ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/pclient
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.129 by root, Mon Apr 17 21:22:54 2006 UTC vs.
Revision 1.199 by root, Mon May 8 15:12:39 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14
15use Crossfire; 32use Crossfire;
16use Crossfire::Protocol; 33use Crossfire::Protocol;
17 34
18use Compress::LZF; 35use Compress::LZF;
19 36
20use CFClient; 37use CFClient;
21use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
22 46
23our $VERSION = '0.1'; 47our $VERSION = '0.1';
24 48
25my $MAX_FPS = 60; 49my $MAX_FPS = 60;
26my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
42our $WIDTH; 66our $WIDTH;
43our $HEIGHT; 67our $HEIGHT;
44our $FULLSCREEN; 68our $FULLSCREEN;
45our $FONTSIZE; 69our $FONTSIZE;
46 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
47our $MAP; 74our $MAP;
75our $MAPMAP;
48our $MAPWIDGET; 76our $MAPWIDGET;
49our $BUTTONBAR; 77our $BUTTONBAR;
50our $LOGVIEW; 78our $LOGVIEW;
51our $CONSOLE; 79our $CONSOLE;
52our $METASERVER; 80our $METASERVER;
81our $LOGIN_BUTTON;
53 82
83our $FLOORBOX;
54our $GAUGES; 84our $GAUGES;
85our $STATWIDS;
55 86
56our $SDL_ACTIVE; 87our $SDL_ACTIVE;
57our $SDL_EV;
58our %SDL_CB; 88our %SDL_CB;
89
90our $SDL_MIXER;
91our @SOUNDS; # event => file mapping
92our %AUDIO_CHUNKS; # audio files
59 93
60our $ALT_ENTER_MESSAGE; 94our $ALT_ENTER_MESSAGE;
61our $STATUS_LINE; 95our $STATUS_LINE;
62our $DEBUG_STATUS; 96our $DEBUG_STATUS;
63 97
98our $INVWIN;
99our $INV;
100
64sub status { 101sub status {
65 $STATUS_LINE->set_text ($_[0]); 102 $STATUS_LINE->set_text ($_[0]);
66 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 103 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
67} 104}
68 105
70 $DEBUG_STATUS->set_text ($_[0]); 107 $DEBUG_STATUS->set_text ($_[0]);
71 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 108 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
72} 109}
73 110
74sub start_game { 111sub start_game {
112 $LOGIN_BUTTON->set_text ("Logout");
113
75 status "logging in..."; 114 status "logging in...";
76 115
77 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 116 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
78 117
79 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 118 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
80 119
81 $MAP = new CFClient::Map $mapsize, $mapsize; 120 $MAP = new CFClient::Map $mapsize, $mapsize;
82 121
83 my ($host, $port) = split /:/, $CFG->{host}; 122 my ($host, $port) = split /:/, $CFG->{host};
84 123
85 $CONN = new conn 124 $CONN = eval {
125 new conn
86 host => $host, 126 host => $host,
87 port => $port || 13327, 127 port => $port || 13327,
88 user => $CFG->{user}, 128 user => $CFG->{user},
89 pass => $CFG->{password}, 129 pass => $CFG->{password},
90 mapw => $mapsize, 130 mapw => $mapsize,
91 maph => $mapsize, 131 maph => $mapsize,
132 ;
92 ; 133 };
93 134
135 if ($CONN) {
94 status "login successful"; 136 status "login successful";
95 137
96 CFClient::lowdelay fileno $CONN->{fh}; 138 CFClient::lowdelay fileno $CONN->{fh};
139 } else {
140 status "unable to connect";
141 stop_game();
142 }
97} 143}
98 144
99sub stop_game { 145sub stop_game {
146 status "connection closed";
147 $LOGIN_BUTTON->set_text ("Login");
100 undef $CONN; 148 undef $CONN;
101} 149}
102 150
103sub client_setup { 151sub client_setup {
104 my $dialog = new CFClient::UI::FancyFrame 152 my $dialog = new CFClient::UI::FancyFrame
153 title => "Client Setup",
105 child => (my $vbox = new CFClient::UI::VBox); 154 child => (my $vbox = new CFClient::UI::VBox);
106 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
107 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 155 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
108 156
109 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 157 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
110 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 158 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
111 159
112 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 160 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
113 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 161 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
114 162
115 $mode_slider->connect (changed => sub { 163 $mode_slider->connect (changed => sub {
116 my ($self, $value) = @_; 164 my ($self, $value) = @_;
117 165
118 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 166 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
119 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 167 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
120 }); 168 });
121 $mode_slider->emit (changed => $mode_slider->{range}[0]); 169 $mode_slider->emit (changed => $mode_slider->{range}[0]);
122 170
171 my $row = 1;
172
123 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 173 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
124 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 174 $table->add (1, $row++, new CFClient::UI::CheckBox
175 state => $CFG->{fullscreen},
176 tooltip => "Bring the client into fullscreen mode",
177 connect_changed => sub {
125 my ($self, $value) = @_; 178 my ($self, $value) = @_;
126 $CFG->{fullscreen} = $value; 179 $CFG->{fullscreen} = $value;
180 }
127 }); 181 );
128 182
129 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
130 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 184 $table->add (1, $row++, new CFClient::UI::CheckBox
185 state => $CFG->{fast},
186 tooltip => "Lower the visual quality considerably to speed up rendering.",
187 connect_changed => sub {
131 my ($self, $value) = @_; 188 my ($self, $value) = @_;
132 $CFG->{fast} = $value; 189 $CFG->{fast} = $value;
190 }
133 }); 191 );
134 192
135 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
136 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 194 $table->add (1, $row++, new CFClient::UI::Slider
195 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
196 tooltip => "Enlarge or shrink the displayed map",
197 connect_changed => sub {
137 my ($self, $value) = @_; 198 my ($self, $value) = @_;
199 $CFG->{map_scale} = 0.05 * int $value / 0.05;
200 }
201 );
202
203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fow_enable},
206 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
207 connect_changed => sub {
208 my ($self, $value) = @_;
138 $CFG->{fow_enable} = $value; 209 $CFG->{fow_enable} = $value;
210 }
139 }); 211 );
140 212
141 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
142 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
216 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
217 connect_changed => sub {
143 my ($self, $value) = @_; 218 my ($self, $value) = @_;
144 $CFG->{fow_intensity} = $value; 219 $CFG->{fow_intensity} = $value;
220 }
145 }); 221 );
146 222
147 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
148 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 224 $table->add (1, $row++, new CFClient::UI::CheckBox
225 state => $CFG->{fow_smooth},
226 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
227 connect_changed => sub {
149 my ($self, $value) = @_; 228 my ($self, $value) = @_;
150 $CFG->{fow_smooth} = $value; 229 $CFG->{fow_smooth} = $value;
230 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
231 }
232 );
233
234 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
235 $table->add (1, $row++, new CFClient::UI::Slider
236 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
237 tooltip => "The font size used by most GUI elements",
238 connect_changed => sub {
239 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
240# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
241 }
242 );
243
244 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
245 $table->add (1, $row++, new CFClient::UI::Slider
246 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
247 tooltip => "The font size used by the server log window only",
248 connect_changed => sub {
249 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
250 }
251 );
252
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
254
255 $table->add (1, $row++, new CFClient::UI::Slider
256 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
257 tooltip => "The font size used by the statistics window only",
258 connect_changed => sub {
259 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
260 &set_stats_window_fontsize;
261 }
262 );
263
264 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
265 $table->add (1, $row++, new CFClient::UI::Slider
