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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.183 by root, Tue Apr 25 11:18:50 2006 UTC vs.
Revision 1.201 by root, Mon May 8 18:31:01 2006 UTC

70 70
71our $FONT_PROP; 71our $FONT_PROP;
72our $FONT_FIXED; 72our $FONT_FIXED;
73 73
74our $MAP; 74our $MAP;
75our $MAPMAP;
75our $MAPWIDGET; 76our $MAPWIDGET;
76our $BUTTONBAR; 77our $BUTTONBAR;
77our $LOGVIEW; 78our $LOGVIEW;
78our $CONSOLE; 79our $CONSOLE;
79our $METASERVER; 80our $METASERVER;
81our $LOGIN_BUTTON;
80 82
81our $FLOORBOX; 83our $FLOORBOX;
82our $GAUGES; 84our $GAUGES;
83our $STATWIDS; 85our $STATWIDS;
84 86
91 93
92our $ALT_ENTER_MESSAGE; 94our $ALT_ENTER_MESSAGE;
93our $STATUS_LINE; 95our $STATUS_LINE;
94our $DEBUG_STATUS; 96our $DEBUG_STATUS;
95 97
98our $INVWIN;
99our $INV;
100
96sub status { 101sub status {
97 $STATUS_LINE->set_text ($_[0]); 102 $STATUS_LINE->set_text ($_[0]);
98 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 103 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
99} 104}
100 105
107 status "logging in..."; 112 status "logging in...";
108 113
109 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 114 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
110 115
111 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
112
113 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
114 118
115 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
116 120
117 $CONN = new conn 121 $CONN = eval {
122 new conn
118 host => $host, 123 host => $host,
119 port => $port || 13327, 124 port => $port || 13327,
120 user => $CFG->{user}, 125 user => $CFG->{user},
121 pass => $CFG->{password}, 126 pass => $CFG->{password},
122 mapw => $mapsize, 127 mapw => $mapsize,
123 maph => $mapsize, 128 maph => $mapsize,
129 ;
124 ; 130 };
125 131
132 if ($CONN) {
133 $LOGIN_BUTTON->set_text ("Logout");
134
126 status "login successful"; 135 status "login successful";
127 136
128 CFClient::lowdelay fileno $CONN->{fh}; 137 CFClient::lowdelay fileno $CONN->{fh};
138 } else {
139 status "unable to connect";
140 stop_game();
141 }
129} 142}
130 143
131sub stop_game { 144sub stop_game {
145 return unless $CONN;
146
147 status "connection closed";
148 $LOGIN_BUTTON->set_text ("Login");
149 $CONN->destroy;
150 $CONN = 0; # false, does not autovivify
151
152 undef $MAPCACHE;
132 undef $CONN; 153 undef $MAP;
133} 154}
134 155
135sub client_setup { 156sub client_setup {
136 my $dialog = new CFClient::UI::FancyFrame 157 my $dialog = new CFClient::UI::FancyFrame
137 title => "Client Setup", 158 title => "Client Setup",
313 audio_shutdown (); 334 audio_shutdown ();
314 audio_init (); 335 audio_init ();
315 } 336 }
316 ); 337 );
317 338
339 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
340 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
341 text => $CFG->{say_command},
342 tooltip => "This is the command that will be used if you write a line in the message window entry. "
343 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
344 ."But you could also set it to 'tell <playername>' to only chat with that user.",
345 connect_changed => sub {
346 my ($self, $value) = @_;
347 $CFG->{say_command} = $value;
348 }
349 );
350
318 $dialog 351 $dialog
319} 352}
320 353
321sub set_stats_window_fontsize { 354sub set_stats_window_fontsize {
322 for (values %{$STATWIDS}) { 355 for (values %{$STATWIDS}) {
381} 414}
382 415
383sub make_stats_window { 416sub make_stats_window {
384 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats"; 417 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
385 418
386 $tgw->add (my $vb = new CFClient::UI::VBox); 419 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
387 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 420 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
388 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 421 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
389 422
390 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 423 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
391 424
410 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."], 443 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
411 ) { 444 ) {
412 my ($col, $row, $id, $label, $template, $tooltip) = @$_; 445 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
413 446
414 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label 447 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
415 can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip); 448 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
416 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label 449 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
