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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.172 by root, Mon Apr 24 03:43:52 2006 UTC vs.
Revision 1.210 by root, Fri May 12 01:47:04 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
18our $VERSION = '0.1'; 48our $VERSION = '0.1';
19 49
20my $MAX_FPS = 60; 50my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
22 52
30our $NOW; 60our $NOW;
31 61
32our $CFG; 62our $CFG;
33our $CONN; 63our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
35 68
36our @SDL_MODES; 69our @SDL_MODES;
37our $WIDTH; 70our $WIDTH;
38our $HEIGHT; 71our $HEIGHT;
39our $FULLSCREEN; 72our $FULLSCREEN;
41 74
42our $FONT_PROP; 75our $FONT_PROP;
43our $FONT_FIXED; 76our $FONT_FIXED;
44 77
45our $MAP; 78our $MAP;
79our $MAPMAP;
46our $MAPWIDGET; 80our $MAPWIDGET;
47our $BUTTONBAR; 81our $BUTTONBAR;
48our $LOGVIEW; 82our $LOGVIEW;
49our $CONSOLE; 83our $CONSOLE;
50our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
51 86
87our $FLOORBOX;
52our $GAUGES; 88our $GAUGES;
53our $STATWIDS; 89our $STATWIDS;
54 90
55our $SDL_ACTIVE; 91our $SDL_ACTIVE;
56our %SDL_CB; 92our %SDL_CB;
61 97
62our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
63our $STATUS_LINE; 99our $STATUS_LINE;
64our $DEBUG_STATUS; 100our $DEBUG_STATUS;
65 101
102our $INVWIN;
103our $INV;
104
66sub status { 105sub status {
67 $STATUS_LINE->set_text ($_[0]); 106 $STATUS_LINE->add ($_[0], pri => -10, group => "status", timeout => 20, color => [1, 1, 0, 1]);
68 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 107 $CFClient::UI::ROOT->on_refresh ($STATUS_LINE => sub {
108 $STATUS_LINE->move (0, $HEIGHT - $STATUS_LINE->{h});#d# to in toplevel
109 });
69} 110}
70 111
71sub debug { 112sub debug {
72 $DEBUG_STATUS->set_text ($_[0]); 113 $DEBUG_STATUS->set_text ($_[0]);
73 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 114 my ($w, $h) = $DEBUG_STATUS->size_request;
115 $DEBUG_STATUS->move ($WIDTH - $w, 0);
74} 116}
75 117
76sub start_game { 118sub start_game {
77 status "logging in..."; 119 status "logging in...";
78 120
79 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 121 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
80 122
81 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 123 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
82
83 $MAP = new CFClient::Map $mapsize, $mapsize; 124 $MAP = new CFClient::Map $mapsize, $mapsize;
84 125
85 my ($host, $port) = split /:/, $CFG->{host}; 126 my ($host, $port) = split /:/, $CFG->{host};
86 127
87 $CONN = new conn 128 $CONN = eval {
129 new conn
88 host => $host, 130 host => $host,
89 port => $port || 13327, 131 port => $port || 13327,
90 user => $CFG->{user}, 132 user => $CFG->{user},
91 pass => $CFG->{password}, 133 pass => $CFG->{password},
92 mapw => $mapsize, 134 mapw => $mapsize,
93 maph => $mapsize, 135 maph => $mapsize,
136 ;
94 ; 137 };
95 138
139 if ($CONN) {
140 $LOGIN_BUTTON->set_text ("Logout");
141
96 status "login successful"; 142 status "login successful";
97 143
98 CFClient::lowdelay fileno $CONN->{fh}; 144 CFClient::lowdelay fileno $CONN->{fh};
145 } else {
146 status "unable to connect";
147 stop_game();
148 }
99} 149}
100 150
101sub stop_game { 151sub stop_game {
152 return unless $CONN;
153
154 status "connection closed";
155 $LOGIN_BUTTON->set_text ("Login");
156 $CONN->destroy;
157 $CONN = 0; # false, does not autovivify
158
159 undef $MAPCACHE;
102 undef $CONN; 160 undef $MAP;
103} 161}
104 162
105sub client_setup { 163sub client_setup {
106 my $dialog = new CFClient::UI::FancyFrame 164 my $dialog = new CFClient::UI::FancyFrame
107 title => "Client Setup", 165 title => "Client Setup",
283 audio_shutdown (); 341 audio_shutdown ();
284 audio_init (); 342 audio_init ();
285 } 343 }
286 ); 344 );
287 345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell <playername>' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
357
288 $dialog 358 $dialog
289} 359}
290 360
291sub set_stats_window_fontsize { 361sub set_stats_window_fontsize {
292 for (values %{$STATWIDS}) { 362 for (values %{$STATWIDS}) {
308# my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 378# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
309 379
310 my $win = new CFClient::UI::Frame ( 380 my $win = new CFClient::UI::Frame (
311 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 381 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
312 ); 382 );
313 $win->add (my $vb = new CFClient::UI::VBox); 383 $win->add (my $hbox = new CFClient::UI::HBox
314 384 children => [
315 $vb->add (my $hb1 = new CFClient::UI::HBox expand => 1); 385 (new CFClient::UI::HBox expand => 1),
386 ($FLOORBOX = new CFClient::UI::VBox),
387 (my $vbox = new CFClient::UI::VBox),
388 ],
389 );
316 390
391 $vbox->add (new CFClient::UI::HBox
392 expand => 1,
393 children => [
317 $hb1->add (new CFClient::UI::Empty expand => 1); 394 (new CFClient::UI::Empty expand => 1),
318 $hb1->add (my $hb = new CFClient::UI::HBox); 395 (my $hb = new CFClient::UI::HBox),
396 ],
397 );
398
319 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 399 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
320 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 400 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
321 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 401 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
322 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 402 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
323 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 403 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
324 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 404 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
325 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 405 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
326 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 406 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
327 407
328 $vb->add (my $hb2 = new CFClient::UI::HBox);
329
330 $hb2->add (new CFClient::UI::Empty expand => 1);
331 $hb2->add (my $vb2 = new CFClient::UI::VBox);
332 $vb2->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 408 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
333 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 409 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
334 $vb2->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 410 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
335 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 411 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
336 412
337 $GAUGES = { 413 $GAUGES = {
338 exp => $exp, win => $win, range => $rng, 414 exp => $exp, win => $win, range => $rng,
339 food => $fg, mana => $mg, hp => $hg, grace => $gg 415 food => $fg, mana => $mg, hp => $hg, grace => $gg
343 419
344 $win 420 $win
345} 421}
346 422
347sub make_stats_window { 423sub make_stats_window {
348 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 424 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
349 425
350 $tgw->add (my $vb = new CFClient::UI::VBox); 426 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
351 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 427 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
352 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 428 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
353 429
354 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 430 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
355 431
356 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 432 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
357 433
358 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 434 my $black = [0, 0, 0];
359 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
360 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
361 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
362 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
363 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
364 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
365 435
366 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Str"); 436 for (
367 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dex"); 437 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
368 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Con"); 438 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
369 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Int"); 439 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
370 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wis"); 440 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
371 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Pow"); 441 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
372 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Cha"); 442 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
443 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
373 444
374 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 445 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
375 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 446 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
376 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 447 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
377 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 448 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
378 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 449 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
379 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9"); 450 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
451 ) {
452 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
380 453
381 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wc"); 454 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
382 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Ac"); 455 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
383 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dam"); 456 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
384 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Arm"); 457 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
385 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Sp"); 458 }
386 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "WSp");
387 459
388 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 460 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
389 461
390 my $row = 0; 462 my $row = 0;
391 my $col = 0; 463 my $col = 0;
392 464
393 my %resist_names = ( 465 my %resist_names = (
394 slow => "Slow", 466 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
395 holyw => "Holy Word", 467 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
396 conf => "Confusion", 468 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
397 fire => "Fire", 469 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
398 depl => "Depletion", 470 depl => "Depletion (some monsters and other effects can cause stats depletion)",
399 magic => "Magic", 471 magic => "Magic (resistance to magic spells like magic missile or similar)",
400 drain => "Draining", 472 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
401 acid => "Acid", 473 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
402 pois => "Poison", 474 pois => "Poison (resistance to getting poisoned)",
403 para => "Paralysation", 475 para => "Paralysation (this resistance affects the chance you get paralysed)",
404 deat => "Death", 476 deat => "Death (resistance against death spells)",
405 phys => "Physical", 477 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
406 blind => "Blind", 478 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
407 fear => "Fear", 479 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
408 tund => "Turn undead", 480 tund => "Turn undead",
409 elec => "Electricity", 481 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
410 cold => "Cold", 482 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
411 ghit => "Ghost hit", 483 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
412 ); 484 );
413 for (qw/slow holyw conf fire depl magic 485 for (qw/slow holyw conf fire depl magic
414 drain acid pois para deat phys 486 drain acid pois para deat phys
415 blind fear tund elec cold ghit/) 487 blind fear tund elec cold ghit/)
416 { 488 {
417 $tbl2->add ($col, $row, 489 $tbl2->add ($col, $row,
418 $STATWIDS->{"res_$_"} = 490 $STATWIDS->{"res_$_"} =
419 new CFClient::UI::Label 491 new CFClient::UI::Label
492 font => $FONT_FIXED,
420 template => "-100%", 493 template => "-100%",
421 align => +1, 494 align => +1,
422 valign => 0, 495 valign => 0,
496 can_events => 1,
497 can_hover => 1,
423 tooltip => $resist_names{$_} 498 tooltip => $resist_names{$_},
424 ); 499 );
425 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 500 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
501 font => $FONT_FIXED,
426 can_hover => 1, 502 can_hover => 1,
427 can_events => 1, 503 can_events => 1,
428 image => "ui/resist/resist_$_.png", 504 image => "ui/resist/resist_$_.png",
429 tooltip => $resist_names{$_} 505 tooltip => $resist_names{$_},
430 ); 506 );
431 507
432 $row++; 508 $row++;
433 if ($row % 6 == 0) { 509 if ($row % 6 == 0) {
434 $col += 2; 510 $col += 2;
513 589
514} 590}
515 591
516sub metaserver_dialog { 592sub metaserver_dialog {
517 my $dialog = new CFClient::UI::FancyFrame 593 my $dialog = new CFClient::UI::FancyFrame
518 title => "Metaserver", 594 title => "Server List",
519 child => (my $vbox = new CFClient::UI::VBox); 595 child => (my $vbox = new CFClient::UI::VBox);
520 596
521 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 597 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
522 598
523 $dialog 599 $dialog
524} 600}
601
602my $METASERVER_ATIME;
525 603
526sub update_metaserver { 604sub update_metaserver {
527 my ($HOST) = @_; 605 my ($HOST) = @_;
528 606
529 status "fetching metaserver list..."; 607 return if $METASERVER_ATIME > time;
608 $METASERVER_ATIME = time + 60;
609
610 my $table = $METASERVER->{table};
611 $table->clear;
612 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
530 613
531 my $buf; 614 my $buf;
532 615
533 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 616 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
617
618 unless ($fh) {
619 $label->set_text ("unable to contact metaserver: $!");
620 return;
621 }
534 622
535 Event->io (fd => $fh, poll => 'r', cb => sub { 623 Event->io (fd => $fh, poll => 'r', cb => sub {
536 my $res = sysread $fh, $buf, 8192, length $buf; 624 my $res = sysread $fh, $buf, 8192, length $buf;
537 625
538 if (!defined $res) { 626 if (!defined $res) {
539 $_[0]->w->cancel; 627 $_[0]->w->cancel;
540 status "metaserver: $!"; 628 $label->set_text ("error while retrieving server list: $!");
541 } elsif ($res == 0) { 629 } elsif ($res == 0) {
542 $_[0]->w->cancel; 630 $_[0]->w->cancel;
543 status "server list retrieved"; 631 status "server list retrieved";
544 632
545 my $table = $METASERVER->{table}; 633 utf8::decode $buf if utf8::valid $buf;
546 634
547 $table->clear; 635 $table->clear;
548 636
549 my @col = qw(Use #Users Host Uptime Version Description); 637 my @col = qw(Use #Users Host Uptime Version Description);
550 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 638 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
574 $m = [$users, $host, $uptime, $version, $desc]; 662 $m = [$users, $host, $uptime, $version, $desc];
575 663
576 $y++; 664 $y++;
577 665
578 $table->add (0, $y, new CFClient::UI::VBox children => [ 666 $table->add (0, $y, new CFClient::UI::VBox children => [
579 (new CFClient::UI::Button text => " ", connect_activate => sub { 667 (new CFClient::UI::Button text => "Use", connect_activate => sub {
580 $HOST->set_text ($CFG->{host} = $host); 668 $HOST->set_text ($CFG->{host} = $host);
581 }), 669 }),
582 (new CFClient::UI::Empty expand => 1), 670 (new CFClient::UI::Empty expand => 1),
583 ]); 671 ]);
584 672
613 701
614 $METASERVER = metaserver_dialog; 702 $METASERVER = metaserver_dialog;
615 703
616 $vbox->add (new CFClient::UI::Flopper 704 $vbox->add (new CFClient::UI::Flopper
617 expand => 1, 705 expand => 1,
618 text => "Metaserver", 706 text => "Server List",
619 other => $METASERVER, 707 other => $METASERVER,
620 tooltip => "Show a list of avaible crossfire servers", 708 tooltip => "Show a list of available crossfire servers",
621 connect_open => sub { 709 connect_open => sub {
622 update_metaserver $HOST; 710 update_metaserver $HOST;
623 } 711 }
624 ); 712 );
625 } 713 }
640 hidden => 1, 728 hidden => 1,
641 tooltip => "The password for your character", 729 tooltip => "The password for your character",
642 connect_changed => sub { 730 connect_changed => sub {
643 my ($self, $value) = @_; 731 my ($self, $value) = @_;
644 $CFG->{password} = $value; 732 $CFG->{password} = $value;
645 }
646 );
647
648 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
649 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
650 text => $CFG->{say_command},
651 tooltip => "This is the command that will be used if you write a line in the message window entry. "
652 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
653 ."But you could also set it to 'tell <playername>' to only chat with that user.",
654 connect_changed => sub {
655 my ($self, $value) = @_;
656 $CFG->{say_command} = $value;
657 } 733 }
658 ); 734 );
659 735
660 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 736 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
661 $table->add (1, 7, new CFClient::UI::Slider 737 $table->add (1, 7, new CFClient::UI::Slider
668 744
669 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 745 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
670 }, 746 },
671 ); 747 );
672 748
673 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 749 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
750 expand => 1,
751 align => 0,
752 text => "Login",
753 connect_activate => sub {
754 $CONN ? stop_game
674 start_game; 755 : start_game;
756 },
675 }); 757 );
676 758
677 $dialog 759 $dialog
678} 760}
679 761
680sub message_window { 762sub message_window {
681 my $window = new CFClient::UI::FancyFrame 763 my $window = new CFClient::UI::FancyFrame
682 title => "Messages", 764 title => "Messages",
683 border_bg => [1, 1, 1, 0.5], 765 border_bg => [1, 1, 1, 1],
684 bg => [0.3, 0.3, 0.3, 0.8], 766 bg => [0, 0, 0, 0.5],
685 user_w => int $::WIDTH / 3, 767 user_w => int $::WIDTH / 3,
686 user_h => int $::HEIGHT / 5, 768 user_h => int $::HEIGHT / 5,
687 child => (my $vbox = new CFClient::UI::VBox); 769 child => (my $vbox = new CFClient::UI::VBox);
688 770
689 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 771 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
729 }; 811 };
730 812
731 $window 813 $window
732} 814}
733 815
816sub make_inventory_window {
817 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
818 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
819 $invwin
820}
821
734sub sdl_init { 822sub sdl_init {
735 CFClient::SDL_Init 823 CFClient::SDL_Init
736 and die "SDL::Init failed!\n"; 824 and die "SDL::Init failed!\n";
737} 825}
738 826
739sub video_init { 827sub video_init {
740 sdl_init; 828 sdl_init;
741 829
830 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
831
742 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 832 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
743 $FULLSCREEN = $CFG->{fullscreen}; 833 $FULLSCREEN = $CFG->{fullscreen};
744 $FAST = $CFG->{fast}; 834 $FAST = $CFG->{fast};
745 835
746 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 836 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
747 or die "SDL_SetVideoMode failed!\n"; 837 or die "SDL_SetVideoMode failed!\n";
748 838
749 $SDL_ACTIVE = 1; 839 $SDL_ACTIVE = 1;
750
751 $LAST_REFRESH = time - 0.01; 840 $LAST_REFRESH = time - 0.01;
752 841
753 CFClient::gl_init; 842 CFClient::gl_init;
754 843
755 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 844 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
756 845
846 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
847
757 ############################################################################# 848 #############################################################################
758 849
850 if ($DEBUG_STATUS) {
851 # reconfigure all widgets
852 $CFClient::UI::ROOT->reconfigure;
853
854 } else {
855 # create the widgets
856
759 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 857 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, text => "hulla", x => 100;#d#
760 $DEBUG_STATUS->show; 858 $DEBUG_STATUS->show;
761 859
762 $STATUS_LINE = new CFClient::UI::Label 860 $STATUS_LINE = new CFClient::UI::Statusbox;
763 padding => 0, 861 $STATUS_LINE->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, size => 0.8, color => [1, 1, 1, 0.8]);
764 y => $HEIGHT - $FONTSIZE * 1.8;
765 $STATUS_LINE->show; 862 $STATUS_LINE->show;
766 863
767 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 864 CFClient::UI::FancyFrame->new (
768 padding => 0, 865 border_bg => [1, 1, 1, 192/255],
769 fontsize => 0.8, 866 bg => [1, 1, 1, 0],
770 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 867 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
771 $ALT_ENTER_MESSAGE->show; 868 )->show;
772 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
773 869
774 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 870 $MAPWIDGET = new CFClient::MapWidget;
775 $MAPWIDGET->focus_in;
776 $MAPWIDGET->connect (activate_console => sub { 871 $MAPWIDGET->connect (activate_console => sub {
777 my ($mapwidget, $preset) = @_; 872 my ($mapwidget, $preset) = @_;
778 873
779 if ($CONSOLE) { 874 if ($CONSOLE) {
780 $CONSOLE->{input}->{auto_activated} = 1; 875 $CONSOLE->{input}->{auto_activated} = 1;
781 $CONSOLE->{input}->focus_in; 876 $CONSOLE->{input}->focus_in;
782 877
783 if ($preset && $CONSOLE->{input}->get_text eq '') { 878 if ($preset && $CONSOLE->{input}->get_text eq '') {
784 $CONSOLE->{input}->set_text ($preset); 879 $CONSOLE->{input}->set_text ($preset);
880 }
785 } 881 }
786 } 882 });
787 }); 883 $MAPWIDGET->show;
884 $MAPWIDGET->focus_in;
788 885
789 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 886 $BUTTONBAR = new CFClient::UI::HBox;
790 887
791 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 888 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
792 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 889 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
793 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 890 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
794 891
795 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 892 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
893
796 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 894 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
895 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
797 896
798 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 897 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
799 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 898 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
800 status "Configuration Saved"; 899 status "Configuration Saved";
801 }); 900 });
802 901
902 $BUTTONBAR->show;
903
904 # delay till geometry is constant
905 $CFClient::UI::ROOT->on_refresh (startup => sub {
803 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 906 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
907 });
908 force_refresh ();
909 }
804} 910}
805 911
806sub video_shutdown { 912sub video_shutdown {
807 $CFClient::UI::ROOT->{children} = [];
808 undef $SDL_ACTIVE; 913 undef $SDL_ACTIVE;
809} 914}
810 915
811my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 916my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
812my $bgmusic;#TODO#hack#d# 917my $bgmusic;#TODO#hack#d#
918
919sub audio_channel_finished {
920 my ($channel) = @_;
921
922 warn "channel $channel finished\n";#d#
923}
813 924
814sub audio_music_finished { 925sub audio_music_finished {
815 return unless $CFG->{bgm_enable}; 926 return unless $CFG->{bgm_enable};
816 927
817 # TODO: hack, do play loop and mood music 928 # TODO: hack, do play loop and mood music
821 push @bgmusic, shift @bgmusic; 932 push @bgmusic, shift @bgmusic;
822} 933}
823 934
824sub audio_init { 935sub audio_init {
825 if ($CFG->{audio_enable}) { 936 if ($CFG->{audio_enable}) {
826 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 937 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
827 $SDL_MIXER = !CFClient::Mix_OpenAudio; 938 $SDL_MIXER = !CFClient::Mix_OpenAudio;
828 CFClient::Mix_AllocateChannels 8; 939 CFClient::Mix_AllocateChannels 8;
829 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 940 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
830 941
831 audio_music_finished; 942 audio_music_finished;
858} 969}
859 970
860my %animate_object; 971my %animate_object;
861my $animate_timer; 972my $animate_timer;
862 973
863my $want_refresh;
864my $can_refresh;
865
866my $fps = 9; 974my $fps = 9;
867 975
868sub force_refresh { 976sub force_refresh {
869 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 977 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
870 debug sprintf "%3.2f", $fps; 978 debug sprintf "%3.2f", $fps;
871 979
872 $want_refresh = 0;
873 $can_refresh = 0;
874
875 $CFClient::UI::ROOT->draw; 980 $CFClient::UI::ROOT->draw;
876
877 CFClient::SDL_GL_SwapBuffers; 981 CFClient::SDL_GL_SwapBuffers;
878 982
983 $WANT_REFRESH = 0;
984 $CAN_REFRESH = 0;
879 $LAST_REFRESH = $NOW; 985 $LAST_REFRESH = $NOW;
880} 986}
881 987
882my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 988my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
883 $NOW = time; 989 $NOW = time;
885 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 991 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
886 for CFClient::SDL_PollEvent; 992 for CFClient::SDL_PollEvent;
887 993
888 if (%animate_object) { 994 if (%animate_object) {
889 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 995 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
890 $want_refresh++; 996 $WANT_REFRESH++;
891 } 997 }
892 998
893 if ($want_refresh) { 999 if ($WANT_REFRESH) {
894 force_refresh; 1000 force_refresh;
895 } else { 1001 } else {
896 $can_refresh = 1; 1002 $CAN_REFRESH = 1;
897 } 1003 }
898}); 1004});
899
900sub refresh {
901 $want_refresh++;
902}
903 1005
904sub animation_start { 1006sub animation_start {
905 my ($widget) = @_; 1007 my ($widget) = @_;
906 $animate_object{$widget} = $widget; 1008 $animate_object{$widget} = $widget;
907} 1009}
986# at worst. 1088# at worst.
987sub conn::flood_fill { 1089sub conn::flood_fill {
988 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1090 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
989 1091
990 # the server does not allow map paths > 6 1092 # the server does not allow map paths > 6
991 return if 6 <= length $path; 1093 return if 7 <= length $path;
992 1094
993 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1095 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
994 1096
995 for ( 1097 for (
996 [1, 0, -1], 1098 [1, 0, -1],
1039 1141
1040 $self->flush_map; 1142 $self->flush_map;
1041 1143
1042 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1144 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1043 1145
1044 my $mapmapw = 250; 1146 my $mapmapw = $MAPMAP->{w};
1045 my $mapmaph = 250; 1147 my $mapmaph = $MAPMAP->{h};
1046 1148
1047 $self->{neigh_rect} = [ 1149 $self->{neigh_rect} = [
1048 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1150 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1049 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1151 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1050 ]; 1152 ];
1093 } 1195 }
1094 1196
1095gotid: 1197gotid:
1096 $face->{id} = $id; 1198 $face->{id} = $id;
1097 $MAP->set_face ($facenum => $id); 1199 $MAP->set_face ($facenum => $id);
1200 $self->{faceid}[$facenum] = $id;#d#
1098 $TILECACHE->get ($id) 1201 $TILECACHE->get ($id)
1099} 1202}
1100 1203
1101sub conn::face_update { 1204sub conn::face_update {
1102 my ($self, $facenum, $face) = @_; 1205 my ($self, $facenum, $face) = @_;
1110 my ($self, $id, $data) = @_; 1213 my ($self, $id, $data) = @_;
1111 1214
1112 $self->{texture}[$id] ||= do { 1215 $self->{texture}[$id] ||= do {
1113 my $tex = 1216 my $tex =
1114 new_from_image CFClient::Texture 1217 new_from_image CFClient::Texture
1115 $data, minify => 1; 1218 $data, minify => 1, mipmap => 1;
1116 1219
1117 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1220 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1118 $MAPWIDGET->update; 1221 $MAPWIDGET->update;
1119 1222
1120 $tex 1223 $tex
1218 [0.55, 0.41, 0.13], 1321 [0.55, 0.41, 0.13],
1219 [0.99, 0.77, 0.26], 1322 [0.99, 0.77, 0.26],
1220 [0.74, 0.65, 0.41], 1323 [0.74, 0.65, 0.41],
1221 ); 1324 );
1222 1325
1326 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1327
1328 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1329 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1330 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1331
1223 $LOGVIEW->add_paragraph ($color[$color], $text); 1332 $LOGVIEW->add_paragraph ($color[$color],
1333 join "\n", map "$time $_", split /\n/, $text);
1334 $STATUS_LINE->add ($text, color => $color[$color], timeout => 60);
1335}
1336
1337sub conn::drawextinfo {
1338 my ($self, $color, $type, $subtype, $message) = @_;
1339
1340 $self->drawinfo ($color, $message);
1224} 1341}
1225 1342
1226sub conn::spell_add { 1343sub conn::spell_add {
1227 my ($self, $spell) = @_; 1344 my ($self, $spell) = @_;
1228 1345
1241 1358
1242 for my $skill (values %{$self->{skill_info}}) { 1359 for my $skill (values %{$self->{skill_info}}) {
1243 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1360 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1244 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1361 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1245 } 1362 }
1363
1364 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1365 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1366 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1367 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1368}
1369
1370sub conn::eof {
1371 stop_game;
1372}
1373
1374sub update_floorbox {
1375 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1376 return unless $CONN;
1377
1378 $FLOORBOX->clear;
1379 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1380
1381 my $count = 4;
1382 for (@{ $CONN->{container}{0} }) {
1383 if (--$count) {
1384 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1385 } else {
1386 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1387 last;
1388 }
1389 }
1390 });
1391
1392 $WANT_REFRESH++;
1246} 1393}
1247 1394
1248sub conn::container_add { 1395sub conn::container_add {
1249 my ($self, $id, $items) = @_; 1396 my ($self, $tag, $items) = @_;
1250 1397
1251 # 0 floor 1398 update_floorbox if $tag == 0;
1399
1400 $INV->set_items ($self->{container}{$self->{player}{tag}})
1401 if $tag == $self->{player}{tag};
1402
1252 # $self-<{player}{tag} => player inv 1403 # $self-<{player}{tag} => player inv
1253 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1404 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1254} 1405}
1255 1406
1256sub conn::container_clear { 1407sub conn::container_clear {
1257 my ($self, $id) = @_; 1408 my ($self, $tag) = @_;
1409
1410 update_floorbox if $tag == 0;
1411
1412 $INV->set_items ($self->{container}{$tag})
1413 if $tag == $self->{player}{tag};
1414
1258# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1415# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1416}
1417
1418sub conn::item_delete {
1419 my ($self, @items) = @_;
1420
1421 for (@items) {
1422 update_floorbox if $_->{container} == 0;
1423
1424 $INV->set_items ($self->{container}{$_->{container}})
1425 if $_->{container} == $self->{player}{tag};
1426 }
1427}
1428
1429sub conn::item_update {
1430 my ($self, $item) = @_;
1431
1432 update_floorbox if $item->{container} == 0;
1433
1434 $INV->set_items ($self->{container}{$item->{container}})
1435 if $item->{container} == $self->{player}{tag};
1259} 1436}
1260 1437
1261%SDL_CB = ( 1438%SDL_CB = (
1262 CFClient::SDL_QUIT => sub { 1439 CFClient::SDL_QUIT => sub {
1263 Event::unloop -1; 1440 Event::unloop -1;
1264 }, 1441 },
1265 CFClient::SDL_VIDEORESIZE => sub { 1442 CFClient::SDL_VIDEORESIZE => sub {
1266 }, 1443 },
1267 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1444 CFClient::SDL_VIDEOEXPOSE => sub {
1445 $WANT_REFRESH++;
1446 },
1268 CFClient::SDL_ACTIVEEVENT => sub { 1447 CFClient::SDL_ACTIVEEVENT => sub {
1269# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1448# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1270 }, 1449 },
1271 CFClient::SDL_KEYDOWN => sub { 1450 CFClient::SDL_KEYDOWN => sub {
1272 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1451 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1276 video_init; 1455 video_init;
1277 } else { 1456 } else {
1278 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1457 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1279 } 1458 }
1280 }, 1459 },
1281 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1460 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1282 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1461 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1283 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1462 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1284 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1463 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1285 CFClient::SDL_USEREVENT => \&audio_music_finished, 1464 CFClient::SDL_USEREVENT => sub {
1465 if ($_[0]{code} == 1) {
1466 audio_channel_finished $_[0]{data1};
1467 } elsif ($_[0]{code} == 0) {
1468 audio_music_finished;
1469 }
1470 },
1286); 1471);
1287 1472
1288############################################################################# 1473#############################################################################
1289 1474
1290$SIG{INT} = $SIG{TERM} = sub { exit }; 1475$SIG{INT} = $SIG{TERM} = sub { exit };
1291 1476
1292$TILECACHE = CFClient::db_table "tilecache";
1293$FACEMAP = CFClient::db_table "facemap";
1294
1295CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1296
1297my %DEF_CFG = (
1298 sdl_mode => 0,
1299 width => 640,
1300 height => 480,
1301 fullscreen => 0,
1302 fast => 0,
1303 map_scale => 0.5,
1304 fow_enable => 1,
1305 fow_intensity => 0.45,
1306 fow_smooth => 0,
1307 gui_fontsize => 1,
1308 log_fontsize => 1,
1309 gauge_fontsize => 1,
1310 gauge_size => 0.35,
1311 stat_fontsize => 1,
1312 mapsize => 100,
1313 host => "crossfire.schmorp.de",
1314 say_command => 'say',
1315 audio_enable => 1,
1316 bgm_enable => 1,
1317 bgm_volume => 0.25,
1318);
1319
1320while (my ($k, $v) = each %DEF_CFG) {
1321 $CFG->{$k} = $v unless exists $CFG->{$k};
1322}
1323
1324sdl_init;
1325
1326@SDL_MODES = reverse
1327 grep $_->[0] >= 640 && $_->[1] >= 480,
1328 CFClient::SDL_ListModes;
1329
1330@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1331
1332$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1333
1334{ 1477{
1478 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1479
1480 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1481
1482 $TILECACHE = CFClient::db_table "tilecache";
1483 $FACEMAP = CFClient::db_table "facemap";
1484
1485 my %DEF_CFG = (
1486 sdl_mode => 0,
1487 width => 640,
1488 height => 480,
1489 fullscreen => 0,
1490 fast => 0,
1491 map_scale => 0.5,
1492 fow_enable => 1,
1493 fow_intensity => 0.45,
1494 fow_smooth => 0,
1495 gui_fontsize => 1,
1496 log_fontsize => 1,
1497 gauge_fontsize=> 1,
1498 gauge_size => 0.35,
1499 stat_fontsize => 1,
1500 mapsize => 100,
1501 host => "crossfire.schmorp.de",
1502 say_command => 'say',
1503 audio_enable => 1,
1504 bgm_enable => 1,
1505 bgm_volume => 0.25,
1506 );
1507
1508 while (my ($k, $v) = each %DEF_CFG) {
1509 $CFG->{$k} = $v unless exists $CFG->{$k};
1510 }
1511
1512 sdl_init;
1513
1514 @SDL_MODES = reverse
1515 grep $_->[0] >= 640 && $_->[1] >= 480,
1516 CFClient::SDL_ListModes;
1517
1518 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1519
1520 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1521
1522 {
1335 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1523 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1336 DejaVuSans.ttf 1524 DejaVuSans.ttf
1337 DejaVuSansMono.ttf 1525 DejaVuSansMono.ttf
1338 DejaVuSans-Bold.ttf 1526 DejaVuSans-Bold.ttf
1339 DejaVuSansMono-Bold.ttf 1527 DejaVuSansMono-Bold.ttf
1340 DejaVuSans-Oblique.ttf 1528 DejaVuSans-Oblique.ttf
1341 DejaVuSansMono-Oblique.ttf 1529 DejaVuSansMono-Oblique.ttf
1342 DejaVuSans-BoldOblique.ttf 1530 DejaVuSans-BoldOblique.ttf
1343 DejaVuSansMono-BoldOblique.ttf 1531 DejaVuSansMono-BoldOblique.ttf
1344 ); 1532 );
1345 1533
1346 CFClient::add_font $_ for @fonts; 1534 CFClient::add_font $_ for @fonts;
1347 1535
1348 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1536 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1349 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1537 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1350 1538
1351 $FONT_PROP->make_default; 1539 $FONT_PROP->make_default;
1352} 1540 }
1353 1541
1354video_init; 1542 video_init;
1355audio_init; 1543 audio_init;
1544}
1356 1545
1357Event::loop; 1546Event::loop;
1358 1547
1359END { CFClient::SDL_Quit } 1548END { CFClient::SDL_Quit }
1360 1549
1550=head1 pclient - Crossfire+ and Crossfire game client
1361 1551
1552Pclient is a Crossfire+ and Crossfire game client.
1553
1554=head2 Features
1555
1556=over 4
1557
1558=item Fullscreen Map
1559
1560PClient can uses a fullscreen map, which greatly enhances how much of the
1561game world you can see.
1562
1563=item Persistent Map Cache (Crossfire+ only)
1564
1565PClient can persistently cache all map data it received from the
1566server. This not only allows it to display an overview map, but also
1567ensures that once-explored areas will be available the next time you want
1568to explore more.
1569
1570=item Hardware acceleration
1571
1572Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1573acceleration. Most modern graphics cards have difficulties with 2D
1574acceleration, while 3D graphics is accelerated well.
1575
1576=item No arbitrary limits
1577
1578Unlike other Crossfire clients, pclient does not suffer from arbitrary
1579limits (like a fixed amount of face numbers). There are still limits, but
1580they are not arbitrarily low :)
1581
1582=back
1583
1584=head1 USAGE
1585
1586=head2 The Map
1587
1588The map is always displayed in the background, behind all other windows and UI elements.
1589
1590#TODO# middle-click scrolls
1591#
1592# keys:
1593#
1594# a apply
1595# keypad moves, kp_5 applies ranged attack to self
1596
1597Starting to type enters the I<completion mode>. In that mode, you can type
1598abbreviations or commands and have them executed as soon as they match a
1599valid command. This is best explained by a few examples:
1600
1601Typing B<climb> will display a list of commands with I<climb> in their
1602name, such as I<ready_skill climbing> and I<use_skill climbing>.
1603
1604You can abbreviate commands by typing only the first character of every
1605word. For example, typing I<iwor> will likely select I<invoke word of
1606recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1607will likely select I<ready_skill climbing> and I<usl> will give you
1608I<use_skill levitation>.
1609
1610=head2 The map overview
1611
1612#TODO#
1613
1614=head2 The Status area in the lower right corner
1615
1616#TODO#
1617
1618=head2 The I<Statistics>/I>Stats> window
1619
1620#TODO#
1621
1622=head1 FAQ
1623
1624=over 4
1625
1626=item The client is very sluggish and slow, what can I do about this?
1627
1628Most likely, you don't have accelerated OpenGL support. Try to find a
1629newer driver, or a driver from your hardware vendor, that features OpenGL
1630support.
1631
1632If this is not an option, the following Setup options reduce the load and
1633will likely make the client playable with sofwtare rendering (it will
1634still be slow, though):
1635
1636=over 4
1637
1638=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1639
1640=item Enable B<Fast & Ugly> mode
1641
1642=item Disable B<Fog of War>
1643
1644=item Increase B<Map Scale>
1645
1646=back
1647
1648=back
1649
1650=head1 AUTHOR
1651
1652Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1653
1654
1655

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