266 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
267 tooltip => "Adjust the size of the stats gauges at the bottom right",
268 connect_changed => sub {
269 $CFG->{gauge_size} = $_[1];
270 my $h = int $HEIGHT * $CFG->{gauge_size};
271 $GAUGES->{win}->set_size ($WIDTH, $h);
272 $GAUGES->{win}->move (0, $HEIGHT - $h);
273 }
274 );
275
276 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
277 $table->add (1, $row++, new CFClient::UI::Slider
278 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
279 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
280 connect_changed => sub {
281 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
282 &set_gauge_window_fontsize;
283 }
284 );
285
286 $table->add (1, $row++, new CFClient::UI::Button
287 expand => 1, align => 0, text => "Apply",
288 tooltip => "Apply the video settings",
289 connect_activate => sub {
290 video_shutdown ();
291 video_init ();
292 }
293 );
294
295 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
296 $table->add (1, $row++, new CFClient::UI::CheckBox
297 state => $CFG->{audio_enable},
298 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
299 connect_changed => sub {
300 $CFG->{audio_enable} = $_[1];
301 }
302 );
303# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
304# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
305# $CFG->{effects_volume} = $_[1];
151 }); 306# });
152
153 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 308 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
309 $hbox->add (new CFClient::UI::CheckBox
310 expand => 1, state => $CFG->{bgm_enable},
311 tooltip => "Enable background music playing",
312 connect_changed => sub {
313 $CFG->{bgm_enable} = $_[1];
314 }
315 );
316 $hbox->add (new CFClient::UI::Slider
317 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
318 tooltip => "The volume of the background music",
319 connect_changed => sub {
320 $CFG->{bgm_volume} = $_[1];
321 CFClient::MixMusic::volume $_[1] * 128;
322 }
323 );
324
325 $table->add (1, $row++, new CFClient::UI::Button
326 expand => 1, align => 0, text => "Apply",
327 tooltip => "Apply the audio settings",
328 connect_activate => sub {
329 audio_shutdown ();
330 audio_init ();
331 }
332 );
333
334 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
335 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
336 text => $CFG->{say_command},
337 tooltip => "This is the command that will be used if you write a line in the message window entry. "
338 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
339 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
340 connect_changed => sub {
155 my ($self, $value) = @_; 341 my ($self, $value) = @_;
156 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 342 $CFG->{say_command} = $value;
343 }
157 }); 344 );
158
159 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
160 destroy_screen ();
161 init_screen ();
162 });
163 345
164 $dialog 346 $dialog
347}
348
349sub set_stats_window_fontsize {
350 for (values %{$STATWIDS}) {
351 $_->set_fontsize ($::CFG->{stat_fontsize});
352 }
353}
354
355sub set_gauge_window_fontsize {
356 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
357 $_->set_fontsize ($::CFG->{gauge_fontsize});
358 }
359
360# local $GAUGES->{win}{parent};#d#
361# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
362}
363
364sub make_gauge_window {
365 my $gh = int ($HEIGHT * $CFG->{gauge_size});
366# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
367
368 my $win = new CFClient::UI::Frame (
369 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
370 );
371 $win->add (my $hbox = new CFClient::UI::HBox
372 children => [
373 (new CFClient::UI::HBox expand => 1),
374 ($FLOORBOX = new CFClient::UI::VBox),
375 (my $vbox = new CFClient::UI::VBox),
376 ],
377 );
378
379 $vbox->add (new CFClient::UI::HBox
380 expand => 1,
381 children => [
382 (new CFClient::UI::Empty expand => 1),
383 (my $hb = new CFClient::UI::HBox),
384 ],
385 );
386
387 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
388 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
389 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
390 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
391 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
392 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
393 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
394 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
395
396 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
397 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
398 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
399 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
400
401 $GAUGES = {
402 exp => $exp, win => $win, range => $rng,
403 food => $fg, mana => $mg, hp => $hg, grace => $gg
404 };
405
406 &set_gauge_window_fontsize;
407
408 $win
409}
410
411sub make_stats_window {
412 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
413
414 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
415 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
416 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
417
418 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
419
420 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
421
422 my $black = [0, 0, 0];
423
424 for (
425 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
426 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
427 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
428 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
429 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
430 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
431 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
432
433 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
434 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
435 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
436 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
437 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
438 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
439 ) {
440 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
441
442 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
443 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
444 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
445 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
446 }
447
448 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
449
450 my $row = 0;
451 my $col = 0;
452
453 my %resist_names = (
454 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
455 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
456 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
457 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
458 depl => "Depletion (some monsters and other effects can cause stats depletion)",
459 magic => "Magic (resistance to magic spells like magic missile or similar)",
460 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
461 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
462 pois => "Poison (resistance to getting poisoned)",
463 para => "Paralysation (this resistance affects the chance you get paralysed)",
464 deat => "Death (resistance against death spells)",
465 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
466 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
467 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
468 tund => "Turn undead",
469 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
470 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
471 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
472 );
473 for (qw/slow holyw conf fire depl magic
474 drain acid pois para deat phys
475 blind fear tund elec cold ghit/)
476 {
477 $tbl2->add ($col, $row,
478 $STATWIDS->{"res_$_"} =
479 new CFClient::UI::Label
480 font => $FONT_FIXED,
481 template => "-100%",
482 align => +1,
483 valign => 0,
484 can_events => 1,
485 can_hover => 1,
486 tooltip => $resist_names{$_},
487 );
488 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
489 font => $FONT_FIXED,
490 can_hover => 1,
491 can_events => 1,
492 image => "ui/resist/resist_$_.png",
493 tooltip => $resist_names{$_},
494 );
495
496 $row++;
497 if ($row % 6 == 0) {
498 $col += 2;
499 $row = 0;
500 }
501 }
502
503 &set_stats_window_fontsize;
504 update_stats_window ({});
505
506 $tgw
507}
508
509sub formsep {
510 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
511}
512
513sub update_stats_window {
514 my ($stats) = @_;
515
516 # i love text protocols!!!
