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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.145 by root, Wed Apr 19 20:46:45 2006 UTC vs.
Revision 1.200 by root, Mon May 8 17:23:08 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8
9use SDL::Event;
10
11use SDL::Mixer;
12use SDL::Sound;
13use SDL::Music;
14
15use SDL::OpenGL;
16 31
17use Crossfire; 32use Crossfire;
18use Crossfire::Protocol; 33use Crossfire::Protocol;
19 34
20use Compress::LZF; 35use Compress::LZF;
21 36
22use CFClient; 37use CFClient;
23use CFClient::UI; 38use CFClient::UI;
24use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
25 46
26our $VERSION = '0.1'; 47our $VERSION = '0.1';
27 48
28my $MAX_FPS = 60; 49my $MAX_FPS = 60;
29my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
45our $WIDTH; 66our $WIDTH;
46our $HEIGHT; 67our $HEIGHT;
47our $FULLSCREEN; 68our $FULLSCREEN;
48our $FONTSIZE; 69our $FONTSIZE;
49 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
50our $MAP; 74our $MAP;
75our $MAPMAP;
51our $MAPWIDGET; 76our $MAPWIDGET;
52our $BUTTONBAR; 77our $BUTTONBAR;
53our $LOGVIEW; 78our $LOGVIEW;
54our $CONSOLE; 79our $CONSOLE;
55our $METASERVER; 80our $METASERVER;
81our $LOGIN_BUTTON;
56 82
83our $FLOORBOX;
57our $GAUGES; 84our $GAUGES;
85our $STATWIDS;
58 86
59our $SDL_ACTIVE; 87our $SDL_ACTIVE;
60our $SDL_EV;
61our %SDL_CB; 88our %SDL_CB;
62 89
63our $SDL_MIXER; 90our $SDL_MIXER;
64our @SOUNDS; # event => file mapping 91our @SOUNDS; # event => file mapping
65our %AUDIO_CHUNKS; # audio files 92our %AUDIO_CHUNKS; # audio files
66 93
67our $ALT_ENTER_MESSAGE; 94our $ALT_ENTER_MESSAGE;
68our $STATUS_LINE; 95our $STATUS_LINE;
69our $DEBUG_STATUS; 96our $DEBUG_STATUS;
70 97
98our $INVWIN;
99our $INV;
100
71sub status { 101sub status {
72 $STATUS_LINE->set_text ($_[0]); 102 $STATUS_LINE->set_text ($_[0]);
73 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 103 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
74} 104}
75 105
82 status "logging in..."; 112 status "logging in...";
83 113
84 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 114 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
85 115
86 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
87
88 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
89 118
90 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
91 120
92 $CONN = new conn 121 $CONN = eval {
122 new conn
93 host => $host, 123 host => $host,
94 port => $port || 13327, 124 port => $port || 13327,
95 user => $CFG->{user}, 125 user => $CFG->{user},
96 pass => $CFG->{password}, 126 pass => $CFG->{password},
97 mapw => $mapsize, 127 mapw => $mapsize,
98 maph => $mapsize, 128 maph => $mapsize,
129 ;
99 ; 130 };
100 131
132 if ($CONN) {
133 $LOGIN_BUTTON->set_text ("Logout");
134
101 status "login successful"; 135 status "login successful";
102 136
103 CFClient::lowdelay fileno $CONN->{fh}; 137 CFClient::lowdelay fileno $CONN->{fh};
138 } else {
139 status "unable to connect";
140 stop_game();
141 }
104} 142}
105 143
106sub stop_game { 144sub stop_game {
145 return unless $CONN;
146
147 status "connection closed";
148 $LOGIN_BUTTON->set_text ("Login");
149 $CONN->destroy;
150 $CONN = 0; # false, does not autovivify
151
152 undef $MAPCACHE;
107 undef $CONN; 153 undef $MAP;
108} 154}
109 155
110sub client_setup { 156sub client_setup {
111 my $dialog = new CFClient::UI::FancyFrame 157 my $dialog = new CFClient::UI::FancyFrame
158 title => "Client Setup",
112 child => (my $vbox = new CFClient::UI::VBox); 159 child => (my $vbox = new CFClient::UI::VBox);
113 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Client Setup");
114 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 160 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
115 161
116 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 162 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
117 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 163 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
118 164
119 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 165 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
120 $hbox->add (my $mode_label = new CFClient::UI::Label valign => 0, height => 0.8); 166 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
121 167
122 $mode_slider->connect (changed => sub { 168 $mode_slider->connect (changed => sub {
123 my ($self, $value) = @_; 169 my ($self, $value) = @_;
124 170
125 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 171 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
126 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 172 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
127 }); 173 });
128 $mode_slider->emit (changed => $mode_slider->{range}[0]); 174 $mode_slider->emit (changed => $mode_slider->{range}[0]);
129 175
176 my $row = 1;
177
130 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 178 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
131 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 179 $table->add (1, $row++, new CFClient::UI::CheckBox
180 state => $CFG->{fullscreen},
181 tooltip => "Bring the client into fullscreen mode",
182 connect_changed => sub {
132 my ($self, $value) = @_; 183 my ($self, $value) = @_;
133 $CFG->{fullscreen} = $value; 184 $CFG->{fullscreen} = $value;
185 }
134 }); 186 );
135 187
136 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
137 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 189 $table->add (1, $row++, new CFClient::UI::CheckBox
190 state => $CFG->{fast},
191 tooltip => "Lower the visual quality considerably to speed up rendering.",
192 connect_changed => sub {
138 my ($self, $value) = @_; 193 my ($self, $value) = @_;
139 $CFG->{fast} = $value; 194 $CFG->{fast} = $value;
195 }
140 }); 196 );
141 197
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
199 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
201 tooltip => "Enlarge or shrink the displayed map",
202 connect_changed => sub {
203 my ($self, $value) = @_;
204 $CFG->{map_scale} = 0.05 * int $value / 0.05;
205 }
206 );
207
142 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
143 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 209 $table->add (1, $row++, new CFClient::UI::CheckBox
210 state => $CFG->{fow_enable},
211 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
212 connect_changed => sub {
144 my ($self, $value) = @_; 213 my ($self, $value) = @_;
145 $CFG->{fow_enable} = $value; 214 $CFG->{fow_enable} = $value;
215 }
146 }); 216 );
147 217
148 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
149 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 219 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
221 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
222 connect_changed => sub {
150 my ($self, $value) = @_; 223 my ($self, $value) = @_;
151 $CFG->{fow_intensity} = $value; 224 $CFG->{fow_intensity} = $value;
225 }
152 }); 226 );
153 227
154 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
155 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 229 $table->add (1, $row++, new CFClient::UI::CheckBox
230 state => $CFG->{fow_smooth},
231 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
232 connect_changed => sub {
156 my ($self, $value) = @_; 233 my ($self, $value) = @_;
157 $CFG->{fow_smooth} = $value; 234 $CFG->{fow_smooth} = $value;
158 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 235 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
236 }
159 }); 237 );
160 238
161 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 239 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
162 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 240 $table->add (1, $row++, new CFClient::UI::Slider
241 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
242 tooltip => "The font size used by most GUI elements",
243 connect_changed => sub {
163 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 244 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
164# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 245# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
246 }
165 }); 247 );
166 248
167 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 249 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
168 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 250 $table->add (1, $row++, new CFClient::UI::Slider
251 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
252 tooltip => "The font size used by the server log window only",
253 connect_changed => sub {
169 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 254 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
255 }
170 }); 256 );
171 257
172 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
259
260 $table->add (1, $row++, new CFClient::UI::Slider
261 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
262 tooltip => "The font size used by the statistics window only",
263 connect_changed => sub {
264 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
265 &set_stats_window_fontsize;
266 }
267 );
268
269 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
