ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/pclient
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.119 by root, Mon Apr 17 06:50:26 2006 UTC vs.
Revision 1.206 by root, Tue May 9 22:27:55 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14
15use Crossfire; 32use Crossfire;
16use Crossfire::Protocol; 33use Crossfire::Protocol;
17 34
18use Compress::LZF; 35use Compress::LZF;
19 36
20use CFClient; 37use CFClient;
21use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
22 46
23our $VERSION = '0.1'; 47our $VERSION = '0.1';
24 48
25my $MAX_FPS = 60; 49my $MAX_FPS = 60;
26my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
35our $NOW; 59our $NOW;
36 60
37our $CFG; 61our $CFG;
38our $CONN; 62our $CONN;
39our $FAST; # fast, low-quality mode, possibly useful for software-rendering 63our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64
65our $WANT_REFRESH;
66our $CAN_REFRESH;
40 67
41our @SDL_MODES; 68our @SDL_MODES;
42our $WIDTH; 69our $WIDTH;
43our $HEIGHT; 70our $HEIGHT;
44our $FULLSCREEN; 71our $FULLSCREEN;
45our $FONTSIZE; 72our $FONTSIZE;
46 73
74our $FONT_PROP;
75our $FONT_FIXED;
76
47our $MAP; 77our $MAP;
78our $MAPMAP;
48our $MAPWIDGET; 79our $MAPWIDGET;
49our $BUTTONBAR; 80our $BUTTONBAR;
50our $LOGVIEW; 81our $LOGVIEW;
51our $CONSOLE; 82our $CONSOLE;
52our $METASERVER; 83our $METASERVER;
84our $LOGIN_BUTTON;
85
86our $FLOORBOX;
87our $GAUGES;
88our $STATWIDS;
53 89
54our $SDL_ACTIVE; 90our $SDL_ACTIVE;
55our $SDL_EV;
56our %SDL_CB; 91our %SDL_CB;
92
93our $SDL_MIXER;
94our @SOUNDS; # event => file mapping
95our %AUDIO_CHUNKS; # audio files
57 96
58our $ALT_ENTER_MESSAGE; 97our $ALT_ENTER_MESSAGE;
59our $STATUS_LINE; 98our $STATUS_LINE;
60our $DEBUG_STATUS; 99our $DEBUG_STATUS;
61 100
101our $INVWIN;
102our $INV;
103
62sub status { 104sub status {
63 $STATUS_LINE->set_text ($_[0]); 105 $STATUS_LINE->set_text ($_[0]);
64 my ($w, $h) = $STATUS_LINE->size_request;
65 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h); 106 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 107}
67 108
68sub debug { 109sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 110 $DEBUG_STATUS->set_text ($_[0]);
70 my ($w, $h) = $DEBUG_STATUS->size_request; 111 my ($w, $h) = $DEBUG_STATUS->size_request;
71 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); 112 $DEBUG_STATUS->move ($WIDTH - $w, 0);
72} 113}
73 114
74sub start_game { 115sub start_game {
75 status "logging in..."; 116 status "logging in...";
76 117
77 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 118 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
78 119
79 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 120 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
80
81 $MAP = new CFClient::Map $mapsize, $mapsize; 121 $MAP = new CFClient::Map $mapsize, $mapsize;
82 122
83 my ($host, $port) = split /:/, $CFG->{host}; 123 my ($host, $port) = split /:/, $CFG->{host};
84 124
85 $CONN = new conn 125 $CONN = eval {
126 new conn
86 host => $host, 127 host => $host,
87 port => $port || 13327, 128 port => $port || 13327,
88 user => $CFG->{user}, 129 user => $CFG->{user},
89 pass => $CFG->{password}, 130 pass => $CFG->{password},
90 mapw => $mapsize, 131 mapw => $mapsize,
91 maph => $mapsize, 132 maph => $mapsize,
133 ;
92 ; 134 };
93 135
136 if ($CONN) {
137 $LOGIN_BUTTON->set_text ("Logout");
138
94 status "login successful"; 139 status "login successful";
95 140
96 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142 } else {
143 status "unable to connect";
144 stop_game();
145 }
97} 146}
98 147
99sub stop_game { 148sub stop_game {
149 return unless $CONN;
150
151 status "connection closed";
152 $LOGIN_BUTTON->set_text ("Login");
153 $CONN->destroy;
154 $CONN = 0; # false, does not autovivify
155
156 undef $MAPCACHE;
100 undef $CONN; 157 undef $MAP;
101} 158}
102 159
103sub client_setup { 160sub client_setup {
104 my $dialog = new CFClient::UI::FancyFrame 161 my $dialog = new CFClient::UI::FancyFrame
162 title => "Client Setup",
105 child => (my $vbox = new CFClient::UI::VBox); 163 child => (my $vbox = new CFClient::UI::VBox);
106 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
107 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 164 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
108 165
109 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 166 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
110 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 167 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
111 168
112 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 169 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
113 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 170 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
114 171
115 $mode_slider->connect (changed => sub { 172 $mode_slider->connect (changed => sub {
116 my ($self, $value) = @_; 173 my ($self, $value) = @_;
117 174
118 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 175 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
119 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 176 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
120 }); 177 });
121 $mode_slider->emit (changed => $mode_slider->{range}[0]); 178 $mode_slider->emit (changed => $mode_slider->{range}[0]);
122 179
180 my $row = 1;
181
123 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 182 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
124 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 183 $table->add (1, $row++, new CFClient::UI::CheckBox
184 state => $CFG->{fullscreen},
185 tooltip => "Bring the client into fullscreen mode",
186 connect_changed => sub {
125 my ($self, $value) = @_; 187 my ($self, $value) = @_;
126 $CFG->{fullscreen} = $value; 188 $CFG->{fullscreen} = $value;
189 }
127 }); 190 );
128 191
129 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
130 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fast},
195 tooltip => "Lower the visual quality considerably to speed up rendering.",
196 connect_changed => sub {
131 my ($self, $value) = @_; 197 my ($self, $value) = @_;
132 $CFG->{fast} = $value; 198 $CFG->{fast} = $value;
199 }
133 }); 200 );
134 201
135 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
136 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 203 $table->add (1, $row++, new CFClient::UI::Slider
204 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
205 tooltip => "Enlarge or shrink the displayed map",
206 connect_changed => sub {
137 my ($self, $value) = @_; 207 my ($self, $value) = @_;
208 $CFG->{map_scale} = 0.05 * int $value / 0.05;
209 }
210 );
211
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
213 $table->add (1, $row++, new CFClient::UI::CheckBox
214 state => $CFG->{fow_enable},
215 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
216 connect_changed => sub {
217 my ($self, $value) = @_;
138 $CFG->{fow_enable} = $value; 218 $CFG->{fow_enable} = $value;
219 }
139 }); 220 );
140 221
141 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
142 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 223 $table->add (1, $row++, new CFClient::UI::Slider
224 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
225 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
226 connect_changed => sub {
143 my ($self, $value) = @_; 227 my ($self, $value) = @_;
144 $CFG->{fow_intensity} = $value; 228 $CFG->{fow_intensity} = $value;
229 }
145 }); 230 );
146 231
147 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
148 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::CheckBox
234 state => $CFG->{fow_smooth},
235 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
236 connect_changed => sub {
149 my ($self, $value) = @_; 237 my ($self, $value) = @_;
150 $CFG->{fow_smooth} = $value; 238 $CFG->{fow_smooth} = $value;
239 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
240 }
241 );
242
243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
244 $table->add (1, $row++, new CFClient::UI::Slider
245 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
246 tooltip => "The font size used by most GUI elements",
247 connect_changed => sub {
248 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
249# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
250 }
251 );
252
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
254 $table->add (1, $row++, new CFClient::UI::Slider
255 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
256 tooltip => "The font size used by the server log window only",
257 connect_changed => sub {
258 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
259 }
260 );
261
262 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
263
264 $table->add (1, $row++, new CFClient::UI::Slider
265 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
