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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.145 by root, Wed Apr 19 20:46:45 2006 UTC vs.
Revision 1.212 by root, Fri May 12 15:45:42 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8
9use SDL::Event;
10
11use SDL::Mixer;
12use SDL::Sound;
13use SDL::Music;
14
15use SDL::OpenGL;
16 31
17use Crossfire; 32use Crossfire;
18use Crossfire::Protocol; 33use Crossfire::Protocol;
19 34
20use Compress::LZF; 35use Compress::LZF;
21 36
22use CFClient; 37use CFClient;
23use CFClient::UI; 38use CFClient::UI;
24use CFClient::MapWidget; 39use CFClient::MapWidget;
25 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
26our $VERSION = '0.1'; 48our $VERSION = '0.1';
27 49
28my $MAX_FPS = 60; 50my $MAX_FPS = 60;
29my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
30 52
38our $NOW; 60our $NOW;
39 61
40our $CFG; 62our $CFG;
41our $CONN; 63our $CONN;
42our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
43 68
44our @SDL_MODES; 69our @SDL_MODES;
45our $WIDTH; 70our $WIDTH;
46our $HEIGHT; 71our $HEIGHT;
47our $FULLSCREEN; 72our $FULLSCREEN;
48our $FONTSIZE; 73our $FONTSIZE;
49 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
50our $MAP; 78our $MAP;
79our $MAPMAP;
51our $MAPWIDGET; 80our $MAPWIDGET;
52our $BUTTONBAR; 81our $BUTTONBAR;
53our $LOGVIEW; 82our $LOGVIEW;
54our $CONSOLE; 83our $CONSOLE;
55our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
56 86
87our $FLOORBOX;
57our $GAUGES; 88our $GAUGES;
89our $STATWIDS;
58 90
59our $SDL_ACTIVE; 91our $SDL_ACTIVE;
60our $SDL_EV;
61our %SDL_CB; 92our %SDL_CB;
62 93
63our $SDL_MIXER; 94our $SDL_MIXER;
64our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
65our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
66 97
67our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
68our $STATUS_LINE; 99our $STATUSBOX;
69our $DEBUG_STATUS; 100our $DEBUG_STATUS;
70 101
102our $INVWIN;
103our $INV;
104
71sub status { 105sub status {
72 $STATUS_LINE->set_text ($_[0]); 106 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, color => [1, 1, 0, 1]);
73 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 107 $CFClient::UI::ROOT->on_post_alloc (status_line_positioner => sub {
108 my $widget = $STATUSBOX->{parent};
109 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
110 });
74} 111}
75 112
76sub debug { 113sub debug {
77 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
78 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
79} 117}
80 118
81sub start_game { 119sub start_game {
82 status "logging in..."; 120 status "logging in...";
83 121
84 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
85 123
86 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
87
88 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
89 126
90 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
91 128
92 $CONN = new conn 129 $CONN = eval {
130 new conn
93 host => $host, 131 host => $host,
94 port => $port || 13327, 132 port => $port || 13327,
95 user => $CFG->{user}, 133 user => $CFG->{user},
96 pass => $CFG->{password}, 134 pass => $CFG->{password},
97 mapw => $mapsize, 135 mapw => $mapsize,
98 maph => $mapsize, 136 maph => $mapsize,
137 ;
99 ; 138 };
100 139
140 if ($CONN) {
141 $LOGIN_BUTTON->set_text ("Logout");
142
101 status "login successful"; 143 status "login successful";
102 144
103 CFClient::lowdelay fileno $CONN->{fh}; 145 CFClient::lowdelay fileno $CONN->{fh};
146 } else {
147 status "unable to connect";
148 stop_game();
149 }
104} 150}
105 151
106sub stop_game { 152sub stop_game {
153 return unless $CONN;
154
155 status "connection closed";
156 $LOGIN_BUTTON->set_text ("Login");
157 $CONN->destroy;
158 $CONN = 0; # false, does not autovivify
159
160 undef $MAPCACHE;
107 undef $CONN; 161 undef $MAP;
108} 162}
109 163
110sub client_setup { 164sub client_setup {
111 my $dialog = new CFClient::UI::FancyFrame 165 my $dialog = new CFClient::UI::FancyFrame
166 title => "Client Setup",
112 child => (my $vbox = new CFClient::UI::VBox); 167 child => (my $vbox = new CFClient::UI::VBox);
113 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Client Setup");
114 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 168 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
115 169
116 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 170 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
117 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 171 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
118 172
119 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 173 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
120 $hbox->add (my $mode_label = new CFClient::UI::Label valign => 0, height => 0.8); 174 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
121 175
122 $mode_slider->connect (changed => sub { 176 $mode_slider->connect (changed => sub {
123 my ($self, $value) = @_; 177 my ($self, $value) = @_;
124 178
125 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 179 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
126 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 180 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
127 }); 181 });
128 $mode_slider->emit (changed => $mode_slider->{range}[0]); 182 $mode_slider->emit (changed => $mode_slider->{range}[0]);
129 183
184 my $row = 1;
185
130 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 186 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
131 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 187 $table->add (1, $row++, new CFClient::UI::CheckBox
188 state => $CFG->{fullscreen},
