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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.145 by root, Wed Apr 19 20:46:45 2006 UTC vs.
Revision 1.211 by root, Fri May 12 02:08:52 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8
9use SDL::Event;
10
11use SDL::Mixer;
12use SDL::Sound;
13use SDL::Music;
14
15use SDL::OpenGL;
16 31
17use Crossfire; 32use Crossfire;
18use Crossfire::Protocol; 33use Crossfire::Protocol;
19 34
20use Compress::LZF; 35use Compress::LZF;
21 36
22use CFClient; 37use CFClient;
23use CFClient::UI; 38use CFClient::UI;
24use CFClient::MapWidget; 39use CFClient::MapWidget;
25 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
26our $VERSION = '0.1'; 48our $VERSION = '0.1';
27 49
28my $MAX_FPS = 60; 50my $MAX_FPS = 60;
29my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
30 52
38our $NOW; 60our $NOW;
39 61
40our $CFG; 62our $CFG;
41our $CONN; 63our $CONN;
42our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
43 68
44our @SDL_MODES; 69our @SDL_MODES;
45our $WIDTH; 70our $WIDTH;
46our $HEIGHT; 71our $HEIGHT;
47our $FULLSCREEN; 72our $FULLSCREEN;
48our $FONTSIZE; 73our $FONTSIZE;
49 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
50our $MAP; 78our $MAP;
79our $MAPMAP;
51our $MAPWIDGET; 80our $MAPWIDGET;
52our $BUTTONBAR; 81our $BUTTONBAR;
53our $LOGVIEW; 82our $LOGVIEW;
54our $CONSOLE; 83our $CONSOLE;
55our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
56 86
87our $FLOORBOX;
57our $GAUGES; 88our $GAUGES;
89our $STATWIDS;
58 90
59our $SDL_ACTIVE; 91our $SDL_ACTIVE;
60our $SDL_EV;
61our %SDL_CB; 92our %SDL_CB;
62 93
63our $SDL_MIXER; 94our $SDL_MIXER;
64our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
65our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
66 97
67our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
68our $STATUS_LINE; 99our $STATUS_LINE;
69our $DEBUG_STATUS; 100our $DEBUG_STATUS;
70 101
102our $INVWIN;
103our $INV;
104
71sub status { 105sub status {
72 $STATUS_LINE->set_text ($_[0]); 106 $STATUS_LINE->add ($_[0], pri => -10, group => "status", timeout => 20, color => [1, 1, 0, 1]);
73 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 107 $CFClient::UI::ROOT->on_post_alloc ($STATUS_LINE => sub {
108 $STATUS_LINE->move (0, $HEIGHT - $STATUS_LINE->{h});#d# to in toplevel
109 });
74} 110}
75 111
76sub debug { 112sub debug {
77 $DEBUG_STATUS->set_text ($_[0]); 113 $DEBUG_STATUS->set_text ($_[0]);
78 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 114 my ($w, $h) = $DEBUG_STATUS->size_request;
115 $DEBUG_STATUS->move ($WIDTH - $w, 0);
79} 116}
80 117
81sub start_game { 118sub start_game {
82 status "logging in..."; 119 status "logging in...";
83 120
84 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 121 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
85 122
86 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 123 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
87
88 $MAP = new CFClient::Map $mapsize, $mapsize; 124 $MAP = new CFClient::Map $mapsize, $mapsize;
89 125
90 my ($host, $port) = split /:/, $CFG->{host}; 126 my ($host, $port) = split /:/, $CFG->{host};
91 127
92 $CONN = new conn 128 $CONN = eval {
129 new conn
93 host => $host, 130 host => $host,
94 port => $port || 13327, 131 port => $port || 13327,
95 user => $CFG->{user}, 132 user => $CFG->{user},
96 pass => $CFG->{password}, 133 pass => $CFG->{password},
97 mapw => $mapsize, 134 mapw => $mapsize,
98 maph => $mapsize, 135 maph => $mapsize,
136 ;
99 ; 137 };
100 138
139 if ($CONN) {
140 $LOGIN_BUTTON->set_text ("Logout");
141
101 status "login successful"; 142 status "login successful";
102 143
103 CFClient::lowdelay fileno $CONN->{fh}; 144 CFClient::lowdelay fileno $CONN->{fh};
145 } else {
146 status "unable to connect";
147 stop_game();
148 }
104} 149}
105 150
106sub stop_game { 151sub stop_game {
152 return unless $CONN;
153
154 status "connection closed";
155 $LOGIN_BUTTON->set_text ("Login");
156 $CONN->destroy;
157 $CONN = 0; # false, does not autovivify
158
159 undef $MAPCACHE;
107 undef $CONN; 160 undef $MAP;
108} 161}
109 162
110sub client_setup { 163sub client_setup {
111 my $dialog = new CFClient::UI::FancyFrame 164 my $dialog = new CFClient::UI::FancyFrame
165 title => "Client Setup",
112 child => (my $vbox = new CFClient::UI::VBox); 166 child => (my $vbox = new CFClient::UI::VBox);
113 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Client Setup");
114 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 167 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
115 168
116 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 169 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
117 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 170 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
118 171
119 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 172 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
120 $hbox->add (my $mode_label = new CFClient::UI::Label valign => 0, height => 0.8); 173 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
121 174
122 $mode_slider->connect (changed => sub { 175 $mode_slider->connect (changed => sub {
123 my ($self, $value) = @_; 176 my ($self, $value) = @_;
124 177
125 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 178 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
126 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 179 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
127 }); 180 });
128 $mode_slider->emit (changed => $mode_slider->{range}[0]); 181 $mode_slider->emit (changed => $mode_slider->{range}[0]);
129 182
183 my $row = 1;
184
130 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 185 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
131 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 186 $table->add (1, $row++, new CFClient::UI::CheckBox
187 state => $CFG->{fullscreen},
188 tooltip => "Bring the client into fullscreen mode",
189 connect_changed => sub {
132 my ($self, $value) = @_; 190 my ($self, $value) = @_;
133 $CFG->{fullscreen} = $value; 191 $CFG->{fullscreen} = $value;
192 }
134 }); 193 );
135 194
136 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 195 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
137 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 196 $table->add (1, $row++, new CFClient::UI::CheckBox
197 state => $CFG->{fast},
198 tooltip => "Lower the visual quality considerably to speed up rendering.",
199 connect_changed => sub {
138 my ($self, $value) = @_; 200 my ($self, $value) = @_;
139 $CFG->{fast} = $value; 201 $CFG->{fast} = $value;
202 }
140 }); 203 );
141 204
205 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
206 $table->add (1, $row++, new CFClient::UI::Slider
207 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
208 tooltip => "Enlarge or shrink the displayed map",
209 connect_changed => sub {
210 my ($self, $value) = @_;
211 $CFG->{map_scale} = 0.05 * int $value / 0.05;
212 }
213 );
214
142 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 215 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
143 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 216 $table->add (1, $row++, new CFClient::UI::CheckBox
217 state => $CFG->{fow_enable},
218 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
219 connect_changed => sub {
144 my ($self, $value) = @_; 220 my ($self, $value) = @_;
145 $CFG->{fow_enable} = $value; 221 $CFG->{fow_enable} = $value;
222 }
146 }); 223 );
147 224
148 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 225 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
149 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 226 $table->add (1, $row++, new CFClient::UI::Slider
227 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
228 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
229 connect_changed => sub {
150 my ($self, $value) = @_; 230 my ($self, $value) = @_;
151 $CFG->{fow_intensity} = $value; 231 $CFG->{fow_intensity} = $value;
232 }
152 }); 233 );
153 234
154 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 235 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
155 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 236 $table->add (1, $row++, new CFClient::UI::CheckBox
237 state => $CFG->{fow_smooth},
238 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
239 connect_changed => sub {
156 my ($self, $value) = @_; 240 my ($self, $value) = @_;
157 $CFG->{fow_smooth} = $value; 241 $CFG->{fow_smooth} = $value;
158 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 242 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
243 }
159 }); 244 );
160 245
161 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 246 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
162 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 247 $table->add (1, $row++, new CFClient::UI::Slider
248 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
249 tooltip => "The font size used by most GUI elements",
250 connect_changed => sub {
163 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 251 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
164# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 252# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
253 }
165 }); 254 );
166 255
167 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 256 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
