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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.148 by root, Wed Apr 19 23:37:50 2006 UTC vs.
Revision 1.197 by root, Fri May 5 19:05:47 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
37our $WIDTH; 66our $WIDTH;
38our $HEIGHT; 67our $HEIGHT;
39our $FULLSCREEN; 68our $FULLSCREEN;
40our $FONTSIZE; 69our $FONTSIZE;
41 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
42our $MAP; 74our $MAP;
75our $MAPMAP;
43our $MAPWIDGET; 76our $MAPWIDGET;
44our $BUTTONBAR; 77our $BUTTONBAR;
45our $LOGVIEW; 78our $LOGVIEW;
46our $CONSOLE; 79our $CONSOLE;
47our $METASERVER; 80our $METASERVER;
48 81
82our $FLOORBOX;
49our $GAUGES; 83our $GAUGES;
84our $STATWIDS;
50 85
51our $SDL_ACTIVE; 86our $SDL_ACTIVE;
52our %SDL_CB; 87our %SDL_CB;
53 88
54our $SDL_MIXER; 89our $SDL_MIXER;
57 92
58our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
59our $STATUS_LINE; 94our $STATUS_LINE;
60our $DEBUG_STATUS; 95our $DEBUG_STATUS;
61 96
97our $INVWIN;
98our $INV;
99
62sub status { 100sub status {
63 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
64 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
65} 103}
66 104
78 116
79 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
80 118
81 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
82 120
83 $CONN = new conn 121 $CONN = eval {
122 new conn
84 host => $host, 123 host => $host,
85 port => $port || 13327, 124 port => $port || 13327,
86 user => $CFG->{user}, 125 user => $CFG->{user},
87 pass => $CFG->{password}, 126 pass => $CFG->{password},
88 mapw => $mapsize, 127 mapw => $mapsize,
89 maph => $mapsize, 128 maph => $mapsize,
129 ;
90 ; 130 };
91 131
132 if ($CONN) {
92 status "login successful"; 133 status "login successful";
93 134
94 CFClient::lowdelay fileno $CONN->{fh}; 135 CFClient::lowdelay fileno $CONN->{fh};
136 } else {
137 status "unable to connect";
138 }
95} 139}
96 140
97sub stop_game { 141sub stop_game {
98 undef $CONN; 142 undef $CONN;
99} 143}
100 144
101sub client_setup { 145sub client_setup {
102 my $dialog = new CFClient::UI::FancyFrame 146 my $dialog = new CFClient::UI::FancyFrame
147 title => "Client Setup",
103 child => (my $vbox = new CFClient::UI::VBox); 148 child => (my $vbox = new CFClient::UI::VBox);
104 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Client Setup");
105 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 149 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
106 150
107 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 151 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
108 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 152 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
109 153
110 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 154 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
111 $hbox->add (my $mode_label = new CFClient::UI::Label valign => 0, height => 0.8); 155 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
112 156
113 $mode_slider->connect (changed => sub { 157 $mode_slider->connect (changed => sub {
114 my ($self, $value) = @_; 158 my ($self, $value) = @_;
115 159
116 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 160 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
117 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 161 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
118 }); 162 });
119 $mode_slider->emit (changed => $mode_slider->{range}[0]); 163 $mode_slider->emit (changed => $mode_slider->{range}[0]);
120 164
165 my $row = 1;
166
121 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
122 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 168 $table->add (1, $row++, new CFClient::UI::CheckBox
169 state => $CFG->{fullscreen},
170 tooltip => "Bring the client into fullscreen mode",
171 connect_changed => sub {
123 my ($self, $value) = @_; 172 my ($self, $value) = @_;
124 $CFG->{fullscreen} = $value; 173 $CFG->{fullscreen} = $value;
174 }
125 }); 175 );
126 176
127 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
128 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 178 $table->add (1, $row++, new CFClient::UI::CheckBox
179 state => $CFG->{fast},
180 tooltip => "Lower the visual quality considerably to speed up rendering.",
181 connect_changed => sub {
129 my ($self, $value) = @_; 182 my ($self, $value) = @_;
130 $CFG->{fast} = $value; 183 $CFG->{fast} = $value;
184 }
131 }); 185 );
132 186
187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
188 $table->add (1, $row++, new CFClient::UI::Slider
189 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
190 tooltip => "Enlarge or shrink the displayed map",
191 connect_changed => sub {
192 my ($self, $value) = @_;
193 $CFG->{map_scale} = 0.05 * int $value / 0.05;
194 }
195 );
196
133 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
134 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 198 $table->add (1, $row++, new CFClient::UI::CheckBox
199 state => $CFG->{fow_enable},
200 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
201 connect_changed => sub {
135 my ($self, $value) = @_; 202 my ($self, $value) = @_;
136 $CFG->{fow_enable} = $value; 203 $CFG->{fow_enable} = $value;
204 }
137 }); 205 );
138 206
139 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
140 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 208 $table->add (1, $row++, new CFClient::UI::Slider
209 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
210 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
211 connect_changed => sub {
141 my ($self, $value) = @_; 212 my ($self, $value) = @_;
142 $CFG->{fow_intensity} = $value; 213 $CFG->{fow_intensity} = $value;
214 }
143 }); 215 );
144 216
145 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 217 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
146 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 218 $table->add (1, $row++, new CFClient::UI::CheckBox
219 state => $CFG->{fow_smooth},
220 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
221 connect_changed => sub {
147 my ($self, $value) = @_; 222 my ($self, $value) = @_;
148 $CFG->{fow_smooth} = $value; 223 $CFG->{fow_smooth} = $value;
149 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 224 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
225 }
150 }); 226 );
151 227
152 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
153 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 229 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
231 tooltip => "The font size used by most GUI elements",
232 connect_changed => sub {
154 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 233 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
155# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 234# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
235 }
156 }); 236 );
157 237
158 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 238 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
159 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 239 $table->add (1, $row++, new CFClient::UI::Slider
240 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
241 tooltip => "The font size used by the server log window only",
242 connect_changed => sub {
160 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 243 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
244 }
161 }); 245 );
162 246
163 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
248
249 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
251 tooltip => "The font size used by the statistics window only",
252 connect_changed => sub {
253 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
254 &set_stats_window_fontsize;
255 }
256 );
257
258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
259 $table->add (1, $row++, new CFClient::UI::Slider
260 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
261 tooltip => "Adjust the size of the stats gauges at the bottom right",
262 connect_changed => sub {
263 $CFG->{gauge_size} = $_[1];
264 my $h = int $HEIGHT * $CFG->{gauge_size};
265 $GAUGES->{win}->set_size ($WIDTH, $h);
266 $GAUGES->{win}->move (0, $HEIGHT - $h);
267 }
268 );
269
270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
271 $table->add (1, $row++, new CFClient::UI::Slider
272 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
273 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
274 connect_changed => sub {
275 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
