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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.110 by root, Sat Apr 15 12:30:53 2006 UTC vs.
Revision 1.195 by root, Sun Apr 30 11:17:09 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14
15use Crossfire; 32use Crossfire;
16use Crossfire::Protocol; 33use Crossfire::Protocol;
17 34
35use Compress::LZF;
36
18use CFClient; 37use CFClient;
19use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
20 46
21our $VERSION = '0.1'; 47our $VERSION = '0.1';
22 48
23my $MAX_FPS = 60; 49my $MAX_FPS = 60;
24my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
25 51
52our $META_SERVER = "crossfire.real-time.com:13326";
53
54our $FACEMAP;
55our $TILECACHE;
26our $FACECACHE; 56our $MAPCACHE;
27 57
28our $LAST_REFRESH; 58our $LAST_REFRESH;
29our $NOW; 59our $NOW;
30 60
31our $CFG; 61our $CFG;
36our $WIDTH; 66our $WIDTH;
37our $HEIGHT; 67our $HEIGHT;
38our $FULLSCREEN; 68our $FULLSCREEN;
39our $FONTSIZE; 69our $FONTSIZE;
40 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
41our $MAP; 74our $MAP;
75our $MAPMAP;
42our $MAPWIDGET; 76our $MAPWIDGET;
77our $BUTTONBAR;
78our $LOGVIEW;
79our $CONSOLE;
80our $METASERVER;
81
82our $FLOORBOX;
83our $GAUGES;
84our $STATWIDS;
43 85
44our $SDL_ACTIVE; 86our $SDL_ACTIVE;
45our $SDL_EV;
46our %SDL_CB; 87our %SDL_CB;
88
89our $SDL_MIXER;
90our @SOUNDS; # event => file mapping
91our %AUDIO_CHUNKS; # audio files
47 92
48our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
49our $STATUS_LINE; 94our $STATUS_LINE;
50our $DEBUG_STATUS; 95our $DEBUG_STATUS;
51our $BUTTONBAR; 96
52our $LOGVIEW; 97our $INVWIN;
53our $CONSOLE; 98our $INV;
54 99
55sub status { 100sub status {
56 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
57 my ($w, $h) = $STATUS_LINE->size_request;
58 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
59} 103}
60 104
61sub debug { 105sub debug {
62 $DEBUG_STATUS->set_text ($_[0]); 106 $DEBUG_STATUS->set_text ($_[0]);
63 my ($w, $h) = $DEBUG_STATUS->size_request; 107 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
64 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
65} 108}
66 109
67sub start_game { 110sub start_game {
68 status "logging in..."; 111 status "logging in...";
69 112
70 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 113 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
71 114
115 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
116
72 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
118
119 my ($host, $port) = split /:/, $CFG->{host};
73 120
74 $CONN = new conn 121 $CONN = eval {
122 new conn
75 host => $CFG->{host}, 123 host => $host,
76 port => $CFG->{port}, 124 port => $port || 13327,
77 user => $CFG->{user}, 125 user => $CFG->{user},
78 pass => $CFG->{password}, 126 pass => $CFG->{password},
79 mapw => $mapsize, 127 mapw => $mapsize,
80 maph => $mapsize, 128 maph => $mapsize,
129 ;
81 ; 130 };
82 131
132 if ($CONN) {
83 status "login successful"; 133 status "login successful";
84 134
85 CFClient::lowdelay fileno $CONN->{fh}; 135 CFClient::lowdelay fileno $CONN->{fh};
136 } else {
137 status "unable to connect";
138 }
86} 139}
87 140
88sub stop_game { 141sub stop_game {
89 undef $CONN; 142 undef $CONN;
90} 143}
91 144
92sub config_dialog { 145sub client_setup {
93 my $dialog = new CFClient::UI::FancyFrame 146 my $dialog = new CFClient::UI::FancyFrame
147 title => "Client Setup",
94 child => (my $vbox = new CFClient::UI::VBox); 148 child => (my $vbox = new CFClient::UI::VBox);
95 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
96 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 149 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
97 150
98 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 151 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
99 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 152 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
100 153
101 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 154 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
102 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 155 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
103 156
104 $mode_slider->connect (changed => sub { 157 $mode_slider->connect (changed => sub {
105 my ($self, $value) = @_; 158 my ($self, $value) = @_;
106 159
107 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 160 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
108 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 161 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
109 }); 162 });
110 $mode_slider->emit (changed => $mode_slider->{range}[0]); 163 $mode_slider->emit (changed => $mode_slider->{range}[0]);
111 164
165 my $row = 1;
166
112 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
113 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 168 $table->add (1, $row++, new CFClient::UI::CheckBox
169 state => $CFG->{fullscreen},
170 tooltip => "Bring the client into fullscreen mode",
171 connect_changed => sub {
114 my ($self, $value) = @_; 172 my ($self, $value) = @_;
115 $CFG->{fullscreen} = $value; 173 $CFG->{fullscreen} = $value;
174 }
175 );
176
177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
178 $table->add (1, $row++, new CFClient::UI::CheckBox
179 state => $CFG->{fast},
180 tooltip => "Lower the visual quality considerably to speed up rendering.",
181 connect_changed => sub {
182 my ($self, $value) = @_;
183 $CFG->{fast} = $value;
184 }
185 );
186
187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
188 $table->add (1, $row++, new CFClient::UI::Slider
189 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
190 tooltip => "Enlarge or shrink the displayed map",
191 connect_changed => sub {
192 my ($self, $value) = @_;
193 $CFG->{map_scale} = 0.05 * int $value / 0.05;
194 }
195 );
196
197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
198 $table->add (1, $row++, new CFClient::UI::CheckBox
199 state => $CFG->{fow_enable},
200 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
201 connect_changed => sub {
202 my ($self, $value) = @_;
203 $CFG->{fow_enable} = $value;
204 }
205 );
206
207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
208 $table->add (1, $row++, new CFClient::UI::Slider
209 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
210 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
211 connect_changed => sub {
212 my ($self, $value) = @_;
213 $CFG->{fow_intensity} = $value;
214 }
215 );
216
217 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
218 $table->add (1, $row++, new CFClient::UI::CheckBox
219 state => $CFG->{fow_smooth},
220 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
221 connect_changed => sub {
222 my ($self, $value) = @_;
223 $CFG->{fow_smooth} = $value;
224 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
225 }
226 );
227
228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
229 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
231 tooltip => "The font size used by most GUI elements",
232 connect_changed => sub {
233 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
234# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
235 }
236 );
237
238 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
239 $table->add (1, $row++, new CFClient::UI::Slider
240 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
241 tooltip => "The font size used by the server log window only",
242 connect_changed => sub {
243 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
244 }
245 );
246
247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
248
249 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
251 tooltip => "The font size used by the statistics window only",
252 connect_changed => sub {
253 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
254 &set_stats_window_fontsize;
255 }
256 );
257
258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
259 $table->add (1, $row++, new CFClient::UI::Slider
260 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
261 tooltip => "Adjust the size of the stats gauges at the bottom right",