168 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 257 $table->add (1, $row++, new CFClient::UI::Slider
258 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
259 tooltip => "The font size used by the server log window only",
260 connect_changed => sub {
169 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 261 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
262 }
170 }); 263 );
171 264
172 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 265 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
266
267 $table->add (1, $row++, new CFClient::UI::Slider
268 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
269 tooltip => "The font size used by the statistics window only",
270 connect_changed => sub {
271 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
272 &set_stats_window_fontsize;
273 }
274 );
275
276 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
277 $table->add (1, $row++, new CFClient::UI::Slider
278 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
279 tooltip => "Adjust the size of the stats gauges at the bottom right",
280 connect_changed => sub {
281 $CFG->{gauge_size} = $_[1];
282 my $h = int $HEIGHT * $CFG->{gauge_size};
283 $GAUGES->{win}->set_size ($WIDTH, $h);
284 $GAUGES->{win}->move (0, $HEIGHT - $h);
285 }
286 );
287
288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
289 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 connect_changed => sub {
293 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
294 &set_gauge_window_fontsize;
295 }
296 );
297
298 $table->add (1, $row++, new CFClient::UI::Button
299 expand => 1, align => 0, text => "Apply",
300 tooltip => "Apply the video settings",
301 connect_activate => sub {
173 video_shutdown (); 302 video_shutdown ();
174 video_init (); 303 video_init ();
304 }
175 }); 305 );
176 306
177 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
178 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 308 $table->add (1, $row++, new CFClient::UI::CheckBox
309 state => $CFG->{audio_enable},
310 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311 connect_changed => sub {
179 $CFG->{audio_enable} = $_[1]; 312 $CFG->{audio_enable} = $_[1];
313 }
180 }); 314 );
181# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 315# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
182# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 316# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
183# $CFG->{effects_volume} = $_[1]; 317# $CFG->{effects_volume} = $_[1];
184# }); 318# });
185 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
186 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 320 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
187 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 321 $hbox->add (new CFClient::UI::CheckBox
322 expand => 1, state => $CFG->{bgm_enable},
323 tooltip => "Enable background music playing",
324 connect_changed => sub {
188 $CFG->{bgm_enable} = $_[1]; 325 $CFG->{bgm_enable} = $_[1];
326 }
189 }); 327 );
190 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 128, 1], connect_changed => sub { 328 $hbox->add (new CFClient::UI::Slider
329 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
330 tooltip => "The volume of the background music",
331 connect_changed => sub {
191 $CFG->{bgm_volume} = $_[1]; 332 $CFG->{bgm_volume} = $_[1];
192 $SDL_MIXER->music_volume ($_[1]); 333 CFClient::MixMusic::volume $_[1] * 128;
334 }
193 }); 335 );
194 336
195 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 337 $table->add (1, $row++, new CFClient::UI::Button
338 expand => 1, align => 0, text => "Apply",
339 tooltip => "Apply the audio settings",
340 connect_activate => sub {
196 audio_shutdown (); 341 audio_shutdown ();
197 audio_init (); 342 audio_init ();
343 }
198 }); 344 );
345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
199 357
200 $dialog 358 $dialog
359}
360
361sub set_stats_window_fontsize {
362 for (values %{$STATWIDS}) {
363 $_->set_fontsize ($::CFG->{stat_fontsize});
364 }
365}
366
367sub set_gauge_window_fontsize {
368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
369 $_->set_fontsize ($::CFG->{gauge_fontsize});
370 }
371
372# local $GAUGES->{win}{parent};#d#
373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
374}
375
376sub make_gauge_window {
377 my $gh = int ($HEIGHT * $CFG->{gauge_size});
378# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
379
380 my $win = new CFClient::UI::Frame (
381 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
382 );
383 $win->add (my $hbox = new CFClient::UI::HBox
384 children => [
385 (new CFClient::UI::HBox expand => 1),
386 ($FLOORBOX = new CFClient::UI::VBox),
387 (my $vbox = new CFClient::UI::VBox),
388 ],
389 );
390
391 $vbox->add (new CFClient::UI::HBox
392 expand => 1,
393 children => [
394 (new CFClient::UI::Empty expand => 1),
395 (my $hb = new CFClient::UI::HBox),
396 ],
397 );
398
399 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
400 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
401 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
402 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
403 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
404 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
405 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
406 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
407
408 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
409 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
410 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
411 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
412
413 $GAUGES = {
414 exp => $exp, win => $win, range => $rng,
415 food => $fg, mana => $mg, hp => $hg, grace => $gg
416 };
417
418 &set_gauge_window_fontsize;
419
420 $win
421}
422
423sub make_stats_window {
424 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
425
426 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
427 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
428 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
429
430 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
431
432 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
433
434 my $black = [0, 0, 0];
435
436 for (
437 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
438 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
439 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
440 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
441 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
442 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
443 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
444
445 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
446 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
447 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
448 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
449 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
450 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
451 ) {
452 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
453
454 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
455 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
456 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
457 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
458 }
459
460 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
461
462 my $row = 0;
463 my $col = 0;
464
465 my %resist_names = (
466 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
467 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
468 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
469 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
470 depl => "Depletion (some monsters and other effects can cause stats depletion)",
471 magic => "Magic (resistance to magic spells like magic missile or similar)",
472 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
473 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
474 pois => "Poison (resistance to getting poisoned)",
475 para => "Paralysation (this resistance affects the chance you get paralysed)",
476 deat => "Death (resistance against death spells)",
477 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
478 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
479 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
480 tund => "Turn undead",
481 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
482 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
483 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
484 );
485 for (qw/slow holyw conf fire depl magic
486 drain acid pois para deat phys
487 blind fear tund elec cold ghit/)
488 {
489 $tbl2->add ($col, $row,
490 $STATWIDS->{"res_$_"} =
491 new CFClient::UI::Label
492 font => $FONT_FIXED,
493 template => "-100%",
494 align => +1,
495 valign => 0,
496 can_events => 1,
497 can_hover => 1,
498 tooltip => $resist_names{$_},
499 );
500 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
501 font => $FONT_FIXED,
502 can_hover => 1,
503 can_events => 1,
504 image => "ui/resist/resist_$_.png",
505 tooltip => $resist_names{$_},
506 );
507
508 $row++;
509 if ($row % 6 == 0) {
510 $col += 2;
511 $row = 0;
512 }
513 }
514
515 &set_stats_window_fontsize;
516 update_stats_window ({});
517
518 $tgw
519}
520
521sub formsep {
522 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
523}
524
525sub update_stats_window {
526 my ($stats) = @_;
527
528 # i love text protocols!!!