276 &set_gauge_window_fontsize;
277 }
278 );
279
280 $table->add (1, $row++, new CFClient::UI::Button
281 expand => 1, align => 0, text => "Apply",
282 tooltip => "Apply the video settings",
283 connect_activate => sub {
164 video_shutdown (); 284 video_shutdown ();
165 video_init (); 285 video_init ();
286 }
166 }); 287 );
167 288
168 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
169 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 290 $table->add (1, $row++, new CFClient::UI::CheckBox
291 state => $CFG->{audio_enable},
292 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
293 connect_changed => sub {
170 $CFG->{audio_enable} = $_[1]; 294 $CFG->{audio_enable} = $_[1];
295 }
171 }); 296 );
172# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 297# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
173# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 298# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
174# $CFG->{effects_volume} = $_[1]; 299# $CFG->{effects_volume} = $_[1];
175# }); 300# });
176 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 301 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
177 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 302 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
178 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 303 $hbox->add (new CFClient::UI::CheckBox
304 expand => 1, state => $CFG->{bgm_enable},
305 tooltip => "Enable background music playing",
306 connect_changed => sub {
179 $CFG->{bgm_enable} = $_[1]; 307 $CFG->{bgm_enable} = $_[1];
308 }
180 }); 309 );
181 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 310 $hbox->add (new CFClient::UI::Slider
311 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
312 tooltip => "The volume of the background music",
313 connect_changed => sub {
182 $CFG->{bgm_volume} = $_[1]; 314 $CFG->{bgm_volume} = $_[1];
183 CFClient::Mix_VolumeMusic ($_[1]); 315 CFClient::MixMusic::volume $_[1] * 128;
316 }
184 }); 317 );
185 318
186 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 319 $table->add (1, $row++, new CFClient::UI::Button
320 expand => 1, align => 0, text => "Apply",
321 tooltip => "Apply the audio settings",
322 connect_activate => sub {
187 audio_shutdown (); 323 audio_shutdown ();
188 audio_init (); 324 audio_init ();
325 }
189 }); 326 );
327
328 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
329 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
330 text => $CFG->{say_command},
331 tooltip => "This is the command that will be used if you write a line in the message window entry. "
332 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
333 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
334 connect_changed => sub {
335 my ($self, $value) = @_;
336 $CFG->{say_command} = $value;
337 }
338 );
190 339
191 $dialog 340 $dialog
341}
342
343sub set_stats_window_fontsize {
344 for (values %{$STATWIDS}) {
345 $_->set_fontsize ($::CFG->{stat_fontsize});
346 }
347}
348
349sub set_gauge_window_fontsize {
350 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
351 $_->set_fontsize ($::CFG->{gauge_fontsize});
352 }
353
354# local $GAUGES->{win}{parent};#d#
355# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
356}
357
358sub make_gauge_window {
359 my $gh = int ($HEIGHT * $CFG->{gauge_size});
360# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
361
362 my $win = new CFClient::UI::Frame (
363 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
364 );
365 $win->add (my $hbox = new CFClient::UI::HBox
366 children => [
367 (new CFClient::UI::HBox expand => 1),
368 ($FLOORBOX = new CFClient::UI::VBox),
369 (my $vbox = new CFClient::UI::VBox),
370 ],
371 );
372
373 $vbox->add (new CFClient::UI::HBox
374 expand => 1,
375 children => [
376 (new CFClient::UI::Empty expand => 1),
377 (my $hb = new CFClient::UI::HBox),
378 ],
379 );
380
381 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
382 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
383 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
384 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
385 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
386 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
387 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
388 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
389
390 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
391 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
392 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
393 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
394
395 $GAUGES = {
396 exp => $exp, win => $win, range => $rng,
397 food => $fg, mana => $mg, hp => $hg, grace => $gg
398 };
399
400 &set_gauge_window_fontsize;
401
402 $win
403}
404
405sub make_stats_window {
406 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
407
408 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
409 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
410 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
411
412 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
413
414 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
415
416 my $black = [0, 0, 0];
417
418 for (
419 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
420 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
421 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
422 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
423 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
424 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
425 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
426
427 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
428 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
429 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
430 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
431 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
432 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
433 ) {
434 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
435
436 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
437 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
438 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
439 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
440 }
441
442 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
443
444 my $row = 0;
445 my $col = 0;
446
447 my %resist_names = (
448 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
449 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
450 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
451 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
452 depl => "Depletion (some monsters and other effects can cause stats depletion)",
453 magic => "Magic (resistance to magic spells like magic missile or similar)",
454 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
455 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
456 pois => "Poison (resistance to getting poisoned)",
457 para => "Paralysation (this resistance affects the chance you get paralysed)",
458 deat => "Death (resistance against death spells)",
459 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
460 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
461 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
462 tund => "Turn undead",
463 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
464 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
465 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
466 );
467 for (qw/slow holyw conf fire depl magic
468 drain acid pois para deat phys
469 blind fear tund elec cold ghit/)
470 {
471 $tbl2->add ($col, $row,
472 $STATWIDS->{"res_$_"} =
473 new CFClient::UI::Label
474 font => $FONT_FIXED,
475 template => "-100%",
476 align => +1,
477 valign => 0,
478 can_events => 1,
479 can_hover => 1,
480 tooltip => $resist_names{$_},
481 );
482 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
483 font => $FONT_FIXED,
484 can_hover => 1,
485 can_events => 1,
486 image => "ui/resist/resist_$_.png",
487 tooltip => $resist_names{$_},
488 );
489
490 $row++;
491 if ($row % 6 == 0) {
492 $col += 2;
493 $row = 0;
494 }
495 }
496
497 &set_stats_window_fontsize;
498 update_stats_window ({});
499
500 $tgw
501}
502
503sub formsep {
504 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
505}
506
507sub update_stats_window {
508 my ($stats) = @_;
509
510 # i love text protocols!!!
511 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
512 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
513 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
514 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
515 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
516 my $fo_m = 999;
517 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
518 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
519
520 $GAUGES->{hp} ->set_value ($hp, $hp_m);
521 $GAUGES->{mana} ->set_value ($sp, $sp_m);
522 $GAUGES->{food} ->set_value ($fo, $fo_m);
523 $GAUGES->{grace} ->set_value ($gr, $gr_m);
524 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
525 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
526 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
527 $rng =~ s/^Range: //; # thank you so much dear server
528 $GAUGES->{range} ->set_text ("Rng: " . $rng);
529 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
530 $title =~ s/^Player: //;
531 $STATWIDS->{title} ->set_text ("Title: " . $title);
532
533 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
534 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
535 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
536 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
537 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
538 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
539 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
540 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
541 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
542 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
543 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
544 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
545 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
546
547 my %tbl = (
548 phys => 100,
549 magic => 101,
550 fire => 102,
551 elec => 103,
552 cold => 104,
553 conf => 105,
554 acid => 106,
555 drain => 107,
556 ghit => 108,
557 pois => 109,
558 slow => 110,
559 para => 111,
560 tund => 112,
561 fear => 113,
562 depl => 113,
563 deat => 115,
564 holyw => 116,
565 blind => 117
566 );
567
568 for (keys %tbl) {
569 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
570 }
571
192} 572}
193 573
194sub metaserver_dialog { 574sub metaserver_dialog {
195 my $dialog = new CFClient::UI::FancyFrame 575 my $dialog = new CFClient::UI::FancyFrame
576 title => "Metaserver",
196 child => (my $vbox = new CFClient::UI::VBox); 577 child => (my $vbox = new CFClient::UI::VBox);
197 578
198 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 579 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
199 580
200 $dialog 581 $dialog
201} 582}
583
584my $METASERVER_ATIME;
202 585
203sub update_metaserver { 586sub update_metaserver {
204 my ($HOST) = @_; 587 my ($HOST) = @_;
205 588
206 status "fetching metaserver list..."; 589 return if $METASERVER_ATIME > time;
590 $METASERVER_ATIME = time + 60;
591
592 my $table = $METASERVER->{table};
593 $table->clear;
594 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
207 595
208 my $buf; 596 my $buf;
209 597
210 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 598 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
599
600 unless ($fh) {
601 $label->set_text ("unable to contact metaserver: $!");
602 return;
603 }
211 604
212 Event->io (fd => $fh, poll => 'r', cb => sub { 605 Event->io (fd => $fh, poll => 'r', cb => sub {
213 my $res = sysread $fh, $buf, 8192, length $buf; 606 my $res = sysread $fh, $buf, 8192, length $buf;
214 607
215 if (!defined $res) { 608 if (!defined $res) {
216 $_[0]->w->cancel; 609 $_[0]->w->cancel;
217 status "metaserver: $!"; 610 $label->set_text ("error while retrieving server list: $!");
218 } elsif ($res == 0) { 611 } elsif ($res == 0) {
219 $_[0]->w->cancel; 612 $_[0]->w->cancel;
220 status "server list retrieved"; 613 status "server list retrieved";
221 614
222 my $table = $METASERVER->{table}; 615 utf8::decode $buf if utf8::valid $buf;
223 616
224 $table->clear; 617 $table->clear;
225 618
226 my @col = qw(Use #Users Host Uptime Version Description); 619 my @col = qw(Use #Users Host Uptime Version Description);
227 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 620 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
251 $m = [$users, $host, $uptime, $version, $desc]; 644 $m = [$users, $host, $uptime, $version, $desc];
252 645
253 $y++; 646 $y++;
254 647
255 $table->add (0, $y, new CFClient::UI::VBox children => [ 648 $table->add (0, $y, new CFClient::UI::VBox children => [
256 (new CFClient::UI::Button text => " ", connect_activate => sub { 649 (new CFClient::UI::Button text => "Use", connect_activate => sub {
257 $HOST->set_text ($CFG->{host} = $host); 650 $HOST->set_text ($CFG->{host} = $host);
258 }), 651 }),
259 (new CFClient::UI::Empty expand => 1), 652 (new CFClient::UI::Empty expand => 1),
260 ]); 653 ]);
261 654
266 }); 659 });
267} 660}
268 661
269sub server_setup { 662sub server_setup {
270 my $dialog = new CFClient::UI::FancyFrame 663 my $dialog = new CFClient::UI::FancyFrame
664 title => "Server Setup",
271 child => (my $vbox = new CFClient::UI::VBox); 665 child => (my $vbox = new CFClient::UI::VBox);
272 666
273 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Server Setup");
274 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 667 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
275 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 668 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
276 669
277 { 670 {
278 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 671 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
279 672
280 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 673 $vbox->add (
674 my $HOST = new CFClient::UI::Entry
