1 | #!/opt/bin/perl |
1 | #!/opt/bin/perl |
2 | |
2 | |
3 | use strict; |
3 | use strict; |
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4 | use utf8; |
4 | |
5 | |
5 | use Crossfire::Client; |
6 | use Glib; |
6 | use Crossfire::Protocol; |
7 | use Gtk2 -init; |
7 | |
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8 | package Crossfire::Client; # uh, yeah |
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9 | |
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10 | use strict; |
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11 | |
8 | |
12 | use SDL; |
9 | use SDL; |
13 | use SDL::App; |
10 | use SDL::App; |
14 | use SDL::Event; |
11 | use SDL::Event; |
15 | use SDL::Surface; |
12 | use SDL::Surface; |
16 | use SDL::OpenGL; |
13 | use SDL::OpenGL; |
17 | use SDL::OpenGL::Constants; |
14 | use SDL::OpenGL::Constants; |
18 | |
15 | |
19 | my $conn; |
16 | use Crossfire; |
20 | my $app; |
17 | use Crossfire::Protocol; |
21 | |
18 | |
22 | my $WIDTH = 640; |
19 | use Crossfire::Client; |
23 | my $HEIGHT = 480; |
20 | use Crossfire::Client::Widget; |
24 | |
21 | |
25 | sub glinit { |
22 | our $FACECACHE; |
26 | # nuke all gl context data |
23 | |
27 | |
24 | our $VERSION = '0.1'; |
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25 | |
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26 | our $CFG; |
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27 | our $CONN; |
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28 | |
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29 | our $WIDTH; |
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30 | our $HEIGHT; |
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31 | our $FULLSCREEN; |
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32 | |
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33 | our $FONTSIZE; |
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34 | |
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35 | our $SDL_TIMER; |
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36 | our $SDL_APP; |
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37 | our $SDL_EV; |
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38 | our %SDL_CB; |
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39 | |
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40 | our $ALT_ENTER_MESSAGE; |
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41 | our $STATUS_LINE; |
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42 | |
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43 | my $last_refresh; |
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44 | my %ANIMATE; |
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45 | my $refresh_handler; |
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46 | |
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47 | our ($tw, $te); # Test widget #d# |
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48 | |
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49 | sub init_screen { |
28 | $app = new SDL::App |
50 | $SDL_APP = new SDL::App |
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51 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
29 | -title => "Crossfire+ Client", |
52 | -title => "Crossfire+ Client", |
30 | -width => $WIDTH, |
53 | -width => $WIDTH, |
31 | -height => $HEIGHT, |
54 | -height => $HEIGHT, |
32 | -depth => 24, |
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33 | -opengl => 1, |
55 | -opengl => 1, |
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56 | -red_size => 5, |
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57 | -green_size => 5, |
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58 | -blue_size => 5, |
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59 | -alpha_size => 0, |
34 | -double_buffer => 1, |
60 | -double_buffer => 1, |
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61 | -fullscreen => $FULLSCREEN, |
35 | -resizeable => 0; |
62 | -resizeable => 0; |
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63 | |
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64 | $SDL_EV = new SDL::Event; |
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65 | $SDL_EV->set_unicode (1); |
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66 | |
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67 | $SDL_TIMER = add Glib::Timeout 1000/50, sub { |
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68 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
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69 | while $SDL_EV->poll; |
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70 | |
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71 | 1 |
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72 | }; |
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73 | |
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74 | $last_refresh = SDL::GetTicks; |
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75 | |
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76 | Crossfire::Client::gl_init; |
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77 | |
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78 | $FONTSIZE = int $HEIGHT / 50; |
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79 | |
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80 | ############################################################################# |
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81 | |
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82 | glClearColor 0.45, 0.45, 0.45, 1; |
36 | |
83 | |
37 | glEnable GL_TEXTURE_2D; |
84 | glEnable GL_TEXTURE_2D; |
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85 | glEnable GL_COLOR_MATERIAL; |
38 | glShadeModel GL_FLAT; |
86 | glShadeModel GL_FLAT; |
39 | glDisable GL_DEPTH_TEST; |
87 | glDisable GL_DEPTH_TEST; |
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88 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
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89 | |
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90 | ############################################################################# |
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91 | |
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92 | $STATUS_LINE = new Crossfire::Client::Widget::Label |
