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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.119 by root, Mon Apr 17 06:50:26 2006 UTC vs.
Revision 1.197 by root, Fri May 5 19:05:47 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14
15use Crossfire; 32use Crossfire;
16use Crossfire::Protocol; 33use Crossfire::Protocol;
17 34
18use Compress::LZF; 35use Compress::LZF;
19 36
20use CFClient; 37use CFClient;
21use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
22 46
23our $VERSION = '0.1'; 47our $VERSION = '0.1';
24 48
25my $MAX_FPS = 60; 49my $MAX_FPS = 60;
26my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
42our $WIDTH; 66our $WIDTH;
43our $HEIGHT; 67our $HEIGHT;
44our $FULLSCREEN; 68our $FULLSCREEN;
45our $FONTSIZE; 69our $FONTSIZE;
46 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
47our $MAP; 74our $MAP;
75our $MAPMAP;
48our $MAPWIDGET; 76our $MAPWIDGET;
49our $BUTTONBAR; 77our $BUTTONBAR;
50our $LOGVIEW; 78our $LOGVIEW;
51our $CONSOLE; 79our $CONSOLE;
52our $METASERVER; 80our $METASERVER;
53 81
82our $FLOORBOX;
83our $GAUGES;
84our $STATWIDS;
85
54our $SDL_ACTIVE; 86our $SDL_ACTIVE;
55our $SDL_EV;
56our %SDL_CB; 87our %SDL_CB;
88
89our $SDL_MIXER;
90our @SOUNDS; # event => file mapping
91our %AUDIO_CHUNKS; # audio files
57 92
58our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
59our $STATUS_LINE; 94our $STATUS_LINE;
60our $DEBUG_STATUS; 95our $DEBUG_STATUS;
61 96
97our $INVWIN;
98our $INV;
99
62sub status { 100sub status {
63 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
64 my ($w, $h) = $STATUS_LINE->size_request;
65 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 103}
67 104
68sub debug { 105sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 106 $DEBUG_STATUS->set_text ($_[0]);
70 my ($w, $h) = $DEBUG_STATUS->size_request; 107 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
71 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
72} 108}
73 109
74sub start_game { 110sub start_game {
75 status "logging in..."; 111 status "logging in...";
76 112
80 116
81 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
82 118
83 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
84 120
85 $CONN = new conn 121 $CONN = eval {
122 new conn
86 host => $host, 123 host => $host,
87 port => $port || 13327, 124 port => $port || 13327,
88 user => $CFG->{user}, 125 user => $CFG->{user},
89 pass => $CFG->{password}, 126 pass => $CFG->{password},
90 mapw => $mapsize, 127 mapw => $mapsize,
91 maph => $mapsize, 128 maph => $mapsize,
129 ;
92 ; 130 };
93 131
132 if ($CONN) {
94 status "login successful"; 133 status "login successful";
95 134
96 CFClient::lowdelay fileno $CONN->{fh}; 135 CFClient::lowdelay fileno $CONN->{fh};
136 } else {
137 status "unable to connect";
138 }
97} 139}
98 140
99sub stop_game { 141sub stop_game {
100 undef $CONN; 142 undef $CONN;
101} 143}
102 144
103sub client_setup { 145sub client_setup {
104 my $dialog = new CFClient::UI::FancyFrame 146 my $dialog = new CFClient::UI::FancyFrame
147 title => "Client Setup",
105 child => (my $vbox = new CFClient::UI::VBox); 148 child => (my $vbox = new CFClient::UI::VBox);
106 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
107 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 149 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
108 150
109 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 151 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
110 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 152 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
111 153
112 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 154 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
113 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 155 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
114 156
115 $mode_slider->connect (changed => sub { 157 $mode_slider->connect (changed => sub {
116 my ($self, $value) = @_; 158 my ($self, $value) = @_;
117 159
118 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 160 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
119 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 161 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
120 }); 162 });
121 $mode_slider->emit (changed => $mode_slider->{range}[0]); 163 $mode_slider->emit (changed => $mode_slider->{range}[0]);
122 164
165 my $row = 1;
166
123 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
124 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 168 $table->add (1, $row++, new CFClient::UI::CheckBox
169 state => $CFG->{fullscreen},
170 tooltip => "Bring the client into fullscreen mode",
171 connect_changed => sub {
125 my ($self, $value) = @_; 172 my ($self, $value) = @_;
126 $CFG->{fullscreen} = $value; 173 $CFG->{fullscreen} = $value;
174 }
127 }); 175 );
128 176
129 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
130 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 178 $table->add (1, $row++, new CFClient::UI::CheckBox
179 state => $CFG->{fast},
180 tooltip => "Lower the visual quality considerably to speed up rendering.",
181 connect_changed => sub {
131 my ($self, $value) = @_; 182 my ($self, $value) = @_;
132 $CFG->{fast} = $value; 183 $CFG->{fast} = $value;
184 }
133 }); 185 );
134 186
135 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
136 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 188 $table->add (1, $row++, new CFClient::UI::Slider
189 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
190 tooltip => "Enlarge or shrink the displayed map",
191 connect_changed => sub {
137 my ($self, $value) = @_; 192 my ($self, $value) = @_;
193 $CFG->{map_scale} = 0.05 * int $value / 0.05;
194 }
195 );
196
197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
198 $table->add (1, $row++, new CFClient::UI::CheckBox
199 state => $CFG->{fow_enable},
200 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
201 connect_changed => sub {
202 my ($self, $value) = @_;
138 $CFG->{fow_enable} = $value; 203 $CFG->{fow_enable} = $value;
204 }
139 }); 205 );
140 206
141 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
142 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 208 $table->add (1, $row++, new CFClient::UI::Slider
209 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
210 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
211 connect_changed => sub {
143 my ($self, $value) = @_; 212 my ($self, $value) = @_;
144 $CFG->{fow_intensity} = $value; 213 $CFG->{fow_intensity} = $value;
214 }
145 }); 215 );
146 216
147 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 217 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
148 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 218 $table->add (1, $row++, new CFClient::UI::CheckBox
219 state => $CFG->{fow_smooth},
220 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
221 connect_changed => sub {
149 my ($self, $value) = @_; 222 my ($self, $value) = @_;
150 $CFG->{fow_smooth} = $value; 223 $CFG->{fow_smooth} = $value;
224 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
225 }
226 );
227
228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
229 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
231 tooltip => "The font size used by most GUI elements",
232 connect_changed => sub {
233 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
234# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
235 }
236 );
237
238 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
239 $table->add (1, $row++, new CFClient::UI::Slider
240 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
241 tooltip => "The font size used by the server log window only",
242 connect_changed => sub {
243 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
244 }
245 );
246
247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
248
249 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
251 tooltip => "The font size used by the statistics window only",
252 connect_changed => sub {
253 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
254 &set_stats_window_fontsize;
255 }
256 );
257
258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
259 $table->add (1, $row++, new CFClient::UI::Slider
260 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
261 tooltip => "Adjust the size of the stats gauges at the bottom right",
262 connect_changed => sub {