675 expand => 1,
676 text => $CFG->{host},
677 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
678 connect_changed => sub {
679 my ($self, $value) = @_;
680 $CFG->{host} = $value;
681 }
682 );
683
684 $METASERVER = metaserver_dialog;
685
686 $vbox->add (new CFClient::UI::Flopper
687 expand => 1,
688 text => "Metaserver",
689 other => $METASERVER,
690 tooltip => "Show a list of avaible crossfire servers",
691 connect_open => sub {
692 update_metaserver $HOST;
693 }
694 );
695 }
696
697 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
698 $table->add (1, 4, new CFClient::UI::Entry
699 text => $CFG->{user},
700 tooltip => "The name of your character on the server",
701 connect_changed => sub {
281 my ($self, $value) = @_; 702 my ($self, $value) = @_;
282 $CFG->{host} = $value;
283 });
284
285 $METASERVER = metaserver_dialog;
286
287 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
288 update_metaserver $HOST;
289 });
290 }
291
292 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
293 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
294 my ($self, $value) = @_;
295 $CFG->{user} = $value; 703 $CFG->{user} = $value;
704 }
296 }); 705 );
297 706
298 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 707 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
299 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 708 $table->add (1, 5, new CFClient::UI::Entry
709 text => $CFG->{password},
710 hidden => 1,
711 tooltip => "The password for your character",
712 connect_changed => sub {
300 my ($self, $value) = @_; 713 my ($self, $value) = @_;
301 $CFG->{password} = $value; 714 $CFG->{password} = $value;
715 }
302 }); 716 );
303
304 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
305 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
306 my ($self, $value) = @_;
307 $CFG->{say_command} = $value;
308 });
309 717
310 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 718 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
311 $table->add (1, 7, new CFClient::UI::Slider 719 $table->add (1, 7, new CFClient::UI::Slider
312 req_w => 100, 720 req_w => 100,
313 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 721 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
722 tooltip => "This is the size of the portion of the map update the server sends you. "
723 ."If you set this to a high value you will be able to see further for example.",
314 connect_changed => sub { 724 connect_changed => sub {
315 my ($self, $value) = @_; 725 my ($self, $value) = @_;
316 726
317 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 727 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
318 }, 728 },
325 $dialog 735 $dialog
326} 736}
327 737
328sub message_window { 738sub message_window {
329 my $window = new CFClient::UI::FancyFrame 739 my $window = new CFClient::UI::FancyFrame
740 title => "Messages",
330 border_bg => [1, 1, 1, 0.5], 741 border_bg => [1, 1, 1, 1],
331 bg => [0.3, 0.3, 0.3, 0.8], 742 bg => [0, 0, 0, 0.5],
332 user_w => int $::WIDTH / 3, 743 user_w => int $::WIDTH / 3,
333 user_h => int $::HEIGHT / 5, 744 user_h => int $::HEIGHT / 5,
334 child => (my $vbox = new CFClient::UI::VBox); 745 child => (my $vbox = new CFClient::UI::VBox);
335 746
336 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 747 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
337 expand => 1, 748 expand => 1,
749 font => $FONT_FIXED,
338 fontsize => $::CFG->{log_fontsize}, 750 fontsize => $::CFG->{log_fontsize},
339 ); 751 );
340 752
341 $vbox->add (my $input = new CFClient::UI::Entry 753 $vbox->add (my $input = new CFClient::UI::Entry
342 connect_focus_in => sub { 754 connect_focus_in => sub {
375 }; 787 };
376 788
377 $window 789 $window
378} 790}
379 791
792sub make_inventory_window {
793 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
794 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
795 $invwin
796}
797
380sub sdl_init { 798sub sdl_init {
381 CFClient::SDL_Init 799 CFClient::SDL_Init
382 and die "SDL::Init failed!\n"; 800 and die "SDL::Init failed!\n";
383} 801}
384 802
385sub video_init { 803sub video_init {
386 sdl_init; 804 sdl_init;
805
806 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
387 807
388 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 808 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
389 $FULLSCREEN = $CFG->{fullscreen}; 809 $FULLSCREEN = $CFG->{fullscreen};
390 $FAST = $CFG->{fast}; 810 $FAST = $CFG->{fast};
391 811
415 fontsize => 0.8, 835 fontsize => 0.8,
416 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 836 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
417 $ALT_ENTER_MESSAGE->show; 837 $ALT_ENTER_MESSAGE->show;
418 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 838 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
419 839
420 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 840 CFClient::UI::FancyFrame->new (
421 $MAPWIDGET->focus_in; 841 border_bg => [1, 1, 1, 192/255],
842 bg => [1, 1, 1, 0],
843 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
844 )->show;
845
846 $MAPWIDGET = new CFClient::MapWidget;
422 $MAPWIDGET->connect (activate_console => sub { 847 $MAPWIDGET->connect (activate_console => sub {
423 my ($mapwidget, $preset) = @_; 848 my ($mapwidget, $preset) = @_;
424 849
425 if ($CONSOLE) { 850 if ($CONSOLE) {
426 $CONSOLE->{input}->{auto_activated} = 1; 851 $CONSOLE->{input}->{auto_activated} = 1;
429 if ($preset && $CONSOLE->{input}->get_text eq '') { 854 if ($preset && $CONSOLE->{input}->get_text eq '') {
430 $CONSOLE->{input}->set_text ($preset); 855 $CONSOLE->{input}->set_text ($preset);
431 } 856 }
432 } 857 }
433 }); 858 });
859 $MAPWIDGET->show;
860 $MAPWIDGET->focus_in;
434 861