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93 | 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE, |
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94 | ""; |
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95 | $Crossfire::Client::Widget::TOPLEVEL->add ($STATUS_LINE); |
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96 | |
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97 | $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label |
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98 | 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60, |
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99 | "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
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100 | $Crossfire::Client::Widget::TOPLEVEL->add ($ALT_ENTER_MESSAGE); |
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101 | |
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102 | # Test code #d# |
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103 | unless ($tw) { # haha... |
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104 | $te = new Crossfire::Client::Widget::FancyFrame; |
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105 | $te->add (new Crossfire::Client::Widget::Entry); |
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106 | $te->move (300, 0, 2); |
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107 | $Crossfire::Client::Widget::TOPLEVEL->add ($te); |
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108 | |
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109 | $tw = new Crossfire::Client::Widget::Animator; |
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110 | my $lbl1 = new Crossfire::Client::Widget::Label |
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111 | 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!"; |
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112 | my $lbl2 = new Crossfire::Client::Widget::Label |
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113 | 0, 0, 10, $FONTSIZE, "LBL2"; |
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114 | |
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115 | my $vb = new Crossfire::Client::Widget::VBox; |
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116 | my $f = new Crossfire::Client::Widget::FancyFrame; |
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117 | my $f2 = new Crossfire::Client::Widget::FancyFrame; |
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118 | $f->add ($lbl1); |
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119 | $f2->add ($lbl2); |
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120 | $vb->add ($f); |
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121 | $vb->add ($f2, 1); |
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122 | |
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123 | $tw->add ($vb); |
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124 | $tw->w (400); |
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125 | $tw->h (300); |
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126 | $tw->move ($WIDTH - 200, 0); |
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127 | $tw->moveto (0, 0); |
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128 | $Crossfire::Client::Widget::TOPLEVEL->add ($tw); |
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129 | |
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130 | # $f->move ($WIDTH - 200, 0); |
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131 | # $Crossfire::Client::Widget::TOPLEVEL->add ($f); |
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132 | } |
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133 | } |
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134 | |
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135 | sub destroy_screen { |
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136 | remove Glib::Source $SDL_TIMER; |
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137 | undef $SDL_APP; |
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138 | undef $SDL_EV; |
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139 | SDL::Quit; |
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140 | } |
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141 | |
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142 | sub start_game { |
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143 | $WIDTH = $CFG->{width}; |
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144 | $HEIGHT = $CFG->{height}; |
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145 | $FULLSCREEN = 0; |
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146 | |
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147 | init_screen; |
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148 | |
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149 | my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
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150 | |
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151 | $CONN = new conn |
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152 | host => $CFG->{host}, |
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153 | port => $CFG->{port}, |
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154 | user => $CFG->{user}, |
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155 | pass => $CFG->{password}, |
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156 | mapw => $mapsize, |
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157 | maph => $mapsize, |
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158 | ; |
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159 | |
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160 | Crossfire::Client::lowdelay fileno $CONN->{fh}; |
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161 | } |
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162 | |
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163 | sub stop_game { |
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164 | remove Glib::Source $refresh_handler if $refresh_handler; |
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165 | undef $refresh_handler; |
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166 | |
