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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.163 by root, Sun Apr 23 00:57:40 2006 UTC vs.
Revision 1.208 by root, Thu May 11 23:41:47 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
18our $VERSION = '0.1'; 48our $VERSION = '0.1';
19 49
20my $MAX_FPS = 60; 50my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
22 52
30our $NOW; 60our $NOW;
31 61
32our $CFG; 62our $CFG;
33our $CONN; 63our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
35 68
36our @SDL_MODES; 69our @SDL_MODES;
37our $WIDTH; 70our $WIDTH;
38our $HEIGHT; 71our $HEIGHT;
39our $FULLSCREEN; 72our $FULLSCREEN;
40our $FONTSIZE; 73our $FONTSIZE;
41 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
42our $MAP; 78our $MAP;
79our $MAPMAP;
43our $MAPWIDGET; 80our $MAPWIDGET;
44our $BUTTONBAR; 81our $BUTTONBAR;
45our $LOGVIEW; 82our $LOGVIEW;
46our $CONSOLE; 83our $CONSOLE;
47our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
48 86
87our $FLOORBOX;
49our $GAUGES; 88our $GAUGES;
50our $STATWIDS; 89our $STATWIDS;
51 90
52our $SDL_ACTIVE; 91our $SDL_ACTIVE;
53our %SDL_CB; 92our %SDL_CB;
58 97
59our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 99our $STATUS_LINE;
61our $DEBUG_STATUS; 100our $DEBUG_STATUS;
62 101
102our $INVWIN;
103our $INV;
104
63sub status { 105sub status {
64 $STATUS_LINE->set_text ($_[0]); 106 $STATUS_LINE->add ($_[0], group => "status", timeout => 60);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 107 $CFClient::UI::ROOT->on_refresh ($STATUS_LINE => sub {
108 $STATUS_LINE->move (0, $HEIGHT - $STATUS_LINE->{h});#d# to in toplevel
109 });
66} 110}
67 111
68sub debug { 112sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 113 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 114 my ($w, $h) = $DEBUG_STATUS->size_request;
115 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 116}
72 117
73sub start_game { 118sub start_game {
74 status "logging in..."; 119 status "logging in...";
75 120
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 121 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 122
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 123 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 124 $MAP = new CFClient::Map $mapsize, $mapsize;
81 125
82 my ($host, $port) = split /:/, $CFG->{host}; 126 my ($host, $port) = split /:/, $CFG->{host};
83 127
84 $CONN = new conn 128 $CONN = eval {
129 new conn
85 host => $host, 130 host => $host,
86 port => $port || 13327, 131 port => $port || 13327,
87 user => $CFG->{user}, 132 user => $CFG->{user},
88 pass => $CFG->{password}, 133 pass => $CFG->{password},
89 mapw => $mapsize, 134 mapw => $mapsize,
90 maph => $mapsize, 135 maph => $mapsize,
136 ;
91 ; 137 };
92 138
139 if ($CONN) {
140 $LOGIN_BUTTON->set_text ("Logout");
141
93 status "login successful"; 142 status "login successful";
94 143
95 CFClient::lowdelay fileno $CONN->{fh}; 144 CFClient::lowdelay fileno $CONN->{fh};
145 } else {
146 status "unable to connect";
147 stop_game();
148 }
96} 149}
97 150
98sub stop_game { 151sub stop_game {
152 return unless $CONN;
153
154 status "connection closed";
155 $LOGIN_BUTTON->set_text ("Login");
156 $CONN->destroy;
157 $CONN = 0; # false, does not autovivify
158
159 undef $MAPCACHE;
99 undef $CONN; 160 undef $MAP;
100} 161}
101 162
102sub client_setup { 163sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 164 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 165 title => "Client Setup",
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 181 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 182
122 my $row = 1; 183 my $row = 1;
123 184
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 185 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 186 $table->add (1, $row++, new CFClient::UI::CheckBox
187 state => $CFG->{fullscreen},
188 tooltip => "Bring the client into fullscreen mode",
189 connect_changed => sub {
126 my ($self, $value) = @_; 190 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 191 $CFG->{fullscreen} = $value;
192 }
128 }); 193 );
129 194
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 195 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox 196 $table->add (1, $row++, new CFClient::UI::CheckBox
132 state => $CFG->{fast}, 197 state => $CFG->{fast},
133 tooltip => "Lower the visual quality considerably to speed up rendering.", 198 tooltip => "Lower the visual quality considerably to speed up rendering.",
135 my ($self, $value) = @_; 200 my ($self, $value) = @_;
136 $CFG->{fast} = $value; 201 $CFG->{fast} = $value;
137 } 202 }
138 ); 203 );
139 204
205 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
206 $table->add (1, $row++, new CFClient::UI::Slider
207 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
208 tooltip => "Enlarge or shrink the displayed map",
209 connect_changed => sub {
210 my ($self, $value) = @_;
211 $CFG->{map_scale} = 0.05 * int $value / 0.05;
212 }
213 );
214
140 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 215 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
141 $table->add (1, $row++, new CFClient::UI::CheckBox 216 $table->add (1, $row++, new CFClient::UI::CheckBox
142 state => $CFG->{fow_enable}, 217 state => $CFG->{fow_enable},
143 tooltip => "Fog-of-War marks areas that cannot be seen by the player", 218 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
144 connect_changed => sub { 219 connect_changed => sub {
196 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 271 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
197 &set_stats_window_fontsize; 272 &set_stats_window_fontsize;
198 } 273 }
199 ); 274 );
200 275
201 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gaugesize");
202 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub {
203 $CFG->{gauge_size} = $_[1];
204 my $h = int ($HEIGHT * $CFG->{gauge_size});
205 $GAUGES->{win}->set_size ($WIDTH, $h);
206 $GAUGES->{win}->{y} = $HEIGHT - $h;
207 $GAUGES->{win}->{x} = 0;
208 $GAUGES->{win}->update;
209 });
210
211 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 276 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
212 $table->add (1, $row++, new CFClient::UI::Slider 277 $table->add (1, $row++, new CFClient::UI::Slider
213 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 278 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
214 tooltip => "Adjust the size of the stats gauges at the bottom right", 279 tooltip => "Adjust the size of the stats gauges at the bottom right",
215 connect_changed => sub { 280 connect_changed => sub {
216 $CFG->{gauge_size} = $_[1]; 281 $CFG->{gauge_size} = $_[1];
217 my $h = int ($HEIGHT * $CFG->{gauge_size}); 282 my $h = int $HEIGHT * $CFG->{gauge_size};
218 $GAUGES->{win}->set_size ($WIDTH, $h); 283 $GAUGES->{win}->set_size ($WIDTH, $h);
219 $GAUGES->{win}->{y} = $HEIGHT - $h; 284 $GAUGES->{win}->move (0, $HEIGHT - $h);
220 $GAUGES->{win}->{x} = 0;
221 $GAUGES->{win}->update;
222 } 285 }
223 ); 286 );
224 287
225 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
226 $table->add (1, $row++, new CFClient::UI::Slider 289 $table->add (1, $row++, new CFClient::UI::Slider
227 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
228 connect_changed => sub { 292 connect_changed => sub {
229 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 293 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
230 &set_gauge_window_fontsize; 294 &set_gauge_window_fontsize;
231 $GAUGES->{win}->check_size;
232 $GAUGES->{win}->update;
233 } 295 }
234 ); 296 );
