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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.162 by elmex, Sun Apr 23 00:50:51 2006 UTC vs.
Revision 1.206 by root, Tue May 9 22:27:55 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
22 51
30our $NOW; 59our $NOW;
31 60
32our $CFG; 61our $CFG;
33our $CONN; 62our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 63our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64
65our $WANT_REFRESH;
66our $CAN_REFRESH;
35 67
36our @SDL_MODES; 68our @SDL_MODES;
37our $WIDTH; 69our $WIDTH;
38our $HEIGHT; 70our $HEIGHT;
39our $FULLSCREEN; 71our $FULLSCREEN;
40our $FONTSIZE; 72our $FONTSIZE;
41 73
74our $FONT_PROP;
75our $FONT_FIXED;
76
42our $MAP; 77our $MAP;
78our $MAPMAP;
43our $MAPWIDGET; 79our $MAPWIDGET;
44our $BUTTONBAR; 80our $BUTTONBAR;
45our $LOGVIEW; 81our $LOGVIEW;
46our $CONSOLE; 82our $CONSOLE;
47our $METASERVER; 83our $METASERVER;
84our $LOGIN_BUTTON;
48 85
86our $FLOORBOX;
49our $GAUGES; 87our $GAUGES;
50our $STATWIDS; 88our $STATWIDS;
51 89
52our $SDL_ACTIVE; 90our $SDL_ACTIVE;
53our %SDL_CB; 91our %SDL_CB;
58 96
59our $ALT_ENTER_MESSAGE; 97our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 98our $STATUS_LINE;
61our $DEBUG_STATUS; 99our $DEBUG_STATUS;
62 100
101our $INVWIN;
102our $INV;
103
63sub status { 104sub status {
64 $STATUS_LINE->set_text ($_[0]); 105 $STATUS_LINE->set_text ($_[0]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 106 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 107}
67 108
68sub debug { 109sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 110 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 111 my ($w, $h) = $DEBUG_STATUS->size_request;
112 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 113}
72 114
73sub start_game { 115sub start_game {
74 status "logging in..."; 116 status "logging in...";
75 117
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 118 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 119
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 120 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 121 $MAP = new CFClient::Map $mapsize, $mapsize;
81 122
82 my ($host, $port) = split /:/, $CFG->{host}; 123 my ($host, $port) = split /:/, $CFG->{host};
83 124
84 $CONN = new conn 125 $CONN = eval {
126 new conn
85 host => $host, 127 host => $host,
86 port => $port || 13327, 128 port => $port || 13327,
87 user => $CFG->{user}, 129 user => $CFG->{user},
88 pass => $CFG->{password}, 130 pass => $CFG->{password},
89 mapw => $mapsize, 131 mapw => $mapsize,
90 maph => $mapsize, 132 maph => $mapsize,
133 ;
91 ; 134 };
92 135
136 if ($CONN) {
137 $LOGIN_BUTTON->set_text ("Logout");
138
93 status "login successful"; 139 status "login successful";
94 140
95 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142 } else {
143 status "unable to connect";
144 stop_game();
145 }
96} 146}
97 147
98sub stop_game { 148sub stop_game {
149 return unless $CONN;
150
151 status "connection closed";
152 $LOGIN_BUTTON->set_text ("Login");
153 $CONN->destroy;
154 $CONN = 0; # false, does not autovivify
155
156 undef $MAPCACHE;
99 undef $CONN; 157 undef $MAP;
100} 158}
101 159
102sub client_setup { 160sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 161 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 162 title => "Client Setup",
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 178 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 179
122 my $row = 1; 180 my $row = 1;
123 181
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 182 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 183 $table->add (1, $row++, new CFClient::UI::CheckBox
184 state => $CFG->{fullscreen},
185 tooltip => "Bring the client into fullscreen mode",
186 connect_changed => sub {
126 my ($self, $value) = @_; 187 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 188 $CFG->{fullscreen} = $value;
189 }
128 }); 190 );
129 191
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fast},
195 tooltip => "Lower the visual quality considerably to speed up rendering.",
196 connect_changed => sub {
132 my ($self, $value) = @_; 197 my ($self, $value) = @_;
133 $CFG->{fast} = $value; 198 $CFG->{fast} = $value;
199 }
134 }); 200 );
201
202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
203 $table->add (1, $row++, new CFClient::UI::Slider
204 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
205 tooltip => "Enlarge or shrink the displayed map",
206 connect_changed => sub {
207 my ($self, $value) = @_;
208 $CFG->{map_scale} = 0.05 * int $value / 0.05;
209 }
210 );
135 211
136 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
137 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 213 $table->add (1, $row++, new CFClient::UI::CheckBox
214 state => $CFG->{fow_enable},
215 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
216 connect_changed => sub {
138 my ($self, $value) = @_; 217 my ($self, $value) = @_;
139 $CFG->{fow_enable} = $value; 218 $CFG->{fow_enable} = $value;
219 }
140 }); 220 );
141 221
142 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
143 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 223 $table->add (1, $row++, new CFClient::UI::Slider
224 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
225 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
226 connect_changed => sub {
144 my ($self, $value) = @_; 227 my ($self, $value) = @_;
145 $CFG->{fow_intensity} = $value; 228 $CFG->{fow_intensity} = $value;
229 }
146 }); 230 );
147 231
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
149 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::CheckBox
234 state => $CFG->{fow_smooth},
235 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
236 connect_changed => sub {
150 my ($self, $value) = @_; 237 my ($self, $value) = @_;
151 $CFG->{fow_smooth} = $value; 238 $CFG->{fow_smooth} = $value;
152 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 239 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
240 }
153 }); 241 );
154 242
155 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
156 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 244 $table->add (1, $row++, new CFClient::UI::Slider
245 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
246 tooltip => "The font size used by most GUI elements",
247 connect_changed => sub {
157 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 248 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
158# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 249# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
250 }
159 }); 251 );
160 252
161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
162 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 254 $table->add (1, $row++, new CFClient::UI::Slider
255 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
256 tooltip => "The font size used by the server log window only",
257 connect_changed => sub {
163 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 258 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
259 }
164 }); 260 );
