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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.153 by root, Thu Apr 20 09:13:32 2006 UTC vs.
Revision 1.206 by root, Tue May 9 22:27:55 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
22 51
30our $NOW; 59our $NOW;
31 60
32our $CFG; 61our $CFG;
33our $CONN; 62our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 63our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64
65our $WANT_REFRESH;
66our $CAN_REFRESH;
35 67
36our @SDL_MODES; 68our @SDL_MODES;
37our $WIDTH; 69our $WIDTH;
38our $HEIGHT; 70our $HEIGHT;
39our $FULLSCREEN; 71our $FULLSCREEN;
40our $FONTSIZE; 72our $FONTSIZE;
41 73
74our $FONT_PROP;
75our $FONT_FIXED;
76
42our $MAP; 77our $MAP;
78our $MAPMAP;
43our $MAPWIDGET; 79our $MAPWIDGET;
44our $BUTTONBAR; 80our $BUTTONBAR;
45our $LOGVIEW; 81our $LOGVIEW;
46our $CONSOLE; 82our $CONSOLE;
47our $METASERVER; 83our $METASERVER;
84our $LOGIN_BUTTON;
48 85
86our $FLOORBOX;
49our $GAUGES; 87our $GAUGES;
88our $STATWIDS;
50 89
51our $SDL_ACTIVE; 90our $SDL_ACTIVE;
52our %SDL_CB; 91our %SDL_CB;
53 92
54our $SDL_MIXER; 93our $SDL_MIXER;
57 96
58our $ALT_ENTER_MESSAGE; 97our $ALT_ENTER_MESSAGE;
59our $STATUS_LINE; 98our $STATUS_LINE;
60our $DEBUG_STATUS; 99our $DEBUG_STATUS;
61 100
101our $INVWIN;
102our $INV;
103
62sub status { 104sub status {
63 $STATUS_LINE->set_text ($_[0]); 105 $STATUS_LINE->set_text ($_[0]);
64 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 106 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
65} 107}
66 108
67sub debug { 109sub debug {
68 $DEBUG_STATUS->set_text ($_[0]); 110 $DEBUG_STATUS->set_text ($_[0]);
69 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 111 my ($w, $h) = $DEBUG_STATUS->size_request;
112 $DEBUG_STATUS->move ($WIDTH - $w, 0);
70} 113}
71 114
72sub start_game { 115sub start_game {
73 status "logging in..."; 116 status "logging in...";
74 117
75 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 118 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
76 119
77 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 120 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
78
79 $MAP = new CFClient::Map $mapsize, $mapsize; 121 $MAP = new CFClient::Map $mapsize, $mapsize;
80 122
81 my ($host, $port) = split /:/, $CFG->{host}; 123 my ($host, $port) = split /:/, $CFG->{host};
82 124
83 $CONN = new conn 125 $CONN = eval {
126 new conn
84 host => $host, 127 host => $host,
85 port => $port || 13327, 128 port => $port || 13327,
86 user => $CFG->{user}, 129 user => $CFG->{user},
87 pass => $CFG->{password}, 130 pass => $CFG->{password},
88 mapw => $mapsize, 131 mapw => $mapsize,
89 maph => $mapsize, 132 maph => $mapsize,
133 ;
90 ; 134 };
91 135
136 if ($CONN) {
137 $LOGIN_BUTTON->set_text ("Logout");
138
92 status "login successful"; 139 status "login successful";
93 140
94 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142 } else {
143 status "unable to connect";
144 stop_game();
145 }
95} 146}
96 147
97sub stop_game { 148sub stop_game {
149 return unless $CONN;
150
151 status "connection closed";
152 $LOGIN_BUTTON->set_text ("Login");
153 $CONN->destroy;
154 $CONN = 0; # false, does not autovivify
155
156 undef $MAPCACHE;
98 undef $CONN; 157 undef $MAP;
99} 158}
100 159
101sub client_setup { 160sub client_setup {
102 my $dialog = new CFClient::UI::FancyFrame 161 my $dialog = new CFClient::UI::FancyFrame
103 title => "Client Setup", 162 title => "Client Setup",
116 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 175 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
117 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 176 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
118 }); 177 });
119 $mode_slider->emit (changed => $mode_slider->{range}[0]); 178 $mode_slider->emit (changed => $mode_slider->{range}[0]);
120 179
180 my $row = 1;
181
121 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 182 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
122 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 183 $table->add (1, $row++, new CFClient::UI::CheckBox
184 state => $CFG->{fullscreen},
185 tooltip => "Bring the client into fullscreen mode",
186 connect_changed => sub {
123 my ($self, $value) = @_; 187 my ($self, $value) = @_;
124 $CFG->{fullscreen} = $value; 188 $CFG->{fullscreen} = $value;
189 }
125 }); 190 );
126 191
127 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
128 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fast},
195 tooltip => "Lower the visual quality considerably to speed up rendering.",
196 connect_changed => sub {
129 my ($self, $value) = @_; 197 my ($self, $value) = @_;
130 $CFG->{fast} = $value; 198 $CFG->{fast} = $value;
199 }
131 }); 200 );
132 201
202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
203 $table->add (1, $row++, new CFClient::UI::Slider
204 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
205 tooltip => "Enlarge or shrink the displayed map",
206 connect_changed => sub {
207 my ($self, $value) = @_;
208 $CFG->{map_scale} = 0.05 * int $value / 0.05;
209 }
210 );
211
133 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
134 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 213 $table->add (1, $row++, new CFClient::UI::CheckBox
214 state => $CFG->{fow_enable},
215 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
216 connect_changed => sub {
135 my ($self, $value) = @_; 217 my ($self, $value) = @_;
136 $CFG->{fow_enable} = $value; 218 $CFG->{fow_enable} = $value;
219 }
137 }); 220 );
138 221
139 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
140 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 223 $table->add (1, $row++, new CFClient::UI::Slider
224 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
225 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
226 connect_changed => sub {
141 my ($self, $value) = @_; 227 my ($self, $value) = @_;
142 $CFG->{fow_intensity} = $value; 228 $CFG->{fow_intensity} = $value;
229 }
143 }); 230 );
144 231
145 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
146 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::CheckBox
234 state => $CFG->{fow_smooth},
235 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
236 connect_changed => sub {
147 my ($self, $value) = @_; 237 my ($self, $value) = @_;
148 $CFG->{fow_smooth} = $value; 238 $CFG->{fow_smooth} = $value;
149 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 239 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