517 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
518 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
519 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
520 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
521 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
522 my $fo_m = 999;
523 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
524 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
525
526 $GAUGES->{hp} ->set_value ($hp, $hp_m);
527 $GAUGES->{mana} ->set_value ($sp, $sp_m);
528 $GAUGES->{food} ->set_value ($fo, $fo_m);
529 $GAUGES->{grace} ->set_value ($gr, $gr_m);
530 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
531 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
532 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
533 $rng =~ s/^Range: //; # thank you so much dear server
534 $GAUGES->{range} ->set_text ("Rng: " . $rng);
535 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
536 $title =~ s/^Player: //;
537 $STATWIDS->{title} ->set_text ("Title: " . $title);
538
539 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
540 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
541 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
542 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
543 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
544 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
545 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
546 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
547 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
548 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
549 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
550 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
551 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
552
553 my %tbl = (
554 phys => 100,
555 magic => 101,
556 fire => 102,
557 elec => 103,
558 cold => 104,
559 conf => 105,
560 acid => 106,
561 drain => 107,
562 ghit => 108,
563 pois => 109,
564 slow => 110,
565 para => 111,
566 tund => 112,
567 fear => 113,
568 depl => 113,
569 deat => 115,
570 holyw => 116,
571 blind => 117
572 );
573
574 for (keys %tbl) {
575 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
576 }
577
165} 578}
166 579
167sub metaserver_dialog { 580sub metaserver_dialog {
168 my $dialog = new CFClient::UI::FancyFrame 581 my $dialog = new CFClient::UI::FancyFrame
582 title => "Server List",
169 child => (my $vbox = new CFClient::UI::VBox); 583 child => (my $vbox = new CFClient::UI::VBox);
170 584
171 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 585 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
172 586
173 $dialog 587 $dialog
174} 588}
589
590my $METASERVER_ATIME;
175 591
176sub update_metaserver { 592sub update_metaserver {
177 my ($HOST) = @_; 593 my ($HOST) = @_;
178 594
179 status "fetching metaserver list..."; 595 return if $METASERVER_ATIME > time;
596 $METASERVER_ATIME = time + 60;
597
598 my $table = $METASERVER->{table};
599 $table->clear;
600 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
180 601
181 my $buf; 602 my $buf;
182 603
183 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 604 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
605
606 unless ($fh) {
607 $label->set_text ("unable to contact metaserver: $!");
608 return;
609 }
184 610
185 Event->io (fd => $fh, poll => 'r', cb => sub { 611 Event->io (fd => $fh, poll => 'r', cb => sub {
186 my $res = sysread $fh, $buf, 8192, length $buf; 612 my $res = sysread $fh, $buf, 8192, length $buf;
187 613
188 if (!defined $res) { 614 if (!defined $res) {
189 $_[0]->w->cancel; 615 $_[0]->w->cancel;
190 status "metaserver: $!"; 616 $label->set_text ("error while retrieving server list: $!");
191 } elsif ($res == 0) { 617 } elsif ($res == 0) {
192 $_[0]->w->cancel; 618 $_[0]->w->cancel;
193 status "server list retrieved"; 619 status "server list retrieved";
194 620
195 my $table = $METASERVER->{table}; 621 utf8::decode $buf if utf8::valid $buf;
196 622
197 $table->clear; 623 $table->clear;
198 624
199 my @col = qw(Use #Users Host Uptime Version Description); 625 my @col = qw(Use #Users Host Uptime Version Description);
200 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 626 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
224 $m = [$users, $host, $uptime, $version, $desc]; 650 $m = [$users, $host, $uptime, $version, $desc];
225 651
226 $y++; 652 $y++;
227 653
228 $table->add (0, $y, new CFClient::UI::VBox children => [ 654 $table->add (0, $y, new CFClient::UI::VBox children => [
229 (new CFClient::UI::Button text => " ", connect_activate => sub { 655 (new CFClient::UI::Button text => "Use", connect_activate => sub {
230 $HOST->set_text ($CFG->{host} = $host); 656 $HOST->set_text ($CFG->{host} = $host);
231 }), 657 }),
232 (new CFClient::UI::Empty expand => 1), 658 (new CFClient::UI::Empty expand => 1),
233 ]); 659 ]);
234 660
235 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 661 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
236 for 0 .. $#$m; 662 for 0 .. $#$m;
237 } 663 }
238 } 664 }
239 }); 665 });
240} 666}
241 667
242sub server_setup { 668sub server_setup {
243 my $dialog = new CFClient::UI::FancyFrame 669 my $dialog = new CFClient::UI::FancyFrame
670 title => "Server Setup",
244 child => (my $vbox = new CFClient::UI::VBox); 671 child => (my $vbox = new CFClient::UI::VBox);
245 672
246 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
247 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 673 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
248 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 674 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
249 675
250 { 676 {
251 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 677 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
252 678
253 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 679 $vbox->add (
680 my $HOST = new CFClient::UI::Entry
681 expand => 1,
682 text => $CFG->{host},
683 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
684 connect_changed => sub {
685 my ($self, $value) = @_;
686 $CFG->{host} = $value;
687 }
688 );
689
690 $METASERVER = metaserver_dialog;
691
692 $vbox->add (new CFClient::UI::Flopper
693 expand => 1,
694 text => "Metaserver",
695 other => $METASERVER,
696 tooltip => "Show a list of avaible crossfire servers",
697 connect_open => sub {
698 update_metaserver $HOST;
699 }
700 );
701 }
702
703 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
704 $table->add (1, 4, new CFClient::UI::Entry
705 text => $CFG->{user},
706 tooltip => "The name of your character on the server",
707 connect_changed => sub {
254 my ($self, $value) = @_; 708 my ($self, $value) = @_;
255 $CFG->{host} = $value; 709 $CFG->{user} = $value;
256 }); 710 }
711 );
257 712
258 $METASERVER = metaserver_dialog;
259
260 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
261 update_metaserver $HOST;
262 });
263 }
264
265 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 713 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
