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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.104 by root, Fri Apr 14 14:55:28 2006 UTC vs.
Revision 1.198 by root, Fri May 5 19:10:16 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14
15use Crossfire; 32use Crossfire;
16use Crossfire::Protocol; 33use Crossfire::Protocol;
17 34
35use Compress::LZF;
36
18use CFClient; 37use CFClient;
19use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
20 46
21our $VERSION = '0.1'; 47our $VERSION = '0.1';
22 48
23my $MAX_FPS = 60; 49my $MAX_FPS = 60;
24my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
25 51
52our $META_SERVER = "crossfire.real-time.com:13326";
53
54our $FACEMAP;
55our $TILECACHE;
26our $FACECACHE; 56our $MAPCACHE;
27 57
28our $LAST_REFRESH; 58our $LAST_REFRESH;
29our $NOW; 59our $NOW;
30 60
31our $CFG; 61our $CFG;
36our $WIDTH; 66our $WIDTH;
37our $HEIGHT; 67our $HEIGHT;
38our $FULLSCREEN; 68our $FULLSCREEN;
39our $FONTSIZE; 69our $FONTSIZE;
40 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
41our $MAP; 74our $MAP;
75our $MAPMAP;
42our $MAPWIDGET; 76our $MAPWIDGET;
77our $BUTTONBAR;
78our $LOGVIEW;
79our $CONSOLE;
80our $METASERVER;
81
82our $FLOORBOX;
83our $GAUGES;
84our $STATWIDS;
43 85
44our $SDL_ACTIVE; 86our $SDL_ACTIVE;
45our $SDL_EV;
46our %SDL_CB; 87our %SDL_CB;
88
89our $SDL_MIXER;
90our @SOUNDS; # event => file mapping
91our %AUDIO_CHUNKS; # audio files
47 92
48our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
49our $STATUS_LINE; 94our $STATUS_LINE;
50our $DEBUG_STATUS; 95our $DEBUG_STATUS;
51our $BUTTONBAR; 96
52our $LOGVIEW; 97our $INVWIN;
53our $CONSOLE; 98our $INV;
54 99
55sub status { 100sub status {
56 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
57 my ($w, $h) = $STATUS_LINE->size_request;
58 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
59} 103}
60 104
61sub debug { 105sub debug {
62 $DEBUG_STATUS->set_text ($_[0]); 106 $DEBUG_STATUS->set_text ($_[0]);
63 my ($w, $h) = $DEBUG_STATUS->size_request; 107 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
64 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
65} 108}
66 109
67sub start_game { 110sub start_game {
68 status "logging in..."; 111 status "logging in...";
69 112
70 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 113 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
114
115 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
71 116
72 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
118
119 my ($host, $port) = split /:/, $CFG->{host};
73 120
74 $CONN = new conn 121 $CONN = eval {
122 new conn
75 host => $CFG->{host}, 123 host => $host,
76 port => $CFG->{port}, 124 port => $port || 13327,
77 user => $CFG->{user}, 125 user => $CFG->{user},
78 pass => $CFG->{password}, 126 pass => $CFG->{password},
79 mapw => $mapsize, 127 mapw => $mapsize,
80 maph => $mapsize, 128 maph => $mapsize,
129 ;
81 ; 130 };
82 131
132 if ($CONN) {
83 status "login successful"; 133 status "login successful";
84 134
85 CFClient::lowdelay fileno $CONN->{fh}; 135 CFClient::lowdelay fileno $CONN->{fh};
136 } else {
137 status "unable to connect";
138 }
86} 139}
87 140
88sub stop_game { 141sub stop_game {
89 undef $CONN; 142 undef $CONN;
90} 143}
91 144
92sub config_dialog { 145sub client_setup {
93 my $dialog = new CFClient::UI::FancyFrame 146 my $dialog = new CFClient::UI::FancyFrame
147 title => "Client Setup",
94 child => (my $vbox = new CFClient::UI::VBox); 148 child => (my $vbox = new CFClient::UI::VBox);
95 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
96 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 149 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
97 150
98 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 151 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
99 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 152 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
100 153
101 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 154 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
102 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 155 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
103 156
104 $mode_slider->connect (changed => sub { 157 $mode_slider->connect (changed => sub {
105 my ($self, $value) = @_; 158 my ($self, $value) = @_;
106 159
107 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 160 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
108 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 161 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
109 }); 162 });
110 $mode_slider->emit (changed => $mode_slider->{range}[0]); 163 $mode_slider->emit (changed => $mode_slider->{range}[0]);
111 164
165 my $row = 1;
166
112 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
113 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 168 $table->add (1, $row++, new CFClient::UI::CheckBox
169 state => $CFG->{fullscreen},
170 tooltip => "Bring the client into fullscreen mode",
171 connect_changed => sub {
114 my ($self, $value) = @_; 172 my ($self, $value) = @_;
115 $CFG->{fullscreen} = $value; 173 $CFG->{fullscreen} = $value;
174 }
175 );
176
177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
178 $table->add (1, $row++, new CFClient::UI::CheckBox
179 state => $CFG->{fast},
180 tooltip => "Lower the visual quality considerably to speed up rendering.",
181 connect_changed => sub {
182 my ($self, $value) = @_;
183 $CFG->{fast} = $value;
184 }
185 );
186
187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
188 $table->add (1, $row++, new CFClient::UI::Slider
189 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
190 tooltip => "Enlarge or shrink the displayed map",
191 connect_changed => sub {
192 my ($self, $value) = @_;
193 $CFG->{map_scale} = 0.05 * int $value / 0.05;
194 }
195 );
196
197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
198 $table->add (1, $row++, new CFClient::UI::CheckBox
199 state => $CFG->{fow_enable},
200 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
201 connect_changed => sub {
202 my ($self, $value) = @_;
203 $CFG->{fow_enable} = $value;
204 }
205 );
206
207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
208 $table->add (1, $row++, new CFClient::UI::Slider
209 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
210 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
211 connect_changed => sub {
212 my ($self, $value) = @_;
213 $CFG->{fow_intensity} = $value;
214 }
215 );
216
217 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
218 $table->add (1, $row++, new CFClient::UI::CheckBox
219 state => $CFG->{fow_smooth},
220 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
221 connect_changed => sub {
222 my ($self, $value) = @_;
223 $CFG->{fow_smooth} = $value;
224 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
225 }
226 );
227
228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
229 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
231 tooltip => "The font size used by most GUI elements",
232 connect_changed => sub {
233 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
234# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
235 }
236 );
237
238 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
239 $table->add (1, $row++, new CFClient::UI::Slider
240 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
241 tooltip => "The font size used by the server log window only",
242 connect_changed => sub {
243 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
244 }
245 );
246
247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
248
249 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
251 tooltip => "The font size used by the statistics window only",
252 connect_changed => sub {
253 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
254 &set_stats_window_fontsize;
255 }
256 );
257
258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
259 $table->add (1, $row++, new CFClient::UI::Slider
260 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
261 tooltip => "Adjust the size of the stats gauges at the bottom right",
262 connect_changed => sub {