266 tooltip => "The font size used by the statistics window only",
267 connect_changed => sub {
268 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
269 &set_stats_window_fontsize;
270 }
271 );
272
273 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
274 $table->add (1, $row++, new CFClient::UI::Slider
275 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
276 tooltip => "Adjust the size of the stats gauges at the bottom right",
277 connect_changed => sub {
278 $CFG->{gauge_size} = $_[1];
279 my $h = int $HEIGHT * $CFG->{gauge_size};
280 $GAUGES->{win}->set_size ($WIDTH, $h);
281 $GAUGES->{win}->move (0, $HEIGHT - $h);
282 }
283 );
284
285 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
286 $table->add (1, $row++, new CFClient::UI::Slider
287 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
288 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
289 connect_changed => sub {
290 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
291 &set_gauge_window_fontsize;
292 }
293 );
294
295 $table->add (1, $row++, new CFClient::UI::Button
296 expand => 1, align => 0, text => "Apply",
297 tooltip => "Apply the video settings",
298 connect_activate => sub {
299 video_shutdown ();
300 video_init ();
301 }
302 );
303
304 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
305 $table->add (1, $row++, new CFClient::UI::CheckBox
306 state => $CFG->{audio_enable},
307 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
308 connect_changed => sub {
309 $CFG->{audio_enable} = $_[1];
310 }
311 );
312# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
313# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
314# $CFG->{effects_volume} = $_[1];
151 }); 315# });
152
153 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 316 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 317 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
318 $hbox->add (new CFClient::UI::CheckBox
319 expand => 1, state => $CFG->{bgm_enable},
320 tooltip => "Enable background music playing",
321 connect_changed => sub {
322 $CFG->{bgm_enable} = $_[1];
323 }
324 );
325 $hbox->add (new CFClient::UI::Slider
326 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
327 tooltip => "The volume of the background music",
328 connect_changed => sub {
329 $CFG->{bgm_volume} = $_[1];
330 CFClient::MixMusic::volume $_[1] * 128;
331 }
332 );
333
334 $table->add (1, $row++, new CFClient::UI::Button
335 expand => 1, align => 0, text => "Apply",
336 tooltip => "Apply the audio settings",
337 connect_activate => sub {
338 audio_shutdown ();
339 audio_init ();
340 }
341 );
342
343 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
344 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
345 text => $CFG->{say_command},
346 tooltip => "This is the command that will be used if you write a line in the message window entry. "
347 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
348 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
349 connect_changed => sub {
155 my ($self, $value) = @_; 350 my ($self, $value) = @_;
156 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 351 $CFG->{say_command} = $value;
352 }
157 }); 353 );
158
159 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
160 destroy_screen ();
161 init_screen ();
162 });
163 354
164 $dialog 355 $dialog
356}
357
358sub set_stats_window_fontsize {
359 for (values %{$STATWIDS}) {
360 $_->set_fontsize ($::CFG->{stat_fontsize});
361 }
362}
363
364sub set_gauge_window_fontsize {
365 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
366 $_->set_fontsize ($::CFG->{gauge_fontsize});
367 }
368
369# local $GAUGES->{win}{parent};#d#
370# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
371}
372
373sub make_gauge_window {
374 my $gh = int ($HEIGHT * $CFG->{gauge_size});
375# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
376
377 my $win = new CFClient::UI::Frame (
378 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
379 );
380 $win->add (my $hbox = new CFClient::UI::HBox
381 children => [
382 (new CFClient::UI::HBox expand => 1),
383 ($FLOORBOX = new CFClient::UI::VBox),
384 (my $vbox = new CFClient::UI::VBox),
385 ],
386 );
387
388 $vbox->add (new CFClient::UI::HBox
389 expand => 1,
390 children => [
391 (new CFClient::UI::Empty expand => 1),
392 (my $hb = new CFClient::UI::HBox),
393 ],
394 );
395
396 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
397 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
398 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
399 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
400 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
401 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
402 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
403 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
404
405 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
406 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
407 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
408 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
409
410 $GAUGES = {
411 exp => $exp, win => $win, range => $rng,
412 food => $fg, mana => $mg, hp => $hg, grace => $gg
413 };
414
415 &set_gauge_window_fontsize;
416
417 $win
418}
419
420sub make_stats_window {
421 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
422
423 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
424 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
425 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
426
427 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
428
429 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
430
431 my $black = [0, 0, 0];
432
433 for (
434 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
435 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
436 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
437 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
438 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
439 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
440 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
441
442 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
443 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
444 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
445 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
446 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
447 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
448 ) {
449 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
450
451 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
452 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
453 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
454 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
455 }
456
457 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
458
459 my $row = 0;
460 my $col = 0;
461
462 my %resist_names = (
463 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
464 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
465 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
466 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
467 depl => "Depletion (some monsters and other effects can cause stats depletion)",
468 magic => "Magic (resistance to magic spells like magic missile or similar)",
469 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
470 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
471 pois => "Poison (resistance to getting poisoned)",
472 para => "Paralysation (this resistance affects the chance you get paralysed)",
473 deat => "Death (resistance against death spells)",
474 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
475 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
476 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
477 tund => "Turn undead",
478 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
479 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
480 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
481 );
482 for (qw/slow holyw conf fire depl magic
483 drain acid pois para deat phys
484 blind fear tund elec cold ghit/)
485 {
486 $tbl2->add ($col, $row,
487 $STATWIDS->{"res_$_"} =
488 new CFClient::UI::Label
489 font => $FONT_FIXED,
490 template => "-100%",
491 align => +1,
492 valign => 0,
493 can_events => 1,
494 can_hover => 1,
495 tooltip => $resist_names{$_},
496 );
497 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
498 font => $FONT_FIXED,
499 can_hover => 1,
500 can_events => 1,
501 image => "ui/resist/resist_$_.png",
502 tooltip => $resist_names{$_},
503 );
504
505 $row++;
506 if ($row % 6 == 0) {
507 $col += 2;
508 $row = 0;
509 }
510 }
511
512 &set_stats_window_fontsize;
513 update_stats_window ({});
514
515 $tgw
516}
517
518sub formsep {
519 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
520}
521
522sub update_stats_window {
523 my ($stats) = @_;
524
525 # i love text protocols!!!
