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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.174 by root, Mon Apr 24 06:40:30 2006 UTC vs.
Revision 1.208 by root, Thu May 11 23:41:47 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
18our $VERSION = '0.1'; 48our $VERSION = '0.1';
19 49
20my $MAX_FPS = 60; 50my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
22 52
30our $NOW; 60our $NOW;
31 61
32our $CFG; 62our $CFG;
33our $CONN; 63our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
35 68
36our @SDL_MODES; 69our @SDL_MODES;
37our $WIDTH; 70our $WIDTH;
38our $HEIGHT; 71our $HEIGHT;
39our $FULLSCREEN; 72our $FULLSCREEN;
41 74
42our $FONT_PROP; 75our $FONT_PROP;
43our $FONT_FIXED; 76our $FONT_FIXED;
44 77
45our $MAP; 78our $MAP;
79our $MAPMAP;
46our $MAPWIDGET; 80our $MAPWIDGET;
47our $BUTTONBAR; 81our $BUTTONBAR;
48our $LOGVIEW; 82our $LOGVIEW;
49our $CONSOLE; 83our $CONSOLE;
50our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
51 86
52our $FLOORBOX; 87our $FLOORBOX;
53our $GAUGES; 88our $GAUGES;
54our $STATWIDS; 89our $STATWIDS;
55 90
62 97
63our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
64our $STATUS_LINE; 99our $STATUS_LINE;
65our $DEBUG_STATUS; 100our $DEBUG_STATUS;
66 101
102our $INVWIN;
103our $INV;
104
67sub status { 105sub status {
68 $STATUS_LINE->set_text ($_[0]); 106 $STATUS_LINE->add ($_[0], group => "status", timeout => 60);
69 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 107 $CFClient::UI::ROOT->on_refresh ($STATUS_LINE => sub {
108 $STATUS_LINE->move (0, $HEIGHT - $STATUS_LINE->{h});#d# to in toplevel
109 });
70} 110}
71 111
72sub debug { 112sub debug {
73 $DEBUG_STATUS->set_text ($_[0]); 113 $DEBUG_STATUS->set_text ($_[0]);
74 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 114 my ($w, $h) = $DEBUG_STATUS->size_request;
115 $DEBUG_STATUS->move ($WIDTH - $w, 0);
75} 116}
76 117
77sub start_game { 118sub start_game {
78 status "logging in..."; 119 status "logging in...";
79 120
80 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 121 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
81 122
82 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 123 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
83
84 $MAP = new CFClient::Map $mapsize, $mapsize; 124 $MAP = new CFClient::Map $mapsize, $mapsize;
85 125
86 my ($host, $port) = split /:/, $CFG->{host}; 126 my ($host, $port) = split /:/, $CFG->{host};
87 127
88 $CONN = new conn 128 $CONN = eval {
129 new conn
89 host => $host, 130 host => $host,
90 port => $port || 13327, 131 port => $port || 13327,
91 user => $CFG->{user}, 132 user => $CFG->{user},
92 pass => $CFG->{password}, 133 pass => $CFG->{password},
93 mapw => $mapsize, 134 mapw => $mapsize,
94 maph => $mapsize, 135 maph => $mapsize,
136 ;
95 ; 137 };
96 138
139 if ($CONN) {
140 $LOGIN_BUTTON->set_text ("Logout");
141
97 status "login successful"; 142 status "login successful";
98 143
99 CFClient::lowdelay fileno $CONN->{fh}; 144 CFClient::lowdelay fileno $CONN->{fh};
145 } else {
146 status "unable to connect";
147 stop_game();
148 }
100} 149}
101 150
102sub stop_game { 151sub stop_game {
152 return unless $CONN;
153
154 status "connection closed";
155 $LOGIN_BUTTON->set_text ("Login");
156 $CONN->destroy;
157 $CONN = 0; # false, does not autovivify
158
159 undef $MAPCACHE;
103 undef $CONN; 160 undef $MAP;
104} 161}
105 162
106sub client_setup { 163sub client_setup {
107 my $dialog = new CFClient::UI::FancyFrame 164 my $dialog = new CFClient::UI::FancyFrame
108 title => "Client Setup", 165 title => "Client Setup",
284 audio_shutdown (); 341 audio_shutdown ();
285 audio_init (); 342 audio_init ();
286 } 343 }
287 ); 344 );
288 345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell <playername>' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
357
289 $dialog 358 $dialog
290} 359}
291 360
292sub set_stats_window_fontsize { 361sub set_stats_window_fontsize {
293 for (values %{$STATWIDS}) { 362 for (values %{$STATWIDS}) {
326 (my $hb = new CFClient::UI::HBox), 395 (my $hb = new CFClient::UI::HBox),
327 ], 396 ],
328 ); 397 );
329 398
330 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 399 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
331 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 400 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
332 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 401 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
333 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 402 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
334 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 403 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
335 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 404 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
336 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 405 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
337 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 406 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
338 407
339 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 408 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
