_intensity => 0.45,
1195 fow_smooth => 0, 1468 fow_smooth => 0,
1196 gui_fontsize => 1, 1469 gui_fontsize => 1,
1197 log_fontsize => 1, 1470 log_fontsize => 1,
1219@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1492@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1220 1493
1221$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1494$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1222 1495
1223{ 1496{
1224 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1497 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1498 DejaVuSans.ttf
1499 DejaVuSansMono.ttf
1500 DejaVuSans-Bold.ttf
1501 DejaVuSansMono-Bold.ttf
1502 DejaVuSans-Oblique.ttf
1503 DejaVuSansMono-Oblique.ttf
1504 DejaVuSans-BoldOblique.ttf
1505 DejaVuSansMono-BoldOblique.ttf
1506 );
1225 1507
1226 CFClient::add_font $_ for @fonts; 1508 CFClient::add_font $_ for @fonts;
1227 CFClient::set_font $fonts[0]; 1509
1510 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1511 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1512
1513 $FONT_PROP->make_default;
1228} 1514}
1229 1515
1230video_init; 1516video_init;
1231audio_init; 1517audio_init;
1232 1518
1233Event::loop; 1519Event::loop;
1234 1520
1235END { CFClient::SDL_Quit } 1521END { CFClient::SDL_Quit }
1236 1522
1523=head1 pclient - Crossfire+ and Crossfire game client
1237 1524
1525Pclient is a Crossfire+ and Crossfire game client.
1526
1527=head2 Features
1528
1529=over 4
1530
1531=item Fullscreen Map
1532
1533PClient can uses a fullscreen map, which greatly enhances how much of the
1534game world you can see.
1535
1536=item Persistent Map Cache (Crossfire+ only)
1537
1538PClient can persistently cache all map data it received from the
1539server. This not only allows it to display an overview map, but also
1540ensures that once-explored areas will be available the next time you want
1541to explore more.
1542
1543=item Hardware acceleration
1544
1545Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1546acceleration. Most modern graphics cards have difficulties with 2D
1547acceleration, while 3D graphics is accelerated well.
1548
1549=item No arbitrary limits
1550
1551Unlike other Crossfire clients, pclient does not suffer from arbitrary
1552limits (like a fixed amount of face numbers). There are still limits, but
1553they are not arbitrarily low :)
1554
1555=back
1556
1557=head1 USAGE
1558
1559=head2 The Map
1560
1561The map is always displayed in the background, behind all other windows and UI elements.
1562
1563#TODO# middle-click scrolls
1564#
1565# keys:
1566#
1567# a apply
1568# keypad moves, kp_5 applies ranged attack to self
1569
1570Starting to type enters the I<completion mode>. In that mode, you can type
1571abbreviations or commands and have them executed as soon as they match a
1572valid command. This is best explained by a few examples:
1573
1574Typing B<climb> will display a list of commands with I<climb> in their
1575name, such as I<ready_skill climbing> and I<use_skill climbing>.
1576
1577You can abbreviate commands by typing only the first character of every
1578word. For example, typing I<iwor> will likely select I<invoke word of
1579recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1580will likely select I<ready_skill climbing> and I<usl> will give you
1581I<use_skill levitation>.
1582
1583=head2 The map overview
1584
1585#TODO#
1586
1587=head2 The Status area in the lower right corner
1588
1589#TODO#
1590
1591=head2 The I<Statistics>/I>Stats> window
1592
1593#TODO#
1594
1595=head1 FAQ
1596
1597=over 4
1598
1599=item The client is very sluggish and slow, what can I do about this?
1600
1601Most likely, you don't have accelerated OpenGL support. Try to find a
1602newer driver, or a driver from your hardware vendor, that features OpenGL
1603support.
1604
1605If this is not an option, the following Setup options reduce the load and
1606will likely make the client playable with sofwtare rendering (it will
1607still be slow, though):
1608
1609=over 4
1610
1611=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1612
1613=item Enable B<Fast & Ugly> mode
1614
1615=item Disable B<Fog of War>
1616
1617=item Increase B<Map Scale>
1618
1619=back
1620
1621=back
1622
1623=head1 AUTHOR
1624
1625Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1626
1627
1628

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