263 $CFG->{gauge_size} = $_[1];
264 my $h = int $HEIGHT * $CFG->{gauge_size};
265 $GAUGES->{win}->set_size ($WIDTH, $h);
266 $GAUGES->{win}->move (0, $HEIGHT - $h);
267 }
268 );
269
270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
271 $table->add (1, $row++, new CFClient::UI::Slider
272 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
273 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
274 connect_changed => sub {
275 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
276 &set_gauge_window_fontsize;
277 }
278 );
279
280 $table->add (1, $row++, new CFClient::UI::Button
281 expand => 1, align => 0, text => "Apply",
282 tooltip => "Apply the video settings",
283 connect_activate => sub {
284 video_shutdown ();
285 video_init ();
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
290 $table->add (1, $row++, new CFClient::UI::CheckBox
291 state => $CFG->{audio_enable},
292 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
293 connect_changed => sub {
294 $CFG->{audio_enable} = $_[1];
295 }
296 );
297# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
298# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
299# $CFG->{effects_volume} = $_[1];
300# });
301 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
302 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
303 $hbox->add (new CFClient::UI::CheckBox
304 expand => 1, state => $CFG->{bgm_enable},
305 tooltip => "Enable background music playing",
306 connect_changed => sub {
307 $CFG->{bgm_enable} = $_[1];
308 }
309 );
310 $hbox->add (new CFClient::UI::Slider
311 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
312 tooltip => "The volume of the background music",
313 connect_changed => sub {
314 $CFG->{bgm_volume} = $_[1];
315 CFClient::MixMusic::volume $_[1] * 128;
316 }
317 );
318
319 $table->add (1, $row++, new CFClient::UI::Button
320 expand => 1, align => 0, text => "Apply",
321 tooltip => "Apply the audio settings",
322 connect_activate => sub {
323 audio_shutdown ();
324 audio_init ();
325 }
326 );
327
328 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
329 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
330 text => $CFG->{say_command},
331 tooltip => "This is the command that will be used if you write a line in the message window entry. "
332 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
333 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
334 connect_changed => sub {
335 my ($self, $value) = @_;
336 $CFG->{say_command} = $value;
337 }
338 );
339
340 $dialog
341}
342
343sub set_stats_window_fontsize {
344 for (values %{$STATWIDS}) {
345 $_->set_fontsize ($::CFG->{stat_fontsize});
346 }
347}
348
349sub set_gauge_window_fontsize {
350 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
351 $_->set_fontsize ($::CFG->{gauge_fontsize});
352 }
353
354# local $GAUGES->{win}{parent};#d#
355# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
356}
357
358sub make_gauge_window {
359 my $gh = int ($HEIGHT * $CFG->{gauge_size});
360# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
361
362 my $win = new CFClient::UI::Frame (
363 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
364 );
365 $win->add (my $hbox = new CFClient::UI::HBox
366 children => [
367 (new CFClient::UI::HBox expand => 1),
368 ($FLOORBOX = new CFClient::UI::VBox),
369 (my $vbox = new CFClient::UI::VBox),
370 ],
371 );
372
373 $vbox->add (new CFClient::UI::HBox
374 expand => 1,
375 children => [
376 (new CFClient::UI::Empty expand => 1),
377 (my $hb = new CFClient::UI::HBox),
378 ],
379 );
380
381 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
382 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
383 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
384 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
385 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
386 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
387 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
388 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
389
390 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
391 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
392 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
393 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
394
395 $GAUGES = {
396 exp => $exp, win => $win, range => $rng,
397 food => $fg, mana => $mg, hp => $hg, grace => $gg
398 };
399
400 &set_gauge_window_fontsize;
401
402 $win
403}
404
405sub make_stats_window {
406 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
407
408 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
409 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
410 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
411
412 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
413
414 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
415
416 my $black = [0, 0, 0];
417
418 for (
419 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
420 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
421 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
422 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
423 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
424 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
425 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
426
427 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
428 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
429 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
430 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
431 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
432 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
433 ) {
434 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
435
436 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
437 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
438 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
439 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
440 }
441
442 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
443
444 my $row = 0;
445 my $col = 0;
446
447 my %resist_names = (
448 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
449 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
450 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
451 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
452 depl => "Depletion (some monsters and other effects can cause stats depletion)",
453 magic => "Magic (resistance to magic spells like magic missile or similar)",
454 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
455 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
456 pois => "Poison (resistance to getting poisoned)",
457 para => "Paralysation (this resistance affects the chance you get paralysed)",
458 deat => "Death (resistance against death spells)",
459 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
460 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
461 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
462 tund => "Turn undead",
463 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
464 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
465 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
466 );
467 for (qw/slow holyw conf fire depl magic
468 drain acid pois para deat phys
469 blind fear tund elec cold ghit/)
470 {
471 $tbl2->add ($col, $row,
472 $STATWIDS->{"res_$_"} =
473 new CFClient::UI::Label
474 font => $FONT_FIXED,
475 template => "-100%",
476 align => +1,
477 valign => 0,
478 can_events => 1,
479 can_hover => 1,
480 tooltip => $resist_names{$_},
481 );
482 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
483 font => $FONT_FIXED,
484 can_hover => 1,
485 can_events => 1,
486 image => "ui/resist/resist_$_.png",
487 tooltip => $resist_names{$_},
488 );
489
490 $row++;
491 if ($row % 6 == 0) {
492 $col += 2;
493 $row = 0;
494 }
495 }
496
497 &set_stats_window_fontsize;
498 update_stats_window ({});
499
500 $tgw
501}
502
503sub formsep {
504 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
505}
506
507sub update_stats_window {
508 my ($stats) = @_;
509
510 # i love text protocols!!!
