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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.143 by root, Wed Apr 19 08:05:07 2006 UTC vs.
Revision 1.200 by root, Mon May 8 17:23:08 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19 31
20use Crossfire; 32use Crossfire;
21use Crossfire::Protocol; 33use Crossfire::Protocol;
22 34
23use Compress::LZF; 35use Compress::LZF;
24 36
25use CFClient; 37use CFClient;
26use CFClient::UI; 38use CFClient::UI;
27use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
28 46
29our $VERSION = '0.1'; 47our $VERSION = '0.1';
30 48
31my $MAX_FPS = 60; 49my $MAX_FPS = 60;
32my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
48our $WIDTH; 66our $WIDTH;
49our $HEIGHT; 67our $HEIGHT;
50our $FULLSCREEN; 68our $FULLSCREEN;
51our $FONTSIZE; 69our $FONTSIZE;
52 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
53our $MAP; 74our $MAP;
75our $MAPMAP;
54our $MAPWIDGET; 76our $MAPWIDGET;
55our $BUTTONBAR; 77our $BUTTONBAR;
56our $LOGVIEW; 78our $LOGVIEW;
57our $CONSOLE; 79our $CONSOLE;
58our $METASERVER; 80our $METASERVER;
81our $LOGIN_BUTTON;
59 82
83our $FLOORBOX;
60our $GAUGES; 84our $GAUGES;
85our $STATWIDS;
61 86
62our $SDL_ACTIVE; 87our $SDL_ACTIVE;
63our $SDL_EV;
64our %SDL_CB; 88our %SDL_CB;
65 89
66our $SDL_MIXER; 90our $SDL_MIXER;
67our @SOUNDS; # event => file mapping 91our @SOUNDS; # event => file mapping
68our %AUDIO_CHUNKS; # audio files 92our %AUDIO_CHUNKS; # audio files
69 93
70our $ALT_ENTER_MESSAGE; 94our $ALT_ENTER_MESSAGE;
71our $STATUS_LINE; 95our $STATUS_LINE;
72our $DEBUG_STATUS; 96our $DEBUG_STATUS;
73 97
98our $INVWIN;
99our $INV;
100
74sub status { 101sub status {
75 $STATUS_LINE->set_text ($_[0]); 102 $STATUS_LINE->set_text ($_[0]);
76 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 103 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
77} 104}
78 105
85 status "logging in..."; 112 status "logging in...";
86 113
87 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 114 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
88 115
89 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
90
91 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
92 118
93 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
94 120
95 $CONN = new conn 121 $CONN = eval {
122 new conn
96 host => $host, 123 host => $host,
97 port => $port || 13327, 124 port => $port || 13327,
98 user => $CFG->{user}, 125 user => $CFG->{user},
99 pass => $CFG->{password}, 126 pass => $CFG->{password},
100 mapw => $mapsize, 127 mapw => $mapsize,
101 maph => $mapsize, 128 maph => $mapsize,
129 ;
102 ; 130 };
103 131
132 if ($CONN) {
133 $LOGIN_BUTTON->set_text ("Logout");
134
104 status "login successful"; 135 status "login successful";
105 136
106 CFClient::lowdelay fileno $CONN->{fh}; 137 CFClient::lowdelay fileno $CONN->{fh};
138 } else {
139 status "unable to connect";
140 stop_game();
141 }
107} 142}
108 143
109sub stop_game { 144sub stop_game {
145 return unless $CONN;
146
147 status "connection closed";
148 $LOGIN_BUTTON->set_text ("Login");
149 $CONN->destroy;
150 $CONN = 0; # false, does not autovivify
151
152 undef $MAPCACHE;
110 undef $CONN; 153 undef $MAP;
111} 154}
112 155
113sub client_setup { 156sub client_setup {
114 my $dialog = new CFClient::UI::FancyFrame 157 my $dialog = new CFClient::UI::FancyFrame
158 title => "Client Setup",
115 child => (my $vbox = new CFClient::UI::VBox); 159 child => (my $vbox = new CFClient::UI::VBox);
116 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Client Setup");
117 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 160 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
118 161
119 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 162 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
120 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 163 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
121 164
122 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 165 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
123 $hbox->add (my $mode_label = new CFClient::UI::Label valign => 0, height => 0.8); 166 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
124 167
125 $mode_slider->connect (changed => sub { 168 $mode_slider->connect (changed => sub {
126 my ($self, $value) = @_; 169 my ($self, $value) = @_;
127 170
128 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 171 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
129 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 172 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
130 }); 173 });
131 $mode_slider->emit (changed => $mode_slider->{range}[0]); 174 $mode_slider->emit (changed => $mode_slider->{range}[0]);
132 175
176 my $row = 1;
177
133 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 178 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
134 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 179 $table->add (1, $row++, new CFClient::UI::CheckBox
180 state => $CFG->{fullscreen},
181 tooltip => "Bring the client into fullscreen mode",
182 connect_changed => sub {
135 my ($self, $value) = @_; 183 my ($self, $value) = @_;
136 $CFG->{fullscreen} = $value; 184 $CFG->{fullscreen} = $value;
185 }
137 }); 186 );
138 187
139 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
140 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 189 $table->add (1, $row++, new CFClient::UI::CheckBox
190 state => $CFG->{fast},
191 tooltip => "Lower the visual quality considerably to speed up rendering.",
192 connect_changed => sub {
141 my ($self, $value) = @_; 193 my ($self, $value) = @_;
142 $CFG->{fast} = $value; 194 $CFG->{fast} = $value;
195 }
143 }); 196 );
144 197
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
199 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
201 tooltip => "Enlarge or shrink the displayed map",
202 connect_changed => sub {
203 my ($self, $value) = @_;
204 $CFG->{map_scale} = 0.05 * int $value / 0.05;
205 }
206 );
207
145 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
146 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 209 $table->add (1, $row++, new CFClient::UI::CheckBox
210 state => $CFG->{fow_enable},
211 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
212 connect_changed => sub {
147 my ($self, $value) = @_; 213 my ($self, $value) = @_;
148 $CFG->{fow_enable} = $value; 214 $CFG->{fow_enable} = $value;
215 }
149 }); 216 );
150 217
151 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
152 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 219 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
221 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
222 connect_changed => sub {
153 my ($self, $value) = @_; 223 my ($self, $value) = @_;
154 $CFG->{fow_intensity} = $value; 224 $CFG->{fow_intensity} = $value;
225 }
155 }); 226 );
156 227
157 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
158 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 229 $table->add (1, $row++, new CFClient::UI::CheckBox
230 state => $CFG->{fow_smooth},
231 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
232 connect_changed => sub {
159 my ($self, $value) = @_; 233 my ($self, $value) = @_;
160 $CFG->{fow_smooth} = $value; 234 $CFG->{fow_smooth} = $value;
161 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 235 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
236 }
162 }); 237 );
163 238
164 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 239 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
165 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 240 $table->add (1, $row++, new CFClient::UI::Slider
241 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
242 tooltip => "The font size used by most GUI elements",
243 connect_changed => sub {
166 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 244 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
167# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 245# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
246 }
168 }); 247 );
169 248
170 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 249 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
171 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 250 $table->add (1, $row++, new CFClient::UI::Slider
251 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
252 tooltip => "The font size used by the server log window only",
253 connect_changed => sub {
172 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 254 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
255 }
173 }); 256 );
174 257
175 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
259
260 $table->add (1, $row++, new CFClient::UI::Slider
261 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
262 tooltip => "The font size used by the statistics window only",
263 connect_changed => sub {
264 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
265 &set_stats_window_fontsize;
266 }
267 );
268
269 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
272 tooltip => "Adjust the size of the stats gauges at the bottom right",