189 tooltip => "Bring the client into fullscreen mode",
190 connect_changed => sub {
132 my ($self, $value) = @_; 191 my ($self, $value) = @_;
133 $CFG->{fullscreen} = $value; 192 $CFG->{fullscreen} = $value;
193 }
134 }); 194 );
135 195
136 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 196 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
137 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 197 $table->add (1, $row++, new CFClient::UI::CheckBox
198 state => $CFG->{fast},
199 tooltip => "Lower the visual quality considerably to speed up rendering.",
200 connect_changed => sub {
138 my ($self, $value) = @_; 201 my ($self, $value) = @_;
139 $CFG->{fast} = $value; 202 $CFG->{fast} = $value;
203 }
140 }); 204 );
141 205
206 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
207 $table->add (1, $row++, new CFClient::UI::Slider
208 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
209 tooltip => "Enlarge or shrink the displayed map",
210 connect_changed => sub {
211 my ($self, $value) = @_;
212 $CFG->{map_scale} = 0.05 * int $value / 0.05;
213 }
214 );
215
142 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 216 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
143 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 217 $table->add (1, $row++, new CFClient::UI::CheckBox
218 state => $CFG->{fow_enable},
219 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
220 connect_changed => sub {
144 my ($self, $value) = @_; 221 my ($self, $value) = @_;
145 $CFG->{fow_enable} = $value; 222 $CFG->{fow_enable} = $value;
223 }
146 }); 224 );
147 225
148 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 226 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
149 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 227 $table->add (1, $row++, new CFClient::UI::Slider
228 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
229 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
230 connect_changed => sub {
150 my ($self, $value) = @_; 231 my ($self, $value) = @_;
151 $CFG->{fow_intensity} = $value; 232 $CFG->{fow_intensity} = $value;
233 }
152 }); 234 );
153 235
154 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 236 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
155 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 237 $table->add (1, $row++, new CFClient::UI::CheckBox
238 state => $CFG->{fow_smooth},
239 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
240 connect_changed => sub {
156 my ($self, $value) = @_; 241 my ($self, $value) = @_;
157 $CFG->{fow_smooth} = $value; 242 $CFG->{fow_smooth} = $value;
158 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 243 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
244 }
159 }); 245 );
160 246
161 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
162 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 248 $table->add (1, $row++, new CFClient::UI::Slider
249 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
250 tooltip => "The font size used by most GUI elements",
251 connect_changed => sub {
163 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 252 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
164# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 253# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
254 }
165 }); 255 );
166 256
167 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 257 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
168 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 258 $table->add (1, $row++, new CFClient::UI::Slider
259 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
260 tooltip => "The font size used by the server log window only",
261 connect_changed => sub {
169 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 262 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
263 }
170 }); 264 );
171 265
172 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 266 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
267
268 $table->add (1, $row++, new CFClient::UI::Slider
269 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
270 tooltip => "The font size used by the statistics window only",
271 connect_changed => sub {
272 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
273 &set_stats_window_fontsize;
274 }
275 );
276
277 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
278 $table->add (1, $row++, new CFClient::UI::Slider
279 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
280 tooltip => "Adjust the size of the stats gauges at the bottom right",
281 connect_changed => sub {
282 $CFG->{gauge_size} = $_[1];
283 my $h = int $HEIGHT * $CFG->{gauge_size};
284 $GAUGES->{win}->set_size ($WIDTH, $h);
285 $GAUGES->{win}->move (0, $HEIGHT - $h);
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
292 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
293 connect_changed => sub {
294 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
295 &set_gauge_window_fontsize;
296 }
297 );
298
299 $table->add (1, $row++, new CFClient::UI::Button
300 expand => 1, align => 0, text => "Apply",
301 tooltip => "Apply the video settings",
302 connect_activate => sub {
173 video_shutdown (); 303 video_shutdown ();
174 video_init (); 304 video_init ();
305 }
175 }); 306 );
176 307
177 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
178 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 309 $table->add (1, $row++, new CFClient::UI::CheckBox
310 state => $CFG->{audio_enable},
311 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312 connect_changed => sub {
179 $CFG->{audio_enable} = $_[1]; 313 $CFG->{audio_enable} = $_[1];