262 connect_changed => sub {
263 $CFG->{gauge_size} = $_[1];
264 my $h = int $HEIGHT * $CFG->{gauge_size};
265 $GAUGES->{win}->set_size ($WIDTH, $h);
266 $GAUGES->{win}->move (0, $HEIGHT - $h);
267 }
268 );
269
270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
271 $table->add (1, $row++, new CFClient::UI::Slider
272 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
273 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
274 connect_changed => sub {
275 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
276 &set_gauge_window_fontsize;
277 }
278 );
279
280 $table->add (1, $row++, new CFClient::UI::Button
281 expand => 1, align => 0, text => "Apply",
282 tooltip => "Apply the video settings",
283 connect_activate => sub {
284 video_shutdown ();
285 video_init ();
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
290 $table->add (1, $row++, new CFClient::UI::CheckBox
291 state => $CFG->{audio_enable},
292 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
293 connect_changed => sub {
294 $CFG->{audio_enable} = $_[1];
295 }
296 );
297# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
298# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
299# $CFG->{effects_volume} = $_[1];
300# });
301 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
302 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
303 $hbox->add (new CFClient::UI::CheckBox
304 expand => 1, state => $CFG->{bgm_enable},
305 tooltip => "Enable background music playing",
306 connect_changed => sub {
307 $CFG->{bgm_enable} = $_[1];
308 }
309 );
310 $hbox->add (new CFClient::UI::Slider
311 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
312 tooltip => "The volume of the background music",
313 connect_changed => sub {
314 $CFG->{bgm_volume} = $_[1];
315 CFClient::MixMusic::volume $_[1] * 128;
316 }
317 );
318
319 $table->add (1, $row++, new CFClient::UI::Button
320 expand => 1, align => 0, text => "Apply",
321 tooltip => "Apply the audio settings",
322 connect_activate => sub {
323 audio_shutdown ();
324 audio_init ();
325 }
326 );
327
328 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
329 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
330 text => $CFG->{say_command},
331 tooltip => "This is the command that will be used if you write a line in the message window entry. "
332 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
333 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
334 connect_changed => sub {
335 my ($self, $value) = @_;
336 $CFG->{say_command} = $value;
337 }
338 );
339
340 $dialog
341}
342
343sub set_stats_window_fontsize {
344 for (values %{$STATWIDS}) {
345 $_->set_fontsize ($::CFG->{stat_fontsize});
346 }
347}
348
349sub set_gauge_window_fontsize {
350 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
351 $_->set_fontsize ($::CFG->{gauge_fontsize});
352 }
353
354# local $GAUGES->{win}{parent};#d#
355# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
356}
357
358sub make_gauge_window {
359 my $gh = int ($HEIGHT * $CFG->{gauge_size});
360# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
361
362 my $win = new CFClient::UI::Frame (
363 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
364 );
365 $win->add (my $hbox = new CFClient::UI::HBox
366 children => [
367 (new CFClient::UI::HBox expand => 1),
368 ($FLOORBOX = new CFClient::UI::VBox),
369 (my $vbox = new CFClient::UI::VBox),
370 ],
371 );
372
373 $vbox->add (new CFClient::UI::HBox
374 expand => 1,
375 children => [
376 (new CFClient::UI::Empty expand => 1),
377 (my $hb = new CFClient::UI::HBox),
378 ],
379 );
380
381 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
382 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
383 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
384 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
385 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
386 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
387 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
388 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
389
390 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
391 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
392 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
393 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
394
395 $GAUGES = {
396 exp => $exp, win => $win, range => $rng,
397 food => $fg, mana => $mg, hp => $hg, grace => $gg
398 };
399
400 &set_gauge_window_fontsize;
401
402 $win
403}
404
405sub make_stats_window {
406 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
407
408 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
409 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
410 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
411
412 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
413
414 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
415
416 my $black = [0, 0, 0];
417
418 for (
419 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
420 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
421 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
422 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
423 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
424 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
425 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
426
427 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
428 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
429 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
430 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
431 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
432 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
433 ) {
434 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
435
436 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
437 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
438 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
439 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
440 }
441
442 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
443
444 my $row = 0;
445 my $col = 0;
446
447 my %resist_names = (
448 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
449 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
450 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
451 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
452 depl => "Depletion (some monsters and other effects can cause stats depletion)",
453 magic => "Magic (resistance to magic spells like magic missile or similar)",
454 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
455 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
456 pois => "Poison (resistance to getting poisoned)",
457 para => "Paralysation (this resistance affects the chance you get paralysed)",
458 deat => "Death (resistance against death spells)",
459 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
460 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
461 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
462 tund => "Turn undead",
463 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
464 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
465 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
466 );
467 for (qw/slow holyw conf fire depl magic
468 drain acid pois para deat phys
469 blind fear tund elec cold ghit/)
470 {
471 $tbl2->add ($col, $row,
472 $STATWIDS->{"res_$_"} =
473 new CFClient::UI::Label
474 font => $FONT_FIXED,
475 template => "-100%",
476 align => +1,
477 valign => 0,
478 can_events => 1,
479 can_hover => 1,
480 tooltip => $resist_names{$_},
481 );
482 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
483 font => $FONT_FIXED,
484 can_hover => 1,
485 can_events => 1,
486 image => "ui/resist/resist_$_.png",
487 tooltip => $resist_names{$_},
488 );
489
490 $row++;
491 if ($row % 6 == 0) {
492 $col += 2;
493 $row = 0;
494 }
495 }
496
497 &set_stats_window_fontsize;
498 update_stats_window ({});
499
500 $tgw
501}
502
503sub formsep {
504 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
505}
506
507sub update_stats_window {
508 my ($stats) = @_;
509
510 # i love text protocols!!!