263 $CFG->{gauge_size} = $_[1];
264 my $h = int $HEIGHT * $CFG->{gauge_size};
265 $GAUGES->{win}->set_size ($WIDTH, $h);
266 $GAUGES->{win}->move (0, $HEIGHT - $h);
267 }
268 );
269
270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
271 $table->add (1, $row++, new CFClient::UI::Slider
272 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
273 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
274 connect_changed => sub {
275 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
276 &set_gauge_window_fontsize;
277 }
278 );
279
280 $table->add (1, $row++, new CFClient::UI::Button
281 expand => 1, align => 0, text => "Apply",
282 tooltip => "Apply the video settings",
283 connect_activate => sub {
284 video_shutdown ();
285 video_init ();
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
290 $table->add (1, $row++, new CFClient::UI::CheckBox
291 state => $CFG->{audio_enable},
292 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
293 connect_changed => sub {
294 $CFG->{audio_enable} = $_[1];
295 }
296 );
297# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
298# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
299# $CFG->{effects_volume} = $_[1];
151 }); 300# });
152
153 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 301 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 302 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
303 $hbox->add (new CFClient::UI::CheckBox
304 expand => 1, state => $CFG->{bgm_enable},
305 tooltip => "Enable background music playing",
306 connect_changed => sub {
307 $CFG->{bgm_enable} = $_[1];
308 }
309 );
310 $hbox->add (new CFClient::UI::Slider
311 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
312 tooltip => "The volume of the background music",
313 connect_changed => sub {
314 $CFG->{bgm_volume} = $_[1];
315 CFClient::MixMusic::volume $_[1] * 128;
316 }
317 );
318
319 $table->add (1, $row++, new CFClient::UI::Button
320 expand => 1, align => 0, text => "Apply",
321 tooltip => "Apply the audio settings",
322 connect_activate => sub {
323 audio_shutdown ();
324 audio_init ();
325 }
326 );
327
328 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
329 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
330 text => $CFG->{say_command},
331 tooltip => "This is the command that will be used if you write a line in the message window entry. "
332 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
333 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
334 connect_changed => sub {
155 my ($self, $value) = @_; 335 my ($self, $value) = @_;
156 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 336 $CFG->{say_command} = $value;
337 }
157 }); 338 );
158
159 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
160 destroy_screen ();
161 init_screen ();
162 });
163 339
164 $dialog 340 $dialog
341}
342
343sub set_stats_window_fontsize {
344 for (values %{$STATWIDS}) {
345 $_->set_fontsize ($::CFG->{stat_fontsize});
346 }
347}
348
349sub set_gauge_window_fontsize {
350 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
351 $_->set_fontsize ($::CFG->{gauge_fontsize});
352 }
353
354# local $GAUGES->{win}{parent};#d#
355# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
356}
357
358sub make_gauge_window {
359 my $gh = int ($HEIGHT * $CFG->{gauge_size});
360# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
361
362 my $win = new CFClient::UI::Frame (
363 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
364 );
365 $win->add (my $hbox = new CFClient::UI::HBox
366 children => [
367 (new CFClient::UI::HBox expand => 1),
368 ($FLOORBOX = new CFClient::UI::VBox),
369 (my $vbox = new CFClient::UI::VBox),
370 ],
371 );
372
373 $vbox->add (new CFClient::UI::HBox
374 expand => 1,
375 children => [
376 (new CFClient::UI::Empty expand => 1),
377 (my $hb = new CFClient::UI::HBox),
378 ],
379 );
380
381 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
382 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
383 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
384 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
385 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
386 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
387 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
388 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
389
390 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
391 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
392 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
393 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
394
395 $GAUGES = {
396 exp => $exp, win => $win, range => $rng,
397 food => $fg, mana => $mg, hp => $hg, grace => $gg
398 };
399
400 &set_gauge_window_fontsize;
401
402 $win
403}
404
405sub make_stats_window {
406 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
407
408 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
409 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
410 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
411
412 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
413
414 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
415
416 my $black = [0, 0, 0];
417
418 for (
419 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
420 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
421 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
422 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
423 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
424 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
425 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
426
427 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
428 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
429 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
430 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
431 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
432 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
433 ) {
434 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
435
436 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
437 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
438 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
439 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
440 }
441
442 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
443
444 my $row = 0;
445 my $col = 0;
446
447 my %resist_names = (
448 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
449 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
450 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
451 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
452 depl => "Depletion (some monsters and other effects can cause stats depletion)",
453 magic => "Magic (resistance to magic spells like magic missile or similar)",
454 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
455 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
456 pois => "Poison (resistance to getting poisoned)",
457 para => "Paralysation (this resistance affects the chance you get paralysed)",
458 deat => "Death (resistance against death spells)",
459 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
460 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
461 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
462 tund => "Turn undead",
463 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
464 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
465 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
466 );
467 for (qw/slow holyw conf fire depl magic
468 drain acid pois para deat phys
469 blind fear tund elec cold ghit/)
470 {
471 $tbl2->add ($col, $row,
472 $STATWIDS->{"res_$_"} =
473 new CFClient::UI::Label
474 font => $FONT_FIXED,
475 template => "-100%",
476 align => +1,
477 valign => 0,
478 can_events => 1,
479 can_hover => 1,
480 tooltip => $resist_names{$_},
481 );
482 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
483 font => $FONT_FIXED,
484 can_hover => 1,
485 can_events => 1,
486 image => "ui/resist/resist_$_.png",
487 tooltip => $resist_names{$_},
488 );
489
490 $row++;
491 if ($row % 6 == 0) {
492 $col += 2;
493 $row = 0;
494 }
495 }
496
497 &set_stats_window_fontsize;
498 update_stats_window ({});
499
500 $tgw
501}
502
503sub formsep {
504 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
505}
506
507sub update_stats_window {
508 my ($stats) = @_;
509
510 # i love text protocols!!!
511 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
512 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
513 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
514 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
515 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
516 my $fo_m = 999;
517 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
518 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
519
520 $GAUGES->{hp} ->set_value ($hp, $hp_m);
521 $GAUGES->{mana} ->set_value ($sp, $sp_m);
522 $GAUGES->{food} ->set_value ($fo, $fo_m);
523 $GAUGES->{grace} ->set_value ($gr, $gr_m);
524 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
525 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
526 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
527 $rng =~ s/^Range: //; # thank you so much dear server
528 $GAUGES->{range} ->set_text ("Rng: " . $rng);
529 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
530 $title =~ s/^Player: //;
531 $STATWIDS->{title} ->set_text ("Title: " . $title);
532
533 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
534 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
535 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
536 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
537 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
538 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
539 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
540 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
541 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
542 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
543 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
544 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
545 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
546
547 my %tbl = (
548 phys => 100,
549 magic => 101,
550 fire => 102,
551 elec => 103,
552 cold => 104,
553 conf => 105,
554 acid => 106,
555 drain => 107,
556 ghit => 108,
557 pois => 109,
558 slow => 110,
559 para => 111,
560 tund => 112,
561 fear => 113,
562 depl => 113,
563 deat => 115,
564 holyw => 116,
565 blind => 117
566 );
567
568 for (keys %tbl) {
569 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
570 }
571
165} 572}
166 573
167sub metaserver_dialog { 574sub metaserver_dialog {
168 my $dialog = new CFClient::UI::FancyFrame 575 my $dialog = new CFClient::UI::FancyFrame
576 title => "Metaserver",
169 child => (my $vbox = new CFClient::UI::VBox); 577 child => (my $vbox = new CFClient::UI::VBox);
170 578
171 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 579 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
172 580
173 $dialog 581 $dialog
174} 582}
583
584my $METASERVER_ATIME;
175 585
176sub update_metaserver { 586sub update_metaserver {
177 my ($HOST) = @_; 587 my ($HOST) = @_;
178 588
179 status "fetching metaserver list..."; 589 return if $METASERVER_ATIME > time;
590 $METASERVER_ATIME = time + 60;
591
592 my $table = $METASERVER->{table};
593 $table->clear;
594 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
180 595
181 my $buf; 596 my $buf;
182 597
183 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 598 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
599
600 unless ($fh) {
601 $label->set_text ("unable to contact metaserver: $!");
602 return;
603 }
184 604
185 Event->io (fd => $fh, poll => 'r', cb => sub { 605 Event->io (fd => $fh, poll => 'r', cb => sub {
186 my $res = sysread $fh, $buf, 8192, length $buf; 606 my $res = sysread $fh, $buf, 8192, length $buf;
187 607
188 if (!defined $res) { 608 if (!defined $res) {
189 $_[0]->w->cancel; 609 $_[0]->w->cancel;
190 status "metaserver: $!"; 610 $label->set_text ("error while retrieving server list: $!");
191 } elsif ($res == 0) { 611 } elsif ($res == 0) {
192 $_[0]->w->cancel; 612 $_[0]->w->cancel;
193 status "server list retrieved"; 613 status "server list retrieved";
194 614
195 my $table = $METASERVER->{table}; 615 utf8::decode $buf if utf8::valid $buf;
196 616
197 $table->clear; 617 $table->clear;
198 618
199 my @col = qw(Use #Users Host Uptime Version Description); 619 my @col = qw(Use #Users Host Uptime Version Description);
200 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 620 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
224 $m = [$users, $host, $uptime, $version, $desc]; 644 $m = [$users, $host, $uptime, $version, $desc];
225 645
226 $y++; 646 $y++;
227 647
228 $table->add (0, $y, new CFClient::UI::VBox children => [ 648 $table->add (0, $y, new CFClient::UI::VBox children => [
229 (new CFClient::UI::Button text => " ", connect_activate => sub { 649 (new CFClient::UI::Button text => "Use", connect_activate => sub {
230 $HOST->set_text ($CFG->{host} = $host); 650 $HOST->set_text ($CFG->{host} = $host);
231 }), 651 }),
232 (new CFClient::UI::Empty expand => 1), 652 (new CFClient::UI::Empty expand => 1),
233 ]); 653 ]);
234 654
235 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 655 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
236 for 0 .. $#$m; 656 for 0 .. $#$m;
237 } 657 }
238 } 658 }
239 }); 659 });
240} 660}
241 661
242sub server_setup { 662sub server_setup {
243 my $dialog = new CFClient::UI::FancyFrame 663 my $dialog = new CFClient::UI::FancyFrame
664 title => "Server Setup",
244 child => (my $vbox = new CFClient::UI::VBox); 665 child => (my $vbox = new CFClient::UI::VBox);
245 666
246 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
247 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 667 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
248 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 668 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
249 669
250 { 670 {
251 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 671 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
252 672
253 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 673 $vbox->add (
674 my $HOST = new CFClient::UI::Entry
675 expand => 1,
676 text => $CFG->{host},
677 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
678 connect_changed => sub {
679 my ($self, $value) = @_;
680 $CFG->{host} = $value;
681 }
682 );
683
684 $METASERVER = metaserver_dialog;
685
686 $vbox->add (new CFClient::UI::Flopper
687 expand => 1,
688 text => "Metaserver",
689 other => $METASERVER,
690 tooltip => "Show a list of avaible crossfire servers",
691 connect_open => sub {
692 update_metaserver $HOST;
693 }
694 );
695 }
696
697 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
698 $table->add (1, 4, new CFClient::UI::Entry
699 text => $CFG->{user},
700 tooltip => "The name of your character on the server",
701 connect_changed => sub {
254 my ($self, $value) = @_; 702 my ($self, $value) = @_;
255 $CFG->{host} = $value; 703 $CFG->{user} = $value;
256 }); 704 }
705 );
257 706
258 $METASERVER = metaserver_dialog;
259
260 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
261 update_metaserver $HOST;
262 });
263 }