417 can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip); 450 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
418 } 451 }
419 452
420 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 453 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
421 454
422 my $row = 0; 455 my $row = 0;
423 my $col = 0; 456 my $col = 0;
424 457
425 my %resist_names = ( 458 my %resist_names = (
426 slow => "Slow", 459 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
427 holyw => "Holy Word", 460 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
428 conf => "Confusion", 461 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
429 fire => "Fire", 462 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
430 depl => "Depletion (some monsters and other effects can cause stats depletion)", 463 depl => "Depletion (some monsters and other effects can cause stats depletion)",
431 magic => "Magic", 464 magic => "Magic (resistance to magic spells like magic missile or similar)",
432 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)", 465 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
433 acid => "Acid", 466 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
434 pois => "Poison", 467 pois => "Poison (resistance to getting poisoned)",
435 para => "Paralysation", 468 para => "Paralysation (this resistance affects the chance you get paralysed)",
436 deat => "Death (resistance against death spells)", 469 deat => "Death (resistance against death spells)",
437 phys => "Physical", 470 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
438 blind => "Blind", 471 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
439 fear => "Fear", 472 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
440 tund => "Turn undead", 473 tund => "Turn undead",
441 elec => "Electricity", 474 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
442 cold => "Cold", 475 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
443 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)", 476 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
444 ); 477 );
445 for (qw/slow holyw conf fire depl magic 478 for (qw/slow holyw conf fire depl magic
446 drain acid pois para deat phys 479 drain acid pois para deat phys
447 blind fear tund elec cold ghit/) 480 blind fear tund elec cold ghit/)
448 { 481 {
449 $tbl2->add ($col, $row, 482 $tbl2->add ($col, $row,
450 $STATWIDS->{"res_$_"} = 483 $STATWIDS->{"res_$_"} =
451 new CFClient::UI::Label 484 new CFClient::UI::Label
485 font => $FONT_FIXED,
452 template => "-100%", 486 template => "-100%",
453 align => +1, 487 align => +1,
454 valign => 0, 488 valign => 0,
455 can_events => 1, 489 can_events => 1,
456 can_hover => 1, 490 can_hover => 1,
457 tooltip => $resist_names{$_}, 491 tooltip => $resist_names{$_},
458 ); 492 );
459 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 493 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
494 font => $FONT_FIXED,
460 can_hover => 1, 495 can_hover => 1,
461 can_events => 1, 496 can_events => 1,
462 image => "ui/resist/resist_$_.png", 497 image => "ui/resist/resist_$_.png",
463 tooltip => $resist_names{$_}, 498 tooltip => $resist_names{$_},
464 ); 499 );
547 582
548} 583}
549 584
550sub metaserver_dialog { 585sub metaserver_dialog {
551 my $dialog = new CFClient::UI::FancyFrame 586 my $dialog = new CFClient::UI::FancyFrame
552 title => "Metaserver", 587 title => "Server List",
553 child => (my $vbox = new CFClient::UI::VBox); 588 child => (my $vbox = new CFClient::UI::VBox);
554 589
555 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 590 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
556 591
557 $dialog 592 $dialog
659 694
660 $METASERVER = metaserver_dialog; 695 $METASERVER = metaserver_dialog;
661 696
662 $vbox->add (new CFClient::UI::Flopper 697 $vbox->add (new CFClient::UI::Flopper
663 expand => 1, 698 expand => 1,
664 text => "Metaserver", 699 text => "Server List",
665 other => $METASERVER, 700 other => $METASERVER,
666 tooltip => "Show a list of avaible crossfire servers", 701 tooltip => "Show a list of available crossfire servers",
667 connect_open => sub { 702 connect_open => sub {
668 update_metaserver $HOST; 703 update_metaserver $HOST;
669 } 704 }
670 ); 705 );
671 } 706 }
686 hidden => 1, 721 hidden => 1,
687 tooltip => "The password for your character", 722 tooltip => "The password for your character",
688 connect_changed => sub { 723 connect_changed => sub {
689 my ($self, $value) = @_; 724 my ($self, $value) = @_;
690 $CFG->{password} = $value; 725 $CFG->{password} = $value;
691 }
692 );
693
694 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