273 connect_changed => sub {
274 $CFG->{gauge_size} = $_[1];
275 my $h = int $HEIGHT * $CFG->{gauge_size};
276 $GAUGES->{win}->set_size ($WIDTH, $h);
277 $GAUGES->{win}->move (0, $HEIGHT - $h);
278 }
279 );
280
281 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
282 $table->add (1, $row++, new CFClient::UI::Slider
283 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
284 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
285 connect_changed => sub {
286 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
287 &set_gauge_window_fontsize;
288 }
289 );
290
291 $table->add (1, $row++, new CFClient::UI::Button
292 expand => 1, align => 0, text => "Apply",
293 tooltip => "Apply the video settings",
294 connect_activate => sub {
176 video_shutdown (); 295 video_shutdown ();
177 video_init (); 296 video_init ();
297 }
178 }); 298 );
179 299
180 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 300 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
181 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 301 $table->add (1, $row++, new CFClient::UI::CheckBox
302 state => $CFG->{audio_enable},
303 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
304 connect_changed => sub {
182 $CFG->{audio_enable} = $_[1]; 305 $CFG->{audio_enable} = $_[1];
306 }
183 }); 307 );
184# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 308# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
185# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 309# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
186# $CFG->{effects_volume} = $_[1]; 310# $CFG->{effects_volume} = $_[1];
187# }); 311# });
188 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 312 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
189 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 313 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
190 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 314 $hbox->add (new CFClient::UI::CheckBox
315 expand => 1, state => $CFG->{bgm_enable},
316 tooltip => "Enable background music playing",
317 connect_changed => sub {
191 $CFG->{bgm_enable} = $_[1]; 318 $CFG->{bgm_enable} = $_[1];
319 }
192 }); 320 );
193 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 128, 1], connect_changed => sub { 321 $hbox->add (new CFClient::UI::Slider
322 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
323 tooltip => "The volume of the background music",
324 connect_changed => sub {
194 $CFG->{bgm_volume} = $_[1]; 325 $CFG->{bgm_volume} = $_[1];
195 $SDL_MIXER->music_volume ($_[1]); 326 CFClient::MixMusic::volume $_[1] * 128;
327 }
196 }); 328 );
197 329
198 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 330 $table->add (1, $row++, new CFClient::UI::Button
331 expand => 1, align => 0, text => "Apply",
332 tooltip => "Apply the audio settings",
333 connect_activate => sub {
199 audio_shutdown (); 334 audio_shutdown ();
200 audio_init (); 335 audio_init ();
336 }
201 }); 337 );
338
339 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
340 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
341 text => $CFG->{say_command},
342 tooltip => "This is the command that will be used if you write a line in the message window entry. "
343 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
344 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
345 connect_changed => sub {
346 my ($self, $value) = @_;
347 $CFG->{say_command} = $value;
348 }
349 );
202 350
203 $dialog 351 $dialog
352}
353
354sub set_stats_window_fontsize {
355 for (values %{$STATWIDS}) {
356 $_->set_fontsize ($::CFG->{stat_fontsize});
357 }
358}
359
360sub set_gauge_window_fontsize {
361 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
362 $_->set_fontsize ($::CFG->{gauge_fontsize});
363 }
364
365# local $GAUGES->{win}{parent};#d#
366# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
367}
368
369sub make_gauge_window {
370 my $gh = int ($HEIGHT * $CFG->{gauge_size});
371# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
372
373 my $win = new CFClient::UI::Frame (
374 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
375 );
376 $win->add (my $hbox = new CFClient::UI::HBox
377 children => [
378 (new CFClient::UI::HBox expand => 1),
379 ($FLOORBOX = new CFClient::UI::VBox),
380 (my $vbox = new CFClient::UI::VBox),
381 ],
382 );
383
384 $vbox->add (new CFClient::UI::HBox
385 expand => 1,
386 children => [
387 (new CFClient::UI::Empty expand => 1),
388 (my $hb = new CFClient::UI::HBox),
389 ],
390 );
391
392 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
393 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
394 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
395 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
396 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
397 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
398 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
399 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
400
401 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
402 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
403 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
404 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
405
406 $GAUGES = {
407 exp => $exp, win => $win, range => $rng,
408 food => $fg, mana => $mg, hp => $hg, grace => $gg
409 };
410
411 &set_gauge_window_fontsize;
412
413 $win
414}
415
416sub make_stats_window {
417 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
418
419 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
420 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
421 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
422
423 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
424
425 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
426
427 my $black = [0, 0, 0];
428
429 for (
430 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
431 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
432 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
433 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
434 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
435 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
436 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
437
438 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
439 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
440 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
441 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
442 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
443 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
444 ) {
445 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
446
447 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
448 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
449 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
450 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
451 }
452
453 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
454
455 my $row = 0;
456 my $col = 0;
457
458 my %resist_names = (
459 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
460 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
461 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
462 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
463 depl => "Depletion (some monsters and other effects can cause stats depletion)",
464 magic => "Magic (resistance to magic spells like magic missile or similar)",
465 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
466 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
467 pois => "Poison (resistance to getting poisoned)",
468 para => "Paralysation (this resistance affects the chance you get paralysed)",
469 deat => "Death (resistance against death spells)",
470 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
471 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
472 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
473 tund => "Turn undead",
474 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
475 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
476 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
477 );
478 for (qw/slow holyw conf fire depl magic
479 drain acid pois para deat phys
480 blind fear tund elec cold ghit/)
481 {
482 $tbl2->add ($col, $row,
483 $STATWIDS->{"res_$_"} =
484 new CFClient::UI::Label
485 font => $FONT_FIXED,
486 template => "-100%",
487 align => +1,
488 valign => 0,
489 can_events => 1,
490 can_hover => 1,
491 tooltip => $resist_names{$_},
492 );
493 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
494 font => $FONT_FIXED,
495 can_hover => 1,
496 can_events => 1,
497 image => "ui/resist/resist_$_.png",
498 tooltip => $resist_names{$_},
499 );
500
501 $row++;
502 if ($row % 6 == 0) {
503 $col += 2;
504 $row = 0;
505 }
506 }
507
508 &set_stats_window_fontsize;
509 update_stats_window ({});
510
511 $tgw
512}
513
514sub formsep {
515 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
516}
517
518sub update_stats_window {
519 my ($stats) = @_;
520
521 # i love text protocols!!!