526 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
527 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
528 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
529 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
530 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
531 my $fo_m = 999;
532 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
533 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
534
535 $GAUGES->{hp} ->set_value ($hp, $hp_m);
536 $GAUGES->{mana} ->set_value ($sp, $sp_m);
537 $GAUGES->{food} ->set_value ($fo, $fo_m);
538 $GAUGES->{grace} ->set_value ($gr, $gr_m);
539 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
540 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
541 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
542 $rng =~ s/^Range: //; # thank you so much dear server
543 $GAUGES->{range} ->set_text ("Rng: " . $rng);
544 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
545 $title =~ s/^Player: //;
546 $STATWIDS->{title} ->set_text ("Title: " . $title);
547
548 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
549 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
550 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
551 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
552 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
553 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
554 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
555 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
556 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
557 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
558 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
559 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
560 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
561
562 my %tbl = (
563 phys => 100,
564 magic => 101,
565 fire => 102,
566 elec => 103,
567 cold => 104,
568 conf => 105,
569 acid => 106,
570 drain => 107,
571 ghit => 108,
572 pois => 109,
573 slow => 110,
574 para => 111,
575 tund => 112,
576 fear => 113,
577 depl => 113,
578 deat => 115,
579 holyw => 116,
580 blind => 117
581 );
582
583 for (keys %tbl) {
584 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
585 }
586
165} 587}
166 588
167sub metaserver_dialog { 589sub metaserver_dialog {
168 my $dialog = new CFClient::UI::FancyFrame 590 my $dialog = new CFClient::UI::FancyFrame
591 title => "Server List",
169 child => (my $vbox = new CFClient::UI::VBox); 592 child => (my $vbox = new CFClient::UI::VBox);
170 593
171 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 594 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
172 595
173 $dialog 596 $dialog
174} 597}
598
599my $METASERVER_ATIME;
175 600
176sub update_metaserver { 601sub update_metaserver {
177 my ($HOST) = @_; 602 my ($HOST) = @_;
178 603
179 status "fetching metaserver list..."; 604 return if $METASERVER_ATIME > time;
605 $METASERVER_ATIME = time + 60;
606
607 my $table = $METASERVER->{table};
608 $table->clear;
609 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
180 610
181 my $buf; 611 my $buf;
182 612
183 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 613 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
614
615 unless ($fh) {
616 $label->set_text ("unable to contact metaserver: $!");
617 return;
618 }
184 619
185 Event->io (fd => $fh, poll => 'r', cb => sub { 620 Event->io (fd => $fh, poll => 'r', cb => sub {
186 my $res = sysread $fh, $buf, 8192, length $buf; 621 my $res = sysread $fh, $buf, 8192, length $buf;
187 622
188 if (!defined $res) { 623 if (!defined $res) {
189 $_[0]->w->cancel; 624 $_[0]->w->cancel;
190 status "metaserver: $!"; 625 $label->set_text ("error while retrieving server list: $!");
191 } elsif ($res == 0) { 626 } elsif ($res == 0) {
192 $_[0]->w->cancel; 627 $_[0]->w->cancel;
193 status "server list retrieved"; 628 status "server list retrieved";
194 629
195 my $table = $METASERVER->{table}; 630 utf8::decode $buf if utf8::valid $buf;
196 631
197 $table->clear; 632 $table->clear;
198 633
199 my @col = qw(Use #Users Host Uptime Version Description); 634 my @col = qw(Use #Users Host Uptime Version Description);
200 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 635 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
224 $m = [$users, $host, $uptime, $version, $desc]; 659 $m = [$users, $host, $uptime, $version, $desc];
225 660
226 $y++; 661 $y++;
227 662
228 $table->add (0, $y, new CFClient::UI::VBox children => [ 663 $table->add (0, $y, new CFClient::UI::VBox children => [
229 (new CFClient::UI::Button text => " ", connect_activate => sub { 664 (new CFClient::UI::Button text => "Use", connect_activate => sub {
230 $HOST->set_text ($CFG->{host} = $host); 665 $HOST->set_text ($CFG->{host} = $host);
231 }), 666 }),
232 (new CFClient::UI::Empty expand => 1), 667 (new CFClient::UI::Empty expand => 1),
233 ]); 668 ]);
234 669
235 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 670 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
236 for 0 .. $#$m; 671 for 0 .. $#$m;
237 } 672 }
238 } 673 }
239 }); 674 });
240} 675}
241 676
242sub server_setup { 677sub server_setup {
243 my $dialog = new CFClient::UI::FancyFrame 678 my $dialog = new CFClient::UI::FancyFrame
679 title => "Server Setup",
244 child => (my $vbox = new CFClient::UI::VBox); 680 child => (my $vbox = new CFClient::UI::VBox);
245 681
246 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
247 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 682 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
248 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 683 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
249 684
250 { 685 {
251 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 686 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
252 687
253 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 688 $vbox->add (
689 my $HOST = new CFClient::UI::Entry
690 expand => 1,
691 text => $CFG->{host},
692 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
693 connect_changed => sub {
694 my ($self, $value) = @_;
695 $CFG->{host} = $value;
696 }
697 );
698
699 $METASERVER = metaserver_dialog;
700
701 $vbox->add (new CFClient::UI::Flopper
702 expand => 1,
703 text => "Server List",
704 other => $METASERVER,
705 tooltip => "Show a list of available crossfire servers",
706 connect_open => sub {
707 update_metaserver $HOST;
708 }
709 );
710 }
711
712 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
713 $table->add (1, 4, new CFClient::UI::Entry
714 text => $CFG->{user},