511 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
512 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
513 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
514 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
515 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
516 my $fo_m = 999;
517 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
518 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
519
520 $GAUGES->{hp} ->set_value ($hp, $hp_m);
521 $GAUGES->{mana} ->set_value ($sp, $sp_m);
522 $GAUGES->{food} ->set_value ($fo, $fo_m);
523 $GAUGES->{grace} ->set_value ($gr, $gr_m);
524 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
525 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
526 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
527 $rng =~ s/^Range: //; # thank you so much dear server
528 $GAUGES->{range} ->set_text ("Rng: " . $rng);
529 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
530 $title =~ s/^Player: //;
531 $STATWIDS->{title} ->set_text ("Title: " . $title);
532
533 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
534 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
535 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
536 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
537 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
538 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
539 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
540 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
541 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
542 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
543 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
544 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
545 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
546
547 my %tbl = (
548 phys => 100,
549 magic => 101,
550 fire => 102,
551 elec => 103,
552 cold => 104,
553 conf => 105,
554 acid => 106,
555 drain => 107,
556 ghit => 108,
557 pois => 109,
558 slow => 110,
559 para => 111,
560 tund => 112,
561 fear => 113,
562 depl => 113,
563 deat => 115,
564 holyw => 116,
565 blind => 117
566 );
567
568 for (keys %tbl) {
569 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
570 }
571
572}
573
574sub metaserver_dialog {
575 my $dialog = new CFClient::UI::FancyFrame
576 title => "Metaserver",
577 child => (my $vbox = new CFClient::UI::VBox);
578
579 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
580
581 $dialog
582}
583
584my $METASERVER_ATIME;
585
586sub update_metaserver {
587 my ($HOST) = @_;
588
589 return if $METASERVER_ATIME > time;
590 $METASERVER_ATIME = time + 60;
591
592 my $table = $METASERVER->{table};
593 $table->clear;
594 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
595
596 my $buf;
597
598 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
599
600 unless ($fh) {
601 $label->set_text ("unable to contact metaserver: $!");
602 return;
603 }
604
605 Event->io (fd => $fh, poll => 'r', cb => sub {
606 my $res = sysread $fh, $buf, 8192, length $buf;
607
608 if (!defined $res) {
609 $_[0]->w->cancel;
610 $label->set_text ("error while retrieving server list: $!");
611 } elsif ($res == 0) {
612 $_[0]->w->cancel;
613 status "server list retrieved";
614
615 utf8::decode $buf if utf8::valid $buf;
616
617 $table->clear;
618
619 my @col = qw(Use #Users Host Uptime Version Description);
620 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
621 for 0 .. $#col;
622
623 my @align = qw(1 0 1 1 -1);
624
625 my $y = 0;
626 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
627 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
628
629 for ($desc) {
630 s/<br>/\n/gi;
631 s/<li>/\n· /gi;
632 s/<.*?>//sgi;
633 s/&/&amp;/g;
634 s/</&lt;/g;
635 s/>/&gt;/g;
636 }
637
638 $uptime = sprintf "%dd %02d:%02d:%02d",
639 (int $m->[8] / 86400),
640 (int $m->[8] / 3600) % 24,
641 (int $m->[8] / 60) % 60,
642 $m->[8] % 60;
643
644 $m = [$users, $host, $uptime, $version, $desc];
645
646 $y++;
647
648 $table->add (0, $y, new CFClient::UI::VBox children => [
649 (new CFClient::UI::Button text => "Use", connect_activate => sub {
650 $HOST->set_text ($CFG->{host} = $host);
651 }),
652 (new CFClient::UI::Empty expand => 1),
653 ]);
654
655 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
656 for 0 .. $#$m;
657 }
658 }
116 }); 659 });
660}
117 661
118 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast &amp; Ugly"); 662sub server_setup {
119 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 663 my $dialog = new CFClient::UI::FancyFrame
120 my ($self, $value) = @_; 664 title => "Server Setup",
121 $CFG->{fast} = $value; 665 child => (my $vbox = new CFClient::UI::VBox);
122 });
123
124 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War");
125 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub {
126 my ($self, $value) = @_;
127 $CFG->{fow_enable} = $value;
128 });
129
130 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity");
131 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub {
132 my ($self, $value) = @_;
133 $CFG->{fow_intensity} = $value;
134 });
135
136 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth");
137 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub {
138 my ($self, $value) = @_;
139 $CFG->{fow_smooth} = $value;
140 });
141
142 $table->add (1, 6, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
143 destroy_screen ();
144 init_screen ();
145 });
146 666
147 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
148 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 667 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
149 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host"); 668 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
150 $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 669
670 {
671 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
672
673 $vbox->add (
674 my $HOST = new CFClient::UI::Entry
675 expand => 1,
676 text => $CFG->{host},
677 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
678 connect_changed => sub {
679 my ($self, $value) = @_;
680 $CFG->{host} = $value;
681 }
682 );
683
684 $METASERVER = metaserver_dialog;
685
686 $vbox->add (new CFClient::UI::Flopper
687 expand => 1,
688 text => "Metaserver",
689 other => $METASERVER,
690 tooltip => "Show a list of avaible crossfire servers",
691 connect_open => sub {
692 update_metaserver $HOST;
693 }
694 );
695 }
696
697 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
698 $table->add (1, 4, new CFClient::UI::Entry
699 text => $CFG->{user},
700 tooltip => "The name of your character on the server",
701 connect_changed => sub {
151 my ($self, $value) = @_; 702 my ($self, $value) = @_;
152 $CFG->{host} = $value; 703 $CFG->{user} = $value;
704 }
153 }); 705 );
154 706
155 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port"); 707 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
156 $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port}, connect_changed => sub { 708 $table->add (1, 5, new CFClient::UI::Entry
709 text => $CFG->{password},
710 hidden => 1,
711 tooltip => "The password for your character",
712 connect_changed => sub {
157 my ($self, $value) = @_; 713 my ($self, $value) = @_;
158 $CFG->{port} = $value;