235 297
236 $table->add (1, $row++, new CFClient::UI::Button 298 $table->add (1, $row++, new CFClient::UI::Button
237 expand => 1, align => 0, text => "Apply", 299 expand => 1, align => 0, text => "Apply",
238 tooltip => "Apply the video settings (unless they are auto-apply)", 300 tooltip => "Apply the video settings",
239 connect_activate => sub { 301 connect_activate => sub {
240 video_shutdown (); 302 video_shutdown ();
241 video_init (); 303 video_init ();
242 } 304 }
243 ); 305 );
272 } 334 }
273 ); 335 );
274 336
275 $table->add (1, $row++, new CFClient::UI::Button 337 $table->add (1, $row++, new CFClient::UI::Button
276 expand => 1, align => 0, text => "Apply", 338 expand => 1, align => 0, text => "Apply",
277 tooltip => "Apply the audio settings that are not auto-apply", 339 tooltip => "Apply the audio settings",
278 connect_activate => sub { 340 connect_activate => sub {
279 audio_shutdown (); 341 audio_shutdown ();
280 audio_init (); 342 audio_init ();
281 } 343 }
282 ); 344 );
283 345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell <playername>' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
357
284 $dialog 358 $dialog
285} 359}
286 360
287sub set_stats_window_fontsize { 361sub set_stats_window_fontsize {
288 for (values %{$STATWIDS}) { 362 for (values %{$STATWIDS}) {
292 366
293sub set_gauge_window_fontsize { 367sub set_gauge_window_fontsize {
294 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
295 $_->set_fontsize ($::CFG->{gauge_fontsize}); 369 $_->set_fontsize ($::CFG->{gauge_fontsize});
296 } 370 }
371
372# local $GAUGES->{win}{parent};#d#
373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
297} 374}
298 375
299sub make_gauge_window { 376sub make_gauge_window {
300 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 377 my $gh = int ($HEIGHT * $CFG->{gauge_size});
301# my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 378# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
302 379
303 my $win = new CFClient::UI::Frame ( 380 my $win = new CFClient::UI::Frame (
304 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 381 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
305 ); 382 );
306 $win->add (my $vb = new CFClient::UI::VBox); 383 $win->add (my $hbox = new CFClient::UI::HBox
307 384 children => [
308 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 385 (new CFClient::UI::HBox expand => 1),
386 ($FLOORBOX = new CFClient::UI::VBox),
387 (my $vbox = new CFClient::UI::VBox),
388 ],
389 );
309 390
310 391 $vbox->add (new CFClient::UI::HBox
392 expand => 1,
393 children => [
311 $hbg->add (new CFClient::UI::Empty expand => 1); 394 (new CFClient::UI::Empty expand => 1),
312 $hbg->add (my $hb = new CFClient::UI::HBox); 395 (my $hb = new CFClient::UI::HBox),
396 ],
397 );
398
313 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp'); 399 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
400 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
314 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana'); 401 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
402 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
315 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace'); 403 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
404 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
316 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food'); 405 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
406 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
317 407
318 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP:"); 408 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
319# $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => 1, text => "Lvl:"); 409 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
320 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 410 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
321 411 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
322 412
323 $GAUGES = { 413 $GAUGES = {
324 exp => $exp,# lvl => $lvl,
325 win => $win, range => $rng, 414 exp => $exp, win => $win, range => $rng,
326 food => $fg, mana => $mg, hp => $hg, grace => $gg 415 food => $fg, mana => $mg, hp => $hg, grace => $gg
327 }; 416 };
417
418 &set_gauge_window_fontsize;
419
328 $win 420 $win
329} 421}
330 422
331sub make_stats_window { 423sub make_stats_window {
332 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 424 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
333 425
334 $tgw->add (my $vb = new CFClient::UI::VBox); 426 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
335 $vb->add (my $uhb = new CFClient::UI::HBox);
336 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 427 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
337 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 428 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
338 429
339 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 430 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
340 431
341 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 432 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
342 433
343 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 434 my $black = [0, 0, 0];
344 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
345 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
346 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
347 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
348 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
349 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
350 435
351 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 436 for (
352 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 437 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
353 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 438 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
354 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 439 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
355 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 440 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
356 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 441 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
357 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 442 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
443 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
358 444
359 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 445 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
360 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 446 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
361 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 447 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
362 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 448 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
363 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 449 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
364 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 450 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
451 ) {
452 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
365 453
366 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 454 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
367 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 455 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
368 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 456 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
