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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.166 by elmex, Sun Apr 23 02:50:44 2006 UTC vs.
Revision 1.201 by root, Mon May 8 18:31:01 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
37our $WIDTH; 66our $WIDTH;
38our $HEIGHT; 67our $HEIGHT;
39our $FULLSCREEN; 68our $FULLSCREEN;
40our $FONTSIZE; 69our $FONTSIZE;
41 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
42our $MAP; 74our $MAP;
75our $MAPMAP;
43our $MAPWIDGET; 76our $MAPWIDGET;
44our $BUTTONBAR; 77our $BUTTONBAR;
45our $LOGVIEW; 78our $LOGVIEW;
46our $CONSOLE; 79our $CONSOLE;
47our $METASERVER; 80our $METASERVER;
81our $LOGIN_BUTTON;
48 82
83our $FLOORBOX;
49our $GAUGES; 84our $GAUGES;
50our $STATWIDS; 85our $STATWIDS;
51 86
52our $SDL_ACTIVE; 87our $SDL_ACTIVE;
53our %SDL_CB; 88our %SDL_CB;
58 93
59our $ALT_ENTER_MESSAGE; 94our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 95our $STATUS_LINE;
61our $DEBUG_STATUS; 96our $DEBUG_STATUS;
62 97
98our $INVWIN;
99our $INV;
100
63sub status { 101sub status {
64 $STATUS_LINE->set_text ($_[0]); 102 $STATUS_LINE->set_text ($_[0]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 103 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 104}
67 105
74 status "logging in..."; 112 status "logging in...";
75 113
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 114 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 115
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
81 118
82 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
83 120
84 $CONN = new conn 121 $CONN = eval {
122 new conn
85 host => $host, 123 host => $host,
86 port => $port || 13327, 124 port => $port || 13327,
87 user => $CFG->{user}, 125 user => $CFG->{user},
88 pass => $CFG->{password}, 126 pass => $CFG->{password},
89 mapw => $mapsize, 127 mapw => $mapsize,
90 maph => $mapsize, 128 maph => $mapsize,
129 ;
91 ; 130 };
92 131
132 if ($CONN) {
133 $LOGIN_BUTTON->set_text ("Logout");
134
93 status "login successful"; 135 status "login successful";
94 136
95 CFClient::lowdelay fileno $CONN->{fh}; 137 CFClient::lowdelay fileno $CONN->{fh};
138 } else {
139 status "unable to connect";
140 stop_game();
141 }
96} 142}
97 143
98sub stop_game { 144sub stop_game {
145 return unless $CONN;
146
147 status "connection closed";
148 $LOGIN_BUTTON->set_text ("Login");
149 $CONN->destroy;
150 $CONN = 0; # false, does not autovivify
151
152 undef $MAPCACHE;
99 undef $CONN; 153 undef $MAP;
100} 154}
101 155
102sub client_setup { 156sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 157 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 158 title => "Client Setup",
139 my ($self, $value) = @_; 193 my ($self, $value) = @_;
140 $CFG->{fast} = $value; 194 $CFG->{fast} = $value;
141 } 195 }
142 ); 196 );
143 197
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
199 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
201 tooltip => "Enlarge or shrink the displayed map",
202 connect_changed => sub {
203 my ($self, $value) = @_;
204 $CFG->{map_scale} = 0.05 * int $value / 0.05;
205 }
206 );
207
144 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
145 $table->add (1, $row++, new CFClient::UI::CheckBox 209 $table->add (1, $row++, new CFClient::UI::CheckBox
146 state => $CFG->{fow_enable}, 210 state => $CFG->{fow_enable},
147 tooltip => "Fog-of-War marks areas that cannot be seen by the player", 211 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
148 connect_changed => sub { 212 connect_changed => sub {
219 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 283 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
220 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 284 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
221 connect_changed => sub { 285 connect_changed => sub {
222 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 286 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
223 &set_gauge_window_fontsize; 287 &set_gauge_window_fontsize;
224 #$GAUGES->{win}->check_size;
225 #$GAUGES->{win}->update;
226 } 288 }
227 ); 289 );
228 290
229 $table->add (1, $row++, new CFClient::UI::Button 291 $table->add (1, $row++, new CFClient::UI::Button
230 expand => 1, align => 0, text => "Apply", 292 expand => 1, align => 0, text => "Apply",
231 tooltip => "Apply the video settings (unless they are auto-apply)", 293 tooltip => "Apply the video settings",
232 connect_activate => sub { 294 connect_activate => sub {
233 video_shutdown (); 295 video_shutdown ();
234 video_init (); 296 video_init ();
235 } 297 }
236 ); 298 );
265 } 327 }
266 ); 328 );
267 329
268 $table->add (1, $row++, new CFClient::UI::Button 330 $table->add (1, $row++, new CFClient::UI::Button
269 expand => 1, align => 0, text => "Apply", 331 expand => 1, align => 0, text => "Apply",
270 tooltip => "Apply the audio settings that are not auto-apply", 332 tooltip => "Apply the audio settings",
271 connect_activate => sub { 333 connect_activate => sub {
272 audio_shutdown (); 334 audio_shutdown ();
273 audio_init (); 335 audio_init ();
274 } 336 }
275 ); 337 );
276 338
339 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
340 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
341 text => $CFG->{say_command},
342 tooltip => "This is the command that will be used if you write a line in the message window entry. "
343 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
344 ."But you could also set it to 'tell <playername>' to only chat with that user.",
345 connect_changed => sub {
346 my ($self, $value) = @_;
347 $CFG->{say_command} = $value;
348 }
349 );
350
277 $dialog 351 $dialog
278} 352}
279 353
280sub set_stats_window_fontsize { 354sub set_stats_window_fontsize {
281 for (values %{$STATWIDS}) { 355 for (values %{$STATWIDS}) {
285 359
286sub set_gauge_window_fontsize { 360sub set_gauge_window_fontsize {
287 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 361 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