529 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
530 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
531 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
532 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
533 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
534 my $fo_m = 999;
535 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
536 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
537
538 $GAUGES->{hp} ->set_value ($hp, $hp_m);
539 $GAUGES->{mana} ->set_value ($sp, $sp_m);
540 $GAUGES->{food} ->set_value ($fo, $fo_m);
541 $GAUGES->{grace} ->set_value ($gr, $gr_m);
542 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
543 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
544 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
545 $rng =~ s/^Range: //; # thank you so much dear server
546 $GAUGES->{range} ->set_text ("Rng: " . $rng);
547 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
548 $title =~ s/^Player: //;
549 $STATWIDS->{title} ->set_text ("Title: " . $title);
550
551 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
552 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
553 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
554 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
555 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
556 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
557 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
558 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
559 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
560 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
561 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
562 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
563 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
564
565 my %tbl = (
566 phys => 100,
567 magic => 101,
568 fire => 102,
569 elec => 103,
570 cold => 104,
571 conf => 105,
572 acid => 106,
573 drain => 107,
574 ghit => 108,
575 pois => 109,
576 slow => 110,
577 para => 111,
578 tund => 112,
579 fear => 113,
580 depl => 113,
581 deat => 115,
582 holyw => 116,
583 blind => 117
584 );
585
586 for (keys %tbl) {
587 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
588 }
589
201} 590}
202 591
203sub metaserver_dialog { 592sub metaserver_dialog {
204 my $dialog = new CFClient::UI::FancyFrame 593 my $dialog = new CFClient::UI::FancyFrame
594 title => "Server List",
205 child => (my $vbox = new CFClient::UI::VBox); 595 child => (my $vbox = new CFClient::UI::VBox);
206 596
207 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 597 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
208 598
209 $dialog 599 $dialog
210} 600}
601
602my $METASERVER_ATIME;
211 603
212sub update_metaserver { 604sub update_metaserver {
213 my ($HOST) = @_; 605 my ($HOST) = @_;
214 606
215 status "fetching metaserver list..."; 607 return if $METASERVER_ATIME > time;
608 $METASERVER_ATIME = time + 60;
609
610 my $table = $METASERVER->{table};
611 $table->clear;
612 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
216 613
217 my $buf; 614 my $buf;
218 615
219 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 616 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
617
618 unless ($fh) {
619 $label->set_text ("unable to contact metaserver: $!");
620 return;
621 }
220 622
221 Event->io (fd => $fh, poll => 'r', cb => sub { 623 Event->io (fd => $fh, poll => 'r', cb => sub {
222 my $res = sysread $fh, $buf, 8192, length $buf; 624 my $res = sysread $fh, $buf, 8192, length $buf;
223 625
224 if (!defined $res) { 626 if (!defined $res) {
225 $_[0]->w->cancel; 627 $_[0]->w->cancel;
226 status "metaserver: $!"; 628 $label->set_text ("error while retrieving server list: $!");
227 } elsif ($res == 0) { 629 } elsif ($res == 0) {
228 $_[0]->w->cancel; 630 $_[0]->w->cancel;
229 status "server list retrieved"; 631 status "server list retrieved";
230 632
231 my $table = $METASERVER->{table}; 633 utf8::decode $buf if utf8::valid $buf;
232 634
233 $table->clear; 635 $table->clear;
234 636
235 my @col = qw(Use #Users Host Uptime Version Description); 637 my @col = qw(Use #Users Host Uptime Version Description);
236 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 638 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
260 $m = [$users, $host, $uptime, $version, $desc]; 662 $m = [$users, $host, $uptime, $version, $desc];
261 663
262 $y++; 664 $y++;
263 665
264 $table->add (0, $y, new CFClient::UI::VBox children => [ 666 $table->add (0, $y, new CFClient::UI::VBox children => [
265 (new CFClient::UI::Button text => " ", connect_activate => sub { 667 (new CFClient::UI::Button text => "Use", connect_activate => sub {
266 $HOST->set_text ($CFG->{host} = $host); 668 $HOST->set_text ($CFG->{host} = $host);
267 }), 669 }),
268 (new CFClient::UI::Empty expand => 1), 670 (new CFClient::UI::Empty expand => 1),
269 ]); 671 ]);
270 672
275 }); 677 });
276} 678}
277 679
278sub server_setup { 680sub server_setup {
279 my $dialog = new CFClient::UI::FancyFrame 681 my $dialog = new CFClient::UI::FancyFrame
682 title => "Server Setup",
280 child => (my $vbox = new CFClient::UI::VBox); 683 child => (my $vbox = new CFClient::UI::VBox);
281 684
282 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Server Setup");
283 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 685 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
284 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 686 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
285 687
286 { 688 {
287 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 689 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
288 690
289 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 691 $vbox->add (
692 my $HOST = new CFClient::UI::Entry
693 expand => 1,
694 text => $CFG->{host},
695 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
696 connect_changed => sub {
697 my ($self, $value) = @_;
698 $CFG->{host} = $value;
699 }
700 );
701
702 $METASERVER = metaserver_dialog;
703
704 $vbox->add (new CFClient::UI::Flopper
705 expand => 1,
706 text => "Server List",
707 other => $METASERVER,
708 tooltip => "Show a list of available crossfire servers",
709 connect_open => sub {
710 update_metaserver $HOST;
711 }
712 );
713 }
714
715 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
716 $table->add (1, 4, new CFClient::UI::Entry
717 text => $CFG->{user},
718 tooltip => "The name of your character on the server",
719 connect_changed => sub {
290 my ($self, $value) = @_; 720 my ($self, $value) = @_;
291 $CFG->{host} = $value;
292 });
293
294 $METASERVER = metaserver_dialog;
295
296 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
297 update_metaserver $HOST;
298 });
299 }
300
301 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
302 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
303 my ($self, $value) = @_;
304 $CFG->{user} = $value; 721 $CFG->{user} = $value;
722 }
305 }); 723 );
306 724
307 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 725 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
308 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 726 $table->add (1, 5, new CFClient::UI::Entry
727 text => $CFG->{password},
728 hidden => 1,
729 tooltip => "The password for your character",