240 }
150 }); 241 );
151 242
152 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
153 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 244 $table->add (1, $row++, new CFClient::UI::Slider
245 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
246 tooltip => "The font size used by most GUI elements",
247 connect_changed => sub {
154 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 248 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
155# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 249# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
250 }
156 }); 251 );
157 252
158 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
159 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 254 $table->add (1, $row++, new CFClient::UI::Slider
255 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
256 tooltip => "The font size used by the server log window only",
257 connect_changed => sub {
160 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 258 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
259 }
161 }); 260 );
162 261
163 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 262 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
263
264 $table->add (1, $row++, new CFClient::UI::Slider
265 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
266 tooltip => "The font size used by the statistics window only",
267 connect_changed => sub {
268 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
269 &set_stats_window_fontsize;
270 }
271 );
272
273 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
274 $table->add (1, $row++, new CFClient::UI::Slider
275 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
276 tooltip => "Adjust the size of the stats gauges at the bottom right",
277 connect_changed => sub {
278 $CFG->{gauge_size} = $_[1];
279 my $h = int $HEIGHT * $CFG->{gauge_size};
280 $GAUGES->{win}->set_size ($WIDTH, $h);
281 $GAUGES->{win}->move (0, $HEIGHT - $h);
282 }
283 );
284
285 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
286 $table->add (1, $row++, new CFClient::UI::Slider
287 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
288 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
289 connect_changed => sub {
290 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
291 &set_gauge_window_fontsize;
292 }
293 );
294
295 $table->add (1, $row++, new CFClient::UI::Button
296 expand => 1, align => 0, text => "Apply",
297 tooltip => "Apply the video settings",
298 connect_activate => sub {
164 video_shutdown (); 299 video_shutdown ();
165 video_init (); 300 video_init ();
301 }
166 }); 302 );
167 303
168 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 304 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
169 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 305 $table->add (1, $row++, new CFClient::UI::CheckBox
306 state => $CFG->{audio_enable},
307 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
308 connect_changed => sub {
170 $CFG->{audio_enable} = $_[1]; 309 $CFG->{audio_enable} = $_[1];
310 }
171 }); 311 );
172# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 312# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
173# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 313# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
174# $CFG->{effects_volume} = $_[1]; 314# $CFG->{effects_volume} = $_[1];
175# }); 315# });
176 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 316 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
177 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 317 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
178 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 318 $hbox->add (new CFClient::UI::CheckBox
319 expand => 1, state => $CFG->{bgm_enable},
320 tooltip => "Enable background music playing",
321 connect_changed => sub {
179 $CFG->{bgm_enable} = $_[1]; 322 $CFG->{bgm_enable} = $_[1];
323 }
180 }); 324 );
181 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 325 $hbox->add (new CFClient::UI::Slider
326 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
327 tooltip => "The volume of the background music",
328 connect_changed => sub {
182 $CFG->{bgm_volume} = $_[1]; 329 $CFG->{bgm_volume} = $_[1];
183 CFClient::MixMusic::volume $_[1] * 128; 330 CFClient::MixMusic::volume $_[1] * 128;
331 }
184 }); 332 );
185 333
186 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 334 $table->add (1, $row++, new CFClient::UI::Button
335 expand => 1, align => 0, text => "Apply",
336 tooltip => "Apply the audio settings",
337 connect_activate => sub {
187 audio_shutdown (); 338 audio_shutdown ();
188 audio_init (); 339 audio_init ();
340 }
189 }); 341 );
342
343 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
344 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
345 text => $CFG->{say_command},
346 tooltip => "This is the command that will be used if you write a line in the message window entry. "
347 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
348 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
349 connect_changed => sub {
350 my ($self, $value) = @_;
351 $CFG->{say_command} = $value;
352 }
353 );
190 354
191 $dialog 355 $dialog
356}
357
358sub set_stats_window_fontsize {
359 for (values %{$STATWIDS}) {
360 $_->set_fontsize ($::CFG->{stat_fontsize});
361 }
362}
363
364sub set_gauge_window_fontsize {
365 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
366 $_->set_fontsize ($::CFG->{gauge_fontsize});
367 }
368
369# local $GAUGES->{win}{parent};#d#
370# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
371}
372
373sub make_gauge_window {
374 my $gh = int ($HEIGHT * $CFG->{gauge_size});
375# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
376
377 my $win = new CFClient::UI::Frame (
378 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
379 );
380 $win->add (my $hbox = new CFClient::UI::HBox
381 children => [
382 (new CFClient::UI::HBox expand => 1),
383 ($FLOORBOX = new CFClient::UI::VBox),
384 (my $vbox = new CFClient::UI::VBox),
385 ],
386 );
387
388 $vbox->add (new CFClient::UI::HBox
389 expand => 1,
390 children => [
391 (new CFClient::UI::Empty expand => 1),
392 (my $hb = new CFClient::UI::HBox),
393 ],
394 );
395
396 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
397 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
398 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