288 $_->set_fontsize ($::CFG->{gauge_fontsize}); 362 $_->set_fontsize ($::CFG->{gauge_fontsize});
289 } 363 }
364
365# local $GAUGES->{win}{parent};#d#
366# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
290} 367}
291 368
292sub make_gauge_window { 369sub make_gauge_window {
293 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 370 my $gh = int ($HEIGHT * $CFG->{gauge_size});
294# my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 371# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
295 372
296 my $win = new CFClient::UI::Frame ( 373 my $win = new CFClient::UI::Frame (
297 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 374 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
298 ); 375 );
299 $win->add (my $vb = new CFClient::UI::VBox); 376 $win->add (my $hbox = new CFClient::UI::HBox
300 377 children => [
301 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 378 (new CFClient::UI::HBox expand => 1),
379 ($FLOORBOX = new CFClient::UI::VBox),
380 (my $vbox = new CFClient::UI::VBox),
381 ],
382 );
302 383
303 384 $vbox->add (new CFClient::UI::HBox
385 expand => 1,
386 children => [
304 $hbg->add (new CFClient::UI::Empty expand => 1); 387 (new CFClient::UI::Empty expand => 1),
305 $hbg->add (my $hb = new CFClient::UI::HBox); 388 (my $hb = new CFClient::UI::HBox),
389 ],
390 );
391
306 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', tooltip => "Health points"); 392 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
393 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
307 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', tooltip => "Spellpoints"); 394 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
395 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
308 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', tooltip => "Grace"); 396 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
397 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
309 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', tooltip => "Food"); 398 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
399 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
310 400
311 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP: 0 LVL: 0"); 401 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
402 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
312 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 403 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
404 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
313 405
314 $GAUGES = { 406 $GAUGES = {
315 exp => $exp, win => $win, range => $rng, 407 exp => $exp, win => $win, range => $rng,
316 food => $fg, mana => $mg, hp => $hg, grace => $gg 408 food => $fg, mana => $mg, hp => $hg, grace => $gg
317 }; 409 };
410
411 &set_gauge_window_fontsize;
412
318 $win 413 $win
319} 414}
320 415
321sub make_stats_window { 416sub make_stats_window {
322 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 417 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
323 418
324 $tgw->add (my $vb = new CFClient::UI::VBox); 419 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
325 $vb->add (my $uhb = new CFClient::UI::HBox);
326 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 420 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
327 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 421 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
328 422
329 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 423 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
330 424
331 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 425 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
332 426
333 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 427 my $black = [0, 0, 0];
334 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
335 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
336 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
337 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
338 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
339 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
340 428
341 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 429 for (
342 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 430 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
343 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 431 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
344 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 432 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
345 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 433 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
346 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 434 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
347 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 435 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
436 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
348 437
349 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 438 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
350 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 439 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
351 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 440 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
352 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 441 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
353 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 442 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
354 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 443 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
444 ) {
445 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
355 446
356 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 447 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