511 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
512 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
513 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
514 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
515 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
516 my $fo_m = 999;
517 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
518 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
519
520 $GAUGES->{hp} ->set_value ($hp, $hp_m);
521 $GAUGES->{mana} ->set_value ($sp, $sp_m);
522 $GAUGES->{food} ->set_value ($fo, $fo_m);
523 $GAUGES->{grace} ->set_value ($gr, $gr_m);
524 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
525 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
526 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
527 $rng =~ s/^Range: //; # thank you so much dear server
528 $GAUGES->{range} ->set_text ("Rng: " . $rng);
529 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
530 $title =~ s/^Player: //;
531 $STATWIDS->{title} ->set_text ("Title: " . $title);
532
533 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
534 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
535 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
536 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
537 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
538 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
539 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
540 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
541 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
542 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
543 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
544 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
545 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
546
547 my %tbl = (
548 phys => 100,
549 magic => 101,
550 fire => 102,
551 elec => 103,
552 cold => 104,
553 conf => 105,
554 acid => 106,
555 drain => 107,
556 ghit => 108,
557 pois => 109,
558 slow => 110,
559 para => 111,
560 tund => 112,
561 fear => 113,
562 depl => 113,
563 deat => 115,
564 holyw => 116,
565 blind => 117
566 );
567
568 for (keys %tbl) {
569 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
570 }
571
572}
573
574sub metaserver_dialog {
575 my $dialog = new CFClient::UI::FancyFrame
576 title => "Metaserver",
577 child => (my $vbox = new CFClient::UI::VBox);
578
579 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
580
581 $dialog
582}
583
584my $METASERVER_ATIME;
585
586sub update_metaserver {
587 my ($HOST) = @_;
588
589 return if $METASERVER_ATIME > time;
590 $METASERVER_ATIME = time + 60;
591
592 my $table = $METASERVER->{table};
593 $table->clear;
594 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
595
596 my $buf;
597
598 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
599
600 unless ($fh) {
601 $label->set_text ("unable to contact metaserver: $!");
602 return;
603 }
604
605 Event->io (fd => $fh, poll => 'r', cb => sub {
606 my $res = sysread $fh, $buf, 8192, length $buf;
607
608 if (!defined $res) {
609 $_[0]->w->cancel;
610 $label->set_text ("error while retrieving server list: $!");
611 } elsif ($res == 0) {
612 $_[0]->w->cancel;
613 status "server list retrieved";
614
615 utf8::decode $buf if utf8::valid $buf;
616
617 $table->clear;
618
619 my @col = qw(Use #Users Host Uptime Version Description);
620 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
621 for 0 .. $#col;
622
623 my @align = qw(1 0 1 1 -1);
624
625 my $y = 0;
626 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
627 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
628
629 for ($desc) {
630 s/<br>/\n/gi;
631 s/<li>/\n· /gi;
632 s/<.*?>//sgi;
633 s/&/&amp;/g;
634 s/</&lt;/g;
635 s/>/&gt;/g;
636 }
637
638 $uptime = sprintf "%dd %02d:%02d:%02d",
639 (int $m->[8] / 86400),
640 (int $m->[8] / 3600) % 24,
641 (int $m->[8] / 60) % 60,
642 $m->[8] % 60;
643
644 $m = [$users, $host, $uptime, $version, $desc];
645
646 $y++;
647
648 $table->add (0, $y, new CFClient::UI::VBox children => [
649 (new CFClient::UI::Button text => "Use", connect_activate => sub {
650 $HOST->set_text ($CFG->{host} = $host);
651 }),
652 (new CFClient::UI::Empty expand => 1),
653 ]);
654
655 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
656 for 0 .. $#$m;
657 }
658 }
116 }); 659 });
660}
117 661
118 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast &amp; Ugly"); 662sub server_setup {
119 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 663 my $dialog = new CFClient::UI::FancyFrame
120 my ($self, $value) = @_; 664 title => "Server Setup",
121 $CFG->{fast} = $value; 665 child => (my $vbox = new CFClient::UI::VBox);
122 });
123
124 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War");
125 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub {
126 my ($self, $value) = @_;
127 $CFG->{fow_enable} = $value;
128 });
129
130 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity");
131 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub {
132 my ($self, $value) = @_;
133 $CFG->{fow_intensity} = $value;
134 });
135
136 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth");
137 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub {
138 my ($self, $value) = @_;
139 $CFG->{fow_smooth} = $value;
140 });
141
142 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Log Fontsize");
143 $table->add (1, 5, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub {
144 my ($self, $value) = @_;
145 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value);
146 });
147
148 $table->add (1, 6, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
149 destroy_screen ();
150 init_screen ();
151 });
152 666
153 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
154 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 667 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
155 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host"); 668 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
156 $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 669
670 {
671 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
672
673 $vbox->add (
674 my $HOST = new CFClient::UI::Entry
675 expand => 1,
676 text => $CFG->{host},
677 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
678 connect_changed => sub {
679 my ($self, $value) = @_;
680 $CFG->{host} = $value;
681 }
682 );
683
684 $METASERVER = metaserver_dialog;
685
686 $vbox->add (new CFClient::UI::Flopper
687 expand => 1,
688 text => "Metaserver",
689 other => $METASERVER,
690 tooltip => "Show a list of avaible crossfire servers",
691 connect_open => sub {
692 update_metaserver $HOST;
693 }
694 );
695 }
696
697 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
698 $table->add (1, 4, new CFClient::UI::Entry
699 text => $CFG->{user},
700 tooltip => "The name of your character on the server",
701 connect_changed => sub {
157 my ($self, $value) = @_; 702 my ($self, $value) = @_;
158 $CFG->{host} = $value; 703 $CFG->{user} = $value;
704 }
159 }); 705 );
160 706
161 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port"); 707 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
162 $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port}, connect_changed => sub { 708 $table->add (1, 5, new CFClient::UI::Entry