695 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
696 text => $CFG->{say_command},
697 tooltip => "This is the command that will be used if you write a line in the message window entry. "
698 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
699 ."But you could also set it to 'tell <playername>' to only chat with that user.",
700 connect_changed => sub {
701 my ($self, $value) = @_;
702 $CFG->{say_command} = $value;
703 } 726 }
704 ); 727 );
705 728
706 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 729 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
707 $table->add (1, 7, new CFClient::UI::Slider 730 $table->add (1, 7, new CFClient::UI::Slider
714 737
715 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 738 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
716 }, 739 },
717 ); 740 );
718 741
719 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 742 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
743 expand => 1,
744 align => 0,
745 text => "Login",
746 connect_activate => sub {
747 $CONN ? stop_game
720 start_game; 748 : start_game;
749 },
721 }); 750 );
722 751
723 $dialog 752 $dialog
724} 753}
725 754
726sub message_window { 755sub message_window {
727 my $window = new CFClient::UI::FancyFrame 756 my $window = new CFClient::UI::FancyFrame
728 title => "Messages", 757 title => "Messages",
729 border_bg => [1, 1, 1, 0.5], 758 border_bg => [1, 1, 1, 1],
730 bg => [0.3, 0.3, 0.3, 0.8], 759 bg => [0, 0, 0, 0.5],
731 user_w => int $::WIDTH / 3, 760 user_w => int $::WIDTH / 3,
732 user_h => int $::HEIGHT / 5, 761 user_h => int $::HEIGHT / 5,
733 child => (my $vbox = new CFClient::UI::VBox); 762 child => (my $vbox = new CFClient::UI::VBox);
734 763
735 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 764 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
775 }; 804 };
776 805
777 $window 806 $window
778} 807}
779 808
809sub make_inventory_window {
810 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
811 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
812 $invwin
813}
814
780sub sdl_init { 815sub sdl_init {
781 CFClient::SDL_Init 816 CFClient::SDL_Init
782 and die "SDL::Init failed!\n"; 817 and die "SDL::Init failed!\n";
783} 818}
784 819
785sub video_init { 820sub video_init {
786 sdl_init; 821 sdl_init;
822
823 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
787 824
788 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 825 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
789 $FULLSCREEN = $CFG->{fullscreen}; 826 $FULLSCREEN = $CFG->{fullscreen};
790 $FAST = $CFG->{fast}; 827 $FAST = $CFG->{fast};
791 828
815 fontsize => 0.8, 852 fontsize => 0.8,
816 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 853 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
817 $ALT_ENTER_MESSAGE->show; 854 $ALT_ENTER_MESSAGE->show;
818 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 855 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
819 856
820 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 857 CFClient::UI::FancyFrame->new (
821 $MAPWIDGET->focus_in; 858 border_bg => [1, 1, 1, 192/255],
859 bg => [1, 1, 1, 0],
860 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
861 )->show;
862
863 $MAPWIDGET = new CFClient::MapWidget;
822 $MAPWIDGET->connect (activate_console => sub { 864 $MAPWIDGET->connect (activate_console => sub {
823 my ($mapwidget, $preset) = @_; 865 my ($mapwidget, $preset) = @_;
824 866
825 if ($CONSOLE) { 867 if ($CONSOLE) {
826 $CONSOLE->{input}->{auto_activated} = 1; 868 $CONSOLE->{input}->{auto_activated} = 1;
829 if ($preset && $CONSOLE->{input}->get_text eq '') { 871 if ($preset && $CONSOLE->{input}->get_text eq '') {
830 $CONSOLE->{input}->set_text ($preset); 872 $CONSOLE->{input}->set_text ($preset);
831 } 873 }
832 } 874 }
833 }); 875 });
876 $MAPWIDGET->show;
877 $MAPWIDGET->focus_in;
834 878
835 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 879 $BUTTONBAR = new CFClient::UI::HBox;
836 880
837 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 881 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
838 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 882 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
839 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 883 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
840 884
841 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 885 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
886
842 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 887 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
888 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