165 261
166 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 262 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
167 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 263
264 $table->add (1, $row++, new CFClient::UI::Slider
265 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
266 tooltip => "The font size used by the statistics window only",
267 connect_changed => sub {
168 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 268 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
169 &set_stats_window_fontsize; 269 &set_stats_window_fontsize;
270 }
170 }); 271 );
171 272
172 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gaugesize"); 273 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
173 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub { 274 $table->add (1, $row++, new CFClient::UI::Slider
275 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
276 tooltip => "Adjust the size of the stats gauges at the bottom right",
277 connect_changed => sub {
174 $CFG->{gauge_size} = $_[1]; 278 $CFG->{gauge_size} = $_[1];
175 my $h = int ($HEIGHT * $CFG->{gauge_size}); 279 my $h = int $HEIGHT * $CFG->{gauge_size};
176 $GAUGES->{win}->set_size ($WIDTH, $h); 280 $GAUGES->{win}->set_size ($WIDTH, $h);
177 $GAUGES->{win}->{y} = $HEIGHT - $h; 281 $GAUGES->{win}->move (0, $HEIGHT - $h);
178 $GAUGES->{win}->{x} = 0; 282 }
179 $GAUGES->{win}->update;
180 }); 283 );
181
182 284
183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 285 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
184 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 286 $table->add (1, $row++, new CFClient::UI::Slider
287 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
288 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
289 connect_changed => sub {
185 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 290 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
186 &set_gauge_window_fontsize; 291 &set_gauge_window_fontsize;
187 $GAUGES->{win}->check_size; 292 }
188 $GAUGES->{win}->update;
189 }); 293 );
190 294
191 295 $table->add (1, $row++, new CFClient::UI::Button
192 296 expand => 1, align => 0, text => "Apply",
193 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 297 tooltip => "Apply the video settings",
298 connect_activate => sub {
194 video_shutdown (); 299 video_shutdown ();
195 video_init (); 300 video_init ();
301 }
196 }); 302 );
197 303
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 304 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
199 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 305 $table->add (1, $row++, new CFClient::UI::CheckBox
306 state => $CFG->{audio_enable},
307 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
308 connect_changed => sub {
200 $CFG->{audio_enable} = $_[1]; 309 $CFG->{audio_enable} = $_[1];
310 }
201 }); 311 );
202# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 312# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
203# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 313# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
204# $CFG->{effects_volume} = $_[1]; 314# $CFG->{effects_volume} = $_[1];
205# }); 315# });
206 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 316 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
207 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox); 317 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
208 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 318 $hbox->add (new CFClient::UI::CheckBox
319 expand => 1, state => $CFG->{bgm_enable},
320 tooltip => "Enable background music playing",
321 connect_changed => sub {
209 $CFG->{bgm_enable} = $_[1]; 322 $CFG->{bgm_enable} = $_[1];
323 }
210 }); 324 );
211 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 325 $hbox->add (new CFClient::UI::Slider
326 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
327 tooltip => "The volume of the background music",
328 connect_changed => sub {
212 $CFG->{bgm_volume} = $_[1]; 329 $CFG->{bgm_volume} = $_[1];
213 CFClient::MixMusic::volume $_[1] * 128; 330 CFClient::MixMusic::volume $_[1] * 128;
331 }
214 }); 332 );
215 333
216 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 334 $table->add (1, $row++, new CFClient::UI::Button
335 expand => 1, align => 0, text => "Apply",
336 tooltip => "Apply the audio settings",
337 connect_activate => sub {
217 audio_shutdown (); 338 audio_shutdown ();
218 audio_init (); 339 audio_init ();
340 }
219 }); 341 );
342
343 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
344 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
345 text => $CFG->{say_command},
346 tooltip => "This is the command that will be used if you write a line in the message window entry. "
347 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
348 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
349 connect_changed => sub {
350 my ($self, $value) = @_;
351 $CFG->{say_command} = $value;
352 }
353 );
220 354
221 $dialog 355 $dialog
222} 356}
223 357
224sub set_stats_window_fontsize { 358sub set_stats_window_fontsize {
229 363
230sub set_gauge_window_fontsize { 364sub set_gauge_window_fontsize {
231 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 365 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
232 $_->set_fontsize ($::CFG->{gauge_fontsize}); 366 $_->set_fontsize ($::CFG->{gauge_fontsize});
233 } 367 }
368
369# local $GAUGES->{win}{parent};#d#
370# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
234} 371}
235 372
236sub make_gauge_window { 373sub make_gauge_window {
237 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 374 my $gh = int ($HEIGHT * $CFG->{gauge_size});
238# my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 375# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
239 376
240 my $win = new CFClient::UI::Frame ( 377 my $win = new CFClient::UI::Frame (
241 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 378 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
242 ); 379 );
243 $win->add (my $vb = new CFClient::UI::VBox); 380 $win->add (my $hbox = new CFClient::UI::HBox
244 381 children => [
245 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 382 (new CFClient::UI::HBox expand => 1),
383 ($FLOORBOX = new CFClient::UI::VBox),
384 (my $vbox = new CFClient::UI::VBox),
385 ],
386 );
246 387
247 388 $vbox->add (new CFClient::UI::HBox
389 expand => 1,
390 children => [
248 $hbg->add (new CFClient::UI::Empty expand => 1); 391 (new CFClient::UI::Empty expand => 1),
249 $hbg->add (my $hb = new CFClient::UI::HBox); 392 (my $hb = new CFClient::UI::HBox),
393 ],
394 );
395
250 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp'); 396 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
397 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
251 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana'); 398 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
399 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
252 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace'); 400 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