709 text => $CFG->{password},
710 hidden => 1,
711 tooltip => "The password for your character",
712 connect_changed => sub {
163 my ($self, $value) = @_; 713 my ($self, $value) = @_;
164 $CFG->{port} = $value;
165 });
166
167 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
168 $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
169 my ($self, $value) = @_;
170 $CFG->{user} = $value;
171 });
172
173 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
174 $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
175 my ($self, $value) = @_;
176 $CFG->{password} = $value; 714 $CFG->{password} = $value;
715 }
177 }); 716 );
178 717
179 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
180 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
181 my ($self, $value) = @_;
182 $CFG->{say_command} = $value;
183 });
184
185 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 718 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
186 $table->add (1, 7, new CFClient::UI::Slider 719 $table->add (1, 7, new CFClient::UI::Slider
187 req_w => 100, 720 req_w => 100,
188 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 721 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
722 tooltip => "This is the size of the portion of the map update the server sends you. "
723 ."If you set this to a high value you will be able to see further for example.",
189 connect_changed => sub { 724 connect_changed => sub {
190 my ($self, $value) = @_; 725 my ($self, $value) = @_;
191 726
192 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 727 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
193 }, 728 },
195 730
196 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 731 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
197 start_game; 732 start_game;
198 }); 733 });
199 734
200 $vbox->add (my $hbox = new CFClient::UI::HBox);
201
202 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
203 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
204 status "Configuration Saved";
205 });
206
207 $dialog 735 $dialog
208} 736}
209 737
210sub console_window { 738sub message_window {
211 my $window = new CFClient::UI::FancyFrame 739 my $window = new CFClient::UI::FancyFrame
740 title => "Messages",
212 border_bg => [1, 1, 1, 0.5], 741 border_bg => [1, 1, 1, 1],
213 bg => [0.3, 0.3, 0.3, 0.8], 742 bg => [0, 0, 0, 0.5],
214 user_w => $::WIDTH/4, 743 user_w => int $::WIDTH / 3,
215 user_h => $::HEIGHT, 744 user_h => int $::HEIGHT / 5,
216 child => (my $vbox = new CFClient::UI::VBox); 745 child => (my $vbox = new CFClient::UI::VBox);
217 746
218 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 747 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
219 expand => 1, 748 expand => 1,
749 font => $FONT_FIXED,
220 fontsize => $::CFG->{log_fontsize}, 750 fontsize => $::CFG->{log_fontsize},
221 ); 751 );
222 752
223 $vbox->add (my $input = new CFClient::UI::LineEntry); 753 $vbox->add (my $input = new CFClient::UI::Entry
754 connect_focus_in => sub {
755 my ($input, $prev_focus) = @_;
756
757 delete $input->{refocus_map};
758
759 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
760 $input->{refocus_map} = 1;
761 }
762 delete $input->{auto_activated};
763 },
224 $input->connect (activate => sub { 764 connect_activate => sub {
225 my ($input, $text) = @_; 765 my ($input, $text) = @_;
226 $input->set_text (''); 766 $input->set_text ('');
227 767
228 if ($text =~ /^\/(.*)/) { 768 if ($text =~ /^\/(.*)/) {
229 $::CONN->user_send ("command $1"); 769 $::CONN->user_send ($1);
230 } else { 770 } else {
231 my $say_cmd = $::CFG->{say_command} || 'say'; 771 my $say_cmd = $::CFG->{say_command} || 'say';
232 $::CONN->user_send ("command $say_cmd $text"); 772 $::CONN->user_send ("$say_cmd $text");
233 } 773 }
774 if ($input->{refocus_map}) {
775 delete $input->{refocus_map};
776 $MAPWIDGET->focus_in
234 1 777 }
235 }); 778 },
236 $input->connect (escape => sub { 779 connect_escape => sub {
237 $MAPWIDGET->focus_in 780 $MAPWIDGET->focus_in
238 }); 781 },
239 $input->focus_in; 782 );
240 783
241 $CONSOLE = { 784 $CONSOLE = {
242 window => $window, 785 window => $window,
243 input => $input 786 input => $input
244 }; 787 };
245 788
246 $window 789 $window
247} 790}
248 791
792sub make_inventory_window {
793 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
794 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
795 $invwin
796}
797
249sub sdl_init { 798sub sdl_init {
250 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 799 CFClient::SDL_Init
251 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
252 and die "SDL::Init failed!\n"; 800 and die "SDL::Init failed!\n";
253} 801}
254 802
255sub init_screen { 803sub video_init {
256 sdl_init; 804 sdl_init;
257 805
258 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 806 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
259 $FULLSCREEN = $CFG->{fullscreen}; 807 $FULLSCREEN = $CFG->{fullscreen};
260 $FAST = $CFG->{fast}; 808 $FAST = $CFG->{fast};
261 809
262 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 810 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
263 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
264 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
265 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0;
266
267 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
268 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
269 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
270 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
271
272 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
273 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
274 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
275
276 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
277 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
278 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
279 or die "SDL::SetVideoMode failed!\n"; 811 or die "SDL_SetVideoMode failed!\n";
280
281 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
282
283 $SDL_EV = new SDL::Event;
284 $SDL_EV->set_unicode (1);
285 812
286 $SDL_ACTIVE = 1; 813 $SDL_ACTIVE = 1;
287 814
288 $LAST_REFRESH = time - 0.01; 815 $LAST_REFRESH = time - 0.01;
289 816
290 CFClient::gl_init; 817 CFClient::gl_init;
291 818
292 $FONTSIZE = int $HEIGHT / 40; 819 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
293 820
294 ############################################################################# 821 #############################################################################
295 822
296 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 823 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
297 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS); 824 $DEBUG_STATUS->show;
298 825
299 $STATUS_LINE = new CFClient::UI::Label 826 $STATUS_LINE = new CFClient::UI::Label
300 padding => 0, 827 padding => 0,
301 y => $HEIGHT * 44 / 45 - $FONTSIZE; 828 y => $HEIGHT - $FONTSIZE * 1.8;
302 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE); 829 $STATUS_LINE->show;
303 830
304 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 831 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
305 padding => 0, 832 padding => 0,
306 y => $HEIGHT * 44 / 45, 833 fontsize => 0.8,
307 height => $HEIGHT / 45,