266 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 714 $table->add (1, 5, new CFClient::UI::Entry
715 text => $CFG->{password},
716 hidden => 1,
717 tooltip => "The password for your character",
718 connect_changed => sub {
267 my ($self, $value) = @_; 719 my ($self, $value) = @_;
268 $CFG->{user} = $value;
269 });
270
271 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
272 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
273 my ($self, $value) = @_;
274 $CFG->{password} = $value; 720 $CFG->{password} = $value;
721 }
275 }); 722 );
276 723
277 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
278 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
279 my ($self, $value) = @_;
280 $CFG->{say_command} = $value;
281 });
282
283 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 724 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
284 $table->add (1, 7, new CFClient::UI::Slider 725 $table->add (1, 7, new CFClient::UI::Slider
285 req_w => 100, 726 req_w => 100,
286 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 727 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
728 tooltip => "This is the size of the portion of the map update the server sends you. "
729 ."If you set this to a high value you will be able to see further for example.",
287 connect_changed => sub { 730 connect_changed => sub {
288 my ($self, $value) = @_; 731 my ($self, $value) = @_;
289 732
290 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 733 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
291 }, 734 },
292 ); 735 );
293 736
294 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 737 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
738 expand => 1,
739 align => 0,
740 text => "Login",
741 connect_activate => sub {
742 $CONN ? stop_game
295 start_game; 743 : start_game;
744 },
296 }); 745 );
297 746
298 $dialog 747 $dialog
299} 748}
300 749
301sub message_window { 750sub message_window {
302 my $window = new CFClient::UI::FancyFrame 751 my $window = new CFClient::UI::FancyFrame
752 title => "Messages",
303 border_bg => [1, 1, 1, 0.5], 753 border_bg => [1, 1, 1, 1],
304 bg => [0.3, 0.3, 0.3, 0.8], 754 bg => [0, 0, 0, 0.5],
305 user_w => int $::WIDTH / 3, 755 user_w => int $::WIDTH / 3,
306 user_h => int $::HEIGHT / 5, 756 user_h => int $::HEIGHT / 5,
307 child => (my $vbox = new CFClient::UI::VBox); 757 child => (my $vbox = new CFClient::UI::VBox);
308 758
309 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 759 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
310 expand => 1, 760 expand => 1,
761 font => $FONT_FIXED,
311 fontsize => $::CFG->{log_fontsize}, 762 fontsize => $::CFG->{log_fontsize},
312 ); 763 );
313 764
314 $vbox->add (my $input = new CFClient::UI::Entry 765 $vbox->add (my $input = new CFClient::UI::Entry
315 connect_focus_in => sub { 766 connect_focus_in => sub {
348 }; 799 };
349 800
350 $window 801 $window
351} 802}
352 803
804sub make_inventory_window {
805 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
806 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
807 $invwin
808}
809
353sub sdl_init { 810sub sdl_init {
354 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 811 CFClient::SDL_Init
355 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
356 and die "SDL::Init failed!\n"; 812 and die "SDL::Init failed!\n";
357} 813}
358 814
359sub init_screen { 815sub video_init {
360 sdl_init; 816 sdl_init;
817
818 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
361 819
362 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 820 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
363 $FULLSCREEN = $CFG->{fullscreen}; 821 $FULLSCREEN = $CFG->{fullscreen};
364 $FAST = $CFG->{fast}; 822 $FAST = $CFG->{fast};
365 823
366 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 824 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
367 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
368 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
369 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
370
371 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
372 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
373 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
374 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
375
376 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
377 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
378 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
379
380 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
381 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
382 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
383 or die "SDL::SetVideoMode failed!\n"; 825 or die "SDL_SetVideoMode failed!\n";
384
385 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
386
387 $SDL_EV = new SDL::Event;
388 $SDL_EV->set_unicode (1);
389 826
390 $SDL_ACTIVE = 1; 827 $SDL_ACTIVE = 1;
391 828
392 $LAST_REFRESH = time - 0.01; 829 $LAST_REFRESH = time - 0.01;
393 830
394 CFClient::gl_init; 831 CFClient::gl_init;
395 832
396 $FONTSIZE = int $HEIGHT / 40; 833 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
397 834
398 ############################################################################# 835 #############################################################################
399 836
400 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 837 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
401 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 838 $DEBUG_STATUS->show;
402 839
403 $STATUS_LINE = new CFClient::UI::Label 840 $STATUS_LINE = new CFClient::UI::Label
404 padding => 0, 841 padding => 0,
405 y => $HEIGHT * 44 / 45 - $FONTSIZE; 842 y => $HEIGHT - $FONTSIZE * 1.8;
406 $CFClient::UI::ROOT->add ($STATUS_LINE); 843 $STATUS_LINE->show;
407 844
408 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 845 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
409 padding => 0, 846 padding => 0,
410 y => $HEIGHT * 44 / 45,
411 fontsize => $HEIGHT / 45, 847 fontsize => 0.8,
412 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 848 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
413 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE); 849 $ALT_ENTER_MESSAGE->show;
850 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
414 851
415 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 852 CFClient::UI::FancyFrame->new (
416 $MAPWIDGET->focus_in; 853 border_bg => [1, 1, 1, 192/255],
854 bg => [1, 1, 1, 0],
855 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
856 )->show;
857
858 $MAPWIDGET = new CFClient::MapWidget;
417 $MAPWIDGET->connect (activate_console => sub { 859 $MAPWIDGET->connect (activate_console => sub {
418 my ($mapwidget, $preset) = @_; 860 my ($mapwidget, $preset) = @_;
419 861
420 if ($CONSOLE) { 862 if ($CONSOLE) {
421 $CONSOLE->{input}->{auto_activated} = 1; 863 $CONSOLE->{input}->{auto_activated} = 1;
424 if ($preset && $CONSOLE->{input}->get_text eq '') { 866 if ($preset && $CONSOLE->{input}->get_text eq '') {