843 889
844 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 890 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
845 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 891 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
846 status "Configuration Saved"; 892 status "Configuration Saved";
847 }); 893 });
894
895 $BUTTONBAR->show;
848 896
849 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 897 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
850} 898}
851 899
852sub video_shutdown { 900sub video_shutdown {
857} 905}
858 906
859my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 907my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
860my $bgmusic;#TODO#hack#d# 908my $bgmusic;#TODO#hack#d#
861 909
910sub audio_channel_finished {
911 my ($channel) = @_;
912
913 warn "channel $channel finished\n";#d#
914}
915
862sub audio_music_finished { 916sub audio_music_finished {
863 return unless $CFG->{bgm_enable}; 917 return unless $CFG->{bgm_enable};
864 918
865 # TODO: hack, do play loop and mood music 919 # TODO: hack, do play loop and mood music
866 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]"; 920 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
869 push @bgmusic, shift @bgmusic; 923 push @bgmusic, shift @bgmusic;
870} 924}
871 925
872sub audio_init { 926sub audio_init {
873 if ($CFG->{audio_enable}) { 927 if ($CFG->{audio_enable}) {
874 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 928 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
875 $SDL_MIXER = !CFClient::Mix_OpenAudio; 929 $SDL_MIXER = !CFClient::Mix_OpenAudio;
876 CFClient::Mix_AllocateChannels 8; 930 CFClient::Mix_AllocateChannels 8;
877 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 931 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
878 932
879 audio_music_finished; 933 audio_music_finished;
1034# at worst. 1088# at worst.
1035sub conn::flood_fill { 1089sub conn::flood_fill {
1036 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1090 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1037 1091
1038 # the server does not allow map paths > 6 1092 # the server does not allow map paths > 6
1039 return if 6 <= length $path; 1093 return if 7 <= length $path;
1040 1094
1041 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1095 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1042 1096
1043 for ( 1097 for (
1044 [1, 0, -1], 1098 [1, 0, -1],
1087 1141
1088 $self->flush_map; 1142 $self->flush_map;
1089 1143
1090 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1144 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1091 1145
1092 my $mapmapw = 250; 1146 my $mapmapw = $MAPMAP->{w};
1093 my $mapmaph = 250; 1147 my $mapmaph = $MAPMAP->{h};
1094 1148
1095 $self->{neigh_rect} = [ 1149 $self->{neigh_rect} = [
1096 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1150 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1097 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1151 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1098 ]; 1152 ];
1290 1344
1291 for my $skill (values %{$self->{skill_info}}) { 1345 for my $skill (values %{$self->{skill_info}}) {
1292 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1346 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1293 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1347 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1294 } 1348 }
1349
1350 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1351 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1352 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1353 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1354}
1355
1356sub conn::eof {
1357 stop_game;
1295} 1358}
1296 1359
1297sub update_floorbox { 1360sub update_floorbox {
1298 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { 1361 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1362 return unless $CONN;
1363
1299 $FLOORBOX->clear; 1364 $FLOORBOX->clear;
1300 $FLOORBOX->add (new CFClient::UI::Empty expand => 1); 1365 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1301 1366
1302 my @items = values %{ $CONN->{container}{0} };
1303
1304 # we basically have to use the same sorting as everybody else 1367 # we basically have to use the same sorting as everybody else
1305 @items = sort { $a->{type} <=> $b->{type} } @items; 1368 for my $item (@{ $CONN->{container}{0} }) {
1306 1369 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
1307 for my $item (reverse @items) {
1308 my $desc = $item->{nrof} < 2
1309 ? $item->{name}
1310 : "$item->{nrof} $item->{name_pl}";
1311 # todo: animation widget, face widget, weight(?) etc.