435 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 862 $BUTTONBAR = new CFClient::UI::HBox;
436 863
437 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 864 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
438 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 865 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
439 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 866 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
867
868 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
869
870 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
871 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
440 872
441 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 873 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
442 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 874 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
443 status "Configuration Saved"; 875 status "Configuration Saved";
444 }); 876 });
445 877
878 $BUTTONBAR->show;
879
446 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 880 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
447
448 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
449 $tgw->add (my $hbox = new CFClient::UI::HBox ());
450
451 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
452 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
453 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
454 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
455
456 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
457 $CFClient::UI::ROOT->add ($tgw);
458} 881}
459 882
460sub video_shutdown { 883sub video_shutdown {
461 $CFClient::UI::ROOT->{children} = []; 884 $CFClient::UI::ROOT->{children} = [];
885 undef $CFClient::UI::GRAB;
886 undef $CFClient::UI::HOVER;
462 undef $SDL_ACTIVE; 887 undef $SDL_ACTIVE;
463} 888}
464 889
890my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
465my $bgmusic;#TODO#hack#d# 891my $bgmusic;#TODO#hack#d#
892
893sub audio_music_finished {
894 return unless $CFG->{bgm_enable};
895
896 # TODO: hack, do play loop and mood music
897 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
898 $bgmusic->play (0);
899
900 push @bgmusic, shift @bgmusic;
901}
466 902
467sub audio_init { 903sub audio_init {
468 if ($CFG->{audio_enable}) { 904 if ($CFG->{audio_enable}) {
469 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 905 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
470
471 $SDL_MIXER = !CFClient::Mix_OpenAudio; 906 $SDL_MIXER = !CFClient::Mix_OpenAudio;
472 CFClient::Mix_AllocateChannels 8; 907 CFClient::Mix_AllocateChannels 8;
473 CFClient::MixMusic::volume $CFG->{bgm_volume}; 908 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
474 909
475 # TODO: hack, do play loop and mood music 910 audio_music_finished;
476 if ($CFG->{bgm_enable}) {
477 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/game3.ogg";
478 $bgmusic->play;
479 }
480 911
481 while (<$fh>) { 912 while (<$fh>) {
482 next if /^\s*#/; 913 next if /^\s*#/;
483 next if /^\s*$/; 914 next if /^\s*$/;
484 915
562@conn::ISA = Crossfire::Protocol::; 993@conn::ISA = Crossfire::Protocol::;
563 994
564sub conn::stats_update { 995sub conn::stats_update {
565 my ($self, $stats) = @_; 996 my ($self, $stats) = @_;
566 997
567 # i love text protocols!!! 998 update_stats_window ($stats);
568 # FIXME: the stats are somehow weird
569 my $hp = $stats->{1};
570 my $hp_m = $stats->{2};
571 my $sp = $stats->{3};
572 my $sp_m = $stats->{4};
573 my $fo = $stats->{18};
574 my $fo_m = 1000;
575 my $gr = $stats->{23};
576 my $gr_m = $stats->{24};
577
578 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
579 $GAUGES->{hp}->set_value ($hp, $hp_m);
580 $GAUGES->{mana}->set_value ($sp, $sp_m);
581 $GAUGES->{food}->set_value ($fo, $fo_m);
582 $GAUGES->{grace}->set_value ($gr, $gr_m);
583} 999}
584 1000
585sub conn::user_send { 1001sub conn::user_send {
586 my ($self, $command) = @_; 1002 my ($self, $command) = @_;
587 1003
612 1028
613 my ($hash, $x, $y, $w, $h) = @$map_info; 1029 my ($hash, $x, $y, $w, $h) = @$map_info;
614 1030
615 my $data = $MAP->get_rect ($x, $y, $w, $h); 1031 my $data = $MAP->get_rect ($x, $y, $w, $h);
616 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1032 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
617
618 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1033 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
619
620} 1034}
621 1035
622sub conn::map_clear { 1036sub conn::map_clear {
623 my ($self) = @_; 1037 my ($self) = @_;
624 1038
625 $self->flush_map; 1039 $self->flush_map;
626 delete $self->{neigh}; 1040 delete $self->{neigh_map};
627 1041
628 $MAP->clear; 1042 $MAP->clear;
629} 1043}
630 1044
631 1045
632sub conn::load_map($$$) { 1046sub conn::load_map($$$) {
633 my ($self, $hash, $x, $y) = @_; 1047 my ($self, $hash, $x, $y) = @_;
634 1048
635 if (defined (my $data = $MAPCACHE->get ($hash))) { 1049 if (defined (my $data = $MAPCACHE->get ($hash))) {
636 $data = Compress::LZF::decompress $data; 1050 $data = Compress::LZF::decompress $data;
637 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1051 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
638 for my $id ($MAP->set_rect ($x, $y, $data)) { 1052 for my $id ($MAP->set_rect ($x, $y, $data)) {
639 my $data = $TILECACHE->get ($id) 1053 my $data = $TILECACHE->get ($id)
640 or next; 1054 or next;
641 1055
642 $self->set_texture ($id => $data); 1056 $self->set_texture ($id => $data);
643 } 1057 }
644 } 1058 }
645} 1059}
646 1060
1061# this method does a "flood fill" into every tile direction
1062# it assumes that tiles are arranged in a rectangular grid,
1063# i.e. a map is the same as the left of the right map etc.
1064# failure to comply are harmless and result in display errors
1065# at worst.