369 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 457 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
370 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 458 }
371 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
372 459
373 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 460 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
374 461
375 my $row = 0; 462 my $row = 0;
376 my $col = 0; 463 my $col = 0;
377 464
465 my %resist_names = (
466 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
467 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
468 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
469 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
470 depl => "Depletion (some monsters and other effects can cause stats depletion)",
471 magic => "Magic (resistance to magic spells like magic missile or similar)",
472 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
473 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
474 pois => "Poison (resistance to getting poisoned)",
475 para => "Paralysation (this resistance affects the chance you get paralysed)",
476 deat => "Death (resistance against death spells)",
477 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
478 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
479 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
480 tund => "Turn undead",
481 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
482 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
483 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
484 );
378 for (qw/slow holyw conf fire depl magic 485 for (qw/slow holyw conf fire depl magic
379 drain acid pois para deat phys 486 drain acid pois para deat phys
380 blind fear tund elec cold ghit/) 487 blind fear tund elec cold ghit/)
381 { 488 {
382 $tbl2->add ($col , $row, 489 $tbl2->add ($col, $row,
383 $STATWIDS->{"res_$_"} = 490 $STATWIDS->{"res_$_"} =
384 new CFClient::UI::Label text => "0", align => +1, valign => 0 491 new CFClient::UI::Label
492 font => $FONT_FIXED,
493 template => "-100%",
494 align => +1,
495 valign => 0,
496 can_events => 1,
497 can_hover => 1,
498 tooltip => $resist_names{$_},
385 ); 499 );
386 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 500 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
501 font => $FONT_FIXED,
502 can_hover => 1,
503 can_events => 1,
504 image => "ui/resist/resist_$_.png",
505 tooltip => $resist_names{$_},
506 );
387 507
388 $row++; 508 $row++;
389 if ($row % 6 == 0) { 509 if ($row % 6 == 0) {
390 $col += 2; 510 $col += 2;
391 $row = 0; 511 $row = 0;
396 update_stats_window ({}); 516 update_stats_window ({});
397 517
398 $tgw 518 $tgw
399} 519}
400 520
521sub formsep {
522 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
523}
524
401sub update_stats_window { 525sub update_stats_window {
402 my ($stats) = @_; 526 my ($stats) = @_;
403 527
404 # i love text protocols!!! 528 # i love text protocols!!!
405 my $hp = $stats->{1} * 1; 529 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
406 my $hp_m = $stats->{2} * 1; 530 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
407 my $sp = $stats->{3} * 1; 531 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
408 my $sp_m = $stats->{4} * 1; 532 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
409 my $fo = $stats->{18} * 1; 533 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
410 my $fo_m = 999; 534 my $fo_m = 999;
411 my $gr = $stats->{23} * 1; 535 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
412 my $gr_m = $stats->{24} * 1; 536 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
413 537
414 $GAUGES->{hp} ->set_value ($hp, $hp_m); 538 $GAUGES->{hp} ->set_value ($hp, $hp_m);
415 $GAUGES->{mana} ->set_value ($sp, $sp_m); 539 $GAUGES->{mana} ->set_value ($sp, $sp_m);
416 $GAUGES->{food} ->set_value ($fo, $fo_m); 540 $GAUGES->{food} ->set_value ($fo, $fo_m);
417 $GAUGES->{grace} ->set_value ($gr, $gr_m); 541 $GAUGES->{grace} ->set_value ($gr, $gr_m);
418 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 542 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
419 ." LVL: " . $stats->{12} * 1); 543 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
420 my $rng = $stats->{20}; 544 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
421 $rng =~ s/^Range: //; # thank you so much dear server 545 $rng =~ s/^Range: //; # thank you so much dear server
422 $GAUGES->{range} ->set_text ("Rng: " . $rng); 546 $GAUGES->{range} ->set_text ("Rng: " . $rng);
423# $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 547 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
548 $title =~ s/^Player: //;
424 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 549 $STATWIDS->{title} ->set_text ("Title: " . $title);
425 550
426 if (0) { # this code can vanish, just wanted to preserver it for a checkin
427 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
428 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
429 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
430 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
431 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
432 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
433 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
434 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
435 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
436 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
437 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
438 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
439 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
440 } else {
441 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 551 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
442 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 552 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
443 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 553 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
444 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 554 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
445 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 555 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
446 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 556 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
447 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 557 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
448 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 558 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
449 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 559 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
450 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 560 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
451 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 561 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
452 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 562 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
453 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 563 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
454 }
455 564
456 my %tbl = ( 565 my %tbl = (
457 phys => 100, 566 phys => 100,
458 magic => 101, 567 magic => 101,
459 fire => 102, 568 fire => 102,
466 pois => 109, 575 pois => 109,
467 slow => 110, 576 slow => 110,
468 para => 111, 577 para => 111,
469 tund => 112, 578 tund => 112,
470 fear => 113, 579 fear => 113,
580 depl => 113,
471 deat => 115, 581 deat => 115,
472 holyw => 116, 582 holyw => 116,