340 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 409 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
341 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 410 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
342 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 411 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
343 412
344 $GAUGES = { 413 $GAUGES = {
345 exp => $exp, win => $win, range => $rng, 414 exp => $exp, win => $win, range => $rng,
350 419
351 $win 420 $win
352} 421}
353 422
354sub make_stats_window { 423sub make_stats_window {
355 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 424 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
356 425
357 $tgw->add (my $vb = new CFClient::UI::VBox); 426 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
358 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 427 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
359 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 428 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
360 429
361 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 430 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
362 431
363 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 432 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
364 433
365 my $black = [0, 0, 0]; 434 my $black = [0, 0, 0];
366 435
367 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 436 for (
368 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 437 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
369 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 438 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
370 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 439 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
371 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 440 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
372 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 441 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
373 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 442 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
443 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
374 444
375 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Str"); 445 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
376 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dex"); 446 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
377 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Con"); 447 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
378 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Int"); 448 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
379 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wis"); 449 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
380 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Pow"); 450 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
381 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Cha"); 451 ) {
452 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
382 453
383 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 454 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
384 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 455 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
385 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 456 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
386 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 457 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
387 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 458 }
388 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9");
389
390 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wc");
391 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Ac");
392 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dam");
393 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Arm");
394 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Sp");
395 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "WSp");
396 459
397 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 460 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
398 461
399 my $row = 0; 462 my $row = 0;
400 my $col = 0; 463 my $col = 0;
401 464
402 my %resist_names = ( 465 my %resist_names = (
403 slow => "Slow", 466 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
404 holyw => "Holy Word", 467 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
405 conf => "Confusion", 468 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
406 fire => "Fire", 469 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
407 depl => "Depletion", 470 depl => "Depletion (some monsters and other effects can cause stats depletion)",
408 magic => "Magic", 471 magic => "Magic (resistance to magic spells like magic missile or similar)",
409 drain => "Draining", 472 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
410 acid => "Acid", 473 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
411 pois => "Poison", 474 pois => "Poison (resistance to getting poisoned)",