522 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
523 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
524 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
525 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
526 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
527 my $fo_m = 999;
528 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
529 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
530
531 $GAUGES->{hp} ->set_value ($hp, $hp_m);
532 $GAUGES->{mana} ->set_value ($sp, $sp_m);
533 $GAUGES->{food} ->set_value ($fo, $fo_m);
534 $GAUGES->{grace} ->set_value ($gr, $gr_m);
535 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
536 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
537 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
538 $rng =~ s/^Range: //; # thank you so much dear server
539 $GAUGES->{range} ->set_text ("Rng: " . $rng);
540 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
541 $title =~ s/^Player: //;
542 $STATWIDS->{title} ->set_text ("Title: " . $title);
543
544 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
545 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
546 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
547 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
548 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
549 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
550 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
551 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
552 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
553 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
554 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
555 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
556 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
557
558 my %tbl = (
559 phys => 100,
560 magic => 101,
561 fire => 102,
562 elec => 103,
563 cold => 104,
564 conf => 105,
565 acid => 106,
566 drain => 107,
567 ghit => 108,
568 pois => 109,
569 slow => 110,
570 para => 111,
571 tund => 112,
572 fear => 113,
573 depl => 113,
574 deat => 115,
575 holyw => 116,
576 blind => 117
577 );
578
579 for (keys %tbl) {
580 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
581 }
582
204} 583}
205 584
206sub metaserver_dialog { 585sub metaserver_dialog {
207 my $dialog = new CFClient::UI::FancyFrame 586 my $dialog = new CFClient::UI::FancyFrame
587 title => "Server List",
208 child => (my $vbox = new CFClient::UI::VBox); 588 child => (my $vbox = new CFClient::UI::VBox);
209 589
210 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 590 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
211 591
212 $dialog 592 $dialog
213} 593}
594
595my $METASERVER_ATIME;
214 596
215sub update_metaserver { 597sub update_metaserver {
216 my ($HOST) = @_; 598 my ($HOST) = @_;
217 599
218 status "fetching metaserver list..."; 600 return if $METASERVER_ATIME > time;
601 $METASERVER_ATIME = time + 60;
602
603 my $table = $METASERVER->{table};
604 $table->clear;
605 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
219 606
220 my $buf; 607 my $buf;
221 608
222 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 609 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
610
611 unless ($fh) {
612 $label->set_text ("unable to contact metaserver: $!");
613 return;
614 }
223 615
224 Event->io (fd => $fh, poll => 'r', cb => sub { 616 Event->io (fd => $fh, poll => 'r', cb => sub {
225 my $res = sysread $fh, $buf, 8192, length $buf; 617 my $res = sysread $fh, $buf, 8192, length $buf;
226 618
227 if (!defined $res) { 619 if (!defined $res) {
228 $_[0]->w->cancel; 620 $_[0]->w->cancel;
229 status "metaserver: $!"; 621 $label->set_text ("error while retrieving server list: $!");
230 } elsif ($res == 0) { 622 } elsif ($res == 0) {
231 $_[0]->w->cancel; 623 $_[0]->w->cancel;
232 status "server list retrieved"; 624 status "server list retrieved";
233 625
234 my $table = $METASERVER->{table}; 626 utf8::decode $buf if utf8::valid $buf;
235 627
236 $table->clear; 628 $table->clear;
237 629
238 my @col = qw(Use #Users Host Uptime Version Description); 630 my @col = qw(Use #Users Host Uptime Version Description);
239 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 631 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
263 $m = [$users, $host, $uptime, $version, $desc]; 655 $m = [$users, $host, $uptime, $version, $desc];
264 656
265 $y++; 657 $y++;
266 658
267 $table->add (0, $y, new CFClient::UI::VBox children => [ 659 $table->add (0, $y, new CFClient::UI::VBox children => [
268 (new CFClient::UI::Button text => " ", connect_activate => sub { 660 (new CFClient::UI::Button text => "Use", connect_activate => sub {
269 $HOST->set_text ($CFG->{host} = $host); 661 $HOST->set_text ($CFG->{host} = $host);
270 }), 662 }),
271 (new CFClient::UI::Empty expand => 1), 663 (new CFClient::UI::Empty expand => 1),
272 ]); 664 ]);
273 665
278 }); 670 });
279} 671}
280 672
281sub server_setup { 673sub server_setup {
282 my $dialog = new CFClient::UI::FancyFrame 674 my $dialog = new CFClient::UI::FancyFrame
675 title => "Server Setup",
283 child => (my $vbox = new CFClient::UI::VBox); 676 child => (my $vbox = new CFClient::UI::VBox);
284 677
285 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Server Setup");
286 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 678 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
287 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 679 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
288 680
289 { 681 {
290 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 682 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
291 683
292 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 684 $vbox->add (
685 my $HOST = new CFClient::UI::Entry
686 expand => 1,
687 text => $CFG->{host},
688 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
689 connect_changed => sub {
690 my ($self, $value) = @_;
691 $CFG->{host} = $value;
692 }
693 );
694
695 $METASERVER = metaserver_dialog;
696
697 $vbox->add (new CFClient::UI::Flopper
698 expand => 1,
699 text => "Server List",
700 other => $METASERVER,
701 tooltip => "Show a list of available crossfire servers",
702 connect_open => sub {
703 update_metaserver $HOST;
704 }
705 );
706 }
707
708 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
709 $table->add (1, 4, new CFClient::UI::Entry
710 text => $CFG->{user},
711 tooltip => "The name of your character on the server",
712 connect_changed => sub {
293 my ($self, $value) = @_; 713 my ($self, $value) = @_;
294 $CFG->{host} = $value;
295 });
296
297 $METASERVER = metaserver_dialog;
298
299 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
300 update_metaserver $HOST;
301 });
302 }
303
304 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
305 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
306 my ($self, $value) = @_;
307 $CFG->{user} = $value; 714 $CFG->{user} = $value;