272 tooltip => "Adjust the size of the stats gauges at the bottom right",
273 connect_changed => sub {
274 $CFG->{gauge_size} = $_[1];
275 my $h = int $HEIGHT * $CFG->{gauge_size};
276 $GAUGES->{win}->set_size ($WIDTH, $h);
277 $GAUGES->{win}->move (0, $HEIGHT - $h);
278 }
279 );
280
281 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
282 $table->add (1, $row++, new CFClient::UI::Slider
283 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
284 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
285 connect_changed => sub {
286 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
287 &set_gauge_window_fontsize;
288 }
289 );
290
291 $table->add (1, $row++, new CFClient::UI::Button
292 expand => 1, align => 0, text => "Apply",
293 tooltip => "Apply the video settings",
294 connect_activate => sub {
173 video_shutdown (); 295 video_shutdown ();
174 video_init (); 296 video_init ();
297 }
175 }); 298 );
176 299
177 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 300 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
178 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 301 $table->add (1, $row++, new CFClient::UI::CheckBox
302 state => $CFG->{audio_enable},
303 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
304 connect_changed => sub {
179 $CFG->{audio_enable} = $_[1]; 305 $CFG->{audio_enable} = $_[1];
306 }
180 }); 307 );
181# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 308# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
182# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 309# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
183# $CFG->{effects_volume} = $_[1]; 310# $CFG->{effects_volume} = $_[1];
184# }); 311# });
185 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 312 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
186 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 313 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
187 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 314 $hbox->add (new CFClient::UI::CheckBox
315 expand => 1, state => $CFG->{bgm_enable},
316 tooltip => "Enable background music playing",
317 connect_changed => sub {
188 $CFG->{bgm_enable} = $_[1]; 318 $CFG->{bgm_enable} = $_[1];
319 }
189 }); 320 );
190 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 128, 1], connect_changed => sub { 321 $hbox->add (new CFClient::UI::Slider
322 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
323 tooltip => "The volume of the background music",
324 connect_changed => sub {
191 $CFG->{bgm_volume} = $_[1]; 325 $CFG->{bgm_volume} = $_[1];
192 $SDL_MIXER->music_volume ($_[1]); 326 CFClient::MixMusic::volume $_[1] * 128;
327 }
193 }); 328 );
194 329
195 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 330 $table->add (1, $row++, new CFClient::UI::Button
331 expand => 1, align => 0, text => "Apply",
332 tooltip => "Apply the audio settings",
333 connect_activate => sub {
196 audio_shutdown (); 334 audio_shutdown ();
197 audio_init (); 335 audio_init ();
336 }
198 }); 337 );
338
339 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
340 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
341 text => $CFG->{say_command},
342 tooltip => "This is the command that will be used if you write a line in the message window entry. "
343 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
344 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
345 connect_changed => sub {
346 my ($self, $value) = @_;
347 $CFG->{say_command} = $value;
348 }
349 );
199 350
200 $dialog 351 $dialog
352}
353
354sub set_stats_window_fontsize {
355 for (values %{$STATWIDS}) {
356 $_->set_fontsize ($::CFG->{stat_fontsize});
357 }
358}
359
360sub set_gauge_window_fontsize {
361 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
362 $_->set_fontsize ($::CFG->{gauge_fontsize});
363 }
364
365# local $GAUGES->{win}{parent};#d#
366# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
367}
368
369sub make_gauge_window {
370 my $gh = int ($HEIGHT * $CFG->{gauge_size});
371# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
372
373 my $win = new CFClient::UI::Frame (
374 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
375 );
376 $win->add (my $hbox = new CFClient::UI::HBox
377 children => [
378 (new CFClient::UI::HBox expand => 1),
379 ($FLOORBOX = new CFClient::UI::VBox),
380 (my $vbox = new CFClient::UI::VBox),
381 ],
382 );
383
384 $vbox->add (new CFClient::UI::HBox
385 expand => 1,
386 children => [
387 (new CFClient::UI::Empty expand => 1),
388 (my $hb = new CFClient::UI::HBox),
389 ],
390 );
391
392 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
393 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
394 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
395 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
396 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
397 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
398 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
399 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
400
401 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
402 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
403 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
404 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
405
406 $GAUGES = {
407 exp => $exp, win => $win, range => $rng,
408 food => $fg, mana => $mg, hp => $hg, grace => $gg
409 };
410
411 &set_gauge_window_fontsize;
412
413 $win
414}
415
416sub make_stats_window {
417 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
418
419 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
420 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
421 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
422
423 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
424
425 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
426
427 my $black = [0, 0, 0];
428
429 for (
430 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
431 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
432 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
433 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
434 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
435 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
436 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
437
438 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
439 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
440 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
441 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
442 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
443 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
444 ) {
445 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
446
447 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
448 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
449 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
450 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
451 }
452
453 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
454
455 my $row = 0;
456 my $col = 0;
457
458 my %resist_names = (
459 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
460 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
461 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
462 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
463 depl => "Depletion (some monsters and other effects can cause stats depletion)",
464 magic => "Magic (resistance to magic spells like magic missile or similar)",
465 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
466 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
467 pois => "Poison (resistance to getting poisoned)",
468 para => "Paralysation (this resistance affects the chance you get paralysed)",
469 deat => "Death (resistance against death spells)",
470 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
471 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
472 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
473 tund => "Turn undead",
474 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
475 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
476 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
477 );
478 for (qw/slow holyw conf fire depl magic
479 drain acid pois para deat phys
480 blind fear tund elec cold ghit/)
481 {
482 $tbl2->add ($col, $row,
483 $STATWIDS->{"res_$_"} =
484 new CFClient::UI::Label
485 font => $FONT_FIXED,
486 template => "-100%",
487 align => +1,
488 valign => 0,
489 can_events => 1,
490 can_hover => 1,
491 tooltip => $resist_names{$_},
492 );
493 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
494 font => $FONT_FIXED,
495 can_hover => 1,
496 can_events => 1,
497 image => "ui/resist/resist_$_.png",
498 tooltip => $resist_names{$_},
499 );
500
501 $row++;
502 if ($row % 6 == 0) {
503 $col += 2;
504 $row = 0;
505 }
506 }
507
508 &set_stats_window_fontsize;
509 update_stats_window ({});
510
511 $tgw
512}
513
514sub formsep {
515 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
516}
517
518sub update_stats_window {
519 my ($stats) = @_;
520
521 # i love text protocols!!!