308 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 834 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
309 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE); 835 $ALT_ENTER_MESSAGE->show;
836 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
310 837
311 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET = new CFClient::UI::MapWidget); 838 CFClient::UI::FancyFrame->new (
312 $MAPWIDGET->focus_in; 839 border_bg => [1, 1, 1, 192/255],
840 bg => [1, 1, 1, 0],
841 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
842 )->show;
843
844 $MAPWIDGET = new CFClient::MapWidget;
313 $MAPWIDGET->connect (activate_console => sub { 845 $MAPWIDGET->connect (activate_console => sub {
314 my ($mapwidget, $preset) = @_; 846 my ($mapwidget, $preset) = @_;
315 847
316 if ($CONSOLE) { 848 if ($CONSOLE) {
849 $CONSOLE->{input}->{auto_activated} = 1;
317 $CONSOLE->{input}->focus_in; 850 $CONSOLE->{input}->focus_in;
318 851
319 if ($preset && $CONSOLE->{input}->get_text eq '') { 852 if ($preset && $CONSOLE->{input}->get_text eq '') {
320 $CONSOLE->{input}->set_text ($preset); 853 $CONSOLE->{input}->set_text ($preset);
321 } 854 }
322 } 855 }
323 }); 856 });
857 $MAPWIDGET->show;
858 $MAPWIDGET->focus_in;
324 859
325 $CFClient::UI::TOPLEVEL->add ($BUTTONBAR = new CFClient::UI::HBox); 860 $BUTTONBAR = new CFClient::UI::HBox;
326 861
327 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper text => "Client Setup", other => config_dialog, state => 1); 862 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
328 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper text => "Server", other => config_dialog, state => 1); 863 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
329 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper text => "Console", other => console_window); 864 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
330 $BUTTONBAR->add (my $setup = new CFClient::UI::Button text => "Save Config", other => console_window);
331}
332 865
333sub destroy_screen { 866 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
867
868 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
869 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
870
871 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
872 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
873 status "Configuration Saved";
874 });
875
876 $BUTTONBAR->show;
877
878 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
879}
880
881sub video_shutdown {
334 $CFClient::UI::TOPLEVEL->{children} = []; 882 $CFClient::UI::ROOT->{children} = [];
883 undef $CFClient::UI::GRAB;
884 undef $CFClient::UI::HOVER;
335 undef $SDL_ACTIVE; 885 undef $SDL_ACTIVE;
886}
887
888my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
889my $bgmusic;#TODO#hack#d#
890
891sub audio_music_finished {
892 return unless $CFG->{bgm_enable};
893
894 # TODO: hack, do play loop and mood music
895 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
896 $bgmusic->play (0);
897
898 push @bgmusic, shift @bgmusic;
899}
900
901sub audio_init {
902 if ($CFG->{audio_enable}) {
903 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
904 $SDL_MIXER = !CFClient::Mix_OpenAudio;
905 CFClient::Mix_AllocateChannels 8;
906 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
907
908 audio_music_finished;
909
910 while (<$fh>) {
911 next if /^\s*#/;
912 next if /^\s*$/;
913
914 my ($file, $volume, $event) = split /\s+/, $_, 3;
915
916 push @SOUNDS, "$volume,$file";
917
918 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
919 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
920 $chunk->volume ($volume * 128 / 100);
921 $chunk
922 };
923 }
924 } else {
925 status "unable to open sound config: $!";
926 }
927 }
928}
929
930sub audio_shutdown {
931 CFClient::Mix_CloseAudio if $SDL_MIXER;
336 undef $SDL_EV; 932 undef $SDL_MIXER;
337 SDL::Quit; 933 @SOUNDS = ();
934 %AUDIO_CHUNKS = ();
338} 935}
339 936
340my %animate_object; 937my %animate_object;
341my $animate_timer; 938my $animate_timer;
342 939
350 debug sprintf "%3.2f", $fps; 947 debug sprintf "%3.2f", $fps;
351 948
352 $want_refresh = 0; 949 $want_refresh = 0;
353 $can_refresh = 0; 950 $can_refresh = 0;
354 951
355 $CFClient::UI::TOPLEVEL->draw; 952 $CFClient::UI::ROOT->draw;
356 953
357 SDL::GLSwapBuffers; 954 CFClient::SDL_GL_SwapBuffers;
358 955
359 $LAST_REFRESH = $NOW; 956 $LAST_REFRESH = $NOW;
360} 957}
361 958
362my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 959my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
363 $NOW = time; 960 $NOW = time;
364 961
365 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 962 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
366 while $SDL_EV->poll; 963 for CFClient::SDL_PollEvent;
367 964
368 if (%animate_object) { 965 if (%animate_object) {
369 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 966 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
370 $want_refresh++; 967 $want_refresh++;
371 } 968 }
391 delete $animate_object{$widget}; 988 delete $animate_object{$widget};
392} 989}
393 990
394@conn::ISA = Crossfire::Protocol::; 991@conn::ISA = Crossfire::Protocol::;
395 992
993sub conn::stats_update {
994 my ($self, $stats) = @_;
995
996 update_stats_window ($stats);
997}
998
396sub conn::user_send { 999sub conn::user_send {
397 my ($self, $command) = @_; 1000 my ($self, $command) = @_;
398 1001
399 $self->send ($command); 1002 $self->send_command ($command);
400 status $command; 1003 status $command;
1004}
1005
1006sub conn::map_scroll {
1007 my ($self, $dx, $dy) = @_;
1008
1009 $MAP->scroll ($dx, $dy);
401} 1010}
402 1011
403sub conn::feed_map1a { 1012sub conn::feed_map1a {
404 my ($self, $data) = @_; 1013 my ($self, $data) = @_;
405 1014
406# $self->Crossfire::Protocol::feed_map1a ($data); 1015# $self->Crossfire::Protocol::feed_map1a ($data);
407 1016
408 $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y});
409 $MAP->map1a_update ($data); 1017 $MAP->map1a_update ($data);
410 $MAPWIDGET->update; 1018 $MAPWIDGET->update;
411} 1019}
412 1020
413#sub conn::map_update { 1021sub conn::flush_map {
414# my ($self, $dirty) = @_; 1022 my ($self) = @_;
415# 1023
416# $MAPWIDGET->update; 1024 my $map_info = delete $self->{map_info}
417#} 1025 or return;
1026
1027 my ($hash, $x, $y, $w, $h) = @$map_info;
1028
1029 my $data = $MAP->get_rect ($x, $y, $w, $h);
1030 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1031 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1032}
418 1033
419sub conn::map_clear { 1034sub conn::map_clear {
420 my ($self) = @_; 1035 my ($self) = @_;
421 1036
1037 $self->flush_map;
1038 delete $self->{neigh_map};
1039
422 $MAP->clear; 1040 $MAP->clear;
1041}
423 1042
424# refresh; 1043
1044sub conn::load_map($$$) {
1045 my ($self, $hash, $x, $y) = @_;
1046
1047 if (defined (my $data = $MAPCACHE->get ($hash))) {
1048 $data = Compress::LZF::decompress $data;
1049 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1050 for my $id ($MAP->set_rect ($x, $y, $data)) {
1051 my $data = $TILECACHE->get ($id)
1052 or next;
1053
1054 $self->set_texture ($id => $data);
1055 }
1056 }
1057}
1058
1059# this method does a "flood fill" into every tile direction
1060# it assumes that tiles are arranged in a rectangular grid,
1061# i.e. a map is the same as the left of the right map etc.