715 }
308 }); 716 );
309 717
310 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 718 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
311 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 719 $table->add (1, 5, new CFClient::UI::Entry
720 text => $CFG->{password},
721 hidden => 1,
722 tooltip => "The password for your character",
723 connect_changed => sub {
312 my ($self, $value) = @_; 724 my ($self, $value) = @_;
313 $CFG->{password} = $value; 725 $CFG->{password} = $value;
726 }
314 }); 727 );
315
316 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
317 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
318 my ($self, $value) = @_;
319 $CFG->{say_command} = $value;
320 });
321 728
322 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 729 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
323 $table->add (1, 7, new CFClient::UI::Slider 730 $table->add (1, 7, new CFClient::UI::Slider
324 req_w => 100, 731 req_w => 100,
325 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 732 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
733 tooltip => "This is the size of the portion of the map update the server sends you. "
734 ."If you set this to a high value you will be able to see further for example.",
326 connect_changed => sub { 735 connect_changed => sub {
327 my ($self, $value) = @_; 736 my ($self, $value) = @_;
328 737
329 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 738 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
330 }, 739 },
331 ); 740 );
332 741
333 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 742 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
743 expand => 1,
744 align => 0,
745 text => "Login",
746 connect_activate => sub {
747 $CONN ? stop_game
334 start_game; 748 : start_game;
749 },
335 }); 750 );
336 751
337 $dialog 752 $dialog
338} 753}
339 754
340sub message_window { 755sub message_window {
341 my $window = new CFClient::UI::FancyFrame 756 my $window = new CFClient::UI::FancyFrame
757 title => "Messages",
342 border_bg => [1, 1, 1, 0.5], 758 border_bg => [1, 1, 1, 1],
343 bg => [0.3, 0.3, 0.3, 0.8], 759 bg => [0, 0, 0, 0.5],
344 user_w => int $::WIDTH / 3, 760 user_w => int $::WIDTH / 3,
345 user_h => int $::HEIGHT / 5, 761 user_h => int $::HEIGHT / 5,
346 child => (my $vbox = new CFClient::UI::VBox); 762 child => (my $vbox = new CFClient::UI::VBox);
347 763
348 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 764 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
349 expand => 1, 765 expand => 1,
766 font => $FONT_FIXED,
350 fontsize => $::CFG->{log_fontsize}, 767 fontsize => $::CFG->{log_fontsize},
351 ); 768 );
352 769
353 $vbox->add (my $input = new CFClient::UI::Entry 770 $vbox->add (my $input = new CFClient::UI::Entry
354 connect_focus_in => sub { 771 connect_focus_in => sub {
387 }; 804 };
388 805
389 $window 806 $window
390} 807}
391 808
809sub make_inventory_window {
810 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
811 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
812 $invwin
813}
814
392sub sdl_init { 815sub sdl_init {
393 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 816 CFClient::SDL_Init
394 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
395 and die "SDL::Init failed!\n"; 817 and die "SDL::Init failed!\n";
396} 818}
397 819
398sub video_init { 820sub video_init {
399 sdl_init; 821 sdl_init;
822
823 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
400 824
401 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 825 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
402 $FULLSCREEN = $CFG->{fullscreen}; 826 $FULLSCREEN = $CFG->{fullscreen};
403 $FAST = $CFG->{fast}; 827 $FAST = $CFG->{fast};
404 828
405 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 829 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
406 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
407 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
408 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
409
410 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
411 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
412 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
413 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
414
415 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
416 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
417 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
418
419 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
420 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
421 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
422 or die "SDL::SetVideoMode failed!\n"; 830 or die "SDL_SetVideoMode failed!\n";
423
424 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
425
426 $SDL_EV = new SDL::Event;
427 $SDL_EV->set_unicode (1);
428 831
429 $SDL_ACTIVE = 1; 832 $SDL_ACTIVE = 1;
430 833
431 $LAST_REFRESH = time - 0.01; 834 $LAST_REFRESH = time - 0.01;
432 835
449 fontsize => 0.8, 852 fontsize => 0.8,
450 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 853 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
451 $ALT_ENTER_MESSAGE->show; 854 $ALT_ENTER_MESSAGE->show;
452 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 855 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
453 856
454 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 857 CFClient::UI::FancyFrame->new (
455 $MAPWIDGET->focus_in; 858 border_bg => [1, 1, 1, 192/255],
859 bg => [1, 1, 1, 0],
860 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
861 )->show;
862
863 $MAPWIDGET = new CFClient::MapWidget;
456 $MAPWIDGET->connect (activate_console => sub { 864 $MAPWIDGET->connect (activate_console => sub {
457 my ($mapwidget, $preset) = @_; 865 my ($mapwidget, $preset) = @_;
458 866
459 if ($CONSOLE) { 867 if ($CONSOLE) {
460 $CONSOLE->{input}->{auto_activated} = 1; 868 $CONSOLE->{input}->{auto_activated} = 1;
463 if ($preset && $CONSOLE->{input}->get_text eq '') { 871 if ($preset && $CONSOLE->{input}->get_text eq '') {
464 $CONSOLE->{input}->set_text ($preset); 872 $CONSOLE->{input}->set_text ($preset);
465 } 873 }
466 } 874 }
467 }); 875 });
876 $MAPWIDGET->show;
877 $MAPWIDGET->focus_in;
468 878
469 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 879 $BUTTONBAR = new CFClient::UI::HBox;
470 880
471 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 881 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
472 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 882 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
473 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 883 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
884
885 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
886
887 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
888 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
474 889
475 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 890 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