522 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
523 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
524 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
525 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
526 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
527 my $fo_m = 999;
528 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
529 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
530
531 $GAUGES->{hp} ->set_value ($hp, $hp_m);
532 $GAUGES->{mana} ->set_value ($sp, $sp_m);
533 $GAUGES->{food} ->set_value ($fo, $fo_m);
534 $GAUGES->{grace} ->set_value ($gr, $gr_m);
535 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
536 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
537 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
538 $rng =~ s/^Range: //; # thank you so much dear server
539 $GAUGES->{range} ->set_text ("Rng: " . $rng);
540 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
541 $title =~ s/^Player: //;
542 $STATWIDS->{title} ->set_text ("Title: " . $title);
543
544 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
545 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
546 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
547 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
548 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
549 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
550 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
551 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
552 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
553 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
554 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
555 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
556 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
557
558 my %tbl = (
559 phys => 100,
560 magic => 101,
561 fire => 102,
562 elec => 103,
563 cold => 104,
564 conf => 105,
565 acid => 106,
566 drain => 107,
567 ghit => 108,
568 pois => 109,
569 slow => 110,
570 para => 111,
571 tund => 112,
572 fear => 113,
573 depl => 113,
574 deat => 115,
575 holyw => 116,
576 blind => 117
577 );
578
579 for (keys %tbl) {
580 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
581 }
582
201} 583}
202 584
203sub metaserver_dialog { 585sub metaserver_dialog {
204 my $dialog = new CFClient::UI::FancyFrame 586 my $dialog = new CFClient::UI::FancyFrame
587 title => "Server List",
205 child => (my $vbox = new CFClient::UI::VBox); 588 child => (my $vbox = new CFClient::UI::VBox);
206 589
207 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 590 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
208 591
209 $dialog 592 $dialog
210} 593}
594
595my $METASERVER_ATIME;
211 596
212sub update_metaserver { 597sub update_metaserver {
213 my ($HOST) = @_; 598 my ($HOST) = @_;
214 599
215 status "fetching metaserver list..."; 600 return if $METASERVER_ATIME > time;
601 $METASERVER_ATIME = time + 60;
602
603 my $table = $METASERVER->{table};
604 $table->clear;
605 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
216 606
217 my $buf; 607 my $buf;
218 608
219 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 609 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
610
611 unless ($fh) {
612 $label->set_text ("unable to contact metaserver: $!");
613 return;
614 }
220 615
221 Event->io (fd => $fh, poll => 'r', cb => sub { 616 Event->io (fd => $fh, poll => 'r', cb => sub {
222 my $res = sysread $fh, $buf, 8192, length $buf; 617 my $res = sysread $fh, $buf, 8192, length $buf;
223 618
224 if (!defined $res) { 619 if (!defined $res) {
225 $_[0]->w->cancel; 620 $_[0]->w->cancel;
226 status "metaserver: $!"; 621 $label->set_text ("error while retrieving server list: $!");
227 } elsif ($res == 0) { 622 } elsif ($res == 0) {
228 $_[0]->w->cancel; 623 $_[0]->w->cancel;
229 status "server list retrieved"; 624 status "server list retrieved";
230 625
231 my $table = $METASERVER->{table}; 626 utf8::decode $buf if utf8::valid $buf;
232 627
233 $table->clear; 628 $table->clear;
234 629
235 my @col = qw(Use #Users Host Uptime Version Description); 630 my @col = qw(Use #Users Host Uptime Version Description);
236 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 631 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
260 $m = [$users, $host, $uptime, $version, $desc]; 655 $m = [$users, $host, $uptime, $version, $desc];
261 656
262 $y++; 657 $y++;
263 658
264 $table->add (0, $y, new CFClient::UI::VBox children => [ 659 $table->add (0, $y, new CFClient::UI::VBox children => [
265 (new CFClient::UI::Button text => " ", connect_activate => sub { 660 (new CFClient::UI::Button text => "Use", connect_activate => sub {
266 $HOST->set_text ($CFG->{host} = $host); 661 $HOST->set_text ($CFG->{host} = $host);
267 }), 662 }),
268 (new CFClient::UI::Empty expand => 1), 663 (new CFClient::UI::Empty expand => 1),
269 ]); 664 ]);
270 665
275 }); 670 });
276} 671}
277 672
278sub server_setup { 673sub server_setup {
279 my $dialog = new CFClient::UI::FancyFrame 674 my $dialog = new CFClient::UI::FancyFrame
675 title => "Server Setup",
280 child => (my $vbox = new CFClient::UI::VBox); 676 child => (my $vbox = new CFClient::UI::VBox);
281 677
282 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Server Setup");
283 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 678 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
284 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 679 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
285 680
286 { 681 {
287 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 682 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
288 683
289 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 684 $vbox->add (
685 my $HOST = new CFClient::UI::Entry
686 expand => 1,
687 text => $CFG->{host},
688 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
689 connect_changed => sub {
690 my ($self, $value) = @_;
691 $CFG->{host} = $value;
692 }
693 );
694
695 $METASERVER = metaserver_dialog;
696
697 $vbox->add (new CFClient::UI::Flopper
698 expand => 1,
699 text => "Server List",
700 other => $METASERVER,
701 tooltip => "Show a list of available crossfire servers",
702 connect_open => sub {
703 update_metaserver $HOST;
704 }
705 );
706 }
707
708 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
709 $table->add (1, 4, new CFClient::UI::Entry
710 text => $CFG->{user},
711 tooltip => "The name of your character on the server",
712 connect_changed => sub {
290 my ($self, $value) = @_; 713 my ($self, $value) = @_;
291 $CFG->{host} = $value;
292 });
293
294 $METASERVER = metaserver_dialog;
