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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.159 by elmex, Sat Apr 22 22:13:16 2006 UTC vs.
Revision 1.205 by root, Tue May 9 16:22:44 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
37our $WIDTH; 66our $WIDTH;
38our $HEIGHT; 67our $HEIGHT;
39our $FULLSCREEN; 68our $FULLSCREEN;
40our $FONTSIZE; 69our $FONTSIZE;
41 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
42our $MAP; 74our $MAP;
75our $MAPMAP;
43our $MAPWIDGET; 76our $MAPWIDGET;
44our $BUTTONBAR; 77our $BUTTONBAR;
45our $LOGVIEW; 78our $LOGVIEW;
46our $CONSOLE; 79our $CONSOLE;
47our $METASERVER; 80our $METASERVER;
81our $LOGIN_BUTTON;
48 82
83our $FLOORBOX;
49our $GAUGES; 84our $GAUGES;
50our $STATWIDS; 85our $STATWIDS;
51 86
52our $SDL_ACTIVE; 87our $SDL_ACTIVE;
53our %SDL_CB; 88our %SDL_CB;
58 93
59our $ALT_ENTER_MESSAGE; 94our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 95our $STATUS_LINE;
61our $DEBUG_STATUS; 96our $DEBUG_STATUS;
62 97
98our $INVWIN;
99our $INV;
100
63sub status { 101sub status {
64 $STATUS_LINE->set_text ($_[0]); 102 $STATUS_LINE->set_text ($_[0]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 103 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 104}
67 105
74 status "logging in..."; 112 status "logging in...";
75 113
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 114 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 115
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
81 118
82 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
83 120
84 $CONN = new conn 121 $CONN = eval {
122 new conn
85 host => $host, 123 host => $host,
86 port => $port || 13327, 124 port => $port || 13327,
87 user => $CFG->{user}, 125 user => $CFG->{user},
88 pass => $CFG->{password}, 126 pass => $CFG->{password},
89 mapw => $mapsize, 127 mapw => $mapsize,
90 maph => $mapsize, 128 maph => $mapsize,
129 ;
91 ; 130 };
92 131
132 if ($CONN) {
133 $LOGIN_BUTTON->set_text ("Logout");
134
93 status "login successful"; 135 status "login successful";
94 136
95 CFClient::lowdelay fileno $CONN->{fh}; 137 CFClient::lowdelay fileno $CONN->{fh};
138 } else {
139 status "unable to connect";
140 stop_game();
141 }
96} 142}
97 143
98sub stop_game { 144sub stop_game {
145 return unless $CONN;
146
147 status "connection closed";
148 $LOGIN_BUTTON->set_text ("Login");
149 $CONN->destroy;
150 $CONN = 0; # false, does not autovivify
151
152 undef $MAPCACHE;
99 undef $CONN; 153 undef $MAP;
100} 154}
101 155
102sub client_setup { 156sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 157 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 158 title => "Client Setup",
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 174 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 175
122 my $row = 1; 176 my $row = 1;
123 177
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 178 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 179 $table->add (1, $row++, new CFClient::UI::CheckBox
180 state => $CFG->{fullscreen},
181 tooltip => "Bring the client into fullscreen mode",
182 connect_changed => sub {
126 my ($self, $value) = @_; 183 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 184 $CFG->{fullscreen} = $value;
185 }
128 }); 186 );
129 187
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 189 $table->add (1, $row++, new CFClient::UI::CheckBox
190 state => $CFG->{fast},
191 tooltip => "Lower the visual quality considerably to speed up rendering.",
192 connect_changed => sub {
132 my ($self, $value) = @_; 193 my ($self, $value) = @_;
133 $CFG->{fast} = $value; 194 $CFG->{fast} = $value;
195 }
134 }); 196 );
197
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
199 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
201 tooltip => "Enlarge or shrink the displayed map",
202 connect_changed => sub {
203 my ($self, $value) = @_;
204 $CFG->{map_scale} = 0.05 * int $value / 0.05;
205 }
206 );
135 207
136 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
137 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 209 $table->add (1, $row++, new CFClient::UI::CheckBox
210 state => $CFG->{fow_enable},
211 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
212 connect_changed => sub {
138 my ($self, $value) = @_; 213 my ($self, $value) = @_;
139 $CFG->{fow_enable} = $value; 214 $CFG->{fow_enable} = $value;
215 }
140 }); 216 );
141 217
142 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
143 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 219 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
221 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
222 connect_changed => sub {
144 my ($self, $value) = @_; 223 my ($self, $value) = @_;
145 $CFG->{fow_intensity} = $value; 224 $CFG->{fow_intensity} = $value;
225 }
146 }); 226 );
147 227
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
149 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 229 $table->add (1, $row++, new CFClient::UI::CheckBox
230 state => $CFG->{fow_smooth},
231 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
232 connect_changed => sub {
150 my ($self, $value) = @_; 233 my ($self, $value) = @_;
151 $CFG->{fow_smooth} = $value; 234 $CFG->{fow_smooth} = $value;
152 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 235 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
236 }
153 }); 237 );
154 238
155 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 239 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
156 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 240 $table->add (1, $row++, new CFClient::UI::Slider
241 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
242 tooltip => "The font size used by most GUI elements",
243 connect_changed => sub {
157 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 244 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
158# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 245# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
246 }
159 }); 247 );
160 248
161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 249 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
162 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 250 $table->add (1, $row++, new CFClient::UI::Slider
251 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
252 tooltip => "The font size used by the server log window only",
253 connect_changed => sub {
163 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 254 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
255 }
164 }); 256 );
165 257
166 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
167 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 259
260 $table->add (1, $row++, new CFClient::UI::Slider
261 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
262 tooltip => "The font size used by the statistics window only",
263 connect_changed => sub {
168 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 264 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
169 &set_stats_window_fontsize; 265 &set_stats_window_fontsize;
266 }
170 }); 267 );
171 268