473 blind => 117 583 blind => 117
474 ); 584 );
475 585
479 589
480} 590}
481 591
482sub metaserver_dialog { 592sub metaserver_dialog {
483 my $dialog = new CFClient::UI::FancyFrame 593 my $dialog = new CFClient::UI::FancyFrame
484 title => "Metaserver", 594 title => "Server List",
485 child => (my $vbox = new CFClient::UI::VBox); 595 child => (my $vbox = new CFClient::UI::VBox);
486 596
487 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 597 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
488 598
489 $dialog 599 $dialog
490} 600}
601
602my $METASERVER_ATIME;
491 603
492sub update_metaserver { 604sub update_metaserver {
493 my ($HOST) = @_; 605 my ($HOST) = @_;
494 606
495 status "fetching metaserver list..."; 607 return if $METASERVER_ATIME > time;
608 $METASERVER_ATIME = time + 60;
609
610 my $table = $METASERVER->{table};
611 $table->clear;
612 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
496 613
497 my $buf; 614 my $buf;
498 615
499 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 616 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
617
618 unless ($fh) {
619 $label->set_text ("unable to contact metaserver: $!");
620 return;
621 }
500 622
501 Event->io (fd => $fh, poll => 'r', cb => sub { 623 Event->io (fd => $fh, poll => 'r', cb => sub {
502 my $res = sysread $fh, $buf, 8192, length $buf; 624 my $res = sysread $fh, $buf, 8192, length $buf;
503 625
504 if (!defined $res) { 626 if (!defined $res) {
505 $_[0]->w->cancel; 627 $_[0]->w->cancel;
506 status "metaserver: $!"; 628 $label->set_text ("error while retrieving server list: $!");
507 } elsif ($res == 0) { 629 } elsif ($res == 0) {
508 $_[0]->w->cancel; 630 $_[0]->w->cancel;
509 status "server list retrieved"; 631 status "server list retrieved";
510 632
511 my $table = $METASERVER->{table}; 633 utf8::decode $buf if utf8::valid $buf;
512 634
513 $table->clear; 635 $table->clear;
514 636
515 my @col = qw(Use #Users Host Uptime Version Description); 637 my @col = qw(Use #Users Host Uptime Version Description);
516 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 638 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
540 $m = [$users, $host, $uptime, $version, $desc]; 662 $m = [$users, $host, $uptime, $version, $desc];
541 663
542 $y++; 664 $y++;
543 665
544 $table->add (0, $y, new CFClient::UI::VBox children => [ 666 $table->add (0, $y, new CFClient::UI::VBox children => [
545 (new CFClient::UI::Button text => " ", connect_activate => sub { 667 (new CFClient::UI::Button text => "Use", connect_activate => sub {
546 $HOST->set_text ($CFG->{host} = $host); 668 $HOST->set_text ($CFG->{host} = $host);
547 }), 669 }),
548 (new CFClient::UI::Empty expand => 1), 670 (new CFClient::UI::Empty expand => 1),
549 ]); 671 ]);
550 672
564 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 686 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
565 687
566 { 688 {
567 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 689 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
568 690
569 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 691 $vbox->add (
692 my $HOST = new CFClient::UI::Entry
693 expand => 1,
694 text => $CFG->{host},
695 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
696 connect_changed => sub {
697 my ($self, $value) = @_;
698 $CFG->{host} = $value;
699 }
700 );
701
702 $METASERVER = metaserver_dialog;
703
704 $vbox->add (new CFClient::UI::Flopper
705 expand => 1,
706 text => "Server List",
707 other => $METASERVER,
708 tooltip => "Show a list of available crossfire servers",
709 connect_open => sub {
710 update_metaserver $HOST;
711 }
712 );
713 }
714
715 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
716 $table->add (1, 4, new CFClient::UI::Entry
717 text => $CFG->{user},
718 tooltip => "The name of your character on the server",
719 connect_changed => sub {
570 my ($self, $value) = @_; 720 my ($self, $value) = @_;
571 $CFG->{host} = $value;
572 });
573
574 $METASERVER = metaserver_dialog;
575
576 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
577 update_metaserver $HOST;
578 });
579 }
580
581 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
582 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
583 my ($self, $value) = @_;
584 $CFG->{user} = $value; 721 $CFG->{user} = $value;
722 }
585 }); 723 );
586 724
587 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 725 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
588 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 726 $table->add (1, 5, new CFClient::UI::Entry
727 text => $CFG->{password},
728 hidden => 1,
729 tooltip => "The password for your character",
730 connect_changed => sub {
589 my ($self, $value) = @_; 731 my ($self, $value) = @_;
590 $CFG->{password} = $value; 732 $CFG->{password} = $value;
733 }
591 }); 734 );
592
593 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
594 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
595 my ($self, $value) = @_;
596 $CFG->{say_command} = $value;
597 });
598 735
599 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 736 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
600 $table->add (1, 7, new CFClient::UI::Slider 737 $table->add (1, 7, new CFClient::UI::Slider
601 req_w => 100, 738 req_w => 100,
602 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 739 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
740 tooltip => "This is the size of the portion of the map update the server sends you. "
741 ."If you set this to a high value you will be able to see further for example.",
603 connect_changed => sub { 742 connect_changed => sub {
604 my ($self, $value) = @_; 743 my ($self, $value) = @_;
605 744
606 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 745 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
607 }, 746 },
608 ); 747 );
609 748
610 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 749 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
750 expand => 1,
751 align => 0,
752 text => "Login",
753 connect_activate => sub {
754 $CONN ? stop_game
611 start_game; 755 : start_game;
756 },
612 }); 757 );
613 758
614 $dialog 759 $dialog
615} 760}
616 761
617sub message_window { 762sub message_window {
618 my $window = new CFClient::UI::FancyFrame 763 my $window = new CFClient::UI::FancyFrame
619 title => "Messages", 764 title => "Messages",
620 border_bg => [1, 1, 1, 0.5], 765 border_bg => [1, 1, 1, 1],
621 bg => [0.3, 0.3, 0.3, 0.8], 766 bg => [0, 0, 0, 0.5],
622 user_w => int $::WIDTH / 3, 767 user_w => int $::WIDTH / 3,
623 user_h => int $::HEIGHT / 5, 768 user_h => int $::HEIGHT / 5,
624 child => (my $vbox = new CFClient::UI::VBox); 769 child => (my $vbox = new CFClient::UI::VBox);
625 770
626 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 771 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
627 expand => 1, 772 expand => 1,
773 font => $FONT_FIXED,
628 fontsize => $::CFG->{log_fontsize}, 774 fontsize => $::CFG->{log_fontsize},
629 ); 775 );
630 776
631 $vbox->add (my $input = new CFClient::UI::Entry 777 $vbox->add (my $input = new CFClient::UI::Entry
632 connect_focus_in => sub { 778 connect_focus_in => sub {
665 }; 811 };
666 812
667 $window 813 $window
668} 814}
669 815
816sub make_inventory_window {
817 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
818 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
819 $invwin
820}
821
670sub sdl_init { 822sub sdl_init {
671 CFClient::SDL_Init 823 CFClient::SDL_Init
672 and die "SDL::Init failed!\n"; 824 and die "SDL::Init failed!\n";
673} 825}
674 826
675sub video_init { 827sub video_init {
676 sdl_init; 828 sdl_init;
677 829
830 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
831
678 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 832 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
679 $FULLSCREEN = $CFG->{fullscreen}; 833 $FULLSCREEN = $CFG->{fullscreen};
680 $FAST = $CFG->{fast}; 834 $FAST = $CFG->{fast};
681 835
682 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 836 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
683 or die "SDL_SetVideoMode failed!\n"; 837 or die "SDL_SetVideoMode failed!\n";
684 838
685 $SDL_ACTIVE = 1; 839 $SDL_ACTIVE = 1;
686
687 $LAST_REFRESH = time - 0.01; 840 $LAST_REFRESH = time - 0.01;
688 841
689 CFClient::gl_init; 842 CFClient::gl_init;
690 843
691 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 844 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
692 845
846 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
847
693 ############################################################################# 848 #############################################################################
694 849
850 if ($DEBUG_STATUS) {
851 # reconfigure all widgets
852 $CFClient::UI::ROOT->reconfigure;
853
854 } else {
855 # create the widgets
856
695 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 857 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, text => "hulla", x => 100;#d#
696 $DEBUG_STATUS->show; 858 $DEBUG_STATUS->show;
697 859
698 $STATUS_LINE = new CFClient::UI::Label 860 $STATUS_LINE = new CFClient::UI::Statusbox;
699 padding => 0, 861 $STATUS_LINE->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => 0, size => 0.8, color => [1, 1, 1]);
700 y => $HEIGHT - $FONTSIZE * 1.8;
701 $STATUS_LINE->show; 862 $STATUS_LINE->show;
702 863
703 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 864 CFClient::UI::FancyFrame->new (
704 padding => 0, 865 border_bg => [1, 1, 1, 192/255],
705 fontsize => 0.8, 866 bg => [1, 1, 1, 0],
706 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 867 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
707 $ALT_ENTER_MESSAGE->show; 868 )->show;
708 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
709 869
710 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 870 $MAPWIDGET = new CFClient::MapWidget;
711 $MAPWIDGET->focus_in;
712 $MAPWIDGET->connect (activate_console => sub { 871 $MAPWIDGET->connect (activate_console => sub {
713 my ($mapwidget, $preset) = @_; 872 my ($mapwidget, $preset) = @_;
714 873
715 if ($CONSOLE) { 874 if ($CONSOLE) {
716 $CONSOLE->{input}->{auto_activated} = 1; 875 $CONSOLE->{input}->{auto_activated} = 1;
717 $CONSOLE->{input}->focus_in; 876 $CONSOLE->{input}->focus_in;
718 877
719 if ($preset && $CONSOLE->{input}->get_text eq '') { 878 if ($preset && $CONSOLE->{input}->get_text eq '') {
720 $CONSOLE->{input}->set_text ($preset); 879 $CONSOLE->{input}->set_text ($preset);
880 }
721 } 881 }
722 } 882 });
723 }); 883 $MAPWIDGET->show;
884 $MAPWIDGET->focus_in;
724 885
725 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 886 $BUTTONBAR = new CFClient::UI::HBox;
726 887
727 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 888 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
728 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 889 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
729 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 890 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
730 891
731 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
732 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
733 status "Configuration Saved";
734 });
735
736 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 892 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
893
737 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 894 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
895 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
738 896
897 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
898 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
899 status "Configuration Saved";
900 });
901
902 $BUTTONBAR->show;
903
904 # delay till geometry is constant
905 $CFClient::UI::ROOT->on_refresh (startup => sub {
739 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 906 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
740 907 });
741 908 force_refresh ();
909 }
742} 910}
743 911
744sub video_shutdown { 912sub video_shutdown {
745 $CFClient::UI::ROOT->{children} = [];
746 undef $SDL_ACTIVE; 913 undef $SDL_ACTIVE;
747} 914}
748 915
749my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 916my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
750my $bgmusic;#TODO#hack#d# 917my $bgmusic;#TODO#hack#d#
918
919sub audio_channel_finished {
920 my ($channel) = @_;
921
922 warn "channel $channel finished\n";#d#
923}
751 924
752sub audio_music_finished { 925sub audio_music_finished {
753 return unless $CFG->{bgm_enable}; 926 return unless $CFG->{bgm_enable};
754 927
755 # TODO: hack, do play loop and mood music 928 # TODO: hack, do play loop and mood music
759 push @bgmusic, shift @bgmusic; 932 push @bgmusic, shift @bgmusic;
760} 933}
761 934
762sub audio_init { 935sub audio_init {
763 if ($CFG->{audio_enable}) { 936 if ($CFG->{audio_enable}) {
764 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 937 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
765 $SDL_MIXER = !CFClient::Mix_OpenAudio; 938 $SDL_MIXER = !CFClient::Mix_OpenAudio;
766 CFClient::Mix_AllocateChannels 8; 939 CFClient::Mix_AllocateChannels 8;
767 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 940 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
768 941
769 audio_music_finished; 942 audio_music_finished;
796} 969}
797 970
798my %animate_object; 971my %animate_object;
799my $animate_timer; 972my $animate_timer;
800 973
801my $want_refresh;
802my $can_refresh;
803
804my $fps = 9; 974my $fps = 9;
805 975
806sub force_refresh { 976sub force_refresh {
807 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 977 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
808 debug sprintf "%3.2f", $fps; 978 debug sprintf "%3.2f", $fps;
809 979
810 $want_refresh = 0;
811 $can_refresh = 0;
812
813 $CFClient::UI::ROOT->draw; 980 $CFClient::UI::ROOT->draw;
814
815 CFClient::SDL_GL_SwapBuffers; 981 CFClient::SDL_GL_SwapBuffers;
816 982
983 $WANT_REFRESH = 0;
984 $CAN_REFRESH = 0;
817 $LAST_REFRESH = $NOW; 985 $LAST_REFRESH = $NOW;
818} 986}
819 987
820my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 988my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
821 $NOW = time; 989 $NOW = time;
823 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 991 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
824 for CFClient::SDL_PollEvent; 992 for CFClient::SDL_PollEvent;
825 993
826 if (%animate_object) { 994 if (%animate_object) {
827 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 995 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
828 $want_refresh++; 996 $WANT_REFRESH++;
829 } 997 }
830 998
831 if ($want_refresh) { 999 if ($WANT_REFRESH) {
832 force_refresh; 1000 force_refresh;
833 } else { 1001 } else {
834 $can_refresh = 1; 1002 $CAN_REFRESH = 1;
835 } 1003 }
836}); 1004});
837
838sub refresh {
839 $want_refresh++;
840}
841 1005
842sub animation_start { 1006sub animation_start {
843 my ($widget) = @_; 1007 my ($widget) = @_;
844 $animate_object{$widget} = $widget; 1008 $animate_object{$widget} = $widget;
845} 1009}
924# at worst. 1088# at worst.
925sub conn::flood_fill { 1089sub conn::flood_fill {
926 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1090 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
927 1091
928 # the server does not allow map paths > 6 1092 # the server does not allow map paths > 6
929 return if 6 <= length $path; 1093 return if 7 <= length $path;
930 1094
931 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1095 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
932 1096
933 for ( 1097 for (
934 [1, 0, -1], 1098 [1, 0, -1],
977 1141
978 $self->flush_map; 1142 $self->flush_map;
979 1143
980 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1144 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
981 1145
982 my $mapmapw = 250; 1146 my $mapmapw = $MAPMAP->{w};
983 my $mapmaph = 250; 1147 my $mapmaph = $MAPMAP->{h};
984 1148
985 $self->{neigh_rect} = [ 1149 $self->{neigh_rect} = [
986 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1150 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
987 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1151 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
988 ]; 1152 ];
1031 } 1195 }
1032 1196
1033gotid: 1197gotid:
1034 $face->{id} = $id; 1198 $face->{id} = $id;
1035 $MAP->set_face ($facenum => $id); 1199 $MAP->set_face ($facenum => $id);
1200 $self->{faceid}[$facenum] = $id;#d#
1036 $TILECACHE->get ($id) 1201 $TILECACHE->get ($id)
1037} 1202}
1038 1203
1039sub conn::face_update { 1204sub conn::face_update {
1040 my ($self, $facenum, $face) = @_; 1205 my ($self, $facenum, $face) = @_;
1048 my ($self, $id, $data) = @_; 1213 my ($self, $id, $data) = @_;
1049 1214
1050 $self->{texture}[$id] ||= do { 1215 $self->{texture}[$id] ||= do {
1051 my $tex = 1216 my $tex =
1052 new_from_image CFClient::Texture 1217 new_from_image CFClient::Texture
1053 $data, minify => 1; 1218 $data, minify => 1, mipmap => 1;
1054 1219
1055 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1220 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1056 $MAPWIDGET->update; 1221 $MAPWIDGET->update;
1057 1222
1058 $tex 1223 $tex
1070 1235
1071 $chunk->play; 1236 $chunk->play;
1072# warn "sound $x,$y,$soundnum,$type\n";#d# 1237# warn "sound $x,$y,$soundnum,$type\n";#d#
1073} 1238}
1074 1239
1240my $LAST_QUERY; # server is stupid, stupid, stupid
1241
1075sub conn::query { 1242sub conn::query {
1076 my ($self, $flags, $prompt) = @_; 1243 my ($self, $flags, $prompt) = @_;
1077 1244
1078 #TODO, display dialog with relevant information 1245 $prompt = $LAST_QUERY unless length $prompt;
1079 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1246 $LAST_QUERY = $prompt;
1247
1248 my $dialog = new CFClient::UI::FancyFrame
1249 title => "Query",
1250 child => my $vbox = new CFClient::UI::VBox;
1251
1252 $vbox->add (new CFClient::UI::Label
1253 max_w => $::WIDTH * 0.4,
1254 text => $prompt);
1255
1256 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1257 $vbox->add (my $hbox = new CFClient::HBox);
1258 $hbox->add (new CFClient::Button
1259 text => "No",
1260 connect_activate => sub {
1261 $self->send ("reply n");
1262 $dialog->destroy;
1263 $MAPWIDGET->focus_in;
1264 }
1265 );
1266 $hbox->add (new CFClient::Button
1267 text => "Yes",
1268 connect_activate => sub {
1269 $self->send ("reply y");
1270 $dialog->destroy;
1271 $MAPWIDGET->focus_in;
1272 },
1273 );
1274
1275 $dialog->focus_in;
1276
1277 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1278 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1279 $vbox->add (my $entry = new CFClient::UI::Entry
1280 connect_changed => sub {
1281 $self->send ("reply $_[1]");
1282 $dialog->destroy;
1283 $MAPWIDGET->focus_in;
1284 },
1285 );
1286
1287 $entry->focus_in;
1288
1289 } else {
1290 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1291
1292 $vbox->add (my $entry = new CFClient::UI::Entry
1293 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1294 connect_activate => sub {
1295 $self->send ("reply $_[1]");
1296 $dialog->destroy;
1297 $MAPWIDGET->focus_in;
1298 },
1299 );
1300
1301 $entry->focus_in;
1302 }
1303
1304 $dialog->show;
1080} 1305}
1081 1306
1082sub conn::drawinfo { 1307sub conn::drawinfo {
1083 my ($self, $color, $text) = @_; 1308 my ($self, $color, $text) = @_;
1084 1309
1096 [0.55, 0.41, 0.13], 1321 [0.55, 0.41, 0.13],
1097 [0.99, 0.77, 0.26], 1322 [0.99, 0.77, 0.26],
1098 [0.74, 0.65, 0.41], 1323 [0.74, 0.65, 0.41],
1099 ); 1324 );
1100 1325
1326 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1327
1101 $LOGVIEW->add_paragraph ($color[$color], $text); 1328 $LOGVIEW->add_paragraph ($color[$color],
1329 join "\n", map "$time $_", split /\n/, $text);
1330
1331 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1332 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1333 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1334 $STATUS_LINE->add ($text, color => $color[$color], timeout => 60);
1335}
1336
1337sub conn::drawextinfo {
1338 my ($self, $color, $type, $subtype, $message) = @_;
1339
1340 $self->drawinfo ($color, $message);
1102} 1341}
1103 1342
1104sub conn::spell_add { 1343sub conn::spell_add {
1105 my ($self, $spell) = @_; 1344 my ($self, $spell) = @_;
1106 1345
1346 # TODO
1347 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1107 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1348 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1108 });
1109 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1349 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1110 });
1111} 1350}
1112 1351
1113sub conn::spell_delete { 1352sub conn::spell_delete {
1114 my ($self, $spell) = @_; 1353 my ($self, $spell) = @_;
1115} 1354}
1116 1355
1117sub conn::addme_success { 1356sub conn::addme_success {
1118 my ($self) = @_; 1357 my ($self) = @_;
1119 1358
1120 for my $skill (values %{$self->{skill_info}}) { 1359 for my $skill (values %{$self->{skill_info}}) {
1121 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1360 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1361 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1362 }
1363
1364 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1365 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1366 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1367 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1368}
1369
1370sub conn::eof {
1371 stop_game;
1372}
1373
1374sub update_floorbox {
1375 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1376 return unless $CONN;
1377
1378 $FLOORBOX->clear;
1379 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1380
1381 my $count = 4;
1382 for (@{ $CONN->{container}{0} }) {
1383 if (--$count) {
1384 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1385 } else {
1386 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1387 last;
1388 }
1122 }); 1389 }
1123 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
1124 }); 1390 });
1125 } 1391
1392 $WANT_REFRESH++;
1393}
1394
1395sub conn::container_add {
1396 my ($self, $tag, $items) = @_;
1397
1398 update_floorbox if $tag == 0;
1399
1400 $INV->set_items ($self->{container}{$self->{player}{tag}})
1401 if $tag == $self->{player}{tag};
1402
1403 # $self-<{player}{tag} => player inv
1404 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1405}
1406
1407sub conn::container_clear {
1408 my ($self, $tag) = @_;
1409
1410 update_floorbox if $tag == 0;
1411
1412 $INV->set_items ($self->{container}{$tag})
1413 if $tag == $self->{player}{tag};
1414
1415# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1416}
1417
1418sub conn::item_delete {
1419 my ($self, @items) = @_;
1420
1421 for (@items) {
1422 update_floorbox if $_->{container} == 0;
1423
1424 $INV->set_items ($self->{container}{$_->{container}})
1425 if $_->{container} == $self->{player}{tag};
1426 }
1427}
1428
1429sub conn::item_update {
1430 my ($self, $item) = @_;
1431
1432 update_floorbox if $item->{container} == 0;
1433
1434 $INV->set_items ($self->{container}{$item->{container}})
1435 if $item->{container} == $self->{player}{tag};
1126} 1436}
1127 1437
1128%SDL_CB = ( 1438%SDL_CB = (
1129 CFClient::SDL_QUIT => sub { 1439 CFClient::SDL_QUIT => sub {
1130 Event::unloop -1; 1440 Event::unloop -1;
1131 }, 1441 },
1132 CFClient::SDL_VIDEORESIZE => sub { 1442 CFClient::SDL_VIDEORESIZE => sub {
1133 }, 1443 },
1134 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1444 CFClient::SDL_VIDEOEXPOSE => sub {
1445 $WANT_REFRESH++;
1446 },
1135 CFClient::SDL_ACTIVEEVENT => sub { 1447 CFClient::SDL_ACTIVEEVENT => sub {
1136# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1448# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1137 }, 1449 },
1138 CFClient::SDL_KEYDOWN => sub { 1450 CFClient::SDL_KEYDOWN => sub {
1139 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1451 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1143 video_init; 1455 video_init;
1144 } else { 1456 } else {
1145 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1457 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1146 } 1458 }
1147 }, 1459 },
1148 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1460 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1149 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1461 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1150 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1462 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1151 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1463 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1152 CFClient::SDL_USEREVENT => \&audio_music_finished, 1464 CFClient::SDL_USEREVENT => sub {
1465 if ($_[0]{code} == 1) {
1466 audio_channel_finished $_[0]{data1};
1467 } elsif ($_[0]{code} == 0) {
1468 audio_music_finished;
1469 }
1470 },
1153); 1471);
1154 1472
1155############################################################################# 1473#############################################################################
1156 1474
1157$SIG{INT} = $SIG{TERM} = sub { exit }; 1475$SIG{INT} = $SIG{TERM} = sub { exit };
1158 1476
1159$TILECACHE = CFClient::db_table "tilecache";
1160$FACEMAP = CFClient::db_table "facemap";
1161
1162CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1163
1164my %DEF_CFG = (
1165 sdl_mode => 0,
1166 width => 640,
1167 height => 480,
1168 fullscreen => 0,
1169 fast => 0,
1170 fow_enable => 1,
1171 fow_intensity => 0.45,
1172 fow_smooth => 0,
1173 gui_fontsize => 1,
1174 log_fontsize => 1,
1175 gauge_fontsize => 1,
1176 gauge_size => 0.35,
1177 stat_fontsize => 1,
1178 mapsize => 100,
1179 host => "crossfire.schmorp.de",
1180 say_command => 'say',
1181 audio_enable => 1,
1182 bgm_enable => 1,
1183 bgm_volume => 0.25,
1184);
1185
1186while (my ($k, $v) = each %DEF_CFG) {
1187 $CFG->{$k} = $v unless exists $CFG->{$k};
1188}
1189
1190sdl_init;
1191
1192@SDL_MODES = reverse
1193 grep $_->[0] >= 640 && $_->[1] >= 480,
1194 CFClient::SDL_ListModes;
1195
1196@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1197
1198$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1199
1200{ 1477{
1201 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1478 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1202 1479
1480 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1481
1482 $TILECACHE = CFClient::db_table "tilecache";
1483 $FACEMAP = CFClient::db_table "facemap";
1484
1485 my %DEF_CFG = (
1486 sdl_mode => 0,
1487 width => 640,
1488 height => 480,
1489 fullscreen => 0,
1490 fast => 0,
1491 map_scale => 0.5,
1492 fow_enable => 1,
1493 fow_intensity => 0.45,
1494 fow_smooth => 0,
1495 gui_fontsize => 1,
1496 log_fontsize => 1,
1497 gauge_fontsize=> 1,
1498 gauge_size => 0.35,
1499 stat_fontsize => 1,
1500 mapsize => 100,
1501 host => "crossfire.schmorp.de",
1502 say_command => 'say',
1503 audio_enable => 1,
1504 bgm_enable => 1,
1505 bgm_volume => 0.25,
1506 );
1507
1508 while (my ($k, $v) = each %DEF_CFG) {
1509 $CFG->{$k} = $v unless exists $CFG->{$k};
1510 }
1511
1512 sdl_init;
1513
1514 @SDL_MODES = reverse
1515 grep $_->[0] >= 640 && $_->[1] >= 480,
1516 CFClient::SDL_ListModes;
1517
1518 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1519
1520 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1521
1522 {
1523 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1524 DejaVuSans.ttf
1525 DejaVuSansMono.ttf
1526 DejaVuSans-Bold.ttf
1527 DejaVuSansMono-Bold.ttf
1528 DejaVuSans-Oblique.ttf
1529 DejaVuSansMono-Oblique.ttf
1530 DejaVuSans-BoldOblique.ttf
1531 DejaVuSansMono-BoldOblique.ttf
1532 );
1533
1203 CFClient::add_font $_ for @fonts; 1534 CFClient::add_font $_ for @fonts;
1204 CFClient::set_font $fonts[0]; 1535
1205} 1536 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1537 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1206 1538
1539 $FONT_PROP->make_default;
1540 }
1541
1207video_init; 1542 video_init;
1208audio_init; 1543 audio_init;
1544}
1209 1545
1210Event::loop; 1546Event::loop;
1211 1547
1212END { CFClient::SDL_Quit } 1548END { CFClient::SDL_Quit }
1213 1549
1550=head1 pclient - Crossfire+ and Crossfire game client
1214 1551
1552Pclient is a Crossfire+ and Crossfire game client.
1553
1554=head2 Features
1555
1556=over 4
1557
1558=item Fullscreen Map
1559
1560PClient can uses a fullscreen map, which greatly enhances how much of the
1561game world you can see.
1562
1563=item Persistent Map Cache (Crossfire+ only)
1564
1565PClient can persistently cache all map data it received from the
1566server. This not only allows it to display an overview map, but also
1567ensures that once-explored areas will be available the next time you want
1568to explore more.
1569
1570=item Hardware acceleration
1571
1572Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1573acceleration. Most modern graphics cards have difficulties with 2D
1574acceleration, while 3D graphics is accelerated well.
1575
1576=item No arbitrary limits
1577
1578Unlike other Crossfire clients, pclient does not suffer from arbitrary
1579limits (like a fixed amount of face numbers). There are still limits, but
1580they are not arbitrarily low :)
1581
1582=back
1583
1584=head1 USAGE
1585
1586=head2 The Map
1587
1588The map is always displayed in the background, behind all other windows and UI elements.
1589
1590#TODO# middle-click scrolls
1591#
1592# keys:
1593#
1594# a apply
1595# keypad moves, kp_5 applies ranged attack to self
1596
1597Starting to type enters the I<completion mode>. In that mode, you can type
1598abbreviations or commands and have them executed as soon as they match a
1599valid command. This is best explained by a few examples:
1600
1601Typing B<climb> will display a list of commands with I<climb> in their
1602name, such as I<ready_skill climbing> and I<use_skill climbing>.
1603
1604You can abbreviate commands by typing only the first character of every
1605word. For example, typing I<iwor> will likely select I<invoke word of
1606recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1607will likely select I<ready_skill climbing> and I<usl> will give you
1608I<use_skill levitation>.
1609
1610=head2 The map overview
1611
1612#TODO#
1613
1614=head2 The Status area in the lower right corner
1615
1616#TODO#
1617
1618=head2 The I<Statistics>/I>Stats> window
1619
1620#TODO#
1621
1622=head1 FAQ
1623
1624=over 4
1625
1626=item The client is very sluggish and slow, what can I do about this?
1627
1628Most likely, you don't have accelerated OpenGL support. Try to find a
1629newer driver, or a driver from your hardware vendor, that features OpenGL
1630support.
1631
1632If this is not an option, the following Setup options reduce the load and
1633will likely make the client playable with sofwtare rendering (it will
1634still be slow, though):
1635
1636=over 4
1637
1638=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1639
1640=item Enable B<Fast & Ugly> mode
1641
1642=item Disable B<Fog of War>
1643
1644=item Increase B<Map Scale>
1645
1646=back
1647
1648=back
1649
1650=head1 AUTHOR
1651
1652Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1653
1654
1655

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