295
296 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
297 update_metaserver $HOST;
298 });
299 }
300
301 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
302 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
303 my ($self, $value) = @_;
304 $CFG->{user} = $value; 714 $CFG->{user} = $value;
715 }
305 }); 716 );
306 717
307 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 718 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
308 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 719 $table->add (1, 5, new CFClient::UI::Entry
720 text => $CFG->{password},
721 hidden => 1,
722 tooltip => "The password for your character",
723 connect_changed => sub {
309 my ($self, $value) = @_; 724 my ($self, $value) = @_;
310 $CFG->{password} = $value; 725 $CFG->{password} = $value;
726 }
311 }); 727 );
312
313 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
314 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
315 my ($self, $value) = @_;
316 $CFG->{say_command} = $value;
317 });
318 728
319 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 729 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
320 $table->add (1, 7, new CFClient::UI::Slider 730 $table->add (1, 7, new CFClient::UI::Slider
321 req_w => 100, 731 req_w => 100,
322 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 732 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
733 tooltip => "This is the size of the portion of the map update the server sends you. "
734 ."If you set this to a high value you will be able to see further for example.",
323 connect_changed => sub { 735 connect_changed => sub {
324 my ($self, $value) = @_; 736 my ($self, $value) = @_;
325 737
326 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 738 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
327 }, 739 },
328 ); 740 );
329 741
330 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 742 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
743 expand => 1,
744 align => 0,
745 text => "Login",
746 connect_activate => sub {
747 $CONN ? stop_game
331 start_game; 748 : start_game;
749 },
332 }); 750 );
333 751
334 $dialog 752 $dialog
335} 753}
336 754
337sub message_window { 755sub message_window {
338 my $window = new CFClient::UI::FancyFrame 756 my $window = new CFClient::UI::FancyFrame
757 title => "Messages",
339 border_bg => [1, 1, 1, 0.5], 758 border_bg => [1, 1, 1, 1],
340 bg => [0.3, 0.3, 0.3, 0.8], 759 bg => [0, 0, 0, 0.5],
341 user_w => int $::WIDTH / 3, 760 user_w => int $::WIDTH / 3,
342 user_h => int $::HEIGHT / 5, 761 user_h => int $::HEIGHT / 5,
343 child => (my $vbox = new CFClient::UI::VBox); 762 child => (my $vbox = new CFClient::UI::VBox);
344 763
345 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 764 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
346 expand => 1, 765 expand => 1,
766 font => $FONT_FIXED,
347 fontsize => $::CFG->{log_fontsize}, 767 fontsize => $::CFG->{log_fontsize},
348 ); 768 );
349 769
350 $vbox->add (my $input = new CFClient::UI::Entry 770 $vbox->add (my $input = new CFClient::UI::Entry
351 connect_focus_in => sub { 771 connect_focus_in => sub {
384 }; 804 };
385 805
386 $window 806 $window
387} 807}
388 808
809sub make_inventory_window {
810 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
811 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
812 $invwin
813}
814
389sub sdl_init { 815sub sdl_init {
390 CFClient::SDL_Init 816 CFClient::SDL_Init
391 and die "SDL::Init failed!\n"; 817 and die "SDL::Init failed!\n";
392} 818}
393 819
394sub video_init { 820sub video_init {
395 sdl_init; 821 sdl_init;
396 822
823 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
824
397 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 825 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
398 $FULLSCREEN = $CFG->{fullscreen}; 826 $FULLSCREEN = $CFG->{fullscreen};
399 $FAST = $CFG->{fast}; 827 $FAST = $CFG->{fast};
400 828
401 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 829 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
402 or die "SDL_SetVideoMode failed!\n"; 830 or die "SDL_SetVideoMode failed!\n";
403
404 $SDL_EV = new SDL::Event;
405 $SDL_EV->set_unicode (1);
406 831
407 $SDL_ACTIVE = 1; 832 $SDL_ACTIVE = 1;
408 833
409 $LAST_REFRESH = time - 0.01; 834 $LAST_REFRESH = time - 0.01;
410 835
427 fontsize => 0.8, 852 fontsize => 0.8,
428 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 853 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
429 $ALT_ENTER_MESSAGE->show; 854 $ALT_ENTER_MESSAGE->show;
430 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 855 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
431 856
432 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 857 CFClient::UI::FancyFrame->new (
433 $MAPWIDGET->focus_in; 858 border_bg => [1, 1, 1, 192/255],
859 bg => [1, 1, 1, 0],
860 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
861 )->show;
862
863 $MAPWIDGET = new CFClient::MapWidget;
434 $MAPWIDGET->connect (activate_console => sub { 864 $MAPWIDGET->connect (activate_console => sub {
435 my ($mapwidget, $preset) = @_; 865 my ($mapwidget, $preset) = @_;
436 866
437 if ($CONSOLE) { 867 if ($CONSOLE) {
438 $CONSOLE->{input}->{auto_activated} = 1; 868 $CONSOLE->{input}->{auto_activated} = 1;
441 if ($preset && $CONSOLE->{input}->get_text eq '') { 871 if ($preset && $CONSOLE->{input}->get_text eq '') {
442 $CONSOLE->{input}->set_text ($preset); 872 $CONSOLE->{input}->set_text ($preset);
443 } 873 }
444 } 874 }
445 }); 875 });
876 $MAPWIDGET->show;
877 $MAPWIDGET->focus_in;
446 878
447 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 879 $BUTTONBAR = new CFClient::UI::HBox;
448 880
449 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 881 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
450 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 882 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
451 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 883 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
884
885 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
886
887 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
888 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
452 889
453 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 890 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
454 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 891 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
455 status "Configuration Saved"; 892 status "Configuration Saved";
456 }); 893 });
457 894
895 $BUTTONBAR->show;
896