172 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge width"); 269 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
173 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_w_size}, 0.1, 0.5, 0.02], connect_changed => sub { 270 $table->add (1, $row++, new CFClient::UI::Slider
174 $CFG->{gauge_w_size} = $_[1]; 271 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
175 my $h = int ($HEIGHT * $CFG->{gauge_size}); 272 tooltip => "Adjust the size of the stats gauges at the bottom right",
176 my $w = int ($WIDTH * $CFG->{gauge_w_size}); 273 connect_changed => sub {
177 $GAUGES->{win}->set_size ($w, $h);
178 $GAUGES->{win}->{y} = $HEIGHT - $h;
179 $GAUGES->{win}->{x} = $WIDTH - $w;
180 $GAUGES->{win}->update;
181 });
182
183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge height");
184 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub {
185 $CFG->{gauge_size} = $_[1]; 274 $CFG->{gauge_size} = $_[1];
186 my $h = int ($HEIGHT * $CFG->{gauge_size}); 275 my $h = int $HEIGHT * $CFG->{gauge_size};
187 my $w = int ($WIDTH * $CFG->{gauge_w_size});
188 $GAUGES->{win}->set_size ($w, $h); 276 $GAUGES->{win}->set_size ($WIDTH, $h);
189 $GAUGES->{win}->{y} = $HEIGHT - $h; 277 $GAUGES->{win}->move (0, $HEIGHT - $h);
190 $GAUGES->{win}->{x} = $WIDTH - $w; 278 }
191 $GAUGES->{win}->update;
192 }); 279 );
193
194 280
195 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 281 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
196 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 282 $table->add (1, $row++, new CFClient::UI::Slider
283 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
284 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
285 connect_changed => sub {
197 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 286 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
198 &set_gauge_window_fontsize; 287 &set_gauge_window_fontsize;
199 $GAUGES->{win}->check_size; 288 }
200 $GAUGES->{win}->update;
201 }); 289 );
202 290
203 291 $table->add (1, $row++, new CFClient::UI::Button
204 292 expand => 1, align => 0, text => "Apply",
205 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 293 tooltip => "Apply the video settings",
294 connect_activate => sub {
206 video_shutdown (); 295 video_shutdown ();
207 video_init (); 296 video_init ();
297 }
208 }); 298 );
209 299
210 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 300 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
211 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 301 $table->add (1, $row++, new CFClient::UI::CheckBox
302 state => $CFG->{audio_enable},
303 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
304 connect_changed => sub {
212 $CFG->{audio_enable} = $_[1]; 305 $CFG->{audio_enable} = $_[1];
306 }
213 }); 307 );
214# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 308# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
215# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 309# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
216# $CFG->{effects_volume} = $_[1]; 310# $CFG->{effects_volume} = $_[1];
217# }); 311# });
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 312 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
219 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox); 313 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
220 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 314 $hbox->add (new CFClient::UI::CheckBox
315 expand => 1, state => $CFG->{bgm_enable},
316 tooltip => "Enable background music playing",
317 connect_changed => sub {
221 $CFG->{bgm_enable} = $_[1]; 318 $CFG->{bgm_enable} = $_[1];
319 }
222 }); 320 );
223 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 321 $hbox->add (new CFClient::UI::Slider
322 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
323 tooltip => "The volume of the background music",
324 connect_changed => sub {
224 $CFG->{bgm_volume} = $_[1]; 325 $CFG->{bgm_volume} = $_[1];
225 CFClient::MixMusic::volume $_[1] * 128; 326 CFClient::MixMusic::volume $_[1] * 128;
327 }
226 }); 328 );
227 329
228 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 330 $table->add (1, $row++, new CFClient::UI::Button
331 expand => 1, align => 0, text => "Apply",
332 tooltip => "Apply the audio settings",
333 connect_activate => sub {
229 audio_shutdown (); 334 audio_shutdown ();
230 audio_init (); 335 audio_init ();
336 }
231 }); 337 );
338
339 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
340 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
341 text => $CFG->{say_command},
342 tooltip => "This is the command that will be used if you write a line in the message window entry. "
343 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
344 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
345 connect_changed => sub {
346 my ($self, $value) = @_;
347 $CFG->{say_command} = $value;
348 }
349 );
232 350
233 $dialog 351 $dialog
234} 352}
235 353
236sub set_stats_window_fontsize { 354sub set_stats_window_fontsize {
241 359
242sub set_gauge_window_fontsize { 360sub set_gauge_window_fontsize {
243 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 361 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
244 $_->set_fontsize ($::CFG->{gauge_fontsize}); 362 $_->set_fontsize ($::CFG->{gauge_fontsize});
245 } 363 }
364
365# local $GAUGES->{win}{parent};#d#
366# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
246} 367}
247 368
248sub make_gauge_window { 369sub make_gauge_window {
249 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 370 my $gh = int ($HEIGHT * $CFG->{gauge_size});
250 my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 371# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
251 372
252 my $win = new CFClient::UI::Frame ( 373 my $win = new CFClient::UI::Frame (
253 y => $HEIGHT - $gh, x => $WIDTH - $gw, req_w => $gw, req_h => $gh 374 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
254 ); 375 );
255 $win->add (my $vb = new CFClient::UI::VBox); 376 $win->add (my $hbox = new CFClient::UI::HBox
256 377 children => [
257 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 378 (new CFClient::UI::HBox expand => 1),
379 ($FLOORBOX = new CFClient::UI::VBox),
380 (my $vbox = new CFClient::UI::VBox),
381 ],
382 );
383
384 $vbox->add (new CFClient::UI::HBox
385 expand => 1,
386 children => [
387 (new CFClient::UI::Empty expand => 1),
388 (my $hb = new CFClient::UI::HBox),
389 ],
390 );
391
258 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', expand => 1); 392 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
393 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
259 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', expand => 1); 394 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
395 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
260 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', expand => 1); 396 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
397 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
261 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', expand => 1); 398 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