1062# failure to comply are harmless and result in display errors
1063# at worst.
1064sub conn::flood_fill {
1065 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1066
1067 # the server does not allow map paths > 6
1068 return if 7 <= length $path;
1069
1070 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1071
1072 for (
1073 [1, 0, -1],
1074 [2, 1, 0],
1075 [3, 0, 1],
1076 [4, -1, 0],
1077 ) {
1078 my ($tile, $dx, $dy) = @$_;
1079
1080 my $gx = $gx + $dx;
1081 my $gy = $gy + $dy;
1082
1083 next unless $flags & (1 << ($tile - 1));
1084 next if $self->{neigh_grid}{$gx, $gy}++;
1085
1086 my $neigh = $self->{neigh_map}{$hash} ||= [];
1087 if (my $info = $neigh->[$tile]) {
1088 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1089
1090 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1091 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1092
1093 } else {
1094 $self->send_mapinfo ("spatial $path$tile", sub {
1095 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1096
1097 return if $mode ne "spatial";
1098
1099 $x += $MAP->ox;
1100 $y += $MAP->oy;
1101
1102 $self->load_map ($hash, $x, $y)
1103 unless $self->{neigh_map}{$hash}[5]++;#d#
1104
1105 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1106
1107 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1108 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1109 });
1110 }
1111 }
1112}
1113
1114sub conn::map_change {
1115 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1116
1117 $self->flush_map;
1118
1119 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1120
1121 my $mapmapw = $MAPMAP->{w};
1122 my $mapmaph = $MAPMAP->{h};
1123
1124 $self->{neigh_rect} = [
1125 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1126 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1127 ];
1128
1129 delete $self->{neigh_grid};
1130 $self->flood_fill (0, 0, "", $hash, $flags);
1131
1132 $x += $ox;
1133 $y += $oy;
1134
1135 $self->{map_info} = [$hash, $x, $y, $w, $h];
1136
1137 my $map = $self->{map_info}[0];
1138 $map =~ s/^.*?\/([^\/]+)$/\1/;
1139 $STATWIDS->{map}->set_text ("Map: " . $map);
1140
1141 $self->load_map ($hash, $x, $y);
425} 1142}
426 1143
427sub conn::face_find { 1144sub conn::face_find {
428 my ($self, $face) = @_; 1145 my ($self, $facenum, $face) = @_;
429 1146
430 $FACECACHE->{"$face->{chksum},$face->{name}"} 1147 my $hash = "$face->{chksum},$face->{name}";
1148
1149 my $id = $FACEMAP->get ($hash);
1150
1151 unless ($id) {
1152 # create new id for face
1153 # i love transactions
1154 for (1..100) {
1155 my $txn = $CFClient::DB_ENV->txn_begin;
1156 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1157 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1158 $id++;
1159 if ($FACEMAP->put (id => $id) == 0
1160 && $FACEMAP->put ($hash => $id) == 0) {
1161 $txn->txn_commit;
1162
1163 goto gotid;
1164 }
1165 }
1166 $txn->abort;
1167 }
1168
1169 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1170 }
1171
1172gotid:
1173 $face->{id} = $id;
1174 $MAP->set_face ($facenum => $id);
1175 $self->{faceid}[$facenum] = $id;#d#
1176 $TILECACHE->get ($id)
431} 1177}
432 1178
433sub conn::face_update { 1179sub conn::face_update {
434 my ($self, $facenum, $face) = @_; 1180 my ($self, $facenum, $face) = @_;
435 1181
436 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; 1182 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
437 1183
438 my $tex = $face->{texture} = 1184 $self->set_texture ($face->{id} => delete $face->{image});
1185}
1186
1187sub conn::set_texture {
1188 my ($self, $id, $data) = @_;
1189
1190 $self->{texture}[$id] ||= do {
1191 my $tex =
439 new_from_image CFClient::Texture 1192 new_from_image CFClient::Texture
440 delete $face->{image}, minify => 1; 1193 $data, minify => 1, mipmap => 1;
441 1194
442 $MAP->set_texture ($facenum, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1195 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
443 $MAPWIDGET->update; 1196 $MAPWIDGET->update;
1197
1198 $tex
1199 };
444} 1200}
1201
1202sub conn::sound_play {
1203 my ($self, $x, $y, $soundnum, $type) = @_;
1204
1205 $SDL_MIXER
1206 or return;
1207
1208 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1209 or return;
1210
1211 $chunk->play;
1212# warn "sound $x,$y,$soundnum,$type\n";#d#
1213}
1214
1215my $LAST_QUERY; # server is stupid, stupid, stupid
445 1216
446sub conn::query { 1217sub conn::query {
447 my ($self, $flags, $prompt) = @_; 1218 my ($self, $flags, $prompt) = @_;
448 1219
449 #TODO 1220 $prompt = $LAST_QUERY unless length $prompt;
450 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1221 $LAST_QUERY = $prompt;
1222
1223 my $dialog = new CFClient::UI::FancyFrame
1224 title => "Query",
1225 child => my $vbox = new CFClient::UI::VBox;
1226
1227 $vbox->add (new CFClient::UI::Label
1228 max_w => $::WIDTH * 0.4,
1229 text => $prompt);
1230
1231 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1232 $vbox->add (my $hbox = new CFClient::HBox);
1233 $hbox->add (new CFClient::Button
1234 text => "No",
1235 connect_activate => sub {
1236 $self->send ("reply n");
1237 $dialog->destroy;
1238 $MAPWIDGET->focus_in;
1239 }
1240 );
1241 $hbox->add (new CFClient::Button
1242 text => "Yes",
1243 connect_activate => sub {
1244 $self->send ("reply y");
1245 $dialog->destroy;
1246 $MAPWIDGET->focus_in;
1247 },
1248 );
1249
1250 $dialog->focus_in;
1251
1252 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1253 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1254 $vbox->add (my $entry = new CFClient::UI::Entry
1255 connect_changed => sub {
1256 $self->send ("reply $_[1]");
1257 $dialog->destroy;
1258 $MAPWIDGET->focus_in;
1259 },
1260 );
1261
1262 $entry->focus_in;
1263
1264 } else {
1265 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1266
1267 $vbox->add (my $entry = new CFClient::UI::Entry
1268 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1269 connect_activate => sub {
1270 $self->send ("reply $_[1]");
1271 $dialog->destroy;
1272 $MAPWIDGET->focus_in;
1273 },
1274 );
1275
1276 $entry->focus_in;