476 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 891 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
477 status "Configuration Saved"; 892 status "Configuration Saved";
478 }); 893 });
479 894
895 $BUTTONBAR->show;
896
480 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 897 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
481
482 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
483 $tgw->add (my $hbox = new CFClient::UI::HBox ());
484
485 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
486 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
487 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
488 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
489
490 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
491 $CFClient::UI::ROOT->add ($tgw);
492} 898}
493 899
494sub video_shutdown { 900sub video_shutdown {
495 $CFClient::UI::ROOT->{children} = []; 901 $CFClient::UI::ROOT->{children} = [];
902 undef $CFClient::UI::GRAB;
903 undef $CFClient::UI::HOVER;
496 undef $SDL_ACTIVE; 904 undef $SDL_ACTIVE;
497 undef $SDL_EV;
498} 905}
499 906
907my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
500my $bgmusic;#TODO#hack#d# 908my $bgmusic;#TODO#hack#d#
909
910sub audio_channel_finished {
911 my ($channel) = @_;
912
913 warn "channel $channel finished\n";#d#
914}
915
916sub audio_music_finished {
917 return unless $CFG->{bgm_enable};
918
919 # TODO: hack, do play loop and mood music
920 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
921 $bgmusic->play (0);
922
923 push @bgmusic, shift @bgmusic;
924}
501 925
502sub audio_init { 926sub audio_init {
503 if ($CFG->{audio_enable}) { 927 if ($CFG->{audio_enable}) {
504 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 928 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
505 929 $SDL_MIXER = !CFClient::Mix_OpenAudio;
506 $SDL_MIXER = new SDL::Mixer 930 CFClient::Mix_AllocateChannels 8;
507 -rate => 22050, 931 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
508 -channels => 1, # mono
509 -size => 512;
510 932
511 $SDL_MIXER->allocate_channels (8); 933 audio_music_finished;
512
513 # TODO: hack, do play loop and mood music
514 if ($CFG->{bgm_enable}) {
515 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
516 $SDL_MIXER->play_music ($bgmusic, -1);
517 $SDL_MIXER->music_volume ($CFG->{bgm_volume});
518 }
519 934
520 while (<$fh>) { 935 while (<$fh>) {
521 next if /^\s*#/; 936 next if /^\s*#/;
522 next if /^\s*$/; 937 next if /^\s*$/;
523 938
524 my ($file, $volume, $event) = split /\s+/, $_, 3; 939 my ($file, $volume, $event) = split /\s+/, $_, 3;
525 940
526 push @SOUNDS, "$volume,$file"; 941 push @SOUNDS, "$volume,$file";
527 942
528 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 943 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
529 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 944 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
530 $chunk->volume ($volume * 128 / 100); 945 $chunk->volume ($volume * 128 / 100);
531 $chunk 946 $chunk
532 }; 947 };
533 } 948 }
534 } else { 949 } else {
536 } 951 }
537 } 952 }
538} 953}
539 954
540sub audio_shutdown { 955sub audio_shutdown {
956 CFClient::Mix_CloseAudio if $SDL_MIXER;
541 undef $SDL_MIXER; 957 undef $SDL_MIXER;
542 @SOUNDS = (); 958 @SOUNDS = ();
543 %AUDIO_CHUNKS = (); 959 %AUDIO_CHUNKS = ();
544} 960}
545 961
558 $want_refresh = 0; 974 $want_refresh = 0;
559 $can_refresh = 0; 975 $can_refresh = 0;
560 976
561 $CFClient::UI::ROOT->draw; 977 $CFClient::UI::ROOT->draw;
562 978
563 SDL::GLSwapBuffers; 979 CFClient::SDL_GL_SwapBuffers;
564 980
565 $LAST_REFRESH = $NOW; 981 $LAST_REFRESH = $NOW;
566} 982}
567 983
568my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 984my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
569 $NOW = time; 985 $NOW = time;
570 986
571 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 987 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
572 while $SDL_EV->poll; 988 for CFClient::SDL_PollEvent;
573 989
574 if (%animate_object) { 990 if (%animate_object) {
575 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 991 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
576 $want_refresh++; 992 $want_refresh++;
577 } 993 }
600@conn::ISA = Crossfire::Protocol::; 1016@conn::ISA = Crossfire::Protocol::;
601 1017
602sub conn::stats_update { 1018sub conn::stats_update {
603 my ($self, $stats) = @_; 1019 my ($self, $stats) = @_;
604 1020
605 # i love text protocols!!! 1021 update_stats_window ($stats);
606 # FIXME: the stats are somehow weird
607 my $hp = $stats->{1};
608 my $hp_m = $stats->{2};
609 my $sp = $stats->{3};
610 my $sp_m = $stats->{4};
611 my $fo = $stats->{18};
612 my $fo_m = 1000;
613 my $gr = $stats->{23};
614 my $gr_m = $stats->{24};
615
616 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
617 $GAUGES->{hp}->set_value ($hp, $hp_m);
618 $GAUGES->{mana}->set_value ($sp, $sp_m);
619 $GAUGES->{food}->set_value ($fo, $fo_m);
620 $GAUGES->{grace}->set_value ($gr, $gr_m);
621} 1022}
622 1023
623sub conn::user_send { 1024sub conn::user_send {
624 my ($self, $command) = @_; 1025 my ($self, $command) = @_;
625 1026
650 1051
651 my ($hash, $x, $y, $w, $h) = @$map_info; 1052 my ($hash, $x, $y, $w, $h) = @$map_info;
652 1053
653 my $data = $MAP->get_rect ($x, $y, $w, $h); 1054 my $data = $MAP->get_rect ($x, $y, $w, $h);
654 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1055 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
655
656 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1056 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
657
658} 1057}
659 1058
660sub conn::map_clear { 1059sub conn::map_clear {
661 my ($self) = @_; 1060 my ($self) = @_;
662 1061
663 $self->flush_map; 1062 $self->flush_map;
664 delete $self->{neigh}; 1063 delete $self->{neigh_map};
665 1064
666 $MAP->clear; 1065 $MAP->clear;
667} 1066}
668 1067
669 1068
670sub conn::load_map($$$) { 1069sub conn::load_map($$$) {
671 my ($self, $hash, $x, $y) = @_; 1070 my ($self, $hash, $x, $y) = @_;
672 1071
673 if (defined (my $data = $MAPCACHE->get ($hash))) { 1072 if (defined (my $data = $MAPCACHE->get ($hash))) {
674 $data = Compress::LZF::decompress $data; 1073 $data = Compress::LZF::decompress $data;
675 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1074 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
676 for my $id ($MAP->set_rect ($x, $y, $data)) { 1075 for my $id ($MAP->set_rect ($x, $y, $data)) {
677 my $data = $TILECACHE->get ($id) 1076 my $data = $TILECACHE->get ($id)
678 or next; 1077 or next;
679 1078
680 $self->set_texture ($id => $data); 1079 $self->set_texture ($id => $data);
681 } 1080 }
682 } 1081 }
683} 1082}
684 1083
1084# this method does a "flood fill" into every tile direction
1085# it assumes that tiles are arranged in a rectangular grid,
1086# i.e. a map is the same as the left of the right map etc.