412 para => "Paralysation", 475 para => "Paralysation (this resistance affects the chance you get paralysed)",
413 deat => "Death", 476 deat => "Death (resistance against death spells)",
414 phys => "Physical", 477 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
415 blind => "Blind", 478 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
416 fear => "Fear", 479 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
417 tund => "Turn undead", 480 tund => "Turn undead",
418 elec => "Electricity", 481 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
419 cold => "Cold", 482 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
420 ghit => "Ghost hit", 483 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
421 ); 484 );
422 for (qw/slow holyw conf fire depl magic 485 for (qw/slow holyw conf fire depl magic
423 drain acid pois para deat phys 486 drain acid pois para deat phys
424 blind fear tund elec cold ghit/) 487 blind fear tund elec cold ghit/)
425 { 488 {
426 $tbl2->add ($col, $row, 489 $tbl2->add ($col, $row,
427 $STATWIDS->{"res_$_"} = 490 $STATWIDS->{"res_$_"} =
428 new CFClient::UI::Label 491 new CFClient::UI::Label
492 font => $FONT_FIXED,
429 template => "-100%", 493 template => "-100%",
430 align => +1, 494 align => +1,
431 valign => 0, 495 valign => 0,
496 can_events => 1,
497 can_hover => 1,
432 tooltip => $resist_names{$_} 498 tooltip => $resist_names{$_},
433 ); 499 );
434 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 500 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
501 font => $FONT_FIXED,
435 can_hover => 1, 502 can_hover => 1,
436 can_events => 1, 503 can_events => 1,
437 image => "ui/resist/resist_$_.png", 504 image => "ui/resist/resist_$_.png",
438 tooltip => $resist_names{$_} 505 tooltip => $resist_names{$_},
439 ); 506 );
440 507
441 $row++; 508 $row++;
442 if ($row % 6 == 0) { 509 if ($row % 6 == 0) {
443 $col += 2; 510 $col += 2;
522 589
523} 590}
524 591
525sub metaserver_dialog { 592sub metaserver_dialog {
526 my $dialog = new CFClient::UI::FancyFrame 593 my $dialog = new CFClient::UI::FancyFrame
527 title => "Metaserver", 594 title => "Server List",
528 child => (my $vbox = new CFClient::UI::VBox); 595 child => (my $vbox = new CFClient::UI::VBox);
529 596
530 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 597 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
531 598
532 $dialog 599 $dialog
533} 600}
601
602my $METASERVER_ATIME;
534 603
535sub update_metaserver { 604sub update_metaserver {
536 my ($HOST) = @_; 605 my ($HOST) = @_;
537 606
538 status "fetching metaserver list..."; 607 return if $METASERVER_ATIME > time;
608 $METASERVER_ATIME = time + 60;
609
610 my $table = $METASERVER->{table};
611 $table->clear;
612 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
539 613
540 my $buf; 614 my $buf;
541 615
542 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 616 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
617
618 unless ($fh) {
619 $label->set_text ("unable to contact metaserver: $!");
620 return;
621 }
543 622
544 Event->io (fd => $fh, poll => 'r', cb => sub { 623 Event->io (fd => $fh, poll => 'r', cb => sub {
545 my $res = sysread $fh, $buf, 8192, length $buf; 624 my $res = sysread $fh, $buf, 8192, length $buf;
546 625
547 if (!defined $res) { 626 if (!defined $res) {
548 $_[0]->w->cancel; 627 $_[0]->w->cancel;
549 status "metaserver: $!"; 628 $label->set_text ("error while retrieving server list: $!");
550 } elsif ($res == 0) { 629 } elsif ($res == 0) {
551 $_[0]->w->cancel; 630 $_[0]->w->cancel;
552 status "server list retrieved"; 631 status "server list retrieved";
553 632
554 my $table = $METASERVER->{table}; 633 utf8::decode $buf if utf8::valid $buf;
555 634
556 $table->clear; 635 $table->clear;
557 636
558 my @col = qw(Use #Users Host Uptime Version Description); 637 my @col = qw(Use #Users Host Uptime Version Description);
559 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 638 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
583 $m = [$users, $host, $uptime, $version, $desc]; 662 $m = [$users, $host, $uptime, $version, $desc];
584 663
585 $y++; 664 $y++;
586 665
587 $table->add (0, $y, new CFClient::UI::VBox children => [ 666 $table->add (0, $y, new CFClient::UI::VBox children => [
588 (new CFClient::UI::Button text => " ", connect_activate => sub { 667 (new CFClient::UI::Button text => "Use", connect_activate => sub {
589 $HOST->set_text ($CFG->{host} = $host); 668 $HOST->set_text ($CFG->{host} = $host);
590 }), 669 }),
591 (new CFClient::UI::Empty expand => 1), 670 (new CFClient::UI::Empty expand => 1),
592 ]); 671 ]);
593 672
622 701
623 $METASERVER = metaserver_dialog; 702 $METASERVER = metaserver_dialog;
624 703
625 $vbox->add (new CFClient::UI::Flopper 704 $vbox->add (new CFClient::UI::Flopper
626 expand => 1, 705 expand => 1,
627 text => "Metaserver", 706 text => "Server List",
628 other => $METASERVER, 707 other => $METASERVER,
629 tooltip => "Show a list of avaible crossfire servers", 708 tooltip => "Show a list of available crossfire servers",
630 connect_open => sub { 709 connect_open => sub {