159 });
160
161 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
162 $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
163 my ($self, $value) = @_;
164 $CFG->{user} = $value;
165 });
166
167 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
168 $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
169 my ($self, $value) = @_;
170 $CFG->{password} = $value; 714 $CFG->{password} = $value;
715 }
171 }); 716 );
172 717
173 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
174 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
175 my ($self, $value) = @_;
176 $CFG->{say_command} = $value;
177 });
178
179 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 718 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
180 $table->add (1, 7, new CFClient::UI::Slider 719 $table->add (1, 7, new CFClient::UI::Slider
181 req_w => 100, 720 req_w => 100,
182 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 721 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
722 tooltip => "This is the size of the portion of the map update the server sends you. "
723 ."If you set this to a high value you will be able to see further for example.",
183 connect_changed => sub { 724 connect_changed => sub {
184 my ($self, $value) = @_; 725 my ($self, $value) = @_;
185 726
186 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 727 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
187 }, 728 },
189 730
190 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 731 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
191 start_game; 732 start_game;
192 }); 733 });
193 734
194 $vbox->add (my $hbox = new CFClient::UI::HBox);
195
196 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
197 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
198 status "Configuration Saved";
199 });
200
201 $dialog 735 $dialog
202} 736}
203 737
204sub console_window { 738sub message_window {
205 my $window = new CFClient::UI::FancyFrame 739 my $window = new CFClient::UI::FancyFrame
740 title => "Messages",
206 border_bg => [1, 1, 1, 0.5], 741 border_bg => [1, 1, 1, 1],
207 bg => [0.3, 0.3, 0.3, 0.8], 742 bg => [0, 0, 0, 0.5],
743 user_w => int $::WIDTH / 3,
744 user_h => int $::HEIGHT / 5,
208 child => (my $vbox = new CFClient::UI::VBox); 745 child => (my $vbox = new CFClient::UI::VBox);
209 746
210 $vbox->add ($LOGVIEW = new CFClient::UI::TextView expand => 1); 747 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
748 expand => 1,
749 font => $FONT_FIXED,
750 fontsize => $::CFG->{log_fontsize},
751 );
752
211 $vbox->add (my $input = new CFClient::UI::LineEntry); 753 $vbox->add (my $input = new CFClient::UI::Entry
754 connect_focus_in => sub {
755 my ($input, $prev_focus) = @_;
756
757 delete $input->{refocus_map};
758
759 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
760 $input->{refocus_map} = 1;
761 }
762 delete $input->{auto_activated};
763 },
212 $input->connect (activate => sub { 764 connect_activate => sub {
213 my ($input, $text) = @_; 765 my ($input, $text) = @_;
214 $input->set_text (''); 766 $input->set_text ('');
215 767
216 if ($text =~ /^\/(.*)/) { 768 if ($text =~ /^\/(.*)/) {
217 $::CONN->user_send ("command $1"); 769 $::CONN->user_send ($1);
218 } else { 770 } else {
219 my $say_cmd = $::CFG->{say_command} || 'say'; 771 my $say_cmd = $::CFG->{say_command} || 'say';
220 $::CONN->user_send ("command $say_cmd $text"); 772 $::CONN->user_send ("$say_cmd $text");
221 } 773 }
774 if ($input->{refocus_map}) {
775 delete $input->{refocus_map};
776 $MAPWIDGET->focus_in
222 1 777 }
223 }); 778 },
224 $input->connect (escape => sub { 779 connect_escape => sub {
225 $MAPWIDGET->focus_in 780 $MAPWIDGET->focus_in
226 }); 781 },
227 $input->focus_in; 782 );
228 783
229 $CONSOLE = { 784 $CONSOLE = {
230 window => $window, 785 window => $window,
231 input => $input 786 input => $input
232 }; 787 };
233 788
234 $window 789 $window
235} 790}
236 791
792sub make_inventory_window {
793 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
794 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
795 $invwin
796}
797
237sub sdl_init { 798sub sdl_init {
238 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO 799 CFClient::SDL_Init
239 and die "SDL::Init failed!\n"; 800 and die "SDL::Init failed!\n";
240} 801}
241 802
242sub init_screen { 803sub video_init {
243 sdl_init; 804 sdl_init;
805
806 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
244 807
245 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 808 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
246 $FULLSCREEN = $CFG->{fullscreen}; 809 $FULLSCREEN = $CFG->{fullscreen};
247 $FAST = $CFG->{fast}; 810 $FAST = $CFG->{fast};
248 811
249 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 812 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
250 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
251 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
252 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0;
253
254 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
255 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
256 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
257 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
258
259 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
260 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
261 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
262
263 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
264 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
265 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
266 or die "SDL::SetVideoMode failed!\n"; 813 or die "SDL_SetVideoMode failed!\n";
267
268 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
269
270 $SDL_EV = new SDL::Event;
271 $SDL_EV->set_unicode (1);
272 814
273 $SDL_ACTIVE = 1; 815 $SDL_ACTIVE = 1;
274 816
275 $LAST_REFRESH = time - 0.01; 817 $LAST_REFRESH = time - 0.01;
276 818
277 CFClient::gl_init; 819 CFClient::gl_init;
278 820
279 $FONTSIZE = int $HEIGHT / 40; 821 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
280 822
281 ############################################################################# 823 #############################################################################
282 824
283 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 825 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
284 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS); 826 $DEBUG_STATUS->show;
285 827
286 $STATUS_LINE = new CFClient::UI::Label 828 $STATUS_LINE = new CFClient::UI::Label
287 padding => 0, 829 padding => 0,
288 y => $HEIGHT * 44 / 45 - $FONTSIZE; 830 y => $HEIGHT - $FONTSIZE * 1.8;
289 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE); 831 $STATUS_LINE->show;
290 832
291 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 833 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
292 padding => 0, 834 padding => 0,
293 y => $HEIGHT * 44 / 45, 835 fontsize => 0.8,
294 height => $HEIGHT / 45,
295 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 836 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
296 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE); 837 $ALT_ENTER_MESSAGE->show;
838 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
