1 | #!/opt/bin/perl |
1 | #!/opt/bin/perl |
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2 | |
2 | use strict; |
3 | use strict; |
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4 | use utf8; |
3 | |
5 | |
4 | use Glib; |
6 | use Glib; |
5 | use Gtk2 -init; |
7 | use Gtk2 -init; |
6 | |
8 | |
7 | use SDL; |
9 | use SDL; |
… | |
… | |
10 | use SDL::Surface; |
12 | use SDL::Surface; |
11 | use SDL::OpenGL; |
13 | use SDL::OpenGL; |
12 | use SDL::OpenGL::Constants; |
14 | use SDL::OpenGL::Constants; |
13 | |
15 | |
14 | use Crossfire; |
16 | use Crossfire; |
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17 | use Crossfire::Protocol; |
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18 | |
15 | use Crossfire::Client; |
19 | use Crossfire::Client; |
16 | use Crossfire::Protocol; |
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17 | |
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18 | use Crossfire::Client::Util; |
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19 | use Crossfire::Client::Widget; |
20 | use Crossfire::Client::Widget; |
20 | |
21 | |
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22 | our $VERSION = '0.1'; |
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23 | |
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24 | my $MAX_FPS = 30; |
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25 | my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame |
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26 | |
21 | our $FACECACHE; |
27 | our $FACECACHE; |
22 | |
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23 | our $VERSION = '0.1'; |
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24 | |
28 | |
25 | our $CFG; |
29 | our $CFG; |
26 | our $CONN; |
30 | our $CONN; |
27 | |
31 | |
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32 | our $WIDTH; |
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33 | our $HEIGHT; |
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34 | our $FULLSCREEN; |
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35 | |
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36 | our $FONTSIZE; |
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37 | |
28 | our $SDL_TIMER; |
38 | our $SDL_TIMER; |
29 | our $SDL_APP; |
39 | our $SDL_APP; |
30 | our $SDL_EV = new SDL::Event; |
40 | our $SDL_EV; |
31 | our %SDL_CB; |
41 | our %SDL_CB; |
32 | |
42 | |
33 | our @GL_INIT; # hooks called on every gl init |
43 | our $ALT_ENTER_MESSAGE; |
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44 | our $STATUS_LINE; |
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45 | our $DEBUG_STATUS; |
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46 | |
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47 | my $last_refresh; |
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48 | my %ANIMATE; |
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49 | my $refresh_handler; |
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50 | |
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51 | our ($tw, $te); # Test widget #d# |
34 | |
52 | |
35 | sub init_screen { |
53 | sub init_screen { |
36 | $SDL_APP = new SDL::App |
54 | $SDL_APP = new SDL::App |
37 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
55 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
38 | -title => "Crossfire+ Client", |
56 | -title => "Crossfire+ Client", |
39 | -width => $CFG->{width}, |
57 | -width => $WIDTH, |
40 | -height => $CFG->{height}, |
58 | -height => $HEIGHT, |
41 | -opengl => 1, |
59 | -opengl => 1, |
42 | -red_size => 8, |
60 | -red_size => 5, |
43 | -green_size => 8, |
61 | -green_size => 5, |
44 | -blue_size => 8, |
62 | -blue_size => 5, |
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63 | -alpha_size => 0, |
45 | -double_buffer => 1, |
64 | -double_buffer => 1, |
46 | -fullscreen => $CFG->{fullscreen}, |
65 | -fullscreen => $FULLSCREEN, |
47 | -resizeable => 0; |
66 | -resizeable => 0; |
48 | |
67 | |
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68 | $SDL_EV = new SDL::Event; |
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69 | $SDL_EV->set_unicode (1); |
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70 | |
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71 | $SDL_TIMER = add Glib::Timeout 1000/50, sub { |
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72 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
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73 | while $SDL_EV->poll; |
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74 | |
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75 | 1 |
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76 | }; |
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77 | |
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78 | $last_refresh = SDL::GetTicks; |
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79 | |
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80 | Crossfire::Client::gl_init; |
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81 | |
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82 | $FONTSIZE = int $HEIGHT / 50; |
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83 | |
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84 | ############################################################################# |
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85 | |
49 | glClearColor 0, 0, 0, 0; |
86 | glClearColor 0.45, 0.45, 0.45, 1; |
50 | |
87 | |
51 | glEnable GL_TEXTURE_2D; |
88 | glEnable GL_TEXTURE_2D; |
52 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
89 | glEnable GL_COLOR_MATERIAL; |
53 | glShadeModel GL_FLAT; |
90 | glShadeModel GL_FLAT; |
54 | glDisable GL_DEPTH_TEST; |
91 | glDisable GL_DEPTH_TEST; |
55 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
92 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
56 | glEnable GL_BLEND; |
93 | |
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94 | ############################################################################# |
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95 | |
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96 | $DEBUG_STATUS = new Crossfire::Client::Widget::Label 0, 0, 1, $FONTSIZE, ""; |