631 update_metaserver $HOST; 710 update_metaserver $HOST;
632 } 711 }
633 ); 712 );
634 } 713 }
649 hidden => 1, 728 hidden => 1,
650 tooltip => "The password for your character", 729 tooltip => "The password for your character",
651 connect_changed => sub { 730 connect_changed => sub {
652 my ($self, $value) = @_; 731 my ($self, $value) = @_;
653 $CFG->{password} = $value; 732 $CFG->{password} = $value;
654 }
655 );
656
657 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
658 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
659 text => $CFG->{say_command},
660 tooltip => "This is the command that will be used if you write a line in the message window entry. "
661 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
662 ."But you could also set it to 'tell <playername>' to only chat with that user.",
663 connect_changed => sub {
664 my ($self, $value) = @_;
665 $CFG->{say_command} = $value;
666 } 733 }
667 ); 734 );
668 735
669 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 736 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
670 $table->add (1, 7, new CFClient::UI::Slider 737 $table->add (1, 7, new CFClient::UI::Slider
677 744
678 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 745 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
679 }, 746 },
680 ); 747 );
681 748
682 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 749 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
750 expand => 1,
751 align => 0,
752 text => "Login",
753 connect_activate => sub {
754 $CONN ? stop_game
683 start_game; 755 : start_game;
756 },
684 }); 757 );
685 758
686 $dialog 759 $dialog
687} 760}
688 761
689sub message_window { 762sub message_window {
690 my $window = new CFClient::UI::FancyFrame 763 my $window = new CFClient::UI::FancyFrame
691 title => "Messages", 764 title => "Messages",
692 border_bg => [1, 1, 1, 0.5], 765 border_bg => [1, 1, 1, 1],
693 bg => [0.3, 0.3, 0.3, 0.8], 766 bg => [0, 0, 0, 0.5],
694 user_w => int $::WIDTH / 3, 767 user_w => int $::WIDTH / 3,
695 user_h => int $::HEIGHT / 5, 768 user_h => int $::HEIGHT / 5,
696 child => (my $vbox = new CFClient::UI::VBox); 769 child => (my $vbox = new CFClient::UI::VBox);
697 770
698 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 771 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
738 }; 811 };
739 812
740 $window 813 $window
741} 814}
742 815
816sub make_inventory_window {
817 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
818 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
819 $invwin
820}
821
743sub sdl_init { 822sub sdl_init {
744 CFClient::SDL_Init 823 CFClient::SDL_Init
745 and die "SDL::Init failed!\n"; 824 and die "SDL::Init failed!\n";
746} 825}
747 826
748sub video_init { 827sub video_init {
749 sdl_init; 828 sdl_init;
750 829
830 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
831
751 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 832 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
752 $FULLSCREEN = $CFG->{fullscreen}; 833 $FULLSCREEN = $CFG->{fullscreen};
753 $FAST = $CFG->{fast}; 834 $FAST = $CFG->{fast};
754 835
755 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 836 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
756 or die "SDL_SetVideoMode failed!\n"; 837 or die "SDL_SetVideoMode failed!\n";
757 838
758 $SDL_ACTIVE = 1; 839 $SDL_ACTIVE = 1;
759
760 $LAST_REFRESH = time - 0.01; 840 $LAST_REFRESH = time - 0.01;
761 841
762 CFClient::gl_init; 842 CFClient::gl_init;
763 843
764 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 844 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
765 845
846 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
847
766 ############################################################################# 848 #############################################################################
767 849
850 if ($DEBUG_STATUS) {
851 # reconfigure all widgets
852 $CFClient::UI::ROOT->reconfigure;
853
854 } else {
855 # create the widgets
856
768 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 857 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, text => "hulla", x => 100;#d#
769 $DEBUG_STATUS->show; 858 $DEBUG_STATUS->show;
770 859
771 $STATUS_LINE = new CFClient::UI::Label 860 $STATUS_LINE = new CFClient::UI::Statusbox;
772 padding => 0, 861 $STATUS_LINE->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => 0, size => 0.8, color => [1, 1, 1]);
773 y => $HEIGHT - $FONTSIZE * 1.8;
774 $STATUS_LINE->show; 862 $STATUS_LINE->show;
775 863
776 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 864 CFClient::UI::FancyFrame->new (
777 padding => 0, 865 border_bg => [1, 1, 1, 192/255],
778 fontsize => 0.8, 866 bg => [1, 1, 1, 0],
779 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 867 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
780 $ALT_ENTER_MESSAGE->show; 868 )->show;
781 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
782 869
783 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 870 $MAPWIDGET = new CFClient::MapWidget;
784 $MAPWIDGET->focus_in;
785 $MAPWIDGET->connect (activate_console => sub { 871 $MAPWIDGET->connect (activate_console => sub {