401 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
253 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food'); 402 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
403 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
254 404
255 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP:"); 405 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
256# $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => 1, text => "Lvl:"); 406 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
257 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 407 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
258 408 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
259 409
260 $GAUGES = { 410 $GAUGES = {
261 exp => $exp,# lvl => $lvl,
262 win => $win, range => $rng, 411 exp => $exp, win => $win, range => $rng,
263 food => $fg, mana => $mg, hp => $hg, grace => $gg 412 food => $fg, mana => $mg, hp => $hg, grace => $gg
264 }; 413 };
414
415 &set_gauge_window_fontsize;
416
265 $win 417 $win
266} 418}
267 419
268sub make_stats_window { 420sub make_stats_window {
269 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 421 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
270 422
271 $tgw->add (my $vb = new CFClient::UI::VBox); 423 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
272 $vb->add (my $uhb = new CFClient::UI::HBox);
273 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 424 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
274 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 425 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
275 426
276 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 427 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
277 428
278 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 429 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
279 430
280 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 431 my $black = [0, 0, 0];
281 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
282 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
283 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
284 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
285 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
286 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
287 432
288 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 433 for (
289 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 434 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
290 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 435 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
291 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 436 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
292 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 437 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
293 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 438 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
294 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 439 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
440 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
295 441
296 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 442 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
297 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 443 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
298 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 444 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
299 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 445 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
300 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 446 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
301 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 447 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
448 ) {
449 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
302 450
303 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 451 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
304 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 452 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
305 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 453 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
306 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 454 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
307 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 455 }
308 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
309 456
310 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 457 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
311 458
312 my $row = 0; 459 my $row = 0;
313 my $col = 0; 460 my $col = 0;
314 461
462 my %resist_names = (
463 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
464 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
465 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
466 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
467 depl => "Depletion (some monsters and other effects can cause stats depletion)",
468 magic => "Magic (resistance to magic spells like magic missile or similar)",
469 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
470 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
471 pois => "Poison (resistance to getting poisoned)",
472 para => "Paralysation (this resistance affects the chance you get paralysed)",
473 deat => "Death (resistance against death spells)",
474 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
475 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
476 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
477 tund => "Turn undead",
478 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
479 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
480 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
481 );
315 for (qw/slow holyw conf fire depl magic 482 for (qw/slow holyw conf fire depl magic
316 drain acid pois para deat phys 483 drain acid pois para deat phys
317 blind fear tund elec cold ghit/) 484 blind fear tund elec cold ghit/)
318 { 485 {
319 $tbl2->add ($col , $row, 486 $tbl2->add ($col, $row,
320 $STATWIDS->{"res_$_"} = 487 $STATWIDS->{"res_$_"} =
321 new CFClient::UI::Label text => "0", align => +1, valign => 0 488 new CFClient::UI::Label
489 font => $FONT_FIXED,
490 template => "-100%",
491 align => +1,
492 valign => 0,
493 can_events => 1,
494 can_hover => 1,
495 tooltip => $resist_names{$_},
322 ); 496 );
323 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 497 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
498 font => $FONT_FIXED,
499 can_hover => 1,
500 can_events => 1,
501 image => "ui/resist/resist_$_.png",
502 tooltip => $resist_names{$_},
503 );
324 504
325 $row++; 505 $row++;
326 if ($row % 6 == 0) { 506 if ($row % 6 == 0) {
327 $col += 2; 507 $col += 2;
328 $row = 0; 508 $row = 0;
333 update_stats_window ({}); 513 update_stats_window ({});
334 514
335 $tgw 515 $tgw
336} 516}
337 517
518sub formsep {