458 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 897 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
459
460 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
461 $tgw->add (my $hbox = new CFClient::UI::HBox ());
462
463 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
464 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
465 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
466 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
467
468 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
469 $CFClient::UI::ROOT->add ($tgw);
470} 898}
471 899
472sub video_shutdown { 900sub video_shutdown {
473 $CFClient::UI::ROOT->{children} = []; 901 $CFClient::UI::ROOT->{children} = [];
902 undef $CFClient::UI::GRAB;
903 undef $CFClient::UI::HOVER;
474 undef $SDL_ACTIVE; 904 undef $SDL_ACTIVE;
475 undef $SDL_EV;
476} 905}
477 906
907my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
478my $bgmusic;#TODO#hack#d# 908my $bgmusic;#TODO#hack#d#
909
910sub audio_channel_finished {
911 my ($channel) = @_;
912
913 warn "channel $channel finished\n";#d#
914}
915
916sub audio_music_finished {
917 return unless $CFG->{bgm_enable};
918
919 # TODO: hack, do play loop and mood music
920 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
921 $bgmusic->play (0);
922
923 push @bgmusic, shift @bgmusic;
924}
479 925
480sub audio_init { 926sub audio_init {
481 if ($CFG->{audio_enable}) { 927 if ($CFG->{audio_enable}) {
482 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 928 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
483 929 $SDL_MIXER = !CFClient::Mix_OpenAudio;
484 $SDL_MIXER = new SDL::Mixer 930 CFClient::Mix_AllocateChannels 8;
485 -rate => 22050, 931 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
486 -channels => 1, # mono
487 -size => 512;
488 932
489 $SDL_MIXER->allocate_channels (8); 933 audio_music_finished;
490
491 # TODO: hack, do play loop and mood music
492 if ($CFG->{bgm_enable}) {
493 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
494 $SDL_MIXER->play_music ($bgmusic, -1);
495 $SDL_MIXER->music_volume ($CFG->{bgm_volume});
496 }
497 934
498 while (<$fh>) { 935 while (<$fh>) {
499 next if /^\s*#/; 936 next if /^\s*#/;
500 next if /^\s*$/; 937 next if /^\s*$/;
501 938
502 my ($file, $volume, $event) = split /\s+/, $_, 3; 939 my ($file, $volume, $event) = split /\s+/, $_, 3;
503 940
504 push @SOUNDS, "$volume,$file"; 941 push @SOUNDS, "$volume,$file";
505 942
506 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 943 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
507 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 944 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
508 $chunk->volume ($volume * 128 / 100); 945 $chunk->volume ($volume * 128 / 100);
509 $chunk 946 $chunk
510 }; 947 };
511 } 948 }
512 } else { 949 } else {
514 } 951 }
515 } 952 }
516} 953}
517 954
518sub audio_shutdown { 955sub audio_shutdown {
956 CFClient::Mix_CloseAudio if $SDL_MIXER;
519 undef $SDL_MIXER; 957 undef $SDL_MIXER;
520 @SOUNDS = (); 958 @SOUNDS = ();
521 %AUDIO_CHUNKS = (); 959 %AUDIO_CHUNKS = ();
522} 960}
523 961
536 $want_refresh = 0; 974 $want_refresh = 0;
537 $can_refresh = 0; 975 $can_refresh = 0;
538 976
539 $CFClient::UI::ROOT->draw; 977 $CFClient::UI::ROOT->draw;
540 978
541 SDL::GLSwapBuffers; 979 CFClient::SDL_GL_SwapBuffers;
542 980
543 $LAST_REFRESH = $NOW; 981 $LAST_REFRESH = $NOW;
544} 982}
545 983
546my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 984my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
547 $NOW = time; 985 $NOW = time;
548 986
549 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 987 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
550 while $SDL_EV->poll; 988 for CFClient::SDL_PollEvent;
551 989
552 if (%animate_object) { 990 if (%animate_object) {
553 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 991 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
554 $want_refresh++; 992 $want_refresh++;
555 } 993 }
578@conn::ISA = Crossfire::Protocol::; 1016@conn::ISA = Crossfire::Protocol::;
579 1017
580sub conn::stats_update { 1018sub conn::stats_update {
581 my ($self, $stats) = @_; 1019 my ($self, $stats) = @_;
582 1020
583 # i love text protocols!!! 1021 update_stats_window ($stats);
584 # FIXME: the stats are somehow weird
585 my $hp = $stats->{1};
586 my $hp_m = $stats->{2};
587 my $sp = $stats->{3};
588 my $sp_m = $stats->{4};
589 my $fo = $stats->{18};
590 my $fo_m = 1000;
591 my $gr = $stats->{23};
592 my $gr_m = $stats->{24};
593
594 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
595 $GAUGES->{hp}->set_value ($hp, $hp_m);
596 $GAUGES->{mana}->set_value ($sp, $sp_m);
597 $GAUGES->{food}->set_value ($fo, $fo_m);
598 $GAUGES->{grace}->set_value ($gr, $gr_m);
599} 1022}
600 1023
601sub conn::user_send { 1024sub conn::user_send {
602 my ($self, $command) = @_; 1025 my ($self, $command) = @_;
603 1026
628 1051
629 my ($hash, $x, $y, $w, $h) = @$map_info; 1052 my ($hash, $x, $y, $w, $h) = @$map_info;
630 1053
631 my $data = $MAP->get_rect ($x, $y, $w, $h); 1054 my $data = $MAP->get_rect ($x, $y, $w, $h);
632 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1055 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
633
634 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1056 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
635
636} 1057}
637 1058
638sub conn::map_clear { 1059sub conn::map_clear {
639 my ($self) = @_; 1060 my ($self) = @_;
640 1061
641 $self->flush_map; 1062 $self->flush_map;
642 delete $self->{neigh}; 1063 delete $self->{neigh_map};
643 1064
644 $MAP->clear; 1065 $MAP->clear;
645} 1066}
646 1067
647 1068
648sub conn::load_map($$$) { 1069sub conn::load_map($$$) {
649 my ($self, $hash, $x, $y) = @_; 1070 my ($self, $hash, $x, $y) = @_;
650 1071
651 if (defined (my $data = $MAPCACHE->get ($hash))) { 1072 if (defined (my $data = $MAPCACHE->get ($hash))) {
652 $data = Compress::LZF::decompress $data; 1073 $data = Compress::LZF::decompress $data;
653 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1074 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
654 for my $id ($MAP->set_rect ($x, $y, $data)) { 1075 for my $id ($MAP->set_rect ($x, $y, $data)) {
655 my $data = $TILECACHE->get ($id) 1076 my $data = $TILECACHE->get ($id)
656 or next; 1077 or next;
657 1078
658 $self->set_texture ($id => $data); 1079 $self->set_texture ($id => $data);
659 } 1080 }
660 } 1081 }
661} 1082}
662 1083
1084# this method does a "flood fill" into every tile direction
1085# it assumes that tiles are arranged in a rectangular grid,
1086# i.e. a map is the same as the left of the right map etc.
1087# failure to comply are harmless and result in display errors
1088# at worst.
663sub conn::flood_fill { 1089sub conn::flood_fill {
664 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1090 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
665 1091
666 # the server does not allow map paths > 6 1092 # the server does not allow map paths > 6
667 return if 6 <= length $path; 1093 return if 7 <= length $path;
668 1094
669 for my $tile (1..4) { 1095 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
670 next if $self->{neigh}{$hash}[$tile]; 1096
1097 for (
1098 [1, 0, -1],
1099 [2, 1, 0],
1100 [3, 0, 1],
1101 [4, -1, 0],
1102 ) {
1103 my ($tile, $dx, $dy) = @$_;
1104
1105 my $gx = $gx + $dx;
1106 my $gy = $gy + $dy;
1107
671 next unless $flags & (1 << ($tile - 1)); 1108 next unless $flags & (1 << ($tile - 1));
1109 next if $self->{neigh_grid}{$gx, $gy}++;
672 1110
673 my $neigh = $self->{neigh}{$hash} ||= []; 1111 my $neigh = $self->{neigh_map}{$hash} ||= [];
674 1112 if (my $info = $neigh->[$tile]) {
675 $self->send_mapinfo ("spatial $path$tile", sub {
676 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1113 my ($flags, $x, $y, $w, $h, $hash) = @$info;
677 1114
678 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
679 return if $mode ne "spatial";
680
681 $x += $MAP->ox;
682 $y += $MAP->oy;
683
684 $self->load_map ($hash, $x, $y)
685 unless $self->{neigh}{$hash}[5]++;#d#
686
687 $neigh->[$tile] = [$x, $y, $w, $h];
688
689 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1115 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
690 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1116 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1117
1118 } else {
1119 $self->send_mapinfo ("spatial $path$tile", sub {
1120 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1121
1122 return if $mode ne "spatial";
1123
1124 $x += $MAP->ox;
1125 $y += $MAP->oy;
1126
1127 $self->load_map ($hash, $x, $y)
1128 unless $self->{neigh_map}{$hash}[5]++;#d#
1129
1130 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1131
1132 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1133 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1134 });
691 }); 1135 }
692 } 1136 }
693} 1137}
694 1138
695sub conn::map_change { 1139sub conn::map_change {
696 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1140 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
697 1141
698 $self->flush_map; 1142 $self->flush_map;
699 1143
700 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1144 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
701 1145
702 my $mapmapw = 250; 1146 my $mapmapw = $MAPMAP->{w};
703 my $mapmaph = 250; 1147 my $mapmaph = $MAPMAP->{h};
1148
1149 $self->{neigh_rect} = [
1150 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1151 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1152 ];
704 1153
1154 delete $self->{neigh_grid};
705 $self->flood_fill ("", $hash, $flags, 1155 $self->flood_fill (0, 0, "", $hash, $flags);
706 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
707 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
708 1156
709 $x += $ox; 1157 $x += $ox;
710 $y += $oy; 1158 $y += $oy;
711 1159
712 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1160 $self->{map_info} = [$hash, $x, $y, $w, $h];
1161
1162 my $map = $self->{map_info}[0];
1163 $map =~ s/^.*?\/([^\/]+)$/\1/;
1164 $STATWIDS->{map}->set_text ("Map: " . $map);
713 1165
714 $self->load_map ($hash, $x, $y); 1166 $self->load_map ($hash, $x, $y);
715} 1167}
716 1168
717sub conn::face_find { 1169sub conn::face_find {
760 my ($self, $id, $data) = @_; 1212 my ($self, $id, $data) = @_;
761 1213
762 $self->{texture}[$id] ||= do { 1214 $self->{texture}[$id] ||= do {
763 my $tex = 1215 my $tex =
764 new_from_image CFClient::Texture 1216 new_from_image CFClient::Texture
765 $data, minify => 1; 1217 $data, minify => 1, mipmap => 1;
766 1218
767 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1219 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
768 $MAPWIDGET->update; 1220 $MAPWIDGET->update;
769 1221
770 $tex 1222 $tex
778 or return; 1230 or return;
779 1231
780 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1232 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
781 or return; 1233 or return;
782 1234
783 $SDL_MIXER->play_channel (-1, $chunk); 1235 $chunk->play;
784# warn "sound $x,$y,$soundnum,$type\n";#d# 1236# warn "sound $x,$y,$soundnum,$type\n";#d#
785} 1237}
1238
1239my $LAST_QUERY; # server is stupid, stupid, stupid
786 1240
787sub conn::query { 1241sub conn::query {
788 my ($self, $flags, $prompt) = @_; 1242 my ($self, $flags, $prompt) = @_;
789 1243
790 #TODO, display dialog with relevant information 1244 $prompt = $LAST_QUERY unless length $prompt;
791 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1245 $LAST_QUERY = $prompt;
1246
1247 my $dialog = new CFClient::UI::FancyFrame
1248 title => "Query",
1249 child => my $vbox = new CFClient::UI::VBox;
1250
1251 $vbox->add (new CFClient::UI::Label
1252 max_w => $::WIDTH * 0.4,
1253 text => $prompt);
1254
1255 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1256 $vbox->add (my $hbox = new CFClient::HBox);
1257 $hbox->add (new CFClient::Button
1258 text => "No",
1259 connect_activate => sub {
1260 $self->send ("reply n");
1261 $dialog->destroy;
1262 $MAPWIDGET->focus_in;
1263 }
1264 );
1265 $hbox->add (new CFClient::Button
1266 text => "Yes",
1267 connect_activate => sub {
1268 $self->send ("reply y");
1269 $dialog->destroy;
1270 $MAPWIDGET->focus_in;
1271 },
1272 );
1273
1274 $dialog->focus_in;
1275
1276 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1277 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1278 $vbox->add (my $entry = new CFClient::UI::Entry
1279 connect_changed => sub {
1280 $self->send ("reply $_[1]");
1281 $dialog->destroy;
1282 $MAPWIDGET->focus_in;
1283 },
1284 );
1285
1286 $entry->focus_in;
1287
1288 } else {
1289 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1290
1291 $vbox->add (my $entry = new CFClient::UI::Entry
1292 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1293 connect_activate => sub {
1294 $self->send ("reply $_[1]");
1295 $dialog->destroy;
1296 $MAPWIDGET->focus_in;
1297 },
1298 );
1299
1300 $entry->focus_in;
1301 }
1302
1303 $dialog->show;
792} 1304}
793 1305
794sub conn::drawinfo { 1306sub conn::drawinfo {
795 my ($self, $color, $text) = @_; 1307 my ($self, $color, $text) = @_;
796 1308
814} 1326}
815 1327
816sub conn::spell_add { 1328sub conn::spell_add {
817 my ($self, $spell) = @_; 1329 my ($self, $spell) = @_;
818 1330
1331 # TODO
1332 # create a widget dynamically, using spell face (CF::Protocol downloads them)
819 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1333 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
820 });
821 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1334 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
822 });
823} 1335}
824 1336
825sub conn::spell_delete { 1337sub conn::spell_delete {
826 my ($self, $spell) = @_; 1338 my ($self, $spell) = @_;
827} 1339}
828 1340
829sub conn::addme_success { 1341sub conn::addme_success {
830 my ($self) = @_; 1342 my ($self) = @_;
831 1343
832 for my $skill (values %{$self->{skill_info}}) { 1344 for my $skill (values %{$self->{skill_info}}) {
833 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1345 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1346 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1347 }
1348
1349 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1350 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1351 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1352 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1353}
1354
1355sub conn::eof {
1356 stop_game;
1357}
1358
1359sub update_floorbox {
1360 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1361 return unless $CONN;
1362
1363 $FLOORBOX->clear;
1364 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1365
1366 # we basically have to use the same sorting as everybody else
1367 for my $item (@{ $CONN->{container}{0} }) {
1368 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
834 }); 1369 }
835 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1370 });
1371 refresh;
1372}
1373
1374sub conn::container_add {
1375 my ($self, $id, $items) = @_;
1376
1377 update_floorbox if $id == 0;
1378 if ($self->{player}{tag} == $id) {
1379 $INV->set_items ($self->{container}{$self->{player}{tag}});
1380 }
1381 # $self-<{player}{tag} => player inv
1382 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1383}
1384
1385sub conn::container_clear {
1386 my ($self, $id) = @_;
1387
1388 update_floorbox if $id == 0;
1389 if ($self->{player}{tag} == $id) {
1390 $INV->set_items ($self->{container}{$id});
1391 }
1392
1393# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1394}
1395
1396sub conn::item_delete {
1397 my ($self, @items) = @_;
1398
1399 for (@items) {
1400 update_floorbox if $_->{container} == 0;
1401 if ($self->{player}{tag} == $_->{container}) {
1402 $INV->set_items ($self->{container}{$_->{container}});
836 }); 1403 }
1404 }
1405}
1406
1407sub conn::item_update {
1408 my ($self, $item) = @_;
1409
1410 update_floorbox if $item->{container} == 0;
1411 if ($self->{player}{tag} == $item->{container}) {
1412 $INV->set_items ($self->{container}{$item->{container}});
837 } 1413 }
838} 1414}
839 1415
840%SDL_CB = ( 1416%SDL_CB = (
841 CFClient::SDL_QUIT => sub { 1417 CFClient::SDL_QUIT => sub {
842 Event::unloop -1; 1418 Event::unloop -1;
843 }, 1419 },
844 CFClient::SDL_VIDEORESIZE => sub { 1420 CFClient::SDL_VIDEORESIZE => sub {
845 }, 1421 },
846 CFClient::SDL_VIDEOEXPOSE => sub { 1422 CFClient::SDL_VIDEOEXPOSE => \&refresh,
847 refresh; 1423 CFClient::SDL_ACTIVEEVENT => sub {
1424# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
848 }, 1425 },
849 CFClient::SDL_KEYDOWN => sub { 1426 CFClient::SDL_KEYDOWN => sub {
850 if ($SDL_EV->key_mod & CFClient::KMOD_ALT && $SDL_EV->key_sym == 13) { 1427 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
851 # alt-enter 1428 # alt-enter
852 video_shutdown; 1429 video_shutdown;
853 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1430 $CFG->{fullscreen} = !$CFG->{fullscreen};
854 video_init; 1431 video_init;
855 } else { 1432 } else {
856 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1433 CFClient::UI::feed_sdl_key_down_event ($_[0]);
857 } 1434 }
858 }, 1435 },
859 CFClient::SDL_KEYUP => sub { 1436 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
860 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1437 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
861 }, 1438 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
862 CFClient::SDL_MOUSEMOTION => sub { 1439 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
863 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
864 },
865 CFClient::SDL_MOUSEBUTTONDOWN => sub {
866 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
867 },
868 CFClient::SDL_MOUSEBUTTONUP => sub {
869 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
870 },
871 CFClient::SDL_ACTIVEEVENT => sub { 1440 CFClient::SDL_USEREVENT => sub {
872# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1441 if ($_[0]{code} == 1) {
1442 audio_channel_finished $_[0]{data1};
1443 } elsif ($_[0]{code} == 0) {
1444 audio_music_finished;
1445 }
873 }, 1446 },
874); 1447);
875 1448
876############################################################################# 1449#############################################################################
877 1450
878$SIG{INT} = $SIG{TERM} = sub { exit }; 1451$SIG{INT} = $SIG{TERM} = sub { exit };
879 1452
1453CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1454
880$TILECACHE = CFClient::db_table "tilecache"; 1455$TILECACHE = CFClient::db_table "tilecache";
881$FACEMAP = CFClient::db_table "facemap"; 1456$FACEMAP = CFClient::db_table "facemap";
882
883CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
884 1457
885my %DEF_CFG = ( 1458my %DEF_CFG = (
886 sdl_mode => 0, 1459 sdl_mode => 0,
887 width => 640, 1460 width => 640,
888 height => 480, 1461 height => 480,
889 fullscreen => 0, 1462 fullscreen => 0,
890 fast => 0, 1463 fast => 0,
1464 map_scale => 0.5,
891 fow_enable => 1, 1465 fow_enable => 1,
892 fow_intensity => 0.45, 1466 fow_intensity => 0.45,
893 fow_smooth => 0, 1467 fow_smooth => 0,
894 gui_fontsize => 1, 1468 gui_fontsize => 1,
895 log_fontsize => 14, 1469 log_fontsize => 1,
1470 gauge_fontsize => 1,
1471 gauge_size => 0.35,
1472 stat_fontsize => 1,
896 mapsize => 100, 1473 mapsize => 100,
897 host => "crossfire.schmorp.de", 1474 host => "crossfire.schmorp.de",
898 say_command => 'say', 1475 say_command => 'say',
899 audio_enable => 1, 1476 audio_enable => 1,
900 bgm_enable => 1, 1477 bgm_enable => 1,
901 bgm_volume => 64, 1478 bgm_volume => 0.25,
902); 1479);
903 1480
904while (my ($k, $v) = each %DEF_CFG) { 1481while (my ($k, $v) = each %DEF_CFG) {
905 $CFG->{$k} = $v unless exists $CFG->{$k}; 1482 $CFG->{$k} = $v unless exists $CFG->{$k};
906} 1483}
914@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1491@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
915 1492
916$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1493$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
917 1494
918{ 1495{
919 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1496 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1497 DejaVuSans.ttf
1498 DejaVuSansMono.ttf
1499 DejaVuSans-Bold.ttf
1500 DejaVuSansMono-Bold.ttf
1501 DejaVuSans-Oblique.ttf
1502 DejaVuSansMono-Oblique.ttf
1503 DejaVuSans-BoldOblique.ttf
1504 DejaVuSansMono-BoldOblique.ttf
1505 );
920 1506
921 CFClient::add_font $_ for @fonts; 1507 CFClient::add_font $_ for @fonts;
922 CFClient::set_font $fonts[0]; 1508
1509 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1510 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1511
1512 $FONT_PROP->make_default;
923} 1513}
924 1514
925video_init; 1515video_init;
926audio_init; 1516audio_init;
927 1517
928Event::loop; 1518Event::loop;
929 1519
930END { SDL::Quit } 1520END { CFClient::SDL_Quit }
931 1521
1522=head1 pclient - Crossfire+ and Crossfire game client
932 1523
1524Pclient is a Crossfire+ and Crossfire game client.
1525
1526=head2 Features
1527
1528=over 4
1529
1530=item Fullscreen Map
1531
1532PClient can uses a fullscreen map, which greatly enhances how much of the
1533game world you can see.
1534
1535=item Persistent Map Cache (Crossfire+ only)
1536
1537PClient can persistently cache all map data it received from the
1538server. This not only allows it to display an overview map, but also
1539ensures that once-explored areas will be available the next time you want
1540to explore more.
1541
1542=item Hardware acceleration
1543
1544Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1545acceleration. Most modern graphics cards have difficulties with 2D
1546acceleration, while 3D graphics is accelerated well.
1547
1548=item No arbitrary limits
1549
1550Unlike other Crossfire clients, pclient does not suffer from arbitrary
1551limits (like a fixed amount of face numbers). There are still limits, but
1552they are not arbitrarily low :)
1553
1554=back
1555
1556=head1 USAGE
1557
1558=head2 The Map
1559
1560The map is always displayed in the background, behind all other windows and UI elements.
1561
1562#TODO# middle-click scrolls
1563#
1564# keys:
1565#
1566# a apply
1567# keypad moves, kp_5 applies ranged attack to self
1568
1569Starting to type enters the I<completion mode>. In that mode, you can type
1570abbreviations or commands and have them executed as soon as they match a
1571valid command. This is best explained by a few examples:
1572
1573Typing B<climb> will display a list of commands with I<climb> in their
1574name, such as I<ready_skill climbing> and I<use_skill climbing>.
1575
1576You can abbreviate commands by typing only the first character of every
1577word. For example, typing I<iwor> will likely select I<invoke word of
1578recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1579will likely select I<ready_skill climbing> and I<usl> will give you
1580I<use_skill levitation>.
1581
1582=head2 The map overview
1583
1584#TODO#
1585
1586=head2 The Status area in the lower right corner
1587
1588#TODO#
1589
1590=head2 The I<Statistics>/I>Stats> window
1591
1592#TODO#
1593
1594=head1 FAQ
1595
1596=over 4
1597
1598=item The client is very sluggish and slow, what can I do about this?
1599
1600Most likely, you don't have accelerated OpenGL support. Try to find a
1601newer driver, or a driver from your hardware vendor, that features OpenGL
1602support.
1603
1604If this is not an option, the following Setup options reduce the load and
1605will likely make the client playable with sofwtare rendering (it will
1606still be slow, though):
1607
1608=over 4
1609
1610=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1611
1612=item Enable B<Fast & Ugly> mode
1613
1614=item Disable B<Fog of War>
1615
1616=item Increase B<Map Scale>
1617
1618=back
1619
1620=back
1621
1622=head1 AUTHOR
1623
1624Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1625
1626
1627

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