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97 | $Crossfire::Client::Widget::TOPLEVEL->add ($DEBUG_STATUS); |
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98 | |
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99 | $STATUS_LINE = new Crossfire::Client::Widget::Label |
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100 | 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE, |
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101 | ""; |
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102 | $Crossfire::Client::Widget::TOPLEVEL->add ($STATUS_LINE); |
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103 | |
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104 | $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label |
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105 | 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60, |
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106 | "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
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107 | $Crossfire::Client::Widget::TOPLEVEL->add ($ALT_ENTER_MESSAGE); |
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108 | |
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109 | # Test code #d# |
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110 | unless ($tw) { # haha... |
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111 | $te = new Crossfire::Client::Widget::FancyFrame; |
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112 | $te->add (new Crossfire::Client::Widget::Entry); |
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113 | $te->move (300, 0, 2); |
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114 | $Crossfire::Client::Widget::TOPLEVEL->add ($te); |
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115 | |
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116 | $tw = new Crossfire::Client::Widget::Animator; |
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117 | my $lbl1 = new Crossfire::Client::Widget::Label |
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118 | 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!"; |
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119 | my $lbl2 = new Crossfire::Client::Widget::Label |
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120 | 0, 0, 10, $FONTSIZE, "LBL2"; |
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121 | |
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122 | my $vb = new Crossfire::Client::Widget::VBox; |
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123 | my $f = new Crossfire::Client::Widget::FancyFrame; |
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124 | my $f2 = new Crossfire::Client::Widget::FancyFrame; |
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125 | $f->add ($lbl1); |
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126 | $f2->add ($lbl2); |
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127 | $vb->add ($f); |
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128 | $vb->add ($f2, 1); |
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129 | |
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130 | $tw->add ($vb); |
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131 | $tw->w (400); |
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132 | $tw->h (300); |
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133 | $tw->move ($WIDTH - 200, 0); |
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134 | $tw->moveto (0, 0); |
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135 | $Crossfire::Client::Widget::TOPLEVEL->add ($tw); |
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136 | |
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137 | # $f->move ($WIDTH - 200, 0); |
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138 | # $Crossfire::Client::Widget::TOPLEVEL->add ($f); |
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139 | } |
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140 | } |
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141 | |
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142 | sub destroy_screen { |
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143 | remove Glib::Source $SDL_TIMER; |
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144 | undef $SDL_APP; |
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145 | undef $SDL_EV; |
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146 | SDL::Quit; |
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147 | } |
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148 | |
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149 | sub start_game { |
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150 | $WIDTH = $CFG->{width}; |
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151 | $HEIGHT = $CFG->{height}; |
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152 | $FULLSCREEN = 0; |
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153 | |
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154 | init_screen; |
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155 | |
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156 | my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
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157 | |
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158 | $CONN = new conn |
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159 | host => $CFG->{host}, |
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160 | port => $CFG->{port}, |
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161 | user => $CFG->{user}, |
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162 | pass => $CFG->{password}, |
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163 | mapw => $mapsize, |
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164 | maph => $mapsize, |
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165 | ; |
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166 | |
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167 | Crossfire::Client::lowdelay fileno $CONN->{fh}; |
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168 | } |
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169 | |
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170 | sub stop_game { |
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171 | remove Glib::Source $refresh_handler if $refresh_handler; |
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172 | undef $refresh_handler; |
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173 | |
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174 | undef $CONN; |
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175 | destroy_screen; |
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176 | } |
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177 | |
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178 | sub force_refresh { |
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179 | glViewport 0, 0, $WIDTH, $HEIGHT; |
57 | |
180 | |
58 | glMatrixMode GL_PROJECTION; |
181 | glMatrixMode GL_PROJECTION; |
59 | glLoadIdentity; |
182 | glLoadIdentity; |
60 | glOrtho 0, $CFG->{width} / 32, $CFG->{height} / 32, 0, -100 , 100; |
183 | glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; |
61 | |
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62 | glMatrixMode GL_MODELVIEW; |
184 | glMatrixMode GL_MODELVIEW; |
63 | |
185 | |
64 | $_->() for @GL_INIT; |
186 | glClear GL_COLOR_BUFFER_BIT; |
65 | } |
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66 | |
187 | |
67 | sub start_game { |
188 | $Crossfire::Client::Widget::TOPLEVEL->draw; |
68 | $SDL_TIMER = add Glib::Timeout 1000/20, sub { |
189 | |
69 | while ($SDL_EV->poll) { |
190 | SDL::GLSwapBuffers; |
70 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->(); |
191 | } |
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192 | |
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193 | sub debug { |
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194 | $DEBUG_STATUS->set_text ($_[0]); |
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195 | $DEBUG_STATUS->size_allocate ($DEBUG_STATUS->size_request); |
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196 | $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0); |
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197 | } |
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198 | |
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199 | my $FPS; |
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200 | |
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201 | sub refresh { |
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202 | $refresh_handler ||= add Glib::Idle sub { |
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203 | if ($SDL_APP) { |
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204 | my $next_refresh = SDL::GetTicks; |
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205 | |
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206 | if ($next_refresh - $last_refresh < $TICKS_PER_FRAME) { |
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207 | SDL::Delay $TICKS_PER_FRAME - ($next_refresh - $last_refresh); |
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208 | $next_refresh = SDL::GetTicks; |
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209 | } |
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210 | |
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211 | my $interval = ($next_refresh - $last_refresh) * 0.001; |
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212 | $last_refresh = $next_refresh; |
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213 | |
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214 | if ($interval) { |
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215 | $FPS ||= 1 / $interval; |
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216 | $FPS = $FPS * 0.96 + (1 / $interval) * 0.04; |
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217 | debug sprintf "%5.02f\n", $FPS; |
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218 | } |
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219 | |
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220 | force_refresh; |
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221 | $_->animate ($interval) for grep $_, values %ANIMATE; |
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222 | |
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223 | if (%ANIMATE) { |
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224 | 1 |
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225 | } else { |
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226 | undef $refresh_handler; |
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227 | 0 |
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228 | } |
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229 | } else { |
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230 | undef $refresh_handler; |
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231 | 0 |
71 | } |
232 | } |
72 | |
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73 | 1 |
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74 | }; |
233 | }; |
75 | |
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76 | init_screen; |
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77 | |
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78 | $CONN = new conn |
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79 | host => $CFG->{host}, |
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80 | port => $CFG->{port}; |
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81 | } |
234 | } |
82 | |
235 | |
83 | sub stop_game { |
236 | sub animation_start { |
84 | remove Glib::Source $SDL_TIMER; |
237 | my ($widget) = @_; |
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238 | $ANIMATE{$widget} = $widget; |
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239 | Scalar::Util::weaken $ANIMATE{$widget}; |
85 | |
240 | |
86 | undef $SDL_APP; |
241 | refresh; |
87 | SDL::Quit; |
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88 | } |
242 | } |
89 | |
243 | |
90 | sub refresh { |
244 | sub animation_stop { |
91 | glClear GL_COLOR_BUFFER_BIT; |
245 | my ($widget) = @_; |
92 | |
246 | delete $ANIMATE{$widget}; |
93 | for (values %Client::Widget::ACTIVE_WIDGETS) { |
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94 | $_->draw |
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95 | } |
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96 | |
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97 | SDL::GLSwapBuffers; |
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98 | } |
247 | } |
99 | |
248 | |
100 | %SDL_CB = ( |
249 | %SDL_CB = ( |
101 | SDL_QUIT() => sub { |
250 | SDL_QUIT() => sub { |
102 | main_quit Gtk2; |
251 | main_quit Gtk2; |
… | |
… | |
107 | refresh; |
256 | refresh; |
108 | }, |
257 | }, |
109 | SDL_KEYDOWN() => sub { |
258 | SDL_KEYDOWN() => sub { |
110 | if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { |
259 | if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { |
111 | # alt-enter |
260 | # alt-enter |
112 | $CFG->{fullscreen} = !$CFG->{fullscreen}; |
261 | $FULLSCREEN = !$FULLSCREEN; |
113 | init_screen; |
262 | init_screen; |
114 | } else { |
263 | } else { |
115 | Client::Widget::feed_sdl_key_down_event ($SDL_EV); |
264 | Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); |
116 | } |
265 | } |
117 | }, |
266 | }, |
118 | SDL_KEYUP() => sub { |
267 | SDL_KEYUP() => sub { |
119 | Client::Widget::feed_sdl_key_up_event ($SDL_EV); |
268 | Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); |
120 | }, |
269 | }, |
121 | SDL_MOUSEMOTION() => sub { |
270 | SDL_MOUSEMOTION() => sub { |
122 | warn "sdl motion\n";#d# |
271 | Crossfire::Client::Widget::feed_sdl_motion_event ($SDL_EV); |
123 | }, |
272 | }, |
124 | SDL_MOUSEBUTTONDOWN() => sub { |
273 | SDL_MOUSEBUTTONDOWN() => sub { |
125 | Client::Widget::feed_sdl_button_down_event ($SDL_EV); |
274 | Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); |
126 | }, |
275 | }, |
127 | SDL_MOUSEBUTTONUP() => sub { |
276 | SDL_MOUSEBUTTONUP() => sub { |
128 | Client::Widget::feed_sdl_button_up_event ($SDL_EV); |
277 | Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); |
129 | }, |
278 | }, |
130 | SDL_ACTIVEEVENT() => sub { |
279 | SDL_ACTIVEEVENT() => sub { |
131 | warn "active\n";#d# |
280 | printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# |
132 | }, |
281 | }, |
133 | ); |
282 | ); |
134 | |
283 | |
135 | @conn::ISA = Crossfire::Protocol::; |
284 | @conn::ISA = Crossfire::Protocol::; |
136 | |
285 | |
… | |
… | |
141 | } |
290 | } |
142 | |
291 | |
143 | sub conn::map_scroll { |
292 | sub conn::map_scroll { |
144 | my ($self, $dx, $dy) = @_; |
293 | my ($self, $dx, $dy) = @_; |
145 | |
294 | |
146 | refresh; |
295 | # refresh; |
147 | } |
296 | } |
148 | |
297 | |
149 | sub conn::map_clear { |
298 | sub conn::map_clear { |
150 | my ($self) = @_; |
299 | my ($self) = @_; |
151 | |
300 | |
152 | refresh; |
301 | # refresh; |
153 | } |
302 | } |
154 | |
303 | |
155 | sub conn::face_find { |
304 | sub conn::face_find { |
156 | my ($self, $face) = @_; |
305 | my ($self, $face) = @_; |
157 | |
306 | |
… | |
… | |
164 | $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; |
313 | $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; |
165 | |
314 | |
166 | $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image}; |
315 | $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image}; |
167 | } |
316 | } |
168 | |
317 | |
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318 | sub conn::query { |
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319 | my ($self, $flags, $prompt) = @_; |
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320 | |
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321 | warn "<<<<QUERY:$flags:$prompt>>>\n";#d# |
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322 | } |
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323 | |
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324 | sub gtk_add_cfg_field { |
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325 | my ($tbl, $cfg, $klbl, $key, $value) = @_; |
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326 | my $i = $cfg->{_i}++; |
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327 | $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1); |
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328 | $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1); |
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329 | if ($key eq 'password') { |
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330 | $ent->set_invisible_char ("*"); |
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331 | $ent->set (visibility => 0) |
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332 | } |
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333 | $ent->set_text ($value); |
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334 | $ent->signal_connect (changed => sub { |
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335 | my ($ent) = @_; |
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336 | $cfg->{$key} = $ent->get_text; |
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337 | # TODO: Mapsize should be a slider in the game gui |
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338 | if ($key eq 'mapsize' and $cfg->{$key} > 100) { |
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339 | $cfg->{$key} = 100; |
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340 | } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) { |
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341 | $cfg->{$key} = 50; |
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342 | } |
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343 | }); |
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344 | } |
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345 | |
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346 | sub run_config_dialog { |
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347 | my (%events) = @_; |
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348 | |
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349 | my $w = Gtk2::Window->new; |
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350 | |
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351 | my @cfg = ( |
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352 | [qw/Host host/], |
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353 | [qw/Port port/], |
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354 | [qw/Mapsize% mapsize/], |
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355 | [qw/Username user/], |
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356 | [qw/Password password/], |