425 $CONSOLE->{input}->set_text ($preset); 867 $CONSOLE->{input}->set_text ($preset);
426 } 868 }
427 } 869 }
428 }); 870 });
871 $MAPWIDGET->show;
872 $MAPWIDGET->focus_in;
429 873
430 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 874 $BUTTONBAR = new CFClient::UI::HBox;
431 875
432 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 876 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
433 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 877 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
434 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 878 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
879
880 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
881
882 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
883 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
435 884
436 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 885 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
437 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 886 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
438 status "Configuration Saved"; 887 status "Configuration Saved";
439 }); 888 });
440 889
890 $BUTTONBAR->show;
891
441 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 892 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
442
443 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
444 $tgw->add (my $hbox = new CFClient::UI::HBox ());
445
446 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
447 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
448 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
449 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
450
451 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
452 $CFClient::UI::ROOT->add ($tgw);
453} 893}
454 894
455sub destroy_screen { 895sub video_shutdown {
456 $CFClient::UI::ROOT->{children} = []; 896 $CFClient::UI::ROOT->{children} = [];
897 undef $CFClient::UI::GRAB;
898 undef $CFClient::UI::HOVER;
457 undef $SDL_ACTIVE; 899 undef $SDL_ACTIVE;
900}
901
902my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
903my $bgmusic;#TODO#hack#d#
904
905sub audio_channel_finished {
906 my ($channel) = @_;
907
908 warn "channel $channel finished\n";#d#
909}
910
911sub audio_music_finished {
912 return unless $CFG->{bgm_enable};
913
914 # TODO: hack, do play loop and mood music
915 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
916 $bgmusic->play (0);
917
918 push @bgmusic, shift @bgmusic;
919}
920
921sub audio_init {
922 if ($CFG->{audio_enable}) {
923 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
924 $SDL_MIXER = !CFClient::Mix_OpenAudio;
925 CFClient::Mix_AllocateChannels 8;
926 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
927
928 audio_music_finished;
929
930 while (<$fh>) {
931 next if /^\s*#/;
932 next if /^\s*$/;
933
934 my ($file, $volume, $event) = split /\s+/, $_, 3;
935
936 push @SOUNDS, "$volume,$file";
937
938 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
939 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
940 $chunk->volume ($volume * 128 / 100);
941 $chunk
942 };
943 }
944 } else {
945 status "unable to open sound config: $!";
946 }
947 }
948}
949
950sub audio_shutdown {
951 CFClient::Mix_CloseAudio if $SDL_MIXER;
458 undef $SDL_EV; 952 undef $SDL_MIXER;
459 SDL::Quit; 953 @SOUNDS = ();
954 %AUDIO_CHUNKS = ();
460} 955}
461 956
462my %animate_object; 957my %animate_object;
463my $animate_timer; 958my $animate_timer;
464 959
474 $want_refresh = 0; 969 $want_refresh = 0;
475 $can_refresh = 0; 970 $can_refresh = 0;
476 971
477 $CFClient::UI::ROOT->draw; 972 $CFClient::UI::ROOT->draw;
478 973
479 SDL::GLSwapBuffers; 974 CFClient::SDL_GL_SwapBuffers;
480 975
481 $LAST_REFRESH = $NOW; 976 $LAST_REFRESH = $NOW;
482} 977}
483 978
484my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 979my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
485 $NOW = time; 980 $NOW = time;
486 981
487 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 982 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
488 while $SDL_EV->poll; 983 for CFClient::SDL_PollEvent;
489 984
490 if (%animate_object) { 985 if (%animate_object) {
491 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 986 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
492 $want_refresh++; 987 $want_refresh++;
493 } 988 }
516@conn::ISA = Crossfire::Protocol::; 1011@conn::ISA = Crossfire::Protocol::;
517 1012
518sub conn::stats_update { 1013sub conn::stats_update {
519 my ($self, $stats) = @_; 1014 my ($self, $stats) = @_;
520 1015
521 # i love text protocols!!! 1016 update_stats_window ($stats);
522 # FIXME: the stats are somehow weird
523 my $hp = $stats->{1};
524 my $hp_m = $stats->{2};
525 my $sp = $stats->{3};
526 my $sp_m = $stats->{4};
527 my $fo = $stats->{18};
528 my $fo_m = 1000;
529 my $gr = $stats->{23};
530 my $gr_m = $stats->{24};
531
532 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
533 $GAUGES->{hp}->set_value ($hp, $hp_m);
534 $GAUGES->{mana}->set_value ($sp, $sp_m);
535 $GAUGES->{food}->set_value ($fo, $fo_m);
536 $GAUGES->{grace}->set_value ($gr, $gr_m);
537} 1017}
538 1018
539sub conn::user_send { 1019sub conn::user_send {
540 my ($self, $command) = @_; 1020 my ($self, $command) = @_;
541 1021
566 1046
567 my ($hash, $x, $y, $w, $h) = @$map_info; 1047 my ($hash, $x, $y, $w, $h) = @$map_info;
568 1048
569 my $data = $MAP->get_rect ($x, $y, $w, $h); 1049 my $data = $MAP->get_rect ($x, $y, $w, $h);
570 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1050 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
571
572 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1051 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
573
574} 1052}
575 1053
576sub conn::map_clear { 1054sub conn::map_clear {
577 my ($self) = @_; 1055 my ($self) = @_;
578 1056
579 $self->flush_map; 1057 $self->flush_map;
580 delete $self->{neigh}; 1058 delete $self->{neigh_map};
581 1059
582 $MAP->clear; 1060 $MAP->clear;
583} 1061}
584 1062
585 1063
586sub conn::load_map($$$) { 1064sub conn::load_map($$$) {
587 my ($self, $hash, $x, $y) = @_; 1065 my ($self, $hash, $x, $y) = @_;
588 1066
589 if (defined (my $data = $MAPCACHE->get ($hash))) { 1067 if (defined (my $data = $MAPCACHE->get ($hash))) {
590 $data = Compress::LZF::decompress $data; 1068 $data = Compress::LZF::decompress $data;
591 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1069 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
592 for my $id ($MAP->set_rect ($x, $y, $data)) { 1070 for my $id ($MAP->set_rect ($x, $y, $data)) {
593 my $data = $TILECACHE->get ($id) 1071 my $data = $TILECACHE->get ($id)
594 or next; 1072 or next;
595 1073
596 $self->set_texture ($id => $data); 1074 $self->set_texture ($id => $data);
597 } 1075 }
598 } 1076 }
599} 1077}
600 1078
1079# this method does a "flood fill" into every tile direction
1080# it assumes that tiles are arranged in a rectangular grid,
1081# i.e. a map is the same as the left of the right map etc.