715 tooltip => "The name of your character on the server",
716 connect_changed => sub {
254 my ($self, $value) = @_; 717 my ($self, $value) = @_;
255 $CFG->{host} = $value; 718 $CFG->{user} = $value;
256 }); 719 }
720 );
257 721
258 $METASERVER = metaserver_dialog;
259
260 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
261 update_metaserver $HOST;
262 });
263 }
264
265 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 722 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
266 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 723 $table->add (1, 5, new CFClient::UI::Entry
724 text => $CFG->{password},
725 hidden => 1,
726 tooltip => "The password for your character",
727 connect_changed => sub {
267 my ($self, $value) = @_; 728 my ($self, $value) = @_;
268 $CFG->{user} = $value;
269 });
270
271 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
272 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
273 my ($self, $value) = @_;
274 $CFG->{password} = $value; 729 $CFG->{password} = $value;
730 }
275 }); 731 );
276 732
277 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
278 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
279 my ($self, $value) = @_;
280 $CFG->{say_command} = $value;
281 });
282
283 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 733 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
284 $table->add (1, 7, new CFClient::UI::Slider 734 $table->add (1, 7, new CFClient::UI::Slider
285 req_w => 100, 735 req_w => 100,
286 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 736 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
737 tooltip => "This is the size of the portion of the map update the server sends you. "
738 ."If you set this to a high value you will be able to see further for example.",
287 connect_changed => sub { 739 connect_changed => sub {
288 my ($self, $value) = @_; 740 my ($self, $value) = @_;
289 741
290 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 742 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
291 }, 743 },
292 ); 744 );
293 745
294 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 746 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
747 expand => 1,
748 align => 0,
749 text => "Login",
750 connect_activate => sub {
751 $CONN ? stop_game
295 start_game; 752 : start_game;
753 },
296 }); 754 );
297 755
298 $dialog 756 $dialog
299} 757}
300 758
301sub message_window { 759sub message_window {
302 my $window = new CFClient::UI::FancyFrame 760 my $window = new CFClient::UI::FancyFrame
761 title => "Messages",
303 border_bg => [1, 1, 1, 0.5], 762 border_bg => [1, 1, 1, 1],
304 bg => [0.3, 0.3, 0.3, 0.8], 763 bg => [0, 0, 0, 0.5],
305 user_w => $::WIDTH/4, 764 user_w => int $::WIDTH / 3,
306 user_h => $::HEIGHT, 765 user_h => int $::HEIGHT / 5,
307 child => (my $vbox = new CFClient::UI::VBox); 766 child => (my $vbox = new CFClient::UI::VBox);
308 767
309 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 768 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
310 expand => 1, 769 expand => 1,
770 font => $FONT_FIXED,
311 fontsize => $::CFG->{log_fontsize}, 771 fontsize => $::CFG->{log_fontsize},
312 ); 772 );
313 773
314 $vbox->add (my $input = new CFClient::UI::LineEntry 774 $vbox->add (my $input = new CFClient::UI::Entry
315 connect_focus_in => sub { 775 connect_focus_in => sub {
316 my ($input, $prev_focus) = @_; 776 my ($input, $prev_focus) = @_;
317 777
318 delete $input->{refocus_map}; 778 delete $input->{refocus_map};
319 779
325 connect_activate => sub { 785 connect_activate => sub {
326 my ($input, $text) = @_; 786 my ($input, $text) = @_;
327 $input->set_text (''); 787 $input->set_text ('');
328 788
329 if ($text =~ /^\/(.*)/) { 789 if ($text =~ /^\/(.*)/) {
330 $::CONN->user_send ("command $1"); 790 $::CONN->user_send ($1);
331 } else { 791 } else {
332 my $say_cmd = $::CFG->{say_command} || 'say'; 792 my $say_cmd = $::CFG->{say_command} || 'say';
333 $::CONN->user_send ("command $say_cmd $text"); 793 $::CONN->user_send ("$say_cmd $text");
334 } 794 }
335 if ($input->{refocus_map}) { 795 if ($input->{refocus_map}) {
336 delete $input->{refocus_map}; 796 delete $input->{refocus_map};
337 $MAPWIDGET->focus_in 797 $MAPWIDGET->focus_in
338 } 798 }
348 }; 808 };
349 809
350 $window 810 $window
351} 811}
352 812
813sub make_inventory_window {
814 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
815 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
816 $invwin
817}
818
353sub sdl_init { 819sub sdl_init {
354 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 820 CFClient::SDL_Init
355 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
356 and die "SDL::Init failed!\n"; 821 and die "SDL::Init failed!\n";
357} 822}
358 823
359sub init_screen { 824sub video_init {
360 sdl_init; 825 sdl_init;
826
827 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
361 828
362 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 829 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
363 $FULLSCREEN = $CFG->{fullscreen}; 830 $FULLSCREEN = $CFG->{fullscreen};
364 $FAST = $CFG->{fast}; 831 $FAST = $CFG->{fast};
365 832
366 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 833 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
367 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
368 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
369 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
370
371 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
372 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
373 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
374 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
375
376 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
377 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
378 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
379
380 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
381 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
382 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
383 or die "SDL::SetVideoMode failed!\n"; 834 or die "SDL_SetVideoMode failed!\n";
384
385 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
386
387 $SDL_EV = new SDL::Event;
388 $SDL_EV->set_unicode (1);
389 835
390 $SDL_ACTIVE = 1; 836 $SDL_ACTIVE = 1;
391
392 $LAST_REFRESH = time - 0.01; 837 $LAST_REFRESH = time - 0.01;
393 838
394 CFClient::gl_init; 839 CFClient::gl_init;
395 840
396 $FONTSIZE = int $HEIGHT / 40; 841 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
842
843 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
397 844