264
265 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 707 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
266 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 708 $table->add (1, 5, new CFClient::UI::Entry
709 text => $CFG->{password},
710 hidden => 1,
711 tooltip => "The password for your character",
712 connect_changed => sub {
267 my ($self, $value) = @_; 713 my ($self, $value) = @_;
268 $CFG->{user} = $value;
269 });
270
271 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
272 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
273 my ($self, $value) = @_;
274 $CFG->{password} = $value; 714 $CFG->{password} = $value;
715 }
275 }); 716 );
276 717
277 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
278 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
279 my ($self, $value) = @_;
280 $CFG->{say_command} = $value;
281 });
282
283 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 718 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
284 $table->add (1, 7, new CFClient::UI::Slider 719 $table->add (1, 7, new CFClient::UI::Slider
285 req_w => 100, 720 req_w => 100,
286 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 721 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
722 tooltip => "This is the size of the portion of the map update the server sends you. "
723 ."If you set this to a high value you will be able to see further for example.",
287 connect_changed => sub { 724 connect_changed => sub {
288 my ($self, $value) = @_; 725 my ($self, $value) = @_;
289 726
290 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 727 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
291 }, 728 },
298 $dialog 735 $dialog
299} 736}
300 737
301sub message_window { 738sub message_window {
302 my $window = new CFClient::UI::FancyFrame 739 my $window = new CFClient::UI::FancyFrame
740 title => "Messages",
303 border_bg => [1, 1, 1, 0.5], 741 border_bg => [1, 1, 1, 1],
304 bg => [0.3, 0.3, 0.3, 0.8], 742 bg => [0, 0, 0, 0.5],
305 user_w => $::WIDTH/4, 743 user_w => int $::WIDTH / 3,
306 user_h => $::HEIGHT, 744 user_h => int $::HEIGHT / 5,
307 child => (my $vbox = new CFClient::UI::VBox); 745 child => (my $vbox = new CFClient::UI::VBox);
308 746
309 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 747 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
310 expand => 1, 748 expand => 1,
749 font => $FONT_FIXED,
311 fontsize => $::CFG->{log_fontsize}, 750 fontsize => $::CFG->{log_fontsize},
312 ); 751 );
313 752
314 $vbox->add (my $input = new CFClient::UI::LineEntry 753 $vbox->add (my $input = new CFClient::UI::Entry
315 connect_focus_in => sub { 754 connect_focus_in => sub {
316 my ($input, $prev_focus) = @_; 755 my ($input, $prev_focus) = @_;
317 756
318 delete $input->{refocus_map}; 757 delete $input->{refocus_map};
319 758
325 connect_activate => sub { 764 connect_activate => sub {
326 my ($input, $text) = @_; 765 my ($input, $text) = @_;
327 $input->set_text (''); 766 $input->set_text ('');
328 767
329 if ($text =~ /^\/(.*)/) { 768 if ($text =~ /^\/(.*)/) {
330 $::CONN->user_send ("command $1"); 769 $::CONN->user_send ($1);
331 } else { 770 } else {
332 my $say_cmd = $::CFG->{say_command} || 'say'; 771 my $say_cmd = $::CFG->{say_command} || 'say';
333 $::CONN->user_send ("command $say_cmd $text"); 772 $::CONN->user_send ("$say_cmd $text");
334 } 773 }
335 if ($input->{refocus_map}) { 774 if ($input->{refocus_map}) {
336 delete $input->{refocus_map}; 775 delete $input->{refocus_map};
337 $MAPWIDGET->focus_in 776 $MAPWIDGET->focus_in
338 } 777 }
348 }; 787 };
349 788
350 $window 789 $window
351} 790}
352 791
792sub make_inventory_window {
793 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
794 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
795 $invwin
796}
797
353sub sdl_init { 798sub sdl_init {
354 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 799 CFClient::SDL_Init
355 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
356 and die "SDL::Init failed!\n"; 800 and die "SDL::Init failed!\n";
357} 801}
358 802
359sub init_screen { 803sub video_init {
360 sdl_init; 804 sdl_init;
805
806 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
361 807
362 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 808 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
363 $FULLSCREEN = $CFG->{fullscreen}; 809 $FULLSCREEN = $CFG->{fullscreen};
364 $FAST = $CFG->{fast}; 810 $FAST = $CFG->{fast};
365 811
366 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 812 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
367 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
368 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
369 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
370
371 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
372 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
373 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
374 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
375
376 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
377 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
378 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
379
380 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
381 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
382 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
383 or die "SDL::SetVideoMode failed!\n"; 813 or die "SDL_SetVideoMode failed!\n";
384
385 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
386
387 $SDL_EV = new SDL::Event;
388 $SDL_EV->set_unicode (1);
389 814
390 $SDL_ACTIVE = 1; 815 $SDL_ACTIVE = 1;
391 816
392 $LAST_REFRESH = time - 0.01; 817 $LAST_REFRESH = time - 0.01;
393 818
394 CFClient::gl_init; 819 CFClient::gl_init;
395 820
396 $FONTSIZE = int $HEIGHT / 40; 821 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
397 822
398 ############################################################################# 823 #############################################################################
399 824
400 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 825 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
401 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 826 $DEBUG_STATUS->show;
402 827
403 $STATUS_LINE = new CFClient::UI::Label 828 $STATUS_LINE = new CFClient::UI::Label
404 padding => 0, 829 padding => 0,
405 y => $HEIGHT * 44 / 45 - $FONTSIZE; 830 y => $HEIGHT - $FONTSIZE * 1.8;
406 $CFClient::UI::ROOT->add ($STATUS_LINE); 831 $STATUS_LINE->show;
407 832
408 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 833 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
409 padding => 0, 834 padding => 0,
410 y => $HEIGHT * 44 / 45, 835 fontsize => 0.8,
411 height => $HEIGHT / 45,
412 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 836 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
413 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE); 837 $ALT_ENTER_MESSAGE->show;
838 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
414 839
415 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 840 CFClient::UI::FancyFrame->new (
416 $MAPWIDGET->focus_in; 841 border_bg => [1, 1, 1, 192/255],
842 bg => [1, 1, 1, 0],
843 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
844 )->show;
845
846 $MAPWIDGET = new CFClient::MapWidget;
417 $MAPWIDGET->connect (activate_console => sub { 847 $MAPWIDGET->connect (activate_console => sub {
418 my ($mapwidget, $preset) = @_; 848 my ($mapwidget, $preset) = @_;
419 849
420 if ($CONSOLE) { 850 if ($CONSOLE) {
421 $CONSOLE->{input}->{auto_activated} = 1; 851 $CONSOLE->{input}->{auto_activated} = 1;
424 if ($preset && $CONSOLE->{input}->get_text eq '') { 854 if ($preset && $CONSOLE->{input}->get_text eq '') {
425 $CONSOLE->{input}->set_text ($preset); 855 $CONSOLE->{input}->set_text ($preset);
426 } 856 }
427 } 857 }
428 }); 858 });
859 $MAPWIDGET->show;
860 $MAPWIDGET->focus_in;
429 861
430 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 862 $BUTTONBAR = new CFClient::UI::HBox;
431 863
432 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 864 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
433 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 865 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
434 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 866 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
867
868 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
869
870 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
871 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
435 872
436 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 873 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
437 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 874 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
438 status "Configuration Saved"; 875 status "Configuration Saved";
439 }); 876 });
440 877
878 $BUTTONBAR->show;
879
441 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 880 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
442} 881}
443 882
444sub destroy_screen { 883sub video_shutdown {
445 $CFClient::UI::ROOT->{children} = []; 884 $CFClient::UI::ROOT->{children} = [];
885 undef $CFClient::UI::GRAB;
886 undef $CFClient::UI::HOVER;
446 undef $SDL_ACTIVE; 887 undef $SDL_ACTIVE;
888}
889
890my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
891my $bgmusic;#TODO#hack#d#
892
893sub audio_music_finished {
894 return unless $CFG->{bgm_enable};
895
896 # TODO: hack, do play loop and mood music
897 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
898 $bgmusic->play (0);
899
900 push @bgmusic, shift @bgmusic;
901}
902
903sub audio_init {
904 if ($CFG->{audio_enable}) {
905 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
906 $SDL_MIXER = !CFClient::Mix_OpenAudio;
907 CFClient::Mix_AllocateChannels 8;
908 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
909
910 audio_music_finished;
911
912 while (<$fh>) {
913 next if /^\s*#/;
914 next if /^\s*$/;
915
916 my ($file, $volume, $event) = split /\s+/, $_, 3;
917
918 push @SOUNDS, "$volume,$file";
919
920 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
921 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
922 $chunk->volume ($volume * 128 / 100);
923 $chunk
924 };
925 }
926 } else {
927 status "unable to open sound config: $!";
928 }
929 }
930}
931
932sub audio_shutdown {
933 CFClient::Mix_CloseAudio if $SDL_MIXER;
447 undef $SDL_EV; 934 undef $SDL_MIXER;
448 SDL::Quit; 935 @SOUNDS = ();
936 %AUDIO_CHUNKS = ();
449} 937}
450 938
451my %animate_object; 939my %animate_object;
452my $animate_timer; 940my $animate_timer;
453 941
463 $want_refresh = 0; 951 $want_refresh = 0;
464 $can_refresh = 0; 952 $can_refresh = 0;
465 953
466 $CFClient::UI::ROOT->draw; 954 $CFClient::UI::ROOT->draw;
467 955
468 SDL::GLSwapBuffers; 956 CFClient::SDL_GL_SwapBuffers;
469 957
470 $LAST_REFRESH = $NOW; 958 $LAST_REFRESH = $NOW;
471} 959}
472 960
473my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 961my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
474 $NOW = time; 962 $NOW = time;
475 963
476 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 964 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
477 while $SDL_EV->poll; 965 for CFClient::SDL_PollEvent;
478 966
479 if (%animate_object) { 967 if (%animate_object) {
480 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 968 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
481 $want_refresh++; 969 $want_refresh++;
482 } 970 }
502 delete $animate_object{$widget}; 990 delete $animate_object{$widget};
503} 991}
504 992
505@conn::ISA = Crossfire::Protocol::; 993@conn::ISA = Crossfire::Protocol::;
506 994
995sub conn::stats_update {
996 my ($self, $stats) = @_;
997
998 update_stats_window ($stats);
999}
1000
507sub conn::user_send { 1001sub conn::user_send {
508 my ($self, $command) = @_; 1002 my ($self, $command) = @_;
509 1003
510 $self->send ($command); 1004 $self->send_command ($command);
511 status $command; 1005 status $command;
512} 1006}
513 1007
514sub conn::map_scroll { 1008sub conn::map_scroll {
515 my ($self, $dx, $dy) = @_; 1009 my ($self, $dx, $dy) = @_;
534 1028
535 my ($hash, $x, $y, $w, $h) = @$map_info; 1029 my ($hash, $x, $y, $w, $h) = @$map_info;
536 1030
537 my $data = $MAP->get_rect ($x, $y, $w, $h); 1031 my $data = $MAP->get_rect ($x, $y, $w, $h);
538 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1032 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
539
540 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1033 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
541
542} 1034}
543 1035
544sub conn::map_clear { 1036sub conn::map_clear {
545 my ($self) = @_; 1037 my ($self) = @_;
546 1038
547 $self->flush_map; 1039 $self->flush_map;
548 delete $self->{neigh}; 1040 delete $self->{neigh_map};
549 1041
550 $MAP->clear; 1042 $MAP->clear;
551} 1043}
552 1044
553 1045
554sub conn::load_map($$$) { 1046sub conn::load_map($$$) {
555 my ($self, $hash, $x, $y) = @_; 1047 my ($self, $hash, $x, $y) = @_;
556 1048
557 if (defined (my $data = $MAPCACHE->get ($hash))) { 1049 if (defined (my $data = $MAPCACHE->get ($hash))) {
558 $data = Compress::LZF::decompress $data; 1050 $data = Compress::LZF::decompress $data;
559 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1051 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
560 for my $id ($MAP->set_rect ($x, $y, $data)) { 1052 for my $id ($MAP->set_rect ($x, $y, $data)) {
561 my $data = $TILECACHE->get ($id) 1053 my $data = $TILECACHE->get ($id)
562 or next; 1054 or next;
563 1055
564 $self->set_texture ($id => $data); 1056 $self->set_texture ($id => $data);
565 } 1057 }
566 } 1058 }
567} 1059}
568 1060
1061# this method does a "flood fill" into every tile direction
1062# it assumes that tiles are arranged in a rectangular grid,
1063# i.e. a map is the same as the left of the right map etc.