1087# failure to comply are harmless and result in display errors
1088# at worst.
685sub conn::flood_fill { 1089sub conn::flood_fill {
686 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1090 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
687 1091
688 # the server does not allow map paths > 6 1092 # the server does not allow map paths > 6
689 return if 6 <= length $path; 1093 return if 7 <= length $path;
690 1094
691 for my $tile (1..4) { 1095 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
692 next if $self->{neigh}{$hash}[$tile]; 1096
1097 for (
1098 [1, 0, -1],
1099 [2, 1, 0],
1100 [3, 0, 1],
1101 [4, -1, 0],
1102 ) {
1103 my ($tile, $dx, $dy) = @$_;
1104
1105 my $gx = $gx + $dx;
1106 my $gy = $gy + $dy;
1107
693 next unless $flags & (1 << ($tile - 1)); 1108 next unless $flags & (1 << ($tile - 1));
1109 next if $self->{neigh_grid}{$gx, $gy}++;
694 1110
695 my $neigh = $self->{neigh}{$hash} ||= []; 1111 my $neigh = $self->{neigh_map}{$hash} ||= [];
696 1112 if (my $info = $neigh->[$tile]) {
697 $self->send_mapinfo ("spatial $path$tile", sub {
698 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1113 my ($flags, $x, $y, $w, $h, $hash) = @$info;
699 1114
700 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
701 return if $mode ne "spatial";
702
703 $x += $MAP->ox;
704 $y += $MAP->oy;
705
706 $self->load_map ($hash, $x, $y)
707 unless $self->{neigh}{$hash}[5]++;#d#
708
709 $neigh->[$tile] = [$x, $y, $w, $h];
710
711 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1115 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
712 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1116 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1117
1118 } else {
1119 $self->send_mapinfo ("spatial $path$tile", sub {
1120 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1121
1122 return if $mode ne "spatial";
1123
1124 $x += $MAP->ox;
1125 $y += $MAP->oy;
1126
1127 $self->load_map ($hash, $x, $y)
1128 unless $self->{neigh_map}{$hash}[5]++;#d#
1129
1130 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1131
1132 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1133 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1134 });
713 }); 1135 }
714 } 1136 }
715} 1137}
716 1138
717sub conn::map_change { 1139sub conn::map_change {
718 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1140 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
719 1141
720 $self->flush_map; 1142 $self->flush_map;
721 1143
722 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1144 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
723 1145
724 my $mapmapw = 250; 1146 my $mapmapw = $MAPMAP->{w};
725 my $mapmaph = 250; 1147 my $mapmaph = $MAPMAP->{h};
1148
1149 $self->{neigh_rect} = [
1150 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1151 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1152 ];
726 1153
1154 delete $self->{neigh_grid};
727 $self->flood_fill ("", $hash, $flags, 1155 $self->flood_fill (0, 0, "", $hash, $flags);
728 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
729 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
730 1156
731 $x += $ox; 1157 $x += $ox;
732 $y += $oy; 1158 $y += $oy;
733 1159
734 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1160 $self->{map_info} = [$hash, $x, $y, $w, $h];
1161
1162 my $map = $self->{map_info}[0];
1163 $map =~ s/^.*?\/([^\/]+)$/\1/;
1164 $STATWIDS->{map}->set_text ("Map: " . $map);
735 1165
736 $self->load_map ($hash, $x, $y); 1166 $self->load_map ($hash, $x, $y);
737} 1167}
738 1168
739sub conn::face_find { 1169sub conn::face_find {
782 my ($self, $id, $data) = @_; 1212 my ($self, $id, $data) = @_;
783 1213
784 $self->{texture}[$id] ||= do { 1214 $self->{texture}[$id] ||= do {
785 my $tex = 1215 my $tex =
786 new_from_image CFClient::Texture 1216 new_from_image CFClient::Texture
787 $data, minify => 1; 1217 $data, minify => 1, mipmap => 1;
788 1218
789 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1219 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
790 $MAPWIDGET->update; 1220 $MAPWIDGET->update;
791 1221
792 $tex 1222 $tex
800 or return; 1230 or return;
801 1231
802 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1232 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
803 or return; 1233 or return;
804 1234
805 $SDL_MIXER->play_channel (-1, $chunk); 1235 $chunk->play;
806# warn "sound $x,$y,$soundnum,$type\n";#d# 1236# warn "sound $x,$y,$soundnum,$type\n";#d#
807} 1237}
1238
1239my $LAST_QUERY; # server is stupid, stupid, stupid
808 1240
809sub conn::query { 1241sub conn::query {
810 my ($self, $flags, $prompt) = @_; 1242 my ($self, $flags, $prompt) = @_;
811 1243
812 #TODO, display dialog with relevant information 1244 $prompt = $LAST_QUERY unless length $prompt;
813 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1245 $LAST_QUERY = $prompt;
1246
1247 my $dialog = new CFClient::UI::FancyFrame
1248 title => "Query",
1249 child => my $vbox = new CFClient::UI::VBox;
1250
1251 $vbox->add (new CFClient::UI::Label
1252 max_w => $::WIDTH * 0.4,
1253 text => $prompt);
1254
1255 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1256 $vbox->add (my $hbox = new CFClient::HBox);
1257 $hbox->add (new CFClient::Button
1258 text => "No",
1259 connect_activate => sub {
1260 $self->send ("reply n");
1261 $dialog->destroy;
1262 $MAPWIDGET->focus_in;
1263 }
1264 );
1265 $hbox->add (new CFClient::Button
1266 text => "Yes",
1267 connect_activate => sub {
1268 $self->send ("reply y");
1269 $dialog->destroy;
1270 $MAPWIDGET->focus_in;
1271 },
1272 );
1273
1274 $dialog->focus_in;
1275
1276 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1277 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1278 $vbox->add (my $entry = new CFClient::UI::Entry