297 839
298 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET = new CFClient::UI::MapWidget); 840 CFClient::UI::FancyFrame->new (
299 $MAPWIDGET->focus_in; 841 border_bg => [1, 1, 1, 192/255],
842 bg => [1, 1, 1, 0],
843 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
844 )->show;
845
846 $MAPWIDGET = new CFClient::MapWidget;
300 $MAPWIDGET->connect (activate_console => sub { 847 $MAPWIDGET->connect (activate_console => sub {
301 my ($mapwidget, $preset) = @_; 848 my ($mapwidget, $preset) = @_;
302 849
303 if ($CONSOLE) { 850 if ($CONSOLE) {
851 $CONSOLE->{input}->{auto_activated} = 1;
304 $CONSOLE->{input}->focus_in; 852 $CONSOLE->{input}->focus_in;
305 853
306 if ($preset && $CONSOLE->{input}->get_text eq '') { 854 if ($preset && $CONSOLE->{input}->get_text eq '') {
307 $CONSOLE->{input}->set_text ($preset); 855 $CONSOLE->{input}->set_text ($preset);
308 } 856 }
309 } 857 }
310 }); 858 });
859 $MAPWIDGET->show;
860 $MAPWIDGET->focus_in;
311 861
312 $CFClient::UI::TOPLEVEL->add ($BUTTONBAR = new CFClient::UI::HBox); 862 $BUTTONBAR = new CFClient::UI::HBox;
313 863
314 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Setup", other => config_dialog, state => 1); 864 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
315 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Console", other => console_window); 865 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
316} 866 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
317 867
318sub destroy_screen { 868 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
869
870 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
871 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
872
873 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
874 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
875 status "Configuration Saved";
876 });
877
878 $BUTTONBAR->show;
879
880 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
881}
882
883sub video_shutdown {
319 $CFClient::UI::TOPLEVEL->{children} = []; 884 $CFClient::UI::ROOT->{children} = [];
885 undef $CFClient::UI::GRAB;
886 undef $CFClient::UI::HOVER;
320 undef $SDL_ACTIVE; 887 undef $SDL_ACTIVE;
888}
889
890my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
891my $bgmusic;#TODO#hack#d#
892
893sub audio_channel_finished {
894 my ($channel) = @_;
895
896 warn "channel $channel finished\n";#d#
897}
898
899sub audio_music_finished {
900 return unless $CFG->{bgm_enable};
901
902 # TODO: hack, do play loop and mood music
903 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
904 $bgmusic->play (0);
905
906 push @bgmusic, shift @bgmusic;
907}
908
909sub audio_init {
910 if ($CFG->{audio_enable}) {
911 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
912 $SDL_MIXER = !CFClient::Mix_OpenAudio;
913 CFClient::Mix_AllocateChannels 8;
914 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
915
916 audio_music_finished;
917
918 while (<$fh>) {
919 next if /^\s*#/;
920 next if /^\s*$/;
921
922 my ($file, $volume, $event) = split /\s+/, $_, 3;
923
924 push @SOUNDS, "$volume,$file";
925
926 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
927 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
928 $chunk->volume ($volume * 128 / 100);
929 $chunk
930 };
931 }
932 } else {
933 status "unable to open sound config: $!";
934 }
935 }
936}
937
938sub audio_shutdown {
939 CFClient::Mix_CloseAudio if $SDL_MIXER;
321 undef $SDL_EV; 940 undef $SDL_MIXER;
322 SDL::Quit; 941 @SOUNDS = ();
942 %AUDIO_CHUNKS = ();
323} 943}
324 944
325my %animate_object; 945my %animate_object;
326my $animate_timer; 946my $animate_timer;
327 947
335 debug sprintf "%3.2f", $fps; 955 debug sprintf "%3.2f", $fps;
336 956
337 $want_refresh = 0; 957 $want_refresh = 0;
338 $can_refresh = 0; 958 $can_refresh = 0;
339 959
340 glViewport 0, 0, $WIDTH, $HEIGHT;
341 glClearColor +($CFG->{fow_intensity}) x 3, 1;
342 glClear GL_COLOR_BUFFER_BIT;
343
344 glMatrixMode GL_PROJECTION;
345 glLoadIdentity;
346 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
347 glMatrixMode GL_MODELVIEW;
348 glLoadIdentity;
349
350 $CFClient::UI::TOPLEVEL->draw; 960 $CFClient::UI::ROOT->draw;
351 961
352 SDL::GLSwapBuffers; 962 CFClient::SDL_GL_SwapBuffers;
353 963
354 $LAST_REFRESH = $NOW; 964 $LAST_REFRESH = $NOW;
355} 965}
356 966
357my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 967my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
358 $NOW = time; 968 $NOW = time;
359 969
360 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 970 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
361 while $SDL_EV->poll; 971 for CFClient::SDL_PollEvent;
362 972
363 if (%animate_object) { 973 if (%animate_object) {
364 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 974 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
365 $want_refresh++; 975 $want_refresh++;
366 } 976 }
386 delete $animate_object{$widget}; 996 delete $animate_object{$widget};
387} 997}
388 998
389@conn::ISA = Crossfire::Protocol::; 999@conn::ISA = Crossfire::Protocol::;
390 1000
1001sub conn::stats_update {
1002 my ($self, $stats) = @_;
1003
1004 update_stats_window ($stats);
1005}
1006
391sub conn::user_send { 1007sub conn::user_send {
392 my ($self, $command) = @_; 1008 my ($self, $command) = @_;
393 1009
394 $self->send ($command); 1010 $self->send_command ($command);
395 status $command; 1011 status $command;
1012}
1013
1014sub conn::map_scroll {
1015 my ($self, $dx, $dy) = @_;
1016
1017 $MAP->scroll ($dx, $dy);
396} 1018}
397 1019
398sub conn::feed_map1a { 1020sub conn::feed_map1a {
399 my ($self, $data) = @_; 1021 my ($self, $data) = @_;
400 1022
401# $self->Crossfire::Protocol::feed_map1a ($data); 1023# $self->Crossfire::Protocol::feed_map1a ($data);
402 1024
403 $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y});
404 $MAP->map1a_update ($data); 1025 $MAP->map1a_update ($data);
405 $MAPWIDGET->update; 1026 $MAPWIDGET->update;
406} 1027}
407 1028
408#sub conn::map_update { 1029sub conn::flush_map {
409# my ($self, $dirty) = @_; 1030 my ($self) = @_;
410# 1031
411# $MAPWIDGET->update; 1032 my $map_info = delete $self->{map_info}
412#} 1033 or return;
1034
1035 my ($hash, $x, $y, $w, $h) = @$map_info;
1036
1037 my $data = $MAP->get_rect ($x, $y, $w, $h);
1038 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1039 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1040}
413 1041
414sub conn::map_clear { 1042sub conn::map_clear {
415 my ($self) = @_; 1043 my ($self) = @_;
416 1044
1045 $self->flush_map;
1046 delete $self->{neigh_map};
1047
417 $MAP->clear; 1048 $MAP->clear;
1049}
418 1050
419# refresh; 1051
1052sub conn::load_map($$$) {
1053 my ($self, $hash, $x, $y) = @_;
1054
1055 if (defined (my $data = $MAPCACHE->get ($hash))) {
1056 $data = Compress::LZF::decompress $data;
1057 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1058 for my $id ($MAP->set_rect ($x, $y, $data)) {
1059 my $data = $TILECACHE->get ($id)
1060 or next;
1061
1062 $self->set_texture ($id => $data);
1063 }
1064 }
1065}
1066
1067# this method does a "flood fill" into every tile direction
1068# it assumes that tiles are arranged in a rectangular grid,
1069# i.e. a map is the same as the left of the right map etc.
1070# failure to comply are harmless and result in display errors
1071# at worst.
1072sub conn::flood_fill {
1073 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1074
1075 # the server does not allow map paths > 6
1076 return if 7 <= length $path;
1077
1078 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1079
1080 for (
1081 [1, 0, -1],
1082 [2, 1, 0],
1083 [3, 0, 1],
1084 [4, -1, 0],
1085 ) {
1086 my ($tile, $dx, $dy) = @$_;
1087
1088 my $gx = $gx + $dx;
1089 my $gy = $gy + $dy;
1090
1091 next unless $flags & (1 << ($tile - 1));
1092 next if $self->{neigh_grid}{$gx, $gy}++;
1093
1094 my $neigh = $self->{neigh_map}{$hash} ||= [];
1095 if (my $info = $neigh->[$tile]) {
1096 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1097
1098 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1099 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1100
1101 } else {
1102 $self->send_mapinfo ("spatial $path$tile", sub {
1103 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1104
1105 return if $mode ne "spatial";
1106
1107 $x += $MAP->ox;
1108 $y += $MAP->oy;
1109
1110 $self->load_map ($hash, $x, $y)
1111 unless $self->{neigh_map}{$hash}[5]++;#d#
1112
1113 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1114
1115 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1116 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1117 });
1118 }
1119 }
1120}
1121
1122sub conn::map_change {
1123 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1124
1125 $self->flush_map;
1126
1127 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1128
1129 my $mapmapw = $MAPMAP->{w};
1130 my $mapmaph = $MAPMAP->{h};
1131
1132 $self->{neigh_rect} = [
1133 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1134 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1135 ];
1136
1137 delete $self->{neigh_grid};
1138 $self->flood_fill (0, 0, "", $hash, $flags);
1139
1140 $x += $ox;
1141 $y += $oy;
1142
1143 $self->{map_info} = [$hash, $x, $y, $w, $h];
1144
1145 my $map = $self->{map_info}[0];
1146 $map =~ s/^.*?\/([^\/]+)$/\1/;
1147 $STATWIDS->{map}->set_text ("Map: " . $map);
1148
1149 $self->load_map ($hash, $x, $y);
420} 1150}
421 1151
422sub conn::face_find { 1152sub conn::face_find {
423 my ($self, $face) = @_; 1153 my ($self, $facenum, $face) = @_;
424 1154
425 $FACECACHE->{"$face->{chksum},$face->{name}"} 1155 my $hash = "$face->{chksum},$face->{name}";
1156
1157 my $id = $FACEMAP->get ($hash);
1158
1159 unless ($id) {
1160 # create new id for face
1161 # i love transactions
1162 for (1..100) {
1163 my $txn = $CFClient::DB_ENV->txn_begin;
1164 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1165 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1166 $id++;
1167 if ($FACEMAP->put (id => $id) == 0
1168 && $FACEMAP->put ($hash => $id) == 0) {
1169 $txn->txn_commit;
1170
1171 goto gotid;
1172 }
1173 }
1174 $txn->abort;
1175 }
1176
1177 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1178 }
1179
1180gotid:
1181 $face->{id} = $id;
1182 $MAP->set_face ($facenum => $id);
1183 $self->{faceid}[$facenum] = $id;#d#
1184 $TILECACHE->get ($id)
426} 1185}
427 1186
428sub conn::face_update { 1187sub conn::face_update {
429 my ($self, $facenum, $face) = @_; 1188 my ($self, $facenum, $face) = @_;
430 1189
431 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; 1190 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
432 1191
433 my $tex = $face->{texture} = new_from_image CFClient::Texture delete $face->{image}; 1192 $self->set_texture ($face->{id} => delete $face->{image});
1193}
434 1194
1195sub conn::set_texture {
1196 my ($self, $id, $data) = @_;
1197
1198 $self->{texture}[$id] ||= do {
1199 my $tex =
1200 new_from_image CFClient::Texture
1201 $data, minify => 1, mipmap => 1;
1202
435 $MAP->set_texture ($facenum, @$tex{qw(name w h s t)}); 1203 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
436 $MAPWIDGET->update; 1204 $MAPWIDGET->update;
1205
1206 $tex
1207 };
437} 1208}
1209
1210sub conn::sound_play {
1211 my ($self, $x, $y, $soundnum, $type) = @_;
1212
1213 $SDL_MIXER
1214 or return;
1215
1216 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1217 or return;
1218
1219 $chunk->play;
1220# warn "sound $x,$y,$soundnum,$type\n";#d#
1221}
1222
1223my $LAST_QUERY; # server is stupid, stupid, stupid
438 1224
439sub conn::query { 1225sub conn::query {
440 my ($self, $flags, $prompt) = @_; 1226 my ($self, $flags, $prompt) = @_;
441 1227
442 #TODO 1228 $prompt = $LAST_QUERY unless length $prompt;
443 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1229 $LAST_QUERY = $prompt;
1230
1231 my $dialog = new CFClient::UI::FancyFrame
1232 title => "Query",
1233 child => my $vbox = new CFClient::UI::VBox;
1234
1235 $vbox->add (new CFClient::UI::Label
1236 max_w => $::WIDTH * 0.4,
1237 text => $prompt);
1238
1239 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1240 $vbox->add (my $hbox = new CFClient::HBox);
1241 $hbox->add (new CFClient::Button
1242 text => "No",
1243 connect_activate => sub {
1244 $self->send ("reply n");
1245 $dialog->destroy;
1246 $MAPWIDGET->focus_in;
1247 }
1248 );
1249 $hbox->add (new CFClient::Button
1250 text => "Yes",
1251 connect_activate => sub {
1252 $self->send ("reply y");
1253 $dialog->destroy;
1254 $MAPWIDGET->focus_in;
1255 },
1256 );
1257
1258 $dialog->focus_in;
1259
1260 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1261 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1262 $vbox->add (my $entry = new CFClient::UI::Entry
1263 connect_changed => sub {
1264 $self->send ("reply $_[1]");
1265 $dialog->destroy;
1266 $MAPWIDGET->focus_in;
1267 },
1268 );