399 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
400
262 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => -1, text => "XP:"); 401 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
263 $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => -1, text => "Lvl:"); 402 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
264 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => -1, text => "Rng:"); 403 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
265 404 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
266 405
267 $GAUGES = { 406 $GAUGES = {
268 exp => $exp, lvl => $lvl, win => $win, range => $rng, 407 exp => $exp, win => $win, range => $rng,
269 food => $fg, mana => $mg, hp => $hg, grace => $gg 408 food => $fg, mana => $mg, hp => $hg, grace => $gg
270 }; 409 };
410
411 &set_gauge_window_fontsize;
412
271 $win 413 $win
272} 414}
273 415
274sub make_stats_window { 416sub make_stats_window {
275 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 417 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
276 418
277 $tgw->add (my $vb = new CFClient::UI::VBox); 419 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
278 $vb->add (my $uhb = new CFClient::UI::HBox);
279 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 420 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
280 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 421 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
281 422
282 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 423 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
283 424
284 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 425 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
285 426
286 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "S"); 427 my $black = [0, 0, 0];
287 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "D");
288 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Co");
289 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "I");
290 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "W");
291 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "P");
292 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ch");
293 428
294 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 429 for (
295 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 430 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
296 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 431 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
297 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 432 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
298 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 433 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
299 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 434 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
300 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 435 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
436 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
301 437
302 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 438 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
303 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 439 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
304 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 440 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
305 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 441 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
306 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 442 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
307 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 443 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
444 ) {
445 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
308 446
309 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 447 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
310 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 448 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
311 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 449 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
312 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 450 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
313 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 451 }
314 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
315 452
316 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 453 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
317 454
318 my $row = 0; 455 my $row = 0;
319 my $col = 0; 456 my $col = 0;
320 457
458 my %resist_names = (
459 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
460 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
461 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
462 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
463 depl => "Depletion (some monsters and other effects can cause stats depletion)",
464 magic => "Magic (resistance to magic spells like magic missile or similar)",
465 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
466 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
467 pois => "Poison (resistance to getting poisoned)",
468 para => "Paralysation (this resistance affects the chance you get paralysed)",
469 deat => "Death (resistance against death spells)",
470 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
471 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
472 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
473 tund => "Turn undead",
474 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
475 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
476 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
477 );
321 for (qw/slow holyw conf fire depl magic 478 for (qw/slow holyw conf fire depl magic
322 drain acid pois para deat phys 479 drain acid pois para deat phys
323 blind fear tund elec cold ghit/) 480 blind fear tund elec cold ghit/)
324 { 481 {
325 $tbl2->add ($col, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png");
326 $tbl2->add ($col + 1, $row, 482 $tbl2->add ($col, $row,
327 $STATWIDS->{"res_$_"} = 483 $STATWIDS->{"res_$_"} =
328 new CFClient::UI::Label text => "0", align => -1, valign => 0 484 new CFClient::UI::Label
485 font => $FONT_FIXED,
486 template => "-100%",
487 align => +1,
488 valign => 0,
489 can_events => 1,
490 can_hover => 1,
491 tooltip => $resist_names{$_},
492 );
493 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
494 font => $FONT_FIXED,
495 can_hover => 1,
496 can_events => 1,
497 image => "ui/resist/resist_$_.png",
498 tooltip => $resist_names{$_},
329 ); 499 );
330 500
331 $row++; 501 $row++;
332 if ($row % 6 == 0) { 502 if ($row % 6 == 0) {
333 $col += 2; 503 $col += 2;
339 update_stats_window ({}); 509 update_stats_window ({});
340 510
341 $tgw 511 $tgw
342} 512}
343 513
514sub formsep {
515 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
516}
517
344sub update_stats_window { 518sub update_stats_window {
345 my ($stats) = @_; 519 my ($stats) = @_;
346 520
347 # i love text protocols!!! 521 # i love text protocols!!!