1279 connect_changed => sub {
1280 $self->send ("reply $_[1]");
1281 $dialog->destroy;
1282 $MAPWIDGET->focus_in;
1283 },
1284 );
1285
1286 $entry->focus_in;
1287
1288 } else {
1289 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1290
1291 $vbox->add (my $entry = new CFClient::UI::Entry
1292 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1293 connect_activate => sub {
1294 $self->send ("reply $_[1]");
1295 $dialog->destroy;
1296 $MAPWIDGET->focus_in;
1297 },
1298 );
1299
1300 $entry->focus_in;
1301 }
1302
1303 $dialog->show;
814} 1304}
815 1305
816sub conn::drawinfo { 1306sub conn::drawinfo {
817 my ($self, $color, $text) = @_; 1307 my ($self, $color, $text) = @_;
818 1308
833 ); 1323 );
834 1324
835 $LOGVIEW->add_paragraph ($color[$color], $text); 1325 $LOGVIEW->add_paragraph ($color[$color], $text);
836} 1326}
837 1327
838sub conn::addspell { 1328sub conn::spell_add {
839 my ($self, $spell) = @_; 1329 my ($self, $spell) = @_;
840 1330
841# $MAPWIDGET->add_abbrev ("invoke spell $spell->{name}", 1331 # TODO
1332 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1333 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1334 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1335}
1336
1337sub conn::spell_delete {
1338 my ($self, $spell) = @_;
1339}
1340
1341sub conn::addme_success {
1342 my ($self) = @_;
1343
1344 for my $skill (values %{$self->{skill_info}}) {
1345 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1346 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1347 }
1348
1349 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1350 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1351 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1352 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1353}
1354
1355sub conn::eof {
1356 stop_game;
1357}
1358
1359sub update_floorbox {
1360 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1361 return unless $CONN;
1362
1363 $FLOORBOX->clear;
1364 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1365
1366 # we basically have to use the same sorting as everybody else
1367 for my $item (@{ $CONN->{container}{0} }) {
1368 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
1369 }
1370 });
1371 refresh;
1372}
1373
1374sub conn::container_add {
1375 my ($self, $id, $items) = @_;
1376
1377 update_floorbox if $id == 0;
1378 if ($self->{player}{tag} == $id) {
1379 $INV->set_items ($self->{container}{$self->{player}{tag}});
1380 }
1381 # $self-<{player}{tag} => player inv
1382 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1383}
1384
1385sub conn::container_clear {
1386 my ($self, $id) = @_;
1387
1388 update_floorbox if $id == 0;
1389 if ($self->{player}{tag} == $id) {
1390 $INV->set_items ($self->{container}{$id});
1391 }
1392
1393# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1394}
1395
1396sub conn::item_delete {
1397 my ($self, @items) = @_;
1398
1399 for (@items) {
1400 update_floorbox if $_->{container} == 0;
1401 if ($self->{player}{tag} == $_->{container}) {
1402 $INV->set_items ($self->{container}{$_->{container}});
1403 }
1404 }
1405}
1406
1407sub conn::item_update {
1408 my ($self, $item) = @_;
1409
1410 update_floorbox if $item->{container} == 0;
1411 if ($self->{player}{tag} == $item->{container}) {
1412 $INV->set_items ($self->{container}{$item->{container}});
1413 }
842} 1414}
843 1415
844%SDL_CB = ( 1416%SDL_CB = (
845 SDL_QUIT() => sub { 1417 CFClient::SDL_QUIT => sub {
846 Event::unloop -1; 1418 Event::unloop -1;
847 }, 1419 },
848 SDL_VIDEORESIZE() => sub { 1420 CFClient::SDL_VIDEORESIZE => sub {
849 }, 1421 },
850 SDL_VIDEOEXPOSE() => sub { 1422 CFClient::SDL_VIDEOEXPOSE => \&refresh,
851 refresh; 1423 CFClient::SDL_ACTIVEEVENT => sub {
1424# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
852 }, 1425 },
853 SDL_KEYDOWN() => sub { 1426 CFClient::SDL_KEYDOWN => sub {
854 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1427 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
855 # alt-enter 1428 # alt-enter
856 video_shutdown; 1429 video_shutdown;
857 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1430 $CFG->{fullscreen} = !$CFG->{fullscreen};
858 video_init; 1431 video_init;
859 } else { 1432 } else {
860 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1433 CFClient::UI::feed_sdl_key_down_event ($_[0]);
861 } 1434 }
862 }, 1435 },
863 SDL_KEYUP() => sub { 1436 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
864 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1437 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
865 }, 1438 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
866 SDL_MOUSEMOTION() => sub { 1439 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
867 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1440 CFClient::SDL_USEREVENT => sub {
868 }, 1441 if ($_[0]{code} == 1) {
869 SDL_MOUSEBUTTONDOWN() => sub { 1442 audio_channel_finished $_[0]{data1};
870 CFClient::UI::feed_sdl_button_down_event ($SDL_EV); 1443 } elsif ($_[0]{code} == 0) {
871 }, 1444 audio_music_finished;
872 SDL_MOUSEBUTTONUP() => sub { 1445 }
873 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
874 },
875 SDL_ACTIVEEVENT() => sub {
876# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
877 }, 1446 },
878); 1447);
879 1448
880############################################################################# 1449#############################################################################
881 1450
882$SIG{INT} = $SIG{TERM} = sub { exit }; 1451$SIG{INT} = $SIG{TERM} = sub { exit };
883 1452
1453CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1454
884$TILECACHE = CFClient::db_table "tilecache"; 1455$TILECACHE = CFClient::db_table "tilecache";
885$FACEMAP = CFClient::db_table "facemap"; 1456$FACEMAP = CFClient::db_table "facemap";
886
887CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
888 1457
889my %DEF_CFG = ( 1458my %DEF_CFG = (
890 sdl_mode => 0, 1459 sdl_mode => 0,
891 width => 640, 1460 width => 640,
892 height => 480, 1461 height => 480,
893 fullscreen => 0, 1462 fullscreen => 0,
894 fast => 0, 1463 fast => 0,
1464 map_scale => 0.5,
895 fow_enable => 1, 1465 fow_enable => 1,
896 fow_intensity => 0.45, 1466 fow_intensity => 0.45,
897 fow_smooth => 0, 1467 fow_smooth => 0,
898 gui_fontsize => 1, 1468 gui_fontsize => 1,
899 log_fontsize => 14, 1469 log_fontsize => 1,
1470 gauge_fontsize => 1,
1471 gauge_size => 0.35,
1472 stat_fontsize => 1,
900 mapsize => 100, 1473 mapsize => 100,
901 host => "crossfire.schmorp.de", 1474 host => "crossfire.schmorp.de",
902 say_command => 'say', 1475 say_command => 'say',
903 audio_enable => 1, 1476 audio_enable => 1,
904 bgm_enable => 1, 1477 bgm_enable => 1,
905 bgm_volume => 64, 1478 bgm_volume => 0.25,
906); 1479);
907 1480
908while (my ($k, $v) = each %DEF_CFG) { 1481while (my ($k, $v) = each %DEF_CFG) {
909 $CFG->{$k} = $v unless exists $CFG->{$k}; 1482 $CFG->{$k} = $v unless exists $CFG->{$k};
910} 1483}
911 1484
912sdl_init; 1485sdl_init;
913 1486
914@SDL_MODES = reverse 1487@SDL_MODES = reverse
915 grep $_->[0] >= 640 && $_->[1] >= 480, 1488 grep $_->[0] >= 640 && $_->[1] >= 480,
916 map [SDL::RectW ($_), SDL::RectH ($_)], 1489 CFClient::SDL_ListModes;
917 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
918 1490
919@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1491@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
920 1492
921$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1493$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
922 1494
923{ 1495{
924 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1496 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1497 DejaVuSans.ttf
1498 DejaVuSansMono.ttf
1499 DejaVuSans-Bold.ttf
1500 DejaVuSansMono-Bold.ttf
1501 DejaVuSans-Oblique.ttf
1502 DejaVuSansMono-Oblique.ttf
1503 DejaVuSans-BoldOblique.ttf
1504 DejaVuSansMono-BoldOblique.ttf
1505 );
925 1506
926 CFClient::add_font $_ for @fonts; 1507 CFClient::add_font $_ for @fonts;
927 CFClient::set_font $fonts[0]; 1508
1509 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1510 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1511
1512 $FONT_PROP->make_default;
928} 1513}
929 1514
930video_init; 1515video_init;
931audio_init; 1516audio_init;
932 1517
933Event::loop; 1518Event::loop;
934 1519
935END { SDL::Quit } 1520END { CFClient::SDL_Quit }
936 1521
1522=head1 pclient - Crossfire+ and Crossfire game client
937 1523
1524Pclient is a Crossfire+ and Crossfire game client.
1525
1526=head2 Features
1527
1528=over 4
1529
1530=item Fullscreen Map
1531
1532PClient can uses a fullscreen map, which greatly enhances how much of the
1533game world you can see.
1534
1535=item Persistent Map Cache (Crossfire+ only)
1536
1537PClient can persistently cache all map data it received from the
1538server. This not only allows it to display an overview map, but also
1539ensures that once-explored areas will be available the next time you want
1540to explore more.
1541
1542=item Hardware acceleration
1543
1544Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1545acceleration. Most modern graphics cards have difficulties with 2D
1546acceleration, while 3D graphics is accelerated well.
1547
1548=item No arbitrary limits
1549
1550Unlike other Crossfire clients, pclient does not suffer from arbitrary
1551limits (like a fixed amount of face numbers). There are still limits, but
1552they are not arbitrarily low :)
1553
1554=back
1555
1556=head1 USAGE
1557
1558=head2 The Map
1559
1560The map is always displayed in the background, behind all other windows and UI elements.
1561
1562#TODO# middle-click scrolls
1563#
1564# keys:
1565#
1566# a apply
1567# keypad moves, kp_5 applies ranged attack to self
1568
1569Starting to type enters the I<completion mode>. In that mode, you can type
1570abbreviations or commands and have them executed as soon as they match a
1571valid command. This is best explained by a few examples:
1572
1573Typing B<climb> will display a list of commands with I<climb> in their
1574name, such as I<ready_skill climbing> and I<use_skill climbing>.
1575
1576You can abbreviate commands by typing only the first character of every
1577word. For example, typing I<iwor> will likely select I<invoke word of
1578recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1579will likely select I<ready_skill climbing> and I<usl> will give you
1580I<use_skill levitation>.
1581
1582=head2 The map overview
1583
1584#TODO#
1585
1586=head2 The Status area in the lower right corner
1587
1588#TODO#
1589
1590=head2 The I<Statistics>/I>Stats> window
1591
1592#TODO#
1593
1594=head1 FAQ
1595
1596=over 4
1597
1598=item The client is very sluggish and slow, what can I do about this?
1599
1600Most likely, you don't have accelerated OpenGL support. Try to find a
1601newer driver, or a driver from your hardware vendor, that features OpenGL
1602support.
1603
1604If this is not an option, the following Setup options reduce the load and
1605will likely make the client playable with sofwtare rendering (it will
1606still be slow, though):
1607
1608=over 4
1609
1610=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1611
1612=item Enable B<Fast & Ugly> mode
1613
1614=item Disable B<Fog of War>
1615
1616=item Increase B<Map Scale>
1617
1618=back
1619
1620=back
1621
1622=head1 AUTHOR
1623
1624Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1625
1626
1627

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