399 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
400 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
401 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
402 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
403 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
404
405 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
406 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
407 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
408 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
409
410 $GAUGES = {
411 exp => $exp, win => $win, range => $rng,
412 food => $fg, mana => $mg, hp => $hg, grace => $gg
413 };
414
415 &set_gauge_window_fontsize;
416
417 $win
418}
419
420sub make_stats_window {
421 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
422
423 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
424 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
425 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
426
427 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
428
429 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
430
431 my $black = [0, 0, 0];
432
433 for (
434 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
435 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
436 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
437 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
438 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
439 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
440 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
441
442 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
443 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
444 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
445 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
446 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
447 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
448 ) {
449 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
450
451 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
452 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
453 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
454 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
455 }
456
457 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
458
459 my $row = 0;
460 my $col = 0;
461
462 my %resist_names = (
463 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
464 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
465 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
466 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
467 depl => "Depletion (some monsters and other effects can cause stats depletion)",
468 magic => "Magic (resistance to magic spells like magic missile or similar)",
469 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
470 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
471 pois => "Poison (resistance to getting poisoned)",
472 para => "Paralysation (this resistance affects the chance you get paralysed)",
473 deat => "Death (resistance against death spells)",
474 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
475 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
476 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
477 tund => "Turn undead",
478 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
479 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
480 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
481 );
482 for (qw/slow holyw conf fire depl magic
483 drain acid pois para deat phys
484 blind fear tund elec cold ghit/)
485 {
486 $tbl2->add ($col, $row,
487 $STATWIDS->{"res_$_"} =
488 new CFClient::UI::Label
489 font => $FONT_FIXED,
490 template => "-100%",
491 align => +1,
492 valign => 0,
493 can_events => 1,
494 can_hover => 1,
495 tooltip => $resist_names{$_},
496 );
497 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
498 font => $FONT_FIXED,
499 can_hover => 1,
500 can_events => 1,
501 image => "ui/resist/resist_$_.png",
502 tooltip => $resist_names{$_},
503 );
504
505 $row++;
506 if ($row % 6 == 0) {
507 $col += 2;
508 $row = 0;
509 }
510 }
511
512 &set_stats_window_fontsize;
513 update_stats_window ({});
514
515 $tgw
516}
517
518sub formsep {
519 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
520}
521
522sub update_stats_window {
523 my ($stats) = @_;
524
525 # i love text protocols!!!
526 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
527 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
528 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
529 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
530 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
531 my $fo_m = 999;
532 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
533 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
534
535 $GAUGES->{hp} ->set_value ($hp, $hp_m);
536 $GAUGES->{mana} ->set_value ($sp, $sp_m);
537 $GAUGES->{food} ->set_value ($fo, $fo_m);
538 $GAUGES->{grace} ->set_value ($gr, $gr_m);
539 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
540 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
541 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
542 $rng =~ s/^Range: //; # thank you so much dear server
543 $GAUGES->{range} ->set_text ("Rng: " . $rng);
544 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
545 $title =~ s/^Player: //;
546 $STATWIDS->{title} ->set_text ("Title: " . $title);
547
548 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
549 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
550 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
551 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
552 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
553 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
554 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
555 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
556 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
557 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
558 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
559 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
560 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
561
562 my %tbl = (
563 phys => 100,
564 magic => 101,
565 fire => 102,
566 elec => 103,
567 cold => 104,
568 conf => 105,
569 acid => 106,
570 drain => 107,
571 ghit => 108,
572 pois => 109,
573 slow => 110,
574 para => 111,
575 tund => 112,
576 fear => 113,