348 my $hp = $stats->{1} * 1; 522 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
349 my $hp_m = $stats->{2} * 1; 523 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
350 my $sp = $stats->{3} * 1; 524 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
351 my $sp_m = $stats->{4} * 1; 525 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
352 my $fo = $stats->{18} * 1; 526 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
353 my $fo_m = 999; 527 my $fo_m = 999;
354 my $gr = $stats->{23} * 1; 528 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
355 my $gr_m = $stats->{24} * 1; 529 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
356 530
357 $GAUGES->{hp} ->set_value ($hp, $hp_m); 531 $GAUGES->{hp} ->set_value ($hp, $hp_m);
358 $GAUGES->{mana} ->set_value ($sp, $sp_m); 532 $GAUGES->{mana} ->set_value ($sp, $sp_m);
359 $GAUGES->{food} ->set_value ($fo, $fo_m); 533 $GAUGES->{food} ->set_value ($fo, $fo_m);
360 $GAUGES->{grace} ->set_value ($gr, $gr_m); 534 $GAUGES->{grace} ->set_value ($gr, $gr_m);
361 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28})); 535 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
362 my $rng = $stats->{20}; 536 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
537 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
363 $rng =~ s/^Range: //; # thank you so much dear server 538 $rng =~ s/^Range: //; # thank you so much dear server
364 $GAUGES->{range} ->set_text ("Rng: " . $rng); 539 $GAUGES->{range} ->set_text ("Rng: " . $rng);
365 $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 540 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
541 $title =~ s/^Player: //;
366 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 542 $STATWIDS->{title} ->set_text ("Title: " . $title);
367 543
368 if (0) { # this code can vanish, just wanted to preserver it for a checkin
369 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
370 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
371 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
372 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
373 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
374 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
375 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
376 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
377 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
378 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
379 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
380 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
381 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
382 } else {
383 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 544 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
384 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 545 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
385 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 546 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
386 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 547 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
387 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 548 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
388 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 549 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
389 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 550 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
390 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 551 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
391 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 552 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
392 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 553 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
393 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 554 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
394 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 555 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
395 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 556 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
396 }
397 557
398 my %tbl = ( 558 my %tbl = (
399 phys => 100, 559 phys => 100,
400 magic => 101, 560 magic => 101,
401 fire => 102, 561 fire => 102,
408 pois => 109, 568 pois => 109,
409 slow => 110, 569 slow => 110,
410 para => 111, 570 para => 111,
411 tund => 112, 571 tund => 112,
412 fear => 113, 572 fear => 113,
573 depl => 113,
413 deat => 115, 574 deat => 115,
414 holyw => 116, 575 holyw => 116,
415 blind => 117 576 blind => 117
416 ); 577 );
417 578
421 582
422} 583}
423 584
424sub metaserver_dialog { 585sub metaserver_dialog {
425 my $dialog = new CFClient::UI::FancyFrame 586 my $dialog = new CFClient::UI::FancyFrame
426 title => "Metaserver", 587 title => "Server List",
427 child => (my $vbox = new CFClient::UI::VBox); 588 child => (my $vbox = new CFClient::UI::VBox);
428 589
429 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 590 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
430 591
431 $dialog 592 $dialog
432} 593}
594
595my $METASERVER_ATIME;
433 596
434sub update_metaserver { 597sub update_metaserver {
435 my ($HOST) = @_; 598 my ($HOST) = @_;
436 599
437 status "fetching metaserver list..."; 600 return if $METASERVER_ATIME > time;
601 $METASERVER_ATIME = time + 60;
602
603 my $table = $METASERVER->{table};
604 $table->clear;
605 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
438 606
439 my $buf; 607 my $buf;
440 608
441 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 609 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
610
611 unless ($fh) {
612 $label->set_text ("unable to contact metaserver: $!");
613 return;
614 }
442 615
443 Event->io (fd => $fh, poll => 'r', cb => sub { 616 Event->io (fd => $fh, poll => 'r', cb => sub {
444 my $res = sysread $fh, $buf, 8192, length $buf; 617 my $res = sysread $fh, $buf, 8192, length $buf;
445 618
446 if (!defined $res) { 619 if (!defined $res) {
447 $_[0]->w->cancel; 620 $_[0]->w->cancel;
448 status "metaserver: $!"; 621 $label->set_text ("error while retrieving server list: $!");
449 } elsif ($res == 0) { 622 } elsif ($res == 0) {
450 $_[0]->w->cancel; 623 $_[0]->w->cancel;
451 status "server list retrieved"; 624 status "server list retrieved";
452 625
453 my $table = $METASERVER->{table}; 626 utf8::decode $buf if utf8::valid $buf;
454 627
455 $table->clear; 628 $table->clear;
456 629