1277 }
1278
1279 $dialog->show;
451} 1280}
452 1281
453sub conn::drawinfo { 1282sub conn::drawinfo {
454 my ($self, $color, $text) = @_; 1283 my ($self, $color, $text) = @_;
455 1284
456 my @color = ( 1285 my @color = (
457 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00], 1286 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
458 [1.00, 1.00, 1.00], 1287 [1.00, 1.00, 1.00],
459 [0.00, 0.00, 0.55], 1288 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
460 [1.00, 0.00, 0.00], 1289 [1.00, 0.00, 0.00],
461 [1.00, 0.54, 0.00], 1290 [1.00, 0.54, 0.00],
462 [0.11, 0.56, 1.00], 1291 [0.11, 0.56, 1.00],
463 [0.93, 0.46, 0.00], 1292 [0.93, 0.46, 0.00],
464 [0.18, 0.54, 0.34], 1293 [0.18, 0.54, 0.34],
470 ); 1299 );
471 1300
472 $LOGVIEW->add_paragraph ($color[$color], $text); 1301 $LOGVIEW->add_paragraph ($color[$color], $text);
473} 1302}
474 1303
1304sub conn::spell_add {
1305 my ($self, $spell) = @_;
1306
1307 # TODO
1308 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1309 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1310 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1311}
1312
1313sub conn::spell_delete {
1314 my ($self, $spell) = @_;
1315}
1316
1317sub conn::addme_success {
1318 my ($self) = @_;
1319
1320 for my $skill (values %{$self->{skill_info}}) {
1321 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1322 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1323 }
1324}
1325
1326sub update_floorbox {
1327 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1328 $FLOORBOX->clear;
1329 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1330
1331 # we basically have to use the same sorting as everybody else
1332 for my $item (@{ $CONN->{container}{0} }) {
1333 my $desc = $item->{nrof} < 2
1334 ? $item->{name}
1335 : "$item->{nrof} $item->{name_pl}";
1336 # todo: animation widget, face widget, weight(?) etc.
1337 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1338 tooltip => (CFClient::UI::Label->escape ($desc)
1339 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1340 can_hover => 1,
1341 can_events => 1,
1342 connect_button_down => sub {
1343 my ($self, $ev, $x, $y) = @_;
1344
1345 # todo: maybe put examine on 1? but should just be a tooltip :(
1346 if ($ev->{button} == 1) {
1347 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1348 } elsif ($ev->{button} == 2) {
1349 $CONN->send ("apply $item->{tag}");
1350 } elsif ($ev->{button} == 3) {
1351 CFClient::UI::Menu->new (
1352 items => [
1353 ["examine", sub { $CONN->send ("examine $item->{tag}") }],
1354 [
1355 $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
1356 sub { $CONN->send ("lock $item->{tag}") },
1357 ],
1358 ["mark", sub { $CONN->send ("mark $item->{tag}") }],
1359 ["apply", sub { $CONN->send ("apply $item->{tag}") }],
1360 ],
1361 )->popup ($ev);
1362 }
1363
1364 1
1365 },
1366 );
1367
1368 $hbox->add (new CFClient::UI::Face
1369 can_events => 0,
1370 face => $item->{face},
1371 anim => $item->{anim},
1372 animspeed => $item->{animspeed},
1373 );
1374
1375 $hbox->add (new CFClient::UI::Label
1376 can_events => 0,
1377 text => $desc,
1378 );
1379 }
1380 });
1381 refresh;
1382}
1383
1384sub conn::container_add {
1385 my ($self, $id, $items) = @_;
1386
1387 update_floorbox if $id == 0;
1388 if ($self->{player}{tag} == $id) {
1389 $INV->set_items ($self->{container}{$self->{player}{tag}});
1390 }
1391 # $self-<{player}{tag} => player inv
1392 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1393}
1394
1395sub conn::container_clear {
1396 my ($self, $id) = @_;
1397
1398 update_floorbox if $id == 0;
1399 if ($self->{player}{tag} == $id) {
1400 $INV->set_items ($self->{container}{$id});
1401 }
1402
1403# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1404}
1405
1406sub conn::item_delete {
1407 my ($self, @items) = @_;
1408
1409 for (@items) {
1410 update_floorbox if $_->{container} == 0;
1411 if ($self->{player}{tag} == $_->{container}) {
1412 $INV->set_items ($self->{container}{$_->{container}});
1413 }
1414 }
1415}
1416
1417sub conn::item_update {
1418 my ($self, $item) = @_;
1419
1420 update_floorbox if $item->{container} == 0;
1421 if ($self->{player}{tag} == $item->{container}) {
1422 $INV->set_items ($self->{container}{$item->{container}});
1423 }
1424}
1425
475%SDL_CB = ( 1426%SDL_CB = (
476 SDL_QUIT() => sub { 1427 CFClient::SDL_QUIT => sub {
477 Event::unloop -1; 1428 Event::unloop -1;
478 }, 1429 },
479 SDL_VIDEORESIZE() => sub { 1430 CFClient::SDL_VIDEORESIZE => sub {
480 }, 1431 },
481 SDL_VIDEOEXPOSE() => sub { 1432 CFClient::SDL_VIDEOEXPOSE => \&refresh,
482 refresh;
483 },
484 SDL_KEYDOWN() => sub {
485 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
486 # alt-enter
487 destroy_screen;
488 $CFG->{fullscreen} = !$CFG->{fullscreen};
489 init_screen;
490 } else {
491 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
492 }
493 },
494 SDL_KEYUP() => sub {
495 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
496 },
497 SDL_MOUSEMOTION() => sub {
498 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
499 },
500 SDL_MOUSEBUTTONDOWN() => sub {
501 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
502 },
503 SDL_MOUSEBUTTONUP() => sub {
504 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
505 },
506 SDL_ACTIVEEVENT() => sub { 1433 CFClient::SDL_ACTIVEEVENT => sub {
507# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1434# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
508 }, 1435 },
1436 CFClient::SDL_KEYDOWN => sub {
1437 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1438 # alt-enter
1439 video_shutdown;
1440 $CFG->{fullscreen} = !$CFG->{fullscreen};
1441 video_init;
1442 } else {
1443 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1444 }
1445 },
1446 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1447 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1448 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1449 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1450 CFClient::SDL_USEREVENT => \&audio_music_finished,