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167 | undef $CONN; |
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168 | destroy_screen; |
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169 | } |
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170 | |
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171 | sub force_refresh { |
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172 | glViewport 0, 0, $WIDTH, $HEIGHT; |
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173 | |
40 | glMatrixMode GL_PROJECTION; |
174 | glMatrixMode GL_PROJECTION; |
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175 | glLoadIdentity; |
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176 | glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; |
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177 | glMatrixMode GL_MODELVIEW; |
41 | |
178 | |
42 | #glViewport 0, 0, $WIDTH, $HEIGHT; |
179 | glClear GL_COLOR_BUFFER_BIT; |
43 | # re-bind all textures |
180 | |
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181 | $Crossfire::Client::Widget::TOPLEVEL->draw; |
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182 | |
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183 | SDL::GLSwapBuffers; |
44 | } |
184 | } |
45 | |
185 | |
46 | sub refresh { |
186 | sub refresh { |
47 | glClearColor 0.5, 0.5, 0.7, 0; |
187 | $refresh_handler ||= add Glib::Idle sub { |
48 | glClear GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT; |
188 | if ($SDL_APP) { |
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189 | my $next_refresh = SDL::GetTicks; |
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190 | my $interval = ($next_refresh - $last_refresh) * 0.001; |
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191 | $last_refresh = $next_refresh; |
49 | |
192 | |
50 | glLoadIdentity; |
193 | force_refresh; |
51 | glOrtho 0, $WIDTH / 32, $HEIGHT / 32, 0, -1 , 1; |
194 | $_->animate ($interval) for grep $_, values %ANIMATE; |
52 | |
195 | |
53 | my $map = $conn->{map}; |
196 | if (%ANIMATE) { |
54 | |
197 | 1 |
55 | for my $x (0 .. $conn->{mapw} - 1) { |
198 | } else { |
56 | for my $y (0 .. $conn->{maph} - 1) { |
199 | undef $refresh_handler; |
57 | |
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58 | my $cell = $map->[$x][$y] |
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59 | or next; |
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60 | |
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61 | for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) { |
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62 | my $tex = $conn->{face}[$num]{texture} ||= do { |
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63 | $conn->send ("askface $num") unless $conn->{face}[$num]{askface}++; |
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64 | |
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65 | 0 |
200 | 0 |
66 | |
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67 | }; |
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68 | |
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69 | glBindTexture GL_TEXTURE_2D, $tex; |
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70 | |
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71 | glBegin GL_QUADS; |
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72 | glTexCoord 0, 0; glVertex $x, $y; |
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73 | glTexCoord 1, 0; glVertex $x + 1, $y; |
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74 | glTexCoord 1, 1; glVertex $x + 1, $y + 1; |
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75 | glTexCoord 0, 1; glVertex $x, $y + 1; |
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76 | glEnd; |
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77 | } |
201 | } |
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202 | } else { |
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203 | undef $refresh_handler; |
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204 | 0 |
78 | } |
205 | } |
79 | } |
206 | }; |
80 | |
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81 | SDL::GLSwapBuffers; |
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82 | } |
207 | } |
83 | |
208 | |
84 | my $ev = new SDL::Event; |
209 | sub animation_start { |
85 | my %ev_cb; |
210 | my ($widget) = @_; |
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211 | $ANIMATE{$widget} = $widget; |
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212 | Scalar::Util::weaken $ANIMATE{$widget}; |
86 | |
213 | |
87 | sub event(&$) { |
214 | refresh; |
88 | $ev_cb{$_[0]->()} = $_[1]; |
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89 | } |
215 | } |
90 | |
216 | |
91 | sub does(&) { shift } |
217 | sub animation_stop { |
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218 | my ($widget) = @_; |
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219 | delete $ANIMATE{$widget}; |
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220 | } |
92 | |
221 | |
93 | event {SDL_QUIT} does { |
222 | %SDL_CB = ( |
94 | exit; |
223 | SDL_QUIT() => sub { |
95 | }; |
224 | main_quit Gtk2; |
96 | |
225 | }, |
97 | event {SDL_VIDEORESIZE} does { |
226 | SDL_VIDEORESIZE() => sub { |
98 | print "resize\n"; |
227 | }, |
99 | }; |
228 | SDL_VIDEOEXPOSE() => sub { |
100 | |
229 | refresh; |
101 | event {SDL_KEYDOWN} does { |
230 | }, |
102 | print "keypress\n"; |
231 | SDL_KEYDOWN() => sub { |
103 | }; |
232 | if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { |
104 | |
233 | # alt-enter |
105 | event {SDL_KEYUP} does { |
234 | $FULLSCREEN = !$FULLSCREEN; |
106 | print "keyup\n";#d# |
235 | init_screen; |
107 | }; |
236 | } else { |
108 | |
237 | Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); |
109 | event {SDL_MOUSEMOTION} does { |
238 | } |
110 | print "motion\n"; |
239 | }, |
111 | }; |
240 | SDL_KEYUP() => sub { |
112 | |
241 | Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); |
113 | event {SDL_MOUSEBUTTONDOWN} does { |
242 | }, |
114 | print "button\n"; |
243 | SDL_MOUSEMOTION() => sub { |
115 | }; |
244 | Crossfire::Client::Widget::feed_sdl_motion_event ($SDL_EV); |
116 | |
245 | }, |
117 | event {SDL_MOUSEBUTTONUP} does { |
246 | SDL_MOUSEBUTTONDOWN() => sub { |
118 | print "buttup\n"; |
247 | Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); |
119 | }; |
248 | }, |
120 | |
249 | SDL_MOUSEBUTTONUP() => sub { |
121 | event {SDL_ACTIVEEVENT} does { |
250 | Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); |
122 | print "active\n"; |
251 | }, |
123 | }; |
252 | SDL_ACTIVEEVENT() => sub { |
124 | |
253 | printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# |
125 | package Crossfire::Client; |
254 | }, |
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255 | ); |
126 | |
256 | |
127 | @conn::ISA = Crossfire::Protocol::; |
257 | @conn::ISA = Crossfire::Protocol::; |
128 | |
258 | |
129 | sub conn::map_update { |
259 | sub conn::map_update { |
130 | my ($self, $dirty) = @_; |
260 | my ($self, $dirty) = @_; |
… | |
… | |
133 | } |
263 | } |
134 | |
264 | |
135 | sub conn::map_scroll { |
265 | sub conn::map_scroll { |
136 | my ($self, $dx, $dy) = @_; |
266 | my ($self, $dx, $dy) = @_; |
137 | |
267 | |
138 | refresh; |
268 | # refresh; |
139 | } |
269 | } |
140 | |
270 | |
141 | sub conn::map_clear { |
271 | sub conn::map_clear { |
142 | my ($self) = @_; |
272 | my ($self) = @_; |
143 | |
273 | |
144 | refresh; |
274 | # refresh; |
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275 | } |
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276 | |
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277 | sub conn::face_find { |
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278 | my ($self, $face) = @_; |
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279 | |
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280 | $FACECACHE->{"$face->{chksum},$face->{name}"} |
145 | } |
281 | } |
146 | |
282 | |
147 | sub conn::face_update { |
283 | sub conn::face_update { |
148 | my ($self, $num, $face) = @_; |
284 | my ($self, $face) = @_; |
149 | |
285 | |
150 | warn "up face $self,$num,$face\n";#d# |
286 | $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; |
151 | #TODO |
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152 | open my $fh, ">:raw", "/tmp/x~"; |
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153 | syswrite $fh, $face->{image}; |
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154 | close $fh; |
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155 | |
287 | |
156 | my $surface = new SDL::Surface -name => "/tmp/x~"; |
288 | $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image}; |
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289 | } |
157 | |
290 | |
158 | unlink "/tmp/x~"; |
291 | sub conn::query { |
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292 | my ($self, $flags, $prompt) = @_; |
159 | |
293 | |
160 | my ($tex) = @{glGenTextures 1}; |
294 | warn "<<<<QUERY:$flags:$prompt>>>\n";#d# |
161 | glGetError(); |
295 | } |
162 | |
296 | |
163 | $face->{texture} = $tex; |
297 | sub gtk_add_cfg_field { |
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298 | my ($tbl, $cfg, $klbl, $key, $value) = @_; |
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299 | my $i = $cfg->{_i}++; |
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300 | $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1); |
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301 | $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1); |
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302 | if ($key eq 'password') { |
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303 | $ent->set_invisible_char ("*"); |
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304 | $ent->set (visibility => 0) |
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305 | } |
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306 | $ent->set_text ($value); |
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307 | $ent->signal_connect (changed => sub { |
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308 | my ($ent) = @_; |
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309 | $cfg->{$key} = $ent->get_text; |
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310 | # TODO: Mapsize should be a slider in the game gui |
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311 | if ($key eq 'mapsize' and $cfg->{$key} > 100) { |
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312 | $cfg->{$key} = 100; |
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313 | } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) { |
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314 | $cfg->{$key} = 50; |
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315 | } |
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316 | }); |
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317 | } |
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318 | |
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319 | sub run_config_dialog { |
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320 | my (%events) = @_; |
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321 | |
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322 | my $w = Gtk2::Window->new; |
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323 | |
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324 | my @cfg = ( |
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325 | [qw/Host host/], |
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326 | [qw/Port port/], |
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327 | [qw/Mapsize% mapsize/], |
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328 | [qw/Username user/], |
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329 | [qw/Password password/], |
164 | |
330 | ); |
165 | glBindTexture GL_TEXTURE_2D, $tex; |
331 | |
166 | my $glerr=glGetError(); die "a: ".gluErrorString($glerr)."\n" if $glerr; |
332 | my $cfg = {}; |
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333 | |
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334 | my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE); |
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335 | my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a; |
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336 | |
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337 | $w->add (my $vb = Gtk2::VBox->new); |
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338 | $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0); |