457 my @col = qw(Use #Users Host Uptime Version Description); 630 my @col = qw(Use #Users Host Uptime Version Description);
458 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 631 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
482 $m = [$users, $host, $uptime, $version, $desc]; 655 $m = [$users, $host, $uptime, $version, $desc];
483 656
484 $y++; 657 $y++;
485 658
486 $table->add (0, $y, new CFClient::UI::VBox children => [ 659 $table->add (0, $y, new CFClient::UI::VBox children => [
487 (new CFClient::UI::Button text => " ", connect_activate => sub { 660 (new CFClient::UI::Button text => "Use", connect_activate => sub {
488 $HOST->set_text ($CFG->{host} = $host); 661 $HOST->set_text ($CFG->{host} = $host);
489 }), 662 }),
490 (new CFClient::UI::Empty expand => 1), 663 (new CFClient::UI::Empty expand => 1),
491 ]); 664 ]);
492 665
506 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 679 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
507 680
508 { 681 {
509 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 682 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
510 683
511 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 684 $vbox->add (
685 my $HOST = new CFClient::UI::Entry
686 expand => 1,
687 text => $CFG->{host},
688 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
689 connect_changed => sub {
690 my ($self, $value) = @_;
691 $CFG->{host} = $value;
692 }
693 );
694
695 $METASERVER = metaserver_dialog;
696
697 $vbox->add (new CFClient::UI::Flopper
698 expand => 1,
699 text => "Server List",
700 other => $METASERVER,
701 tooltip => "Show a list of available crossfire servers",
702 connect_open => sub {
703 update_metaserver $HOST;
704 }
705 );
706 }
707
708 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
709 $table->add (1, 4, new CFClient::UI::Entry
710 text => $CFG->{user},
711 tooltip => "The name of your character on the server",
712 connect_changed => sub {
512 my ($self, $value) = @_; 713 my ($self, $value) = @_;
513 $CFG->{host} = $value;
514 });
515
516 $METASERVER = metaserver_dialog;
517
518 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
519 update_metaserver $HOST;
520 });
521 }
522
523 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
524 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
525 my ($self, $value) = @_;
526 $CFG->{user} = $value; 714 $CFG->{user} = $value;
715 }
527 }); 716 );
528 717
529 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 718 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
530 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 719 $table->add (1, 5, new CFClient::UI::Entry
720 text => $CFG->{password},
721 hidden => 1,
722 tooltip => "The password for your character",
723 connect_changed => sub {
531 my ($self, $value) = @_; 724 my ($self, $value) = @_;
532 $CFG->{password} = $value; 725 $CFG->{password} = $value;
726 }
533 }); 727 );
534
535 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
536 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
537 my ($self, $value) = @_;
538 $CFG->{say_command} = $value;
539 });
540 728
541 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 729 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
542 $table->add (1, 7, new CFClient::UI::Slider 730 $table->add (1, 7, new CFClient::UI::Slider
543 req_w => 100, 731 req_w => 100,
544 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 732 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
733 tooltip => "This is the size of the portion of the map update the server sends you. "
734 ."If you set this to a high value you will be able to see further for example.",
545 connect_changed => sub { 735 connect_changed => sub {
546 my ($self, $value) = @_; 736 my ($self, $value) = @_;
547 737
548 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 738 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
549 }, 739 },
550 ); 740 );
551 741
552 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 742 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
743 expand => 1,
744 align => 0,
745 text => "Login",
746 connect_activate => sub {
747 $CONN ? stop_game
553 start_game; 748 : start_game;
749 },
554 }); 750 );
555 751
556 $dialog 752 $dialog
557} 753}
558 754
559sub message_window { 755sub message_window {
560 my $window = new CFClient::UI::FancyFrame 756 my $window = new CFClient::UI::FancyFrame
561 title => "Messages", 757 title => "Messages",
562 border_bg => [1, 1, 1, 0.5], 758 border_bg => [1, 1, 1, 1],
563 bg => [0.3, 0.3, 0.3, 0.8], 759 bg => [0, 0, 0, 0.5],
564 user_w => int $::WIDTH / 3, 760 user_w => int $::WIDTH / 3,
565 user_h => int $::HEIGHT / 5, 761 user_h => int $::HEIGHT / 5,
566 child => (my $vbox = new CFClient::UI::VBox); 762 child => (my $vbox = new CFClient::UI::VBox);
567 763
568 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 764 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
569 expand => 1, 765 expand => 1,
766 font => $FONT_FIXED,
570 fontsize => $::CFG->{log_fontsize}, 767 fontsize => $::CFG->{log_fontsize},
571 ); 768 );
572 769
573 $vbox->add (my $input = new CFClient::UI::Entry 770 $vbox->add (my $input = new CFClient::UI::Entry
574 connect_focus_in => sub { 771 connect_focus_in => sub {
607 }; 804 };
608 805
609 $window 806 $window
610} 807}
611 808
809sub make_inventory_window {
810 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
811 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
812 $invwin
813}
814
612sub sdl_init { 815sub sdl_init {
613 CFClient::SDL_Init 816 CFClient::SDL_Init
614 and die "SDL::Init failed!\n"; 817 and die "SDL::Init failed!\n";
615} 818}
616 819
617sub video_init { 820sub video_init {
618 sdl_init; 821 sdl_init;
619 822
823 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
824
620 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 825 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
621 $FULLSCREEN = $CFG->{fullscreen}; 826 $FULLSCREEN = $CFG->{fullscreen};
622 $FAST = $CFG->{fast}; 827 $FAST = $CFG->{fast};
623 828
624 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 829 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
625 or die "SDL_SetVideoMode failed!\n"; 830 or die "SDL_SetVideoMode failed!\n";
626 831
627 $SDL_ACTIVE = 1; 832 $SDL_ACTIVE = 1;
628
629 $LAST_REFRESH = time - 0.01; 833 $LAST_REFRESH = time - 0.01;
630 834
631 CFClient::gl_init; 835 CFClient::gl_init;
632 836
633 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 837 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