519 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
520}
521
338sub update_stats_window { 522sub update_stats_window {
339 my ($stats) = @_; 523 my ($stats) = @_;
340 524
341 # i love text protocols!!! 525 # i love text protocols!!!
342 my $hp = $stats->{1} * 1; 526 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
343 my $hp_m = $stats->{2} * 1; 527 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
344 my $sp = $stats->{3} * 1; 528 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
345 my $sp_m = $stats->{4} * 1; 529 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
346 my $fo = $stats->{18} * 1; 530 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
347 my $fo_m = 999; 531 my $fo_m = 999;
348 my $gr = $stats->{23} * 1; 532 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
349 my $gr_m = $stats->{24} * 1; 533 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
350 534
351 $GAUGES->{hp} ->set_value ($hp, $hp_m); 535 $GAUGES->{hp} ->set_value ($hp, $hp_m);
352 $GAUGES->{mana} ->set_value ($sp, $sp_m); 536 $GAUGES->{mana} ->set_value ($sp, $sp_m);
353 $GAUGES->{food} ->set_value ($fo, $fo_m); 537 $GAUGES->{food} ->set_value ($fo, $fo_m);
354 $GAUGES->{grace} ->set_value ($gr, $gr_m); 538 $GAUGES->{grace} ->set_value ($gr, $gr_m);
355 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 539 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
356 ." LVL: " . $stats->{12} * 1); 540 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
357 my $rng = $stats->{20}; 541 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
358 $rng =~ s/^Range: //; # thank you so much dear server 542 $rng =~ s/^Range: //; # thank you so much dear server
359 $GAUGES->{range} ->set_text ("Rng: " . $rng); 543 $GAUGES->{range} ->set_text ("Rng: " . $rng);
360# $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 544 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
545 $title =~ s/^Player: //;
361 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 546 $STATWIDS->{title} ->set_text ("Title: " . $title);
362 547
363 if (0) { # this code can vanish, just wanted to preserver it for a checkin
364 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
365 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
366 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
367 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
368 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
369 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
370 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
371 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
372 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
373 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
374 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
375 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
376 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
377 } else {
378 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 548 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
379 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 549 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
380 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 550 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
381 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 551 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
382 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 552 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
383 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 553 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
384 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 554 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
385 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 555 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
386 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 556 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
387 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 557 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
388 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 558 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
389 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 559 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
390 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 560 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
391 }
392 561
393 my %tbl = ( 562 my %tbl = (
394 phys => 100, 563 phys => 100,
395 magic => 101, 564 magic => 101,
396 fire => 102, 565 fire => 102,
403 pois => 109, 572 pois => 109,
404 slow => 110, 573 slow => 110,
405 para => 111, 574 para => 111,
406 tund => 112, 575 tund => 112,
407 fear => 113, 576 fear => 113,
577 depl => 113,
408 deat => 115, 578 deat => 115,
409 holyw => 116, 579 holyw => 116,
410 blind => 117 580 blind => 117
411 ); 581 );
412 582
416 586
417} 587}
418 588
419sub metaserver_dialog { 589sub metaserver_dialog {
420 my $dialog = new CFClient::UI::FancyFrame 590 my $dialog = new CFClient::UI::FancyFrame
421 title => "Metaserver", 591 title => "Server List",
422 child => (my $vbox = new CFClient::UI::VBox); 592 child => (my $vbox = new CFClient::UI::VBox);
423 593
424 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 594 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
425 595
426 $dialog 596 $dialog
427} 597}
598
599my $METASERVER_ATIME;
428 600
429sub update_metaserver { 601sub update_metaserver {
430 my ($HOST) = @_; 602 my ($HOST) = @_;
431 603
432 status "fetching metaserver list..."; 604 return if $METASERVER_ATIME > time;
605 $METASERVER_ATIME = time + 60;
606
607 my $table = $METASERVER->{table};
608 $table->clear;
609 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
433 610
434 my $buf; 611 my $buf;
435 612
436 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 613 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
614
615 unless ($fh) {
616 $label->set_text ("unable to contact metaserver: $!");
617 return;
618 }
437 619
438 Event->io (fd => $fh, poll => 'r', cb => sub { 620 Event->io (fd => $fh, poll => 'r', cb => sub {
439 my $res = sysread $fh, $buf, 8192, length $buf; 621 my $res = sysread $fh, $buf, 8192, length $buf;
440 622
441 if (!defined $res) { 623 if (!defined $res) {
442 $_[0]->w->cancel; 624 $_[0]->w->cancel;
443 status "metaserver: $!"; 625 $label->set_text ("error while retrieving server list: $!");
444 } elsif ($res == 0) { 626 } elsif ($res == 0) {
445 $_[0]->w->cancel; 627 $_[0]->w->cancel;
446 status "server list retrieved"; 628 status "server list retrieved";
447 629
448 my $table = $METASERVER->{table}; 630 utf8::decode $buf if utf8::valid $buf;
449 631
450 $table->clear; 632 $table->clear;
451 633
452 my @col = qw(Use #Users Host Uptime Version Description); 634 my @col = qw(Use #Users Host Uptime Version Description);
453 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 635 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
477 $m = [$users, $host, $uptime, $version, $desc]; 659 $m = [$users, $host, $uptime, $version, $desc];
478 660
479 $y++; 661 $y++;
480 662
481 $table->add (0, $y, new CFClient::UI::VBox children => [ 663 $table->add (0, $y, new CFClient::UI::VBox children => [
482 (new CFClient::UI::Button text => " ", connect_activate => sub { 664 (new CFClient::UI::Button text => "Use", connect_activate => sub {
483 $HOST->set_text ($CFG->{host} = $host); 665 $HOST->set_text ($CFG->{host} = $host);
484 }), 666 }),
485 (new CFClient::UI::Empty expand => 1), 667 (new CFClient::UI::Empty expand => 1),
486 ]); 668 ]);
487 669
501 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 683 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
502 684
503 { 685 {
504 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 686 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
505 687
506 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 688 $vbox->add (
689 my $HOST = new CFClient::UI::Entry
690 expand => 1,
691 text => $CFG->{host},
692 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
693 connect_changed => sub {
694 my ($self, $value) = @_;
695 $CFG->{host} = $value;
696 }
697 );
698
699 $METASERVER = metaserver_dialog;
700
701 $vbox->add (new CFClient::UI::Flopper
702 expand => 1,
703 text => "Server List",
704 other => $METASERVER,
705 tooltip => "Show a list of available crossfire servers",
706 connect_open => sub {
707 update_metaserver $HOST;
708 }
709 );
710 }
711
712 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
713 $table->add (1, 4, new CFClient::UI::Entry
714 text => $CFG->{user},
715 tooltip => "The name of your character on the server",
716 connect_changed => sub {
507 my ($self, $value) = @_; 717 my ($self, $value) = @_;
508 $CFG->{host} = $value;
509 });
510
511 $METASERVER = metaserver_dialog;
512
513 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
514 update_metaserver $HOST;
515 });
516 }
517
518 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
519 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
520 my ($self, $value) = @_;
521 $CFG->{user} = $value; 718 $CFG->{user} = $value;
719 }
522 }); 720 );
523 721
524 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 722 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
525 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 723 $table->add (1, 5, new CFClient::UI::Entry
724 text => $CFG->{password},
725 hidden => 1,
726 tooltip => "The password for your character",
727 connect_changed => sub {
526 my ($self, $value) = @_; 728 my ($self, $value) = @_;
527 $CFG->{password} = $value; 729 $CFG->{password} = $value;
730 }
528 }); 731 );
529
530 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
531 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
532 my ($self, $value) = @_;
533 $CFG->{say_command} = $value;
534 });
535 732
536 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 733 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
537 $table->add (1, 7, new CFClient::UI::Slider 734 $table->add (1, 7, new CFClient::UI::Slider
538 req_w => 100, 735 req_w => 100,
539 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 736 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
737 tooltip => "This is the size of the portion of the map update the server sends you. "
738 ."If you set this to a high value you will be able to see further for example.",
540 connect_changed => sub { 739 connect_changed => sub {
541 my ($self, $value) = @_; 740 my ($self, $value) = @_;
542 741
543 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 742 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
544 }, 743 },
545 ); 744 );
546 745
547 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 746 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
747 expand => 1,
748 align => 0,
749 text => "Login",
750 connect_activate => sub {
751 $CONN ? stop_game
548 start_game; 752 : start_game;
753 },
549 }); 754 );
550 755
551 $dialog 756 $dialog
552} 757}
553 758
554sub message_window { 759sub message_window {
555 my $window = new CFClient::UI::FancyFrame 760 my $window = new CFClient::UI::FancyFrame
556 title => "Messages", 761 title => "Messages",
557 border_bg => [1, 1, 1, 0.5], 762 border_bg => [1, 1, 1, 1],
558 bg => [0.3, 0.3, 0.3, 0.8], 763 bg => [0, 0, 0, 0.5],
559 user_w => int $::WIDTH / 3, 764 user_w => int $::WIDTH / 3,
560 user_h => int $::HEIGHT / 5, 765 user_h => int $::HEIGHT / 5,
561 child => (my $vbox = new CFClient::UI::VBox); 766 child => (my $vbox = new CFClient::UI::VBox);
562 767
563 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 768 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
564 expand => 1, 769 expand => 1,
770 font => $FONT_FIXED,
565 fontsize => $::CFG->{log_fontsize}, 771 fontsize => $::CFG->{log_fontsize},
566 ); 772 );
567 773
568 $vbox->add (my $input = new CFClient::UI::Entry 774 $vbox->add (my $input = new CFClient::UI::Entry
569 connect_focus_in => sub { 775 connect_focus_in => sub {
602 }; 808 };
603 809
604 $window 810 $window
605} 811}
606 812
813sub make_inventory_window {
814 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
815 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
816 $invwin
817}
818
607sub sdl_init { 819sub sdl_init {
608 CFClient::SDL_Init 820 CFClient::SDL_Init
609 and die "SDL::Init failed!\n"; 821 and die "SDL::Init failed!\n";
610} 822}
611 823
612sub video_init { 824sub video_init {
613 sdl_init; 825 sdl_init;
614 826
827 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
828
615 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 829 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
616 $FULLSCREEN = $CFG->{fullscreen}; 830 $FULLSCREEN = $CFG->{fullscreen};
617 $FAST = $CFG->{fast}; 831 $FAST = $CFG->{fast};
618 832
619 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 833 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
620 or die "SDL_SetVideoMode failed!\n"; 834 or die "SDL_SetVideoMode failed!\n";
621 835
622 $SDL_ACTIVE = 1; 836 $SDL_ACTIVE = 1;
623
624 $LAST_REFRESH = time - 0.01; 837 $LAST_REFRESH = time - 0.01;
625 838
626 CFClient::gl_init; 839 CFClient::gl_init;
627 840
628 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 841 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
629 842
843 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
844
630 ############################################################################# 845 #############################################################################
631 846
847 if ($DEBUG_STATUS) {
848 # reconfigure all widgets
849 $CFClient::UI::ROOT->reconfigure;
850
851 } else {
852 # create the widgets
853
632 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 854 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, text => "hulla", x => 100;#d#
633 $DEBUG_STATUS->show; 855 $DEBUG_STATUS->show;
634 856
635 $STATUS_LINE = new CFClient::UI::Label 857 $STATUS_LINE = new CFClient::UI::Label
636 padding => 0, 858 padding => 0,
637 y => $HEIGHT - $FONTSIZE * 1.8; 859 y => $HEIGHT - $FONTSIZE * 1.8;
638 $STATUS_LINE->show; 860 $STATUS_LINE->show;
639 861
