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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.142 by root, Wed Apr 19 07:30:33 2006 UTC vs.
Revision 1.198 by root, Fri May 5 19:10:16 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19 31
20use Crossfire; 32use Crossfire;
21use Crossfire::Protocol; 33use Crossfire::Protocol;
22 34
23use Compress::LZF; 35use Compress::LZF;
24 36
25use CFClient; 37use CFClient;
26use CFClient::UI; 38use CFClient::UI;
27use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
28 46
29our $VERSION = '0.1'; 47our $VERSION = '0.1';
30 48
31my $MAX_FPS = 60; 49my $MAX_FPS = 60;
32my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
48our $WIDTH; 66our $WIDTH;
49our $HEIGHT; 67our $HEIGHT;
50our $FULLSCREEN; 68our $FULLSCREEN;
51our $FONTSIZE; 69our $FONTSIZE;
52 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
53our $MAP; 74our $MAP;
75our $MAPMAP;
54our $MAPWIDGET; 76our $MAPWIDGET;
55our $BUTTONBAR; 77our $BUTTONBAR;
56our $LOGVIEW; 78our $LOGVIEW;
57our $CONSOLE; 79our $CONSOLE;
58our $METASERVER; 80our $METASERVER;
59 81
82our $FLOORBOX;
60our $GAUGES; 83our $GAUGES;
84our $STATWIDS;
61 85
62our $SDL_ACTIVE; 86our $SDL_ACTIVE;
63our $SDL_EV;
64our %SDL_CB; 87our %SDL_CB;
65 88
66our $SDL_MIXER; 89our $SDL_MIXER;
67our @SOUNDS; # event => file mapping 90our @SOUNDS; # event => file mapping
68our %AUDIO_CHUNKS; # audio files 91our %AUDIO_CHUNKS; # audio files
69 92
70our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
71our $STATUS_LINE; 94our $STATUS_LINE;
72our $DEBUG_STATUS; 95our $DEBUG_STATUS;
73 96
97our $INVWIN;
98our $INV;
99
74sub status { 100sub status {
75 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
76 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
77} 103}
78 104
90 116
91 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
92 118
93 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
94 120
95 $CONN = new conn 121 $CONN = eval {
122 new conn
96 host => $host, 123 host => $host,
97 port => $port || 13327, 124 port => $port || 13327,
98 user => $CFG->{user}, 125 user => $CFG->{user},
99 pass => $CFG->{password}, 126 pass => $CFG->{password},
100 mapw => $mapsize, 127 mapw => $mapsize,
101 maph => $mapsize, 128 maph => $mapsize,
129 ;
102 ; 130 };
103 131
132 if ($CONN) {
104 status "login successful"; 133 status "login successful";
105 134
106 CFClient::lowdelay fileno $CONN->{fh}; 135 CFClient::lowdelay fileno $CONN->{fh};
136 } else {
137 status "unable to connect";
138 }
107} 139}
108 140
109sub stop_game { 141sub stop_game {
110 undef $CONN; 142 undef $CONN;
111} 143}
112 144
113sub client_setup { 145sub client_setup {
114 my $dialog = new CFClient::UI::FancyFrame 146 my $dialog = new CFClient::UI::FancyFrame
147 title => "Client Setup",
115 child => (my $vbox = new CFClient::UI::VBox); 148 child => (my $vbox = new CFClient::UI::VBox);
116 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Client Setup");
117 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 149 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
118 150
119 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 151 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
120 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 152 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
121 153
122 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 154 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
123 $hbox->add (my $mode_label = new CFClient::UI::Label valign => 0, height => 0.8); 155 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
124 156
125 $mode_slider->connect (changed => sub { 157 $mode_slider->connect (changed => sub {
126 my ($self, $value) = @_; 158 my ($self, $value) = @_;
127 159
128 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 160 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
129 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 161 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
130 }); 162 });
131 $mode_slider->emit (changed => $mode_slider->{range}[0]); 163 $mode_slider->emit (changed => $mode_slider->{range}[0]);
132 164
165 my $row = 1;
166
133 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
134 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 168 $table->add (1, $row++, new CFClient::UI::CheckBox
169 state => $CFG->{fullscreen},
170 tooltip => "Bring the client into fullscreen mode",
171 connect_changed => sub {
135 my ($self, $value) = @_; 172 my ($self, $value) = @_;
136 $CFG->{fullscreen} = $value; 173 $CFG->{fullscreen} = $value;
174 }
137 }); 175 );
138 176
139 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
140 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 178 $table->add (1, $row++, new CFClient::UI::CheckBox
179 state => $CFG->{fast},
180 tooltip => "Lower the visual quality considerably to speed up rendering.",
181 connect_changed => sub {
141 my ($self, $value) = @_; 182 my ($self, $value) = @_;
142 $CFG->{fast} = $value; 183 $CFG->{fast} = $value;
184 }
143 }); 185 );
144 186
187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
188 $table->add (1, $row++, new CFClient::UI::Slider
189 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
190 tooltip => "Enlarge or shrink the displayed map",
191 connect_changed => sub {
192 my ($self, $value) = @_;
193 $CFG->{map_scale} = 0.05 * int $value / 0.05;
194 }
195 );
196
145 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
146 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 198 $table->add (1, $row++, new CFClient::UI::CheckBox
199 state => $CFG->{fow_enable},
200 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
201 connect_changed => sub {
147 my ($self, $value) = @_; 202 my ($self, $value) = @_;
148 $CFG->{fow_enable} = $value; 203 $CFG->{fow_enable} = $value;
204 }
149 }); 205 );
150 206
151 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
152 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 208 $table->add (1, $row++, new CFClient::UI::Slider
209 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
210 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
211 connect_changed => sub {
153 my ($self, $value) = @_; 212 my ($self, $value) = @_;
154 $CFG->{fow_intensity} = $value; 213 $CFG->{fow_intensity} = $value;
214 }
155 }); 215 );
156 216
157 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 217 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
158 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 218 $table->add (1, $row++, new CFClient::UI::CheckBox
219 state => $CFG->{fow_smooth},
220 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
221 connect_changed => sub {
159 my ($self, $value) = @_; 222 my ($self, $value) = @_;
160 $CFG->{fow_smooth} = $value; 223 $CFG->{fow_smooth} = $value;
161 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 224 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
225 }
162 }); 226 );
163 227
164 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
165 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 229 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
231 tooltip => "The font size used by most GUI elements",
232 connect_changed => sub {
166 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 233 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
167# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 234# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
235 }
168 }); 236 );
169 237
170 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 238 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
171 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 239 $table->add (1, $row++, new CFClient::UI::Slider
240 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
241 tooltip => "The font size used by the server log window only",
242 connect_changed => sub {
172 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 243 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
244 }
173 }); 245 );
174 246
175 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
248
249 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
251 tooltip => "The font size used by the statistics window only",
252 connect_changed => sub {
253 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
254 &set_stats_window_fontsize;
255 }
256 );
257
258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
259 $table->add (1, $row++, new CFClient::UI::Slider
260 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
261 tooltip => "Adjust the size of the stats gauges at the bottom right",
262 connect_changed => sub {
263 $CFG->{gauge_size} = $_[1];
264 my $h = int $HEIGHT * $CFG->{gauge_size};
265 $GAUGES->{win}->set_size ($WIDTH, $h);
266 $GAUGES->{win}->move (0, $HEIGHT - $h);
267 }
268 );
269
270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
271 $table->add (1, $row++, new CFClient::UI::Slider
272 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
273 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
274 connect_changed => sub {
275 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
276 &set_gauge_window_fontsize;
277 }
278 );
279
280 $table->add (1, $row++, new CFClient::UI::Button
281 expand => 1, align => 0, text => "Apply",
282 tooltip => "Apply the video settings",
283 connect_activate => sub {
176 video_shutdown (); 284 video_shutdown ();
177 video_init (); 285 video_init ();
286 }
178 }); 287 );
179 288
180 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
181 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 290 $table->add (1, $row++, new CFClient::UI::CheckBox
291 state => $CFG->{audio_enable},
292 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
293 connect_changed => sub {
182 $CFG->{audio_enable} = $_[1]; 294 $CFG->{audio_enable} = $_[1];
295 }
183 }); 296 );
184# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 297# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
185# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 298# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
186# $CFG->{effects_volume} = $_[1]; 299# $CFG->{effects_volume} = $_[1];
187# }); 300# });
188 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 301 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
189 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 302 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
190 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 303 $hbox->add (new CFClient::UI::CheckBox
304 expand => 1, state => $CFG->{bgm_enable},
305 tooltip => "Enable background music playing",
306 connect_changed => sub {
191 $CFG->{bgm_enable} = $_[1]; 307 $CFG->{bgm_enable} = $_[1];
308 }
192 }); 309 );
193 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 128, 1], connect_changed => sub { 310 $hbox->add (new CFClient::UI::Slider
311 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
312 tooltip => "The volume of the background music",
313 connect_changed => sub {
194 $CFG->{bgm_volume} = $_[1]; 314 $CFG->{bgm_volume} = $_[1];
195 $SDL_MIXER->music_volume ($_[1]); 315 CFClient::MixMusic::volume $_[1] * 128;
316 }
196 }); 317 );
197 318
198 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 319 $table->add (1, $row++, new CFClient::UI::Button
320 expand => 1, align => 0, text => "Apply",
321 tooltip => "Apply the audio settings",
322 connect_activate => sub {
199 audio_shutdown (); 323 audio_shutdown ();
200 audio_init (); 324 audio_init ();
325 }
201 }); 326 );
327
328 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
329 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
330 text => $CFG->{say_command},
331 tooltip => "This is the command that will be used if you write a line in the message window entry. "
332 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
333 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
334 connect_changed => sub {
335 my ($self, $value) = @_;
336 $CFG->{say_command} = $value;
337 }
338 );
202 339
203 $dialog 340 $dialog
341}
342
343sub set_stats_window_fontsize {
344 for (values %{$STATWIDS}) {
345 $_->set_fontsize ($::CFG->{stat_fontsize});
346 }
347}
348
349sub set_gauge_window_fontsize {
350 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
351 $_->set_fontsize ($::CFG->{gauge_fontsize});
352 }
353
354# local $GAUGES->{win}{parent};#d#
355# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
356}
357
358sub make_gauge_window {
359 my $gh = int ($HEIGHT * $CFG->{gauge_size});
360# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
361
362 my $win = new CFClient::UI::Frame (
363 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
364 );
365 $win->add (my $hbox = new CFClient::UI::HBox
366 children => [
367 (new CFClient::UI::HBox expand => 1),
368 ($FLOORBOX = new CFClient::UI::VBox),
369 (my $vbox = new CFClient::UI::VBox),
370 ],
371 );
372
373 $vbox->add (new CFClient::UI::HBox
374 expand => 1,
375 children => [
376 (new CFClient::UI::Empty expand => 1),
377 (my $hb = new CFClient::UI::HBox),
378 ],
379 );
380
381 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
382 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
383 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
384 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
385 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
386 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
387 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
388 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
389
390 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
391 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
392 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
393 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
394
395 $GAUGES = {
396 exp => $exp, win => $win, range => $rng,
397 food => $fg, mana => $mg, hp => $hg, grace => $gg
398 };
399
400 &set_gauge_window_fontsize;
401
402 $win
403}
404
405sub make_stats_window {
406 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
407
408 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
409 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
410 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
411
412 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
413
414 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
415
416 my $black = [0, 0, 0];
417
418 for (
419 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
420 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
421 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
422 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
423 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
424 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
425 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
426
427 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
428 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
429 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
430 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
431 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
432 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
433 ) {
434 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
435
436 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
437 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
438 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
439 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
440 }
441
442 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
443
444 my $row = 0;
445 my $col = 0;
446
447 my %resist_names = (
448 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
449 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
450 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
451 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
452 depl => "Depletion (some monsters and other effects can cause stats depletion)",
453 magic => "Magic (resistance to magic spells like magic missile or similar)",
454 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
455 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
456 pois => "Poison (resistance to getting poisoned)",
457 para => "Paralysation (this resistance affects the chance you get paralysed)",
458 deat => "Death (resistance against death spells)",
459 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
460 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
461 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
462 tund => "Turn undead",
463 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
464 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
465 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
466 );
467 for (qw/slow holyw conf fire depl magic
468 drain acid pois para deat phys
469 blind fear tund elec cold ghit/)
470 {
471 $tbl2->add ($col, $row,
472 $STATWIDS->{"res_$_"} =
473 new CFClient::UI::Label
474 font => $FONT_FIXED,
475 template => "-100%",
476 align => +1,
477 valign => 0,
478 can_events => 1,
479 can_hover => 1,
480 tooltip => $resist_names{$_},
481 );
482 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
483 font => $FONT_FIXED,
484 can_hover => 1,
485 can_events => 1,
486 image => "ui/resist/resist_$_.png",
487 tooltip => $resist_names{$_},
488 );
489
490 $row++;
491 if ($row % 6 == 0) {
492 $col += 2;
493 $row = 0;
494 }
495 }
496
497 &set_stats_window_fontsize;
498 update_stats_window ({});
499
500 $tgw
501}
502
503sub formsep {
504 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
505}
506
507sub update_stats_window {
508 my ($stats) = @_;
509
510 # i love text protocols!!!
511 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
512 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
513 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
514 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
515 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
516 my $fo_m = 999;
517 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
518 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
519
520 $GAUGES->{hp} ->set_value ($hp, $hp_m);
521 $GAUGES->{mana} ->set_value ($sp, $sp_m);
522 $GAUGES->{food} ->set_value ($fo, $fo_m);
523 $GAUGES->{grace} ->set_value ($gr, $gr_m);
524 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
525 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
526 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
527 $rng =~ s/^Range: //; # thank you so much dear server
528 $GAUGES->{range} ->set_text ("Rng: " . $rng);
529 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
530 $title =~ s/^Player: //;
531 $STATWIDS->{title} ->set_text ("Title: " . $title);
532
533 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
534 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
535 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
536 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
537 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
538 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
539 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
540 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
541 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
542 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
543 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
544 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
545 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
546
547 my %tbl = (
548 phys => 100,
549 magic => 101,
550 fire => 102,
551 elec => 103,
552 cold => 104,
553 conf => 105,
554 acid => 106,
555 drain => 107,
556 ghit => 108,
557 pois => 109,
558 slow => 110,
559 para => 111,
560 tund => 112,
561 fear => 113,
562 depl => 113,
563 deat => 115,
564 holyw => 116,
565 blind => 117
566 );
567
568 for (keys %tbl) {
569 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
570 }
571
204} 572}
205 573
206sub metaserver_dialog { 574sub metaserver_dialog {
207 my $dialog = new CFClient::UI::FancyFrame 575 my $dialog = new CFClient::UI::FancyFrame
576 title => "Metaserver",
208 child => (my $vbox = new CFClient::UI::VBox); 577 child => (my $vbox = new CFClient::UI::VBox);
209 578
210 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 579 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
211 580
212 $dialog 581 $dialog
213} 582}
583
584my $METASERVER_ATIME;
214 585
215sub update_metaserver { 586sub update_metaserver {
216 my ($HOST) = @_; 587 my ($HOST) = @_;
217 588
218 status "fetching metaserver list..."; 589 return if $METASERVER_ATIME > time;
590 $METASERVER_ATIME = time + 60;
591
592 my $table = $METASERVER->{table};
593 $table->clear;
594 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
219 595
220 my $buf; 596 my $buf;
221 597
222 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 598 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
599
600 unless ($fh) {
601 $label->set_text ("unable to contact metaserver: $!");
602 return;
603 }
223 604
224 Event->io (fd => $fh, poll => 'r', cb => sub { 605 Event->io (fd => $fh, poll => 'r', cb => sub {
225 my $res = sysread $fh, $buf, 8192, length $buf; 606 my $res = sysread $fh, $buf, 8192, length $buf;
226 607
227 if (!defined $res) { 608 if (!defined $res) {
228 $_[0]->w->cancel; 609 $_[0]->w->cancel;
229 status "metaserver: $!"; 610 $label->set_text ("error while retrieving server list: $!");
230 } elsif ($res == 0) { 611 } elsif ($res == 0) {
231 $_[0]->w->cancel; 612 $_[0]->w->cancel;
232 status "server list retrieved"; 613 status "server list retrieved";
233 614
234 my $table = $METASERVER->{table}; 615 utf8::decode $buf if utf8::valid $buf;
235 616
236 $table->clear; 617 $table->clear;
237 618
238 my @col = qw(Use #Users Host Uptime Version Description); 619 my @col = qw(Use #Users Host Uptime Version Description);
239 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 620 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
263 $m = [$users, $host, $uptime, $version, $desc]; 644 $m = [$users, $host, $uptime, $version, $desc];
264 645
265 $y++; 646 $y++;
266 647
267 $table->add (0, $y, new CFClient::UI::VBox children => [ 648 $table->add (0, $y, new CFClient::UI::VBox children => [
268 (new CFClient::UI::Button text => " ", connect_activate => sub { 649 (new CFClient::UI::Button text => "Use", connect_activate => sub {
269 $HOST->set_text ($CFG->{host} = $host); 650 $HOST->set_text ($CFG->{host} = $host);
270 }), 651 }),
271 (new CFClient::UI::Empty expand => 1), 652 (new CFClient::UI::Empty expand => 1),
272 ]); 653 ]);
273 654
278 }); 659 });
279} 660}
280 661
281sub server_setup { 662sub server_setup {
282 my $dialog = new CFClient::UI::FancyFrame 663 my $dialog = new CFClient::UI::FancyFrame
664 title => "Server Setup",
283 child => (my $vbox = new CFClient::UI::VBox); 665 child => (my $vbox = new CFClient::UI::VBox);
284 666
285 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Server Setup");
286 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 667 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
287 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 668 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
288 669
289 { 670 {
290 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 671 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
291 672
292 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 673 $vbox->add (
674 my $HOST = new CFClient::UI::Entry
675 expand => 1,
676 text => $CFG->{host},
677 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
678 connect_changed => sub {
679 my ($self, $value) = @_;
680 $CFG->{host} = $value;
681 }
682 );
683
684 $METASERVER = metaserver_dialog;
685
686 $vbox->add (new CFClient::UI::Flopper
687 expand => 1,
688 text => "Metaserver",
689 other => $METASERVER,
690 tooltip => "Show a list of avaible crossfire servers",
691 connect_open => sub {
692 update_metaserver $HOST;
693 }
694 );
695 }
696
697 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
698 $table->add (1, 4, new CFClient::UI::Entry
699 text => $CFG->{user},
700 tooltip => "The name of your character on the server",
701 connect_changed => sub {
293 my ($self, $value) = @_; 702 my ($self, $value) = @_;
294 $CFG->{host} = $value;
295 });
296
297 $METASERVER = metaserver_dialog;
298
299 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
300 update_metaserver $HOST;
301 });
302 }
303
304 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
305 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
306 my ($self, $value) = @_;
307 $CFG->{user} = $value; 703 $CFG->{user} = $value;
704 }
308 }); 705 );
309 706
310 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 707 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
311 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 708 $table->add (1, 5, new CFClient::UI::Entry
709 text => $CFG->{password},
710 hidden => 1,
711 tooltip => "The password for your character",
712 connect_changed => sub {
312 my ($self, $value) = @_; 713 my ($self, $value) = @_;
313 $CFG->{password} = $value; 714 $CFG->{password} = $value;
715 }
314 }); 716 );
315
316 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
317 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
318 my ($self, $value) = @_;
319 $CFG->{say_command} = $value;
320 });
321 717
322 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 718 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
323 $table->add (1, 7, new CFClient::UI::Slider 719 $table->add (1, 7, new CFClient::UI::Slider
324 req_w => 100, 720 req_w => 100,
325 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 721 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
722 tooltip => "This is the size of the portion of the map update the server sends you. "
723 ."If you set this to a high value you will be able to see further for example.",
326 connect_changed => sub { 724 connect_changed => sub {
327 my ($self, $value) = @_; 725 my ($self, $value) = @_;
328 726
329 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 727 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
330 }, 728 },
337 $dialog 735 $dialog
338} 736}
339 737
340sub message_window { 738sub message_window {
341 my $window = new CFClient::UI::FancyFrame 739 my $window = new CFClient::UI::FancyFrame
740 title => "Messages",
342 border_bg => [1, 1, 1, 0.5], 741 border_bg => [1, 1, 1, 1],
343 bg => [0.3, 0.3, 0.3, 0.8], 742 bg => [0, 0, 0, 0.5],
344 user_w => int $::WIDTH / 3, 743 user_w => int $::WIDTH / 3,
345 user_h => int $::HEIGHT / 5, 744 user_h => int $::HEIGHT / 5,
346 child => (my $vbox = new CFClient::UI::VBox); 745 child => (my $vbox = new CFClient::UI::VBox);
347 746
348 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 747 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
349 expand => 1, 748 expand => 1,
749 font => $FONT_FIXED,
350 fontsize => $::CFG->{log_fontsize}, 750 fontsize => $::CFG->{log_fontsize},
351 ); 751 );
352 752
353 $vbox->add (my $input = new CFClient::UI::Entry 753 $vbox->add (my $input = new CFClient::UI::Entry
354 connect_focus_in => sub { 754 connect_focus_in => sub {
387 }; 787 };
388 788
389 $window 789 $window
390} 790}
391 791
792sub make_inventory_window {
793 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
794 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
795 $invwin
796}
797
392sub sdl_init { 798sub sdl_init {
393 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 799 CFClient::SDL_Init
394 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
395 and die "SDL::Init failed!\n"; 800 and die "SDL::Init failed!\n";
396} 801}
397 802
398sub video_init { 803sub video_init {
399 sdl_init; 804 sdl_init;
805
806 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
400 807
401 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 808 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
402 $FULLSCREEN = $CFG->{fullscreen}; 809 $FULLSCREEN = $CFG->{fullscreen};
403 $FAST = $CFG->{fast}; 810 $FAST = $CFG->{fast};
404 811
405 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 812 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
406 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
407 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
408 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
409
410 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
411 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
412 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
413 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
414
415 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
416 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
417 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
418
419 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
420 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
421 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
422 or die "SDL::SetVideoMode failed!\n"; 813 or die "SDL_SetVideoMode failed!\n";
423
424 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
425
426 $SDL_EV = new SDL::Event;
427 $SDL_EV->set_unicode (1);
428 814
429 $SDL_ACTIVE = 1; 815 $SDL_ACTIVE = 1;
430 816
431 $LAST_REFRESH = time - 0.01; 817 $LAST_REFRESH = time - 0.01;
432 818
449 fontsize => 0.8, 835 fontsize => 0.8,
450 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 836 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
451 $ALT_ENTER_MESSAGE->show; 837 $ALT_ENTER_MESSAGE->show;
452 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 838 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
453 839
454 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 840 CFClient::UI::FancyFrame->new (
455 $MAPWIDGET->focus_in; 841 border_bg => [1, 1, 1, 192/255],
842 bg => [1, 1, 1, 0],
843 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
844 )->show;
845
846 $MAPWIDGET = new CFClient::MapWidget;
456 $MAPWIDGET->connect (activate_console => sub { 847 $MAPWIDGET->connect (activate_console => sub {
457 my ($mapwidget, $preset) = @_; 848 my ($mapwidget, $preset) = @_;
458 849
459 if ($CONSOLE) { 850 if ($CONSOLE) {
460 $CONSOLE->{input}->{auto_activated} = 1; 851 $CONSOLE->{input}->{auto_activated} = 1;
463 if ($preset && $CONSOLE->{input}->get_text eq '') { 854 if ($preset && $CONSOLE->{input}->get_text eq '') {
464 $CONSOLE->{input}->set_text ($preset); 855 $CONSOLE->{input}->set_text ($preset);
465 } 856 }
466 } 857 }
467 }); 858 });
859 $MAPWIDGET->show;
860 $MAPWIDGET->focus_in;
468 861
469 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 862 $BUTTONBAR = new CFClient::UI::HBox;
470 863
471 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 864 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
472 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 865 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
473 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 866 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
867
868 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
869
870 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
871 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
474 872
475 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 873 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
476 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 874 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
477 status "Configuration Saved"; 875 status "Configuration Saved";
478 }); 876 });
479 877
878 $BUTTONBAR->show;
879
480 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 880 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
481
482 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
483 $tgw->add (my $hbox = new CFClient::UI::HBox ());
484
485 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
486 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
487 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
488 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
489
490 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
491 $CFClient::UI::ROOT->add ($tgw);
492} 881}
493 882
494sub video_shutdown { 883sub video_shutdown {
495 $CFClient::UI::ROOT->{children} = []; 884 $CFClient::UI::ROOT->{children} = [];
885 undef $CFClient::UI::GRAB;
886 undef $CFClient::UI::HOVER;
496 undef $SDL_ACTIVE; 887 undef $SDL_ACTIVE;
497 undef $SDL_EV;
498} 888}
499 889
890my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
500my $bgmusic;#TODO#hack#d# 891my $bgmusic;#TODO#hack#d#
892
893sub audio_channel_finished {
894 my ($channel) = @_;
895
896 warn "channel $channel finished\n";#d#
897}
898
899sub audio_music_finished {
900 return unless $CFG->{bgm_enable};
901
902 # TODO: hack, do play loop and mood music
903 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
904 $bgmusic->play (0);
905
906 push @bgmusic, shift @bgmusic;
907}
501 908
502sub audio_init { 909sub audio_init {
503 if ($CFG->{audio_enable}) { 910 if ($CFG->{audio_enable}) {
504 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 911 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
505 912 $SDL_MIXER = !CFClient::Mix_OpenAudio;
506 $SDL_MIXER = new SDL::Mixer 913 CFClient::Mix_AllocateChannels 8;
507 -rate => 22050, 914 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
508 -channels => 1, # mono
509 -size => 512;
510 915
511 $SDL_MIXER->allocate_channels (8); 916 audio_music_finished;
512
513 # TODO: hack, do play loop and mood music
514 if ($CFG->{bgm_enable}) {
515 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
516 $SDL_MIXER->play_music ($bgmusic, -1);
517 $SDL_MIXER->music_volume ($CFG->{bgm_volume});
518 }
519 917
520 while (<$fh>) { 918 while (<$fh>) {
521 next if /^\s*#/; 919 next if /^\s*#/;
522 next if /^\s*$/; 920 next if /^\s*$/;
523 921
524 my ($file, $volume, $event) = split /\s+/, $_, 3; 922 my ($file, $volume, $event) = split /\s+/, $_, 3;
525 923
526 push @SOUNDS, "$volume,$file"; 924 push @SOUNDS, "$volume,$file";
527 925
528 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 926 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
529 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 927 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
530 $chunk->volume ($volume * 128 / 100); 928 $chunk->volume ($volume * 128 / 100);
531 $chunk 929 $chunk
532 }; 930 };
533 } 931 }
534 } else { 932 } else {
536 } 934 }
537 } 935 }
538} 936}
539 937
540sub audio_shutdown { 938sub audio_shutdown {
939 CFClient::Mix_CloseAudio if $SDL_MIXER;
541 undef $SDL_MIXER; 940 undef $SDL_MIXER;
542 @SOUNDS = (); 941 @SOUNDS = ();
543 %AUDIO_CHUNKS = (); 942 %AUDIO_CHUNKS = ();
544} 943}
545 944
558 $want_refresh = 0; 957 $want_refresh = 0;
559 $can_refresh = 0; 958 $can_refresh = 0;
560 959
561 $CFClient::UI::ROOT->draw; 960 $CFClient::UI::ROOT->draw;
562 961
563 SDL::GLSwapBuffers; 962 CFClient::SDL_GL_SwapBuffers;
564 963
565 $LAST_REFRESH = $NOW; 964 $LAST_REFRESH = $NOW;
566} 965}
567 966
568my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 967my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
569 $NOW = time; 968 $NOW = time;
570 969
571 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 970 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
572 while $SDL_EV->poll; 971 for CFClient::SDL_PollEvent;
573 972
574 if (%animate_object) { 973 if (%animate_object) {
575 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 974 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
576 $want_refresh++; 975 $want_refresh++;
577 } 976 }
600@conn::ISA = Crossfire::Protocol::; 999@conn::ISA = Crossfire::Protocol::;
601 1000
602sub conn::stats_update { 1001sub conn::stats_update {
603 my ($self, $stats) = @_; 1002 my ($self, $stats) = @_;
604 1003
605 # i love text protocols!!! 1004 update_stats_window ($stats);
606 # FIXME: the stats are somehow weird
607 my $hp = $stats->{1};
608 my $hp_m = $stats->{2};
609 my $sp = $stats->{3};
610 my $sp_m = $stats->{4};
611 my $fo = $stats->{18};
612 my $fo_m = 1000;
613 my $gr = $stats->{23};
614 my $gr_m = $stats->{24};
615
616 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
617 $GAUGES->{hp}->set_value ($hp, $hp_m);
618 $GAUGES->{mana}->set_value ($sp, $sp_m);
619 $GAUGES->{food}->set_value ($fo, $fo_m);
620 $GAUGES->{grace}->set_value ($gr, $gr_m);
621} 1005}
622 1006
623sub conn::user_send { 1007sub conn::user_send {
624 my ($self, $command) = @_; 1008 my ($self, $command) = @_;
625 1009
650 1034
651 my ($hash, $x, $y, $w, $h) = @$map_info; 1035 my ($hash, $x, $y, $w, $h) = @$map_info;
652 1036
653 my $data = $MAP->get_rect ($x, $y, $w, $h); 1037 my $data = $MAP->get_rect ($x, $y, $w, $h);
654 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1038 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
655
656 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1039 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
657
658} 1040}
659 1041
660sub conn::map_clear { 1042sub conn::map_clear {
661 my ($self) = @_; 1043 my ($self) = @_;
662 1044
663 $self->flush_map; 1045 $self->flush_map;
664 delete $self->{neigh}; 1046 delete $self->{neigh_map};
665 1047
666 $MAP->clear; 1048 $MAP->clear;
667} 1049}
668 1050
669 1051
670sub conn::load_map($$$) { 1052sub conn::load_map($$$) {
671 my ($self, $hash, $x, $y) = @_; 1053 my ($self, $hash, $x, $y) = @_;
672 1054
673 if (defined (my $data = $MAPCACHE->get ($hash))) { 1055 if (defined (my $data = $MAPCACHE->get ($hash))) {
674 $data = Compress::LZF::decompress $data; 1056 $data = Compress::LZF::decompress $data;
675 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1057 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
676 for my $id ($MAP->set_rect ($x, $y, $data)) { 1058 for my $id ($MAP->set_rect ($x, $y, $data)) {
677 my $data = $TILECACHE->get ($id) 1059 my $data = $TILECACHE->get ($id)
678 or next; 1060 or next;
679 1061
680 $self->set_texture ($id => $data); 1062 $self->set_texture ($id => $data);
681 } 1063 }
682 } 1064 }
683} 1065}
684 1066
1067# this method does a "flood fill" into every tile direction
1068# it assumes that tiles are arranged in a rectangular grid,
1069# i.e. a map is the same as the left of the right map etc.
1070# failure to comply are harmless and result in display errors
1071# at worst.
685sub conn::flood_fill { 1072sub conn::flood_fill {
686 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1073 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
687 1074
688 # the server does not allow map paths > 6 1075 # the server does not allow map paths > 6
689 return if 6 <= length $path; 1076 return if 7 <= length $path;
690 1077
691 for my $tile (1..4) { 1078 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
692 next if $self->{neigh}{$hash}[$tile]; 1079
1080 for (
1081 [1, 0, -1],
1082 [2, 1, 0],
1083 [3, 0, 1],
1084 [4, -1, 0],
1085 ) {
1086 my ($tile, $dx, $dy) = @$_;
1087
1088 my $gx = $gx + $dx;
1089 my $gy = $gy + $dy;
1090
693 next unless $flags & (1 << ($tile - 1)); 1091 next unless $flags & (1 << ($tile - 1));
1092 next if $self->{neigh_grid}{$gx, $gy}++;
694 1093
695 my $neigh = $self->{neigh}{$hash} ||= []; 1094 my $neigh = $self->{neigh_map}{$hash} ||= [];
696 1095 if (my $info = $neigh->[$tile]) {
697 $self->send_mapinfo ("spatial $path$tile", sub {
698 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1096 my ($flags, $x, $y, $w, $h, $hash) = @$info;
699 1097
700 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
701 return if $mode ne "spatial";
702
703 $x += $MAP->ox;
704 $y += $MAP->oy;
705
706 $self->load_map ($hash, $x, $y)
707 unless $self->{neigh}{$hash}[5]++;#d#
708
709 $neigh->[$tile] = [$x, $y, $w, $h];
710
711 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1098 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
712 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1099 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1100
1101 } else {
1102 $self->send_mapinfo ("spatial $path$tile", sub {
1103 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1104
1105 return if $mode ne "spatial";
1106
1107 $x += $MAP->ox;
1108 $y += $MAP->oy;
1109
1110 $self->load_map ($hash, $x, $y)
1111 unless $self->{neigh_map}{$hash}[5]++;#d#
1112
1113 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1114
1115 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1116 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1117 });
713 }); 1118 }
714 } 1119 }
715} 1120}
716 1121
717sub conn::map_change { 1122sub conn::map_change {
718 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1123 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
719 1124
720 $self->flush_map; 1125 $self->flush_map;
721 1126
722 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1127 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
723 1128
724 my $mapmapw = 250; 1129 my $mapmapw = $MAPMAP->{w};
725 my $mapmaph = 250; 1130 my $mapmaph = $MAPMAP->{h};
1131
1132 $self->{neigh_rect} = [
1133 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1134 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1135 ];
726 1136
1137 delete $self->{neigh_grid};
727 $self->flood_fill ("", $hash, $flags, 1138 $self->flood_fill (0, 0, "", $hash, $flags);
728 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
729 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
730 1139
731 $x += $ox; 1140 $x += $ox;
732 $y += $oy; 1141 $y += $oy;
733 1142
734 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1143 $self->{map_info} = [$hash, $x, $y, $w, $h];
1144
1145 my $map = $self->{map_info}[0];
1146 $map =~ s/^.*?\/([^\/]+)$/\1/;
1147 $STATWIDS->{map}->set_text ("Map: " . $map);
735 1148
736 $self->load_map ($hash, $x, $y); 1149 $self->load_map ($hash, $x, $y);
737} 1150}
738 1151
739sub conn::face_find { 1152sub conn::face_find {
765 } 1178 }
766 1179
767gotid: 1180gotid:
768 $face->{id} = $id; 1181 $face->{id} = $id;
769 $MAP->set_face ($facenum => $id); 1182 $MAP->set_face ($facenum => $id);
1183 $self->{faceid}[$facenum] = $id;#d#
770 $TILECACHE->get ($id) 1184 $TILECACHE->get ($id)
771} 1185}
772 1186
773sub conn::face_update { 1187sub conn::face_update {
774 my ($self, $facenum, $face) = @_; 1188 my ($self, $facenum, $face) = @_;
782 my ($self, $id, $data) = @_; 1196 my ($self, $id, $data) = @_;
783 1197
784 $self->{texture}[$id] ||= do { 1198 $self->{texture}[$id] ||= do {
785 my $tex = 1199 my $tex =
786 new_from_image CFClient::Texture 1200 new_from_image CFClient::Texture
787 $data, minify => 1; 1201 $data, minify => 1, mipmap => 1;
788 1202
789 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1203 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
790 $MAPWIDGET->update; 1204 $MAPWIDGET->update;
791 1205
792 $tex 1206 $tex
800 or return; 1214 or return;
801 1215
802 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1216 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
803 or return; 1217 or return;
804 1218
805 $SDL_MIXER->play_channel (-1, $chunk, 0, -1); 1219 $chunk->play;
806 warn "sound $x,$y,$soundnum,$type\n";#d# 1220# warn "sound $x,$y,$soundnum,$type\n";#d#
807} 1221}
1222
1223my $LAST_QUERY; # server is stupid, stupid, stupid
808 1224
809sub conn::query { 1225sub conn::query {
810 my ($self, $flags, $prompt) = @_; 1226 my ($self, $flags, $prompt) = @_;
811 1227
812 #TODO 1228 $prompt = $LAST_QUERY unless length $prompt;
813 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1229 $LAST_QUERY = $prompt;
1230
1231 my $dialog = new CFClient::UI::FancyFrame
1232 title => "Query",
1233 child => my $vbox = new CFClient::UI::VBox;
1234
1235 $vbox->add (new CFClient::UI::Label
1236 max_w => $::WIDTH * 0.4,
1237 text => $prompt);
1238
1239 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1240 $vbox->add (my $hbox = new CFClient::HBox);
1241 $hbox->add (new CFClient::Button
1242 text => "No",
1243 connect_activate => sub {
1244 $self->send ("reply n");
1245 $dialog->destroy;
1246 $MAPWIDGET->focus_in;
1247 }
1248 );
1249 $hbox->add (new CFClient::Button
1250 text => "Yes",
1251 connect_activate => sub {
1252 $self->send ("reply y");
1253 $dialog->destroy;
1254 $MAPWIDGET->focus_in;
1255 },
1256 );
1257
1258 $dialog->focus_in;
1259
1260 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1261 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1262 $vbox->add (my $entry = new CFClient::UI::Entry
1263 connect_changed => sub {
1264 $self->send ("reply $_[1]");
1265 $dialog->destroy;
1266 $MAPWIDGET->focus_in;
1267 },
1268 );
1269
1270 $entry->focus_in;
1271
1272 } else {
1273 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1274
1275 $vbox->add (my $entry = new CFClient::UI::Entry
1276 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1277 connect_activate => sub {
1278 $self->send ("reply $_[1]");
1279 $dialog->destroy;
1280 $MAPWIDGET->focus_in;
1281 },
1282 );
1283
1284 $entry->focus_in;
1285 }
1286
1287 $dialog->show;
814} 1288}
815 1289
816sub conn::drawinfo { 1290sub conn::drawinfo {
817 my ($self, $color, $text) = @_; 1291 my ($self, $color, $text) = @_;
818 1292
833 ); 1307 );
834 1308
835 $LOGVIEW->add_paragraph ($color[$color], $text); 1309 $LOGVIEW->add_paragraph ($color[$color], $text);
836} 1310}
837 1311
1312sub conn::spell_add {
1313 my ($self, $spell) = @_;
1314
1315 # TODO
1316 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1317 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1318 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1319}
1320
1321sub conn::spell_delete {
1322 my ($self, $spell) = @_;
1323}
1324
1325sub conn::addme_success {
1326 my ($self) = @_;
1327
1328 for my $skill (values %{$self->{skill_info}}) {
1329 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1330 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1331 }
1332}
1333
1334sub update_floorbox {
1335 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1336 $FLOORBOX->clear;
1337 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1338
1339 # we basically have to use the same sorting as everybody else
1340 for my $item (@{ $CONN->{container}{0} }) {
1341 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
1342 }
1343 });
1344 refresh;
1345}
1346
1347sub conn::container_add {
1348 my ($self, $id, $items) = @_;
1349
1350 update_floorbox if $id == 0;
1351 if ($self->{player}{tag} == $id) {
1352 $INV->set_items ($self->{container}{$self->{player}{tag}});
1353 }
1354 # $self-<{player}{tag} => player inv
1355 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1356}
1357
1358sub conn::container_clear {
1359 my ($self, $id) = @_;
1360
1361 update_floorbox if $id == 0;
1362 if ($self->{player}{tag} == $id) {
1363 $INV->set_items ($self->{container}{$id});
1364 }
1365
1366# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1367}
1368
1369sub conn::item_delete {
1370 my ($self, @items) = @_;
1371
1372 for (@items) {
1373 update_floorbox if $_->{container} == 0;
1374 if ($self->{player}{tag} == $_->{container}) {
1375 $INV->set_items ($self->{container}{$_->{container}});
1376 }
1377 }
1378}
1379
1380sub conn::item_update {
1381 my ($self, $item) = @_;
1382
1383 update_floorbox if $item->{container} == 0;
1384 if ($self->{player}{tag} == $item->{container}) {
1385 $INV->set_items ($self->{container}{$item->{container}});
1386 }
1387}
1388
838%SDL_CB = ( 1389%SDL_CB = (
839 SDL_QUIT() => sub { 1390 CFClient::SDL_QUIT => sub {
840 Event::unloop -1; 1391 Event::unloop -1;
841 }, 1392 },
842 SDL_VIDEORESIZE() => sub { 1393 CFClient::SDL_VIDEORESIZE => sub {
843 }, 1394 },
844 SDL_VIDEOEXPOSE() => sub { 1395 CFClient::SDL_VIDEOEXPOSE => \&refresh,
845 refresh; 1396 CFClient::SDL_ACTIVEEVENT => sub {
1397# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
846 }, 1398 },
847 SDL_KEYDOWN() => sub { 1399 CFClient::SDL_KEYDOWN => sub {
848 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1400 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
849 # alt-enter 1401 # alt-enter
850 video_shutdown; 1402 video_shutdown;
851 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1403 $CFG->{fullscreen} = !$CFG->{fullscreen};
852 video_init; 1404 video_init;
853 } else { 1405 } else {
854 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1406 CFClient::UI::feed_sdl_key_down_event ($_[0]);
855 } 1407 }
856 }, 1408 },
857 SDL_KEYUP() => sub { 1409 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
858 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1410 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
859 }, 1411 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
860 SDL_MOUSEMOTION() => sub { 1412 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
861 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1413 CFClient::SDL_USEREVENT => sub {
862 }, 1414 if ($_[0]{code} == 1) {
863 SDL_MOUSEBUTTONDOWN() => sub { 1415 audio_channel_finished $_[0]{data1};
864 CFClient::UI::feed_sdl_button_down_event ($SDL_EV); 1416 } elsif ($_[0]{code} == 0) {
865 }, 1417 audio_music_finished;
866 SDL_MOUSEBUTTONUP() => sub { 1418 }
867 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
868 },
869 SDL_ACTIVEEVENT() => sub {
870# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
871 }, 1419 },
872); 1420);
873 1421
874############################################################################# 1422#############################################################################
875 1423
876$SIG{INT} = $SIG{TERM} = sub { exit }; 1424$SIG{INT} = $SIG{TERM} = sub { exit };
877 1425
1426CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1427
878$TILECACHE = CFClient::db_table "tilecache"; 1428$TILECACHE = CFClient::db_table "tilecache";
879$FACEMAP = CFClient::db_table "facemap"; 1429$FACEMAP = CFClient::db_table "facemap";
880
881CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
882 1430
883my %DEF_CFG = ( 1431my %DEF_CFG = (
884 sdl_mode => 0, 1432 sdl_mode => 0,
885 width => 640, 1433 width => 640,
886 height => 480, 1434 height => 480,
887 fullscreen => 0, 1435 fullscreen => 0,
888 fast => 0, 1436 fast => 0,
1437 map_scale => 0.5,
889 fow_enable => 1, 1438 fow_enable => 1,
890 fow_intensity => 0.45, 1439 fow_intensity => 0.45,
891 fow_smooth => 0, 1440 fow_smooth => 0,
892 gui_fontsize => 1, 1441 gui_fontsize => 1,
893 log_fontsize => 14, 1442 log_fontsize => 1,
1443 gauge_fontsize => 1,
1444 gauge_size => 0.35,
1445 stat_fontsize => 1,
894 mapsize => 100, 1446 mapsize => 100,
895 host => "crossfire.schmorp.de", 1447 host => "crossfire.schmorp.de",
896 say_command => 'say', 1448 say_command => 'say',
897 audio_enable => 1, 1449 audio_enable => 1,
898 bgm_enable => 1, 1450 bgm_enable => 1,
899 bgm_volume => 64, 1451 bgm_volume => 0.25,
900); 1452);
901 1453
902while (my ($k, $v) = each %DEF_CFG) { 1454while (my ($k, $v) = each %DEF_CFG) {
903 $CFG->{$k} = $v unless exists $CFG->{$k}; 1455 $CFG->{$k} = $v unless exists $CFG->{$k};
904} 1456}
905 1457
906sdl_init; 1458sdl_init;
907 1459
908@SDL_MODES = reverse 1460@SDL_MODES = reverse
909 grep $_->[0] >= 640 && $_->[1] >= 480, 1461 grep $_->[0] >= 640 && $_->[1] >= 480,
910 map [SDL::RectW ($_), SDL::RectH ($_)], 1462 CFClient::SDL_ListModes;
911 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
912 1463
913@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1464@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
914 1465
915$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1466$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
916 1467
917{ 1468{
918 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1469 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1470 DejaVuSans.ttf
1471 DejaVuSansMono.ttf
1472 DejaVuSans-Bold.ttf
1473 DejaVuSansMono-Bold.ttf
1474 DejaVuSans-Oblique.ttf
1475 DejaVuSansMono-Oblique.ttf
1476 DejaVuSans-BoldOblique.ttf
1477 DejaVuSansMono-BoldOblique.ttf
1478 );
919 1479
920 CFClient::add_font $_ for @fonts; 1480 CFClient::add_font $_ for @fonts;
921 CFClient::set_font $fonts[0]; 1481
1482 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1483 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1484
1485 $FONT_PROP->make_default;
922} 1486}
923 1487
924video_init; 1488video_init;
925audio_init; 1489audio_init;
926 1490
927Event::loop; 1491Event::loop;
928 1492
929END { SDL::Quit } 1493END { CFClient::SDL_Quit }
930 1494
1495=head1 pclient - Crossfire+ and Crossfire game client
931 1496
1497Pclient is a Crossfire+ and Crossfire game client.
1498
1499=head2 Features
1500
1501=over 4
1502
1503=item Fullscreen Map
1504
1505PClient can uses a fullscreen map, which greatly enhances how much of the
1506game world you can see.
1507
1508=item Persistent Map Cache (Crossfire+ only)
1509
1510PClient can persistently cache all map data it received from the
1511server. This not only allows it to display an overview map, but also
1512ensures that once-explored areas will be available the next time you want
1513to explore more.
1514
1515=item Hardware acceleration
1516
1517Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1518acceleration. Most modern graphics cards have difficulties with 2D
1519acceleration, while 3D graphics is accelerated well.
1520
1521=item No arbitrary limits
1522
1523Unlike other Crossfire clients, pclient does not suffer from arbitrary
1524limits (like a fixed amount of face numbers). There are still limits, but
1525they are not arbitrarily low :)
1526
1527=back
1528
1529=head1 USAGE
1530
1531=head2 The Map
1532
1533The map is always displayed in the background, behind all other windows and UI elements.
1534
1535#TODO# middle-click scrolls
1536#
1537# keys:
1538#
1539# a apply
1540# keypad moves, kp_5 applies ranged attack to self
1541
1542Starting to type enters the I<completion mode>. In that mode, you can type
1543abbreviations or commands and have them executed as soon as they match a
1544valid command. This is best explained by a few examples:
1545
1546Typing B<climb> will display a list of commands with I<climb> in their
1547name, such as I<ready_skill climbing> and I<use_skill climbing>.
1548
1549You can abbreviate commands by typing only the first character of every
1550word. For example, typing I<iwor> will likely select I<invoke word of
1551recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1552will likely select I<ready_skill climbing> and I<usl> will give you
1553I<use_skill levitation>.
1554
1555=head2 The map overview
1556
1557#TODO#
1558
1559=head2 The Status area in the lower right corner
1560
1561#TODO#
1562
1563=head2 The I<Statistics>/I>Stats> window
1564
1565#TODO#
1566
1567=head1 FAQ
1568
1569=over 4
1570
1571=item The client is very sluggish and slow, what can I do about this?
1572
1573Most likely, you don't have accelerated OpenGL support. Try to find a
1574newer driver, or a driver from your hardware vendor, that features OpenGL
1575support.
1576
1577If this is not an option, the following Setup options reduce the load and
1578will likely make the client playable with sofwtare rendering (it will
1579still be slow, though):
1580
1581=over 4
1582
1583=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1584
1585=item Enable B<Fast & Ugly> mode
1586
1587=item Disable B<Fog of War>
1588
1589=item Increase B<Map Scale>
1590
1591=back
1592
1593=back
1594
1595=head1 AUTHOR
1596
1597Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1598
1599
1600

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