577 depl => 113,
578 deat => 115,
579 holyw => 116,
580 blind => 117
581 );
582
583 for (keys %tbl) {
584 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
585 }
586
192} 587}
193 588
194sub metaserver_dialog { 589sub metaserver_dialog {
195 my $dialog = new CFClient::UI::FancyFrame 590 my $dialog = new CFClient::UI::FancyFrame
196 title => "Metaserver", 591 title => "Server List",
197 child => (my $vbox = new CFClient::UI::VBox); 592 child => (my $vbox = new CFClient::UI::VBox);
198 593
199 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 594 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
200 595
201 $dialog 596 $dialog
202} 597}
598
599my $METASERVER_ATIME;
203 600
204sub update_metaserver { 601sub update_metaserver {
205 my ($HOST) = @_; 602 my ($HOST) = @_;
206 603
207 status "fetching metaserver list..."; 604 return if $METASERVER_ATIME > time;
605 $METASERVER_ATIME = time + 60;
606
607 my $table = $METASERVER->{table};
608 $table->clear;
609 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
208 610
209 my $buf; 611 my $buf;
210 612
211 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 613 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
614
615 unless ($fh) {
616 $label->set_text ("unable to contact metaserver: $!");
617 return;
618 }
212 619
213 Event->io (fd => $fh, poll => 'r', cb => sub { 620 Event->io (fd => $fh, poll => 'r', cb => sub {
214 my $res = sysread $fh, $buf, 8192, length $buf; 621 my $res = sysread $fh, $buf, 8192, length $buf;
215 622
216 if (!defined $res) { 623 if (!defined $res) {
217 $_[0]->w->cancel; 624 $_[0]->w->cancel;
218 status "metaserver: $!"; 625 $label->set_text ("error while retrieving server list: $!");
219 } elsif ($res == 0) { 626 } elsif ($res == 0) {
220 $_[0]->w->cancel; 627 $_[0]->w->cancel;
221 status "server list retrieved"; 628 status "server list retrieved";
222 629
223 my $table = $METASERVER->{table}; 630 utf8::decode $buf if utf8::valid $buf;
224 631
225 $table->clear; 632 $table->clear;
226 633
227 my @col = qw(Use #Users Host Uptime Version Description); 634 my @col = qw(Use #Users Host Uptime Version Description);
228 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 635 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
252 $m = [$users, $host, $uptime, $version, $desc]; 659 $m = [$users, $host, $uptime, $version, $desc];
253 660
254 $y++; 661 $y++;
255 662
256 $table->add (0, $y, new CFClient::UI::VBox children => [ 663 $table->add (0, $y, new CFClient::UI::VBox children => [
257 (new CFClient::UI::Button text => " ", connect_activate => sub { 664 (new CFClient::UI::Button text => "Use", connect_activate => sub {
258 $HOST->set_text ($CFG->{host} = $host); 665 $HOST->set_text ($CFG->{host} = $host);
259 }), 666 }),
260 (new CFClient::UI::Empty expand => 1), 667 (new CFClient::UI::Empty expand => 1),
261 ]); 668 ]);
262 669
276 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 683 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
277 684
278 { 685 {
279 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 686 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
280 687
281 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 688 $vbox->add (
689 my $HOST = new CFClient::UI::Entry
690 expand => 1,
691 text => $CFG->{host},
692 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
693 connect_changed => sub {
694 my ($self, $value) = @_;
695 $CFG->{host} = $value;
696 }
697 );
698
699 $METASERVER = metaserver_dialog;
700
701 $vbox->add (new CFClient::UI::Flopper
702 expand => 1,
703 text => "Server List",
704 other => $METASERVER,
705 tooltip => "Show a list of available crossfire servers",
706 connect_open => sub {
707 update_metaserver $HOST;
708 }
709 );
710 }
711
712 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
713 $table->add (1, 4, new CFClient::UI::Entry
714 text => $CFG->{user},
715 tooltip => "The name of your character on the server",
716 connect_changed => sub {
282 my ($self, $value) = @_; 717 my ($self, $value) = @_;
283 $CFG->{host} = $value;
284 });
285
286 $METASERVER = metaserver_dialog;
287
288 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
289 update_metaserver $HOST;
290 });
291 }
292
293 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
294 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
295 my ($self, $value) = @_;
296 $CFG->{user} = $value; 718 $CFG->{user} = $value;
719 }
297 }); 720 );
298 721
299 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 722 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
300 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 723 $table->add (1, 5, new CFClient::UI::Entry
724 text => $CFG->{password},
725 hidden => 1,
726 tooltip => "The password for your character",
727 connect_changed => sub {
301 my ($self, $value) = @_; 728 my ($self, $value) = @_;
302 $CFG->{password} = $value; 729 $CFG->{password} = $value;
730 }
303 }); 731 );
304
305 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
306 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
307 my ($self, $value) = @_;
308 $CFG->{say_command} = $value;
309 });
310 732
311 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 733 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
312 $table->add (1, 7, new CFClient::UI::Slider 734 $table->add (1, 7, new CFClient::UI::Slider
313 req_w => 100, 735 req_w => 100,
314 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 736 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
737 tooltip => "This is the size of the portion of the map update the server sends you. "
738 ."If you set this to a high value you will be able to see further for example.",
315 connect_changed => sub { 739 connect_changed => sub {
316 my ($self, $value) = @_; 740 my ($self, $value) = @_;
317 741
318 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 742 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
319 }, 743 },
320 ); 744 );
321 745
322 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 746 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
747 expand => 1,
748 align => 0,
749 text => "Login",
750 connect_activate => sub {
751 $CONN ? stop_game
323 start_game; 752 : start_game;
753 },
324 }); 754 );
325 755
326 $dialog 756 $dialog
327} 757}
328 758
329sub message_window { 759sub message_window {
330 my $window = new CFClient::UI::FancyFrame 760 my $window = new CFClient::UI::FancyFrame
331 title => "Messages", 761 title => "Messages",
332 border_bg => [1, 1, 1, 0.5], 762 border_bg => [1, 1, 1, 1],
333 bg => [0.3, 0.3, 0.3, 0.8], 763 bg => [0, 0, 0, 0.5],
334 user_w => int $::WIDTH / 3, 764 user_w => int $::WIDTH / 3,
335 user_h => int $::HEIGHT / 5, 765 user_h => int $::HEIGHT / 5,
336 child => (my $vbox = new CFClient::UI::VBox); 766 child => (my $vbox = new CFClient::UI::VBox);
337 767
338 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 768 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
339 expand => 1, 769 expand => 1,
770 font => $FONT_FIXED,
340 fontsize => $::CFG->{log_fontsize}, 771 fontsize => $::CFG->{log_fontsize},
341 ); 772 );
342 773
343 $vbox->add (my $input = new CFClient::UI::Entry 774 $vbox->add (my $input = new CFClient::UI::Entry
344 connect_focus_in => sub { 775 connect_focus_in => sub {
377 }; 808 };
378 809
379 $window 810 $window
380} 811}
381 812
813sub make_inventory_window {
814 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
815 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
816 $invwin
817}
818
382sub sdl_init { 819sub sdl_init {
383 CFClient::SDL_Init 820 CFClient::SDL_Init
384 and die "SDL::Init failed!\n"; 821 and die "SDL::Init failed!\n";
385} 822}
386 823
387sub video_init { 824sub video_init {
388 sdl_init; 825 sdl_init;
389 826
827 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
828
390 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 829 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
391 $FULLSCREEN = $CFG->{fullscreen}; 830 $FULLSCREEN = $CFG->{fullscreen};
392 $FAST = $CFG->{fast}; 831 $FAST = $CFG->{fast};
393 832
394 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 833 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
395 or die "SDL_SetVideoMode failed!\n"; 834 or die "SDL_SetVideoMode failed!\n";
396 835
397 $SDL_ACTIVE = 1; 836 $SDL_ACTIVE = 1;
398
399 $LAST_REFRESH = time - 0.01; 837 $LAST_REFRESH = time - 0.01;
400 838
401 CFClient::gl_init; 839 CFClient::gl_init;
402 840
403 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 841 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
404 842
843 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
844
405 ############################################################################# 845 #############################################################################
406 846
847 if ($DEBUG_STATUS) {
848 # reconfigure all widgets
849 $CFClient::UI::ROOT->reconfigure;
850
851 } else {
852 # create the widgets
853
407 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 854 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, text => "hulla", x => 100;#d#
408 $DEBUG_STATUS->show; 855 $DEBUG_STATUS->show;
409 856
410 $STATUS_LINE = new CFClient::UI::Label 857 $STATUS_LINE = new CFClient::UI::Label
411 padding => 0, 858 padding => 0,
412 y => $HEIGHT - $FONTSIZE * 1.8; 859 y => $HEIGHT - $FONTSIZE * 1.8;
413 $STATUS_LINE->show; 860 $STATUS_LINE->show;
414 861
415 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 862 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
416 padding => 0, 863 padding => 0,
417 fontsize => 0.8, 864 fontsize => 0.8,
418 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 865 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
419 $ALT_ENTER_MESSAGE->show; 866 $ALT_ENTER_MESSAGE->show;
420 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 867 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
421 868
422 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 869 CFClient::UI::FancyFrame->new (
423 $MAPWIDGET->focus_in; 870 border_bg => [1, 1, 1, 192/255],
871 bg => [1, 1, 1, 0],
872 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
873 )->show;
874
875 $MAPWIDGET = new CFClient::MapWidget;
424 $MAPWIDGET->connect (activate_console => sub { 876 $MAPWIDGET->connect (activate_console => sub {
425 my ($mapwidget, $preset) = @_; 877 my ($mapwidget, $preset) = @_;
426 878
427 if ($CONSOLE) { 879 if ($CONSOLE) {
428 $CONSOLE->{input}->{auto_activated} = 1; 880 $CONSOLE->{input}->{auto_activated} = 1;
429 $CONSOLE->{input}->focus_in; 881 $CONSOLE->{input}->focus_in;
430 882
431 if ($preset && $CONSOLE->{input}->get_text eq '') { 883 if ($preset && $CONSOLE->{input}->get_text eq '') {
432 $CONSOLE->{input}->set_text ($preset); 884 $CONSOLE->{input}->set_text ($preset);
885 }
433 } 886 }
434 } 887 });
435 }); 888 $MAPWIDGET->show;
889 $MAPWIDGET->focus_in;
436 890
437 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 891 $BUTTONBAR = new CFClient::UI::HBox;
438 892
439 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
440 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 894 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
441 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 895 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
442 896
897 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
898
899 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
900 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
901
443 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 902 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
444 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 903 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
445 status "Configuration Saved"; 904 status "Configuration Saved";
446 }); 905 });
447 906
907 $BUTTONBAR->show;
908
909 # delay till geometry is constant
910 $CFClient::UI::ROOT->on_refresh (startup => sub {
448 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 911 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
449 912 });
450 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0, title => "Stats"); 913 force_refresh ();
451 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 914 }
452
453 $hbox->add (my $hg = new CFClient::UI::Gauge (type => 'hp'));
454 $hbox->add (my $mg = new CFClient::UI::Gauge (type => 'mana'));
455 $hbox->add (my $gg = new CFClient::UI::Gauge (type => 'grace'));
456 $hbox->add (my $fg = new CFClient::UI::Gauge (type => 'food'));
457
458 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
459 $CFClient::UI::ROOT->add ($tgw);
460} 915}
461 916
462sub video_shutdown { 917sub video_shutdown {
463 $CFClient::UI::ROOT->{children} = [];
464 undef $SDL_ACTIVE; 918 undef $SDL_ACTIVE;
465} 919}
466 920
467my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 921my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
468my $bgmusic;#TODO#hack#d# 922my $bgmusic;#TODO#hack#d#
923
924sub audio_channel_finished {
925 my ($channel) = @_;
926
927 warn "channel $channel finished\n";#d#
928}
469 929
470sub audio_music_finished { 930sub audio_music_finished {
471 return unless $CFG->{bgm_enable}; 931 return unless $CFG->{bgm_enable};
472 932
473 # TODO: hack, do play loop and mood music 933 # TODO: hack, do play loop and mood music
477 push @bgmusic, shift @bgmusic; 937 push @bgmusic, shift @bgmusic;
478} 938}
479 939
480sub audio_init { 940sub audio_init {
481 if ($CFG->{audio_enable}) { 941 if ($CFG->{audio_enable}) {
482 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 942 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
483
484 $SDL_MIXER = !CFClient::Mix_OpenAudio; 943 $SDL_MIXER = !CFClient::Mix_OpenAudio;
485 CFClient::Mix_AllocateChannels 8; 944 CFClient::Mix_AllocateChannels 8;
486 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 945 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
487 946
488 audio_music_finished; 947 audio_music_finished;
515} 974}
516 975
517my %animate_object; 976my %animate_object;
518my $animate_timer; 977my $animate_timer;
519 978
520my $want_refresh;
521my $can_refresh;
522
523my $fps = 9; 979my $fps = 9;
524 980
525sub force_refresh { 981sub force_refresh {
526 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 982 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
527 debug sprintf "%3.2f", $fps; 983 debug sprintf "%3.2f", $fps;
528 984
529 $want_refresh = 0;
530 $can_refresh = 0;
531
532 $CFClient::UI::ROOT->draw; 985 $CFClient::UI::ROOT->draw;
533
534 CFClient::SDL_GL_SwapBuffers; 986 CFClient::SDL_GL_SwapBuffers;
535 987
988 $WANT_REFRESH = 0;
989 $CAN_REFRESH = 0;
536 $LAST_REFRESH = $NOW; 990 $LAST_REFRESH = $NOW;
537} 991}
538 992
539my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 993my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
540 $NOW = time; 994 $NOW = time;
542 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 996 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
543 for CFClient::SDL_PollEvent; 997 for CFClient::SDL_PollEvent;
544 998
545 if (%animate_object) { 999 if (%animate_object) {
546 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1000 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
547 $want_refresh++; 1001 $WANT_REFRESH++;
548 } 1002 }
549 1003
550 if ($want_refresh) { 1004 if ($WANT_REFRESH) {
551 force_refresh; 1005 force_refresh;
552 } else { 1006 } else {
553 $can_refresh = 1; 1007 $CAN_REFRESH = 1;
554 } 1008 }
555}); 1009});
556
557sub refresh {
558 $want_refresh++;
559}
560 1010
561sub animation_start { 1011sub animation_start {
562 my ($widget) = @_; 1012 my ($widget) = @_;
563 $animate_object{$widget} = $widget; 1013 $animate_object{$widget} = $widget;
564} 1014}
571@conn::ISA = Crossfire::Protocol::; 1021@conn::ISA = Crossfire::Protocol::;
572 1022
573sub conn::stats_update { 1023sub conn::stats_update {
574 my ($self, $stats) = @_; 1024 my ($self, $stats) = @_;
575 1025
576 # i love text protocols!!! 1026 update_stats_window ($stats);
577 # FIXME: the stats are somehow weird
578 my $hp = $stats->{1};
579 my $hp_m = $stats->{2};
580 my $sp = $stats->{3};
581 my $sp_m = $stats->{4};
582 my $fo = $stats->{18};
583 my $fo_m = 999;
584 my $gr = $stats->{23};
585 my $gr_m = $stats->{24};
586
587 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
588 $GAUGES->{hp} ->set_value ($hp, $hp_m);
589 $GAUGES->{mana} ->set_value ($sp, $sp_m);
590 $GAUGES->{food} ->set_value ($fo, $fo_m);
591 $GAUGES->{grace}->set_value ($gr, $gr_m);
592} 1027}
593 1028
594sub conn::user_send { 1029sub conn::user_send {
595 my ($self, $command) = @_; 1030 my ($self, $command) = @_;
596 1031
658# at worst. 1093# at worst.
659sub conn::flood_fill { 1094sub conn::flood_fill {
660 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1095 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
661 1096
662 # the server does not allow map paths > 6 1097 # the server does not allow map paths > 6
663 return if 6 <= length $path; 1098 return if 7 <= length $path;
664 1099
665 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1100 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
666 1101
667 for ( 1102 for (
668 [1, 0, -1], 1103 [1, 0, -1],
711 1146
712 $self->flush_map; 1147 $self->flush_map;
713 1148
714 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1149 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
715 1150
716 my $mapmapw = 250; 1151 my $mapmapw = $MAPMAP->{w};
717 my $mapmaph = 250; 1152 my $mapmaph = $MAPMAP->{h};
718 1153
719 $self->{neigh_rect} = [ 1154 $self->{neigh_rect} = [
720 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1155 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
721 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1156 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
722 ]; 1157 ];
726 1161
727 $x += $ox; 1162 $x += $ox;
728 $y += $oy; 1163 $y += $oy;
729 1164
730 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1165 $self->{map_info} = [$hash, $x, $y, $w, $h];
1166
1167 my $map = $self->{map_info}[0];
1168 $map =~ s/^.*?\/([^\/]+)$/\1/;
1169 $STATWIDS->{map}->set_text ("Map: " . $map);
731 1170
732 $self->load_map ($hash, $x, $y); 1171 $self->load_map ($hash, $x, $y);
733} 1172}
734 1173
735sub conn::face_find { 1174sub conn::face_find {
761 } 1200 }
762 1201
763gotid: 1202gotid:
764 $face->{id} = $id; 1203 $face->{id} = $id;
765 $MAP->set_face ($facenum => $id); 1204 $MAP->set_face ($facenum => $id);
1205 $self->{faceid}[$facenum] = $id;#d#
766 $TILECACHE->get ($id) 1206 $TILECACHE->get ($id)
767} 1207}
768 1208
769sub conn::face_update { 1209sub conn::face_update {
770 my ($self, $facenum, $face) = @_; 1210 my ($self, $facenum, $face) = @_;
778 my ($self, $id, $data) = @_; 1218 my ($self, $id, $data) = @_;
779 1219
780 $self->{texture}[$id] ||= do { 1220 $self->{texture}[$id] ||= do {
781 my $tex = 1221 my $tex =
782 new_from_image CFClient::Texture 1222 new_from_image CFClient::Texture
783 $data, minify => 1; 1223 $data, minify => 1, mipmap => 1;
784 1224
785 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1225 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
786 $MAPWIDGET->update; 1226 $MAPWIDGET->update;
787 1227
788 $tex 1228 $tex
800 1240
801 $chunk->play; 1241 $chunk->play;
802# warn "sound $x,$y,$soundnum,$type\n";#d# 1242# warn "sound $x,$y,$soundnum,$type\n";#d#
803} 1243}
804 1244
1245my $LAST_QUERY; # server is stupid, stupid, stupid
1246
805sub conn::query { 1247sub conn::query {
806 my ($self, $flags, $prompt) = @_; 1248 my ($self, $flags, $prompt) = @_;
807 1249
808 #TODO, display dialog with relevant information 1250 $prompt = $LAST_QUERY unless length $prompt;
809 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1251 $LAST_QUERY = $prompt;
1252
1253 my $dialog = new CFClient::UI::FancyFrame
1254 title => "Query",
1255 child => my $vbox = new CFClient::UI::VBox;
1256
1257 $vbox->add (new CFClient::UI::Label
1258 max_w => $::WIDTH * 0.4,
1259 text => $prompt);
1260
1261 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1262 $vbox->add (my $hbox = new CFClient::HBox);
1263 $hbox->add (new CFClient::Button
1264 text => "No",
1265 connect_activate => sub {
1266 $self->send ("reply n");
1267 $dialog->destroy;
1268 $MAPWIDGET->focus_in;
1269 }
1270 );
1271 $hbox->add (new CFClient::Button
1272 text => "Yes",
1273 connect_activate => sub {
1274 $self->send ("reply y");
1275 $dialog->destroy;
1276 $MAPWIDGET->focus_in;
1277 },
1278 );
1279
1280 $dialog->focus_in;
1281
1282 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1283 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1284 $vbox->add (my $entry = new CFClient::UI::Entry
1285 connect_changed => sub {
1286 $self->send ("reply $_[1]");
1287 $dialog->destroy;
1288 $MAPWIDGET->focus_in;
1289 },
1290 );
1291
1292 $entry->focus_in;
1293
1294 } else {
1295 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1296
1297 $vbox->add (my $entry = new CFClient::UI::Entry
1298 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1299 connect_activate => sub {
1300 $self->send ("reply $_[1]");
1301 $dialog->destroy;
1302 $MAPWIDGET->focus_in;
1303 },
1304 );
1305
1306 $entry->focus_in;
1307 }
1308
1309 $dialog->show;
810} 1310}
811 1311
812sub conn::drawinfo { 1312sub conn::drawinfo {
813 my ($self, $color, $text) = @_; 1313 my ($self, $color, $text) = @_;
814 1314
832} 1332}
833 1333
834sub conn::spell_add { 1334sub conn::spell_add {
835 my ($self, $spell) = @_; 1335 my ($self, $spell) = @_;
836 1336
1337 # TODO
1338 # create a widget dynamically, using spell face (CF::Protocol downloads them)
837 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1339 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
838 });
839 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1340 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
840 });
841} 1341}
842 1342
843sub conn::spell_delete { 1343sub conn::spell_delete {
844 my ($self, $spell) = @_; 1344 my ($self, $spell) = @_;
845} 1345}
846 1346
847sub conn::addme_success { 1347sub conn::addme_success {
848 my ($self) = @_; 1348 my ($self) = @_;
849 1349
850 for my $skill (values %{$self->{skill_info}}) { 1350 for my $skill (values %{$self->{skill_info}}) {
851 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1351 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1352 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1353 }
1354
1355 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1356 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1357 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1358 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1359}
1360
1361sub conn::eof {
1362 stop_game;
1363}
1364
1365sub update_floorbox {
1366 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1367 return unless $CONN;
1368
1369 $FLOORBOX->clear;
1370 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1371
1372 # we basically have to use the same sorting as everybody else
1373 $FLOORBOX->add (
1374 map +(new CFClient::UI::InventoryItem item => $_),
1375 @{ $CONN->{container}{0} }
852 }); 1376 );
853 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
854 }); 1377 });
855 } 1378
1379 $WANT_REFRESH++;
1380}
1381
1382sub conn::container_add {
1383 my ($self, $tag, $items) = @_;
1384
1385 update_floorbox if $tag == 0;
1386
1387 $INV->set_items ($self->{container}{$self->{player}{tag}})
1388 if $tag == $self->{player}{tag};
1389
1390 # $self-<{player}{tag} => player inv
1391 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1392}
1393
1394sub conn::container_clear {
1395 my ($self, $tag) = @_;
1396
1397 update_floorbox if $tag == 0;
1398
1399 $INV->set_items ($self->{container}{$tag})
1400 if $tag == $self->{player}{tag};
1401
1402# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1403}
1404
1405sub conn::item_delete {
1406 my ($self, @items) = @_;
1407
1408 for (@items) {
1409 update_floorbox if $_->{container} == 0;
1410
1411 $INV->set_items ($self->{container}{$_->{container}})
1412 if $_->{container} == $self->{player}{tag};
1413 }
1414}
1415
1416sub conn::item_update {
1417 my ($self, $item) = @_;
1418
1419 update_floorbox if $item->{container} == 0;
1420
1421 $INV->set_items ($self->{container}{$item->{container}})
1422 if $item->{container} == $self->{player}{tag};
856} 1423}
857 1424
858%SDL_CB = ( 1425%SDL_CB = (
859 CFClient::SDL_QUIT => sub { 1426 CFClient::SDL_QUIT => sub {
860 Event::unloop -1; 1427 Event::unloop -1;
861 }, 1428 },
862 CFClient::SDL_VIDEORESIZE => sub { 1429 CFClient::SDL_VIDEORESIZE => sub {
863 }, 1430 },
864 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1431 CFClient::SDL_VIDEOEXPOSE => sub {
1432 $WANT_REFRESH++;
1433 },
865 CFClient::SDL_ACTIVEEVENT => sub { 1434 CFClient::SDL_ACTIVEEVENT => sub {
866# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1435# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
867 }, 1436 },
868 CFClient::SDL_KEYDOWN => sub { 1437 CFClient::SDL_KEYDOWN => sub {
869 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1438 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
873 video_init; 1442 video_init;
874 } else { 1443 } else {
875 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1444 CFClient::UI::feed_sdl_key_down_event ($_[0]);
876 } 1445 }
877 }, 1446 },
878 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1447 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
879 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1448 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
880 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1449 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
881 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1450 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
882 CFClient::SDL_USEREVENT => \&audio_music_finished, 1451 CFClient::SDL_USEREVENT => sub {
1452 if ($_[0]{code} == 1) {
1453 audio_channel_finished $_[0]{data1};
1454 } elsif ($_[0]{code} == 0) {
1455 audio_music_finished;
1456 }
1457 },
883); 1458);
884 1459
885############################################################################# 1460#############################################################################
886 1461
887$SIG{INT} = $SIG{TERM} = sub { exit }; 1462$SIG{INT} = $SIG{TERM} = sub { exit };
888 1463
889$TILECACHE = CFClient::db_table "tilecache";
890$FACEMAP = CFClient::db_table "facemap";
891
892CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
893
894my %DEF_CFG = (
895 sdl_mode => 0,
896 width => 640,
897 height => 480,
898 fullscreen => 0,
899 fast => 0,
900 fow_enable => 1,
901 fow_intensity => 0.45,
902 fow_smooth => 0,
903 gui_fontsize => 1,
904 log_fontsize => 14,
905 mapsize => 100,
906 host => "crossfire.schmorp.de",
907 say_command => 'say',
908 audio_enable => 1,
909 bgm_enable => 1,
910 bgm_volume => 0.25,
911);
912
913while (my ($k, $v) = each %DEF_CFG) {
914 $CFG->{$k} = $v unless exists $CFG->{$k};
915}
916
917sdl_init;
918
919@SDL_MODES = reverse
920 grep $_->[0] >= 640 && $_->[1] >= 480,
921 CFClient::SDL_ListModes;
922
923@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
924
925$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
926
927{ 1464{
928 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1465 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
929 1466
1467 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1468
1469 $TILECACHE = CFClient::db_table "tilecache";
1470 $FACEMAP = CFClient::db_table "facemap";
1471
1472 my %DEF_CFG = (
1473 sdl_mode => 0,
1474 width => 640,
1475 height => 480,
1476 fullscreen => 0,
1477 fast => 0,
1478 map_scale => 0.5,
1479 fow_enable => 1,
1480 fow_intensity => 0.45,
1481 fow_smooth => 0,
1482 gui_fontsize => 1,
1483 log_fontsize => 1,
1484 gauge_fontsize=> 1,
1485 gauge_size => 0.35,
1486 stat_fontsize => 1,
1487 mapsize => 100,
1488 host => "crossfire.schmorp.de",
1489 say_command => 'say',
1490 audio_enable => 1,
1491 bgm_enable => 1,
1492 bgm_volume => 0.25,
1493 );
1494
1495 while (my ($k, $v) = each %DEF_CFG) {
1496 $CFG->{$k} = $v unless exists $CFG->{$k};
1497 }
1498
1499 sdl_init;
1500
1501 @SDL_MODES = reverse
1502 grep $_->[0] >= 640 && $_->[1] >= 480,
1503 CFClient::SDL_ListModes;
1504
1505 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1506
1507 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1508
1509 {
1510 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1511 DejaVuSans.ttf
1512 DejaVuSansMono.ttf
1513 DejaVuSans-Bold.ttf
1514 DejaVuSansMono-Bold.ttf
1515 DejaVuSans-Oblique.ttf
1516 DejaVuSansMono-Oblique.ttf
1517 DejaVuSans-BoldOblique.ttf
1518 DejaVuSansMono-BoldOblique.ttf
1519 );
1520
930 CFClient::add_font $_ for @fonts; 1521 CFClient::add_font $_ for @fonts;
931 CFClient::set_font $fonts[0]; 1522
932} 1523 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1524 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
933 1525
1526 $FONT_PROP->make_default;
1527 }
1528
934video_init; 1529 video_init;
935audio_init; 1530 audio_init;
1531}
936 1532
937Event::loop; 1533Event::loop;
938 1534
939END { CFClient::SDL_Quit } 1535END { CFClient::SDL_Quit }
940 1536
1537=head1 pclient - Crossfire+ and Crossfire game client
941 1538
1539Pclient is a Crossfire+ and Crossfire game client.
1540
1541=head2 Features
1542
1543=over 4
1544
1545=item Fullscreen Map
1546
1547PClient can uses a fullscreen map, which greatly enhances how much of the
1548game world you can see.
1549
1550=item Persistent Map Cache (Crossfire+ only)
1551
1552PClient can persistently cache all map data it received from the
1553server. This not only allows it to display an overview map, but also
1554ensures that once-explored areas will be available the next time you want
1555to explore more.
1556
1557=item Hardware acceleration
1558
1559Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1560acceleration. Most modern graphics cards have difficulties with 2D
1561acceleration, while 3D graphics is accelerated well.
1562
1563=item No arbitrary limits
1564
1565Unlike other Crossfire clients, pclient does not suffer from arbitrary
1566limits (like a fixed amount of face numbers). There are still limits, but
1567they are not arbitrarily low :)
1568
1569=back
1570
1571=head1 USAGE
1572
1573=head2 The Map
1574
1575The map is always displayed in the background, behind all other windows and UI elements.
1576
1577#TODO# middle-click scrolls
1578#
1579# keys:
1580#
1581# a apply
1582# keypad moves, kp_5 applies ranged attack to self
1583
1584Starting to type enters the I<completion mode>. In that mode, you can type
1585abbreviations or commands and have them executed as soon as they match a
1586valid command. This is best explained by a few examples:
1587
1588Typing B<climb> will display a list of commands with I<climb> in their
1589name, such as I<ready_skill climbing> and I<use_skill climbing>.
1590
1591You can abbreviate commands by typing only the first character of every
1592word. For example, typing I<iwor> will likely select I<invoke word of
1593recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1594will likely select I<ready_skill climbing> and I<usl> will give you
1595I<use_skill levitation>.
1596
1597=head2 The map overview
1598
1599#TODO#
1600
1601=head2 The Status area in the lower right corner
1602
1603#TODO#
1604
1605=head2 The I<Statistics>/I>Stats> window
1606
1607#TODO#
1608
1609=head1 FAQ
1610
1611=over 4
1612
1613=item The client is very sluggish and slow, what can I do about this?
1614
1615Most likely, you don't have accelerated OpenGL support. Try to find a
1616newer driver, or a driver from your hardware vendor, that features OpenGL
1617support.
1618
1619If this is not an option, the following Setup options reduce the load and
1620will likely make the client playable with sofwtare rendering (it will
1621still be slow, though):
1622
1623=over 4
1624
1625=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1626
1627=item Enable B<Fast & Ugly> mode
1628
1629=item Disable B<Fog of War>
1630
1631=item Increase B<Map Scale>
1632
1633=back
1634
1635=back
1636
1637=head1 AUTHOR
1638
1639Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1640
1641
1642

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