786 my ($mapwidget, $preset) = @_; 872 my ($mapwidget, $preset) = @_;
787 873
788 if ($CONSOLE) { 874 if ($CONSOLE) {
789 $CONSOLE->{input}->{auto_activated} = 1; 875 $CONSOLE->{input}->{auto_activated} = 1;
790 $CONSOLE->{input}->focus_in; 876 $CONSOLE->{input}->focus_in;
791 877
792 if ($preset && $CONSOLE->{input}->get_text eq '') { 878 if ($preset && $CONSOLE->{input}->get_text eq '') {
793 $CONSOLE->{input}->set_text ($preset); 879 $CONSOLE->{input}->set_text ($preset);
880 }
794 } 881 }
795 } 882 });
796 }); 883 $MAPWIDGET->show;
884 $MAPWIDGET->focus_in;
797 885
798 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 886 $BUTTONBAR = new CFClient::UI::HBox;
799 887
800 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 888 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
801 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 889 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
802 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 890 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
803 891
804 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 892 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
893
805 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 894 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
895 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
806 896
807 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 897 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
808 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 898 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
809 status "Configuration Saved"; 899 status "Configuration Saved";
810 }); 900 });
811 901
902 $BUTTONBAR->show;
903
904 # delay till geometry is constant
905 $CFClient::UI::ROOT->on_refresh (startup => sub {
812 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 906 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
907 });
908 force_refresh ();
909 }
813} 910}
814 911
815sub video_shutdown { 912sub video_shutdown {
816 $CFClient::UI::ROOT->{children} = [];
817 undef $SDL_ACTIVE; 913 undef $SDL_ACTIVE;
818} 914}
819 915
820my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 916my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
821my $bgmusic;#TODO#hack#d# 917my $bgmusic;#TODO#hack#d#
918
919sub audio_channel_finished {
920 my ($channel) = @_;
921
922 warn "channel $channel finished\n";#d#
923}
822 924
823sub audio_music_finished { 925sub audio_music_finished {
824 return unless $CFG->{bgm_enable}; 926 return unless $CFG->{bgm_enable};
825 927
826 # TODO: hack, do play loop and mood music 928 # TODO: hack, do play loop and mood music
830 push @bgmusic, shift @bgmusic; 932 push @bgmusic, shift @bgmusic;
831} 933}
832 934
833sub audio_init { 935sub audio_init {
834 if ($CFG->{audio_enable}) { 936 if ($CFG->{audio_enable}) {
835 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 937 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
836 $SDL_MIXER = !CFClient::Mix_OpenAudio; 938 $SDL_MIXER = !CFClient::Mix_OpenAudio;
837 CFClient::Mix_AllocateChannels 8; 939 CFClient::Mix_AllocateChannels 8;
838 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 940 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
839 941
840 audio_music_finished; 942 audio_music_finished;
867} 969}
868 970
869my %animate_object; 971my %animate_object;
870my $animate_timer; 972my $animate_timer;
871 973
872my $want_refresh;
873my $can_refresh;
874
875my $fps = 9; 974my $fps = 9;
876 975
877sub force_refresh { 976sub force_refresh {
878 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 977 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
879 debug sprintf "%3.2f", $fps; 978 debug sprintf "%3.2f", $fps;
880 979
881 $want_refresh = 0;
882 $can_refresh = 0;
883
884 $CFClient::UI::ROOT->draw; 980 $CFClient::UI::ROOT->draw;
885
886 CFClient::SDL_GL_SwapBuffers; 981 CFClient::SDL_GL_SwapBuffers;
887 982
983 $WANT_REFRESH = 0;
984 $CAN_REFRESH = 0;
888 $LAST_REFRESH = $NOW; 985 $LAST_REFRESH = $NOW;
889} 986}
890 987
891my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 988my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
892 $NOW = time; 989 $NOW = time;
894 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 991 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
895 for CFClient::SDL_PollEvent; 992 for CFClient::SDL_PollEvent;
896 993
897 if (%animate_object) { 994 if (%animate_object) {
898 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 995 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
899 $want_refresh++; 996 $WANT_REFRESH++;
900 } 997 }
901 998
902 if ($want_refresh) { 999 if ($WANT_REFRESH) {
903 force_refresh; 1000 force_refresh;
904 } else { 1001 } else {
905 $can_refresh = 1; 1002 $CAN_REFRESH = 1;
906 } 1003 }
907}); 1004});
908
909sub refresh {
910 $want_refresh++;
911}
912 1005
913sub animation_start { 1006sub animation_start {
914 my ($widget) = @_; 1007 my ($widget) = @_;
915 $animate_object{$widget} = $widget; 1008 $animate_object{$widget} = $widget;
916} 1009}
995# at worst. 1088# at worst.
996sub conn::flood_fill { 1089sub conn::flood_fill {
997 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1090 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
998 1091
999 # the server does not allow map paths > 6 1092 # the server does not allow map paths > 6
1000 return if 6 <= length $path; 1093 return if 7 <= length $path;
1001 1094
1002 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1095 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1003 1096
1004 for ( 1097 for (
1005 [1, 0, -1], 1098 [1, 0, -1],
1048 1141
1049 $self->flush_map; 1142 $self->flush_map;
1050 1143
1051 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1144 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1052 1145
1053 my $mapmapw = 250; 1146 my $mapmapw = $MAPMAP->{w};
1054 my $mapmaph = 250; 1147 my $mapmaph = $MAPMAP->{h};
1055 1148
1056 $self->{neigh_rect} = [ 1149 $self->{neigh_rect} = [
1057 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1150 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1058 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1151 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1059 ]; 1152 ];
1228 [0.55, 0.41, 0.13], 1321 [0.55, 0.41, 0.13],
1229 [0.99, 0.77, 0.26], 1322 [0.99, 0.77, 0.26],
1230 [0.74, 0.65, 0.41], 1323 [0.74, 0.65, 0.41],
1231 ); 1324 );
1232 1325
1326 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1327
1233 $LOGVIEW->add_paragraph ($color[$color], $text); 1328 $LOGVIEW->add_paragraph ($color[$color],
1329 join "\n", map "$time $_", split /\n/, $text);
1330
1331 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1332 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1333 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1334 $STATUS_LINE->add ($text, color => $color[$color], timeout => 60);
1335}
1336
1337sub conn::drawextinfo {
1338 my ($self, $color, $type, $subtype, $message) = @_;
1339
1340 $self->drawinfo ($color, $message);
1234} 1341}
1235 1342
1236sub conn::spell_add { 1343sub conn::spell_add {
1237 my ($self, $spell) = @_; 1344 my ($self, $spell) = @_;
1238 1345
1251 1358
1252 for my $skill (values %{$self->{skill_info}}) { 1359 for my $skill (values %{$self->{skill_info}}) {
1253 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1360 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1254 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1361 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1255 } 1362 }
1363
1364 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1365 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1366 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1367 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1368}
1369
1370sub conn::eof {
1371 stop_game;
1256} 1372}
1257 1373
1258sub update_floorbox { 1374sub update_floorbox {
1259 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { 1375 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1376 return unless $CONN;
1377
1260 $FLOORBOX->clear; 1378 $FLOORBOX->clear;
1261 $FLOORBOX->add (new CFClient::UI::Empty expand => 1); 1379 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1262 1380
1263 my @items = values %{ $CONN->{container}{0} }; 1381 my $count = 4;
1264 1382 for (@{ $CONN->{container}{0} }) {
1265 # we basically have to use the same sorting as everybody else 1383 if (--$count) {
1266 @items = sort { $a->{type} <=> $b->{type} } @items; 1384 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1267 1385 } else {
1268 for my $item (reverse @items) { 1386 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1269 my $desc = $item->{nrof} < 2
1270 ? $item->{name}
1271 : "$item->{nrof} $item->{name_pl}";
1272 # todo: animation widget, face widget, weight(?) etc.
1273 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1274 tooltip => (CFClient::UI::Label->escape ($desc)
1275 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1276 can_hover => 1,
1277 can_events => 1,
1278 connect_button_down => sub {
1279 my ($self, $ev, $x, $y) = @_;
1280
1281 # todo: maybe put examine on 1? but should just be a tooltip :(
1282 if ($ev->{button} == 1) {
1283 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1284 } elsif ($ev->{button} == 2) {
1285 $CONN->send ("apply $item->{tag}");
1286 } elsif ($ev->{button} == 3) {
1287 # examine, lock, mark, maybe other things
1288 warn "MENU not implemented yet\n";
1289 }
1290
1291 1
1292 }, 1387 last;
1293 );
1294
1295 $hbox->add (new CFClient::UI::Face
1296 face => $item->{face},
1297 anim => $item->{anim},
1298 animspeed => $item->{animspeed},
1299 );
1300 1388 }
1301 $hbox->add (new CFClient::UI::Label
1302 text => $desc,
1303 );
1304 } 1389 }
1305 }); 1390 });
1306 refresh; 1391
1392 $WANT_REFRESH++;
1307} 1393}
1308 1394
1309sub conn::container_add { 1395sub conn::container_add {
1310 my ($self, $id, $items) = @_; 1396 my ($self, $tag, $items) = @_;
1311 1397
1312 update_floorbox if $id == 0; 1398 update_floorbox if $tag == 0;
1399
1400 $INV->set_items ($self->{container}{$self->{player}{tag}})
1401 if $tag == $self->{player}{tag};
1402
1313 # $self-<{player}{tag} => player inv 1403 # $self-<{player}{tag} => player inv
1314 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1404 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1315} 1405}
1316 1406
1317sub conn::container_clear { 1407sub conn::container_clear {
1318 my ($self, $id) = @_; 1408 my ($self, $tag) = @_;
1319 1409
1320 update_floorbox if $id == 0; 1410 update_floorbox if $tag == 0;
1411
1412 $INV->set_items ($self->{container}{$tag})
1413 if $tag == $self->{player}{tag};
1414
1321# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1415# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1322} 1416}
1323 1417
1324sub conn::item_delete { 1418sub conn::item_delete {
1325 my ($self, @items) = @_; 1419 my ($self, @items) = @_;
1326 1420
1327 for (@items) { 1421 for (@items) {
1328 update_floorbox if $_->{container} == 0; 1422 update_floorbox if $_->{container} == 0;
1423
1424 $INV->set_items ($self->{container}{$_->{container}})
1425 if $_->{container} == $self->{player}{tag};
1329 } 1426 }
1330} 1427}
1331 1428
1332sub conn::item_update { 1429sub conn::item_update {
1333 my ($self, $item) = @_; 1430 my ($self, $item) = @_;
1334 1431
1335 update_floorbox if $item->{container} == 0; 1432 update_floorbox if $item->{container} == 0;
1433
1434 $INV->set_items ($self->{container}{$item->{container}})
1435 if $item->{container} == $self->{player}{tag};
1336} 1436}
1337 1437
1338%SDL_CB = ( 1438%SDL_CB = (
1339 CFClient::SDL_QUIT => sub { 1439 CFClient::SDL_QUIT => sub {
1340 Event::unloop -1; 1440 Event::unloop -1;
1341 }, 1441 },
1342 CFClient::SDL_VIDEORESIZE => sub { 1442 CFClient::SDL_VIDEORESIZE => sub {
1343 }, 1443 },
1344 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1444 CFClient::SDL_VIDEOEXPOSE => sub {
1445 $WANT_REFRESH++;
1446 },
1345 CFClient::SDL_ACTIVEEVENT => sub { 1447 CFClient::SDL_ACTIVEEVENT => sub {
1346# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1448# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1347 }, 1449 },
1348 CFClient::SDL_KEYDOWN => sub { 1450 CFClient::SDL_KEYDOWN => sub {
1349 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1451 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1353 video_init; 1455 video_init;
1354 } else { 1456 } else {
1355 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1457 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1356 } 1458 }
1357 }, 1459 },
1358 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1460 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1359 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1461 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1360 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1462 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1361 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1463 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1362 CFClient::SDL_USEREVENT => \&audio_music_finished, 1464 CFClient::SDL_USEREVENT => sub {
1465 if ($_[0]{code} == 1) {
1466 audio_channel_finished $_[0]{data1};
1467 } elsif ($_[0]{code} == 0) {
1468 audio_music_finished;
1469 }
1470 },
1363); 1471);
1364 1472
1365############################################################################# 1473#############################################################################
1366 1474
1367$SIG{INT} = $SIG{TERM} = sub { exit }; 1475$SIG{INT} = $SIG{TERM} = sub { exit };
1368 1476
1369$TILECACHE = CFClient::db_table "tilecache";
1370$FACEMAP = CFClient::db_table "facemap";
1371
1372CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1373
1374my %DEF_CFG = (
1375 sdl_mode => 0,
1376 width => 640,
1377 height => 480,
1378 fullscreen => 0,
1379 fast => 0,
1380 map_scale => 0.5,
1381 fow_enable => 1,
1382 fow_intensity => 0.45,
1383 fow_smooth => 0,
1384 gui_fontsize => 1,
1385 log_fontsize => 1,
1386 gauge_fontsize => 1,
1387 gauge_size => 0.35,
1388 stat_fontsize => 1,
1389 mapsize => 100,
1390 host => "crossfire.schmorp.de",
1391 say_command => 'say',
1392 audio_enable => 1,
1393 bgm_enable => 1,
1394 bgm_volume => 0.25,
1395);
1396
1397while (my ($k, $v) = each %DEF_CFG) {
1398 $CFG->{$k} = $v unless exists $CFG->{$k};
1399}
1400
1401sdl_init;
1402
1403@SDL_MODES = reverse
1404 grep $_->[0] >= 640 && $_->[1] >= 480,
1405 CFClient::SDL_ListModes;
1406
1407@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1408
1409$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1410
1411{ 1477{
1478 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1479
1480 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1481
1482 $TILECACHE = CFClient::db_table "tilecache";
1483 $FACEMAP = CFClient::db_table "facemap";
1484
1485 my %DEF_CFG = (
1486 sdl_mode => 0,
1487 width => 640,
1488 height => 480,
1489 fullscreen => 0,
1490 fast => 0,
1491 map_scale => 0.5,
1492 fow_enable => 1,
1493 fow_intensity => 0.45,
1494 fow_smooth => 0,
1495 gui_fontsize => 1,
1496 log_fontsize => 1,
1497 gauge_fontsize=> 1,
1498 gauge_size => 0.35,
1499 stat_fontsize => 1,
1500 mapsize => 100,
1501 host => "crossfire.schmorp.de",
1502 say_command => 'say',
1503 audio_enable => 1,
1504 bgm_enable => 1,
1505 bgm_volume => 0.25,
1506 );
1507
1508 while (my ($k, $v) = each %DEF_CFG) {
1509 $CFG->{$k} = $v unless exists $CFG->{$k};
1510 }
1511
1512 sdl_init;
1513
1514 @SDL_MODES = reverse
1515 grep $_->[0] >= 640 && $_->[1] >= 480,
1516 CFClient::SDL_ListModes;
1517
1518 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1519
1520 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1521
1522 {
1412 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1523 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1413 DejaVuSans.ttf 1524 DejaVuSans.ttf
1414 DejaVuSansMono.ttf 1525 DejaVuSansMono.ttf
1415 DejaVuSans-Bold.ttf 1526 DejaVuSans-Bold.ttf
1416 DejaVuSansMono-Bold.ttf 1527 DejaVuSansMono-Bold.ttf
1417 DejaVuSans-Oblique.ttf 1528 DejaVuSans-Oblique.ttf
1418 DejaVuSansMono-Oblique.ttf 1529 DejaVuSansMono-Oblique.ttf
1419 DejaVuSans-BoldOblique.ttf 1530 DejaVuSans-BoldOblique.ttf
1420 DejaVuSansMono-BoldOblique.ttf 1531 DejaVuSansMono-BoldOblique.ttf
1421 ); 1532 );
1422 1533
1423 CFClient::add_font $_ for @fonts; 1534 CFClient::add_font $_ for @fonts;
1424 1535
1425 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1536 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1426 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1537 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1427 1538
1428 $FONT_PROP->make_default; 1539 $FONT_PROP->make_default;
1429} 1540 }
1430 1541
1431video_init; 1542 video_init;
1432audio_init; 1543 audio_init;
1544}
1433 1545
1434Event::loop; 1546Event::loop;
1435 1547
1436END { CFClient::SDL_Quit } 1548END { CFClient::SDL_Quit }
1437 1549
1550=head1 pclient - Crossfire+ and Crossfire game client
1438 1551
1552Pclient is a Crossfire+ and Crossfire game client.
1553
1554=head2 Features
1555
1556=over 4
1557
1558=item Fullscreen Map
1559
1560PClient can uses a fullscreen map, which greatly enhances how much of the
1561game world you can see.
1562
1563=item Persistent Map Cache (Crossfire+ only)
1564
1565PClient can persistently cache all map data it received from the
1566server. This not only allows it to display an overview map, but also
1567ensures that once-explored areas will be available the next time you want
1568to explore more.
1569
1570=item Hardware acceleration
1571
1572Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1573acceleration. Most modern graphics cards have difficulties with 2D
1574acceleration, while 3D graphics is accelerated well.
1575
1576=item No arbitrary limits
1577
1578Unlike other Crossfire clients, pclient does not suffer from arbitrary
1579limits (like a fixed amount of face numbers). There are still limits, but
1580they are not arbitrarily low :)
1581
1582=back
1583
1584=head1 USAGE
1585
1586=head2 The Map
1587
1588The map is always displayed in the background, behind all other windows and UI elements.
1589
1590#TODO# middle-click scrolls
1591#
1592# keys:
1593#
1594# a apply
1595# keypad moves, kp_5 applies ranged attack to self
1596
1597Starting to type enters the I<completion mode>. In that mode, you can type
1598abbreviations or commands and have them executed as soon as they match a
1599valid command. This is best explained by a few examples:
1600
1601Typing B<climb> will display a list of commands with I<climb> in their
1602name, such as I<ready_skill climbing> and I<use_skill climbing>.
1603
1604You can abbreviate commands by typing only the first character of every
1605word. For example, typing I<iwor> will likely select I<invoke word of
1606recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1607will likely select I<ready_skill climbing> and I<usl> will give you
1608I<use_skill levitation>.
1609
1610=head2 The map overview
1611
1612#TODO#
1613
1614=head2 The Status area in the lower right corner
1615
1616#TODO#
1617
1618=head2 The I<Statistics>/I>Stats> window
1619
1620#TODO#
1621
1622=head1 FAQ
1623
1624=over 4
1625
1626=item The client is very sluggish and slow, what can I do about this?
1627
1628Most likely, you don't have accelerated OpenGL support. Try to find a
1629newer driver, or a driver from your hardware vendor, that features OpenGL
1630support.
1631
1632If this is not an option, the following Setup options reduce the load and
1633will likely make the client playable with sofwtare rendering (it will
1634still be slow, though):
1635
1636=over 4
1637
1638=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1639
1640=item Enable B<Fast & Ugly> mode
1641
1642=item Disable B<Fog of War>
1643
1644=item Increase B<Map Scale>
1645
1646=back
1647
1648=back
1649
1650=head1 AUTHOR
1651
1652Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1653
1654
1655

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