647sub conn::flood_fill { 1066sub conn::flood_fill {
648 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1067 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
649 1068
650 # the server does not allow map paths > 6 1069 # the server does not allow map paths > 6
651 return if 6 <= length $path; 1070 return if 7 <= length $path;
652 1071
653 for my $tile (1..4) { 1072 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
654 next if $self->{neigh}{$hash}[$tile]; 1073
1074 for (
1075 [1, 0, -1],
1076 [2, 1, 0],
1077 [3, 0, 1],
1078 [4, -1, 0],
1079 ) {
1080 my ($tile, $dx, $dy) = @$_;
1081
1082 my $gx = $gx + $dx;
1083 my $gy = $gy + $dy;
1084
655 next unless $flags & (1 << ($tile - 1)); 1085 next unless $flags & (1 << ($tile - 1));
1086 next if $self->{neigh_grid}{$gx, $gy}++;
656 1087
657 my $neigh = $self->{neigh}{$hash} ||= []; 1088 my $neigh = $self->{neigh_map}{$hash} ||= [];
658 1089 if (my $info = $neigh->[$tile]) {
659 $self->send_mapinfo ("spatial $path$tile", sub {
660 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1090 my ($flags, $x, $y, $w, $h, $hash) = @$info;
661 1091
662 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
663 return if $mode ne "spatial";
664
665 $x += $MAP->ox;
666 $y += $MAP->oy;
667
668 $self->load_map ($hash, $x, $y)
669 unless $self->{neigh}{$hash}[5]++;#d#
670
671 $neigh->[$tile] = [$x, $y, $w, $h];
672
673 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1092 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
674 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1093 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1094
1095 } else {
1096 $self->send_mapinfo ("spatial $path$tile", sub {
1097 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1098
1099 return if $mode ne "spatial";
1100
1101 $x += $MAP->ox;
1102 $y += $MAP->oy;
1103
1104 $self->load_map ($hash, $x, $y)
1105 unless $self->{neigh_map}{$hash}[5]++;#d#
1106
1107 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1108
1109 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1110 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1111 });
675 }); 1112 }
676 } 1113 }
677} 1114}
678 1115
679sub conn::map_change { 1116sub conn::map_change {
680 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1117 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
681 1118
682 $self->flush_map; 1119 $self->flush_map;
683 1120
684 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1121 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
685 1122
686 my $mapmapw = 250; 1123 my $mapmapw = $MAPMAP->{w};
687 my $mapmaph = 250; 1124 my $mapmaph = $MAPMAP->{h};
1125
1126 $self->{neigh_rect} = [
1127 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1128 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1129 ];
688 1130
1131 delete $self->{neigh_grid};
689 $self->flood_fill ("", $hash, $flags, 1132 $self->flood_fill (0, 0, "", $hash, $flags);
690 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
691 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
692 1133
693 $x += $ox; 1134 $x += $ox;
694 $y += $oy; 1135 $y += $oy;
695 1136
696 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1137 $self->{map_info} = [$hash, $x, $y, $w, $h];
1138
1139 my $map = $self->{map_info}[0];
1140 $map =~ s/^.*?\/([^\/]+)$/\1/;
1141 $STATWIDS->{map}->set_text ("Map: " . $map);
697 1142
698 $self->load_map ($hash, $x, $y); 1143 $self->load_map ($hash, $x, $y);
699} 1144}
700 1145
701sub conn::face_find { 1146sub conn::face_find {
727 } 1172 }
728 1173
729gotid: 1174gotid:
730 $face->{id} = $id; 1175 $face->{id} = $id;
731 $MAP->set_face ($facenum => $id); 1176 $MAP->set_face ($facenum => $id);
1177 $self->{faceid}[$facenum] = $id;#d#
732 $TILECACHE->get ($id) 1178 $TILECACHE->get ($id)
733} 1179}
734 1180
735sub conn::face_update { 1181sub conn::face_update {
736 my ($self, $facenum, $face) = @_; 1182 my ($self, $facenum, $face) = @_;
744 my ($self, $id, $data) = @_; 1190 my ($self, $id, $data) = @_;
745 1191
746 $self->{texture}[$id] ||= do { 1192 $self->{texture}[$id] ||= do {
747 my $tex = 1193 my $tex =
748 new_from_image CFClient::Texture 1194 new_from_image CFClient::Texture
749 $data, minify => 1; 1195 $data, minify => 1, mipmap => 1;
750 1196
751 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1197 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
752 $MAPWIDGET->update; 1198 $MAPWIDGET->update;
753 1199
754 $tex 1200 $tex
766 1212
767 $chunk->play; 1213 $chunk->play;
768# warn "sound $x,$y,$soundnum,$type\n";#d# 1214# warn "sound $x,$y,$soundnum,$type\n";#d#
769} 1215}
770 1216
1217my $LAST_QUERY; # server is stupid, stupid, stupid
1218
771sub conn::query { 1219sub conn::query {
772 my ($self, $flags, $prompt) = @_; 1220 my ($self, $flags, $prompt) = @_;
773 1221
774 #TODO, display dialog with relevant information 1222 $prompt = $LAST_QUERY unless length $prompt;
775 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1223 $LAST_QUERY = $prompt;
1224
1225 my $dialog = new CFClient::UI::FancyFrame
1226 title => "Query",
1227 child => my $vbox = new CFClient::UI::VBox;
1228
1229 $vbox->add (new CFClient::UI::Label
1230 max_w => $::WIDTH * 0.4,
1231 text => $prompt);
1232
1233 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1234 $vbox->add (my $hbox = new CFClient::HBox);
1235 $hbox->add (new CFClient::Button
1236 text => "No",
1237 connect_activate => sub {
1238 $self->send ("reply n");
1239 $dialog->destroy;
1240 $MAPWIDGET->focus_in;
1241 }
1242 );
1243 $hbox->add (new CFClient::Button
1244 text => "Yes",
1245 connect_activate => sub {
1246 $self->send ("reply y");
1247 $dialog->destroy;
1248 $MAPWIDGET->focus_in;
1249 },
1250 );
1251
1252 $dialog->focus_in;
1253
1254 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1255 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1256 $vbox->add (my $entry = new CFClient::UI::Entry
1257 connect_changed => sub {
1258 $self->send ("reply $_[1]");
1259 $dialog->destroy;
1260 $MAPWIDGET->focus_in;
1261 },
1262 );
1263
1264 $entry->focus_in;
1265
1266 } else {
1267 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1268
1269 $vbox->add (my $entry = new CFClient::UI::Entry
1270 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1271 connect_activate => sub {
1272 $self->send ("reply $_[1]");
1273 $dialog->destroy;
1274 $MAPWIDGET->focus_in;
1275 },
1276 );
1277
1278 $entry->focus_in;
1279 }
1280
1281 $dialog->show;
776} 1282}
777 1283
778sub conn::drawinfo { 1284sub conn::drawinfo {
779 my ($self, $color, $text) = @_; 1285 my ($self, $color, $text) = @_;
780 1286
798} 1304}
799 1305
800sub conn::spell_add { 1306sub conn::spell_add {
801 my ($self, $spell) = @_; 1307 my ($self, $spell) = @_;
802 1308
1309 # TODO
1310 # create a widget dynamically, using spell face (CF::Protocol downloads them)
803 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1311 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
804 });
805 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1312 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
806 });
807} 1313}
808 1314
809sub conn::spell_delete { 1315sub conn::spell_delete {
810 my ($self, $spell) = @_; 1316 my ($self, $spell) = @_;
811} 1317}
812 1318
813sub conn::addme_success { 1319sub conn::addme_success {
814 my ($self) = @_; 1320 my ($self) = @_;
815 1321
816 for my $skill (values %{$self->{skill_info}}) { 1322 for my $skill (values %{$self->{skill_info}}) {
817 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1323 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1324 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1325 }
1326}
1327
1328sub update_floorbox {
1329 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1330 $FLOORBOX->clear;
1331 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1332
1333 # we basically have to use the same sorting as everybody else
1334 for my $item (@{ $CONN->{container}{0} }) {
1335 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
818 }); 1336 }
819 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1337 });
1338 refresh;
1339}
1340
1341sub conn::container_add {
1342 my ($self, $id, $items) = @_;
1343
1344 update_floorbox if $id == 0;
1345 if ($self->{player}{tag} == $id) {
1346 $INV->set_items ($self->{container}{$self->{player}{tag}});
1347 }
1348 # $self-<{player}{tag} => player inv
1349 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1350}
1351
1352sub conn::container_clear {
1353 my ($self, $id) = @_;
1354
1355 update_floorbox if $id == 0;
1356 if ($self->{player}{tag} == $id) {
1357 $INV->set_items ($self->{container}{$id});
1358 }
1359
1360# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1361}
1362
1363sub conn::item_delete {
1364 my ($self, @items) = @_;
1365
1366 for (@items) {
1367 update_floorbox if $_->{container} == 0;
1368 if ($self->{player}{tag} == $_->{container}) {
1369 $INV->set_items ($self->{container}{$_->{container}});
820 }); 1370 }
1371 }
1372}
1373
1374sub conn::item_update {
1375 my ($self, $item) = @_;
1376
1377 update_floorbox if $item->{container} == 0;
1378 if ($self->{player}{tag} == $item->{container}) {
1379 $INV->set_items ($self->{container}{$item->{container}});
821 } 1380 }
822} 1381}
823 1382
824%SDL_CB = ( 1383%SDL_CB = (
825 CFClient::SDL_QUIT => sub { 1384 CFClient::SDL_QUIT => sub {
826 Event::unloop -1; 1385 Event::unloop -1;
827 }, 1386 },
828 CFClient::SDL_VIDEORESIZE => sub { 1387 CFClient::SDL_VIDEORESIZE => sub {
829 }, 1388 },
830 CFClient::SDL_VIDEOEXPOSE => sub { 1389 CFClient::SDL_VIDEOEXPOSE => \&refresh,
831 refresh; 1390 CFClient::SDL_ACTIVEEVENT => sub {
1391# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
832 }, 1392 },
833 CFClient::SDL_KEYDOWN => sub { 1393 CFClient::SDL_KEYDOWN => sub {
834 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1394 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
835 # alt-enter 1395 # alt-enter
836 video_shutdown; 1396 video_shutdown;
838 video_init; 1398 video_init;
839 } else { 1399 } else {
840 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1400 CFClient::UI::feed_sdl_key_down_event ($_[0]);
841 } 1401 }
842 }, 1402 },
843 CFClient::SDL_KEYUP => sub { 1403 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
844 CFClient::UI::feed_sdl_key_up_event ($_[0]); 1404 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
845 }, 1405 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
846 CFClient::SDL_MOUSEMOTION => sub { 1406 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
847 CFClient::UI::feed_sdl_motion_event ($_[0]); 1407 CFClient::SDL_USEREVENT => \&audio_music_finished,
848 },
849 CFClient::SDL_MOUSEBUTTONDOWN => sub {
850 CFClient::UI::feed_sdl_button_down_event ($_[0]);
851 },
852 CFClient::SDL_MOUSEBUTTONUP => sub {
853 CFClient::UI::feed_sdl_button_up_event ($_[0]);
854 },
855 CFClient::SDL_ACTIVEEVENT => sub {
856# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
857 },
858); 1408);
859 1409
860############################################################################# 1410#############################################################################
861 1411
862$SIG{INT} = $SIG{TERM} = sub { exit }; 1412$SIG{INT} = $SIG{TERM} = sub { exit };