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357 | ); |
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358 | |
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359 | my $cfg = {}; |
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360 | |
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361 | my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE); |
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362 | my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a; |
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363 | |
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364 | $w->add (my $vb = Gtk2::VBox->new); |
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365 | $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0); |
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366 | my $selmode = $::CFG->{width} . 'x' . $::CFG->{height}; |
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367 | $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1); |
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368 | $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1); |
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369 | my $i = 0; |
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370 | my $act = 0; |
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371 | for (map { "$_->[0]x$_->[1]" } reverse @modes) { |
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372 | if ($_ eq $selmode) { $act = $i } |
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373 | $cb->append_text ($_); |
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374 | $i++; |
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375 | } |
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376 | $cb->set_active ($act); |
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377 | $cb->signal_connect (changed => sub { |
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378 | my ($cb) = @_; |
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379 | my $txt = $cb->get_active_text; |
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380 | if ($txt =~ m/(\d+)x(\d+)/) { |
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381 | $::CFG->{width} = $1; |
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382 | $::CFG->{height} = $2; |
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383 | } |
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384 | }); |
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385 | |
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386 | $cfg->{_i} = 1; |
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387 | for (@cfg) { |
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388 | gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]}); |
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389 | } |
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390 | |
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391 | $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0); |
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392 | $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5); |
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393 | $cb->signal_connect (clicked => sub { |
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394 | for (keys %$cfg) { |
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395 | $::CFG->{$_} = $cfg->{$_} |
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396 | if $_ ne '_i'; |
|
|
397 | } |
|
|
398 | Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc"; |
|
|
399 | }); |
|
|
400 | $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5); |
|
|
401 | $cb->signal_connect (clicked => sub { |
|
|
402 | for (keys %$cfg) { |
|
|
403 | $::CFG->{$_} = $cfg->{$_} |
|
|
404 | if $_ ne '_i'; |
|
|
405 | } |
|
|
406 | my $cb = $events{login} || sub {}; |
|
|
407 | $cb->($::CFG->{user}, $::CFG->{password}); |
|
|
408 | }); |
|
|
409 | $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5); |
|
|
410 | $cb->signal_connect (clicked => sub { |
|
|
411 | my $cb = $events{logout} || sub {}; |
|
|
412 | $cb->(); |
|
|
413 | }); |
|
|
414 | $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5); |
|
|
415 | $cb->signal_connect (clicked => sub { $w->destroy }); |
|
|
416 | |
|
|
417 | $w->show_all; |
|
|
418 | |
|
|
419 | $w->signal_connect (destroy => sub { Gtk2->main_quit }); |
|
|
420 | } |
|
|
421 | |
|
|
422 | |
169 | ############################################################################# |
423 | ############################################################################# |
170 | |
424 | |
171 | SDL::Init(SDL_INIT_EVERYTHING()); |
425 | SDL::Init SDL_INIT_EVERYTHING; |
172 | |
426 | |
173 | my $mapwidget = Crossfire::Client::Widget::MapWidget->new; |
427 | my $mapwidget = Crossfire::Client::Widget::MapWidget->new; |
174 | |
428 | |
175 | #find_rcfile "uifont.ttf"; |
429 | $Crossfire::Client::Widget::TOPLEVEL->add ($mapwidget); |
176 | |
|
|
177 | $mapwidget->activate; |
|
|
178 | $mapwidget->focus_in; |
430 | $mapwidget->focus_in; |
179 | |
431 | |
180 | read_cfg "$Crossfire::VARDIR/pclientrc"; |
432 | Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; |
181 | |
|
|
182 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
|
|
183 | |
433 | |
184 | $CFG ||= { |
434 | $CFG ||= { |
185 | width => 640, |
435 | width => 640, |
186 | height => 480, |
436 | height => 480, |
|
|
437 | mapsize => 100, |
187 | fullscreen => 0, |
438 | fullscreen => 0, |
188 | host => "crossfire.schmorp.de", |
439 | host => "crossfire.schmorp.de", |
189 | port => 13327, |
440 | port => 13327, |
190 | }; |
441 | }; |
191 | |
442 | |
192 | Crossfire::Client::Util::run_config_dialog |
443 | { |
|
|
444 | my @fonts = map Crossfire::Client::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); |
|
|
445 | |
|
|
446 | Crossfire::Client::add_font $_ for @fonts; |
|
|
447 | Crossfire::Client::set_font $fonts[0]; |
|
|
448 | } |
|
|
449 | |
|
|
450 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
|
|
451 | |
|
|
452 | run_config_dialog |
193 | login => sub { start_game }, |
453 | login => sub { start_game }, |
194 | logout => sub { stop_game }; |
454 | logout => sub { stop_game }; |
195 | |
455 | |
196 | main Gtk2; |
456 | main Gtk2; |
197 | |
457 | |