1312 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1313 tooltip => (CFClient::UI::Label->escape ($desc)
1314 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1315 can_hover => 1,
1316 can_events => 1,
1317 connect_button_down => sub {
1318 my ($self, $ev, $x, $y) = @_;
1319
1320 # todo: maybe put examine on 1? but should just be a tooltip :(
1321 if ($ev->{button} == 1) {
1322 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1323 } elsif ($ev->{button} == 2) {
1324 $CONN->send ("apply $item->{tag}");
1325 } elsif ($ev->{button} == 3) {
1326 # examine, lock, mark, maybe other things
1327 warn "MENU not implemented yet\n";
1328 }
1329
1330 1
1331 },
1332 );
1333
1334 $hbox->add (new CFClient::UI::Face
1335 can_events => 0,
1336 face => $item->{face},
1337 anim => $item->{anim},
1338 animspeed => $item->{animspeed},
1339 );
1340
1341 $hbox->add (new CFClient::UI::Label
1342 can_events => 0,
1343 text => $desc,
1344 );
1345 } 1370 }
1346 }); 1371 });
1347 refresh; 1372 refresh;
1348} 1373}
1349 1374
1350sub conn::container_add { 1375sub conn::container_add {
1351 my ($self, $id, $items) = @_; 1376 my ($self, $id, $items) = @_;
1352 1377
1353 update_floorbox if $id == 0; 1378 update_floorbox if $id == 0;
1379 if ($self->{player}{tag} == $id) {
1380 $INV->set_items ($self->{container}{$self->{player}{tag}});
1381 }
1354 # $self-<{player}{tag} => player inv 1382 # $self-<{player}{tag} => player inv
1355 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1383 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1356} 1384}
1357 1385
1358sub conn::container_clear { 1386sub conn::container_clear {
1359 my ($self, $id) = @_; 1387 my ($self, $id) = @_;
1360 1388
1361 update_floorbox if $id == 0; 1389 update_floorbox if $id == 0;
1390 if ($self->{player}{tag} == $id) {
1391 $INV->set_items ($self->{container}{$id});
1392 }
1393
1362# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1394# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1363} 1395}
1364 1396
1365sub conn::item_delete { 1397sub conn::item_delete {
1366 my ($self, @items) = @_; 1398 my ($self, @items) = @_;
1367 1399
1368 for (@items) { 1400 for (@items) {
1369 update_floorbox if $_->{container} == 0; 1401 update_floorbox if $_->{container} == 0;
1402 if ($self->{player}{tag} == $_->{container}) {
1403 $INV->set_items ($self->{container}{$_->{container}});
1404 }
1370 } 1405 }
1371} 1406}
1372 1407
1373sub conn::item_update { 1408sub conn::item_update {
1374 my ($self, $item) = @_; 1409 my ($self, $item) = @_;
1375 1410
1376 update_floorbox if $item->{container} == 0; 1411 update_floorbox if $item->{container} == 0;
1412 if ($self->{player}{tag} == $item->{container}) {
1413 $INV->set_items ($self->{container}{$item->{container}});
1414 }
1377} 1415}
1378 1416
1379%SDL_CB = ( 1417%SDL_CB = (
1380 CFClient::SDL_QUIT => sub { 1418 CFClient::SDL_QUIT => sub {
1381 Event::unloop -1; 1419 Event::unloop -1;
1394 video_init; 1432 video_init;
1395 } else { 1433 } else {
1396 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1434 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1397 } 1435 }
1398 }, 1436 },
1399 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1437 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1400 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1438 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1401 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1439 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1402 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1440 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1403 CFClient::SDL_USEREVENT => \&audio_music_finished, 1441 CFClient::SDL_USEREVENT => sub {
1442 if ($_[0]{code} == 1) {
1443 audio_channel_finished $_[0]{data1};
1444 } elsif ($_[0]{code} == 0) {
1445 audio_music_finished;
1446 }
1447 },
1404); 1448);
1405 1449
1406############################################################################# 1450#############################################################################
1407 1451
1408$SIG{INT} = $SIG{TERM} = sub { exit }; 1452$SIG{INT} = $SIG{TERM} = sub { exit };
1453
1454CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1409 1455
1410$TILECACHE = CFClient::db_table "tilecache"; 1456$TILECACHE = CFClient::db_table "tilecache";
1411$FACEMAP = CFClient::db_table "facemap"; 1457$FACEMAP = CFClient::db_table "facemap";
1412
1413CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1414 1458
1415my %DEF_CFG = ( 1459my %DEF_CFG = (
1416 sdl_mode => 0, 1460 sdl_mode => 0,
1417 width => 640, 1461 width => 640,
1418 height => 480, 1462 height => 480,

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