1082# failure to comply are harmless and result in display errors
1083# at worst.
601sub conn::flood_fill { 1084sub conn::flood_fill {
602 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1085 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
603 1086
604 # the server does not allow map paths > 6 1087 # the server does not allow map paths > 6
605 return if 6 <= length $path; 1088 return if 7 <= length $path;
606 1089
607 for my $tile (1..4) { 1090 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
608 next if $self->{neigh}{$hash}[$tile]; 1091
1092 for (
1093 [1, 0, -1],
1094 [2, 1, 0],
1095 [3, 0, 1],
1096 [4, -1, 0],
1097 ) {
1098 my ($tile, $dx, $dy) = @$_;
1099
1100 my $gx = $gx + $dx;
1101 my $gy = $gy + $dy;
1102
609 next unless $flags & (1 << ($tile - 1)); 1103 next unless $flags & (1 << ($tile - 1));
1104 next if $self->{neigh_grid}{$gx, $gy}++;
610 1105
611 my $neigh = $self->{neigh}{$hash} ||= []; 1106 my $neigh = $self->{neigh_map}{$hash} ||= [];
612 1107 if (my $info = $neigh->[$tile]) {
613 $self->send_mapinfo ("spatial $path$tile", sub {
614 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1108 my ($flags, $x, $y, $w, $h, $hash) = @$info;
615 1109
616 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
617 return if $mode ne "spatial";
618
619 $x += $MAP->ox;
620 $y += $MAP->oy;
621
622 $self->load_map ($hash, $x, $y)
623 unless $self->{neigh}{$hash}[5]++;#d#
624
625 $neigh->[$tile] = [$x, $y, $w, $h];
626
627 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1110 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
628 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1111 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1112
1113 } else {
1114 $self->send_mapinfo ("spatial $path$tile", sub {
1115 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1116
1117 return if $mode ne "spatial";
1118
1119 $x += $MAP->ox;
1120 $y += $MAP->oy;
1121
1122 $self->load_map ($hash, $x, $y)
1123 unless $self->{neigh_map}{$hash}[5]++;#d#
1124
1125 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1126
1127 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1128 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1129 });
629 }); 1130 }
630 } 1131 }
631} 1132}
632 1133
633sub conn::map_change { 1134sub conn::map_change {
634 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1135 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
635 1136
636 $self->flush_map; 1137 $self->flush_map;
637 1138
638 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1139 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
639 1140
640 warn "$ox $oy map_info<$flags, $x, $y, $w, $h, $hash>\n";#d# 1141 my $mapmapw = $MAPMAP->{w};
1142 my $mapmaph = $MAPMAP->{h};
641 1143
642 my $mapmapw = 250; 1144 $self->{neigh_rect} = [
643 my $mapmaph = 250; 1145 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1146 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1147 ];
644 1148
1149 delete $self->{neigh_grid};
645 $self->flood_fill ("", $hash, $flags, 1150 $self->flood_fill (0, 0, "", $hash, $flags);
646 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
647 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
648 1151
649 $x += $ox; 1152 $x += $ox;
650 $y += $oy; 1153 $y += $oy;
651 1154
652 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1155 $self->{map_info} = [$hash, $x, $y, $w, $h];
1156
1157 my $map = $self->{map_info}[0];
1158 $map =~ s/^.*?\/([^\/]+)$/\1/;
1159 $STATWIDS->{map}->set_text ("Map: " . $map);
653 1160
654 $self->load_map ($hash, $x, $y); 1161 $self->load_map ($hash, $x, $y);
655} 1162}
656 1163
657sub conn::face_find { 1164sub conn::face_find {
683 } 1190 }
684 1191
685gotid: 1192gotid:
686 $face->{id} = $id; 1193 $face->{id} = $id;
687 $MAP->set_face ($facenum => $id); 1194 $MAP->set_face ($facenum => $id);
1195 $self->{faceid}[$facenum] = $id;#d#
688 $TILECACHE->get ($id) 1196 $TILECACHE->get ($id)
689} 1197}
690 1198
691sub conn::face_update { 1199sub conn::face_update {
692 my ($self, $facenum, $face) = @_; 1200 my ($self, $facenum, $face) = @_;
700 my ($self, $id, $data) = @_; 1208 my ($self, $id, $data) = @_;
701 1209
702 $self->{texture}[$id] ||= do { 1210 $self->{texture}[$id] ||= do {
703 my $tex = 1211 my $tex =
704 new_from_image CFClient::Texture 1212 new_from_image CFClient::Texture
705 $data, minify => 1; 1213 $data, minify => 1, mipmap => 1;
706 1214
707 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1215 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
708 $MAPWIDGET->update; 1216 $MAPWIDGET->update;
709 1217
710 $tex 1218 $tex
711 }; 1219 };
712} 1220}
713 1221
1222sub conn::sound_play {
1223 my ($self, $x, $y, $soundnum, $type) = @_;
1224
1225 $SDL_MIXER
1226 or return;
1227
1228 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1229 or return;
1230
1231 $chunk->play;
1232# warn "sound $x,$y,$soundnum,$type\n";#d#
1233}
1234
1235my $LAST_QUERY; # server is stupid, stupid, stupid
1236
714sub conn::query { 1237sub conn::query {
715 my ($self, $flags, $prompt) = @_; 1238 my ($self, $flags, $prompt) = @_;
716 1239
717 #TODO 1240 $prompt = $LAST_QUERY unless length $prompt;
718 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1241 $LAST_QUERY = $prompt;
1242
1243 my $dialog = new CFClient::UI::FancyFrame
1244 title => "Query",
1245 child => my $vbox = new CFClient::UI::VBox;
1246
1247 $vbox->add (new CFClient::UI::Label
1248 max_w => $::WIDTH * 0.4,
1249 text => $prompt);
1250
1251 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1252 $vbox->add (my $hbox = new CFClient::HBox);
1253 $hbox->add (new CFClient::Button
1254 text => "No",
1255 connect_activate => sub {
