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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.165 by elmex, Sun Apr 23 01:46:20 2006 UTC vs.
Revision 1.198 by root, Fri May 5 19:10:16 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
37our $WIDTH; 66our $WIDTH;
38our $HEIGHT; 67our $HEIGHT;
39our $FULLSCREEN; 68our $FULLSCREEN;
40our $FONTSIZE; 69our $FONTSIZE;
41 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
42our $MAP; 74our $MAP;
75our $MAPMAP;
43our $MAPWIDGET; 76our $MAPWIDGET;
44our $BUTTONBAR; 77our $BUTTONBAR;
45our $LOGVIEW; 78our $LOGVIEW;
46our $CONSOLE; 79our $CONSOLE;
47our $METASERVER; 80our $METASERVER;
48 81
82our $FLOORBOX;
49our $GAUGES; 83our $GAUGES;
50our $STATWIDS; 84our $STATWIDS;
51 85
52our $SDL_ACTIVE; 86our $SDL_ACTIVE;
53our %SDL_CB; 87our %SDL_CB;
58 92
59our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 94our $STATUS_LINE;
61our $DEBUG_STATUS; 95our $DEBUG_STATUS;
62 96
97our $INVWIN;
98our $INV;
99
63sub status { 100sub status {
64 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 103}
67 104
79 116
80 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
81 118
82 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
83 120
84 $CONN = new conn 121 $CONN = eval {
122 new conn
85 host => $host, 123 host => $host,
86 port => $port || 13327, 124 port => $port || 13327,
87 user => $CFG->{user}, 125 user => $CFG->{user},
88 pass => $CFG->{password}, 126 pass => $CFG->{password},
89 mapw => $mapsize, 127 mapw => $mapsize,
90 maph => $mapsize, 128 maph => $mapsize,
129 ;
91 ; 130 };
92 131
132 if ($CONN) {
93 status "login successful"; 133 status "login successful";
94 134
95 CFClient::lowdelay fileno $CONN->{fh}; 135 CFClient::lowdelay fileno $CONN->{fh};
136 } else {
137 status "unable to connect";
138 }
96} 139}
97 140
98sub stop_game { 141sub stop_game {
99 undef $CONN; 142 undef $CONN;
100} 143}
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 163 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 164
122 my $row = 1; 165 my $row = 1;
123 166
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 168 $table->add (1, $row++, new CFClient::UI::CheckBox
169 state => $CFG->{fullscreen},
170 tooltip => "Bring the client into fullscreen mode",
171 connect_changed => sub {
126 my ($self, $value) = @_; 172 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 173 $CFG->{fullscreen} = $value;
174 }
128 }); 175 );
129 176
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox 178 $table->add (1, $row++, new CFClient::UI::CheckBox
132 state => $CFG->{fast}, 179 state => $CFG->{fast},
133 tooltip => "Lower the visual quality considerably to speed up rendering.", 180 tooltip => "Lower the visual quality considerably to speed up rendering.",
135 my ($self, $value) = @_; 182 my ($self, $value) = @_;
136 $CFG->{fast} = $value; 183 $CFG->{fast} = $value;
137 } 184 }
138 ); 185 );
139 186
187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
188 $table->add (1, $row++, new CFClient::UI::Slider
189 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
190 tooltip => "Enlarge or shrink the displayed map",
191 connect_changed => sub {
192 my ($self, $value) = @_;
193 $CFG->{map_scale} = 0.05 * int $value / 0.05;
194 }
195 );
196
140 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
141 $table->add (1, $row++, new CFClient::UI::CheckBox 198 $table->add (1, $row++, new CFClient::UI::CheckBox
142 state => $CFG->{fow_enable}, 199 state => $CFG->{fow_enable},
143 tooltip => "Fog-of-War marks areas that cannot be seen by the player", 200 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
144 connect_changed => sub { 201 connect_changed => sub {
211 ); 268 );
212 269
213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
214 $table->add (1, $row++, new CFClient::UI::Slider 271 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 272 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
273 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
216 connect_changed => sub { 274 connect_changed => sub {
217 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 275 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
218 &set_gauge_window_fontsize; 276 &set_gauge_window_fontsize;
219 #$GAUGES->{win}->check_size;
220 #$GAUGES->{win}->update;
221 } 277 }
222 ); 278 );
223 279
224 $table->add (1, $row++, new CFClient::UI::Button 280 $table->add (1, $row++, new CFClient::UI::Button
225 expand => 1, align => 0, text => "Apply", 281 expand => 1, align => 0, text => "Apply",
226 tooltip => "Apply the video settings (unless they are auto-apply)", 282 tooltip => "Apply the video settings",
227 connect_activate => sub { 283 connect_activate => sub {
228 video_shutdown (); 284 video_shutdown ();
229 video_init (); 285 video_init ();
230 } 286 }
231 ); 287 );
260 } 316 }
261 ); 317 );
262 318
263 $table->add (1, $row++, new CFClient::UI::Button 319 $table->add (1, $row++, new CFClient::UI::Button
264 expand => 1, align => 0, text => "Apply", 320 expand => 1, align => 0, text => "Apply",
265 tooltip => "Apply the audio settings that are not auto-apply", 321 tooltip => "Apply the audio settings",
266 connect_activate => sub { 322 connect_activate => sub {
267 audio_shutdown (); 323 audio_shutdown ();
268 audio_init (); 324 audio_init ();
269 } 325 }
270 ); 326 );
271 327
328 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
329 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
330 text => $CFG->{say_command},
331 tooltip => "This is the command that will be used if you write a line in the message window entry. "
332 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
333 ."But you could also set it to 'tell <playername>' to only chat with that user.",
334 connect_changed => sub {
335 my ($self, $value) = @_;
336 $CFG->{say_command} = $value;
337 }
338 );
339
272 $dialog 340 $dialog
273} 341}
274 342
275sub set_stats_window_fontsize { 343sub set_stats_window_fontsize {
276 for (values %{$STATWIDS}) { 344 for (values %{$STATWIDS}) {
280 348
281sub set_gauge_window_fontsize { 349sub set_gauge_window_fontsize {
282 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 350 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