640 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 862 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
641 padding => 0, 863 padding => 0,
642 fontsize => 0.8, 864 fontsize => 0.8,
643 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 865 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
644 $ALT_ENTER_MESSAGE->show; 866 $ALT_ENTER_MESSAGE->show;
645 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 867 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
646 868
647 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 869 CFClient::UI::FancyFrame->new (
648 $MAPWIDGET->focus_in; 870 border_bg => [1, 1, 1, 192/255],
871 bg => [1, 1, 1, 0],
872 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
873 )->show;
874
875 $MAPWIDGET = new CFClient::MapWidget;
649 $MAPWIDGET->connect (activate_console => sub { 876 $MAPWIDGET->connect (activate_console => sub {
650 my ($mapwidget, $preset) = @_; 877 my ($mapwidget, $preset) = @_;
651 878
652 if ($CONSOLE) { 879 if ($CONSOLE) {
653 $CONSOLE->{input}->{auto_activated} = 1; 880 $CONSOLE->{input}->{auto_activated} = 1;
654 $CONSOLE->{input}->focus_in; 881 $CONSOLE->{input}->focus_in;
655 882
656 if ($preset && $CONSOLE->{input}->get_text eq '') { 883 if ($preset && $CONSOLE->{input}->get_text eq '') {
657 $CONSOLE->{input}->set_text ($preset); 884 $CONSOLE->{input}->set_text ($preset);
885 }
658 } 886 }
659 } 887 });
660 }); 888 $MAPWIDGET->show;
889 $MAPWIDGET->focus_in;
661 890
662 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 891 $BUTTONBAR = new CFClient::UI::HBox;
663 892
664 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
665 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 894 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
666 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 895 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
667 896
668 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
669 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
670 status "Configuration Saved";
671 });
672
673 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 897 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
898
674 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 899 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
900 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
675 901
902 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
903 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
904 status "Configuration Saved";
905 });
906
907 $BUTTONBAR->show;
908
909 # delay till geometry is constant
910 $CFClient::UI::ROOT->on_refresh (startup => sub {
676 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 911 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
677 912 });
678 913 force_refresh ();
914 }
679} 915}
680 916
681sub video_shutdown { 917sub video_shutdown {
682 $CFClient::UI::ROOT->{children} = [];
683 undef $SDL_ACTIVE; 918 undef $SDL_ACTIVE;
684} 919}
685 920
686my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 921my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
687my $bgmusic;#TODO#hack#d# 922my $bgmusic;#TODO#hack#d#
923
924sub audio_channel_finished {
925 my ($channel) = @_;
926
927 warn "channel $channel finished\n";#d#
928}
688 929
689sub audio_music_finished { 930sub audio_music_finished {
690 return unless $CFG->{bgm_enable}; 931 return unless $CFG->{bgm_enable};
691 932
692 # TODO: hack, do play loop and mood music 933 # TODO: hack, do play loop and mood music
696 push @bgmusic, shift @bgmusic; 937 push @bgmusic, shift @bgmusic;
697} 938}
698 939
699sub audio_init { 940sub audio_init {
700 if ($CFG->{audio_enable}) { 941 if ($CFG->{audio_enable}) {
701 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 942 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
702 $SDL_MIXER = !CFClient::Mix_OpenAudio; 943 $SDL_MIXER = !CFClient::Mix_OpenAudio;
703 CFClient::Mix_AllocateChannels 8; 944 CFClient::Mix_AllocateChannels 8;
704 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 945 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
705 946
706 audio_music_finished; 947 audio_music_finished;
733} 974}
734 975
735my %animate_object; 976my %animate_object;
736my $animate_timer; 977my $animate_timer;
737 978
738my $want_refresh;
739my $can_refresh;
740
741my $fps = 9; 979my $fps = 9;
742 980
743sub force_refresh { 981sub force_refresh {
744 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 982 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
745 debug sprintf "%3.2f", $fps; 983 debug sprintf "%3.2f", $fps;
746 984
747 $want_refresh = 0;
748 $can_refresh = 0;
749
750 $CFClient::UI::ROOT->draw; 985 $CFClient::UI::ROOT->draw;
751
752 CFClient::SDL_GL_SwapBuffers; 986 CFClient::SDL_GL_SwapBuffers;
753 987
988 $WANT_REFRESH = 0;
989 $CAN_REFRESH = 0;
754 $LAST_REFRESH = $NOW; 990 $LAST_REFRESH = $NOW;
755} 991}
756 992
757my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 993my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
758 $NOW = time; 994 $NOW = time;
760 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 996 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
761 for CFClient::SDL_PollEvent; 997 for CFClient::SDL_PollEvent;
762 998
763 if (%animate_object) { 999 if (%animate_object) {
764 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1000 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
765 $want_refresh++; 1001 $WANT_REFRESH++;
766 } 1002 }
767 1003
768 if ($want_refresh) { 1004 if ($WANT_REFRESH) {
769 force_refresh; 1005 force_refresh;
770 } else { 1006 } else {
771 $can_refresh = 1; 1007 $CAN_REFRESH = 1;
772 } 1008 }
773}); 1009});
774
775sub refresh {
776 $want_refresh++;
777}
778 1010
779sub animation_start { 1011sub animation_start {
780 my ($widget) = @_; 1012 my ($widget) = @_;
781 $animate_object{$widget} = $widget; 1013 $animate_object{$widget} = $widget;
782} 1014}
861# at worst. 1093# at worst.
862sub conn::flood_fill { 1094sub conn::flood_fill {
863 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1095 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
864 1096
865 # the server does not allow map paths > 6 1097 # the server does not allow map paths > 6
866 return if 6 <= length $path; 1098 return if 7 <= length $path;
867 1099
868 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1100 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
869 1101
870 for ( 1102 for (
871 [1, 0, -1], 1103 [1, 0, -1],
914 1146
915 $self->flush_map; 1147 $self->flush_map;
916 1148
917 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1149 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
918 1150
919 my $mapmapw = 250; 1151 my $mapmapw = $MAPMAP->{w};
920 my $mapmaph = 250; 1152 my $mapmaph = $MAPMAP->{h};
921 1153
922 $self->{neigh_rect} = [ 1154 $self->{neigh_rect} = [
923 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1155 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
924 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1156 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
925 ]; 1157 ];
968 } 1200 }
969 1201
970gotid: 1202gotid:
971 $face->{id} = $id; 1203 $face->{id} = $id;
972 $MAP->set_face ($facenum => $id); 1204 $MAP->set_face ($facenum => $id);
1205 $self->{faceid}[$facenum] = $id;#d#
973 $TILECACHE->get ($id) 1206 $TILECACHE->get ($id)
974} 1207}
975 1208
976sub conn::face_update { 1209sub conn::face_update {
977 my ($self, $facenum, $face) = @_; 1210 my ($self, $facenum, $face) = @_;
985 my ($self, $id, $data) = @_; 1218 my ($self, $id, $data) = @_;
986 1219
987 $self->{texture}[$id] ||= do { 1220 $self->{texture}[$id] ||= do {
988 my $tex = 1221 my $tex =
989 new_from_image CFClient::Texture 1222 new_from_image CFClient::Texture
990 $data, minify => 1; 1223 $data, minify => 1, mipmap => 1;
991 1224
992 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1225 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
993 $MAPWIDGET->update; 1226 $MAPWIDGET->update;
994 1227
995 $tex 1228 $tex
1007 1240
1008 $chunk->play; 1241 $chunk->play;
1009# warn "sound $x,$y,$soundnum,$type\n";#d# 1242# warn "sound $x,$y,$soundnum,$type\n";#d#
1010} 1243}
1011 1244
1245my $LAST_QUERY; # server is stupid, stupid, stupid
1246
1012sub conn::query { 1247sub conn::query {
1013 my ($self, $flags, $prompt) = @_; 1248 my ($self, $flags, $prompt) = @_;
1014 1249
1015 #TODO, display dialog with relevant information 1250 $prompt = $LAST_QUERY unless length $prompt;
1016 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1251 $LAST_QUERY = $prompt;
1252
1253 my $dialog = new CFClient::UI::FancyFrame
1254 title => "Query",
1255 child => my $vbox = new CFClient::UI::VBox;
1256
1257 $vbox->add (new CFClient::UI::Label
1258 max_w => $::WIDTH * 0.4,
1259 text => $prompt);
1260
1261 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1262 $vbox->add (my $hbox = new CFClient::HBox);
1263 $hbox->add (new CFClient::Button
1264 text => "No",
1265 connect_activate => sub {
1266 $self->send ("reply n");
1267 $dialog->destroy;
1268 $MAPWIDGET->focus_in;
1269 }
1270 );
1271 $hbox->add (new CFClient::Button
1272 text => "Yes",
1273 connect_activate => sub {
1274 $self->send ("reply y");
1275 $dialog->destroy;
1276 $MAPWIDGET->focus_in;
1277 },
1278 );
1279
1280 $dialog->focus_in;
1281
1282 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1283 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1284 $vbox->add (my $entry = new CFClient::UI::Entry
1285 connect_changed => sub {
1286 $self->send ("reply $_[1]");
1287 $dialog->destroy;
1288 $MAPWIDGET->focus_in;
1289 },
1290 );
1291
1292 $entry->focus_in;
1293
1294 } else {
1295 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1296
1297 $vbox->add (my $entry = new CFClient::UI::Entry
1298 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1299 connect_activate => sub {
1300 $self->send ("reply $_[1]");
1301 $dialog->destroy;
1302 $MAPWIDGET->focus_in;
1303 },
1304 );
1305
1306 $entry->focus_in;
1307 }
1308
1309 $dialog->show;
1017} 1310}
1018 1311
1019sub conn::drawinfo { 1312sub conn::drawinfo {
1020 my ($self, $color, $text) = @_; 1313 my ($self, $color, $text) = @_;
1021 1314
1039} 1332}
1040 1333
1041sub conn::spell_add { 1334sub conn::spell_add {
1042 my ($self, $spell) = @_; 1335 my ($self, $spell) = @_;
1043 1336
1337 # TODO
1338 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1044 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1339 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1045 });
1046 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1340 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1047 });
1048} 1341}
1049 1342
1050sub conn::spell_delete { 1343sub conn::spell_delete {
1051 my ($self, $spell) = @_; 1344 my ($self, $spell) = @_;
1052} 1345}
1053 1346
1054sub conn::addme_success { 1347sub conn::addme_success {
1055 my ($self) = @_; 1348 my ($self) = @_;
1056 1349
1057 for my $skill (values %{$self->{skill_info}}) { 1350 for my $skill (values %{$self->{skill_info}}) {
1058 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1351 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1352 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1353 }
1354
1355 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1356 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1357 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1358 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1359}
1360
1361sub conn::eof {
1362 stop_game;
1363}
1364
1365sub update_floorbox {
1366 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1367 return unless $CONN;
1368
1369 $FLOORBOX->clear;
1370 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1371
1372 # we basically have to use the same sorting as everybody else
1373 $FLOORBOX->add (
1374 map +(new CFClient::UI::InventoryItem item => $_),
1375 @{ $CONN->{container}{0} }
1059 }); 1376 );
1060 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
1061 }); 1377 });
1062 } 1378
1379 $WANT_REFRESH++;
1380}
1381
1382sub conn::container_add {
1383 my ($self, $tag, $items) = @_;
1384
1385 update_floorbox if $tag == 0;
1386
1387 $INV->set_items ($self->{container}{$self->{player}{tag}})
1388 if $tag == $self->{player}{tag};
1389
1390 # $self-<{player}{tag} => player inv
1391 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1392}
1393
1394sub conn::container_clear {
1395 my ($self, $tag) = @_;
1396
1397 update_floorbox if $tag == 0;
1398
1399 $INV->set_items ($self->{container}{$tag})
1400 if $tag == $self->{player}{tag};
1401
1402# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1403}
1404
1405sub conn::item_delete {
1406 my ($self, @items) = @_;
1407
1408 for (@items) {
1409 update_floorbox if $_->{container} == 0;
1410
1411 $INV->set_items ($self->{container}{$_->{container}})
1412 if $_->{container} == $self->{player}{tag};
1413 }
1414}
1415
1416sub conn::item_update {
1417 my ($self, $item) = @_;
1418
1419 update_floorbox if $item->{container} == 0;
1420
1421 $INV->set_items ($self->{container}{$item->{container}})
1422 if $item->{container} == $self->{player}{tag};
1063} 1423}
1064 1424
1065%SDL_CB = ( 1425%SDL_CB = (
1066 CFClient::SDL_QUIT => sub { 1426 CFClient::SDL_QUIT => sub {
1067 Event::unloop -1; 1427 Event::unloop -1;
1068 }, 1428 },
1069 CFClient::SDL_VIDEORESIZE => sub { 1429 CFClient::SDL_VIDEORESIZE => sub {
1070 }, 1430 },
1071 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1431 CFClient::SDL_VIDEOEXPOSE => sub {
1432 $WANT_REFRESH++;
1433 },
1072 CFClient::SDL_ACTIVEEVENT => sub { 1434 CFClient::SDL_ACTIVEEVENT => sub {
1073# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1435# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1074 }, 1436 },
1075 CFClient::SDL_KEYDOWN => sub { 1437 CFClient::SDL_KEYDOWN => sub {
1076 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1438 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1080 video_init; 1442 video_init;
1081 } else { 1443 } else {
1082 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1444 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1083 } 1445 }
1084 }, 1446 },