730 connect_changed => sub {
309 my ($self, $value) = @_; 731 my ($self, $value) = @_;
310 $CFG->{password} = $value; 732 $CFG->{password} = $value;
733 }
311 }); 734 );
312
313 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
314 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
315 my ($self, $value) = @_;
316 $CFG->{say_command} = $value;
317 });
318 735
319 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 736 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
320 $table->add (1, 7, new CFClient::UI::Slider 737 $table->add (1, 7, new CFClient::UI::Slider
321 req_w => 100, 738 req_w => 100,
322 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 739 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
740 tooltip => "This is the size of the portion of the map update the server sends you. "
741 ."If you set this to a high value you will be able to see further for example.",
323 connect_changed => sub { 742 connect_changed => sub {
324 my ($self, $value) = @_; 743 my ($self, $value) = @_;
325 744
326 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 745 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
327 }, 746 },
328 ); 747 );
329 748
330 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 749 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
750 expand => 1,
751 align => 0,
752 text => "Login",
753 connect_activate => sub {
754 $CONN ? stop_game
331 start_game; 755 : start_game;
756 },
332 }); 757 );
333 758
334 $dialog 759 $dialog
335} 760}
336 761
337sub message_window { 762sub message_window {
338 my $window = new CFClient::UI::FancyFrame 763 my $window = new CFClient::UI::FancyFrame
764 title => "Messages",
339 border_bg => [1, 1, 1, 0.5], 765 border_bg => [1, 1, 1, 1],
340 bg => [0.3, 0.3, 0.3, 0.8], 766 bg => [0, 0, 0, 0.5],
341 user_w => int $::WIDTH / 3, 767 user_w => int $::WIDTH / 3,
342 user_h => int $::HEIGHT / 5, 768 user_h => int $::HEIGHT / 5,
343 child => (my $vbox = new CFClient::UI::VBox); 769 child => (my $vbox = new CFClient::UI::VBox);
344 770
345 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 771 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
346 expand => 1, 772 expand => 1,
773 font => $FONT_FIXED,
347 fontsize => $::CFG->{log_fontsize}, 774 fontsize => $::CFG->{log_fontsize},
348 ); 775 );
349 776
350 $vbox->add (my $input = new CFClient::UI::Entry 777 $vbox->add (my $input = new CFClient::UI::Entry
351 connect_focus_in => sub { 778 connect_focus_in => sub {
384 }; 811 };
385 812
386 $window 813 $window
387} 814}
388 815
816sub make_inventory_window {
817 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
818 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
819 $invwin
820}
821
389sub sdl_init { 822sub sdl_init {
390 CFClient::SDL_Init 823 CFClient::SDL_Init
391 and die "SDL::Init failed!\n"; 824 and die "SDL::Init failed!\n";
392} 825}
393 826
394sub video_init { 827sub video_init {
395 sdl_init; 828 sdl_init;
396 829
830 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
831
397 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 832 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
398 $FULLSCREEN = $CFG->{fullscreen}; 833 $FULLSCREEN = $CFG->{fullscreen};
399 $FAST = $CFG->{fast}; 834 $FAST = $CFG->{fast};
400 835
401 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 836 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
402 or die "SDL_SetVideoMode failed!\n"; 837 or die "SDL_SetVideoMode failed!\n";
403 838
404 $SDL_EV = new SDL::Event;
405 $SDL_EV->set_unicode (1);
406
407 $SDL_ACTIVE = 1; 839 $SDL_ACTIVE = 1;
408
409 $LAST_REFRESH = time - 0.01; 840 $LAST_REFRESH = time - 0.01;
410 841
411 CFClient::gl_init; 842 CFClient::gl_init;
412 843
413 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 844 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
414 845
846 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
847
415 ############################################################################# 848 #############################################################################
416 849
850 if ($DEBUG_STATUS) {
851 # reconfigure all widgets
852 $CFClient::UI::ROOT->reconfigure;
853
854 } else {
855 # create the widgets
856
417 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 857 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, text => "hulla", x => 100;#d#
418 $DEBUG_STATUS->show; 858 $DEBUG_STATUS->show;
419 859
420 $STATUS_LINE = new CFClient::UI::Label 860 $STATUS_LINE = new CFClient::UI::Statusbox;
421 padding => 0, 861 $STATUS_LINE->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, size => 0.8, color => [1, 1, 1, 0.8]);
422 y => $HEIGHT - $FONTSIZE * 1.8;
423 $STATUS_LINE->show; 862 $STATUS_LINE->show;
424 863
425 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 864 CFClient::UI::FancyFrame->new (
426 padding => 0, 865 border_bg => [1, 1, 1, 192/255],
427 fontsize => 0.8, 866 bg => [1, 1, 1, 0],
428 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 867 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
429 $ALT_ENTER_MESSAGE->show; 868 )->show;
430 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
431 869
432 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 870 $MAPWIDGET = new CFClient::MapWidget;
433 $MAPWIDGET->focus_in;
434 $MAPWIDGET->connect (activate_console => sub { 871 $MAPWIDGET->connect (activate_console => sub {
435 my ($mapwidget, $preset) = @_; 872 my ($mapwidget, $preset) = @_;
436 873
437 if ($CONSOLE) { 874 if ($CONSOLE) {
438 $CONSOLE->{input}->{auto_activated} = 1; 875 $CONSOLE->{input}->{auto_activated} = 1;
439 $CONSOLE->{input}->focus_in; 876 $CONSOLE->{input}->focus_in;
440 877
441 if ($preset && $CONSOLE->{input}->get_text eq '') { 878 if ($preset && $CONSOLE->{input}->get_text eq '') {
442 $CONSOLE->{input}->set_text ($preset); 879 $CONSOLE->{input}->set_text ($preset);
880 }
443 } 881 }
444 } 882 });
445 }); 883 $MAPWIDGET->show;
884 $MAPWIDGET->focus_in;
446 885
447 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 886 $BUTTONBAR = new CFClient::UI::HBox;
448 887
449 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 888 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
450 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 889 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
451 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 890 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
452 891
892 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
893
894 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
895 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
896
453 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 897 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
454 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 898 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
455 status "Configuration Saved"; 899 status "Configuration Saved";
456 }); 900 });
457 901
902 $BUTTONBAR->show;
903
904 # delay till geometry is constant
905 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
458 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 906 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
459 907 });
460 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); 908 force_refresh ();
461 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 909 }
462
463 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
464 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
465 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
466 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
467
468 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
469 $CFClient::UI::ROOT->add ($tgw);
470} 910}
471 911
472sub video_shutdown { 912sub video_shutdown {
473 $CFClient::UI::ROOT->{children} = [];
474 undef $SDL_ACTIVE; 913 undef $SDL_ACTIVE;
475 undef $SDL_EV;
476} 914}
477 915
916my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
478my $bgmusic;#TODO#hack#d# 917my $bgmusic;#TODO#hack#d#
918
919sub audio_channel_finished {
920 my ($channel) = @_;
921
922 warn "channel $channel finished\n";#d#
923}
924
925sub audio_music_finished {
926 return unless $CFG->{bgm_enable};
927
928 # TODO: hack, do play loop and mood music
929 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
930 $bgmusic->play (0);
931
932 push @bgmusic, shift @bgmusic;
933}
479 934
480sub audio_init { 935sub audio_init {
481 if ($CFG->{audio_enable}) { 936 if ($CFG->{audio_enable}) {
482 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 937 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
483 938 $SDL_MIXER = !CFClient::Mix_OpenAudio;
484 $SDL_MIXER = new SDL::Mixer 939 CFClient::Mix_AllocateChannels 8;
485 -rate => 22050, 940 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
486 -channels => 1, # mono
487 -size => 512;
488 941
489 $SDL_MIXER->allocate_channels (8); 942 audio_music_finished;
490
491 # TODO: hack, do play loop and mood music
492 if ($CFG->{bgm_enable}) {
493 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
494 $SDL_MIXER->play_music ($bgmusic, -1);
495 $SDL_MIXER->music_volume ($CFG->{bgm_volume});
496 }
497 943
498 while (<$fh>) { 944 while (<$fh>) {
499 next if /^\s*#/; 945 next if /^\s*#/;
500 next if /^\s*$/; 946 next if /^\s*$/;
501 947
502 my ($file, $volume, $event) = split /\s+/, $_, 3; 948 my ($file, $volume, $event) = split /\s+/, $_, 3;
503 949
504 push @SOUNDS, "$volume,$file"; 950 push @SOUNDS, "$volume,$file";
505 951
506 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 952 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
507 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 953 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
508 $chunk->volume ($volume * 128 / 100); 954 $chunk->volume ($volume * 128 / 100);
509 $chunk 955 $chunk
510 }; 956 };
511 } 957 }
512 } else { 958 } else {
514 } 960 }
515 } 961 }
516} 962}
517 963
518sub audio_shutdown { 964sub audio_shutdown {
965 CFClient::Mix_CloseAudio if $SDL_MIXER;
519 undef $SDL_MIXER; 966 undef $SDL_MIXER;
520 @SOUNDS = (); 967 @SOUNDS = ();
521 %AUDIO_CHUNKS = (); 968 %AUDIO_CHUNKS = ();
522} 969}
523 970
524my %animate_object; 971my %animate_object;
525my $animate_timer; 972my $animate_timer;
526 973
527my $want_refresh;
528my $can_refresh;
529
530my $fps = 9; 974my $fps = 9;
531 975
532sub force_refresh { 976sub force_refresh {
533 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 977 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
534 debug sprintf "%3.2f", $fps; 978 debug sprintf "%3.2f", $fps;
535 979
536 $want_refresh = 0;
537 $can_refresh = 0;
538
539 $CFClient::UI::ROOT->draw; 980 $CFClient::UI::ROOT->draw;
981 CFClient::SDL_GL_SwapBuffers;
540 982
541 SDL::GLSwapBuffers; 983 $WANT_REFRESH = 0;
542 984 $CAN_REFRESH = 0;
543 $LAST_REFRESH = $NOW; 985 $LAST_REFRESH = $NOW;
544} 986}
545 987
546my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 988my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
547 $NOW = time; 989 $NOW = time;
548 990
549 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 991 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
550 while $SDL_EV->poll; 992 for CFClient::SDL_PollEvent;
551 993
552 if (%animate_object) { 994 if (%animate_object) {
553 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 995 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
554 $want_refresh++; 996 $WANT_REFRESH++;
555 } 997 }
556 998
557 if ($want_refresh) { 999 if ($WANT_REFRESH) {
558 force_refresh; 1000 force_refresh;
559 } else { 1001 } else {
560 $can_refresh = 1; 1002 $CAN_REFRESH = 1;
561 } 1003 }
562}); 1004});
563
564sub refresh {
565 $want_refresh++;
566}
567 1005
568sub animation_start { 1006sub animation_start {
569 my ($widget) = @_; 1007 my ($widget) = @_;
570 $animate_object{$widget} = $widget; 1008 $animate_object{$widget} = $widget;
571} 1009}
578@conn::ISA = Crossfire::Protocol::; 1016@conn::ISA = Crossfire::Protocol::;
579 1017
580sub conn::stats_update { 1018sub conn::stats_update {
581 my ($self, $stats) = @_; 1019 my ($self, $stats) = @_;
582 1020
583 # i love text protocols!!! 1021 update_stats_window ($stats);
584 # FIXME: the stats are somehow weird
585 my $hp = $stats->{1};
586 my $hp_m = $stats->{2};
587 my $sp = $stats->{3};
588 my $sp_m = $stats->{4};
589 my $fo = $stats->{18};
590 my $fo_m = 1000;
591 my $gr = $stats->{23};
592 my $gr_m = $stats->{24};
593
594 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
595 $GAUGES->{hp}->set_value ($hp, $hp_m);
596 $GAUGES->{mana}->set_value ($sp, $sp_m);
597 $GAUGES->{food}->set_value ($fo, $fo_m);
598 $GAUGES->{grace}->set_value ($gr, $gr_m);
599} 1022}
600 1023
601sub conn::user_send { 1024sub conn::user_send {
602 my ($self, $command) = @_; 1025 my ($self, $command) = @_;
603 1026
628 1051
629 my ($hash, $x, $y, $w, $h) = @$map_info; 1052 my ($hash, $x, $y, $w, $h) = @$map_info;
630 1053
631 my $data = $MAP->get_rect ($x, $y, $w, $h); 1054 my $data = $MAP->get_rect ($x, $y, $w, $h);
632 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1055 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
633
634 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1056 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
635
636} 1057}
637 1058
638sub conn::map_clear { 1059sub conn::map_clear {
639 my ($self) = @_; 1060 my ($self) = @_;
640 1061
641 $self->flush_map; 1062 $self->flush_map;
642 delete $self->{neigh}; 1063 delete $self->{neigh_map};
643 1064
644 $MAP->clear; 1065 $MAP->clear;
645} 1066}
646 1067
647 1068
648sub conn::load_map($$$) { 1069sub conn::load_map($$$) {
649 my ($self, $hash, $x, $y) = @_; 1070 my ($self, $hash, $x, $y) = @_;
650 1071
651 if (defined (my $data = $MAPCACHE->get ($hash))) { 1072 if (defined (my $data = $MAPCACHE->get ($hash))) {
652 $data = Compress::LZF::decompress $data; 1073 $data = Compress::LZF::decompress $data;
653 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1074 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
654 for my $id ($MAP->set_rect ($x, $y, $data)) { 1075 for my $id ($MAP->set_rect ($x, $y, $data)) {
655 my $data = $TILECACHE->get ($id) 1076 my $data = $TILECACHE->get ($id)
656 or next; 1077 or next;
657 1078
658 $self->set_texture ($id => $data); 1079 $self->set_texture ($id => $data);
659 } 1080 }
660 } 1081 }
661} 1082}
662 1083
1084# this method does a "flood fill" into every tile direction
1085# it assumes that tiles are arranged in a rectangular grid,
1086# i.e. a map is the same as the left of the right map etc.
1087# failure to comply are harmless and result in display errors
1088# at worst.
663sub conn::flood_fill { 1089sub conn::flood_fill {
664 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1090 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
665 1091
666 # the server does not allow map paths > 6 1092 # the server does not allow map paths > 6
667 return if 6 <= length $path; 1093 return if 7 <= length $path;
668 1094
669 for my $tile (1..4) { 1095 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
670 next if $self->{neigh}{$hash}[$tile]; 1096
1097 for (
1098 [1, 0, -1],
1099 [2, 1, 0],
1100 [3, 0, 1],
1101 [4, -1, 0],
1102 ) {
1103 my ($tile, $dx, $dy) = @$_;
1104
1105 my $gx = $gx + $dx;
1106 my $gy = $gy + $dy;
1107
671 next unless $flags & (1 << ($tile - 1)); 1108 next unless $flags & (1 << ($tile - 1));
1109 next if $self->{neigh_grid}{$gx, $gy}++;
672 1110
673 my $neigh = $self->{neigh}{$hash} ||= []; 1111 my $neigh = $self->{neigh_map}{$hash} ||= [];
674 1112 if (my $info = $neigh->[$tile]) {
675 $self->send_mapinfo ("spatial $path$tile", sub {
676 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1113 my ($flags, $x, $y, $w, $h, $hash) = @$info;
677 1114
678 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
679 return if $mode ne "spatial";
680
681 $x += $MAP->ox;
682 $y += $MAP->oy;
683
684 $self->load_map ($hash, $x, $y)
685 unless $self->{neigh}{$hash}[5]++;#d#
686
687 $neigh->[$tile] = [$x, $y, $w, $h];
688
689 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1115 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
690 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1116 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1117
1118 } else {
1119 $self->send_mapinfo ("spatial $path$tile", sub {
1120 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1121
1122 return if $mode ne "spatial";
1123
1124 $x += $MAP->ox;
1125 $y += $MAP->oy;
1126
1127 $self->load_map ($hash, $x, $y)
1128 unless $self->{neigh_map}{$hash}[5]++;#d#
1129
1130 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1131
1132 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1133 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1134 });
691 }); 1135 }
692 } 1136 }
693} 1137}
694 1138
695sub conn::map_change { 1139sub conn::map_change {
696 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1140 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
697 1141
698 $self->flush_map; 1142 $self->flush_map;
699 1143
700 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1144 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
701 1145
702 my $mapmapw = 250; 1146 my $mapmapw = $MAPMAP->{w};
703 my $mapmaph = 250; 1147 my $mapmaph = $MAPMAP->{h};
1148
1149 $self->{neigh_rect} = [
1150 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1151 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1152 ];
704 1153
1154 delete $self->{neigh_grid};
705 $self->flood_fill ("", $hash, $flags, 1155 $self->flood_fill (0, 0, "", $hash, $flags);
706 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
707 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
708 1156
709 $x += $ox; 1157 $x += $ox;
710 $y += $oy; 1158 $y += $oy;
711 1159
712 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1160 $self->{map_info} = [$hash, $x, $y, $w, $h];
1161
1162 my $map = $self->{map_info}[0];
1163 $map =~ s/^.*?\/([^\/]+)$/\1/;
1164 $STATWIDS->{map}->set_text ("Map: " . $map);
713 1165
714 $self->load_map ($hash, $x, $y); 1166 $self->load_map ($hash, $x, $y);
715} 1167}
716 1168
717sub conn::face_find { 1169sub conn::face_find {
743 } 1195 }
744 1196
745gotid: 1197gotid:
746 $face->{id} = $id; 1198 $face->{id} = $id;
747 $MAP->set_face ($facenum => $id); 1199 $MAP->set_face ($facenum => $id);
1200 $self->{faceid}[$facenum] = $id;#d#
748 $TILECACHE->get ($id) 1201 $TILECACHE->get ($id)
749} 1202}
750 1203
751sub conn::face_update { 1204sub conn::face_update {
752 my ($self, $facenum, $face) = @_; 1205 my ($self, $facenum, $face) = @_;
760 my ($self, $id, $data) = @_; 1213 my ($self, $id, $data) = @_;
761 1214
762 $self->{texture}[$id] ||= do { 1215 $self->{texture}[$id] ||= do {
763 my $tex = 1216 my $tex =
764 new_from_image CFClient::Texture 1217 new_from_image CFClient::Texture
765 $data, minify => 1; 1218 $data, minify => 1, mipmap => 1;
766 1219
767 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1220 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
768 $MAPWIDGET->update; 1221 $MAPWIDGET->update;
769 1222
770 $tex 1223 $tex
778 or return; 1231 or return;
779 1232
780 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1233 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
781 or return; 1234 or return;
782 1235
783 $SDL_MIXER->play_channel (-1, $chunk); 1236 $chunk->play;
784# warn "sound $x,$y,$soundnum,$type\n";#d# 1237# warn "sound $x,$y,$soundnum,$type\n";#d#
785} 1238}
1239
1240my $LAST_QUERY; # server is stupid, stupid, stupid
786 1241
787sub conn::query { 1242sub conn::query {
788 my ($self, $flags, $prompt) = @_; 1243 my ($self, $flags, $prompt) = @_;
789 1244
790 #TODO, display dialog with relevant information 1245 $prompt = $LAST_QUERY unless length $prompt;
791 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1246 $LAST_QUERY = $prompt;
1247
1248 my $dialog = new CFClient::UI::FancyFrame
1249 title => "Query",
1250 child => my $vbox = new CFClient::UI::VBox;
1251
1252 $vbox->add (new CFClient::UI::Label
1253 max_w => $::WIDTH * 0.4,
1254 text => $prompt);
1255
1256 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1257 $vbox->add (my $hbox = new CFClient::HBox);
1258 $hbox->add (new CFClient::Button
1259 text => "No",
1260 connect_activate => sub {
1261 $self->send ("reply n");
1262 $dialog->destroy;
1263 $MAPWIDGET->focus_in;
1264 }
1265 );
1266 $hbox->add (new CFClient::Button
1267 text => "Yes",
1268 connect_activate => sub {
1269 $self->send ("reply y");
1270 $dialog->destroy;
1271 $MAPWIDGET->focus_in;
1272 },
1273 );
1274
1275 $dialog->focus_in;
1276
1277 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1278 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1279 $vbox->add (my $entry = new CFClient::UI::Entry
1280 connect_changed => sub {
1281 $self->send ("reply $_[1]");
1282 $dialog->destroy;
1283 $MAPWIDGET->focus_in;
1284 },
1285 );
1286
1287 $entry->focus_in;
1288
1289 } else {
1290 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1291
1292 $vbox->add (my $entry = new CFClient::UI::Entry
1293 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1294 connect_activate => sub {
1295 $self->send ("reply $_[1]");
1296 $dialog->destroy;
1297 $MAPWIDGET->focus_in;
1298 },
1299 );
1300
1301 $entry->focus_in;
1302 }
1303
1304 $dialog->show;
792} 1305}
793 1306
794sub conn::drawinfo { 1307sub conn::drawinfo {
795 my ($self, $color, $text) = @_; 1308 my ($self, $color, $text) = @_;
796 1309
808 [0.55, 0.41, 0.13], 1321 [0.55, 0.41, 0.13],
809 [0.99, 0.77, 0.26], 1322 [0.99, 0.77, 0.26],
810 [0.74, 0.65, 0.41], 1323 [0.74, 0.65, 0.41],
811 ); 1324 );
812 1325
1326 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1327
1328 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1329 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1330 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1331
813 $LOGVIEW->add_paragraph ($color[$color], $text); 1332 $LOGVIEW->add_paragraph ($color[$color],
1333 join "\n", map "$time $_", split /\n/, $text);
1334
1335 $STATUS_LINE->add ($text,
1336 group => $text,
1337 color => $color[$color],
1338 timeout => 60,
1339 tooltip_font => $::FONT_FIXED,
1340 );
1341}
1342
1343sub conn::drawextinfo {
1344 my ($self, $color, $type, $subtype, $message) = @_;
1345
1346 $self->drawinfo ($color, $message);
814} 1347}
815 1348
816sub conn::spell_add { 1349sub conn::spell_add {
817 my ($self, $spell) = @_; 1350 my ($self, $spell) = @_;
818 1351
1352 # TODO
1353 # create a widget dynamically, using spell face (CF::Protocol downloads them)
819 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1354 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
820 });
821 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1355 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
822 });
823} 1356}
824 1357
825sub conn::spell_delete { 1358sub conn::spell_delete {
826 my ($self, $spell) = @_; 1359 my ($self, $spell) = @_;
827} 1360}
828 1361
829sub conn::addme_success { 1362sub conn::addme_success {
830 my ($self) = @_; 1363 my ($self) = @_;
831 1364
832 for my $skill (values %{$self->{skill_info}}) { 1365 for my $skill (values %{$self->{skill_info}}) {
833 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1366 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1367 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1368 }
1369
1370 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1371 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1372 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1373 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1374}
1375
1376sub conn::eof {
1377 stop_game;
1378}
1379
1380sub update_floorbox {
1381 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1382 return unless $CONN;
1383
1384 $FLOORBOX->clear;
1385 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1386
1387 my $count = 4;
1388 for (@{ $CONN->{container}{0} }) {
1389 if (--$count) {
1390 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1391 } else {
1392 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1393 last;
1394 }
834 }); 1395 }
835 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
836 }); 1396 });
837 } 1397
1398 $WANT_REFRESH++;
1399}
1400
1401sub conn::container_add {
1402 my ($self, $tag, $items) = @_;
1403
1404 update_floorbox if $tag == 0;
1405
1406 $INV->set_items ($self->{container}{$self->{player}{tag}})
1407 if $tag == $self->{player}{tag};
1408
1409 # $self-<{player}{tag} => player inv
1410 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1411}
1412
1413sub conn::container_clear {
1414 my ($self, $tag) = @_;
1415
1416 update_floorbox if $tag == 0;
1417
1418 $INV->set_items ($self->{container}{$tag})
1419 if $tag == $self->{player}{tag};
1420
1421# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1422}
1423
1424sub conn::item_delete {
1425 my ($self, @items) = @_;
1426
1427 for (@items) {
1428 update_floorbox if $_->{container} == 0;
1429
1430 $INV->set_items ($self->{container}{$_->{container}})
1431 if $_->{container} == $self->{player}{tag};
1432 }
1433}
1434
1435sub conn::item_update {
1436 my ($self, $item) = @_;
1437
1438 update_floorbox if $item->{container} == 0;
1439
1440 $INV->set_items ($self->{container}{$item->{container}})
1441 if $item->{container} == $self->{player}{tag};
838} 1442}
839 1443
840%SDL_CB = ( 1444%SDL_CB = (
841 CFClient::SDL_QUIT => sub { 1445 CFClient::SDL_QUIT => sub {
842 Event::unloop -1; 1446 Event::unloop -1;
843 }, 1447 },
844 CFClient::SDL_VIDEORESIZE => sub { 1448 CFClient::SDL_VIDEORESIZE => sub {
845 }, 1449 },
846 CFClient::SDL_VIDEOEXPOSE => sub { 1450 CFClient::SDL_VIDEOEXPOSE => sub {
847 refresh; 1451 $WANT_REFRESH++;
1452 },
1453 CFClient::SDL_ACTIVEEVENT => sub {
1454# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
848 }, 1455 },
849 CFClient::SDL_KEYDOWN => sub { 1456 CFClient::SDL_KEYDOWN => sub {
850 if ($SDL_EV->key_mod & CFClient::KMOD_ALT && $SDL_EV->key_sym == 13) { 1457 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
851 # alt-enter 1458 # alt-enter
852 video_shutdown; 1459 video_shutdown;
853 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1460 $CFG->{fullscreen} = !$CFG->{fullscreen};
854 video_init; 1461 video_init;
855 } else { 1462 } else {
856 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1463 CFClient::UI::feed_sdl_key_down_event ($_[0]);
857 } 1464 }
858 }, 1465 },
859 CFClient::SDL_KEYUP => sub { 1466 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
860 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1467 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
861 }, 1468 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
862 CFClient::SDL_MOUSEMOTION => sub { 1469 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
863 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
864 },
865 CFClient::SDL_MOUSEBUTTONDOWN => sub {
866 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
867 },
868 CFClient::SDL_MOUSEBUTTONUP => sub {
869 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
870 },
871 CFClient::SDL_ACTIVEEVENT => sub { 1470 CFClient::SDL_USEREVENT => sub {
872# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1471 if ($_[0]{code} == 1) {
1472 audio_channel_finished $_[0]{data1};
1473 } elsif ($_[0]{code} == 0) {
1474 audio_music_finished;
1475 }
873 }, 1476 },
874); 1477);
875 1478
876############################################################################# 1479#############################################################################
877 1480
878$SIG{INT} = $SIG{TERM} = sub { exit }; 1481$SIG{INT} = $SIG{TERM} = sub { exit };
879 1482
880$TILECACHE = CFClient::db_table "tilecache";
881$FACEMAP = CFClient::db_table "facemap";
882
883CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
884
885my %DEF_CFG = (
886 sdl_mode => 0,
887 width => 640,
888 height => 480,
889 fullscreen => 0,
890 fast => 0,
891 fow_enable => 1,
892 fow_intensity => 0.45,
893 fow_smooth => 0,
894 gui_fontsize => 1,
895 log_fontsize => 14,
896 mapsize => 100,
897 host => "crossfire.schmorp.de",
898 say_command => 'say',
899 audio_enable => 1,
900 bgm_enable => 1,
901 bgm_volume => 64,
902);
903
904while (my ($k, $v) = each %DEF_CFG) {
905 $CFG->{$k} = $v unless exists $CFG->{$k};
906}
907
908sdl_init;
909
910@SDL_MODES = reverse
911 grep $_->[0] >= 640 && $_->[1] >= 480,
912 CFClient::SDL_ListModes;
913
914@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
915
916$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
917
918{ 1483{
919 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1484 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
920 1485
1486 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1487
1488 $TILECACHE = CFClient::db_table "tilecache";
1489 $FACEMAP = CFClient::db_table "facemap";
1490
1491 my %DEF_CFG = (
1492 sdl_mode => 0,
1493 width => 640,
1494 height => 480,
1495 fullscreen => 0,
1496 fast => 0,
1497 map_scale => 0.5,
1498 fow_enable => 1,
1499 fow_intensity => 0.45,
1500 fow_smooth => 0,
1501 gui_fontsize => 1,
1502 log_fontsize => 1,
1503 gauge_fontsize=> 1,
1504 gauge_size => 0.35,
1505 stat_fontsize => 1,
1506 mapsize => 100,
1507 host => "crossfire.schmorp.de",
1508 say_command => 'say',
1509 audio_enable => 1,
1510 bgm_enable => 1,
1511 bgm_volume => 0.25,
1512 );
1513
1514 while (my ($k, $v) = each %DEF_CFG) {
1515 $CFG->{$k} = $v unless exists $CFG->{$k};
1516 }
1517
1518 sdl_init;
1519
1520 @SDL_MODES = reverse
1521 grep $_->[0] >= 640 && $_->[1] >= 480,
1522 CFClient::SDL_ListModes;
1523
1524 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1525
1526 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1527
1528 {
1529 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1530 DejaVuSans.ttf
1531 DejaVuSansMono.ttf
1532 DejaVuSans-Bold.ttf
1533 DejaVuSansMono-Bold.ttf
1534 DejaVuSans-Oblique.ttf
1535 DejaVuSansMono-Oblique.ttf
1536 DejaVuSans-BoldOblique.ttf
1537 DejaVuSansMono-BoldOblique.ttf
1538 );
1539
921 CFClient::add_font $_ for @fonts; 1540 CFClient::add_font $_ for @fonts;
922 CFClient::set_font $fonts[0]; 1541
923} 1542 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1543 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
924 1544
1545 $FONT_PROP->make_default;
1546 }
1547
925video_init; 1548 video_init;
926audio_init; 1549 audio_init;
1550}
927 1551
928Event::loop; 1552Event::loop;
929 1553
930END { SDL::Quit } 1554END { CFClient::SDL_Quit }
931 1555
1556=head1 pclient - Crossfire+ and Crossfire game client
932 1557
1558Pclient is a Crossfire+ and Crossfire game client.
1559
1560=head2 Features
1561
1562=over 4
1563
1564=item Fullscreen Map
1565
1566PClient can uses a fullscreen map, which greatly enhances how much of the
1567game world you can see.
1568
1569=item Persistent Map Cache (Crossfire+ only)
1570
1571PClient can persistently cache all map data it received from the
1572server. This not only allows it to display an overview map, but also
1573ensures that once-explored areas will be available the next time you want
1574to explore more.
1575
1576=item Hardware acceleration
1577
1578Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1579acceleration. Most modern graphics cards have difficulties with 2D
1580acceleration, while 3D graphics is accelerated well.
1581
1582=item No arbitrary limits
1583
1584Unlike other Crossfire clients, pclient does not suffer from arbitrary
1585limits (like a fixed amount of face numbers). There are still limits, but
1586they are not arbitrarily low :)
1587
1588=back
1589
1590=head1 USAGE
1591
1592=head2 The Map
1593
1594The map is always displayed in the background, behind all other windows and UI elements.
1595
1596#TODO# middle-click scrolls
1597#
1598# keys:
1599#
1600# a apply
1601# keypad moves, kp_5 applies ranged attack to self
1602
1603Starting to type enters the I<completion mode>. In that mode, you can type
1604abbreviations or commands and have them executed as soon as they match a
1605valid command. This is best explained by a few examples:
1606
1607Typing B<climb> will display a list of commands with I<climb> in their
1608name, such as I<ready_skill climbing> and I<use_skill climbing>.
1609
1610You can abbreviate commands by typing only the first character of every
1611word. For example, typing I<iwor> will likely select I<invoke word of
1612recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1613will likely select I<ready_skill climbing> and I<usl> will give you
1614I<use_skill levitation>.
1615
1616=head2 The map overview
1617
1618#TODO#
1619
1620=head2 The Status area in the lower right corner
1621
1622#TODO#
1623
1624=head2 The I<Statistics>/I>Stats> window
1625
1626#TODO#
1627
1628=head1 FAQ
1629
1630=over 4
1631
1632=item The client is very sluggish and slow, what can I do about this?
1633
1634Most likely, you don't have accelerated OpenGL support. Try to find a
1635newer driver, or a driver from your hardware vendor, that features OpenGL
1636support.
1637
1638If this is not an option, the following Setup options reduce the load and
1639will likely make the client playable with sofwtare rendering (it will
1640still be slow, though):
1641
1642=over 4
1643
1644=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1645
1646=item Enable B<Fast & Ugly> mode
1647
1648=item Disable B<Fog of War>
1649
1650=item Increase B<Map Scale>
1651
1652=back
1653
1654=back
1655
1656=head1 AUTHOR
1657
1658Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1659
1660
1661

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