1256 $self->send ("reply n");
1257 $dialog->destroy;
1258 $MAPWIDGET->focus_in;
1259 }
1260 );
1261 $hbox->add (new CFClient::Button
1262 text => "Yes",
1263 connect_activate => sub {
1264 $self->send ("reply y");
1265 $dialog->destroy;
1266 $MAPWIDGET->focus_in;
1267 },
1268 );
1269
1270 $dialog->focus_in;
1271
1272 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1273 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1274 $vbox->add (my $entry = new CFClient::UI::Entry
1275 connect_changed => sub {
1276 $self->send ("reply $_[1]");
1277 $dialog->destroy;
1278 $MAPWIDGET->focus_in;
1279 },
1280 );
1281
1282 $entry->focus_in;
1283
1284 } else {
1285 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1286
1287 $vbox->add (my $entry = new CFClient::UI::Entry
1288 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1289 connect_activate => sub {
1290 $self->send ("reply $_[1]");
1291 $dialog->destroy;
1292 $MAPWIDGET->focus_in;
1293 },
1294 );
1295
1296 $entry->focus_in;
1297 }
1298
1299 $dialog->show;
719} 1300}
720 1301
721sub conn::drawinfo { 1302sub conn::drawinfo {
722 my ($self, $color, $text) = @_; 1303 my ($self, $color, $text) = @_;
723 1304
738 ); 1319 );
739 1320
740 $LOGVIEW->add_paragraph ($color[$color], $text); 1321 $LOGVIEW->add_paragraph ($color[$color], $text);
741} 1322}
742 1323
1324sub conn::spell_add {
1325 my ($self, $spell) = @_;
1326
1327 # TODO
1328 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1329 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1330 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1331}
1332
1333sub conn::spell_delete {
1334 my ($self, $spell) = @_;
1335}
1336
1337sub conn::addme_success {
1338 my ($self) = @_;
1339
1340 for my $skill (values %{$self->{skill_info}}) {
1341 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1342 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1343 }
1344}
1345
1346sub update_floorbox {
1347 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1348 $FLOORBOX->clear;
1349 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1350
1351 # we basically have to use the same sorting as everybody else
1352 for my $item (@{ $CONN->{container}{0} }) {
1353 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
1354 }
1355 });
1356 refresh;
1357}
1358
1359sub conn::container_add {
1360 my ($self, $id, $items) = @_;
1361
1362 update_floorbox if $id == 0;
1363 if ($self->{player}{tag} == $id) {
1364 $INV->set_items ($self->{container}{$self->{player}{tag}});
1365 }
1366 # $self-<{player}{tag} => player inv
1367 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1368}
1369
1370sub conn::container_clear {
1371 my ($self, $id) = @_;
1372
1373 update_floorbox if $id == 0;
1374 if ($self->{player}{tag} == $id) {
1375 $INV->set_items ($self->{container}{$id});
1376 }
1377
1378# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1379}
1380
1381sub conn::item_delete {
1382 my ($self, @items) = @_;
1383
1384 for (@items) {
1385 update_floorbox if $_->{container} == 0;
1386 if ($self->{player}{tag} == $_->{container}) {
1387 $INV->set_items ($self->{container}{$_->{container}});
1388 }
1389 }
1390}
1391
1392sub conn::item_update {
1393 my ($self, $item) = @_;
1394
1395 update_floorbox if $item->{container} == 0;
1396 if ($self->{player}{tag} == $item->{container}) {
1397 $INV->set_items ($self->{container}{$item->{container}});
1398 }
1399}
1400
743%SDL_CB = ( 1401%SDL_CB = (
744 SDL_QUIT() => sub { 1402 CFClient::SDL_QUIT => sub {
745 Event::unloop -1; 1403 Event::unloop -1;
746 }, 1404 },
747 SDL_VIDEORESIZE() => sub { 1405 CFClient::SDL_VIDEORESIZE => sub {
748 }, 1406 },
749 SDL_VIDEOEXPOSE() => sub { 1407 CFClient::SDL_VIDEOEXPOSE => \&refresh,
750 refresh;
751 },
752 SDL_KEYDOWN() => sub {
753 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
754 # alt-enter
755 destroy_screen;
756 $CFG->{fullscreen} = !$CFG->{fullscreen};
757 init_screen;
758 } else {
759 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
760 }
761 },
762 SDL_KEYUP() => sub {
763 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
764 },
765 SDL_MOUSEMOTION() => sub {
766 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
767 },
768 SDL_MOUSEBUTTONDOWN() => sub {
769 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
770 },
771 SDL_MOUSEBUTTONUP() => sub {
772 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
773 },
774 SDL_ACTIVEEVENT() => sub { 1408 CFClient::SDL_ACTIVEEVENT => sub {
775# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1409# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
776 }, 1410 },
1411 CFClient::SDL_KEYDOWN => sub {
1412 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1413 # alt-enter
1414 video_shutdown;
1415 $CFG->{fullscreen} = !$CFG->{fullscreen};
1416 video_init;
1417 } else {
1418 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1419 }
1420 },
1421 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1422 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1423 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1424 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1425 CFClient::SDL_USEREVENT => sub {
1426 if ($_[0]{code} == 1) {
1427 audio_channel_finished $_[0]{data1};
1428 } elsif ($_[0]{code} == 0) {
1429 audio_music_finished;
1430 }
1431 },
777); 1432);
778 1433
779############################################################################# 1434#############################################################################
1435
1436$SIG{INT} = $SIG{TERM} = sub { exit };
1437
1438CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
780 1439
781$TILECACHE = CFClient::db_table "tilecache"; 1440$TILECACHE = CFClient::db_table "tilecache";
782$FACEMAP = CFClient::db_table "facemap"; 1441$FACEMAP = CFClient::db_table "facemap";
783
784CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
785 1442
786my %DEF_CFG = ( 1443my %DEF_CFG = (
787 sdl_mode => 0, 1444 sdl_mode => 0,
788 width => 640, 1445 width => 640,
789 height => 480, 1446 height => 480,
790 fullscreen => 0, 1447 fullscreen => 0,
791 fast => 0, 1448 fast => 0,
1449 map_scale => 0.5,
792 fow_enable => 1, 1450 fow_enable => 1,
793 fow_intensity => 0.45, 1451 fow_intensity => 0.45,
794 fow_smooth => 0, 1452 fow_smooth => 0,
1453 gui_fontsize => 1,
795 log_fontsize => 14, 1454 log_fontsize => 1,
1455 gauge_fontsize => 1,
1456 gauge_size => 0.35,
1457 stat_fontsize => 1,
796 mapsize => 100, 1458 mapsize => 100,
797 host => "crossfire.schmorp.de", 1459 host => "crossfire.schmorp.de",
798 say_command => 'say', 1460 say_command => 'say',
1461 audio_enable => 1,
1462 bgm_enable => 1,
1463 bgm_volume => 0.25,
799); 1464);
800 1465
801while (my ($k, $v) = each %DEF_CFG) { 1466while (my ($k, $v) = each %DEF_CFG) {
802 $CFG->{$k} = $v unless exists $CFG->{$k}; 1467 $CFG->{$k} = $v unless exists $CFG->{$k};
803} 1468}
804 1469
805sdl_init; 1470sdl_init;
806 1471
807@SDL_MODES = reverse 1472@SDL_MODES = reverse
808 grep $_->[0] >= 640 && $_->[1] >= 480, 1473 grep $_->[0] >= 640 && $_->[1] >= 480,
809 map [SDL::RectW ($_), SDL::RectH ($_)], 1474 CFClient::SDL_ListModes;
810 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
811 1475
812@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1476@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
813 1477
814$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1478$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
815 1479
816{ 1480{
817 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1481 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1482 DejaVuSans.ttf
1483 DejaVuSansMono.ttf
1484 DejaVuSans-Bold.ttf
1485 DejaVuSansMono-Bold.ttf
1486 DejaVuSans-Oblique.ttf
1487 DejaVuSansMono-Oblique.ttf
1488 DejaVuSans-BoldOblique.ttf
1489 DejaVuSansMono-BoldOblique.ttf
1490 );
818 1491
819 CFClient::add_font $_ for @fonts; 1492 CFClient::add_font $_ for @fonts;
820 CFClient::set_font $fonts[0]; 1493
821} 1494 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1495 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
822 1496
823init_screen; 1497 $FONT_PROP->make_default;
1498}
1499
1500video_init;
1501audio_init;
824 1502
825Event::loop; 1503Event::loop;
826 1504
1505END { CFClient::SDL_Quit }
827 1506
1507=head1 pclient - Crossfire+ and Crossfire game client
1508
1509Pclient is a Crossfire+ and Crossfire game client.
1510
1511=head2 Features
1512
1513=over 4
1514
1515=item Fullscreen Map
1516
1517PClient can uses a fullscreen map, which greatly enhances how much of the
1518game world you can see.
1519
1520=item Persistent Map Cache (Crossfire+ only)
1521
1522PClient can persistently cache all map data it received from the
1523server. This not only allows it to display an overview map, but also
1524ensures that once-explored areas will be available the next time you want
1525to explore more.
1526
1527=item Hardware acceleration
1528
1529Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1530acceleration. Most modern graphics cards have difficulties with 2D
1531acceleration, while 3D graphics is accelerated well.
1532
1533=item No arbitrary limits
1534
1535Unlike other Crossfire clients, pclient does not suffer from arbitrary
1536limits (like a fixed amount of face numbers). There are still limits, but
1537they are not arbitrarily low :)
1538
1539=back
1540
1541=head1 USAGE
1542
1543=head2 The Map
1544
1545The map is always displayed in the background, behind all other windows and UI elements.
1546
1547#TODO# middle-click scrolls
1548#
1549# keys:
1550#
1551# a apply
1552# keypad moves, kp_5 applies ranged attack to self
1553
1554Starting to type enters the I<completion mode>. In that mode, you can type
1555abbreviations or commands and have them executed as soon as they match a
1556valid command. This is best explained by a few examples:
1557
1558Typing B<climb> will display a list of commands with I<climb> in their
1559name, such as I<ready_skill climbing> and I<use_skill climbing>.
1560
1561You can abbreviate commands by typing only the first character of every
1562word. For example, typing I<iwor> will likely select I<invoke word of
1563recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1564will likely select I<ready_skill climbing> and I<usl> will give you
1565I<use_skill levitation>.
1566
1567=head2 The map overview
1568
1569#TODO#
1570
1571=head2 The Status area in the lower right corner
1572
1573#TODO#
1574
1575=head2 The I<Statistics>/I>Stats> window
1576
1577#TODO#
1578
1579=head1 FAQ
1580
1581=over 4
1582
1583=item The client is very sluggish and slow, what can I do about this?
1584
1585Most likely, you don't have accelerated OpenGL support. Try to find a
1586newer driver, or a driver from your hardware vendor, that features OpenGL
1587support.
1588
1589If this is not an option, the following Setup options reduce the load and
1590will likely make the client playable with sofwtare rendering (it will
1591still be slow, though):
1592
1593=over 4
1594
1595=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1596
1597=item Enable B<Fast & Ugly> mode
1598
1599=item Disable B<Fog of War>
1600
1601=item Increase B<Map Scale>
1602
1603=back
1604
1605=back
1606
1607=head1 AUTHOR
1608
1609Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1610
1611
1612

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines