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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.146 by root, Wed Apr 19 21:17:16 2006 UTC vs.
Revision 1.208 by root, Thu May 11 23:41:47 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8
9use SDL::Event;
10
11use SDL::OpenGL;
12 31
13use Crossfire; 32use Crossfire;
14use Crossfire::Protocol; 33use Crossfire::Protocol;
15 34
16use Compress::LZF; 35use Compress::LZF;
17 36
18use CFClient; 37use CFClient;
19use CFClient::UI; 38use CFClient::UI;
20use CFClient::MapWidget; 39use CFClient::MapWidget;
21 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
22our $VERSION = '0.1'; 48our $VERSION = '0.1';
23 49
24my $MAX_FPS = 60; 50my $MAX_FPS = 60;
25my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
26 52
34our $NOW; 60our $NOW;
35 61
36our $CFG; 62our $CFG;
37our $CONN; 63our $CONN;
38our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
39 68
40our @SDL_MODES; 69our @SDL_MODES;
41our $WIDTH; 70our $WIDTH;
42our $HEIGHT; 71our $HEIGHT;
43our $FULLSCREEN; 72our $FULLSCREEN;
44our $FONTSIZE; 73our $FONTSIZE;
45 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
46our $MAP; 78our $MAP;
79our $MAPMAP;
47our $MAPWIDGET; 80our $MAPWIDGET;
48our $BUTTONBAR; 81our $BUTTONBAR;
49our $LOGVIEW; 82our $LOGVIEW;
50our $CONSOLE; 83our $CONSOLE;
51our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
52 86
87our $FLOORBOX;
53our $GAUGES; 88our $GAUGES;
89our $STATWIDS;
54 90
55our $SDL_ACTIVE; 91our $SDL_ACTIVE;
56our $SDL_EV;
57our %SDL_CB; 92our %SDL_CB;
58 93
59our $SDL_MIXER; 94our $SDL_MIXER;
60our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
61our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
62 97
63our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
64our $STATUS_LINE; 99our $STATUS_LINE;
65our $DEBUG_STATUS; 100our $DEBUG_STATUS;
66 101
102our $INVWIN;
103our $INV;
104
67sub status { 105sub status {
68 $STATUS_LINE->set_text ($_[0]); 106 $STATUS_LINE->add ($_[0], group => "status", timeout => 60);
69 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 107 $CFClient::UI::ROOT->on_refresh ($STATUS_LINE => sub {
108 $STATUS_LINE->move (0, $HEIGHT - $STATUS_LINE->{h});#d# to in toplevel
109 });
70} 110}
71 111
72sub debug { 112sub debug {
73 $DEBUG_STATUS->set_text ($_[0]); 113 $DEBUG_STATUS->set_text ($_[0]);
74 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 114 my ($w, $h) = $DEBUG_STATUS->size_request;
115 $DEBUG_STATUS->move ($WIDTH - $w, 0);
75} 116}
76 117
77sub start_game { 118sub start_game {
78 status "logging in..."; 119 status "logging in...";
79 120
80 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 121 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
81 122
82 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 123 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
83
84 $MAP = new CFClient::Map $mapsize, $mapsize; 124 $MAP = new CFClient::Map $mapsize, $mapsize;
85 125
86 my ($host, $port) = split /:/, $CFG->{host}; 126 my ($host, $port) = split /:/, $CFG->{host};
87 127
88 $CONN = new conn 128 $CONN = eval {
129 new conn
89 host => $host, 130 host => $host,
90 port => $port || 13327, 131 port => $port || 13327,
91 user => $CFG->{user}, 132 user => $CFG->{user},
92 pass => $CFG->{password}, 133 pass => $CFG->{password},
93 mapw => $mapsize, 134 mapw => $mapsize,
94 maph => $mapsize, 135 maph => $mapsize,
136 ;
95 ; 137 };
96 138
139 if ($CONN) {
140 $LOGIN_BUTTON->set_text ("Logout");
141
97 status "login successful"; 142 status "login successful";
98 143
99 CFClient::lowdelay fileno $CONN->{fh}; 144 CFClient::lowdelay fileno $CONN->{fh};
145 } else {
146 status "unable to connect";
147 stop_game();
148 }
100} 149}
101 150
102sub stop_game { 151sub stop_game {
152 return unless $CONN;
153
154 status "connection closed";
155 $LOGIN_BUTTON->set_text ("Login");
156 $CONN->destroy;
157 $CONN = 0; # false, does not autovivify
158
159 undef $MAPCACHE;
103 undef $CONN; 160 undef $MAP;
104} 161}
105 162
106sub client_setup { 163sub client_setup {
107 my $dialog = new CFClient::UI::FancyFrame 164 my $dialog = new CFClient::UI::FancyFrame
165 title => "Client Setup",
108 child => (my $vbox = new CFClient::UI::VBox); 166 child => (my $vbox = new CFClient::UI::VBox);
109 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Client Setup");
110 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 167 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
111 168
112 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 169 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
113 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 170 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
114 171
115 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 172 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
116 $hbox->add (my $mode_label = new CFClient::UI::Label valign => 0, height => 0.8); 173 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
117 174
118 $mode_slider->connect (changed => sub { 175 $mode_slider->connect (changed => sub {
119 my ($self, $value) = @_; 176 my ($self, $value) = @_;
120 177
121 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 178 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
122 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 179 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
123 }); 180 });
124 $mode_slider->emit (changed => $mode_slider->{range}[0]); 181 $mode_slider->emit (changed => $mode_slider->{range}[0]);
125 182
183 my $row = 1;
184
126 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 185 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
127 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 186 $table->add (1, $row++, new CFClient::UI::CheckBox
187 state => $CFG->{fullscreen},
188 tooltip => "Bring the client into fullscreen mode",
189 connect_changed => sub {
128 my ($self, $value) = @_; 190 my ($self, $value) = @_;
129 $CFG->{fullscreen} = $value; 191 $CFG->{fullscreen} = $value;
192 }
130 }); 193 );
131 194
132 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 195 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
133 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 196 $table->add (1, $row++, new CFClient::UI::CheckBox
197 state => $CFG->{fast},
198 tooltip => "Lower the visual quality considerably to speed up rendering.",
199 connect_changed => sub {
134 my ($self, $value) = @_; 200 my ($self, $value) = @_;
135 $CFG->{fast} = $value; 201 $CFG->{fast} = $value;
202 }
136 }); 203 );
137 204
205 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
206 $table->add (1, $row++, new CFClient::UI::Slider
207 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
208 tooltip => "Enlarge or shrink the displayed map",
209 connect_changed => sub {
210 my ($self, $value) = @_;
211 $CFG->{map_scale} = 0.05 * int $value / 0.05;
212 }
213 );
214
138 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 215 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
139 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 216 $table->add (1, $row++, new CFClient::UI::CheckBox
217 state => $CFG->{fow_enable},
218 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
219 connect_changed => sub {
140 my ($self, $value) = @_; 220 my ($self, $value) = @_;
141 $CFG->{fow_enable} = $value; 221 $CFG->{fow_enable} = $value;
222 }
142 }); 223 );
143 224
144 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 225 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
145 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 226 $table->add (1, $row++, new CFClient::UI::Slider
227 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
228 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
229 connect_changed => sub {
146 my ($self, $value) = @_; 230 my ($self, $value) = @_;
147 $CFG->{fow_intensity} = $value; 231 $CFG->{fow_intensity} = $value;
232 }
148 }); 233 );
149 234
150 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 235 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
151 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 236 $table->add (1, $row++, new CFClient::UI::CheckBox
237 state => $CFG->{fow_smooth},
238 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
239 connect_changed => sub {
152 my ($self, $value) = @_; 240 my ($self, $value) = @_;
153 $CFG->{fow_smooth} = $value; 241 $CFG->{fow_smooth} = $value;
154 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 242 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
243 }
155 }); 244 );
156 245
157 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 246 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
158 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 247 $table->add (1, $row++, new CFClient::UI::Slider
248 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
249 tooltip => "The font size used by most GUI elements",
250 connect_changed => sub {
159 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 251 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
160# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 252# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
253 }
161 }); 254 );
162 255
163 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 256 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
164 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 257 $table->add (1, $row++, new CFClient::UI::Slider
258 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
259 tooltip => "The font size used by the server log window only",
260 connect_changed => sub {
165 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 261 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
262 }
166 }); 263 );
167 264
168 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 265 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
266
267 $table->add (1, $row++, new CFClient::UI::Slider
268 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
269 tooltip => "The font size used by the statistics window only",
270 connect_changed => sub {
271 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
272 &set_stats_window_fontsize;
273 }
274 );
275
276 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
277 $table->add (1, $row++, new CFClient::UI::Slider
278 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
279 tooltip => "Adjust the size of the stats gauges at the bottom right",
280 connect_changed => sub {
281 $CFG->{gauge_size} = $_[1];
282 my $h = int $HEIGHT * $CFG->{gauge_size};
283 $GAUGES->{win}->set_size ($WIDTH, $h);
284 $GAUGES->{win}->move (0, $HEIGHT - $h);
285 }
286 );
287
288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
289 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 connect_changed => sub {
293 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
294 &set_gauge_window_fontsize;
295 }
296 );
297
298 $table->add (1, $row++, new CFClient::UI::Button
299 expand => 1, align => 0, text => "Apply",
300 tooltip => "Apply the video settings",
301 connect_activate => sub {
169 video_shutdown (); 302 video_shutdown ();
170 video_init (); 303 video_init ();
304 }
171 }); 305 );
172 306
173 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
174 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 308 $table->add (1, $row++, new CFClient::UI::CheckBox
309 state => $CFG->{audio_enable},
310 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311 connect_changed => sub {
175 $CFG->{audio_enable} = $_[1]; 312 $CFG->{audio_enable} = $_[1];
313 }
176 }); 314 );
177# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 315# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
178# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 316# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
179# $CFG->{effects_volume} = $_[1]; 317# $CFG->{effects_volume} = $_[1];
180# }); 318# });
181 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
182 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 320 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
183 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 321 $hbox->add (new CFClient::UI::CheckBox
322 expand => 1, state => $CFG->{bgm_enable},
323 tooltip => "Enable background music playing",
324 connect_changed => sub {
184 $CFG->{bgm_enable} = $_[1]; 325 $CFG->{bgm_enable} = $_[1];
326 }
185 }); 327 );
186 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 328 $hbox->add (new CFClient::UI::Slider
329 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
330 tooltip => "The volume of the background music",
331 connect_changed => sub {
187 $CFG->{bgm_volume} = $_[1]; 332 $CFG->{bgm_volume} = $_[1];
188 CFClient::Mix_VolumeMusic ($_[1]); 333 CFClient::MixMusic::volume $_[1] * 128;
334 }
189 }); 335 );
190 336
191 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 337 $table->add (1, $row++, new CFClient::UI::Button
338 expand => 1, align => 0, text => "Apply",
339 tooltip => "Apply the audio settings",
340 connect_activate => sub {
192 audio_shutdown (); 341 audio_shutdown ();
193 audio_init (); 342 audio_init ();
343 }
194 }); 344 );
345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
195 357
196 $dialog 358 $dialog
359}
360
361sub set_stats_window_fontsize {
362 for (values %{$STATWIDS}) {
363 $_->set_fontsize ($::CFG->{stat_fontsize});
364 }
365}
366
367sub set_gauge_window_fontsize {
368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
369 $_->set_fontsize ($::CFG->{gauge_fontsize});
370 }
371
372# local $GAUGES->{win}{parent};#d#
373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
374}
375
376sub make_gauge_window {
377 my $gh = int ($HEIGHT * $CFG->{gauge_size});
378# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
379
380 my $win = new CFClient::UI::Frame (
381 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
382 );
383 $win->add (my $hbox = new CFClient::UI::HBox
384 children => [
385 (new CFClient::UI::HBox expand => 1),
386 ($FLOORBOX = new CFClient::UI::VBox),
387 (my $vbox = new CFClient::UI::VBox),
388 ],
389 );
390
391 $vbox->add (new CFClient::UI::HBox
392 expand => 1,
393 children => [
394 (new CFClient::UI::Empty expand => 1),
395 (my $hb = new CFClient::UI::HBox),
396 ],
397 );
398
399 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
400 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
401 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
402 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
403 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
404 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
405 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
406 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
407
408 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
409 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
410 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
411 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
412
413 $GAUGES = {
414 exp => $exp, win => $win, range => $rng,
415 food => $fg, mana => $mg, hp => $hg, grace => $gg
416 };
417
418 &set_gauge_window_fontsize;
419
420 $win
421}
422
423sub make_stats_window {
424 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
425
426 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
427 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
428 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
429
430 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
431
432 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
433
434 my $black = [0, 0, 0];
435
436 for (
437 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
438 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
439 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
440 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
441 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
442 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
443 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
444
445 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
446 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
447 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
448 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
449 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
450 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
451 ) {
452 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
453
454 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
455 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
456 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
457 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
458 }
459
460 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
461
462 my $row = 0;
463 my $col = 0;
464
465 my %resist_names = (
466 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
467 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
468 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
469 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
470 depl => "Depletion (some monsters and other effects can cause stats depletion)",
471 magic => "Magic (resistance to magic spells like magic missile or similar)",
472 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
473 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
474 pois => "Poison (resistance to getting poisoned)",
475 para => "Paralysation (this resistance affects the chance you get paralysed)",
476 deat => "Death (resistance against death spells)",
477 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
478 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
479 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
480 tund => "Turn undead",
481 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
482 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
483 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
484 );
485 for (qw/slow holyw conf fire depl magic
486 drain acid pois para deat phys
487 blind fear tund elec cold ghit/)
488 {
489 $tbl2->add ($col, $row,
490 $STATWIDS->{"res_$_"} =
491 new CFClient::UI::Label
492 font => $FONT_FIXED,
493 template => "-100%",
494 align => +1,
495 valign => 0,
496 can_events => 1,
497 can_hover => 1,
498 tooltip => $resist_names{$_},
499 );
500 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
501 font => $FONT_FIXED,
502 can_hover => 1,
503 can_events => 1,
504 image => "ui/resist/resist_$_.png",
505 tooltip => $resist_names{$_},
506 );
507
508 $row++;
509 if ($row % 6 == 0) {
510 $col += 2;
511 $row = 0;
512 }
513 }
514
515 &set_stats_window_fontsize;
516 update_stats_window ({});
517
518 $tgw
519}
520
521sub formsep {
522 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
523}
524
525sub update_stats_window {
526 my ($stats) = @_;
527
528 # i love text protocols!!!
529 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
530 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
531 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
532 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
533 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
534 my $fo_m = 999;
535 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
536 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
537
538 $GAUGES->{hp} ->set_value ($hp, $hp_m);
539 $GAUGES->{mana} ->set_value ($sp, $sp_m);
540 $GAUGES->{food} ->set_value ($fo, $fo_m);
541 $GAUGES->{grace} ->set_value ($gr, $gr_m);
542 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
543 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
544 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
545 $rng =~ s/^Range: //; # thank you so much dear server
546 $GAUGES->{range} ->set_text ("Rng: " . $rng);
547 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
548 $title =~ s/^Player: //;
549 $STATWIDS->{title} ->set_text ("Title: " . $title);
550
551 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
552 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
553 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
554 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
555 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
556 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
557 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
558 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
559 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
560 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
561 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
562 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
563 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
564
565 my %tbl = (
566 phys => 100,
567 magic => 101,
568 fire => 102,
569 elec => 103,
570 cold => 104,
571 conf => 105,
572 acid => 106,
573 drain => 107,
574 ghit => 108,
575 pois => 109,
576 slow => 110,
577 para => 111,
578 tund => 112,
579 fear => 113,
580 depl => 113,
581 deat => 115,
582 holyw => 116,
583 blind => 117
584 );
585
586 for (keys %tbl) {
587 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
588 }
589
197} 590}
198 591
199sub metaserver_dialog { 592sub metaserver_dialog {
200 my $dialog = new CFClient::UI::FancyFrame 593 my $dialog = new CFClient::UI::FancyFrame
594 title => "Server List",
201 child => (my $vbox = new CFClient::UI::VBox); 595 child => (my $vbox = new CFClient::UI::VBox);
202 596
203 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 597 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
204 598
205 $dialog 599 $dialog
206} 600}
601
602my $METASERVER_ATIME;
207 603
208sub update_metaserver { 604sub update_metaserver {
209 my ($HOST) = @_; 605 my ($HOST) = @_;
210 606
211 status "fetching metaserver list..."; 607 return if $METASERVER_ATIME > time;
608 $METASERVER_ATIME = time + 60;
609
610 my $table = $METASERVER->{table};
611 $table->clear;
612 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
212 613
213 my $buf; 614 my $buf;
214 615
215 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 616 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
617
618 unless ($fh) {
619 $label->set_text ("unable to contact metaserver: $!");
620 return;
621 }
216 622
217 Event->io (fd => $fh, poll => 'r', cb => sub { 623 Event->io (fd => $fh, poll => 'r', cb => sub {
218 my $res = sysread $fh, $buf, 8192, length $buf; 624 my $res = sysread $fh, $buf, 8192, length $buf;
219 625
220 if (!defined $res) { 626 if (!defined $res) {
221 $_[0]->w->cancel; 627 $_[0]->w->cancel;
222 status "metaserver: $!"; 628 $label->set_text ("error while retrieving server list: $!");
223 } elsif ($res == 0) { 629 } elsif ($res == 0) {
224 $_[0]->w->cancel; 630 $_[0]->w->cancel;
225 status "server list retrieved"; 631 status "server list retrieved";
226 632
227 my $table = $METASERVER->{table}; 633 utf8::decode $buf if utf8::valid $buf;
228 634
229 $table->clear; 635 $table->clear;
230 636
231 my @col = qw(Use #Users Host Uptime Version Description); 637 my @col = qw(Use #Users Host Uptime Version Description);
232 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 638 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
256 $m = [$users, $host, $uptime, $version, $desc]; 662 $m = [$users, $host, $uptime, $version, $desc];
257 663
258 $y++; 664 $y++;
259 665
260 $table->add (0, $y, new CFClient::UI::VBox children => [ 666 $table->add (0, $y, new CFClient::UI::VBox children => [
261 (new CFClient::UI::Button text => " ", connect_activate => sub { 667 (new CFClient::UI::Button text => "Use", connect_activate => sub {
262 $HOST->set_text ($CFG->{host} = $host); 668 $HOST->set_text ($CFG->{host} = $host);
263 }), 669 }),
264 (new CFClient::UI::Empty expand => 1), 670 (new CFClient::UI::Empty expand => 1),
265 ]); 671 ]);
266 672
271 }); 677 });
272} 678}
273 679
274sub server_setup { 680sub server_setup {
275 my $dialog = new CFClient::UI::FancyFrame 681 my $dialog = new CFClient::UI::FancyFrame
682 title => "Server Setup",
276 child => (my $vbox = new CFClient::UI::VBox); 683 child => (my $vbox = new CFClient::UI::VBox);
277 684
278 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Server Setup");
279 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 685 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
280 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 686 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
281 687
282 { 688 {
283 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 689 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
284 690
285 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 691 $vbox->add (
692 my $HOST = new CFClient::UI::Entry
693 expand => 1,
694 text => $CFG->{host},
695 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
696 connect_changed => sub {
697 my ($self, $value) = @_;
698 $CFG->{host} = $value;
699 }
700 );
701
702 $METASERVER = metaserver_dialog;
703
704 $vbox->add (new CFClient::UI::Flopper
705 expand => 1,
706 text => "Server List",
707 other => $METASERVER,
708 tooltip => "Show a list of available crossfire servers",
709 connect_open => sub {
710 update_metaserver $HOST;
711 }
712 );
713 }
714
715 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
716 $table->add (1, 4, new CFClient::UI::Entry
717 text => $CFG->{user},
718 tooltip => "The name of your character on the server",
719 connect_changed => sub {
286 my ($self, $value) = @_; 720 my ($self, $value) = @_;
287 $CFG->{host} = $value;
288 });
289
290 $METASERVER = metaserver_dialog;
291
292 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
293 update_metaserver $HOST;
294 });
295 }
296
297 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
298 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
299 my ($self, $value) = @_;
300 $CFG->{user} = $value; 721 $CFG->{user} = $value;
722 }
301 }); 723 );
302 724
303 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 725 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
304 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 726 $table->add (1, 5, new CFClient::UI::Entry
727 text => $CFG->{password},
728 hidden => 1,
729 tooltip => "The password for your character",
730 connect_changed => sub {
305 my ($self, $value) = @_; 731 my ($self, $value) = @_;
306 $CFG->{password} = $value; 732 $CFG->{password} = $value;
733 }
307 }); 734 );
308
309 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
310 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
311 my ($self, $value) = @_;
312 $CFG->{say_command} = $value;
313 });
314 735
315 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 736 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
316 $table->add (1, 7, new CFClient::UI::Slider 737 $table->add (1, 7, new CFClient::UI::Slider
317 req_w => 100, 738 req_w => 100,
318 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 739 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
740 tooltip => "This is the size of the portion of the map update the server sends you. "
741 ."If you set this to a high value you will be able to see further for example.",
319 connect_changed => sub { 742 connect_changed => sub {
320 my ($self, $value) = @_; 743 my ($self, $value) = @_;
321 744
322 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 745 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
323 }, 746 },
324 ); 747 );
325 748
326 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 749 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
750 expand => 1,
751 align => 0,
752 text => "Login",
753 connect_activate => sub {
754 $CONN ? stop_game
327 start_game; 755 : start_game;
756 },
328 }); 757 );
329 758
330 $dialog 759 $dialog
331} 760}
332 761
333sub message_window { 762sub message_window {
334 my $window = new CFClient::UI::FancyFrame 763 my $window = new CFClient::UI::FancyFrame
764 title => "Messages",
335 border_bg => [1, 1, 1, 0.5], 765 border_bg => [1, 1, 1, 1],
336 bg => [0.3, 0.3, 0.3, 0.8], 766 bg => [0, 0, 0, 0.5],
337 user_w => int $::WIDTH / 3, 767 user_w => int $::WIDTH / 3,
338 user_h => int $::HEIGHT / 5, 768 user_h => int $::HEIGHT / 5,
339 child => (my $vbox = new CFClient::UI::VBox); 769 child => (my $vbox = new CFClient::UI::VBox);
340 770
341 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 771 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
342 expand => 1, 772 expand => 1,
773 font => $FONT_FIXED,
343 fontsize => $::CFG->{log_fontsize}, 774 fontsize => $::CFG->{log_fontsize},
344 ); 775 );
345 776
346 $vbox->add (my $input = new CFClient::UI::Entry 777 $vbox->add (my $input = new CFClient::UI::Entry
347 connect_focus_in => sub { 778 connect_focus_in => sub {
380 }; 811 };
381 812
382 $window 813 $window
383} 814}
384 815
816sub make_inventory_window {
817 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
818 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
819 $invwin
820}
821
385sub sdl_init { 822sub sdl_init {
386 CFClient::SDL_Init 823 CFClient::SDL_Init
387 and die "SDL::Init failed!\n"; 824 and die "SDL::Init failed!\n";
388} 825}
389 826
390sub video_init { 827sub video_init {
391 sdl_init; 828 sdl_init;
392 829
830 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
831
393 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 832 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
394 $FULLSCREEN = $CFG->{fullscreen}; 833 $FULLSCREEN = $CFG->{fullscreen};
395 $FAST = $CFG->{fast}; 834 $FAST = $CFG->{fast};
396 835
397 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 836 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
398 or die "SDL_SetVideoMode failed!\n"; 837 or die "SDL_SetVideoMode failed!\n";
399 838
400 $SDL_EV = new SDL::Event;
401 $SDL_EV->set_unicode (1);
402
403 $SDL_ACTIVE = 1; 839 $SDL_ACTIVE = 1;
404
405 $LAST_REFRESH = time - 0.01; 840 $LAST_REFRESH = time - 0.01;
406 841
407 CFClient::gl_init; 842 CFClient::gl_init;
408 843
409 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 844 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
410 845
846 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
847
411 ############################################################################# 848 #############################################################################
412 849
850 if ($DEBUG_STATUS) {
851 # reconfigure all widgets
852 $CFClient::UI::ROOT->reconfigure;
853
854 } else {
855 # create the widgets
856
413 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 857 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, text => "hulla", x => 100;#d#
414 $DEBUG_STATUS->show; 858 $DEBUG_STATUS->show;
415 859
416 $STATUS_LINE = new CFClient::UI::Label 860 $STATUS_LINE = new CFClient::UI::Statusbox;
417 padding => 0, 861 $STATUS_LINE->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => 0, size => 0.8, color => [1, 1, 1]);
418 y => $HEIGHT - $FONTSIZE * 1.8;
419 $STATUS_LINE->show; 862 $STATUS_LINE->show;
420 863
421 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 864 CFClient::UI::FancyFrame->new (
422 padding => 0, 865 border_bg => [1, 1, 1, 192/255],
423 fontsize => 0.8, 866 bg => [1, 1, 1, 0],
424 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 867 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
425 $ALT_ENTER_MESSAGE->show; 868 )->show;
426 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
427 869
428 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 870 $MAPWIDGET = new CFClient::MapWidget;
429 $MAPWIDGET->focus_in;
430 $MAPWIDGET->connect (activate_console => sub { 871 $MAPWIDGET->connect (activate_console => sub {
431 my ($mapwidget, $preset) = @_; 872 my ($mapwidget, $preset) = @_;
432 873
433 if ($CONSOLE) { 874 if ($CONSOLE) {
434 $CONSOLE->{input}->{auto_activated} = 1; 875 $CONSOLE->{input}->{auto_activated} = 1;
435 $CONSOLE->{input}->focus_in; 876 $CONSOLE->{input}->focus_in;
436 877
437 if ($preset && $CONSOLE->{input}->get_text eq '') { 878 if ($preset && $CONSOLE->{input}->get_text eq '') {
438 $CONSOLE->{input}->set_text ($preset); 879 $CONSOLE->{input}->set_text ($preset);
880 }
439 } 881 }
440 } 882 });
441 }); 883 $MAPWIDGET->show;
884 $MAPWIDGET->focus_in;
442 885
443 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 886 $BUTTONBAR = new CFClient::UI::HBox;
444 887
445 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 888 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
446 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 889 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
447 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 890 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
448 891
892 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
893
894 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
895 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
896
449 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 897 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
450 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 898 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
451 status "Configuration Saved"; 899 status "Configuration Saved";
452 }); 900 });
453 901
902 $BUTTONBAR->show;
903
904 # delay till geometry is constant
905 $CFClient::UI::ROOT->on_refresh (startup => sub {
454 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 906 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
455 907 });
456 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); 908 force_refresh ();
457 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 909 }
458
459 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
460 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
461 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
462 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
463
464 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
465 $CFClient::UI::ROOT->add ($tgw);
466} 910}
467 911
468sub video_shutdown { 912sub video_shutdown {
469 $CFClient::UI::ROOT->{children} = [];
470 undef $SDL_ACTIVE; 913 undef $SDL_ACTIVE;
471 undef $SDL_EV;
472} 914}
473 915
916my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
474my $bgmusic;#TODO#hack#d# 917my $bgmusic;#TODO#hack#d#
918
919sub audio_channel_finished {
920 my ($channel) = @_;
921
922 warn "channel $channel finished\n";#d#
923}
924
925sub audio_music_finished {
926 return unless $CFG->{bgm_enable};
927
928 # TODO: hack, do play loop and mood music
929 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
930 $bgmusic->play (0);
931
932 push @bgmusic, shift @bgmusic;
933}
475 934
476sub audio_init { 935sub audio_init {
477 if ($CFG->{audio_enable}) { 936 if ($CFG->{audio_enable}) {
478 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 937 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
479
480 $SDL_MIXER = !CFClient::Mix_OpenAudio; 938 $SDL_MIXER = !CFClient::Mix_OpenAudio;
481 CFClient::Mix_AllocateChannels 8; 939 CFClient::Mix_AllocateChannels 8;
482 CFClient::MixMusic::volume $CFG->{bgm_volume}; 940 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
483 941
484 # TODO: hack, do play loop and mood music 942 audio_music_finished;
485 if ($CFG->{bgm_enable}) {
486 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/game3.ogg";
487 $bgmusic->play;
488 }
489 943
490 while (<$fh>) { 944 while (<$fh>) {
491 next if /^\s*#/; 945 next if /^\s*#/;
492 next if /^\s*$/; 946 next if /^\s*$/;
493 947
515} 969}
516 970
517my %animate_object; 971my %animate_object;
518my $animate_timer; 972my $animate_timer;
519 973
520my $want_refresh;
521my $can_refresh;
522
523my $fps = 9; 974my $fps = 9;
524 975
525sub force_refresh { 976sub force_refresh {
526 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 977 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
527 debug sprintf "%3.2f", $fps; 978 debug sprintf "%3.2f", $fps;
528 979
529 $want_refresh = 0;
530 $can_refresh = 0;
531
532 $CFClient::UI::ROOT->draw; 980 $CFClient::UI::ROOT->draw;
981 CFClient::SDL_GL_SwapBuffers;
533 982
534 SDL::GLSwapBuffers; 983 $WANT_REFRESH = 0;
535 984 $CAN_REFRESH = 0;
536 $LAST_REFRESH = $NOW; 985 $LAST_REFRESH = $NOW;
537} 986}
538 987
539my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 988my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
540 $NOW = time; 989 $NOW = time;
541 990
542 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 991 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
543 while $SDL_EV->poll; 992 for CFClient::SDL_PollEvent;
544 993
545 if (%animate_object) { 994 if (%animate_object) {
546 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 995 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
547 $want_refresh++; 996 $WANT_REFRESH++;
548 } 997 }
549 998
550 if ($want_refresh) { 999 if ($WANT_REFRESH) {
551 force_refresh; 1000 force_refresh;
552 } else { 1001 } else {
553 $can_refresh = 1; 1002 $CAN_REFRESH = 1;
554 } 1003 }
555}); 1004});
556
557sub refresh {
558 $want_refresh++;
559}
560 1005
561sub animation_start { 1006sub animation_start {
562 my ($widget) = @_; 1007 my ($widget) = @_;
563 $animate_object{$widget} = $widget; 1008 $animate_object{$widget} = $widget;
564} 1009}
571@conn::ISA = Crossfire::Protocol::; 1016@conn::ISA = Crossfire::Protocol::;
572 1017
573sub conn::stats_update { 1018sub conn::stats_update {
574 my ($self, $stats) = @_; 1019 my ($self, $stats) = @_;
575 1020
576 # i love text protocols!!! 1021 update_stats_window ($stats);
577 # FIXME: the stats are somehow weird
578 my $hp = $stats->{1};
579 my $hp_m = $stats->{2};
580 my $sp = $stats->{3};
581 my $sp_m = $stats->{4};
582 my $fo = $stats->{18};
583 my $fo_m = 1000;
584 my $gr = $stats->{23};
585 my $gr_m = $stats->{24};
586
587 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
588 $GAUGES->{hp}->set_value ($hp, $hp_m);
589 $GAUGES->{mana}->set_value ($sp, $sp_m);
590 $GAUGES->{food}->set_value ($fo, $fo_m);
591 $GAUGES->{grace}->set_value ($gr, $gr_m);
592} 1022}
593 1023
594sub conn::user_send { 1024sub conn::user_send {
595 my ($self, $command) = @_; 1025 my ($self, $command) = @_;
596 1026
621 1051
622 my ($hash, $x, $y, $w, $h) = @$map_info; 1052 my ($hash, $x, $y, $w, $h) = @$map_info;
623 1053
624 my $data = $MAP->get_rect ($x, $y, $w, $h); 1054 my $data = $MAP->get_rect ($x, $y, $w, $h);
625 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1055 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
626
627 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1056 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
628
629} 1057}
630 1058
631sub conn::map_clear { 1059sub conn::map_clear {
632 my ($self) = @_; 1060 my ($self) = @_;
633 1061
634 $self->flush_map; 1062 $self->flush_map;
635 delete $self->{neigh}; 1063 delete $self->{neigh_map};
636 1064
637 $MAP->clear; 1065 $MAP->clear;
638} 1066}
639 1067
640 1068
641sub conn::load_map($$$) { 1069sub conn::load_map($$$) {
642 my ($self, $hash, $x, $y) = @_; 1070 my ($self, $hash, $x, $y) = @_;
643 1071
644 if (defined (my $data = $MAPCACHE->get ($hash))) { 1072 if (defined (my $data = $MAPCACHE->get ($hash))) {
645 $data = Compress::LZF::decompress $data; 1073 $data = Compress::LZF::decompress $data;
646 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1074 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
647 for my $id ($MAP->set_rect ($x, $y, $data)) { 1075 for my $id ($MAP->set_rect ($x, $y, $data)) {
648 my $data = $TILECACHE->get ($id) 1076 my $data = $TILECACHE->get ($id)
649 or next; 1077 or next;
650 1078
651 $self->set_texture ($id => $data); 1079 $self->set_texture ($id => $data);
652 } 1080 }
653 } 1081 }
654} 1082}
655 1083
1084# this method does a "flood fill" into every tile direction
1085# it assumes that tiles are arranged in a rectangular grid,
1086# i.e. a map is the same as the left of the right map etc.
1087# failure to comply are harmless and result in display errors
1088# at worst.
656sub conn::flood_fill { 1089sub conn::flood_fill {
657 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1090 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
658 1091
659 # the server does not allow map paths > 6 1092 # the server does not allow map paths > 6
660 return if 6 <= length $path; 1093 return if 7 <= length $path;
661 1094
662 for my $tile (1..4) { 1095 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
663 next if $self->{neigh}{$hash}[$tile]; 1096
1097 for (
1098 [1, 0, -1],
1099 [2, 1, 0],
1100 [3, 0, 1],
1101 [4, -1, 0],
1102 ) {
1103 my ($tile, $dx, $dy) = @$_;
1104
1105 my $gx = $gx + $dx;
1106 my $gy = $gy + $dy;
1107
664 next unless $flags & (1 << ($tile - 1)); 1108 next unless $flags & (1 << ($tile - 1));
1109 next if $self->{neigh_grid}{$gx, $gy}++;
665 1110
666 my $neigh = $self->{neigh}{$hash} ||= []; 1111 my $neigh = $self->{neigh_map}{$hash} ||= [];
667 1112 if (my $info = $neigh->[$tile]) {
668 $self->send_mapinfo ("spatial $path$tile", sub {
669 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1113 my ($flags, $x, $y, $w, $h, $hash) = @$info;
670 1114
671 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
672 return if $mode ne "spatial";
673
674 $x += $MAP->ox;
675 $y += $MAP->oy;
676
677 $self->load_map ($hash, $x, $y)
678 unless $self->{neigh}{$hash}[5]++;#d#
679
680 $neigh->[$tile] = [$x, $y, $w, $h];
681
682 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1115 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
683 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1116 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1117
1118 } else {
1119 $self->send_mapinfo ("spatial $path$tile", sub {
1120 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1121
1122 return if $mode ne "spatial";
1123
1124 $x += $MAP->ox;
1125 $y += $MAP->oy;
1126
1127 $self->load_map ($hash, $x, $y)
1128 unless $self->{neigh_map}{$hash}[5]++;#d#
1129
1130 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1131
1132 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1133 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1134 });
684 }); 1135 }
685 } 1136 }
686} 1137}
687 1138
688sub conn::map_change { 1139sub conn::map_change {
689 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1140 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
690 1141
691 $self->flush_map; 1142 $self->flush_map;
692 1143
693 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1144 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
694 1145
695 my $mapmapw = 250; 1146 my $mapmapw = $MAPMAP->{w};
696 my $mapmaph = 250; 1147 my $mapmaph = $MAPMAP->{h};
1148
1149 $self->{neigh_rect} = [
1150 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1151 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1152 ];
697 1153
1154 delete $self->{neigh_grid};
698 $self->flood_fill ("", $hash, $flags, 1155 $self->flood_fill (0, 0, "", $hash, $flags);
699 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
700 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
701 1156
702 $x += $ox; 1157 $x += $ox;
703 $y += $oy; 1158 $y += $oy;
704 1159
705 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1160 $self->{map_info} = [$hash, $x, $y, $w, $h];
1161
1162 my $map = $self->{map_info}[0];
1163 $map =~ s/^.*?\/([^\/]+)$/\1/;
1164 $STATWIDS->{map}->set_text ("Map: " . $map);
706 1165
707 $self->load_map ($hash, $x, $y); 1166 $self->load_map ($hash, $x, $y);
708} 1167}
709 1168
710sub conn::face_find { 1169sub conn::face_find {
736 } 1195 }
737 1196
738gotid: 1197gotid:
739 $face->{id} = $id; 1198 $face->{id} = $id;
740 $MAP->set_face ($facenum => $id); 1199 $MAP->set_face ($facenum => $id);
1200 $self->{faceid}[$facenum] = $id;#d#
741 $TILECACHE->get ($id) 1201 $TILECACHE->get ($id)
742} 1202}
743 1203
744sub conn::face_update { 1204sub conn::face_update {
745 my ($self, $facenum, $face) = @_; 1205 my ($self, $facenum, $face) = @_;
753 my ($self, $id, $data) = @_; 1213 my ($self, $id, $data) = @_;
754 1214
755 $self->{texture}[$id] ||= do { 1215 $self->{texture}[$id] ||= do {
756 my $tex = 1216 my $tex =
757 new_from_image CFClient::Texture 1217 new_from_image CFClient::Texture
758 $data, minify => 1; 1218 $data, minify => 1, mipmap => 1;
759 1219
760 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1220 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
761 $MAPWIDGET->update; 1221 $MAPWIDGET->update;
762 1222
763 $tex 1223 $tex
775 1235
776 $chunk->play; 1236 $chunk->play;
777# warn "sound $x,$y,$soundnum,$type\n";#d# 1237# warn "sound $x,$y,$soundnum,$type\n";#d#
778} 1238}
779 1239
1240my $LAST_QUERY; # server is stupid, stupid, stupid
1241
780sub conn::query { 1242sub conn::query {
781 my ($self, $flags, $prompt) = @_; 1243 my ($self, $flags, $prompt) = @_;
782 1244
783 #TODO, display dialog with relevant information 1245 $prompt = $LAST_QUERY unless length $prompt;
784 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1246 $LAST_QUERY = $prompt;
1247
1248 my $dialog = new CFClient::UI::FancyFrame
1249 title => "Query",
1250 child => my $vbox = new CFClient::UI::VBox;
1251
1252 $vbox->add (new CFClient::UI::Label
1253 max_w => $::WIDTH * 0.4,
1254 text => $prompt);
1255
1256 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1257 $vbox->add (my $hbox = new CFClient::HBox);
1258 $hbox->add (new CFClient::Button
1259 text => "No",
1260 connect_activate => sub {
1261 $self->send ("reply n");
1262 $dialog->destroy;
1263 $MAPWIDGET->focus_in;
1264 }
1265 );
1266 $hbox->add (new CFClient::Button
1267 text => "Yes",
1268 connect_activate => sub {
1269 $self->send ("reply y");
1270 $dialog->destroy;
1271 $MAPWIDGET->focus_in;
1272 },
1273 );
1274
1275 $dialog->focus_in;
1276
1277 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1278 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1279 $vbox->add (my $entry = new CFClient::UI::Entry
1280 connect_changed => sub {
1281 $self->send ("reply $_[1]");
1282 $dialog->destroy;
1283 $MAPWIDGET->focus_in;
1284 },
1285 );
1286
1287 $entry->focus_in;
1288
1289 } else {
1290 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1291
1292 $vbox->add (my $entry = new CFClient::UI::Entry
1293 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1294 connect_activate => sub {
1295 $self->send ("reply $_[1]");
1296 $dialog->destroy;
1297 $MAPWIDGET->focus_in;
1298 },
1299 );
1300
1301 $entry->focus_in;
1302 }
1303
1304 $dialog->show;
785} 1305}
786 1306
787sub conn::drawinfo { 1307sub conn::drawinfo {
788 my ($self, $color, $text) = @_; 1308 my ($self, $color, $text) = @_;
789 1309
801 [0.55, 0.41, 0.13], 1321 [0.55, 0.41, 0.13],
802 [0.99, 0.77, 0.26], 1322 [0.99, 0.77, 0.26],
803 [0.74, 0.65, 0.41], 1323 [0.74, 0.65, 0.41],
804 ); 1324 );
805 1325
1326 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1327
806 $LOGVIEW->add_paragraph ($color[$color], $text); 1328 $LOGVIEW->add_paragraph ($color[$color],
1329 join "\n", map "$time $_", split /\n/, $text);
1330
1331 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1332 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1333 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1334 $STATUS_LINE->add ($text, color => $color[$color], timeout => 60);
1335}
1336
1337sub conn::drawextinfo {
1338 my ($self, $color, $type, $subtype, $message) = @_;
1339
1340 $self->drawinfo ($color, $message);
807} 1341}
808 1342
809sub conn::spell_add { 1343sub conn::spell_add {
810 my ($self, $spell) = @_; 1344 my ($self, $spell) = @_;
811 1345
1346 # TODO
1347 # create a widget dynamically, using spell face (CF::Protocol downloads them)
812 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1348 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
813 });
814 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1349 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
815 });
816} 1350}
817 1351
818sub conn::spell_delete { 1352sub conn::spell_delete {
819 my ($self, $spell) = @_; 1353 my ($self, $spell) = @_;
820} 1354}
821 1355
822sub conn::addme_success { 1356sub conn::addme_success {
823 my ($self) = @_; 1357 my ($self) = @_;
824 1358
825 for my $skill (values %{$self->{skill_info}}) { 1359 for my $skill (values %{$self->{skill_info}}) {
826 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1360 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1361 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1362 }
1363
1364 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1365 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1366 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1367 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1368}
1369
1370sub conn::eof {
1371 stop_game;
1372}
1373
1374sub update_floorbox {
1375 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1376 return unless $CONN;
1377
1378 $FLOORBOX->clear;
1379 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1380
1381 my $count = 4;
1382 for (@{ $CONN->{container}{0} }) {
1383 if (--$count) {
1384 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1385 } else {
1386 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1387 last;
1388 }
827 }); 1389 }
828 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
829 }); 1390 });
830 } 1391
1392 $WANT_REFRESH++;
1393}
1394
1395sub conn::container_add {
1396 my ($self, $tag, $items) = @_;
1397
1398 update_floorbox if $tag == 0;
1399
1400 $INV->set_items ($self->{container}{$self->{player}{tag}})
1401 if $tag == $self->{player}{tag};
1402
1403 # $self-<{player}{tag} => player inv
1404 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1405}
1406
1407sub conn::container_clear {
1408 my ($self, $tag) = @_;
1409
1410 update_floorbox if $tag == 0;
1411
1412 $INV->set_items ($self->{container}{$tag})
1413 if $tag == $self->{player}{tag};
1414
1415# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1416}
1417
1418sub conn::item_delete {
1419 my ($self, @items) = @_;
1420
1421 for (@items) {
1422 update_floorbox if $_->{container} == 0;
1423
1424 $INV->set_items ($self->{container}{$_->{container}})
1425 if $_->{container} == $self->{player}{tag};
1426 }
1427}
1428
1429sub conn::item_update {
1430 my ($self, $item) = @_;
1431
1432 update_floorbox if $item->{container} == 0;
1433
1434 $INV->set_items ($self->{container}{$item->{container}})
1435 if $item->{container} == $self->{player}{tag};
831} 1436}
832 1437
833%SDL_CB = ( 1438%SDL_CB = (
834 CFClient::SDL_QUIT => sub { 1439 CFClient::SDL_QUIT => sub {
835 Event::unloop -1; 1440 Event::unloop -1;
836 }, 1441 },
837 CFClient::SDL_VIDEORESIZE => sub { 1442 CFClient::SDL_VIDEORESIZE => sub {
838 }, 1443 },
839 CFClient::SDL_VIDEOEXPOSE => sub { 1444 CFClient::SDL_VIDEOEXPOSE => sub {
840 refresh; 1445 $WANT_REFRESH++;
1446 },
1447 CFClient::SDL_ACTIVEEVENT => sub {
1448# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
841 }, 1449 },
842 CFClient::SDL_KEYDOWN => sub { 1450 CFClient::SDL_KEYDOWN => sub {
843 if ($SDL_EV->key_mod & CFClient::KMOD_ALT && $SDL_EV->key_sym == 13) { 1451 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
844 # alt-enter 1452 # alt-enter
845 video_shutdown; 1453 video_shutdown;
846 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1454 $CFG->{fullscreen} = !$CFG->{fullscreen};
847 video_init; 1455 video_init;
848 } else { 1456 } else {
849 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1457 CFClient::UI::feed_sdl_key_down_event ($_[0]);
850 } 1458 }
851 }, 1459 },
852 CFClient::SDL_KEYUP => sub { 1460 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
853 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1461 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
854 }, 1462 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
855 CFClient::SDL_MOUSEMOTION => sub { 1463 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
856 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
857 },
858 CFClient::SDL_MOUSEBUTTONDOWN => sub {
859 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
860 },
861 CFClient::SDL_MOUSEBUTTONUP => sub {
862 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
863 },
864 CFClient::SDL_ACTIVEEVENT => sub { 1464 CFClient::SDL_USEREVENT => sub {
865# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1465 if ($_[0]{code} == 1) {
1466 audio_channel_finished $_[0]{data1};
1467 } elsif ($_[0]{code} == 0) {
1468 audio_music_finished;
1469 }
866 }, 1470 },
867); 1471);
868 1472
869############################################################################# 1473#############################################################################
870 1474
871$SIG{INT} = $SIG{TERM} = sub { exit }; 1475$SIG{INT} = $SIG{TERM} = sub { exit };
872 1476
873$TILECACHE = CFClient::db_table "tilecache";
874$FACEMAP = CFClient::db_table "facemap";
875
876CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
877
878my %DEF_CFG = (
879 sdl_mode => 0,
880 width => 640,
881 height => 480,
882 fullscreen => 0,
883 fast => 0,
884 fow_enable => 1,
885 fow_intensity => 0.45,
886 fow_smooth => 0,
887 gui_fontsize => 1,
888 log_fontsize => 14,
889 mapsize => 100,
890 host => "crossfire.schmorp.de",
891 say_command => 'say',
892 audio_enable => 1,
893 bgm_enable => 1,
894 bgm_volume => 64,
895);
896
897while (my ($k, $v) = each %DEF_CFG) {
898 $CFG->{$k} = $v unless exists $CFG->{$k};
899}
900
901sdl_init;
902
903@SDL_MODES = reverse
904 grep $_->[0] >= 640 && $_->[1] >= 480,
905 CFClient::SDL_ListModes;
906
907@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
908
909$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
910
911{ 1477{
912 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1478 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
913 1479
1480 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1481
1482 $TILECACHE = CFClient::db_table "tilecache";
1483 $FACEMAP = CFClient::db_table "facemap";
1484
1485 my %DEF_CFG = (
1486 sdl_mode => 0,
1487 width => 640,
1488 height => 480,
1489 fullscreen => 0,
1490 fast => 0,
1491 map_scale => 0.5,
1492 fow_enable => 1,
1493 fow_intensity => 0.45,
1494 fow_smooth => 0,
1495 gui_fontsize => 1,
1496 log_fontsize => 1,
1497 gauge_fontsize=> 1,
1498 gauge_size => 0.35,
1499 stat_fontsize => 1,
1500 mapsize => 100,
1501 host => "crossfire.schmorp.de",
1502 say_command => 'say',
1503 audio_enable => 1,
1504 bgm_enable => 1,
1505 bgm_volume => 0.25,
1506 );
1507
1508 while (my ($k, $v) = each %DEF_CFG) {
1509 $CFG->{$k} = $v unless exists $CFG->{$k};
1510 }
1511
1512 sdl_init;
1513
1514 @SDL_MODES = reverse
1515 grep $_->[0] >= 640 && $_->[1] >= 480,
1516 CFClient::SDL_ListModes;
1517
1518 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1519
1520 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1521
1522 {
1523 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1524 DejaVuSans.ttf
1525 DejaVuSansMono.ttf
1526 DejaVuSans-Bold.ttf
1527 DejaVuSansMono-Bold.ttf
1528 DejaVuSans-Oblique.ttf
1529 DejaVuSansMono-Oblique.ttf
1530 DejaVuSans-BoldOblique.ttf
1531 DejaVuSansMono-BoldOblique.ttf
1532 );
1533
914 CFClient::add_font $_ for @fonts; 1534 CFClient::add_font $_ for @fonts;
915 CFClient::set_font $fonts[0]; 1535
916} 1536 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1537 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
917 1538
1539 $FONT_PROP->make_default;
1540 }
1541
918video_init; 1542 video_init;
919audio_init; 1543 audio_init;
1544}
920 1545
921Event::loop; 1546Event::loop;
922 1547
923END { SDL::Quit } 1548END { CFClient::SDL_Quit }
924 1549
1550=head1 pclient - Crossfire+ and Crossfire game client
925 1551
1552Pclient is a Crossfire+ and Crossfire game client.
1553
1554=head2 Features
1555
1556=over 4
1557
1558=item Fullscreen Map
1559
1560PClient can uses a fullscreen map, which greatly enhances how much of the
1561game world you can see.
1562
1563=item Persistent Map Cache (Crossfire+ only)
1564
1565PClient can persistently cache all map data it received from the
1566server. This not only allows it to display an overview map, but also
1567ensures that once-explored areas will be available the next time you want
1568to explore more.
1569
1570=item Hardware acceleration
1571
1572Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1573acceleration. Most modern graphics cards have difficulties with 2D
1574acceleration, while 3D graphics is accelerated well.
1575
1576=item No arbitrary limits
1577
1578Unlike other Crossfire clients, pclient does not suffer from arbitrary
1579limits (like a fixed amount of face numbers). There are still limits, but
1580they are not arbitrarily low :)
1581
1582=back
1583
1584=head1 USAGE
1585
1586=head2 The Map
1587
1588The map is always displayed in the background, behind all other windows and UI elements.
1589
1590#TODO# middle-click scrolls
1591#
1592# keys:
1593#
1594# a apply
1595# keypad moves, kp_5 applies ranged attack to self
1596
1597Starting to type enters the I<completion mode>. In that mode, you can type
1598abbreviations or commands and have them executed as soon as they match a
1599valid command. This is best explained by a few examples:
1600
1601Typing B<climb> will display a list of commands with I<climb> in their
1602name, such as I<ready_skill climbing> and I<use_skill climbing>.
1603
1604You can abbreviate commands by typing only the first character of every
1605word. For example, typing I<iwor> will likely select I<invoke word of
1606recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1607will likely select I<ready_skill climbing> and I<usl> will give you
1608I<use_skill levitation>.
1609
1610=head2 The map overview
1611
1612#TODO#
1613
1614=head2 The Status area in the lower right corner
1615
1616#TODO#
1617
1618=head2 The I<Statistics>/I>Stats> window
1619
1620#TODO#
1621
1622=head1 FAQ
1623
1624=over 4
1625
1626=item The client is very sluggish and slow, what can I do about this?
1627
1628Most likely, you don't have accelerated OpenGL support. Try to find a
1629newer driver, or a driver from your hardware vendor, that features OpenGL
1630support.
1631
1632If this is not an option, the following Setup options reduce the load and
1633will likely make the client playable with sofwtare rendering (it will
1634still be slow, though):
1635
1636=over 4
1637
1638=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1639
1640=item Enable B<Fast & Ugly> mode
1641
1642=item Disable B<Fog of War>
1643
1644=item Increase B<Map Scale>
1645
1646=back
1647
1648=back
1649
1650=head1 AUTHOR
1651
1652Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1653
1654
1655

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