398 ############################################################################# 845 #############################################################################
399 846
847 if ($DEBUG_STATUS) {
848 # reconfigure all widgets
849 $CFClient::UI::ROOT->reconfigure;
850
851 } else {
852 # create the widgets
853
400 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 854 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, text => "hulla", x => 100;#d#
401 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 855 $DEBUG_STATUS->show;
402 856
403 $STATUS_LINE = new CFClient::UI::Label 857 $STATUS_LINE = new CFClient::UI::Label
404 padding => 0, 858 padding => 0,
405 y => $HEIGHT * 44 / 45 - $FONTSIZE; 859 y => $HEIGHT - $FONTSIZE * 1.8;
406 $CFClient::UI::ROOT->add ($STATUS_LINE); 860 $STATUS_LINE->show;
407 861
408 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 862 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
409 padding => 0, 863 padding => 0,
410 y => $HEIGHT * 44 / 45, 864 fontsize => 0.8,
411 height => $HEIGHT / 45,
412 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 865 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
413 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE); 866 $ALT_ENTER_MESSAGE->show;
867 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
414 868
415 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 869 CFClient::UI::FancyFrame->new (
416 $MAPWIDGET->focus_in; 870 border_bg => [1, 1, 1, 192/255],
871 bg => [1, 1, 1, 0],
872 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
873 )->show;
874
875 $MAPWIDGET = new CFClient::MapWidget;
417 $MAPWIDGET->connect (activate_console => sub { 876 $MAPWIDGET->connect (activate_console => sub {
418 my ($mapwidget, $preset) = @_; 877 my ($mapwidget, $preset) = @_;
419 878
420 if ($CONSOLE) { 879 if ($CONSOLE) {
421 $CONSOLE->{input}->{auto_activated} = 1; 880 $CONSOLE->{input}->{auto_activated} = 1;
422 $CONSOLE->{input}->focus_in; 881 $CONSOLE->{input}->focus_in;
423 882
424 if ($preset && $CONSOLE->{input}->get_text eq '') { 883 if ($preset && $CONSOLE->{input}->get_text eq '') {
425 $CONSOLE->{input}->set_text ($preset); 884 $CONSOLE->{input}->set_text ($preset);
885 }
426 } 886 }
427 } 887 });
428 }); 888 $MAPWIDGET->show;
889 $MAPWIDGET->focus_in;
429 890
430 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 891 $BUTTONBAR = new CFClient::UI::HBox;
431 892
432 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
433 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 894 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
434 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 895 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
435 896
897 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
898
899 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
900 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
901
436 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 902 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
437 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 903 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
438 status "Configuration Saved"; 904 status "Configuration Saved";
439 }); 905 });
440 906
907 $BUTTONBAR->show;
908
909 # delay till geometry is constant
910 $CFClient::UI::ROOT->on_refresh (startup => sub {
441 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 911 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
912 });
913 force_refresh ();
914 }
442} 915}
443 916
444sub destroy_screen { 917sub video_shutdown {
445 $CFClient::UI::ROOT->{children} = [];
446 undef $SDL_ACTIVE; 918 undef $SDL_ACTIVE;
919}
920
921my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
922my $bgmusic;#TODO#hack#d#
923
924sub audio_channel_finished {
925 my ($channel) = @_;
926
927 warn "channel $channel finished\n";#d#
928}
929
930sub audio_music_finished {
931 return unless $CFG->{bgm_enable};
932
933 # TODO: hack, do play loop and mood music
934 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
935 $bgmusic->play (0);
936
937 push @bgmusic, shift @bgmusic;
938}
939
940sub audio_init {
941 if ($CFG->{audio_enable}) {
942 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
943 $SDL_MIXER = !CFClient::Mix_OpenAudio;
944 CFClient::Mix_AllocateChannels 8;
945 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
946
947 audio_music_finished;
948
949 while (<$fh>) {
950 next if /^\s*#/;
951 next if /^\s*$/;
952
953 my ($file, $volume, $event) = split /\s+/, $_, 3;
954
955 push @SOUNDS, "$volume,$file";
956
957 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
958 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
959 $chunk->volume ($volume * 128 / 100);
960 $chunk
961 };
962 }
963 } else {
964 status "unable to open sound config: $!";
965 }
966 }
967}
968
969sub audio_shutdown {
970 CFClient::Mix_CloseAudio if $SDL_MIXER;
447 undef $SDL_EV; 971 undef $SDL_MIXER;
448 SDL::Quit; 972 @SOUNDS = ();
973 %AUDIO_CHUNKS = ();
449} 974}
450 975
451my %animate_object; 976my %animate_object;
452my $animate_timer; 977my $animate_timer;
453
454my $want_refresh;
455my $can_refresh;
456 978
457my $fps = 9; 979my $fps = 9;
458 980
459sub force_refresh { 981sub force_refresh {
460 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 982 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
461 debug sprintf "%3.2f", $fps; 983 debug sprintf "%3.2f", $fps;
462 984
463 $want_refresh = 0;
464 $can_refresh = 0;
465
466 $CFClient::UI::ROOT->draw; 985 $CFClient::UI::ROOT->draw;
986 CFClient::SDL_GL_SwapBuffers;
467 987
468 SDL::GLSwapBuffers; 988 $WANT_REFRESH = 0;
469 989 $CAN_REFRESH = 0;
470 $LAST_REFRESH = $NOW; 990 $LAST_REFRESH = $NOW;
471} 991}
472 992
473my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 993my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
474 $NOW = time; 994 $NOW = time;
475 995
476 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 996 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
477 while $SDL_EV->poll; 997 for CFClient::SDL_PollEvent;
478 998
479 if (%animate_object) { 999 if (%animate_object) {
480 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1000 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
481 $want_refresh++; 1001 $WANT_REFRESH++;
482 } 1002 }
483 1003
484 if ($want_refresh) { 1004 if ($WANT_REFRESH) {
485 force_refresh; 1005 force_refresh;
486 } else { 1006 } else {
487 $can_refresh = 1; 1007 $CAN_REFRESH = 1;
488 } 1008 }
489}); 1009});
490
491sub refresh {
492 $want_refresh++;
493}
494 1010
495sub animation_start { 1011sub animation_start {
496 my ($widget) = @_; 1012 my ($widget) = @_;
497 $animate_object{$widget} = $widget; 1013 $animate_object{$widget} = $widget;
498} 1014}
502 delete $animate_object{$widget}; 1018 delete $animate_object{$widget};
503} 1019}
504 1020
505@conn::ISA = Crossfire::Protocol::; 1021@conn::ISA = Crossfire::Protocol::;
506 1022
1023sub conn::stats_update {
1024 my ($self, $stats) = @_;
1025
1026 update_stats_window ($stats);
1027}
1028
507sub conn::user_send { 1029sub conn::user_send {
508 my ($self, $command) = @_; 1030 my ($self, $command) = @_;
509 1031
510 $self->send ($command); 1032 $self->send_command ($command);
511 status $command; 1033 status $command;
512} 1034}
513 1035
514sub conn::map_scroll { 1036sub conn::map_scroll {
515 my ($self, $dx, $dy) = @_; 1037 my ($self, $dx, $dy) = @_;
534 1056
535 my ($hash, $x, $y, $w, $h) = @$map_info; 1057 my ($hash, $x, $y, $w, $h) = @$map_info;
536 1058
537 my $data = $MAP->get_rect ($x, $y, $w, $h); 1059 my $data = $MAP->get_rect ($x, $y, $w, $h);
538 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1060 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
539
540 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1061 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
541
542} 1062}
543 1063
544sub conn::map_clear { 1064sub conn::map_clear {
545 my ($self) = @_; 1065 my ($self) = @_;
546 1066
547 $self->flush_map; 1067 $self->flush_map;
548 delete $self->{neigh}; 1068 delete $self->{neigh_map};
549 1069
550 $MAP->clear; 1070 $MAP->clear;
551} 1071}
552 1072
553 1073
554sub conn::load_map($$$) { 1074sub conn::load_map($$$) {
555 my ($self, $hash, $x, $y) = @_; 1075 my ($self, $hash, $x, $y) = @_;
556 1076
557 if (defined (my $data = $MAPCACHE->get ($hash))) { 1077 if (defined (my $data = $MAPCACHE->get ($hash))) {
558 $data = Compress::LZF::decompress $data; 1078 $data = Compress::LZF::decompress $data;
559 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1079 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
560 for my $id ($MAP->set_rect ($x, $y, $data)) { 1080 for my $id ($MAP->set_rect ($x, $y, $data)) {
561 my $data = $TILECACHE->get ($id) 1081 my $data = $TILECACHE->get ($id)
562 or next; 1082 or next;
563 1083
564 $self->set_texture ($id => $data); 1084 $self->set_texture ($id => $data);
565 } 1085 }
566 } 1086 }
567} 1087}
568 1088
1089# this method does a "flood fill" into every tile direction
1090# it assumes that tiles are arranged in a rectangular grid,
1091# i.e. a map is the same as the left of the right map etc.
1092# failure to comply are harmless and result in display errors
1093# at worst.
569sub conn::flood_fill { 1094sub conn::flood_fill {
570 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1095 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
571 1096
572 for my $tile (1..4) { 1097 # the server does not allow map paths > 6
573 next if $self->{neigh}{$hash}[$tile]; 1098 return if 7 <= length $path;
1099
1100 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1101
1102 for (
1103 [1, 0, -1],
1104 [2, 1, 0],
1105 [3, 0, 1],
1106 [4, -1, 0],
1107 ) {
1108 my ($tile, $dx, $dy) = @$_;
1109
1110 my $gx = $gx + $dx;
1111 my $gy = $gy + $dy;
1112
574 next unless $flags & (1 << ($tile - 1)); 1113 next unless $flags & (1 << ($tile - 1));
1114 next if $self->{neigh_grid}{$gx, $gy}++;
575 1115
576 my $neigh = $self->{neigh}{$hash} ||= []; 1116 my $neigh = $self->{neigh_map}{$hash} ||= [];
577 1117 if (my $info = $neigh->[$tile]) {
578 $self->send_mapinfo ("spatial $path$tile", sub {
579 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1118 my ($flags, $x, $y, $w, $h, $hash) = @$info;
580 1119
581 warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
582 return if $mode ne "spatial";
583
584 $x += $MAP->ox;
585 $y += $MAP->oy;
586
587 $self->load_map ($hash, $x, $y);
588
589 $neigh->[$tile] = [$x, $y, $w, $h];
590
591 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1120 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
592 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1121 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1122
1123 } else {
1124 $self->send_mapinfo ("spatial $path$tile", sub {
1125 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1126
1127 return if $mode ne "spatial";
1128
1129 $x += $MAP->ox;
1130 $y += $MAP->oy;
1131
1132 $self->load_map ($hash, $x, $y)
1133 unless $self->{neigh_map}{$hash}[5]++;#d#
1134
1135 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1136
1137 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1138 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1139 });
593 }); 1140 }
594 } 1141 }
595} 1142}
596 1143
597sub conn::map_change { 1144sub conn::map_change {
598 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1145 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
599 1146
600 $self->flush_map; 1147 $self->flush_map;
601 1148
602 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1149 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
603 1150
604 warn "$ox $oy map_info<$flags, $x, $y, $w, $h, $hash>\n";#d# 1151 my $mapmapw = $MAPMAP->{w};
1152 my $mapmaph = $MAPMAP->{h};
605 1153
606 my $mapmapw = 250; 1154 $self->{neigh_rect} = [
607 my $mapmaph = 250; 1155 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1156 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1157 ];
608 1158
1159 delete $self->{neigh_grid};
609 $self->flood_fill ("", $hash, $flags, 1160 $self->flood_fill (0, 0, "", $hash, $flags);
610 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
611 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
612 1161
613 $x += $ox; 1162 $x += $ox;
614 $y += $oy; 1163 $y += $oy;
615 1164
616 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1165 $self->{map_info} = [$hash, $x, $y, $w, $h];
1166
1167 my $map = $self->{map_info}[0];
1168 $map =~ s/^.*?\/([^\/]+)$/\1/;
1169 $STATWIDS->{map}->set_text ("Map: " . $map);
617 1170
618 $self->load_map ($hash, $x, $y); 1171 $self->load_map ($hash, $x, $y);
619} 1172}
620 1173
621sub conn::face_find { 1174sub conn::face_find {
647 } 1200 }
648 1201
649gotid: 1202gotid:
650 $face->{id} = $id; 1203 $face->{id} = $id;
651 $MAP->set_face ($facenum => $id); 1204 $MAP->set_face ($facenum => $id);
1205 $self->{faceid}[$facenum] = $id;#d#
652 $TILECACHE->get ($id) 1206 $TILECACHE->get ($id)
653} 1207}
654 1208
655sub conn::face_update { 1209sub conn::face_update {
656 my ($self, $facenum, $face) = @_; 1210 my ($self, $facenum, $face) = @_;
664 my ($self, $id, $data) = @_; 1218 my ($self, $id, $data) = @_;
665 1219
666 $self->{texture}[$id] ||= do { 1220 $self->{texture}[$id] ||= do {
667 my $tex = 1221 my $tex =
668 new_from_image CFClient::Texture 1222 new_from_image CFClient::Texture
669 $data, minify => 1; 1223 $data, minify => 1, mipmap => 1;
670 1224
671 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1225 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
672 $MAPWIDGET->update; 1226 $MAPWIDGET->update;
673 1227
674 $tex 1228 $tex
675 }; 1229 };
676} 1230}
677 1231
1232sub conn::sound_play {
1233 my ($self, $x, $y, $soundnum, $type) = @_;
1234
1235 $SDL_MIXER
1236 or return;
1237
1238 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1239 or return;
1240
1241 $chunk->play;
1242# warn "sound $x,$y,$soundnum,$type\n";#d#
1243}
1244
1245my $LAST_QUERY; # server is stupid, stupid, stupid
1246
678sub conn::query { 1247sub conn::query {
679 my ($self, $flags, $prompt) = @_; 1248 my ($self, $flags, $prompt) = @_;
680 1249
681 #TODO 1250 $prompt = $LAST_QUERY unless length $prompt;
682 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1251 $LAST_QUERY = $prompt;
1252
1253 my $dialog = new CFClient::UI::FancyFrame
1254 title => "Query",
1255 child => my $vbox = new CFClient::UI::VBox;
1256
1257 $vbox->add (new CFClient::UI::Label
1258 max_w => $::WIDTH * 0.4,
1259 text => $prompt);
1260
1261 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1262 $vbox->add (my $hbox = new CFClient::HBox);
1263 $hbox->add (new CFClient::Button
1264 text => "No",
1265 connect_activate => sub {
1266 $self->send ("reply n");
1267 $dialog->destroy;
1268 $MAPWIDGET->focus_in;
1269 }
1270 );
1271 $hbox->add (new CFClient::Button
1272 text => "Yes",
1273 connect_activate => sub {
1274 $self->send ("reply y");
1275 $dialog->destroy;
1276 $MAPWIDGET->focus_in;
1277 },
1278 );
1279
1280 $dialog->focus_in;
1281
1282 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1283 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1284 $vbox->add (my $entry = new CFClient::UI::Entry
1285 connect_changed => sub {
1286 $self->send ("reply $_[1]");
1287 $dialog->destroy;
1288 $MAPWIDGET->focus_in;
1289 },
1290 );
1291
1292 $entry->focus_in;
1293
1294 } else {
1295 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1296
1297 $vbox->add (my $entry = new CFClient::UI::Entry
1298 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1299 connect_activate => sub {
1300 $self->send ("reply $_[1]");
1301 $dialog->destroy;
1302 $MAPWIDGET->focus_in;
1303 },
1304 );
1305
1306 $entry->focus_in;
1307 }
1308
1309 $dialog->show;
683} 1310}
684 1311
685sub conn::drawinfo { 1312sub conn::drawinfo {
686 my ($self, $color, $text) = @_; 1313 my ($self, $color, $text) = @_;
687 1314
702 ); 1329 );
703 1330
704 $LOGVIEW->add_paragraph ($color[$color], $text); 1331 $LOGVIEW->add_paragraph ($color[$color], $text);
705} 1332}
706 1333
1334sub conn::spell_add {
1335 my ($self, $spell) = @_;
1336
1337 # TODO
1338 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1339 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1340 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1341}
1342
1343sub conn::spell_delete {
1344 my ($self, $spell) = @_;
1345}
1346
1347sub conn::addme_success {
1348 my ($self) = @_;
1349
1350 for my $skill (values %{$self->{skill_info}}) {
1351 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1352 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1353 }
1354
1355 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1356 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1357 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1358 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1359}
1360
1361sub conn::eof {
1362 stop_game;
1363}
1364
1365sub update_floorbox {
1366 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1367 return unless $CONN;
1368
1369 $FLOORBOX->clear;
1370 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1371
1372 # we basically have to use the same sorting as everybody else
1373 $FLOORBOX->add (
1374 map +(new CFClient::UI::InventoryItem item => $_),
1375 @{ $CONN->{container}{0} }
1376 );
1377 });
1378
1379 $WANT_REFRESH++;
1380}
1381
1382sub conn::container_add {
1383 my ($self, $tag, $items) = @_;
1384
1385 update_floorbox if $tag == 0;
1386
1387 $INV->set_items ($self->{container}{$self->{player}{tag}})
1388 if $tag == $self->{player}{tag};
1389
1390 # $self-<{player}{tag} => player inv
1391 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1392}
1393
1394sub conn::container_clear {
1395 my ($self, $tag) = @_;
1396
1397 update_floorbox if $tag == 0;
1398
1399 $INV->set_items ($self->{container}{$tag})
1400 if $tag == $self->{player}{tag};
1401
1402# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1403}
1404
1405sub conn::item_delete {
1406 my ($self, @items) = @_;
1407
1408 for (@items) {
1409 update_floorbox if $_->{container} == 0;
1410
1411 $INV->set_items ($self->{container}{$_->{container}})
1412 if $_->{container} == $self->{player}{tag};
1413 }
1414}
1415
1416sub conn::item_update {
1417 my ($self, $item) = @_;
1418
1419 update_floorbox if $item->{container} == 0;
1420
1421 $INV->set_items ($self->{container}{$item->{container}})
1422 if $item->{container} == $self->{player}{tag};
1423}
1424
707%SDL_CB = ( 1425%SDL_CB = (
708 SDL_QUIT() => sub { 1426 CFClient::SDL_QUIT => sub {
709 Event::unloop -1; 1427 Event::unloop -1;
710 }, 1428 },
711 SDL_VIDEORESIZE() => sub { 1429 CFClient::SDL_VIDEORESIZE => sub {
712 }, 1430 },
713 SDL_VIDEOEXPOSE() => sub { 1431 CFClient::SDL_VIDEOEXPOSE => sub {
714 refresh; 1432 $WANT_REFRESH++;
715 }, 1433 },
716 SDL_KEYDOWN() => sub {
717 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
718 # alt-enter
719 destroy_screen;
720 $CFG->{fullscreen} = !$CFG->{fullscreen};
721 init_screen;
722 } else {
723 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
724 }
725 },
726 SDL_KEYUP() => sub {
727 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
728 },
729 SDL_MOUSEMOTION() => sub {
730 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
731 },
732 SDL_MOUSEBUTTONDOWN() => sub {
733 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
734 },
735 SDL_MOUSEBUTTONUP() => sub {
736 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
737 },
738 SDL_ACTIVEEVENT() => sub { 1434 CFClient::SDL_ACTIVEEVENT => sub {
739# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1435# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
740 }, 1436 },
1437 CFClient::SDL_KEYDOWN => sub {
1438 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1439 # alt-enter
1440 video_shutdown;
1441 $CFG->{fullscreen} = !$CFG->{fullscreen};
1442 video_init;
1443 } else {
1444 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1445 }
1446 },
1447 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1448 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1449 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1450 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1451 CFClient::SDL_USEREVENT => sub {
1452 if ($_[0]{code} == 1) {
1453 audio_channel_finished $_[0]{data1};
1454 } elsif ($_[0]{code} == 0) {
1455 audio_music_finished;
1456 }
1457 },
741); 1458);
742 1459
743############################################################################# 1460#############################################################################
744 1461
745$TILECACHE = CFClient::db_table "tilecache"; 1462$SIG{INT} = $SIG{TERM} = sub { exit };
746$FACEMAP = CFClient::db_table "facemap";
747
748CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
749
750my %DEF_CFG = (
751 sdl_mode => 0,
752 width => 640,
753 height => 480,
754 fullscreen => 0,
755 fast => 0,
756 fow_enable => 1,
757 fow_intensity => 0.45,
758 fow_smooth => 0,
759 log_fontsize => 14,
760 mapsize => 100,
761 host => "crossfire.schmorp.de",
762 say_command => 'say',
763);
764
765while (my ($k, $v) = each %DEF_CFG) {
766 $CFG->{$k} = $v unless exists $CFG->{$k};
767}
768
769sdl_init;
770
771@SDL_MODES = reverse
772 grep $_->[0] >= 640 && $_->[1] >= 480,
773 map [SDL::RectW ($_), SDL::RectH ($_)],
774 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
775
776@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
777
778$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
779
780init_screen;
781 1463
782{ 1464{
783 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1465 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
784 1466
1467 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1468
1469 $TILECACHE = CFClient::db_table "tilecache";
1470 $FACEMAP = CFClient::db_table "facemap";
1471
1472 my %DEF_CFG = (
1473 sdl_mode => 0,
1474 width => 640,
1475 height => 480,
1476 fullscreen => 0,
1477 fast => 0,
1478 map_scale => 0.5,
1479 fow_enable => 1,
1480 fow_intensity => 0.45,
1481 fow_smooth => 0,
1482 gui_fontsize => 1,
1483 log_fontsize => 1,
1484 gauge_fontsize=> 1,
1485 gauge_size => 0.35,
1486 stat_fontsize => 1,
1487 mapsize => 100,
1488 host => "crossfire.schmorp.de",
1489 say_command => 'say',
1490 audio_enable => 1,
1491 bgm_enable => 1,
1492 bgm_volume => 0.25,
1493 );
1494
1495 while (my ($k, $v) = each %DEF_CFG) {
1496 $CFG->{$k} = $v unless exists $CFG->{$k};
1497 }
1498
1499 sdl_init;
1500
1501 @SDL_MODES = reverse
1502 grep $_->[0] >= 640 && $_->[1] >= 480,
1503 CFClient::SDL_ListModes;
1504
1505 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1506
1507 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1508
1509 {
1510 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1511 DejaVuSans.ttf
1512 DejaVuSansMono.ttf
1513 DejaVuSans-Bold.ttf
1514 DejaVuSansMono-Bold.ttf
1515 DejaVuSans-Oblique.ttf
1516 DejaVuSansMono-Oblique.ttf
1517 DejaVuSans-BoldOblique.ttf
1518 DejaVuSansMono-BoldOblique.ttf
1519 );
1520
785 CFClient::add_font $_ for @fonts; 1521 CFClient::add_font $_ for @fonts;
786 CFClient::set_font $fonts[0]; 1522
1523 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1524 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1525
1526 $FONT_PROP->make_default;
1527 }
1528
1529 video_init;
1530 audio_init;
787} 1531}
788 1532
789Event::loop; 1533Event::loop;
790 1534
1535END { CFClient::SDL_Quit }
791 1536
1537=head1 pclient - Crossfire+ and Crossfire game client
1538
1539Pclient is a Crossfire+ and Crossfire game client.
1540
1541=head2 Features
1542
1543=over 4
1544
1545=item Fullscreen Map
1546
1547PClient can uses a fullscreen map, which greatly enhances how much of the
1548game world you can see.
1549
1550=item Persistent Map Cache (Crossfire+ only)
1551
1552PClient can persistently cache all map data it received from the
1553server. This not only allows it to display an overview map, but also
1554ensures that once-explored areas will be available the next time you want
1555to explore more.
1556
1557=item Hardware acceleration
1558
1559Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1560acceleration. Most modern graphics cards have difficulties with 2D
1561acceleration, while 3D graphics is accelerated well.
1562
1563=item No arbitrary limits
1564
1565Unlike other Crossfire clients, pclient does not suffer from arbitrary
1566limits (like a fixed amount of face numbers). There are still limits, but
1567they are not arbitrarily low :)
1568
1569=back
1570
1571=head1 USAGE
1572
1573=head2 The Map
1574
1575The map is always displayed in the background, behind all other windows and UI elements.
1576
1577#TODO# middle-click scrolls
1578#
1579# keys:
1580#
1581# a apply
1582# keypad moves, kp_5 applies ranged attack to self
1583
1584Starting to type enters the I<completion mode>. In that mode, you can type
1585abbreviations or commands and have them executed as soon as they match a
1586valid command. This is best explained by a few examples:
1587
1588Typing B<climb> will display a list of commands with I<climb> in their
1589name, such as I<ready_skill climbing> and I<use_skill climbing>.
1590
1591You can abbreviate commands by typing only the first character of every
1592word. For example, typing I<iwor> will likely select I<invoke word of
1593recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1594will likely select I<ready_skill climbing> and I<usl> will give you
1595I<use_skill levitation>.
1596
1597=head2 The map overview
1598
1599#TODO#
1600
1601=head2 The Status area in the lower right corner
1602
1603#TODO#
1604
1605=head2 The I<Statistics>/I>Stats> window
1606
1607#TODO#
1608
1609=head1 FAQ
1610
1611=over 4
1612
1613=item The client is very sluggish and slow, what can I do about this?
1614
1615Most likely, you don't have accelerated OpenGL support. Try to find a
1616newer driver, or a driver from your hardware vendor, that features OpenGL
1617support.
1618
1619If this is not an option, the following Setup options reduce the load and
1620will likely make the client playable with sofwtare rendering (it will
1621still be slow, though):
1622
1623=over 4
1624
1625=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1626
1627=item Enable B<Fast & Ugly> mode
1628
1629=item Disable B<Fog of War>
1630
1631=item Increase B<Map Scale>
1632
1633=back
1634
1635=back
1636
1637=head1 AUTHOR
1638
1639Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1640
1641
1642

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines