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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.160 by root, Sat Apr 22 23:11:34 2006 UTC vs.
Revision 1.210 by root, Fri May 12 01:47:04 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
18our $VERSION = '0.1'; 48our $VERSION = '0.1';
19 49
20my $MAX_FPS = 60; 50my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
22 52
30our $NOW; 60our $NOW;
31 61
32our $CFG; 62our $CFG;
33our $CONN; 63our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
35 68
36our @SDL_MODES; 69our @SDL_MODES;
37our $WIDTH; 70our $WIDTH;
38our $HEIGHT; 71our $HEIGHT;
39our $FULLSCREEN; 72our $FULLSCREEN;
40our $FONTSIZE; 73our $FONTSIZE;
41 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
42our $MAP; 78our $MAP;
79our $MAPMAP;
43our $MAPWIDGET; 80our $MAPWIDGET;
44our $BUTTONBAR; 81our $BUTTONBAR;
45our $LOGVIEW; 82our $LOGVIEW;
46our $CONSOLE; 83our $CONSOLE;
47our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
48 86
87our $FLOORBOX;
49our $GAUGES; 88our $GAUGES;
50our $STATWIDS; 89our $STATWIDS;
51 90
52our $SDL_ACTIVE; 91our $SDL_ACTIVE;
53our %SDL_CB; 92our %SDL_CB;
58 97
59our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 99our $STATUS_LINE;
61our $DEBUG_STATUS; 100our $DEBUG_STATUS;
62 101
102our $INVWIN;
103our $INV;
104
63sub status { 105sub status {
64 $STATUS_LINE->set_text ($_[0]); 106 $STATUS_LINE->add ($_[0], pri => -10, group => "status", timeout => 20, color => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 107 $CFClient::UI::ROOT->on_refresh ($STATUS_LINE => sub {
108 $STATUS_LINE->move (0, $HEIGHT - $STATUS_LINE->{h});#d# to in toplevel
109 });
66} 110}
67 111
68sub debug { 112sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 113 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 114 my ($w, $h) = $DEBUG_STATUS->size_request;
115 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 116}
72 117
73sub start_game { 118sub start_game {
74 status "logging in..."; 119 status "logging in...";
75 120
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 121 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 122
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 123 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 124 $MAP = new CFClient::Map $mapsize, $mapsize;
81 125
82 my ($host, $port) = split /:/, $CFG->{host}; 126 my ($host, $port) = split /:/, $CFG->{host};
83 127
84 $CONN = new conn 128 $CONN = eval {
129 new conn
85 host => $host, 130 host => $host,
86 port => $port || 13327, 131 port => $port || 13327,
87 user => $CFG->{user}, 132 user => $CFG->{user},
88 pass => $CFG->{password}, 133 pass => $CFG->{password},
89 mapw => $mapsize, 134 mapw => $mapsize,
90 maph => $mapsize, 135 maph => $mapsize,
136 ;
91 ; 137 };
92 138
139 if ($CONN) {
140 $LOGIN_BUTTON->set_text ("Logout");
141
93 status "login successful"; 142 status "login successful";
94 143
95 CFClient::lowdelay fileno $CONN->{fh}; 144 CFClient::lowdelay fileno $CONN->{fh};
145 } else {
146 status "unable to connect";
147 stop_game();
148 }
96} 149}
97 150
98sub stop_game { 151sub stop_game {
152 return unless $CONN;
153
154 status "connection closed";
155 $LOGIN_BUTTON->set_text ("Login");
156 $CONN->destroy;
157 $CONN = 0; # false, does not autovivify
158
159 undef $MAPCACHE;
99 undef $CONN; 160 undef $MAP;
100} 161}
101 162
102sub client_setup { 163sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 164 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 165 title => "Client Setup",
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 181 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 182
122 my $row = 1; 183 my $row = 1;
123 184
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 185 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 186 $table->add (1, $row++, new CFClient::UI::CheckBox
187 state => $CFG->{fullscreen},
188 tooltip => "Bring the client into fullscreen mode",
189 connect_changed => sub {
126 my ($self, $value) = @_; 190 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 191 $CFG->{fullscreen} = $value;
192 }
128 }); 193 );
129 194
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 195 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 196 $table->add (1, $row++, new CFClient::UI::CheckBox
197 state => $CFG->{fast},
198 tooltip => "Lower the visual quality considerably to speed up rendering.",
199 connect_changed => sub {
132 my ($self, $value) = @_; 200 my ($self, $value) = @_;
133 $CFG->{fast} = $value; 201 $CFG->{fast} = $value;
202 }
134 }); 203 );
204
205 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
206 $table->add (1, $row++, new CFClient::UI::Slider
207 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
208 tooltip => "Enlarge or shrink the displayed map",
209 connect_changed => sub {
210 my ($self, $value) = @_;
211 $CFG->{map_scale} = 0.05 * int $value / 0.05;
212 }
213 );
135 214
136 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 215 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
137 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 216 $table->add (1, $row++, new CFClient::UI::CheckBox
217 state => $CFG->{fow_enable},
218 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
219 connect_changed => sub {
138 my ($self, $value) = @_; 220 my ($self, $value) = @_;
139 $CFG->{fow_enable} = $value; 221 $CFG->{fow_enable} = $value;
222 }
140 }); 223 );
141 224
142 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 225 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
143 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 226 $table->add (1, $row++, new CFClient::UI::Slider
227 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
228 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
229 connect_changed => sub {
144 my ($self, $value) = @_; 230 my ($self, $value) = @_;
145 $CFG->{fow_intensity} = $value; 231 $CFG->{fow_intensity} = $value;
232 }
146 }); 233 );
147 234
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 235 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
149 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 236 $table->add (1, $row++, new CFClient::UI::CheckBox
237 state => $CFG->{fow_smooth},
238 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
239 connect_changed => sub {
150 my ($self, $value) = @_; 240 my ($self, $value) = @_;
151 $CFG->{fow_smooth} = $value; 241 $CFG->{fow_smooth} = $value;
152 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 242 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
243 }
153 }); 244 );
154 245
155 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 246 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
156 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 247 $table->add (1, $row++, new CFClient::UI::Slider
248 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
249 tooltip => "The font size used by most GUI elements",
250 connect_changed => sub {
157 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 251 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
158# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 252# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
253 }
159 }); 254 );
160 255
161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 256 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
162 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 257 $table->add (1, $row++, new CFClient::UI::Slider
258 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
259 tooltip => "The font size used by the server log window only",
260 connect_changed => sub {
163 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 261 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
262 }
164 }); 263 );
165 264
166 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 265 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
167 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 266
267 $table->add (1, $row++, new CFClient::UI::Slider
268 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
269 tooltip => "The font size used by the statistics window only",
270 connect_changed => sub {
168 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 271 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
169 &set_stats_window_fontsize; 272 &set_stats_window_fontsize;
273 }
170 }); 274 );
171 275
172 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge width"); 276 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
173 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_w_size}, 0.1, 0.5, 0.02], connect_changed => sub { 277 $table->add (1, $row++, new CFClient::UI::Slider
174 $CFG->{gauge_w_size} = $_[1]; 278 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
175 my $h = int ($HEIGHT * $CFG->{gauge_size}); 279 tooltip => "Adjust the size of the stats gauges at the bottom right",
176 my $w = int ($WIDTH * $CFG->{gauge_w_size}); 280 connect_changed => sub {
177 $GAUGES->{win}->set_size ($w, $h);
178 $GAUGES->{win}->{y} = $HEIGHT - $h;
179 $GAUGES->{win}->{x} = $WIDTH - $w;
180 $GAUGES->{win}->update;
181 });
182
183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge height");
184 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub {
185 $CFG->{gauge_size} = $_[1]; 281 $CFG->{gauge_size} = $_[1];
186 my $h = int ($HEIGHT * $CFG->{gauge_size}); 282 my $h = int $HEIGHT * $CFG->{gauge_size};
187 my $w = int ($WIDTH * $CFG->{gauge_w_size});
188 $GAUGES->{win}->set_size ($w, $h); 283 $GAUGES->{win}->set_size ($WIDTH, $h);
189 $GAUGES->{win}->{y} = $HEIGHT - $h; 284 $GAUGES->{win}->move (0, $HEIGHT - $h);
190 $GAUGES->{win}->{x} = $WIDTH - $w; 285 }
191 $GAUGES->{win}->update;
192 }); 286 );
193
194 287
195 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
196 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 289 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 connect_changed => sub {
197 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 293 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
198 &set_gauge_window_fontsize; 294 &set_gauge_window_fontsize;
199 $GAUGES->{win}->check_size; 295 }
200 $GAUGES->{win}->update;
201 }); 296 );
202 297
203 298 $table->add (1, $row++, new CFClient::UI::Button
204 299 expand => 1, align => 0, text => "Apply",
205 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 300 tooltip => "Apply the video settings",
301 connect_activate => sub {
206 video_shutdown (); 302 video_shutdown ();
207 video_init (); 303 video_init ();
304 }
208 }); 305 );
209 306
210 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
211 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 308 $table->add (1, $row++, new CFClient::UI::CheckBox
309 state => $CFG->{audio_enable},
310 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311 connect_changed => sub {
212 $CFG->{audio_enable} = $_[1]; 312 $CFG->{audio_enable} = $_[1];
313 }
213 }); 314 );
214# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 315# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
215# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 316# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
216# $CFG->{effects_volume} = $_[1]; 317# $CFG->{effects_volume} = $_[1];
217# }); 318# });
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
219 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox); 320 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
220 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 321 $hbox->add (new CFClient::UI::CheckBox
322 expand => 1, state => $CFG->{bgm_enable},
323 tooltip => "Enable background music playing",
324 connect_changed => sub {
221 $CFG->{bgm_enable} = $_[1]; 325 $CFG->{bgm_enable} = $_[1];
326 }
222 }); 327 );
223 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 328 $hbox->add (new CFClient::UI::Slider
329 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
330 tooltip => "The volume of the background music",
331 connect_changed => sub {
224 $CFG->{bgm_volume} = $_[1]; 332 $CFG->{bgm_volume} = $_[1];
225 CFClient::MixMusic::volume $_[1] * 128; 333 CFClient::MixMusic::volume $_[1] * 128;
334 }
226 }); 335 );
227 336
228 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 337 $table->add (1, $row++, new CFClient::UI::Button
338 expand => 1, align => 0, text => "Apply",
339 tooltip => "Apply the audio settings",
340 connect_activate => sub {
229 audio_shutdown (); 341 audio_shutdown ();
230 audio_init (); 342 audio_init ();
343 }
231 }); 344 );
345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
232 357
233 $dialog 358 $dialog
234} 359}
235 360
236sub set_stats_window_fontsize { 361sub set_stats_window_fontsize {
241 366
242sub set_gauge_window_fontsize { 367sub set_gauge_window_fontsize {
243 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
244 $_->set_fontsize ($::CFG->{gauge_fontsize}); 369 $_->set_fontsize ($::CFG->{gauge_fontsize});
245 } 370 }
371
372# local $GAUGES->{win}{parent};#d#
373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
246} 374}
247 375
248sub make_gauge_window { 376sub make_gauge_window {
249 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 377 my $gh = int ($HEIGHT * $CFG->{gauge_size});
250 my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 378# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
251 379
252 my $win = new CFClient::UI::Frame ( 380 my $win = new CFClient::UI::Frame (
253 y => $HEIGHT - $gh, x => $WIDTH - $gw, req_w => $gw, req_h => $gh 381 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
254 ); 382 );
255 $win->add (my $vb = new CFClient::UI::VBox); 383 $win->add (my $hbox = new CFClient::UI::HBox
256 384 children => [
257 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 385 (new CFClient::UI::HBox expand => 1),
386 ($FLOORBOX = new CFClient::UI::VBox),
387 (my $vbox = new CFClient::UI::VBox),
388 ],
389 );
390
391 $vbox->add (new CFClient::UI::HBox
392 expand => 1,
393 children => [
394 (new CFClient::UI::Empty expand => 1),
395 (my $hb = new CFClient::UI::HBox),
396 ],
397 );
398
258 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', expand => 1); 399 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
400 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
259 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', expand => 1); 401 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
402 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
260 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', expand => 1); 403 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
404 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
261 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', expand => 1); 405 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
406 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
407
262 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => -1, text => "XP:"); 408 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
263 $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => -1, text => "Lvl:"); 409 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
264 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => -1, text => "Rng:"); 410 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
265 411 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
266 412
267 $GAUGES = { 413 $GAUGES = {
268 exp => $exp, lvl => $lvl, win => $win, range => $rng, 414 exp => $exp, win => $win, range => $rng,
269 food => $fg, mana => $mg, hp => $hg, grace => $gg 415 food => $fg, mana => $mg, hp => $hg, grace => $gg
270 }; 416 };
417
418 &set_gauge_window_fontsize;
419
271 $win 420 $win
272} 421}
273 422
274sub make_stats_window { 423sub make_stats_window {
275 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 424 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
276 425
277 $tgw->add (my $vb = new CFClient::UI::VBox); 426 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
278 $vb->add (my $uhb = new CFClient::UI::HBox);
279 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 427 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
280 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 428 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
281 429
282 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 430 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
283 431
284 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 432 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
285 433
286 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 434 my $black = [0, 0, 0];
287 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
288 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
289 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
290 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
291 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
292 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
293 435
294 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 436 for (
295 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 437 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
296 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 438 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
297 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 439 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
298 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 440 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
299 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 441 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
300 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 442 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
443 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
301 444
302 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 445 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
303 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 446 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
304 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 447 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
305 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 448 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
306 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 449 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
307 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 450 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
451 ) {
452 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
308 453
309 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 454 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
310 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 455 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
311 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 456 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
312 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 457 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
313 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 458 }
314 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
315 459
316 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 460 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
317 461
318 my $row = 0; 462 my $row = 0;
319 my $col = 0; 463 my $col = 0;
320 464
465 my %resist_names = (
466 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
467 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
468 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
469 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
470 depl => "Depletion (some monsters and other effects can cause stats depletion)",
471 magic => "Magic (resistance to magic spells like magic missile or similar)",
472 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
473 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
474 pois => "Poison (resistance to getting poisoned)",
475 para => "Paralysation (this resistance affects the chance you get paralysed)",
476 deat => "Death (resistance against death spells)",
477 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
478 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
479 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
480 tund => "Turn undead",
481 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
482 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
483 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
484 );
321 for (qw/slow holyw conf fire depl magic 485 for (qw/slow holyw conf fire depl magic
322 drain acid pois para deat phys 486 drain acid pois para deat phys
323 blind fear tund elec cold ghit/) 487 blind fear tund elec cold ghit/)
324 { 488 {
325 $tbl2->add ($col , $row, 489 $tbl2->add ($col, $row,
326 $STATWIDS->{"res_$_"} = 490 $STATWIDS->{"res_$_"} =
327 new CFClient::UI::Label text => "0", align => +1, valign => 0 491 new CFClient::UI::Label
492 font => $FONT_FIXED,
493 template => "-100%",
494 align => +1,
495 valign => 0,
496 can_events => 1,
497 can_hover => 1,
498 tooltip => $resist_names{$_},
328 ); 499 );
329 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 500 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
501 font => $FONT_FIXED,
502 can_hover => 1,
503 can_events => 1,
504 image => "ui/resist/resist_$_.png",
505 tooltip => $resist_names{$_},
506 );
330 507
331 $row++; 508 $row++;
332 if ($row % 6 == 0) { 509 if ($row % 6 == 0) {
333 $col += 2; 510 $col += 2;
334 $row = 0; 511 $row = 0;
339 update_stats_window ({}); 516 update_stats_window ({});
340 517
341 $tgw 518 $tgw
342} 519}
343 520
521sub formsep {
522 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
523}
524
344sub update_stats_window { 525sub update_stats_window {
345 my ($stats) = @_; 526 my ($stats) = @_;
346 527
347 # i love text protocols!!! 528 # i love text protocols!!!
348 my $hp = $stats->{1} * 1; 529 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
349 my $hp_m = $stats->{2} * 1; 530 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
350 my $sp = $stats->{3} * 1; 531 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
351 my $sp_m = $stats->{4} * 1; 532 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
352 my $fo = $stats->{18} * 1; 533 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
353 my $fo_m = 999; 534 my $fo_m = 999;
354 my $gr = $stats->{23} * 1; 535 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
355 my $gr_m = $stats->{24} * 1; 536 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
356 537
357 $GAUGES->{hp} ->set_value ($hp, $hp_m); 538 $GAUGES->{hp} ->set_value ($hp, $hp_m);
358 $GAUGES->{mana} ->set_value ($sp, $sp_m); 539 $GAUGES->{mana} ->set_value ($sp, $sp_m);
359 $GAUGES->{food} ->set_value ($fo, $fo_m); 540 $GAUGES->{food} ->set_value ($fo, $fo_m);
360 $GAUGES->{grace} ->set_value ($gr, $gr_m); 541 $GAUGES->{grace} ->set_value ($gr, $gr_m);
361 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28})); 542 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
362 my $rng = $stats->{20}; 543 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
544 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
363 $rng =~ s/^Range: //; # thank you so much dear server 545 $rng =~ s/^Range: //; # thank you so much dear server
364 $GAUGES->{range} ->set_text ("Rng: " . $rng); 546 $GAUGES->{range} ->set_text ("Rng: " . $rng);
365 $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 547 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
548 $title =~ s/^Player: //;
366 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 549 $STATWIDS->{title} ->set_text ("Title: " . $title);
367 550
368 if (0) { # this code can vanish, just wanted to preserver it for a checkin
369 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
370 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
371 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
372 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
373 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
374 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
375 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
376 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
377 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
378 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
379 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
380 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
381 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
382 } else {
383 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 551 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
384 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 552 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
385 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 553 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
386 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 554 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
387 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 555 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
388 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 556 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
389 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 557 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
390 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 558 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
391 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 559 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
392 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 560 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
393 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 561 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
394 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 562 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
395 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 563 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
396 }
397 564
398 my %tbl = ( 565 my %tbl = (
399 phys => 100, 566 phys => 100,
400 magic => 101, 567 magic => 101,
401 fire => 102, 568 fire => 102,
408 pois => 109, 575 pois => 109,
409 slow => 110, 576 slow => 110,
410 para => 111, 577 para => 111,
411 tund => 112, 578 tund => 112,
412 fear => 113, 579 fear => 113,
580 depl => 113,
413 deat => 115, 581 deat => 115,
414 holyw => 116, 582 holyw => 116,
415 blind => 117 583 blind => 117
416 ); 584 );
417 585
421 589
422} 590}
423 591
424sub metaserver_dialog { 592sub metaserver_dialog {
425 my $dialog = new CFClient::UI::FancyFrame 593 my $dialog = new CFClient::UI::FancyFrame
426 title => "Metaserver", 594 title => "Server List",
427 child => (my $vbox = new CFClient::UI::VBox); 595 child => (my $vbox = new CFClient::UI::VBox);
428 596
429 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 597 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
430 598
431 $dialog 599 $dialog
432} 600}
601
602my $METASERVER_ATIME;
433 603
434sub update_metaserver { 604sub update_metaserver {
435 my ($HOST) = @_; 605 my ($HOST) = @_;
436 606
437 status "fetching metaserver list..."; 607 return if $METASERVER_ATIME > time;
608 $METASERVER_ATIME = time + 60;
609
610 my $table = $METASERVER->{table};
611 $table->clear;
612 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
438 613
439 my $buf; 614 my $buf;
440 615
441 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 616 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
617
618 unless ($fh) {
619 $label->set_text ("unable to contact metaserver: $!");
620 return;
621 }
442 622
443 Event->io (fd => $fh, poll => 'r', cb => sub { 623 Event->io (fd => $fh, poll => 'r', cb => sub {
444 my $res = sysread $fh, $buf, 8192, length $buf; 624 my $res = sysread $fh, $buf, 8192, length $buf;
445 625
446 if (!defined $res) { 626 if (!defined $res) {
447 $_[0]->w->cancel; 627 $_[0]->w->cancel;
448 status "metaserver: $!"; 628 $label->set_text ("error while retrieving server list: $!");
449 } elsif ($res == 0) { 629 } elsif ($res == 0) {
450 $_[0]->w->cancel; 630 $_[0]->w->cancel;
451 status "server list retrieved"; 631 status "server list retrieved";
452 632
453 my $table = $METASERVER->{table}; 633 utf8::decode $buf if utf8::valid $buf;
454 634
455 $table->clear; 635 $table->clear;
456 636
457 my @col = qw(Use #Users Host Uptime Version Description); 637 my @col = qw(Use #Users Host Uptime Version Description);
458 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 638 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
482 $m = [$users, $host, $uptime, $version, $desc]; 662 $m = [$users, $host, $uptime, $version, $desc];
483 663
484 $y++; 664 $y++;
485 665
486 $table->add (0, $y, new CFClient::UI::VBox children => [ 666 $table->add (0, $y, new CFClient::UI::VBox children => [
487 (new CFClient::UI::Button text => " ", connect_activate => sub { 667 (new CFClient::UI::Button text => "Use", connect_activate => sub {
488 $HOST->set_text ($CFG->{host} = $host); 668 $HOST->set_text ($CFG->{host} = $host);
489 }), 669 }),
490 (new CFClient::UI::Empty expand => 1), 670 (new CFClient::UI::Empty expand => 1),
491 ]); 671 ]);
492 672
506 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 686 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
507 687
508 { 688 {
509 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 689 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
510 690
511 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 691 $vbox->add (
692 my $HOST = new CFClient::UI::Entry
693 expand => 1,
694 text => $CFG->{host},
695 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
696 connect_changed => sub {
697 my ($self, $value) = @_;
698 $CFG->{host} = $value;
699 }
700 );
701
702 $METASERVER = metaserver_dialog;
703
704 $vbox->add (new CFClient::UI::Flopper
705 expand => 1,
706 text => "Server List",
707 other => $METASERVER,
708 tooltip => "Show a list of available crossfire servers",
709 connect_open => sub {
710 update_metaserver $HOST;
711 }
712 );
713 }
714
715 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
716 $table->add (1, 4, new CFClient::UI::Entry
717 text => $CFG->{user},
718 tooltip => "The name of your character on the server",
719 connect_changed => sub {
512 my ($self, $value) = @_; 720 my ($self, $value) = @_;
513 $CFG->{host} = $value;
514 });
515
516 $METASERVER = metaserver_dialog;
517
518 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
519 update_metaserver $HOST;
520 });
521 }
522
523 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
524 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
525 my ($self, $value) = @_;
526 $CFG->{user} = $value; 721 $CFG->{user} = $value;
722 }
527 }); 723 );
528 724
529 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 725 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
530 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 726 $table->add (1, 5, new CFClient::UI::Entry
727 text => $CFG->{password},
728 hidden => 1,
729 tooltip => "The password for your character",
730 connect_changed => sub {
531 my ($self, $value) = @_; 731 my ($self, $value) = @_;
532 $CFG->{password} = $value; 732 $CFG->{password} = $value;
733 }
533 }); 734 );
534
535 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
536 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
537 my ($self, $value) = @_;
538 $CFG->{say_command} = $value;
539 });
540 735
541 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 736 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
542 $table->add (1, 7, new CFClient::UI::Slider 737 $table->add (1, 7, new CFClient::UI::Slider
543 req_w => 100, 738 req_w => 100,
544 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 739 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
740 tooltip => "This is the size of the portion of the map update the server sends you. "
741 ."If you set this to a high value you will be able to see further for example.",
545 connect_changed => sub { 742 connect_changed => sub {
546 my ($self, $value) = @_; 743 my ($self, $value) = @_;
547 744
548 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 745 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
549 }, 746 },
550 ); 747 );
551 748
552 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 749 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
750 expand => 1,
751 align => 0,
752 text => "Login",
753 connect_activate => sub {
754 $CONN ? stop_game
553 start_game; 755 : start_game;
756 },
554 }); 757 );
555 758
556 $dialog 759 $dialog
557} 760}
558 761
559sub message_window { 762sub message_window {
560 my $window = new CFClient::UI::FancyFrame 763 my $window = new CFClient::UI::FancyFrame
561 title => "Messages", 764 title => "Messages",
562 border_bg => [1, 1, 1, 0.5], 765 border_bg => [1, 1, 1, 1],
563 bg => [0.3, 0.3, 0.3, 0.8], 766 bg => [0, 0, 0, 0.5],
564 user_w => int $::WIDTH / 3, 767 user_w => int $::WIDTH / 3,
565 user_h => int $::HEIGHT / 5, 768 user_h => int $::HEIGHT / 5,
566 child => (my $vbox = new CFClient::UI::VBox); 769 child => (my $vbox = new CFClient::UI::VBox);
567 770
568 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 771 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
569 expand => 1, 772 expand => 1,
773 font => $FONT_FIXED,
570 fontsize => $::CFG->{log_fontsize}, 774 fontsize => $::CFG->{log_fontsize},
571 ); 775 );
572 776
573 $vbox->add (my $input = new CFClient::UI::Entry 777 $vbox->add (my $input = new CFClient::UI::Entry
574 connect_focus_in => sub { 778 connect_focus_in => sub {
607 }; 811 };
608 812
609 $window 813 $window
610} 814}
611 815
816sub make_inventory_window {
817 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
818 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
819 $invwin
820}
821
612sub sdl_init { 822sub sdl_init {
613 CFClient::SDL_Init 823 CFClient::SDL_Init
614 and die "SDL::Init failed!\n"; 824 and die "SDL::Init failed!\n";
615} 825}
616 826
617sub video_init { 827sub video_init {
618 sdl_init; 828 sdl_init;
619 829
830 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
831
620 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 832 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
621 $FULLSCREEN = $CFG->{fullscreen}; 833 $FULLSCREEN = $CFG->{fullscreen};
622 $FAST = $CFG->{fast}; 834 $FAST = $CFG->{fast};
623 835
624 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 836 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
625 or die "SDL_SetVideoMode failed!\n"; 837 or die "SDL_SetVideoMode failed!\n";
626 838
627 $SDL_ACTIVE = 1; 839 $SDL_ACTIVE = 1;
628
629 $LAST_REFRESH = time - 0.01; 840 $LAST_REFRESH = time - 0.01;
630 841
631 CFClient::gl_init; 842 CFClient::gl_init;
632 843
633 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 844 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
634 845
846 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
847
635 ############################################################################# 848 #############################################################################
636 849
850 if ($DEBUG_STATUS) {
851 # reconfigure all widgets
852 $CFClient::UI::ROOT->reconfigure;
853
854 } else {
855 # create the widgets
856
637 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 857 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, text => "hulla", x => 100;#d#
638 $DEBUG_STATUS->show; 858 $DEBUG_STATUS->show;
639 859
640 $STATUS_LINE = new CFClient::UI::Label 860 $STATUS_LINE = new CFClient::UI::Statusbox;
641 padding => 0, 861 $STATUS_LINE->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, size => 0.8, color => [1, 1, 1, 0.8]);
642 y => $HEIGHT - $FONTSIZE * 1.8;
643 $STATUS_LINE->show; 862 $STATUS_LINE->show;
644 863
645 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 864 CFClient::UI::FancyFrame->new (
646 padding => 0, 865 border_bg => [1, 1, 1, 192/255],
647 fontsize => 0.8, 866 bg => [1, 1, 1, 0],
648 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 867 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
649 $ALT_ENTER_MESSAGE->show; 868 )->show;
650 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
651 869
652 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 870 $MAPWIDGET = new CFClient::MapWidget;
653 $MAPWIDGET->focus_in;
654 $MAPWIDGET->connect (activate_console => sub { 871 $MAPWIDGET->connect (activate_console => sub {
655 my ($mapwidget, $preset) = @_; 872 my ($mapwidget, $preset) = @_;
656 873
657 if ($CONSOLE) { 874 if ($CONSOLE) {
658 $CONSOLE->{input}->{auto_activated} = 1; 875 $CONSOLE->{input}->{auto_activated} = 1;
659 $CONSOLE->{input}->focus_in; 876 $CONSOLE->{input}->focus_in;
660 877
661 if ($preset && $CONSOLE->{input}->get_text eq '') { 878 if ($preset && $CONSOLE->{input}->get_text eq '') {
662 $CONSOLE->{input}->set_text ($preset); 879 $CONSOLE->{input}->set_text ($preset);
880 }
663 } 881 }
664 } 882 });
665 }); 883 $MAPWIDGET->show;
884 $MAPWIDGET->focus_in;
666 885
667 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 886 $BUTTONBAR = new CFClient::UI::HBox;
668 887
669 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 888 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
670 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 889 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
671 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 890 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
672 891
673 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
674 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
675 status "Configuration Saved";
676 });
677
678 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 892 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
893
679 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 894 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
895 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
680 896
897 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
898 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
899 status "Configuration Saved";
900 });
901
902 $BUTTONBAR->show;
903
904 # delay till geometry is constant
905 $CFClient::UI::ROOT->on_refresh (startup => sub {
681 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 906 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
682 907 });
683 908 force_refresh ();
909 }
684} 910}
685 911
686sub video_shutdown { 912sub video_shutdown {
687 $CFClient::UI::ROOT->{children} = [];
688 undef $SDL_ACTIVE; 913 undef $SDL_ACTIVE;
689} 914}
690 915
691my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 916my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
692my $bgmusic;#TODO#hack#d# 917my $bgmusic;#TODO#hack#d#
918
919sub audio_channel_finished {
920 my ($channel) = @_;
921
922 warn "channel $channel finished\n";#d#
923}
693 924
694sub audio_music_finished { 925sub audio_music_finished {
695 return unless $CFG->{bgm_enable}; 926 return unless $CFG->{bgm_enable};
696 927
697 # TODO: hack, do play loop and mood music 928 # TODO: hack, do play loop and mood music
701 push @bgmusic, shift @bgmusic; 932 push @bgmusic, shift @bgmusic;
702} 933}
703 934
704sub audio_init { 935sub audio_init {
705 if ($CFG->{audio_enable}) { 936 if ($CFG->{audio_enable}) {
706 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 937 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
707 $SDL_MIXER = !CFClient::Mix_OpenAudio; 938 $SDL_MIXER = !CFClient::Mix_OpenAudio;
708 CFClient::Mix_AllocateChannels 8; 939 CFClient::Mix_AllocateChannels 8;
709 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 940 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
710 941
711 audio_music_finished; 942 audio_music_finished;
738} 969}
739 970
740my %animate_object; 971my %animate_object;
741my $animate_timer; 972my $animate_timer;
742 973
743my $want_refresh;
744my $can_refresh;
745
746my $fps = 9; 974my $fps = 9;
747 975
748sub force_refresh { 976sub force_refresh {
749 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 977 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
750 debug sprintf "%3.2f", $fps; 978 debug sprintf "%3.2f", $fps;
751 979
752 $want_refresh = 0;
753 $can_refresh = 0;
754
755 $CFClient::UI::ROOT->draw; 980 $CFClient::UI::ROOT->draw;
756
757 CFClient::SDL_GL_SwapBuffers; 981 CFClient::SDL_GL_SwapBuffers;
758 982
983 $WANT_REFRESH = 0;
984 $CAN_REFRESH = 0;
759 $LAST_REFRESH = $NOW; 985 $LAST_REFRESH = $NOW;
760} 986}
761 987
762my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 988my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
763 $NOW = time; 989 $NOW = time;
765 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 991 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
766 for CFClient::SDL_PollEvent; 992 for CFClient::SDL_PollEvent;
767 993
768 if (%animate_object) { 994 if (%animate_object) {
769 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 995 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
770 $want_refresh++; 996 $WANT_REFRESH++;
771 } 997 }
772 998
773 if ($want_refresh) { 999 if ($WANT_REFRESH) {
774 force_refresh; 1000 force_refresh;
775 } else { 1001 } else {
776 $can_refresh = 1; 1002 $CAN_REFRESH = 1;
777 } 1003 }
778}); 1004});
779
780sub refresh {
781 $want_refresh++;
782}
783 1005
784sub animation_start { 1006sub animation_start {
785 my ($widget) = @_; 1007 my ($widget) = @_;
786 $animate_object{$widget} = $widget; 1008 $animate_object{$widget} = $widget;
787} 1009}
866# at worst. 1088# at worst.
867sub conn::flood_fill { 1089sub conn::flood_fill {
868 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1090 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
869 1091
870 # the server does not allow map paths > 6 1092 # the server does not allow map paths > 6
871 return if 6 <= length $path; 1093 return if 7 <= length $path;
872 1094
873 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1095 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
874 1096
875 for ( 1097 for (
876 [1, 0, -1], 1098 [1, 0, -1],
919 1141
920 $self->flush_map; 1142 $self->flush_map;
921 1143
922 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1144 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
923 1145
924 my $mapmapw = 250; 1146 my $mapmapw = $MAPMAP->{w};
925 my $mapmaph = 250; 1147 my $mapmaph = $MAPMAP->{h};
926 1148
927 $self->{neigh_rect} = [ 1149 $self->{neigh_rect} = [
928 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1150 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
929 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1151 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
930 ]; 1152 ];
973 } 1195 }
974 1196
975gotid: 1197gotid:
976 $face->{id} = $id; 1198 $face->{id} = $id;
977 $MAP->set_face ($facenum => $id); 1199 $MAP->set_face ($facenum => $id);
1200 $self->{faceid}[$facenum] = $id;#d#
978 $TILECACHE->get ($id) 1201 $TILECACHE->get ($id)
979} 1202}
980 1203
981sub conn::face_update { 1204sub conn::face_update {
982 my ($self, $facenum, $face) = @_; 1205 my ($self, $facenum, $face) = @_;
990 my ($self, $id, $data) = @_; 1213 my ($self, $id, $data) = @_;
991 1214
992 $self->{texture}[$id] ||= do { 1215 $self->{texture}[$id] ||= do {
993 my $tex = 1216 my $tex =
994 new_from_image CFClient::Texture 1217 new_from_image CFClient::Texture
995 $data, minify => 1; 1218 $data, minify => 1, mipmap => 1;
996 1219
997 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1220 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
998 $MAPWIDGET->update; 1221 $MAPWIDGET->update;
999 1222
1000 $tex 1223 $tex
1012 1235
1013 $chunk->play; 1236 $chunk->play;
1014# warn "sound $x,$y,$soundnum,$type\n";#d# 1237# warn "sound $x,$y,$soundnum,$type\n";#d#
1015} 1238}
1016 1239
1240my $LAST_QUERY; # server is stupid, stupid, stupid
1241
1017sub conn::query { 1242sub conn::query {
1018 my ($self, $flags, $prompt) = @_; 1243 my ($self, $flags, $prompt) = @_;
1019 1244
1020 #TODO, display dialog with relevant information 1245 $prompt = $LAST_QUERY unless length $prompt;
1021 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1246 $LAST_QUERY = $prompt;
1247
1248 my $dialog = new CFClient::UI::FancyFrame
1249 title => "Query",
1250 child => my $vbox = new CFClient::UI::VBox;
1251
1252 $vbox->add (new CFClient::UI::Label
1253 max_w => $::WIDTH * 0.4,
1254 text => $prompt);
1255
1256 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1257 $vbox->add (my $hbox = new CFClient::HBox);
1258 $hbox->add (new CFClient::Button
1259 text => "No",
1260 connect_activate => sub {
1261 $self->send ("reply n");
1262 $dialog->destroy;
1263 $MAPWIDGET->focus_in;
1264 }
1265 );
1266 $hbox->add (new CFClient::Button
1267 text => "Yes",
1268 connect_activate => sub {
1269 $self->send ("reply y");
1270 $dialog->destroy;
1271 $MAPWIDGET->focus_in;
1272 },
1273 );
1274
1275 $dialog->focus_in;
1276
1277 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1278 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1279 $vbox->add (my $entry = new CFClient::UI::Entry
1280 connect_changed => sub {
1281 $self->send ("reply $_[1]");
1282 $dialog->destroy;
1283 $MAPWIDGET->focus_in;
1284 },
1285 );
1286
1287 $entry->focus_in;
1288
1289 } else {
1290 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1291
1292 $vbox->add (my $entry = new CFClient::UI::Entry
1293 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1294 connect_activate => sub {
1295 $self->send ("reply $_[1]");
1296 $dialog->destroy;
1297 $MAPWIDGET->focus_in;
1298 },
1299 );
1300
1301 $entry->focus_in;
1302 }
1303
1304 $dialog->show;
1022} 1305}
1023 1306
1024sub conn::drawinfo { 1307sub conn::drawinfo {
1025 my ($self, $color, $text) = @_; 1308 my ($self, $color, $text) = @_;
1026 1309
1038 [0.55, 0.41, 0.13], 1321 [0.55, 0.41, 0.13],
1039 [0.99, 0.77, 0.26], 1322 [0.99, 0.77, 0.26],
1040 [0.74, 0.65, 0.41], 1323 [0.74, 0.65, 0.41],
1041 ); 1324 );
1042 1325
1326 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1327
1328 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1329 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1330 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1331
1043 $LOGVIEW->add_paragraph ($color[$color], $text); 1332 $LOGVIEW->add_paragraph ($color[$color],
1333 join "\n", map "$time $_", split /\n/, $text);
1334 $STATUS_LINE->add ($text, color => $color[$color], timeout => 60);
1335}
1336
1337sub conn::drawextinfo {
1338 my ($self, $color, $type, $subtype, $message) = @_;
1339
1340 $self->drawinfo ($color, $message);
1044} 1341}
1045 1342
1046sub conn::spell_add { 1343sub conn::spell_add {
1047 my ($self, $spell) = @_; 1344 my ($self, $spell) = @_;
1048 1345
1346 # TODO
1347 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1049 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1348 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1050 });
1051 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1349 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1052 });
1053} 1350}
1054 1351
1055sub conn::spell_delete { 1352sub conn::spell_delete {
1056 my ($self, $spell) = @_; 1353 my ($self, $spell) = @_;
1057} 1354}
1058 1355
1059sub conn::addme_success { 1356sub conn::addme_success {
1060 my ($self) = @_; 1357 my ($self) = @_;
1061 1358
1062 for my $skill (values %{$self->{skill_info}}) { 1359 for my $skill (values %{$self->{skill_info}}) {
1063 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1360 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1361 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1362 }
1363
1364 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1365 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1366 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1367 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1368}
1369
1370sub conn::eof {
1371 stop_game;
1372}
1373
1374sub update_floorbox {
1375 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1376 return unless $CONN;
1377
1378 $FLOORBOX->clear;
1379 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1380
1381 my $count = 4;
1382 for (@{ $CONN->{container}{0} }) {
1383 if (--$count) {
1384 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1385 } else {
1386 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1387 last;
1388 }
1064 }); 1389 }
1065 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
1066 }); 1390 });
1067 } 1391
1392 $WANT_REFRESH++;
1393}
1394
1395sub conn::container_add {
1396 my ($self, $tag, $items) = @_;
1397
1398 update_floorbox if $tag == 0;
1399
1400 $INV->set_items ($self->{container}{$self->{player}{tag}})
1401 if $tag == $self->{player}{tag};
1402
1403 # $self-<{player}{tag} => player inv
1404 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1405}
1406
1407sub conn::container_clear {
1408 my ($self, $tag) = @_;
1409
1410 update_floorbox if $tag == 0;
1411
1412 $INV->set_items ($self->{container}{$tag})
1413 if $tag == $self->{player}{tag};
1414
1415# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1416}
1417
1418sub conn::item_delete {
1419 my ($self, @items) = @_;
1420
1421 for (@items) {
1422 update_floorbox if $_->{container} == 0;
1423
1424 $INV->set_items ($self->{container}{$_->{container}})
1425 if $_->{container} == $self->{player}{tag};
1426 }
1427}
1428
1429sub conn::item_update {
1430 my ($self, $item) = @_;
1431
1432 update_floorbox if $item->{container} == 0;
1433
1434 $INV->set_items ($self->{container}{$item->{container}})
1435 if $item->{container} == $self->{player}{tag};
1068} 1436}
1069 1437
1070%SDL_CB = ( 1438%SDL_CB = (
1071 CFClient::SDL_QUIT => sub { 1439 CFClient::SDL_QUIT => sub {
1072 Event::unloop -1; 1440 Event::unloop -1;
1073 }, 1441 },
1074 CFClient::SDL_VIDEORESIZE => sub { 1442 CFClient::SDL_VIDEORESIZE => sub {
1075 }, 1443 },
1076 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1444 CFClient::SDL_VIDEOEXPOSE => sub {
1445 $WANT_REFRESH++;
1446 },
1077 CFClient::SDL_ACTIVEEVENT => sub { 1447 CFClient::SDL_ACTIVEEVENT => sub {
1078# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1448# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1079 }, 1449 },
1080 CFClient::SDL_KEYDOWN => sub { 1450 CFClient::SDL_KEYDOWN => sub {
1081 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1451 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1085 video_init; 1455 video_init;
1086 } else { 1456 } else {
1087 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1457 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1088 } 1458 }
1089 }, 1459 },
1090 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1460 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1091 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1461 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1092 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1462 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1093 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1463 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1094 CFClient::SDL_USEREVENT => \&audio_music_finished, 1464 CFClient::SDL_USEREVENT => sub {
1465 if ($_[0]{code} == 1) {
1466 audio_channel_finished $_[0]{data1};
1467 } elsif ($_[0]{code} == 0) {
1468 audio_music_finished;
1469 }
1470 },
1095); 1471);
1096 1472
1097############################################################################# 1473#############################################################################
1098 1474
1099$SIG{INT} = $SIG{TERM} = sub { exit }; 1475$SIG{INT} = $SIG{TERM} = sub { exit };
1100 1476
1101$TILECACHE = CFClient::db_table "tilecache";
1102$FACEMAP = CFClient::db_table "facemap";
1103
1104CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1105
1106my %DEF_CFG = (
1107 sdl_mode => 0,
1108 width => 640,
1109 height => 480,
1110 fullscreen => 0,
1111 fast => 0,
1112 fow_enable => 1,
1113 fow_intensity => 0.45,
1114 fow_smooth => 0,
1115 gui_fontsize => 1,
1116 log_fontsize => 1,
1117 gauge_fontsize => 1,
1118 gauge_size => 0.35,
1119 gauge_w_size => 0.14,
1120 stat_fontsize => 1,
1121 mapsize => 100,
1122 host => "crossfire.schmorp.de",
1123 say_command => 'say',
1124 audio_enable => 1,
1125 bgm_enable => 1,
1126 bgm_volume => 0.25,
1127);
1128
1129while (my ($k, $v) = each %DEF_CFG) {
1130 $CFG->{$k} = $v unless exists $CFG->{$k};
1131}
1132
1133sdl_init;
1134
1135@SDL_MODES = reverse
1136 grep $_->[0] >= 640 && $_->[1] >= 480,
1137 CFClient::SDL_ListModes;
1138
1139@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1140
1141$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1142
1143{ 1477{
1144 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1478 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1145 1479
1480 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1481
1482 $TILECACHE = CFClient::db_table "tilecache";
1483 $FACEMAP = CFClient::db_table "facemap";
1484
1485 my %DEF_CFG = (
1486 sdl_mode => 0,
1487 width => 640,
1488 height => 480,
1489 fullscreen => 0,
1490 fast => 0,
1491 map_scale => 0.5,
1492 fow_enable => 1,
1493 fow_intensity => 0.45,
1494 fow_smooth => 0,
1495 gui_fontsize => 1,
1496 log_fontsize => 1,
1497 gauge_fontsize=> 1,
1498 gauge_size => 0.35,
1499 stat_fontsize => 1,
1500 mapsize => 100,
1501 host => "crossfire.schmorp.de",
1502 say_command => 'say',
1503 audio_enable => 1,
1504 bgm_enable => 1,
1505 bgm_volume => 0.25,
1506 );
1507
1508 while (my ($k, $v) = each %DEF_CFG) {
1509 $CFG->{$k} = $v unless exists $CFG->{$k};
1510 }
1511
1512 sdl_init;
1513
1514 @SDL_MODES = reverse
1515 grep $_->[0] >= 640 && $_->[1] >= 480,
1516 CFClient::SDL_ListModes;
1517
1518 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1519
1520 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1521
1522 {
1523 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1524 DejaVuSans.ttf
1525 DejaVuSansMono.ttf
1526 DejaVuSans-Bold.ttf
1527 DejaVuSansMono-Bold.ttf
1528 DejaVuSans-Oblique.ttf
1529 DejaVuSansMono-Oblique.ttf
1530 DejaVuSans-BoldOblique.ttf
1531 DejaVuSansMono-BoldOblique.ttf
1532 );
1533
1146 CFClient::add_font $_ for @fonts; 1534 CFClient::add_font $_ for @fonts;
1147 CFClient::set_font $fonts[0]; 1535
1148} 1536 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1537 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1149 1538
1539 $FONT_PROP->make_default;
1540 }
1541
1150video_init; 1542 video_init;
1151audio_init; 1543 audio_init;
1544}
1152 1545
1153Event::loop; 1546Event::loop;
1154 1547
1155END { CFClient::SDL_Quit } 1548END { CFClient::SDL_Quit }
1156 1549
1550=head1 pclient - Crossfire+ and Crossfire game client
1157 1551
1552Pclient is a Crossfire+ and Crossfire game client.
1553
1554=head2 Features
1555
1556=over 4
1557
1558=item Fullscreen Map
1559
1560PClient can uses a fullscreen map, which greatly enhances how much of the
1561game world you can see.
1562
1563=item Persistent Map Cache (Crossfire+ only)
1564
1565PClient can persistently cache all map data it received from the
1566server. This not only allows it to display an overview map, but also
1567ensures that once-explored areas will be available the next time you want
1568to explore more.
1569
1570=item Hardware acceleration
1571
1572Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1573acceleration. Most modern graphics cards have difficulties with 2D
1574acceleration, while 3D graphics is accelerated well.
1575
1576=item No arbitrary limits
1577
1578Unlike other Crossfire clients, pclient does not suffer from arbitrary
1579limits (like a fixed amount of face numbers). There are still limits, but
1580they are not arbitrarily low :)
1581
1582=back
1583
1584=head1 USAGE
1585
1586=head2 The Map
1587
1588The map is always displayed in the background, behind all other windows and UI elements.
1589
1590#TODO# middle-click scrolls
1591#
1592# keys:
1593#
1594# a apply
1595# keypad moves, kp_5 applies ranged attack to self
1596
1597Starting to type enters the I<completion mode>. In that mode, you can type
1598abbreviations or commands and have them executed as soon as they match a
1599valid command. This is best explained by a few examples:
1600
1601Typing B<climb> will display a list of commands with I<climb> in their
1602name, such as I<ready_skill climbing> and I<use_skill climbing>.
1603
1604You can abbreviate commands by typing only the first character of every
1605word. For example, typing I<iwor> will likely select I<invoke word of
1606recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1607will likely select I<ready_skill climbing> and I<usl> will give you
1608I<use_skill levitation>.
1609
1610=head2 The map overview
1611
1612#TODO#
1613
1614=head2 The Status area in the lower right corner
1615
1616#TODO#
1617
1618=head2 The I<Statistics>/I>Stats> window
1619
1620#TODO#
1621
1622=head1 FAQ
1623
1624=over 4
1625
1626=item The client is very sluggish and slow, what can I do about this?
1627
1628Most likely, you don't have accelerated OpenGL support. Try to find a
1629newer driver, or a driver from your hardware vendor, that features OpenGL
1630support.
1631
1632If this is not an option, the following Setup options reduce the load and
1633will likely make the client playable with sofwtare rendering (it will
1634still be slow, though):
1635
1636=over 4
1637
1638=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1639
1640=item Enable B<Fast & Ugly> mode
1641
1642=item Disable B<Fog of War>
1643
1644=item Increase B<Map Scale>
1645
1646=back
1647
1648=back
1649
1650=head1 AUTHOR
1651
1652Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1653
1654
1655

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