1269
1270 $entry->focus_in;
1271
1272 } else {
1273 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1274
1275 $vbox->add (my $entry = new CFClient::UI::Entry
1276 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1277 connect_activate => sub {
1278 $self->send ("reply $_[1]");
1279 $dialog->destroy;
1280 $MAPWIDGET->focus_in;
1281 },
1282 );
1283
1284 $entry->focus_in;
1285 }
1286
1287 $dialog->show;
444} 1288}
445 1289
446sub conn::drawinfo { 1290sub conn::drawinfo {
447 my ($self, $color, $text) = @_; 1291 my ($self, $color, $text) = @_;
448 1292
449 my @color = ( 1293 my @color = (
450 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00], 1294 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
451 [1.00, 1.00, 1.00], 1295 [1.00, 1.00, 1.00],
452 [0.00, 0.00, 0.55], 1296 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
453 [1.00, 0.00, 0.00], 1297 [1.00, 0.00, 0.00],
454 [1.00, 0.54, 0.00], 1298 [1.00, 0.54, 0.00],
455 [0.11, 0.56, 1.00], 1299 [0.11, 0.56, 1.00],
456 [0.93, 0.46, 0.00], 1300 [0.93, 0.46, 0.00],
457 [0.18, 0.54, 0.34], 1301 [0.18, 0.54, 0.34],
463 ); 1307 );
464 1308
465 $LOGVIEW->add_paragraph ($color[$color], $text); 1309 $LOGVIEW->add_paragraph ($color[$color], $text);
466} 1310}
467 1311
1312sub conn::spell_add {
1313 my ($self, $spell) = @_;
1314
1315 # TODO
1316 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1317 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1318 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1319}
1320
1321sub conn::spell_delete {
1322 my ($self, $spell) = @_;
1323}
1324
1325sub conn::addme_success {
1326 my ($self) = @_;
1327
1328 for my $skill (values %{$self->{skill_info}}) {
1329 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1330 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1331 }
1332}
1333
1334sub update_floorbox {
1335 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1336 $FLOORBOX->clear;
1337 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1338
1339 # we basically have to use the same sorting as everybody else
1340 for my $item (@{ $CONN->{container}{0} }) {
1341 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
1342 }
1343 });
1344 refresh;
1345}
1346
1347sub conn::container_add {
1348 my ($self, $id, $items) = @_;
1349
1350 update_floorbox if $id == 0;
1351 if ($self->{player}{tag} == $id) {
1352 $INV->set_items ($self->{container}{$self->{player}{tag}});
1353 }
1354 # $self-<{player}{tag} => player inv
1355 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1356}
1357
1358sub conn::container_clear {
1359 my ($self, $id) = @_;
1360
1361 update_floorbox if $id == 0;
1362 if ($self->{player}{tag} == $id) {
1363 $INV->set_items ($self->{container}{$id});
1364 }
1365
1366# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1367}
1368
1369sub conn::item_delete {
1370 my ($self, @items) = @_;
1371
1372 for (@items) {
1373 update_floorbox if $_->{container} == 0;
1374 if ($self->{player}{tag} == $_->{container}) {
1375 $INV->set_items ($self->{container}{$_->{container}});
1376 }
1377 }
1378}
1379
1380sub conn::item_update {
1381 my ($self, $item) = @_;
1382
1383 update_floorbox if $item->{container} == 0;
1384 if ($self->{player}{tag} == $item->{container}) {
1385 $INV->set_items ($self->{container}{$item->{container}});
1386 }
1387}
1388
468%SDL_CB = ( 1389%SDL_CB = (
469 SDL_QUIT() => sub { 1390 CFClient::SDL_QUIT => sub {
470 Event::unloop -1; 1391 Event::unloop -1;
471 }, 1392 },
472 SDL_VIDEORESIZE() => sub { 1393 CFClient::SDL_VIDEORESIZE => sub {
473 }, 1394 },
474 SDL_VIDEOEXPOSE() => sub { 1395 CFClient::SDL_VIDEOEXPOSE => \&refresh,
475 refresh;
476 },
477 SDL_KEYDOWN() => sub {
478 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
479 # alt-enter
480 destroy_screen;
481 $CFG->{fullscreen} = !$CFG->{fullscreen};
482 init_screen;
483 } else {
484 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
485 }
486 },
487 SDL_KEYUP() => sub {
488 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
489 },
490 SDL_MOUSEMOTION() => sub {
491 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
492 },
493 SDL_MOUSEBUTTONDOWN() => sub {
494 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
495 },
496 SDL_MOUSEBUTTONUP() => sub {
497 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
498 },
499 SDL_ACTIVEEVENT() => sub { 1396 CFClient::SDL_ACTIVEEVENT => sub {
500# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1397# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
501 }, 1398 },
1399 CFClient::SDL_KEYDOWN => sub {
1400 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1401 # alt-enter
1402 video_shutdown;
1403 $CFG->{fullscreen} = !$CFG->{fullscreen};
1404 video_init;
1405 } else {
1406 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1407 }
1408 },
1409 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1410 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1411 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1412 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1413 CFClient::SDL_USEREVENT => sub {
1414 if ($_[0]{code} == 1) {
1415 audio_channel_finished $_[0]{data1};
1416 } elsif ($_[0]{code} == 0) {
1417 audio_music_finished;
1418 }
1419 },
502); 1420);
503 1421
504############################################################################# 1422#############################################################################
505 1423
1424$SIG{INT} = $SIG{TERM} = sub { exit };
1425
506CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; 1426CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
507 1427
1428$TILECACHE = CFClient::db_table "tilecache";
1429$FACEMAP = CFClient::db_table "facemap";
1430
508my %DEF_CFG = ( 1431my %DEF_CFG = (
1432 sdl_mode => 0,
509 width => 640, 1433 width => 640,
510 height => 480, 1434 height => 480,
1435 fullscreen => 0,
511 fast => 0, 1436 fast => 0,
1437 map_scale => 0.5,
512 fow_enable => 1, 1438 fow_enable => 1,
513 fow_intensity => 0.45, 1439 fow_intensity => 0.45,
514 fow_smooth => 0, 1440 fow_smooth => 0,
515 fullscreen => 0, 1441 gui_fontsize => 1,
516 sdl_mode => 0, 1442 log_fontsize => 1,
1443 gauge_fontsize => 1,
1444 gauge_size => 0.35,
1445 stat_fontsize => 1,
517 mapsize => 100, 1446 mapsize => 100,
518 host => "crossfire.schmorp.de", 1447 host => "crossfire.schmorp.de",
519 port => 13327,
520 say_command => 'say', 1448 say_command => 'say',
1449 audio_enable => 1,
1450 bgm_enable => 1,
1451 bgm_volume => 0.25,
521); 1452);
522 1453
523while (my ($k, $v) = each %DEF_CFG) { 1454while (my ($k, $v) = each %DEF_CFG) {
524 $CFG->{$k} = $v unless exists $CFG->{$k}; 1455 $CFG->{$k} = $v unless exists $CFG->{$k};
525} 1456}
526 1457
527sdl_init; 1458sdl_init;
528 1459
529@SDL_MODES = reverse 1460@SDL_MODES = reverse
530 grep $_->[0] >= 640 && $_->[1] >= 480, 1461 grep $_->[0] >= 640 && $_->[1] >= 480,
531 map [SDL::RectW ($_), SDL::RectH ($_)], 1462 CFClient::SDL_ListModes;
532 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
533 1463
534@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1464@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
535 1465
536$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1466$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
537 1467
538init_screen;
539
540{ 1468{
541 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1469 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1470 DejaVuSans.ttf
1471 DejaVuSansMono.ttf
1472 DejaVuSans-Bold.ttf
1473 DejaVuSansMono-Bold.ttf
1474 DejaVuSans-Oblique.ttf
1475 DejaVuSansMono-Oblique.ttf
1476 DejaVuSans-BoldOblique.ttf
1477 DejaVuSansMono-BoldOblique.ttf
1478 );
542 1479
543 CFClient::add_font $_ for @fonts; 1480 CFClient::add_font $_ for @fonts;
544 CFClient::set_font $fonts[0]; 1481
545} 1482 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1483 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
546 1484
547$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 1485 $FONT_PROP->make_default;
1486}
1487
1488video_init;
1489audio_init;
548 1490
549Event::loop; 1491Event::loop;
550 1492
551Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 1493END { CFClient::SDL_Quit }
552 1494
1495=head1 pclient - Crossfire+ and Crossfire game client
1496
1497Pclient is a Crossfire+ and Crossfire game client.
1498
1499=head2 Features
1500
1501=over 4
1502
1503=item Fullscreen Map
1504
1505PClient can uses a fullscreen map, which greatly enhances how much of the
1506game world you can see.
1507
1508=item Persistent Map Cache (Crossfire+ only)
1509
1510PClient can persistently cache all map data it received from the
1511server. This not only allows it to display an overview map, but also
1512ensures that once-explored areas will be available the next time you want
1513to explore more.
1514
1515=item Hardware acceleration
1516
1517Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1518acceleration. Most modern graphics cards have difficulties with 2D
1519acceleration, while 3D graphics is accelerated well.
1520
1521=item No arbitrary limits
1522
1523Unlike other Crossfire clients, pclient does not suffer from arbitrary
1524limits (like a fixed amount of face numbers). There are still limits, but
1525they are not arbitrarily low :)
1526
1527=back
1528
1529=head1 USAGE
1530
1531=head2 The Map
1532
1533The map is always displayed in the background, behind all other windows and UI elements.
1534
1535#TODO# middle-click scrolls
1536#
1537# keys:
1538#
1539# a apply
1540# keypad moves, kp_5 applies ranged attack to self
1541
1542Starting to type enters the I<completion mode>. In that mode, you can type
1543abbreviations or commands and have them executed as soon as they match a
1544valid command. This is best explained by a few examples:
1545
1546Typing B<climb> will display a list of commands with I<climb> in their
1547name, such as I<ready_skill climbing> and I<use_skill climbing>.
1548
1549You can abbreviate commands by typing only the first character of every
1550word. For example, typing I<iwor> will likely select I<invoke word of
1551recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1552will likely select I<ready_skill climbing> and I<usl> will give you
1553I<use_skill levitation>.
1554
1555=head2 The map overview
1556
1557#TODO#
1558
1559=head2 The Status area in the lower right corner
1560
1561#TODO#
1562
1563=head2 The I<Statistics>/I>Stats> window
1564
1565#TODO#
1566
1567=head1 FAQ
1568
1569=over 4
1570
1571=item The client is very sluggish and slow, what can I do about this?
1572
1573Most likely, you don't have accelerated OpenGL support. Try to find a
1574newer driver, or a driver from your hardware vendor, that features OpenGL
1575support.
1576
1577If this is not an option, the following Setup options reduce the load and
1578will likely make the client playable with sofwtare rendering (it will
1579still be slow, though):
1580
1581=over 4
1582
1583=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1584
1585=item Enable B<Fast & Ugly> mode
1586
1587=item Disable B<Fog of War>
1588
1589=item Increase B<Map Scale>
1590
1591=back
1592
1593=back
1594
1595=head1 AUTHOR
1596
1597Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1598
1599
1600

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