1413
1414CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
863 1415
864$TILECACHE = CFClient::db_table "tilecache"; 1416$TILECACHE = CFClient::db_table "tilecache";
865$FACEMAP = CFClient::db_table "facemap"; 1417$FACEMAP = CFClient::db_table "facemap";
866
867CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
868 1418
869my %DEF_CFG = ( 1419my %DEF_CFG = (
870 sdl_mode => 0, 1420 sdl_mode => 0,
871 width => 640, 1421 width => 640,
872 height => 480, 1422 height => 480,
873 fullscreen => 0, 1423 fullscreen => 0,
874 fast => 0, 1424 fast => 0,
1425 map_scale => 0.5,
875 fow_enable => 1, 1426 fow_enable => 1,
876 fow_intensity => 0.45, 1427 fow_intensity => 0.45,
877 fow_smooth => 0, 1428 fow_smooth => 0,
878 gui_fontsize => 1, 1429 gui_fontsize => 1,
879 log_fontsize => 14, 1430 log_fontsize => 1,
1431 gauge_fontsize => 1,
1432 gauge_size => 0.35,
1433 stat_fontsize => 1,
880 mapsize => 100, 1434 mapsize => 100,
881 host => "crossfire.schmorp.de", 1435 host => "crossfire.schmorp.de",
882 say_command => 'say', 1436 say_command => 'say',
883 audio_enable => 1, 1437 audio_enable => 1,
884 bgm_enable => 1, 1438 bgm_enable => 1,
885 bgm_volume => 64, 1439 bgm_volume => 0.25,
886); 1440);
887 1441
888while (my ($k, $v) = each %DEF_CFG) { 1442while (my ($k, $v) = each %DEF_CFG) {
889 $CFG->{$k} = $v unless exists $CFG->{$k}; 1443 $CFG->{$k} = $v unless exists $CFG->{$k};
890} 1444}
898@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1452@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
899 1453
900$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1454$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
901 1455
902{ 1456{
903 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1457 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1458 DejaVuSans.ttf
1459 DejaVuSansMono.ttf
1460 DejaVuSans-Bold.ttf
1461 DejaVuSansMono-Bold.ttf
1462 DejaVuSans-Oblique.ttf
1463 DejaVuSansMono-Oblique.ttf
1464 DejaVuSans-BoldOblique.ttf
1465 DejaVuSansMono-BoldOblique.ttf
1466 );
904 1467
905 CFClient::add_font $_ for @fonts; 1468 CFClient::add_font $_ for @fonts;
906 CFClient::set_font $fonts[0]; 1469
1470 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1471 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1472
1473 $FONT_PROP->make_default;
907} 1474}
908 1475
909video_init; 1476video_init;
910audio_init; 1477audio_init;
911 1478
912Event::loop; 1479Event::loop;
913 1480
914END { CFClient::SDL_Quit } 1481END { CFClient::SDL_Quit }
915 1482
1483=head1 pclient - Crossfire+ and Crossfire game client
916 1484
1485Pclient is a Crossfire+ and Crossfire game client.
1486
1487=head2 Features
1488
1489=over 4
1490
1491=item Fullscreen Map
1492
1493PClient can uses a fullscreen map, which greatly enhances how much of the
1494game world you can see.
1495
1496=item Persistent Map Cache (Crossfire+ only)
1497
1498PClient can persistently cache all map data it received from the
1499server. This not only allows it to display an overview map, but also
1500ensures that once-explored areas will be available the next time you want
1501to explore more.
1502
1503=item Hardware acceleration
1504
1505Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1506acceleration. Most modern graphics cards have difficulties with 2D
1507acceleration, while 3D graphics is accelerated well.
1508
1509=item No arbitrary limits
1510
1511Unlike other Crossfire clients, pclient does not suffer from arbitrary
1512limits (like a fixed amount of face numbers). There are still limits, but
1513they are not arbitrarily low :)
1514
1515=back
1516
1517=head1 USAGE
1518
1519=head2 The Map
1520
1521The map is always displayed in the background, behind all other windows and UI elements.
1522
1523#TODO# middle-click scrolls
1524#
1525# keys:
1526#
1527# a apply
1528# keypad moves, kp_5 applies ranged attack to self
1529
1530Starting to type enters the I<completion mode>. In that mode, you can type
1531abbreviations or commands and have them executed as soon as they match a
1532valid command. This is best explained by a few examples:
1533
1534Typing B<climb> will display a list of commands with I<climb> in their
1535name, such as I<ready_skill climbing> and I<use_skill climbing>.
1536
1537You can abbreviate commands by typing only the first character of every
1538word. For example, typing I<iwor> will likely select I<invoke word of
1539recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1540will likely select I<ready_skill climbing> and I<usl> will give you
1541I<use_skill levitation>.
1542
1543=head2 The map overview
1544
1545#TODO#
1546
1547=head2 The Status area in the lower right corner
1548
1549#TODO#
1550
1551=head2 The I<Statistics>/I>Stats> window
1552
1553#TODO#
1554
1555=head1 FAQ
1556
1557=over 4
1558
1559=item The client is very sluggish and slow, what can I do about this?
1560
1561Most likely, you don't have accelerated OpenGL support. Try to find a
1562newer driver, or a driver from your hardware vendor, that features OpenGL
1563support.
1564
1565If this is not an option, the following Setup options reduce the load and
1566will likely make the client playable with sofwtare rendering (it will
1567still be slow, though):
1568
1569=over 4
1570
1571=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1572
1573=item Enable B<Fast & Ugly> mode
1574
1575=item Disable B<Fog of War>
1576
1577=item Increase B<Map Scale>
1578
1579=back
1580
1581=back
1582
1583=head1 AUTHOR
1584
1585Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1586
1587
1588

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