1085 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1447 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1086 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1448 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1087 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1449 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1088 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1450 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1089 CFClient::SDL_USEREVENT => \&audio_music_finished, 1451 CFClient::SDL_USEREVENT => sub {
1452 if ($_[0]{code} == 1) {
1453 audio_channel_finished $_[0]{data1};
1454 } elsif ($_[0]{code} == 0) {
1455 audio_music_finished;
1456 }
1457 },
1090); 1458);
1091 1459
1092############################################################################# 1460#############################################################################
1093 1461
1094$SIG{INT} = $SIG{TERM} = sub { exit }; 1462$SIG{INT} = $SIG{TERM} = sub { exit };
1095 1463
1096$TILECACHE = CFClient::db_table "tilecache";
1097$FACEMAP = CFClient::db_table "facemap";
1098
1099CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1100
1101my %DEF_CFG = (
1102 sdl_mode => 0,
1103 width => 640,
1104 height => 480,
1105 fullscreen => 0,
1106 fast => 0,
1107 fow_enable => 1,
1108 fow_intensity => 0.45,
1109 fow_smooth => 0,
1110 gui_fontsize => 1,
1111 log_fontsize => 1,
1112 gauge_fontsize => 1,
1113 gauge_size => 0.35,
1114 stat_fontsize => 1,
1115 mapsize => 100,
1116 host => "crossfire.schmorp.de",
1117 say_command => 'say',
1118 audio_enable => 1,
1119 bgm_enable => 1,
1120 bgm_volume => 0.25,
1121);
1122
1123while (my ($k, $v) = each %DEF_CFG) {
1124 $CFG->{$k} = $v unless exists $CFG->{$k};
1125}
1126
1127sdl_init;
1128
1129@SDL_MODES = reverse
1130 grep $_->[0] >= 640 && $_->[1] >= 480,
1131 CFClient::SDL_ListModes;
1132
1133@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1134
1135$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1136
1137{ 1464{
1138 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1465 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1139 1466
1467 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1468
1469 $TILECACHE = CFClient::db_table "tilecache";
1470 $FACEMAP = CFClient::db_table "facemap";
1471
1472 my %DEF_CFG = (
1473 sdl_mode => 0,
1474 width => 640,
1475 height => 480,
1476 fullscreen => 0,
1477 fast => 0,
1478 map_scale => 0.5,
1479 fow_enable => 1,
1480 fow_intensity => 0.45,
1481 fow_smooth => 0,
1482 gui_fontsize => 1,
1483 log_fontsize => 1,
1484 gauge_fontsize=> 1,
1485 gauge_size => 0.35,
1486 stat_fontsize => 1,
1487 mapsize => 100,
1488 host => "crossfire.schmorp.de",
1489 say_command => 'say',
1490 audio_enable => 1,
1491 bgm_enable => 1,
1492 bgm_volume => 0.25,
1493 );
1494
1495 while (my ($k, $v) = each %DEF_CFG) {
1496 $CFG->{$k} = $v unless exists $CFG->{$k};
1497 }
1498
1499 sdl_init;
1500
1501 @SDL_MODES = reverse
1502 grep $_->[0] >= 640 && $_->[1] >= 480,
1503 CFClient::SDL_ListModes;
1504
1505 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1506
1507 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1508
1509 {
1510 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1511 DejaVuSans.ttf
1512 DejaVuSansMono.ttf
1513 DejaVuSans-Bold.ttf
1514 DejaVuSansMono-Bold.ttf
1515 DejaVuSans-Oblique.ttf
1516 DejaVuSansMono-Oblique.ttf
1517 DejaVuSans-BoldOblique.ttf
1518 DejaVuSansMono-BoldOblique.ttf
1519 );
1520
1140 CFClient::add_font $_ for @fonts; 1521 CFClient::add_font $_ for @fonts;
1141 CFClient::set_font $fonts[0]; 1522
1142} 1523 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1524 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1143 1525
1526 $FONT_PROP->make_default;
1527 }
1528
1144video_init; 1529 video_init;
1145audio_init; 1530 audio_init;
1531}
1146 1532
1147Event::loop; 1533Event::loop;
1148 1534
1149END { CFClient::SDL_Quit } 1535END { CFClient::SDL_Quit }
1150 1536
1537=head1 pclient - Crossfire+ and Crossfire game client
1151 1538
1539Pclient is a Crossfire+ and Crossfire game client.
1540
1541=head2 Features
1542
1543=over 4
1544
1545=item Fullscreen Map
1546
1547PClient can uses a fullscreen map, which greatly enhances how much of the
1548game world you can see.
1549
1550=item Persistent Map Cache (Crossfire+ only)
1551
1552PClient can persistently cache all map data it received from the
1553server. This not only allows it to display an overview map, but also
1554ensures that once-explored areas will be available the next time you want
1555to explore more.
1556
1557=item Hardware acceleration
1558
1559Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1560acceleration. Most modern graphics cards have difficulties with 2D
1561acceleration, while 3D graphics is accelerated well.
1562
1563=item No arbitrary limits
1564
1565Unlike other Crossfire clients, pclient does not suffer from arbitrary
1566limits (like a fixed amount of face numbers). There are still limits, but
1567they are not arbitrarily low :)
1568
1569=back
1570
1571=head1 USAGE
1572
1573=head2 The Map
1574
1575The map is always displayed in the background, behind all other windows and UI elements.
1576
1577#TODO# middle-click scrolls
1578#
1579# keys:
1580#
1581# a apply
1582# keypad moves, kp_5 applies ranged attack to self
1583
1584Starting to type enters the I<completion mode>. In that mode, you can type
1585abbreviations or commands and have them executed as soon as they match a
1586valid command. This is best explained by a few examples:
1587
1588Typing B<climb> will display a list of commands with I<climb> in their
1589name, such as I<ready_skill climbing> and I<use_skill climbing>.
1590
1591You can abbreviate commands by typing only the first character of every
1592word. For example, typing I<iwor> will likely select I<invoke word of
1593recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1594will likely select I<ready_skill climbing> and I<usl> will give you
1595I<use_skill levitation>.
1596
1597=head2 The map overview
1598
1599#TODO#
1600
1601=head2 The Status area in the lower right corner
1602
1603#TODO#
1604
1605=head2 The I<Statistics>/I>Stats> window
1606
1607#TODO#
1608
1609=head1 FAQ
1610
1611=over 4
1612
1613=item The client is very sluggish and slow, what can I do about this?
1614
1615Most likely, you don't have accelerated OpenGL support. Try to find a
1616newer driver, or a driver from your hardware vendor, that features OpenGL
1617support.
1618
1619If this is not an option, the following Setup options reduce the load and
1620will likely make the client playable with sofwtare rendering (it will
1621still be slow, though):
1622
1623=over 4
1624
1625=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1626
1627=item Enable B<Fast & Ugly> mode
1628
1629=item Disable B<Fog of War>
1630
1631=item Increase B<Map Scale>
1632
1633=back
1634
1635=back
1636
1637=head1 AUTHOR
1638
1639Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1640
1641
1642

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