357 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 448 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
358 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 449 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
359 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 450 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
360 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 451 }
361 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
362 452
363 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 453 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
364 454
365 my $row = 0; 455 my $row = 0;
366 my $col = 0; 456 my $col = 0;
367 457
368 my %resist_names = ( 458 my %resist_names = (
369 slow => "Slow", 459 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
370 holyw => "Holy Word", 460 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
371 conf => "Confusion", 461 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
372 fire => "Fire", 462 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
373 depl => "Depletion", 463 depl => "Depletion (some monsters and other effects can cause stats depletion)",
374 magic => "Magic", 464 magic => "Magic (resistance to magic spells like magic missile or similar)",
375 drain => "Draining", 465 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
376 acid => "Acid", 466 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
377 pois => "Poison", 467 pois => "Poison (resistance to getting poisoned)",
378 para => "Paralysation", 468 para => "Paralysation (this resistance affects the chance you get paralysed)",
379 deat => "Death", 469 deat => "Death (resistance against death spells)",
380 phys => "Physical", 470 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
381 blind => "Blind", 471 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
382 fear => "Fear", 472 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
383 tund => "Turn undead", 473 tund => "Turn undead",
384 elec => "Electricity", 474 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
385 cold => "Cold", 475 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
386 ghit => "Ghost hit", 476 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
387 ); 477 );
388 for (qw/slow holyw conf fire depl magic 478 for (qw/slow holyw conf fire depl magic
389 drain acid pois para deat phys 479 drain acid pois para deat phys
390 blind fear tund elec cold ghit/) 480 blind fear tund elec cold ghit/)
391 { 481 {
392 $tbl2->add ($col, $row, 482 $tbl2->add ($col, $row,
393 $STATWIDS->{"res_$_"} = 483 $STATWIDS->{"res_$_"} =
394 new CFClient::UI::Label text => "0", align => +1, valign => 0 484 new CFClient::UI::Label
485 font => $FONT_FIXED,
486 template => "-100%",
487 align => +1,
488 valign => 0,
489 can_events => 1,
490 can_hover => 1,
491 tooltip => $resist_names{$_},
395 ); 492 );
396 $tbl2->add ($col + 1, $row, new CFClient::UI::Image can_hover => 1, can_events => 1, image => "ui/resist/resist_$_.png", tooltip => $resist_names{$_}); 493 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
494 font => $FONT_FIXED,
495 can_hover => 1,
496 can_events => 1,
497 image => "ui/resist/resist_$_.png",
498 tooltip => $resist_names{$_},
499 );
397 500
398 $row++; 501 $row++;
399 if ($row % 6 == 0) { 502 if ($row % 6 == 0) {
400 $col += 2; 503 $col += 2;
401 $row = 0; 504 $row = 0;
406 update_stats_window ({}); 509 update_stats_window ({});
407 510
408 $tgw 511 $tgw
409} 512}
410 513
514sub formsep {
515 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
516}
517
411sub update_stats_window { 518sub update_stats_window {
412 my ($stats) = @_; 519 my ($stats) = @_;
413 520
414 # i love text protocols!!! 521 # i love text protocols!!!
415 my $hp = $stats->{1} * 1; 522 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
416 my $hp_m = $stats->{2} * 1; 523 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
417 my $sp = $stats->{3} * 1; 524 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
418 my $sp_m = $stats->{4} * 1; 525 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
419 my $fo = $stats->{18} * 1; 526 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
420 my $fo_m = 999; 527 my $fo_m = 999;
421 my $gr = $stats->{23} * 1; 528 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
422 my $gr_m = $stats->{24} * 1; 529 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
423 530
424 $GAUGES->{hp} ->set_value ($hp, $hp_m); 531 $GAUGES->{hp} ->set_value ($hp, $hp_m);
425 $GAUGES->{mana} ->set_value ($sp, $sp_m); 532 $GAUGES->{mana} ->set_value ($sp, $sp_m);
426 $GAUGES->{food} ->set_value ($fo, $fo_m); 533 $GAUGES->{food} ->set_value ($fo, $fo_m);
427 $GAUGES->{grace} ->set_value ($gr, $gr_m); 534 $GAUGES->{grace} ->set_value ($gr, $gr_m);
428 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 535 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
429 ." LVL: " . $stats->{12} * 1); 536 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
430 my $rng = $stats->{20}; 537 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
431 $rng =~ s/^Range: //; # thank you so much dear server 538 $rng =~ s/^Range: //; # thank you so much dear server
432 $GAUGES->{range} ->set_text ("Rng: " . $rng); 539 $GAUGES->{range} ->set_text ("Rng: " . $rng);
433 my $title = $stats->{21}; 540 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
434 $title =~ s/^Player: //; 541 $title =~ s/^Player: //;
435 $STATWIDS->{title} ->set_text ("Title: " . $title); 542 $STATWIDS->{title} ->set_text ("Title: " . $title);
436 543
437 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 544 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
438 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 545 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
439 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 546 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
440 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 547 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
441 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 548 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
442 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 549 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
443 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 550 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
444 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 551 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
445 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 552 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
446 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 553 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
447 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 554 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
448 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 555 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
449 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 556 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
450 557
451 my %tbl = ( 558 my %tbl = (
452 phys => 100, 559 phys => 100,
453 magic => 101, 560 magic => 101,
454 fire => 102, 561 fire => 102,
475 582
476} 583}
477 584
478sub metaserver_dialog { 585sub metaserver_dialog {
479 my $dialog = new CFClient::UI::FancyFrame 586 my $dialog = new CFClient::UI::FancyFrame
480 title => "Metaserver", 587 title => "Server List",
481 child => (my $vbox = new CFClient::UI::VBox); 588 child => (my $vbox = new CFClient::UI::VBox);
482 589
483 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 590 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
484 591
485 $dialog 592 $dialog
486} 593}
594
595my $METASERVER_ATIME;
487 596
488sub update_metaserver { 597sub update_metaserver {
489 my ($HOST) = @_; 598 my ($HOST) = @_;
490 599
491 status "fetching metaserver list..."; 600 return if $METASERVER_ATIME > time;
601 $METASERVER_ATIME = time + 60;
602
603 my $table = $METASERVER->{table};
604 $table->clear;
605 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
492 606
493 my $buf; 607 my $buf;
494 608
495 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 609 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
610
611 unless ($fh) {
612 $label->set_text ("unable to contact metaserver: $!");
613 return;
614 }
496 615
497 Event->io (fd => $fh, poll => 'r', cb => sub { 616 Event->io (fd => $fh, poll => 'r', cb => sub {
498 my $res = sysread $fh, $buf, 8192, length $buf; 617 my $res = sysread $fh, $buf, 8192, length $buf;
499 618
500 if (!defined $res) { 619 if (!defined $res) {
501 $_[0]->w->cancel; 620 $_[0]->w->cancel;
502 status "metaserver: $!"; 621 $label->set_text ("error while retrieving server list: $!");
503 } elsif ($res == 0) { 622 } elsif ($res == 0) {
504 $_[0]->w->cancel; 623 $_[0]->w->cancel;
505 status "server list retrieved"; 624 status "server list retrieved";
506 625
507 my $table = $METASERVER->{table}; 626 utf8::decode $buf if utf8::valid $buf;
508 627
509 $table->clear; 628 $table->clear;
510 629
511 my @col = qw(Use #Users Host Uptime Version Description); 630 my @col = qw(Use #Users Host Uptime Version Description);
512 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 631 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
536 $m = [$users, $host, $uptime, $version, $desc]; 655 $m = [$users, $host, $uptime, $version, $desc];
537 656
538 $y++; 657 $y++;
539 658
540 $table->add (0, $y, new CFClient::UI::VBox children => [ 659 $table->add (0, $y, new CFClient::UI::VBox children => [
541 (new CFClient::UI::Button text => " ", connect_activate => sub { 660 (new CFClient::UI::Button text => "Use", connect_activate => sub {
542 $HOST->set_text ($CFG->{host} = $host); 661 $HOST->set_text ($CFG->{host} = $host);
543 }), 662 }),
544 (new CFClient::UI::Empty expand => 1), 663 (new CFClient::UI::Empty expand => 1),
545 ]); 664 ]);
546 665
575 694
576 $METASERVER = metaserver_dialog; 695 $METASERVER = metaserver_dialog;
577 696
578 $vbox->add (new CFClient::UI::Flopper 697 $vbox->add (new CFClient::UI::Flopper
579 expand => 1, 698 expand => 1,
580 text => "Metaserver", 699 text => "Server List",
581 other => $METASERVER, 700 other => $METASERVER,
582 tooltip => "Show a list of aviable crossfire servers", 701 tooltip => "Show a list of available crossfire servers",
583 connect_open => sub { 702 connect_open => sub {
584 update_metaserver $HOST; 703 update_metaserver $HOST;
585 } 704 }
586 ); 705 );
587 } 706 }
602 hidden => 1, 721 hidden => 1,
603 tooltip => "The password for your character", 722 tooltip => "The password for your character",
604 connect_changed => sub { 723 connect_changed => sub {
605 my ($self, $value) = @_; 724 my ($self, $value) = @_;
606 $CFG->{password} = $value; 725 $CFG->{password} = $value;
607 }
608 );
609
610 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
611 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
612 text => $CFG->{say_command},
613 tooltip => "This is the command that will be used if you write a line in the message window entry. "
614 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
615 ."But you could also set it to 'tell <playername>' to only chat with that user.",
616 connect_changed => sub {
617 my ($self, $value) = @_;
618 $CFG->{say_command} = $value;
619 } 726 }
620 ); 727 );
621 728
622 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 729 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
623 $table->add (1, 7, new CFClient::UI::Slider 730 $table->add (1, 7, new CFClient::UI::Slider
630 737
631 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 738 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
632 }, 739 },
633 ); 740 );
634 741
635 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 742 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
743 expand => 1,
744 align => 0,
745 text => "Login",
746 connect_activate => sub {
747 $CONN ? stop_game
636 start_game; 748 : start_game;
749 },
637 }); 750 );
638 751
639 $dialog 752 $dialog
640} 753}
641 754
642sub message_window { 755sub message_window {
643 my $window = new CFClient::UI::FancyFrame 756 my $window = new CFClient::UI::FancyFrame
644 title => "Messages", 757 title => "Messages",
645 border_bg => [1, 1, 1, 0.5], 758 border_bg => [1, 1, 1, 1],
646 bg => [0.3, 0.3, 0.3, 0.8], 759 bg => [0, 0, 0, 0.5],
647 user_w => int $::WIDTH / 3, 760 user_w => int $::WIDTH / 3,
648 user_h => int $::HEIGHT / 5, 761 user_h => int $::HEIGHT / 5,
649 child => (my $vbox = new CFClient::UI::VBox); 762 child => (my $vbox = new CFClient::UI::VBox);
650 763
651 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 764 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
652 expand => 1, 765 expand => 1,
766 font => $FONT_FIXED,
653 fontsize => $::CFG->{log_fontsize}, 767 fontsize => $::CFG->{log_fontsize},
654 ); 768 );
655 769
656 $vbox->add (my $input = new CFClient::UI::Entry 770 $vbox->add (my $input = new CFClient::UI::Entry
657 connect_focus_in => sub { 771 connect_focus_in => sub {
690 }; 804 };
691 805
692 $window 806 $window
693} 807}
694 808
809sub make_inventory_window {
810 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
811 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
812 $invwin
813}
814
695sub sdl_init { 815sub sdl_init {
696 CFClient::SDL_Init 816 CFClient::SDL_Init
697 and die "SDL::Init failed!\n"; 817 and die "SDL::Init failed!\n";
698} 818}
699 819
700sub video_init { 820sub video_init {
701 sdl_init; 821 sdl_init;
822
823 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
702 824
703 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 825 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
704 $FULLSCREEN = $CFG->{fullscreen}; 826 $FULLSCREEN = $CFG->{fullscreen};
705 $FAST = $CFG->{fast}; 827 $FAST = $CFG->{fast};
706 828
730 fontsize => 0.8, 852 fontsize => 0.8,
731 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 853 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
732 $ALT_ENTER_MESSAGE->show; 854 $ALT_ENTER_MESSAGE->show;
733 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 855 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
734 856
735 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 857 CFClient::UI::FancyFrame->new (
736 $MAPWIDGET->focus_in; 858 border_bg => [1, 1, 1, 192/255],
859 bg => [1, 1, 1, 0],
860 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
861 )->show;
862
863 $MAPWIDGET = new CFClient::MapWidget;
737 $MAPWIDGET->connect (activate_console => sub { 864 $MAPWIDGET->connect (activate_console => sub {
738 my ($mapwidget, $preset) = @_; 865 my ($mapwidget, $preset) = @_;
739 866
740 if ($CONSOLE) { 867 if ($CONSOLE) {
741 $CONSOLE->{input}->{auto_activated} = 1; 868 $CONSOLE->{input}->{auto_activated} = 1;
744 if ($preset && $CONSOLE->{input}->get_text eq '') { 871 if ($preset && $CONSOLE->{input}->get_text eq '') {
745 $CONSOLE->{input}->set_text ($preset); 872 $CONSOLE->{input}->set_text ($preset);
746 } 873 }
747 } 874 }
748 }); 875 });
876 $MAPWIDGET->show;
877 $MAPWIDGET->focus_in;
749 878
750 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 879 $BUTTONBAR = new CFClient::UI::HBox;
751 880
752 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 881 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
753 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 882 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
754 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 883 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
884
885 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
886
887 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
888 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
755 889
756 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 890 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
757 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 891 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
758 status "Configuration Saved"; 892 status "Configuration Saved";
759 }); 893 });
760 894
761 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 895 $BUTTONBAR->show;
762 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
763 896
764 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 897 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
765
766
767} 898}
768 899
769sub video_shutdown { 900sub video_shutdown {
770 $CFClient::UI::ROOT->{children} = []; 901 $CFClient::UI::ROOT->{children} = [];
902 undef $CFClient::UI::GRAB;
903 undef $CFClient::UI::HOVER;
771 undef $SDL_ACTIVE; 904 undef $SDL_ACTIVE;
772} 905}
773 906
774my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 907my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
775my $bgmusic;#TODO#hack#d# 908my $bgmusic;#TODO#hack#d#
909
910sub audio_channel_finished {
911 my ($channel) = @_;
912
913 warn "channel $channel finished\n";#d#
914}
776 915
777sub audio_music_finished { 916sub audio_music_finished {
778 return unless $CFG->{bgm_enable}; 917 return unless $CFG->{bgm_enable};
779 918
780 # TODO: hack, do play loop and mood music 919 # TODO: hack, do play loop and mood music
784 push @bgmusic, shift @bgmusic; 923 push @bgmusic, shift @bgmusic;
785} 924}
786 925
787sub audio_init { 926sub audio_init {
788 if ($CFG->{audio_enable}) { 927 if ($CFG->{audio_enable}) {
789 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 928 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
790 $SDL_MIXER = !CFClient::Mix_OpenAudio; 929 $SDL_MIXER = !CFClient::Mix_OpenAudio;
791 CFClient::Mix_AllocateChannels 8; 930 CFClient::Mix_AllocateChannels 8;
792 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 931 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
793 932
794 audio_music_finished; 933 audio_music_finished;
949# at worst. 1088# at worst.
950sub conn::flood_fill { 1089sub conn::flood_fill {
951 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1090 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
952 1091
953 # the server does not allow map paths > 6 1092 # the server does not allow map paths > 6
954 return if 6 <= length $path; 1093 return if 7 <= length $path;
955 1094
956 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1095 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
957 1096
958 for ( 1097 for (
959 [1, 0, -1], 1098 [1, 0, -1],
1002 1141
1003 $self->flush_map; 1142 $self->flush_map;
1004 1143
1005 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1144 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1006 1145
1007 my $mapmapw = 250; 1146 my $mapmapw = $MAPMAP->{w};
1008 my $mapmaph = 250; 1147 my $mapmaph = $MAPMAP->{h};
1009 1148
1010 $self->{neigh_rect} = [ 1149 $self->{neigh_rect} = [
1011 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1150 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1012 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1151 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1013 ]; 1152 ];
1056 } 1195 }
1057 1196
1058gotid: 1197gotid:
1059 $face->{id} = $id; 1198 $face->{id} = $id;
1060 $MAP->set_face ($facenum => $id); 1199 $MAP->set_face ($facenum => $id);
1200 $self->{faceid}[$facenum] = $id;#d#
1061 $TILECACHE->get ($id) 1201 $TILECACHE->get ($id)
1062} 1202}
1063 1203
1064sub conn::face_update { 1204sub conn::face_update {
1065 my ($self, $facenum, $face) = @_; 1205 my ($self, $facenum, $face) = @_;
1073 my ($self, $id, $data) = @_; 1213 my ($self, $id, $data) = @_;
1074 1214
1075 $self->{texture}[$id] ||= do { 1215 $self->{texture}[$id] ||= do {
1076 my $tex = 1216 my $tex =
1077 new_from_image CFClient::Texture 1217 new_from_image CFClient::Texture
1078 $data, minify => 1; 1218 $data, minify => 1, mipmap => 1;
1079 1219
1080 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1220 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1081 $MAPWIDGET->update; 1221 $MAPWIDGET->update;
1082 1222
1083 $tex 1223 $tex
1095 1235
1096 $chunk->play; 1236 $chunk->play;
1097# warn "sound $x,$y,$soundnum,$type\n";#d# 1237# warn "sound $x,$y,$soundnum,$type\n";#d#
1098} 1238}
1099 1239
1240my $LAST_QUERY; # server is stupid, stupid, stupid
1241
1100sub conn::query { 1242sub conn::query {
1101 my ($self, $flags, $prompt) = @_; 1243 my ($self, $flags, $prompt) = @_;
1102 1244
1103 #TODO, display dialog with relevant information 1245 $prompt = $LAST_QUERY unless length $prompt;
1104 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1246 $LAST_QUERY = $prompt;
1247
1248 my $dialog = new CFClient::UI::FancyFrame
1249 title => "Query",
1250 child => my $vbox = new CFClient::UI::VBox;
1251
1252 $vbox->add (new CFClient::UI::Label
1253 max_w => $::WIDTH * 0.4,
1254 text => $prompt);
1255
1256 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1257 $vbox->add (my $hbox = new CFClient::HBox);
1258 $hbox->add (new CFClient::Button
1259 text => "No",
1260 connect_activate => sub {
1261 $self->send ("reply n");
1262 $dialog->destroy;
1263 $MAPWIDGET->focus_in;
1264 }
1265 );
1266 $hbox->add (new CFClient::Button
1267 text => "Yes",
1268 connect_activate => sub {
1269 $self->send ("reply y");
1270 $dialog->destroy;
1271 $MAPWIDGET->focus_in;
1272 },
1273 );
1274
1275 $dialog->focus_in;
1276
1277 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1278 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1279 $vbox->add (my $entry = new CFClient::UI::Entry
1280 connect_changed => sub {
1281 $self->send ("reply $_[1]");
1282 $dialog->destroy;
1283 $MAPWIDGET->focus_in;
1284 },
1285 );
1286
1287 $entry->focus_in;
1288
1289 } else {
1290 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1291
1292 $vbox->add (my $entry = new CFClient::UI::Entry
1293 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1294 connect_activate => sub {
1295 $self->send ("reply $_[1]");
1296 $dialog->destroy;
1297 $MAPWIDGET->focus_in;
1298 },
1299 );
1300
1301 $entry->focus_in;
1302 }
1303
1304 $dialog->show;
1105} 1305}
1106 1306
1107sub conn::drawinfo { 1307sub conn::drawinfo {
1108 my ($self, $color, $text) = @_; 1308 my ($self, $color, $text) = @_;
1109 1309
1127} 1327}
1128 1328
1129sub conn::spell_add { 1329sub conn::spell_add {
1130 my ($self, $spell) = @_; 1330 my ($self, $spell) = @_;
1131 1331
1332 # TODO
1333 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1132 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1334 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1133 });
1134 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1335 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1135 });
1136} 1336}
1137 1337
1138sub conn::spell_delete { 1338sub conn::spell_delete {
1139 my ($self, $spell) = @_; 1339 my ($self, $spell) = @_;
1140} 1340}
1141 1341
1142sub conn::addme_success { 1342sub conn::addme_success {
1143 my ($self) = @_; 1343 my ($self) = @_;
1144 1344
1145 for my $skill (values %{$self->{skill_info}}) { 1345 for my $skill (values %{$self->{skill_info}}) {
1146 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1346 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1347 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1348 }
1349
1350 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1351 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1352 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1353 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1354}
1355
1356sub conn::eof {
1357 stop_game;
1358}
1359
1360sub update_floorbox {
1361 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1362 return unless $CONN;
1363
1364 $FLOORBOX->clear;
1365 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1366
1367 # we basically have to use the same sorting as everybody else
1368 for my $item (@{ $CONN->{container}{0} }) {
1369 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
1147 }); 1370 }
1148 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1371 });
1372 refresh;
1373}
1374
1375sub conn::container_add {
1376 my ($self, $id, $items) = @_;
1377
1378 update_floorbox if $id == 0;
1379 if ($self->{player}{tag} == $id) {
1380 $INV->set_items ($self->{container}{$self->{player}{tag}});
1381 }
1382 # $self-<{player}{tag} => player inv
1383 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1384}
1385
1386sub conn::container_clear {
1387 my ($self, $id) = @_;
1388
1389 update_floorbox if $id == 0;
1390 if ($self->{player}{tag} == $id) {
1391 $INV->set_items ($self->{container}{$id});
1392 }
1393
1394# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1395}
1396
1397sub conn::item_delete {
1398 my ($self, @items) = @_;
1399
1400 for (@items) {
1401 update_floorbox if $_->{container} == 0;
1402 if ($self->{player}{tag} == $_->{container}) {
1403 $INV->set_items ($self->{container}{$_->{container}});
1149 }); 1404 }
1405 }
1406}
1407
1408sub conn::item_update {
1409 my ($self, $item) = @_;
1410
1411 update_floorbox if $item->{container} == 0;
1412 if ($self->{player}{tag} == $item->{container}) {
1413 $INV->set_items ($self->{container}{$item->{container}});
1150 } 1414 }
1151} 1415}
1152 1416
1153%SDL_CB = ( 1417%SDL_CB = (
1154 CFClient::SDL_QUIT => sub { 1418 CFClient::SDL_QUIT => sub {
1168 video_init; 1432 video_init;
1169 } else { 1433 } else {
1170 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1434 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1171 } 1435 }
1172 }, 1436 },
1173 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1437 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1174 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1438 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1175 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1439 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1176 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1440 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1177 CFClient::SDL_USEREVENT => \&audio_music_finished, 1441 CFClient::SDL_USEREVENT => sub {
1442 if ($_[0]{code} == 1) {
1443 audio_channel_finished $_[0]{data1};
1444 } elsif ($_[0]{code} == 0) {
1445 audio_music_finished;
1446 }
1447 },
1178); 1448);
1179 1449
1180############################################################################# 1450#############################################################################
1181 1451
1182$SIG{INT} = $SIG{TERM} = sub { exit }; 1452$SIG{INT} = $SIG{TERM} = sub { exit };
1453
1454CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1183 1455
1184$TILECACHE = CFClient::db_table "tilecache"; 1456$TILECACHE = CFClient::db_table "tilecache";
1185$FACEMAP = CFClient::db_table "facemap"; 1457$FACEMAP = CFClient::db_table "facemap";
1186
1187CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1188 1458
1189my %DEF_CFG = ( 1459my %DEF_CFG = (
1190 sdl_mode => 0, 1460 sdl_mode => 0,
1191 width => 640, 1461 width => 640,
1192 height => 480, 1462 height => 480,
1193 fullscreen => 0, 1463 fullscreen => 0,
1194 fast => 0, 1464 fast => 0,
1465 map_scale => 0.5,
1195 fow_enable => 1, 1466 fow_enable => 1,
1196 fow_intensity => 0.45, 1467 fow_intensity => 0.45,
1197 fow_smooth => 0, 1468 fow_smooth => 0,
1198 gui_fontsize => 1, 1469 gui_fontsize => 1,
1199 log_fontsize => 1, 1470 log_fontsize => 1,
1221@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1492@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1222 1493
1223$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1494$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1224 1495
1225{ 1496{
1226 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1497 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1498 DejaVuSans.ttf
1499 DejaVuSansMono.ttf
1500 DejaVuSans-Bold.ttf
1501 DejaVuSansMono-Bold.ttf
1502 DejaVuSans-Oblique.ttf
1503 DejaVuSansMono-Oblique.ttf
1504 DejaVuSans-BoldOblique.ttf
1505 DejaVuSansMono-BoldOblique.ttf
1506 );
1227 1507
1228 CFClient::add_font $_ for @fonts; 1508 CFClient::add_font $_ for @fonts;
1229 CFClient::set_font $fonts[0]; 1509
1510 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1511 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1512
1513 $FONT_PROP->make_default;
1230} 1514}
1231 1515
1232video_init; 1516video_init;
1233audio_init; 1517audio_init;
1234 1518
1235Event::loop; 1519Event::loop;
1236 1520
1237END { CFClient::SDL_Quit } 1521END { CFClient::SDL_Quit }
1238 1522
1523=head1 pclient - Crossfire+ and Crossfire game client
1239 1524
1525Pclient is a Crossfire+ and Crossfire game client.
1526
1527=head2 Features
1528
1529=over 4
1530
1531=item Fullscreen Map
1532
1533PClient can uses a fullscreen map, which greatly enhances how much of the
1534game world you can see.
1535
1536=item Persistent Map Cache (Crossfire+ only)
1537
1538PClient can persistently cache all map data it received from the
1539server. This not only allows it to display an overview map, but also
1540ensures that once-explored areas will be available the next time you want
1541to explore more.
1542
1543=item Hardware acceleration
1544
1545Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1546acceleration. Most modern graphics cards have difficulties with 2D
1547acceleration, while 3D graphics is accelerated well.
1548
1549=item No arbitrary limits
1550
1551Unlike other Crossfire clients, pclient does not suffer from arbitrary
1552limits (like a fixed amount of face numbers). There are still limits, but
1553they are not arbitrarily low :)
1554
1555=back
1556
1557=head1 USAGE
1558
1559=head2 The Map
1560
1561The map is always displayed in the background, behind all other windows and UI elements.
1562
1563#TODO# middle-click scrolls
1564#
1565# keys:
1566#
1567# a apply
1568# keypad moves, kp_5 applies ranged attack to self
1569
1570Starting to type enters the I<completion mode>. In that mode, you can type
1571abbreviations or commands and have them executed as soon as they match a
1572valid command. This is best explained by a few examples:
1573
1574Typing B<climb> will display a list of commands with I<climb> in their
1575name, such as I<ready_skill climbing> and I<use_skill climbing>.
1576
1577You can abbreviate commands by typing only the first character of every
1578word. For example, typing I<iwor> will likely select I<invoke word of
1579recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1580will likely select I<ready_skill climbing> and I<usl> will give you
1581I<use_skill levitation>.
1582
1583=head2 The map overview
1584
1585#TODO#
1586
1587=head2 The Status area in the lower right corner
1588
1589#TODO#
1590
1591=head2 The I<Statistics>/I>Stats> window
1592
1593#TODO#
1594
1595=head1 FAQ
1596
1597=over 4
1598
1599=item The client is very sluggish and slow, what can I do about this?
1600
1601Most likely, you don't have accelerated OpenGL support. Try to find a
1602newer driver, or a driver from your hardware vendor, that features OpenGL
1603support.
1604
1605If this is not an option, the following Setup options reduce the load and
1606will likely make the client playable with sofwtare rendering (it will
1607still be slow, though):
1608
1609=over 4
1610
1611=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1612
1613=item Enable B<Fast & Ugly> mode
1614
1615=item Disable B<Fog of War>
1616
1617=item Increase B<Map Scale>
1618
1619=back
1620
1621=back
1622
1623=head1 AUTHOR
1624
1625Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1626
1627
1628

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