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339 | my $selmode = $::CFG->{width} . 'x' . $::CFG->{height}; |
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340 | $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1); |
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341 | $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1); |
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342 | my $i = 0; |
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343 | my $act = 0; |
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344 | for (map { "$_->[0]x$_->[1]" } reverse @modes) { |
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345 | if ($_ eq $selmode) { $act = $i } |
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346 | $cb->append_text ($_); |
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347 | $i++; |
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348 | } |
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349 | $cb->set_active ($act); |
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350 | $cb->signal_connect (changed => sub { |
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351 | my ($cb) = @_; |
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352 | my $txt = $cb->get_active_text; |
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353 | if ($txt =~ m/(\d+)x(\d+)/) { |
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354 | $::CFG->{width} = $1; |
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355 | $::CFG->{height} = $2; |
167 | |
356 | } |
168 | # glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; |
357 | }); |
169 | # glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR; |
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170 | |
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171 | $surface->rgba; |
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172 | |
358 | |
173 | glTexImage2D GL_TEXTURE_2D, 0, |
359 | $cfg->{_i} = 1; |
174 | 4, # components |
360 | for (@cfg) { |
175 | $surface->width, $surface->height, |
361 | gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]}); |
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362 | } |
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363 | |
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364 | $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0); |
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365 | $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5); |
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366 | $cb->signal_connect (clicked => sub { |
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367 | for (keys %$cfg) { |
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368 | $::CFG->{$_} = $cfg->{$_} |
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369 | if $_ ne '_i'; |
176 | 0, |
370 | } |
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371 | Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc"; |
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372 | }); |
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373 | $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5); |
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374 | $cb->signal_connect (clicked => sub { |
|
|
375 | for (keys %$cfg) { |
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376 | $::CFG->{$_} = $cfg->{$_} |
|
|
377 | if $_ ne '_i'; |
177 | GL_RGBA, |
378 | } |
178 | GL_UNSIGNED_BYTE, |
379 | my $cb = $events{login} || sub {}; |
179 | $surface->pixels; |
380 | $cb->($::CFG->{user}, $::CFG->{password}); |
180 | my $glerr=glGetError(); die "Problem setting up 2d Texture (dimensions not a power of 2?)):".gluErrorString($glerr)."\n" if $glerr; |
381 | }); |
|
|
382 | $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5); |
|
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383 | $cb->signal_connect (clicked => sub { |
|
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384 | my $cb = $events{logout} || sub {}; |
|
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385 | $cb->(); |
|
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386 | }); |
|
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387 | $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5); |
|
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388 | $cb->signal_connect (clicked => sub { $w->destroy }); |
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389 | |
|
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390 | $w->show_all; |
|
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391 | |
|
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392 | $w->signal_connect (destroy => sub { Gtk2->main_quit }); |
181 | } |
393 | } |
|
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394 | |
182 | |
395 | |
183 | ############################################################################# |
396 | ############################################################################# |
184 | |
397 | |
185 | use Event; |
398 | SDL::Init SDL_INIT_EVERYTHING; |
186 | |
399 | |
187 | glinit; |
400 | my $mapwidget = Crossfire::Client::Widget::MapWidget->new; |
188 | |
401 | |
189 | $conn = new conn |
402 | $Crossfire::Client::Widget::TOPLEVEL->add ($mapwidget); |
|
|
403 | $mapwidget->focus_in; |
|
|
404 | |
|
|
405 | Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; |
|
|
406 | |
|
|
407 | $CFG ||= { |
|
|
408 | width => 640, |
|
|
409 | height => 480, |
|
|
410 | mapsize => 100, |
|
|
411 | fullscreen => 0, |
190 | host => "cf.schmorp.de", |
412 | host => "crossfire.schmorp.de", |
191 | port => 13327; |
413 | port => 13327, |
192 | |
|
|
193 | Event->timer (after => 0, interval => 1/20, hard => 1, cb => sub { |
|
|
194 | while ($ev->poll) { |
|
|
195 | ($ev_cb{$ev->type} || sub { warn "unhandled event ", $ev->type })->(); |
|
|
196 | } |
|
|
197 | }); |
414 | }; |
198 | |
415 | |
199 | Event::loop; |
416 | Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf"; |
200 | |
417 | |
|
|
418 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
201 | |
419 | |
|
|
420 | run_config_dialog |
|
|
421 | login => sub { start_game }, |
|
|
422 | logout => sub { stop_game }; |
|
|
423 | |
|
|
424 | main Gtk2; |
|
|
425 | |
|
|
426 | Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; |