283 $_->set_fontsize ($::CFG->{gauge_fontsize}); 351 $_->set_fontsize ($::CFG->{gauge_fontsize});
284 } 352 }
353
354# local $GAUGES->{win}{parent};#d#
355# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
285} 356}
286 357
287sub make_gauge_window { 358sub make_gauge_window {
288 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 359 my $gh = int ($HEIGHT * $CFG->{gauge_size});
289# my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 360# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
290 361
291 my $win = new CFClient::UI::Frame ( 362 my $win = new CFClient::UI::Frame (
292 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 363 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
293 ); 364 );
294 $win->add (my $vb = new CFClient::UI::VBox); 365 $win->add (my $hbox = new CFClient::UI::HBox
295 366 children => [
296 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 367 (new CFClient::UI::HBox expand => 1),
368 ($FLOORBOX = new CFClient::UI::VBox),
369 (my $vbox = new CFClient::UI::VBox),
370 ],
371 );
297 372
298 373 $vbox->add (new CFClient::UI::HBox
374 expand => 1,
375 children => [
299 $hbg->add (new CFClient::UI::Empty expand => 1); 376 (new CFClient::UI::Empty expand => 1),
300 $hbg->add (my $hb = new CFClient::UI::HBox); 377 (my $hb = new CFClient::UI::HBox),
378 ],
379 );
380
301 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp'); 381 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
382 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
302 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana'); 383 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
384 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
303 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace'); 385 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
386 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
304 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food'); 387 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
388 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
305 389
306 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP:"); 390 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
307# $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => 1, text => "Lvl:"); 391 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
308 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 392 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
309 393 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
310 394
311 $GAUGES = { 395 $GAUGES = {
312 exp => $exp,# lvl => $lvl,
313 win => $win, range => $rng, 396 exp => $exp, win => $win, range => $rng,
314 food => $fg, mana => $mg, hp => $hg, grace => $gg 397 food => $fg, mana => $mg, hp => $hg, grace => $gg
315 }; 398 };
399
400 &set_gauge_window_fontsize;
401
316 $win 402 $win
317} 403}
318 404
319sub make_stats_window { 405sub make_stats_window {
320 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 406 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
321 407
322 $tgw->add (my $vb = new CFClient::UI::VBox); 408 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
323 $vb->add (my $uhb = new CFClient::UI::HBox);
324 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 409 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
325 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 410 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
326 411
327 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 412 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
328 413
329 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 414 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
330 415
331 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 416 my $black = [0, 0, 0];
332 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
333 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
334 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
335 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
336 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
337 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
338 417
339 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 418 for (
340 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 419 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
341 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 420 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
342 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 421 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
343 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 422 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
344 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 423 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
345 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 424 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
425 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
346 426
347 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 427 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
348 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 428 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
349 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 429 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
350 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 430 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
351 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 431 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
352 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 432 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
433 ) {
434 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
353 435
354 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 436 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
355 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 437 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
356 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 438 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
357 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 439 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
358 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 440 }
359 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
360 441
361 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 442 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
362 443
363 my $row = 0; 444 my $row = 0;
364 my $col = 0; 445 my $col = 0;
365 446
447 my %resist_names = (
448 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
449 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
450 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
451 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
452 depl => "Depletion (some monsters and other effects can cause stats depletion)",
453 magic => "Magic (resistance to magic spells like magic missile or similar)",
454 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
455 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
456 pois => "Poison (resistance to getting poisoned)",
457 para => "Paralysation (this resistance affects the chance you get paralysed)",
458 deat => "Death (resistance against death spells)",
459 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
460 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
461 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
462 tund => "Turn undead",
463 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
464 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
465 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
466 );
366 for (qw/slow holyw conf fire depl magic 467 for (qw/slow holyw conf fire depl magic
367 drain acid pois para deat phys 468 drain acid pois para deat phys
368 blind fear tund elec cold ghit/) 469 blind fear tund elec cold ghit/)
369 { 470 {
370 $tbl2->add ($col, $row, 471 $tbl2->add ($col, $row,
371 $STATWIDS->{"res_$_"} = 472 $STATWIDS->{"res_$_"} =
372 new CFClient::UI::Label text => "0", align => +1, valign => 0 473 new CFClient::UI::Label
474 font => $FONT_FIXED,
475 template => "-100%",
476 align => +1,
477 valign => 0,
478 can_events => 1,
479 can_hover => 1,
480 tooltip => $resist_names{$_},
373 ); 481 );
374 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 482 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
483 font => $FONT_FIXED,
484 can_hover => 1,
485 can_events => 1,
486 image => "ui/resist/resist_$_.png",
487 tooltip => $resist_names{$_},
488 );
375 489
376 $row++; 490 $row++;
377 if ($row % 6 == 0) { 491 if ($row % 6 == 0) {
378 $col += 2; 492 $col += 2;
379 $row = 0; 493 $row = 0;
384 update_stats_window ({}); 498 update_stats_window ({});
385 499
386 $tgw 500 $tgw
387} 501}
388 502
503sub formsep {
504 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
505}
506
389sub update_stats_window { 507sub update_stats_window {
390 my ($stats) = @_; 508 my ($stats) = @_;
391 509
392 # i love text protocols!!! 510 # i love text protocols!!!
393 my $hp = $stats->{1} * 1; 511 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
394 my $hp_m = $stats->{2} * 1; 512 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
395 my $sp = $stats->{3} * 1; 513 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
396 my $sp_m = $stats->{4} * 1; 514 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
397 my $fo = $stats->{18} * 1; 515 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
398 my $fo_m = 999; 516 my $fo_m = 999;
399 my $gr = $stats->{23} * 1; 517 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
400 my $gr_m = $stats->{24} * 1; 518 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
401 519
402 $GAUGES->{hp} ->set_value ($hp, $hp_m); 520 $GAUGES->{hp} ->set_value ($hp, $hp_m);
403 $GAUGES->{mana} ->set_value ($sp, $sp_m); 521 $GAUGES->{mana} ->set_value ($sp, $sp_m);
404 $GAUGES->{food} ->set_value ($fo, $fo_m); 522 $GAUGES->{food} ->set_value ($fo, $fo_m);
405 $GAUGES->{grace} ->set_value ($gr, $gr_m); 523 $GAUGES->{grace} ->set_value ($gr, $gr_m);
406 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 524 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
407 ." LVL: " . $stats->{12} * 1); 525 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
408 my $rng = $stats->{20}; 526 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
409 $rng =~ s/^Range: //; # thank you so much dear server 527 $rng =~ s/^Range: //; # thank you so much dear server
410 $GAUGES->{range} ->set_text ("Rng: " . $rng); 528 $GAUGES->{range} ->set_text ("Rng: " . $rng);
411# $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 529 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
412 my $title = $stats->{21};
413 $title =~ s/^Player: //; 530 $title =~ s/^Player: //;
414 $STATWIDS->{title} ->set_text ("Title: " . $title); 531 $STATWIDS->{title} ->set_text ("Title: " . $title);
415 532
416 if (0) { # this code can vanish, just wanted to preserver it for a checkin
417 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
418 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
419 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
420 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
421 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
422 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
423 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
424 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
425 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
426 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
427 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
428 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
429 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
430 } else {
431 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 533 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
432 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 534 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
433 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 535 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
434 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 536 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
435 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 537 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
436 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 538 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
437 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 539 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
438 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 540 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
439 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 541 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
440 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 542 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
441 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 543 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
442 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 544 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
443 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 545 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
444 }
445 546
446 my %tbl = ( 547 my %tbl = (
447 phys => 100, 548 phys => 100,
448 magic => 101, 549 magic => 101,
449 fire => 102, 550 fire => 102,
478 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 579 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
479 580
480 $dialog 581 $dialog
481} 582}
482 583
584my $METASERVER_ATIME;
585
483sub update_metaserver { 586sub update_metaserver {
484 my ($HOST) = @_; 587 my ($HOST) = @_;
485 588
486 status "fetching metaserver list..."; 589 return if $METASERVER_ATIME > time;
590 $METASERVER_ATIME = time + 60;
591
592 my $table = $METASERVER->{table};
593 $table->clear;
594 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
487 595
488 my $buf; 596 my $buf;
489 597
490 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 598 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
599
600 unless ($fh) {
601 $label->set_text ("unable to contact metaserver: $!");
602 return;
603 }
491 604
492 Event->io (fd => $fh, poll => 'r', cb => sub { 605 Event->io (fd => $fh, poll => 'r', cb => sub {
493 my $res = sysread $fh, $buf, 8192, length $buf; 606 my $res = sysread $fh, $buf, 8192, length $buf;
494 607
495 if (!defined $res) { 608 if (!defined $res) {
496 $_[0]->w->cancel; 609 $_[0]->w->cancel;
497 status "metaserver: $!"; 610 $label->set_text ("error while retrieving server list: $!");
498 } elsif ($res == 0) { 611 } elsif ($res == 0) {
499 $_[0]->w->cancel; 612 $_[0]->w->cancel;
500 status "server list retrieved"; 613 status "server list retrieved";
501 614
502 my $table = $METASERVER->{table}; 615 utf8::decode $buf if utf8::valid $buf;
503 616
504 $table->clear; 617 $table->clear;
505 618
506 my @col = qw(Use #Users Host Uptime Version Description); 619 my @col = qw(Use #Users Host Uptime Version Description);
507 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 620 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
531 $m = [$users, $host, $uptime, $version, $desc]; 644 $m = [$users, $host, $uptime, $version, $desc];
532 645
533 $y++; 646 $y++;
534 647
535 $table->add (0, $y, new CFClient::UI::VBox children => [ 648 $table->add (0, $y, new CFClient::UI::VBox children => [
536 (new CFClient::UI::Button text => " ", connect_activate => sub { 649 (new CFClient::UI::Button text => "Use", connect_activate => sub {
537 $HOST->set_text ($CFG->{host} = $host); 650 $HOST->set_text ($CFG->{host} = $host);
538 }), 651 }),
539 (new CFClient::UI::Empty expand => 1), 652 (new CFClient::UI::Empty expand => 1),
540 ]); 653 ]);
541 654
555 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 668 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
556 669
557 { 670 {
558 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 671 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
559 672
560 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 673 $vbox->add (
674 my $HOST = new CFClient::UI::Entry
675 expand => 1,
676 text => $CFG->{host},
677 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
678 connect_changed => sub {
679 my ($self, $value) = @_;
680 $CFG->{host} = $value;
681 }
682 );
683
684 $METASERVER = metaserver_dialog;
685
686 $vbox->add (new CFClient::UI::Flopper
687 expand => 1,
688 text => "Metaserver",
689 other => $METASERVER,
690 tooltip => "Show a list of avaible crossfire servers",
691 connect_open => sub {
692 update_metaserver $HOST;
693 }
694 );
695 }
696
697 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
698 $table->add (1, 4, new CFClient::UI::Entry
699 text => $CFG->{user},
700 tooltip => "The name of your character on the server",
701 connect_changed => sub {
561 my ($self, $value) = @_; 702 my ($self, $value) = @_;
562 $CFG->{host} = $value;
563 });
564
565 $METASERVER = metaserver_dialog;
566
567 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
568 update_metaserver $HOST;
569 });
570 }
571
572 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
573 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
574 my ($self, $value) = @_;
575 $CFG->{user} = $value; 703 $CFG->{user} = $value;
704 }
576 }); 705 );
577 706
578 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 707 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
579 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 708 $table->add (1, 5, new CFClient::UI::Entry
709 text => $CFG->{password},
710 hidden => 1,
711 tooltip => "The password for your character",
712 connect_changed => sub {
580 my ($self, $value) = @_; 713 my ($self, $value) = @_;
581 $CFG->{password} = $value; 714 $CFG->{password} = $value;
715 }
582 }); 716 );
583
584 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
585 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
586 my ($self, $value) = @_;
587 $CFG->{say_command} = $value;
588 });
589 717
590 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 718 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
591 $table->add (1, 7, new CFClient::UI::Slider 719 $table->add (1, 7, new CFClient::UI::Slider
592 req_w => 100, 720 req_w => 100,
593 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 721 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
722 tooltip => "This is the size of the portion of the map update the server sends you. "
723 ."If you set this to a high value you will be able to see further for example.",
594 connect_changed => sub { 724 connect_changed => sub {
595 my ($self, $value) = @_; 725 my ($self, $value) = @_;
596 726
597 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 727 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
598 }, 728 },
606} 736}
607 737
608sub message_window { 738sub message_window {
609 my $window = new CFClient::UI::FancyFrame 739 my $window = new CFClient::UI::FancyFrame
610 title => "Messages", 740 title => "Messages",
611 border_bg => [1, 1, 1, 0.5], 741 border_bg => [1, 1, 1, 1],
612 bg => [0.3, 0.3, 0.3, 0.8], 742 bg => [0, 0, 0, 0.5],
613 user_w => int $::WIDTH / 3, 743 user_w => int $::WIDTH / 3,
614 user_h => int $::HEIGHT / 5, 744 user_h => int $::HEIGHT / 5,
615 child => (my $vbox = new CFClient::UI::VBox); 745 child => (my $vbox = new CFClient::UI::VBox);
616 746
617 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 747 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
618 expand => 1, 748 expand => 1,
749 font => $FONT_FIXED,
619 fontsize => $::CFG->{log_fontsize}, 750 fontsize => $::CFG->{log_fontsize},
620 ); 751 );
621 752
622 $vbox->add (my $input = new CFClient::UI::Entry 753 $vbox->add (my $input = new CFClient::UI::Entry
623 connect_focus_in => sub { 754 connect_focus_in => sub {
656 }; 787 };
657 788
658 $window 789 $window
659} 790}
660 791
792sub make_inventory_window {
793 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
794 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
795 $invwin
796}
797
661sub sdl_init { 798sub sdl_init {
662 CFClient::SDL_Init 799 CFClient::SDL_Init
663 and die "SDL::Init failed!\n"; 800 and die "SDL::Init failed!\n";
664} 801}
665 802
666sub video_init { 803sub video_init {
667 sdl_init; 804 sdl_init;
805
806 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
668 807
669 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 808 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
670 $FULLSCREEN = $CFG->{fullscreen}; 809 $FULLSCREEN = $CFG->{fullscreen};
671 $FAST = $CFG->{fast}; 810 $FAST = $CFG->{fast};
672 811
696 fontsize => 0.8, 835 fontsize => 0.8,
697 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 836 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
698 $ALT_ENTER_MESSAGE->show; 837 $ALT_ENTER_MESSAGE->show;
699 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 838 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
700 839
701 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 840 CFClient::UI::FancyFrame->new (
702 $MAPWIDGET->focus_in; 841 border_bg => [1, 1, 1, 192/255],
842 bg => [1, 1, 1, 0],
843 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
844 )->show;
845
846 $MAPWIDGET = new CFClient::MapWidget;
703 $MAPWIDGET->connect (activate_console => sub { 847 $MAPWIDGET->connect (activate_console => sub {
704 my ($mapwidget, $preset) = @_; 848 my ($mapwidget, $preset) = @_;
705 849
706 if ($CONSOLE) { 850 if ($CONSOLE) {
707 $CONSOLE->{input}->{auto_activated} = 1; 851 $CONSOLE->{input}->{auto_activated} = 1;
710 if ($preset && $CONSOLE->{input}->get_text eq '') { 854 if ($preset && $CONSOLE->{input}->get_text eq '') {
711 $CONSOLE->{input}->set_text ($preset); 855 $CONSOLE->{input}->set_text ($preset);
712 } 856 }
713 } 857 }
714 }); 858 });
859 $MAPWIDGET->show;
860 $MAPWIDGET->focus_in;
715 861
716 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 862 $BUTTONBAR = new CFClient::UI::HBox;
717 863
718 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 864 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
719 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 865 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
720 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 866 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
867
868 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
869
870 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
871 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
721 872
722 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 873 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
723 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 874 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
724 status "Configuration Saved"; 875 status "Configuration Saved";
725 }); 876 });
726 877
727 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 878 $BUTTONBAR->show;
728 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
729 879
730 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 880 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
731
732
733} 881}
734 882
735sub video_shutdown { 883sub video_shutdown {
736 $CFClient::UI::ROOT->{children} = []; 884 $CFClient::UI::ROOT->{children} = [];
885 undef $CFClient::UI::GRAB;
886 undef $CFClient::UI::HOVER;
737 undef $SDL_ACTIVE; 887 undef $SDL_ACTIVE;
738} 888}
739 889
740my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 890my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
741my $bgmusic;#TODO#hack#d# 891my $bgmusic;#TODO#hack#d#
892
893sub audio_channel_finished {
894 my ($channel) = @_;
895
896 warn "channel $channel finished\n";#d#
897}
742 898
743sub audio_music_finished { 899sub audio_music_finished {
744 return unless $CFG->{bgm_enable}; 900 return unless $CFG->{bgm_enable};
745 901
746 # TODO: hack, do play loop and mood music 902 # TODO: hack, do play loop and mood music
750 push @bgmusic, shift @bgmusic; 906 push @bgmusic, shift @bgmusic;
751} 907}
752 908
753sub audio_init { 909sub audio_init {
754 if ($CFG->{audio_enable}) { 910 if ($CFG->{audio_enable}) {
755 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 911 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
756 $SDL_MIXER = !CFClient::Mix_OpenAudio; 912 $SDL_MIXER = !CFClient::Mix_OpenAudio;
757 CFClient::Mix_AllocateChannels 8; 913 CFClient::Mix_AllocateChannels 8;
758 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 914 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
759 915
760 audio_music_finished; 916 audio_music_finished;
915# at worst. 1071# at worst.
916sub conn::flood_fill { 1072sub conn::flood_fill {
917 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1073 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
918 1074
919 # the server does not allow map paths > 6 1075 # the server does not allow map paths > 6
920 return if 6 <= length $path; 1076 return if 7 <= length $path;
921 1077
922 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1078 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
923 1079
924 for ( 1080 for (
925 [1, 0, -1], 1081 [1, 0, -1],
968 1124
969 $self->flush_map; 1125 $self->flush_map;
970 1126
971 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1127 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
972 1128
973 my $mapmapw = 250; 1129 my $mapmapw = $MAPMAP->{w};
974 my $mapmaph = 250; 1130 my $mapmaph = $MAPMAP->{h};
975 1131
976 $self->{neigh_rect} = [ 1132 $self->{neigh_rect} = [
977 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1133 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
978 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1134 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
979 ]; 1135 ];
1022 } 1178 }
1023 1179
1024gotid: 1180gotid:
1025 $face->{id} = $id; 1181 $face->{id} = $id;
1026 $MAP->set_face ($facenum => $id); 1182 $MAP->set_face ($facenum => $id);
1183 $self->{faceid}[$facenum] = $id;#d#
1027 $TILECACHE->get ($id) 1184 $TILECACHE->get ($id)
1028} 1185}
1029 1186
1030sub conn::face_update { 1187sub conn::face_update {
1031 my ($self, $facenum, $face) = @_; 1188 my ($self, $facenum, $face) = @_;
1039 my ($self, $id, $data) = @_; 1196 my ($self, $id, $data) = @_;
1040 1197
1041 $self->{texture}[$id] ||= do { 1198 $self->{texture}[$id] ||= do {
1042 my $tex = 1199 my $tex =
1043 new_from_image CFClient::Texture 1200 new_from_image CFClient::Texture
1044 $data, minify => 1; 1201 $data, minify => 1, mipmap => 1;
1045 1202
1046 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1203 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1047 $MAPWIDGET->update; 1204 $MAPWIDGET->update;
1048 1205
1049 $tex 1206 $tex
1061 1218
1062 $chunk->play; 1219 $chunk->play;
1063# warn "sound $x,$y,$soundnum,$type\n";#d# 1220# warn "sound $x,$y,$soundnum,$type\n";#d#
1064} 1221}
1065 1222
1223my $LAST_QUERY; # server is stupid, stupid, stupid
1224
1066sub conn::query { 1225sub conn::query {
1067 my ($self, $flags, $prompt) = @_; 1226 my ($self, $flags, $prompt) = @_;
1068 1227
1069 #TODO, display dialog with relevant information 1228 $prompt = $LAST_QUERY unless length $prompt;
1070 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1229 $LAST_QUERY = $prompt;
1230
1231 my $dialog = new CFClient::UI::FancyFrame
1232 title => "Query",
1233 child => my $vbox = new CFClient::UI::VBox;
1234
1235 $vbox->add (new CFClient::UI::Label
1236 max_w => $::WIDTH * 0.4,
1237 text => $prompt);
1238
1239 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1240 $vbox->add (my $hbox = new CFClient::HBox);
1241 $hbox->add (new CFClient::Button
1242 text => "No",
1243 connect_activate => sub {
1244 $self->send ("reply n");
1245 $dialog->destroy;
1246 $MAPWIDGET->focus_in;
1247 }
1248 );
1249 $hbox->add (new CFClient::Button
1250 text => "Yes",
1251 connect_activate => sub {
1252 $self->send ("reply y");
1253 $dialog->destroy;
1254 $MAPWIDGET->focus_in;
1255 },
1256 );
1257
1258 $dialog->focus_in;
1259
1260 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1261 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1262 $vbox->add (my $entry = new CFClient::UI::Entry
1263 connect_changed => sub {
1264 $self->send ("reply $_[1]");
1265 $dialog->destroy;
1266 $MAPWIDGET->focus_in;
1267 },
1268 );
1269
1270 $entry->focus_in;
1271
1272 } else {
1273 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1274
1275 $vbox->add (my $entry = new CFClient::UI::Entry
1276 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1277 connect_activate => sub {
1278 $self->send ("reply $_[1]");
1279 $dialog->destroy;
1280 $MAPWIDGET->focus_in;
1281 },
1282 );
1283
1284 $entry->focus_in;
1285 }
1286
1287 $dialog->show;
1071} 1288}
1072 1289
1073sub conn::drawinfo { 1290sub conn::drawinfo {
1074 my ($self, $color, $text) = @_; 1291 my ($self, $color, $text) = @_;
1075 1292
1093} 1310}
1094 1311
1095sub conn::spell_add { 1312sub conn::spell_add {
1096 my ($self, $spell) = @_; 1313 my ($self, $spell) = @_;
1097 1314
1315 # TODO
1316 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1098 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1317 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1099 });
1100 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1318 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1101 });
1102} 1319}
1103 1320
1104sub conn::spell_delete { 1321sub conn::spell_delete {
1105 my ($self, $spell) = @_; 1322 my ($self, $spell) = @_;
1106} 1323}
1107 1324
1108sub conn::addme_success { 1325sub conn::addme_success {
1109 my ($self) = @_; 1326 my ($self) = @_;
1110 1327
1111 for my $skill (values %{$self->{skill_info}}) { 1328 for my $skill (values %{$self->{skill_info}}) {
1112 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1329 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1330 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1331 }
1332}
1333
1334sub update_floorbox {
1335 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1336 $FLOORBOX->clear;
1337 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1338
1339 # we basically have to use the same sorting as everybody else
1340 for my $item (@{ $CONN->{container}{0} }) {
1341 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
1113 }); 1342 }
1114 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1343 });
1344 refresh;
1345}
1346
1347sub conn::container_add {
1348 my ($self, $id, $items) = @_;
1349
1350 update_floorbox if $id == 0;
1351 if ($self->{player}{tag} == $id) {
1352 $INV->set_items ($self->{container}{$self->{player}{tag}});
1353 }
1354 # $self-<{player}{tag} => player inv
1355 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1356}
1357
1358sub conn::container_clear {
1359 my ($self, $id) = @_;
1360
1361 update_floorbox if $id == 0;
1362 if ($self->{player}{tag} == $id) {
1363 $INV->set_items ($self->{container}{$id});
1364 }
1365
1366# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1367}
1368
1369sub conn::item_delete {
1370 my ($self, @items) = @_;
1371
1372 for (@items) {
1373 update_floorbox if $_->{container} == 0;
1374 if ($self->{player}{tag} == $_->{container}) {
1375 $INV->set_items ($self->{container}{$_->{container}});
1115 }); 1376 }
1377 }
1378}
1379
1380sub conn::item_update {
1381 my ($self, $item) = @_;
1382
1383 update_floorbox if $item->{container} == 0;
1384 if ($self->{player}{tag} == $item->{container}) {
1385 $INV->set_items ($self->{container}{$item->{container}});
1116 } 1386 }
1117} 1387}
1118 1388
1119%SDL_CB = ( 1389%SDL_CB = (
1120 CFClient::SDL_QUIT => sub { 1390 CFClient::SDL_QUIT => sub {
1134 video_init; 1404 video_init;
1135 } else { 1405 } else {
1136 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1406 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1137 } 1407 }
1138 }, 1408 },
1139 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1409 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1140 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1410 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1141 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1411 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1142 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1412 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1143 CFClient::SDL_USEREVENT => \&audio_music_finished, 1413 CFClient::SDL_USEREVENT => sub {
1414 if ($_[0]{code} == 1) {
1415 audio_channel_finished $_[0]{data1};
1416 } elsif ($_[0]{code} == 0) {
1417 audio_music_finished;
1418 }
1419 },
1144); 1420);
1145 1421
1146############################################################################# 1422#############################################################################
1147 1423
1148$SIG{INT} = $SIG{TERM} = sub { exit }; 1424$SIG{INT} = $SIG{TERM} = sub { exit };
1425
1426CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1149 1427
1150$TILECACHE = CFClient::db_table "tilecache"; 1428$TILECACHE = CFClient::db_table "tilecache";
1151$FACEMAP = CFClient::db_table "facemap"; 1429$FACEMAP = CFClient::db_table "facemap";
1152
1153CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1154 1430
1155my %DEF_CFG = ( 1431my %DEF_CFG = (
1156 sdl_mode => 0, 1432 sdl_mode => 0,
1157 width => 640, 1433 width => 640,
1158 height => 480, 1434 height => 480,
1159 fullscreen => 0, 1435 fullscreen => 0,
1160 fast => 0, 1436 fast => 0,
1437 map_scale => 0.5,
1161 fow_enable => 1, 1438 fow_enable => 1,
1162 fow_intensity => 0.45, 1439 fow_intensity => 0.45,
1163 fow_smooth => 0, 1440 fow_smooth => 0,
1164 gui_fontsize => 1, 1441 gui_fontsize => 1,
1165 log_fontsize => 1, 1442 log_fontsize => 1,
1187@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1464@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1188 1465
1189$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1466$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1190 1467
1191{ 1468{
1192 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1469 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1470 DejaVuSans.ttf
1471 DejaVuSansMono.ttf
1472 DejaVuSans-Bold.ttf
1473 DejaVuSansMono-Bold.ttf
1474 DejaVuSans-Oblique.ttf
1475 DejaVuSansMono-Oblique.ttf
1476 DejaVuSans-BoldOblique.ttf
1477 DejaVuSansMono-BoldOblique.ttf
1478 );
1193 1479
1194 CFClient::add_font $_ for @fonts; 1480 CFClient::add_font $_ for @fonts;
1195 CFClient::set_font $fonts[0]; 1481
1482 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1483 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1484
1485 $FONT_PROP->make_default;
1196} 1486}
1197 1487
1198video_init; 1488video_init;
1199audio_init; 1489audio_init;
1200 1490
1201Event::loop; 1491Event::loop;
1202 1492
1203END { CFClient::SDL_Quit } 1493END { CFClient::SDL_Quit }
1204 1494
1495=head1 pclient - Crossfire+ and Crossfire game client
1205 1496
1497Pclient is a Crossfire+ and Crossfire game client.
1498
1499=head2 Features
1500
1501=over 4
1502
1503=item Fullscreen Map
1504
1505PClient can uses a fullscreen map, which greatly enhances how much of the
1506game world you can see.
1507
1508=item Persistent Map Cache (Crossfire+ only)
1509
1510PClient can persistently cache all map data it received from the
1511server. This not only allows it to display an overview map, but also
1512ensures that once-explored areas will be available the next time you want
1513to explore more.
1514
1515=item Hardware acceleration
1516
1517Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1518acceleration. Most modern graphics cards have difficulties with 2D
1519acceleration, while 3D graphics is accelerated well.
1520
1521=item No arbitrary limits
1522
1523Unlike other Crossfire clients, pclient does not suffer from arbitrary
1524limits (like a fixed amount of face numbers). There are still limits, but
1525they are not arbitrarily low :)
1526
1527=back
1528
1529=head1 USAGE
1530
1531=head2 The Map
1532
1533The map is always displayed in the background, behind all other windows and UI elements.
1534
1535#TODO# middle-click scrolls
1536#
1537# keys:
1538#
1539# a apply
1540# keypad moves, kp_5 applies ranged attack to self
1541
1542Starting to type enters the I<completion mode>. In that mode, you can type
1543abbreviations or commands and have them executed as soon as they match a
1544valid command. This is best explained by a few examples:
1545
1546Typing B<climb> will display a list of commands with I<climb> in their
1547name, such as I<ready_skill climbing> and I<use_skill climbing>.
1548
1549You can abbreviate commands by typing only the first character of every
1550word. For example, typing I<iwor> will likely select I<invoke word of
1551recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1552will likely select I<ready_skill climbing> and I<usl> will give you
1553I<use_skill levitation>.
1554
1555=head2 The map overview
1556
1557#TODO#
1558
1559=head2 The Status area in the lower right corner
1560
1561#TODO#
1562
1563=head2 The I<Statistics>/I>Stats> window
1564
1565#TODO#
1566
1567=head1 FAQ
1568
1569=over 4
1570
1571=item The client is very sluggish and slow, what can I do about this?
1572
1573Most likely, you don't have accelerated OpenGL support. Try to find a
1574newer driver, or a driver from your hardware vendor, that features OpenGL
1575support.
1576
1577If this is not an option, the following Setup options reduce the load and
1578will likely make the client playable with sofwtare rendering (it will
1579still be slow, though):
1580
1581=over 4
1582
1583=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1584
1585=item Enable B<Fast & Ugly> mode
1586
1587=item Disable B<Fog of War>
1588
1589=item Increase B<Map Scale>
1590
1591=back
1592
1593=back
1594
1595=head1 AUTHOR
1596
1597Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1598
1599
1600

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