509); 1451);
510 1452
511############################################################################# 1453#############################################################################
512 1454
1455$SIG{INT} = $SIG{TERM} = sub { exit };
1456
513CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; 1457CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1458
1459$TILECACHE = CFClient::db_table "tilecache";
1460$FACEMAP = CFClient::db_table "facemap";
514 1461
515my %DEF_CFG = ( 1462my %DEF_CFG = (
516 sdl_mode => 0, 1463 sdl_mode => 0,
517 width => 640, 1464 width => 640,
518 height => 480, 1465 height => 480,
519 fullscreen => 0, 1466 fullscreen => 0,
520 fast => 0, 1467 fast => 0,
1468 map_scale => 0.5,
521 fow_enable => 1, 1469 fow_enable => 1,
522 fow_intensity => 0.45, 1470 fow_intensity => 0.45,
523 fow_smooth => 0, 1471 fow_smooth => 0,
1472 gui_fontsize => 1,
524 log_fontsize => 14, 1473 log_fontsize => 1,
1474 gauge_fontsize => 1,
1475 gauge_size => 0.35,
1476 stat_fontsize => 1,
525 mapsize => 100, 1477 mapsize => 100,
526 host => "crossfire.schmorp.de", 1478 host => "crossfire.schmorp.de",
527 port => 13327,
528 say_command => 'say', 1479 say_command => 'say',
1480 audio_enable => 1,
1481 bgm_enable => 1,
1482 bgm_volume => 0.25,
529); 1483);
530 1484
531while (my ($k, $v) = each %DEF_CFG) { 1485while (my ($k, $v) = each %DEF_CFG) {
532 $CFG->{$k} = $v unless exists $CFG->{$k}; 1486 $CFG->{$k} = $v unless exists $CFG->{$k};
533} 1487}
534 1488
535sdl_init; 1489sdl_init;
536 1490
537@SDL_MODES = reverse 1491@SDL_MODES = reverse
538 grep $_->[0] >= 640 && $_->[1] >= 480, 1492 grep $_->[0] >= 640 && $_->[1] >= 480,
539 map [SDL::RectW ($_), SDL::RectH ($_)], 1493 CFClient::SDL_ListModes;
540 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
541 1494
542@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1495@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
543 1496
544$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1497$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
545 1498
546init_screen;
547
548{ 1499{
549 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1500 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1501 DejaVuSans.ttf
1502 DejaVuSansMono.ttf
1503 DejaVuSans-Bold.ttf
1504 DejaVuSansMono-Bold.ttf
1505 DejaVuSans-Oblique.ttf
1506 DejaVuSansMono-Oblique.ttf
1507 DejaVuSans-BoldOblique.ttf
1508 DejaVuSansMono-BoldOblique.ttf
1509 );
550 1510
551 CFClient::add_font $_ for @fonts; 1511 CFClient::add_font $_ for @fonts;
552 CFClient::set_font $fonts[0]; 1512
553} 1513 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1514 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
554 1515
555$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 1516 $FONT_PROP->make_default;
1517}
1518
1519video_init;
1520audio_init;
556 1521
557Event::loop; 1522Event::loop;
558 1523
559Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 1524END { CFClient::SDL_Quit }
560 1525
1526=head1 pclient - Crossfire+ and Crossfire game client
1527
1528Pclient is a Crossfire+ and Crossfire game client.
1529
1530=head2 Features
1531
1532=over 4
1533
1534=item Fullscreen Map
1535
1536PClient can uses a fullscreen map, which greatly enhances how much of the
1537game world you can see.
1538
1539=item Persistent Map Cache (Crossfire+ only)
1540
1541PClient can persistently cache all map data it received from the
1542server. This not only allows it to display an overview map, but also
1543ensures that once-explored areas will be available the next time you want
1544to explore more.
1545
1546=item Hardware acceleration
1547
1548Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1549acceleration. Most modern graphics cards have difficulties with 2D
1550acceleration, while 3D graphics is accelerated well.
1551
1552=item No arbitrary limits
1553
1554Unlike other Crossfire clients, pclient does not suffer from arbitrary
1555limits (like a fixed amount of face numbers). There are still limits, but
1556they are not arbitrarily low :)
1557
1558=back
1559
1560=head1 USAGE
1561
1562=head2 The Map
1563
1564The map is always displayed in the background, behind all other windows and UI elements.
1565
1566#TODO# middle-click scrolls
1567#
1568# keys:
1569#
1570# a apply
1571# keypad moves, kp_5 applies ranged attack to self
1572
1573Starting to type enters the I<completion mode>. In that mode, you can type
1574abbreviations or commands and have them executed as soon as they match a
1575valid command. This is best explained by a few examples:
1576
1577Typing B<climb> will display a list of commands with I<climb> in their
1578name, such as I<ready_skill climbing> and I<use_skill climbing>.
1579
1580You can abbreviate commands by typing only the first character of every
1581word. For example, typing I<iwor> will likely select I<invoke word of
1582recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1583will likely select I<ready_skill climbing> and I<usl> will give you
1584I<use_skill levitation>.
1585
1586=head2 The map overview
1587
1588#TODO#
1589
1590=head2 The Status area in the lower right corner
1591
1592#TODO#
1593
1594=head2 The I<Statistics>/I>Stats> window
1595
1596#TODO#
1597
1598=head1 FAQ
1599
1600=over 4
1601
1602=item The client is very sluggish and slow, what can I do about this?
1603
1604Most likely, you don't have accelerated OpenGL support. Try to find a
1605newer driver, or a driver from your hardware vendor, that features OpenGL
1606support.
1607
1608If this is not an option, the following Setup options reduce the load and
1609will likely make the client playable with sofwtare rendering (it will
1610still be slow, though):
1611
1612=over 4
1613
1614=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1615
1616=item Enable B<Fast & Ugly> mode
1617
1618=item Disable B<Fog of War>
1619
1620=item Increase B<Map Scale>
1621
1622=back
1623
1624=back
1625
1626=head1 AUTHOR
1627
1628Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1629
1630
1631

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