634 838
839 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
840
635 ############################################################################# 841 #############################################################################
636 842
843 if ($DEBUG_STATUS) {
844 # reconfigure all widgets
845 $CFClient::UI::ROOT->reconfigure;
846
847 } else {
848 # create the widgets
849
637 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 850 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
638 $DEBUG_STATUS->show; 851 $DEBUG_STATUS->show;
639 852
640 $STATUS_LINE = new CFClient::UI::Label 853 $STATUS_LINE = new CFClient::UI::Label
641 padding => 0, 854 padding => 0,
642 y => $HEIGHT - $FONTSIZE * 1.8; 855 y => $HEIGHT - $FONTSIZE * 1.8;
643 $STATUS_LINE->show; 856 $STATUS_LINE->show;
644 857
645 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 858 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
646 padding => 0, 859 padding => 0,
647 fontsize => 0.8, 860 fontsize => 0.8,
648 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 861 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
649 $ALT_ENTER_MESSAGE->show; 862 $ALT_ENTER_MESSAGE->show;
650 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 863 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
651 864
652 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 865 CFClient::UI::FancyFrame->new (
653 $MAPWIDGET->focus_in; 866 border_bg => [1, 1, 1, 192/255],
867 bg => [1, 1, 1, 0],
868 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
869 )->show;
870
871 $MAPWIDGET = new CFClient::MapWidget;
654 $MAPWIDGET->connect (activate_console => sub { 872 $MAPWIDGET->connect (activate_console => sub {
655 my ($mapwidget, $preset) = @_; 873 my ($mapwidget, $preset) = @_;
656 874
657 if ($CONSOLE) { 875 if ($CONSOLE) {
658 $CONSOLE->{input}->{auto_activated} = 1; 876 $CONSOLE->{input}->{auto_activated} = 1;
659 $CONSOLE->{input}->focus_in; 877 $CONSOLE->{input}->focus_in;
660 878
661 if ($preset && $CONSOLE->{input}->get_text eq '') { 879 if ($preset && $CONSOLE->{input}->get_text eq '') {
662 $CONSOLE->{input}->set_text ($preset); 880 $CONSOLE->{input}->set_text ($preset);
881 }
663 } 882 }
664 } 883 });
665 }); 884 $MAPWIDGET->show;
885 $MAPWIDGET->focus_in;
666 886
667 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 887 $BUTTONBAR = new CFClient::UI::HBox;
668 888
669 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 889 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
670 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 890 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
671 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
672 892
673 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
674 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
675 status "Configuration Saved";
676 });
677
678 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 893 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
894
679 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 895 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
896 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
680 897
898 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
899 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
900 status "Configuration Saved";
901 });
902
903 $BUTTONBAR->show;
904
681 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 905 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
682 906 }
683
684} 907}
685 908
686sub video_shutdown { 909sub video_shutdown {
687 $CFClient::UI::ROOT->{children} = [];
688 undef $SDL_ACTIVE; 910 undef $SDL_ACTIVE;
689} 911}
690 912
691my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 913my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
692my $bgmusic;#TODO#hack#d# 914my $bgmusic;#TODO#hack#d#
915
916sub audio_channel_finished {
917 my ($channel) = @_;
918
919 warn "channel $channel finished\n";#d#
920}
693 921
694sub audio_music_finished { 922sub audio_music_finished {
695 return unless $CFG->{bgm_enable}; 923 return unless $CFG->{bgm_enable};
696 924
697 # TODO: hack, do play loop and mood music 925 # TODO: hack, do play loop and mood music
701 push @bgmusic, shift @bgmusic; 929 push @bgmusic, shift @bgmusic;
702} 930}
703 931
704sub audio_init { 932sub audio_init {
705 if ($CFG->{audio_enable}) { 933 if ($CFG->{audio_enable}) {
706 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 934 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
707 $SDL_MIXER = !CFClient::Mix_OpenAudio; 935 $SDL_MIXER = !CFClient::Mix_OpenAudio;
708 CFClient::Mix_AllocateChannels 8; 936 CFClient::Mix_AllocateChannels 8;
709 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 937 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
710 938
711 audio_music_finished; 939 audio_music_finished;
866# at worst. 1094# at worst.
867sub conn::flood_fill { 1095sub conn::flood_fill {
868 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1096 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
869 1097
870 # the server does not allow map paths > 6 1098 # the server does not allow map paths > 6
871 return if 6 <= length $path; 1099 return if 7 <= length $path;
872 1100
873 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1101 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
874 1102
875 for ( 1103 for (
876 [1, 0, -1], 1104 [1, 0, -1],
919 1147
920 $self->flush_map; 1148 $self->flush_map;
921 1149
922 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1150 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
923 1151
924 my $mapmapw = 250; 1152 my $mapmapw = $MAPMAP->{w};
925 my $mapmaph = 250; 1153 my $mapmaph = $MAPMAP->{h};
926 1154
927 $self->{neigh_rect} = [ 1155 $self->{neigh_rect} = [
928 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1156 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
929 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1157 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
930 ]; 1158 ];
973 } 1201 }
974 1202
975gotid: 1203gotid:
976 $face->{id} = $id; 1204 $face->{id} = $id;
977 $MAP->set_face ($facenum => $id); 1205 $MAP->set_face ($facenum => $id);
1206 $self->{faceid}[$facenum] = $id;#d#
978 $TILECACHE->get ($id) 1207 $TILECACHE->get ($id)
979} 1208}
980 1209
981sub conn::face_update { 1210sub conn::face_update {
982 my ($self, $facenum, $face) = @_; 1211 my ($self, $facenum, $face) = @_;
990 my ($self, $id, $data) = @_; 1219 my ($self, $id, $data) = @_;
991 1220
992 $self->{texture}[$id] ||= do { 1221 $self->{texture}[$id] ||= do {
993 my $tex = 1222 my $tex =
994 new_from_image CFClient::Texture 1223 new_from_image CFClient::Texture
995 $data, minify => 1; 1224 $data, minify => 1, mipmap => 1;
996 1225
997 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1226 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
998 $MAPWIDGET->update; 1227 $MAPWIDGET->update;
999 1228
1000 $tex 1229 $tex
1012 1241
1013 $chunk->play; 1242 $chunk->play;
1014# warn "sound $x,$y,$soundnum,$type\n";#d# 1243# warn "sound $x,$y,$soundnum,$type\n";#d#
1015} 1244}
1016 1245
1246my $LAST_QUERY; # server is stupid, stupid, stupid
1247
1017sub conn::query { 1248sub conn::query {
1018 my ($self, $flags, $prompt) = @_; 1249 my ($self, $flags, $prompt) = @_;
1019 1250
1020 #TODO, display dialog with relevant information 1251 $prompt = $LAST_QUERY unless length $prompt;
1021 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1252 $LAST_QUERY = $prompt;
1253
1254 my $dialog = new CFClient::UI::FancyFrame
1255 title => "Query",
1256 child => my $vbox = new CFClient::UI::VBox;
1257
1258 $vbox->add (new CFClient::UI::Label
1259 max_w => $::WIDTH * 0.4,
1260 text => $prompt);
1261
1262 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1263 $vbox->add (my $hbox = new CFClient::HBox);
1264 $hbox->add (new CFClient::Button
1265 text => "No",
1266 connect_activate => sub {
1267 $self->send ("reply n");
1268 $dialog->destroy;
1269 $MAPWIDGET->focus_in;
1270 }
1271 );
1272 $hbox->add (new CFClient::Button
1273 text => "Yes",
1274 connect_activate => sub {
1275 $self->send ("reply y");
1276 $dialog->destroy;
1277 $MAPWIDGET->focus_in;
1278 },
1279 );
1280
1281 $dialog->focus_in;
1282
1283 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1284 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1285 $vbox->add (my $entry = new CFClient::UI::Entry
1286 connect_changed => sub {
1287 $self->send ("reply $_[1]");
1288 $dialog->destroy;
1289 $MAPWIDGET->focus_in;
1290 },
1291 );
1292
1293 $entry->focus_in;
1294
1295 } else {
1296 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1297
1298 $vbox->add (my $entry = new CFClient::UI::Entry
1299 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1300 connect_activate => sub {
1301 $self->send ("reply $_[1]");
1302 $dialog->destroy;
1303 $MAPWIDGET->focus_in;
1304 },
1305 );
1306
1307 $entry->focus_in;
1308 }
1309
1310 $dialog->show;
1022} 1311}
1023 1312
1024sub conn::drawinfo { 1313sub conn::drawinfo {
1025 my ($self, $color, $text) = @_; 1314 my ($self, $color, $text) = @_;
1026 1315
1044} 1333}
1045 1334
1046sub conn::spell_add { 1335sub conn::spell_add {
1047 my ($self, $spell) = @_; 1336 my ($self, $spell) = @_;
1048 1337
1338 # TODO
1339 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1049 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1340 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1050 });
1051 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1341 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1052 });
1053} 1342}
1054 1343
1055sub conn::spell_delete { 1344sub conn::spell_delete {
1056 my ($self, $spell) = @_; 1345 my ($self, $spell) = @_;
1057} 1346}
1058 1347
1059sub conn::addme_success { 1348sub conn::addme_success {
1060 my ($self) = @_; 1349 my ($self) = @_;
1061 1350
1062 for my $skill (values %{$self->{skill_info}}) { 1351 for my $skill (values %{$self->{skill_info}}) {
1063 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1352 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1353 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1354 }
1355
1356 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1357 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1358 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1359 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1360}
1361
1362sub conn::eof {
1363 stop_game;
1364}
1365
1366sub update_floorbox {
1367 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1368 return unless $CONN;
1369
1370 $FLOORBOX->clear;
1371 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1372
1373 # we basically have to use the same sorting as everybody else
1374 $FLOORBOX->add (
1375 map +(new CFClient::UI::InventoryItem item => $_),
1376 @{ $CONN->{container}{0} }
1064 }); 1377 );
1065 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
1066 }); 1378 });
1379 refresh;
1380}
1381
1382sub conn::container_add {
1383 my ($self, $tag, $items) = @_;
1384
1385 update_floorbox if $tag == 0;
1386
1387 $INV->set_items ($self->{container}{$self->{player}{tag}})
1388 if $tag == $self->{player}{tag};
1389
1390 # $self-<{player}{tag} => player inv
1391 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1392}
1393
1394sub conn::container_clear {
1395 my ($self, $tag) = @_;
1396
1397 update_floorbox if $tag == 0;
1398
1399 $INV->set_items ($self->{container}{$tag})
1400 if $tag == $self->{player}{tag};
1401
1402# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1403}
1404
1405sub conn::item_delete {
1406 my ($self, @items) = @_;
1407
1408 for (@items) {
1409 update_floorbox if $_->{container} == 0;
1410
1411 $INV->set_items ($self->{container}{$_->{container}})
1412 if $_->{container} == $self->{player}{tag};
1067 } 1413 }
1414}
1415
1416sub conn::item_update {
1417 my ($self, $item) = @_;
1418
1419 update_floorbox if $item->{container} == 0;
1420
1421 $INV->set_items ($self->{container}{$item->{container}})
1422 if $item->{container} == $self->{player}{tag};
1068} 1423}
1069 1424
1070%SDL_CB = ( 1425%SDL_CB = (
1071 CFClient::SDL_QUIT => sub { 1426 CFClient::SDL_QUIT => sub {
1072 Event::unloop -1; 1427 Event::unloop -1;
1085 video_init; 1440 video_init;
1086 } else { 1441 } else {
1087 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1442 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1088 } 1443 }
1089 }, 1444 },
1090 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1445 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1091 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1446 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1092 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1447 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1093 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1448 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1094 CFClient::SDL_USEREVENT => \&audio_music_finished, 1449 CFClient::SDL_USEREVENT => sub {
1450 if ($_[0]{code} == 1) {
1451 audio_channel_finished $_[0]{data1};
1452 } elsif ($_[0]{code} == 0) {
1453 audio_music_finished;
1454 }
1455 },
1095); 1456);
1096 1457
1097############################################################################# 1458#############################################################################
1098 1459
1099$SIG{INT} = $SIG{TERM} = sub { exit }; 1460$SIG{INT} = $SIG{TERM} = sub { exit };
1100 1461
1101$TILECACHE = CFClient::db_table "tilecache";
1102$FACEMAP = CFClient::db_table "facemap";
1103
1104CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1105
1106my %DEF_CFG = (
1107 sdl_mode => 0,
1108 width => 640,
1109 height => 480,
1110 fullscreen => 0,
1111 fast => 0,
1112 fow_enable => 1,
1113 fow_intensity => 0.45,
1114 fow_smooth => 0,
1115 gui_fontsize => 1,
1116 log_fontsize => 1,
1117 gauge_fontsize => 1,
1118 gauge_size => 0.35,
1119 gauge_w_size => 0.14,
1120 stat_fontsize => 1,
1121 mapsize => 100,
1122 host => "crossfire.schmorp.de",
1123 say_command => 'say',
1124 audio_enable => 1,
1125 bgm_enable => 1,
1126 bgm_volume => 0.25,
1127);
1128
1129while (my ($k, $v) = each %DEF_CFG) {
1130 $CFG->{$k} = $v unless exists $CFG->{$k};
1131}
1132
1133sdl_init;
1134
1135@SDL_MODES = reverse
1136 grep $_->[0] >= 640 && $_->[1] >= 480,
1137 CFClient::SDL_ListModes;
1138
1139@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1140
1141$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1142
1143{ 1462{
1144 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1463 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1145 1464
1465 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1466
1467 $TILECACHE = CFClient::db_table "tilecache";
1468 $FACEMAP = CFClient::db_table "facemap";
1469
1470 my %DEF_CFG = (
1471 sdl_mode => 0,
1472 width => 640,
1473 height => 480,
1474 fullscreen => 0,
1475 fast => 0,
1476 map_scale => 0.5,
1477 fow_enable => 1,
1478 fow_intensity => 0.45,
1479 fow_smooth => 0,
1480 gui_fontsize => 1,
1481 log_fontsize => 1,
1482 gauge_fontsize => 1,
1483 gauge_size => 0.35,
1484 stat_fontsize => 1,
1485 mapsize => 100,
1486 host => "crossfire.schmorp.de",
1487 say_command => 'say',
1488 audio_enable => 1,
1489 bgm_enable => 1,
1490 bgm_volume => 0.25,
1491 );
1492
1493 while (my ($k, $v) = each %DEF_CFG) {
1494 $CFG->{$k} = $v unless exists $CFG->{$k};
1495 }
1496
1497 sdl_init;
1498
1499 @SDL_MODES = reverse
1500 grep $_->[0] >= 640 && $_->[1] >= 480,
1501 CFClient::SDL_ListModes;
1502
1503 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1504
1505 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1506
1507 {
1508 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1509 DejaVuSans.ttf
1510 DejaVuSansMono.ttf
1511 DejaVuSans-Bold.ttf
1512 DejaVuSansMono-Bold.ttf
1513 DejaVuSans-Oblique.ttf
1514 DejaVuSansMono-Oblique.ttf
1515 DejaVuSans-BoldOblique.ttf
1516 DejaVuSansMono-BoldOblique.ttf
1517 );
1518
1146 CFClient::add_font $_ for @fonts; 1519 CFClient::add_font $_ for @fonts;
1147 CFClient::set_font $fonts[0]; 1520
1148} 1521 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1522 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1149 1523
1524 $FONT_PROP->make_default;
1525 }
1526
1150video_init; 1527 video_init;
1151audio_init; 1528 audio_init;
1529}
1152 1530
1153Event::loop; 1531Event::loop;
1154 1532
1155END { CFClient::SDL_Quit } 1533END { CFClient::SDL_Quit }
1156 1534
1535=head1 pclient - Crossfire+ and Crossfire game client
1157 1536
1537Pclient is a Crossfire+ and Crossfire game client.
1538
1539=head2 Features
1540
1541=over 4
1542
1543=item Fullscreen Map
1544
1545PClient can uses a fullscreen map, which greatly enhances how much of the
1546game world you can see.
1547
1548=item Persistent Map Cache (Crossfire+ only)
1549
1550PClient can persistently cache all map data it received from the
1551server. This not only allows it to display an overview map, but also
1552ensures that once-explored areas will be available the next time you want
1553to explore more.
1554
1555=item Hardware acceleration
1556
1557Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1558acceleration. Most modern graphics cards have difficulties with 2D
1559acceleration, while 3D graphics is accelerated well.
1560
1561=item No arbitrary limits
1562
1563Unlike other Crossfire clients, pclient does not suffer from arbitrary
1564limits (like a fixed amount of face numbers). There are still limits, but
1565they are not arbitrarily low :)
1566
1567=back
1568
1569=head1 USAGE
1570
1571=head2 The Map
1572
1573The map is always displayed in the background, behind all other windows and UI elements.
1574
1575#TODO# middle-click scrolls
1576#
1577# keys:
1578#
1579# a apply
1580# keypad moves, kp_5 applies ranged attack to self
1581
1582Starting to type enters the I<completion mode>. In that mode, you can type
1583abbreviations or commands and have them executed as soon as they match a
1584valid command. This is best explained by a few examples:
1585
1586Typing B<climb> will display a list of commands with I<climb> in their
1587name, such as I<ready_skill climbing> and I<use_skill climbing>.
1588
1589You can abbreviate commands by typing only the first character of every
1590word. For example, typing I<iwor> will likely select I<invoke word of
1591recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1592will likely select I<ready_skill climbing> and I<usl> will give you
1593I<use_skill levitation>.
1594
1595=head2 The map overview
1596
1597#TODO#
1598
1599=head2 The Status area in the lower right corner
1600
1601#TODO#
1602
1603=head2 The I<Statistics>/I>Stats> window
1604
1605#TODO#
1606
1607=head1 FAQ
1608
1609=over 4
1610
1611=item The client is very sluggish and slow, what can I do about this?
1612
1613Most likely, you don't have accelerated OpenGL support. Try to find a
1614newer driver, or a driver from your hardware vendor, that features OpenGL
1615support.
1616
1617If this is not an option, the following Setup options reduce the load and
1618will likely make the client playable with sofwtare rendering (it will
1619still be slow, though):
1620
1621=over 4
1622
1623=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1624
1625=item Enable B<Fast & Ugly> mode
1626
1627=item Disable B<Fog of War>
1628
1629=item Increase B<Map Scale>
1630
1631=back
1632
1633=back
1634
1635=head1 AUTHOR
1636
1637Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1638
1639
1640

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