1064# failure to comply are harmless and result in display errors
1065# at worst.
569sub conn::flood_fill { 1066sub conn::flood_fill {
570 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1067 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
571 1068
572 for my $tile (1..4) { 1069 # the server does not allow map paths > 6
573 next if $self->{neigh}{$hash}[$tile]; 1070 return if 7 <= length $path;
1071
1072 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1073
1074 for (
1075 [1, 0, -1],
1076 [2, 1, 0],
1077 [3, 0, 1],
1078 [4, -1, 0],
1079 ) {
1080 my ($tile, $dx, $dy) = @$_;
1081
1082 my $gx = $gx + $dx;
1083 my $gy = $gy + $dy;
1084
574 next unless $flags & (1 << ($tile - 1)); 1085 next unless $flags & (1 << ($tile - 1));
1086 next if $self->{neigh_grid}{$gx, $gy}++;
575 1087
576 my $neigh = $self->{neigh}{$hash} ||= []; 1088 my $neigh = $self->{neigh_map}{$hash} ||= [];
577 1089 if (my $info = $neigh->[$tile]) {
578 $self->send_mapinfo ("spatial $path$tile", sub {
579 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1090 my ($flags, $x, $y, $w, $h, $hash) = @$info;
580 1091
581 warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
582 return if $mode ne "spatial";
583
584 $x += $MAP->ox;
585 $y += $MAP->oy;
586
587 $self->load_map ($hash, $x, $y);
588
589 $neigh->[$tile] = [$x, $y, $w, $h];
590
591 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1092 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
592 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1093 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1094
1095 } else {
1096 $self->send_mapinfo ("spatial $path$tile", sub {
1097 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1098
1099 return if $mode ne "spatial";
1100
1101 $x += $MAP->ox;
1102 $y += $MAP->oy;
1103
1104 $self->load_map ($hash, $x, $y)
1105 unless $self->{neigh_map}{$hash}[5]++;#d#
1106
1107 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1108
1109 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1110 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1111 });
593 }); 1112 }
594 } 1113 }
595} 1114}
596 1115
597sub conn::map_change { 1116sub conn::map_change {
598 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1117 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
599 1118
600 $self->flush_map; 1119 $self->flush_map;
601 1120
602 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1121 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
603 1122
604 warn "$ox $oy map_info<$flags, $x, $y, $w, $h, $hash>\n";#d# 1123 my $mapmapw = $MAPMAP->{w};
1124 my $mapmaph = $MAPMAP->{h};
605 1125
606 my $mapmapw = 250; 1126 $self->{neigh_rect} = [
607 my $mapmaph = 250; 1127 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1128 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1129 ];
608 1130
1131 delete $self->{neigh_grid};
609 $self->flood_fill ("", $hash, $flags, 1132 $self->flood_fill (0, 0, "", $hash, $flags);
610 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
611 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
612 1133
613 $x += $ox; 1134 $x += $ox;
614 $y += $oy; 1135 $y += $oy;
615 1136
616 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1137 $self->{map_info} = [$hash, $x, $y, $w, $h];
1138
1139 my $map = $self->{map_info}[0];
1140 $map =~ s/^.*?\/([^\/]+)$/\1/;
1141 $STATWIDS->{map}->set_text ("Map: " . $map);
617 1142
618 $self->load_map ($hash, $x, $y); 1143 $self->load_map ($hash, $x, $y);
619} 1144}
620 1145
621sub conn::face_find { 1146sub conn::face_find {
647 } 1172 }
648 1173
649gotid: 1174gotid:
650 $face->{id} = $id; 1175 $face->{id} = $id;
651 $MAP->set_face ($facenum => $id); 1176 $MAP->set_face ($facenum => $id);
1177 $self->{faceid}[$facenum] = $id;#d#
652 $TILECACHE->get ($id) 1178 $TILECACHE->get ($id)
653} 1179}
654 1180
655sub conn::face_update { 1181sub conn::face_update {
656 my ($self, $facenum, $face) = @_; 1182 my ($self, $facenum, $face) = @_;
664 my ($self, $id, $data) = @_; 1190 my ($self, $id, $data) = @_;
665 1191
666 $self->{texture}[$id] ||= do { 1192 $self->{texture}[$id] ||= do {
667 my $tex = 1193 my $tex =
668 new_from_image CFClient::Texture 1194 new_from_image CFClient::Texture
669 $data, minify => 1; 1195 $data, minify => 1, mipmap => 1;
670 1196
671 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1197 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
672 $MAPWIDGET->update; 1198 $MAPWIDGET->update;
673 1199
674 $tex 1200 $tex
675 }; 1201 };
676} 1202}
677 1203
1204sub conn::sound_play {
1205 my ($self, $x, $y, $soundnum, $type) = @_;
1206
1207 $SDL_MIXER
1208 or return;
1209
1210 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1211 or return;
1212
1213 $chunk->play;
1214# warn "sound $x,$y,$soundnum,$type\n";#d#
1215}
1216
1217my $LAST_QUERY; # server is stupid, stupid, stupid
1218
678sub conn::query { 1219sub conn::query {
679 my ($self, $flags, $prompt) = @_; 1220 my ($self, $flags, $prompt) = @_;
680 1221
681 #TODO 1222 $prompt = $LAST_QUERY unless length $prompt;
682 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1223 $LAST_QUERY = $prompt;
1224
1225 my $dialog = new CFClient::UI::FancyFrame
1226 title => "Query",
1227 child => my $vbox = new CFClient::UI::VBox;
1228
1229 $vbox->add (new CFClient::UI::Label
1230 max_w => $::WIDTH * 0.4,
1231 text => $prompt);
1232
1233 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1234 $vbox->add (my $hbox = new CFClient::HBox);
1235 $hbox->add (new CFClient::Button
1236 text => "No",
1237 connect_activate => sub {
1238 $self->send ("reply n");
1239 $dialog->destroy;
1240 $MAPWIDGET->focus_in;
1241 }
1242 );
1243 $hbox->add (new CFClient::Button
1244 text => "Yes",
1245 connect_activate => sub {
1246 $self->send ("reply y");
1247 $dialog->destroy;
1248 $MAPWIDGET->focus_in;
1249 },
1250 );
1251
1252 $dialog->focus_in;
1253
1254 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1255 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1256 $vbox->add (my $entry = new CFClient::UI::Entry
1257 connect_changed => sub {
1258 $self->send ("reply $_[1]");
1259 $dialog->destroy;
1260 $MAPWIDGET->focus_in;
1261 },
1262 );
1263
1264 $entry->focus_in;
1265
1266 } else {
1267 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1268
1269 $vbox->add (my $entry = new CFClient::UI::Entry
1270 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1271 connect_activate => sub {
1272 $self->send ("reply $_[1]");
1273 $dialog->destroy;
1274 $MAPWIDGET->focus_in;
1275 },
1276 );
1277
1278 $entry->focus_in;
1279 }
1280
1281 $dialog->show;
683} 1282}
684 1283
685sub conn::drawinfo { 1284sub conn::drawinfo {
686 my ($self, $color, $text) = @_; 1285 my ($self, $color, $text) = @_;
687 1286
702 ); 1301 );
703 1302
704 $LOGVIEW->add_paragraph ($color[$color], $text); 1303 $LOGVIEW->add_paragraph ($color[$color], $text);
705} 1304}
706 1305
1306sub conn::spell_add {
1307 my ($self, $spell) = @_;
1308
1309 # TODO
1310 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1311 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1312 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1313}
1314
1315sub conn::spell_delete {
1316 my ($self, $spell) = @_;
1317}
1318
1319sub conn::addme_success {
1320 my ($self) = @_;
1321
1322 for my $skill (values %{$self->{skill_info}}) {
1323 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1324 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1325 }
1326}
1327
1328sub update_floorbox {
1329 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1330 $FLOORBOX->clear;
1331 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1332
1333 # we basically have to use the same sorting as everybody else
1334 for my $item (@{ $CONN->{container}{0} }) {
1335 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
1336 }
1337 });
1338 refresh;
1339}
1340
1341sub conn::container_add {
1342 my ($self, $id, $items) = @_;
1343
1344 update_floorbox if $id == 0;
1345 if ($self->{player}{tag} == $id) {
1346 $INV->set_items ($self->{container}{$self->{player}{tag}});
1347 }
1348 # $self-<{player}{tag} => player inv
1349 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1350}
1351
1352sub conn::container_clear {
1353 my ($self, $id) = @_;
1354
1355 update_floorbox if $id == 0;
1356 if ($self->{player}{tag} == $id) {
1357 $INV->set_items ($self->{container}{$id});
1358 }
1359
1360# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1361}
1362
1363sub conn::item_delete {
1364 my ($self, @items) = @_;
1365
1366 for (@items) {
1367 update_floorbox if $_->{container} == 0;
1368 if ($self->{player}{tag} == $_->{container}) {
1369 $INV->set_items ($self->{container}{$_->{container}});
1370 }
1371 }
1372}
1373
1374sub conn::item_update {
1375 my ($self, $item) = @_;
1376
1377 update_floorbox if $item->{container} == 0;
1378 if ($self->{player}{tag} == $item->{container}) {
1379 $INV->set_items ($self->{container}{$item->{container}});
1380 }
1381}
1382
707%SDL_CB = ( 1383%SDL_CB = (
708 SDL_QUIT() => sub { 1384 CFClient::SDL_QUIT => sub {
709 Event::unloop -1; 1385 Event::unloop -1;
710 }, 1386 },
711 SDL_VIDEORESIZE() => sub { 1387 CFClient::SDL_VIDEORESIZE => sub {
712 }, 1388 },
713 SDL_VIDEOEXPOSE() => sub { 1389 CFClient::SDL_VIDEOEXPOSE => \&refresh,
714 refresh;
715 },
716 SDL_KEYDOWN() => sub {
717 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
718 # alt-enter
719 destroy_screen;
720 $CFG->{fullscreen} = !$CFG->{fullscreen};
721 init_screen;
722 } else {
723 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
724 }
725 },
726 SDL_KEYUP() => sub {
727 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
728 },
729 SDL_MOUSEMOTION() => sub {
730 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
731 },
732 SDL_MOUSEBUTTONDOWN() => sub {
733 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
734 },
735 SDL_MOUSEBUTTONUP() => sub {
736 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
737 },
738 SDL_ACTIVEEVENT() => sub { 1390 CFClient::SDL_ACTIVEEVENT => sub {
739# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1391# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
740 }, 1392 },
1393 CFClient::SDL_KEYDOWN => sub {
1394 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1395 # alt-enter
1396 video_shutdown;
1397 $CFG->{fullscreen} = !$CFG->{fullscreen};
1398 video_init;
1399 } else {
1400 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1401 }
1402 },
1403 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1404 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1405 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1406 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1407 CFClient::SDL_USEREVENT => \&audio_music_finished,
741); 1408);
742 1409
743############################################################################# 1410#############################################################################
1411
1412$SIG{INT} = $SIG{TERM} = sub { exit };
1413
1414CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
744 1415
745$TILECACHE = CFClient::db_table "tilecache"; 1416$TILECACHE = CFClient::db_table "tilecache";
746$FACEMAP = CFClient::db_table "facemap"; 1417$FACEMAP = CFClient::db_table "facemap";
747
748CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
749 1418
750my %DEF_CFG = ( 1419my %DEF_CFG = (
751 sdl_mode => 0, 1420 sdl_mode => 0,
752 width => 640, 1421 width => 640,
753 height => 480, 1422 height => 480,
754 fullscreen => 0, 1423 fullscreen => 0,
755 fast => 0, 1424 fast => 0,
1425 map_scale => 0.5,
756 fow_enable => 1, 1426 fow_enable => 1,
757 fow_intensity => 0.45, 1427 fow_intensity => 0.45,
758 fow_smooth => 0, 1428 fow_smooth => 0,
1429 gui_fontsize => 1,
759 log_fontsize => 14, 1430 log_fontsize => 1,
1431 gauge_fontsize => 1,
1432 gauge_size => 0.35,
1433 stat_fontsize => 1,
760 mapsize => 100, 1434 mapsize => 100,
761 host => "crossfire.schmorp.de", 1435 host => "crossfire.schmorp.de",
762 say_command => 'say', 1436 say_command => 'say',
1437 audio_enable => 1,
1438 bgm_enable => 1,
1439 bgm_volume => 0.25,
763); 1440);
764 1441
765while (my ($k, $v) = each %DEF_CFG) { 1442while (my ($k, $v) = each %DEF_CFG) {
766 $CFG->{$k} = $v unless exists $CFG->{$k}; 1443 $CFG->{$k} = $v unless exists $CFG->{$k};
767} 1444}
768 1445
769sdl_init; 1446sdl_init;
770 1447
771@SDL_MODES = reverse 1448@SDL_MODES = reverse
772 grep $_->[0] >= 640 && $_->[1] >= 480, 1449 grep $_->[0] >= 640 && $_->[1] >= 480,
773 map [SDL::RectW ($_), SDL::RectH ($_)], 1450 CFClient::SDL_ListModes;
774 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
775 1451
776@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1452@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
777 1453
778$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1454$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
779 1455
780init_screen;
781
782{ 1456{
783 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1457 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1458 DejaVuSans.ttf
1459 DejaVuSansMono.ttf
1460 DejaVuSans-Bold.ttf
1461 DejaVuSansMono-Bold.ttf
1462 DejaVuSans-Oblique.ttf
1463 DejaVuSansMono-Oblique.ttf
1464 DejaVuSans-BoldOblique.ttf
1465 DejaVuSansMono-BoldOblique.ttf
1466 );
784 1467
785 CFClient::add_font $_ for @fonts; 1468 CFClient::add_font $_ for @fonts;
786 CFClient::set_font $fonts[0]; 1469
1470 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1471 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1472
1473 $FONT_PROP->make_default;
787} 1474}
1475
1476video_init;
1477audio_init;
788 1478
789Event::loop; 1479Event::loop;
790 1480
1481END { CFClient::SDL_Quit }
791 1482
1483=head1 pclient - Crossfire+ and Crossfire game client
1484
1485Pclient is a Crossfire+ and Crossfire game client.
1486
1487=head2 Features
1488
1489=over 4
1490
1491=item Fullscreen Map
1492
1493PClient can uses a fullscreen map, which greatly enhances how much of the
1494game world you can see.
1495
1496=item Persistent Map Cache (Crossfire+ only)
1497
1498PClient can persistently cache all map data it received from the
1499server. This not only allows it to display an overview map, but also
1500ensures that once-explored areas will be available the next time you want
1501to explore more.
1502
1503=item Hardware acceleration
1504
1505Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1506acceleration. Most modern graphics cards have difficulties with 2D
1507acceleration, while 3D graphics is accelerated well.
1508
1509=item No arbitrary limits
1510
1511Unlike other Crossfire clients, pclient does not suffer from arbitrary
1512limits (like a fixed amount of face numbers). There are still limits, but
1513they are not arbitrarily low :)
1514
1515=back
1516
1517=head1 USAGE
1518
1519=head2 The Map
1520
1521The map is always displayed in the background, behind all other windows and UI elements.
1522
1523#TODO# middle-click scrolls
1524#
1525# keys:
1526#
1527# a apply
1528# keypad moves, kp_5 applies ranged attack to self
1529
1530Starting to type enters the I<completion mode>. In that mode, you can type
1531abbreviations or commands and have them executed as soon as they match a
1532valid command. This is best explained by a few examples:
1533
1534Typing B<climb> will display a list of commands with I<climb> in their
1535name, such as I<ready_skill climbing> and I<use_skill climbing>.
1536
1537You can abbreviate commands by typing only the first character of every
1538word. For example, typing I<iwor> will likely select I<invoke word of
1539recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1540will likely select I<ready_skill climbing> and I<usl> will give you
1541I<use_skill levitation>.
1542
1543=head2 The map overview
1544
1545#TODO#
1546
1547=head2 The Status area in the lower right corner
1548
1549#TODO#
1550
1551=head2 The I<Statistics>/I>Stats> window
1552
1553#TODO#
1554
1555=head1 FAQ
1556
1557=over 4
1558
1559=item The client is very sluggish and slow, what can I do about this?
1560
1561Most likely, you don't have accelerated OpenGL support. Try to find a
1562newer driver, or a driver from your hardware vendor, that features OpenGL
1563support.
1564
1565If this is not an option, the following Setup options reduce the load and
1566will likely make the client playable with sofwtare rendering (it will
1567still be slow, though):
1568
1569=over 4
1570
1571=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1572
1573=item Enable B<Fast & Ugly> mode
1574
1575=item Disable B<Fog of War>
1576
1577=item Increase B<Map Scale>
1578
1579=back
1580
1581=back
1582
1583=head1 AUTHOR
1584
1585Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1586
1587
1588

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