314 }
180 }); 315 );
181# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 316# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
182# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 317# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
183# $CFG->{effects_volume} = $_[1]; 318# $CFG->{effects_volume} = $_[1];
184# }); 319# });
185 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
186 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
187 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 322 $hbox->add (new CFClient::UI::CheckBox
323 expand => 1, state => $CFG->{bgm_enable},
324 tooltip => "Enable background music playing",
325 connect_changed => sub {
188 $CFG->{bgm_enable} = $_[1]; 326 $CFG->{bgm_enable} = $_[1];
327 }
189 }); 328 );
190 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 128, 1], connect_changed => sub { 329 $hbox->add (new CFClient::UI::Slider
330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
331 tooltip => "The volume of the background music",
332 connect_changed => sub {
191 $CFG->{bgm_volume} = $_[1]; 333 $CFG->{bgm_volume} = $_[1];
192 $SDL_MIXER->music_volume ($_[1]); 334 CFClient::MixMusic::volume $_[1] * 128;
335 }
193 }); 336 );
194 337
195 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 338 $table->add (1, $row++, new CFClient::UI::Button
339 expand => 1, align => 0, text => "Apply",
340 tooltip => "Apply the audio settings",
341 connect_activate => sub {
196 audio_shutdown (); 342 audio_shutdown ();
197 audio_init (); 343 audio_init ();
344 }
198 }); 345 );
346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
199 358
200 $dialog 359 $dialog
360}
361
362sub set_stats_window_fontsize {
363 for (values %{$STATWIDS}) {
364 $_->set_fontsize ($::CFG->{stat_fontsize});
365 }
366}
367
368sub set_gauge_window_fontsize {
369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370 $_->set_fontsize ($::CFG->{gauge_fontsize});
371 }
372
373# local $GAUGES->{win}{parent};#d#
374# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
375}
376
377sub make_gauge_window {
378 my $gh = int ($HEIGHT * $CFG->{gauge_size});
379# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
380
381 my $win = new CFClient::UI::Frame (
382 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
383 );
384 $win->add (my $hbox = new CFClient::UI::HBox
385 children => [
386 (new CFClient::UI::HBox expand => 1),
387 (new CFClient::UI::VBox children => [
388 (new CFClient::UI::Empty expand => 1),
389 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
390 ]),
391 (my $vbox = new CFClient::UI::VBox),
392 ],
393 );
394
395 $vbox->add (new CFClient::UI::HBox
396 expand => 1,
397 children => [
398 (new CFClient::UI::Empty expand => 1),
399 (my $hb = new CFClient::UI::HBox),
400 ],
401 );
402
403 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
404 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
405 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
406 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
407 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
408 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
409 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
410 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
411
412 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
413 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
414 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
415 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
416
417 $GAUGES = {
418 exp => $exp, win => $win, range => $rng,
419 food => $fg, mana => $mg, hp => $hg, grace => $gg
420 };
421
422 &set_gauge_window_fontsize;
423
424 $win
425}
426
427sub make_stats_window {
428 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
429
430 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
431 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
432 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
433
434 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
435
436 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
437
438 my $black = [0, 0, 0];
439
440 for (
441 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
442 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
443 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
444 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
445 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
446 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
447 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
448
449 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
450 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
451 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
452 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
453 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
454 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
455 ) {
456 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
457
458 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
459 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
460 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
461 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
462 }
463
464 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
465
466 my $row = 0;
467 my $col = 0;
468
469 my %resist_names = (
470 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
471 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
472 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
473 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
474 depl => "Depletion (some monsters and other effects can cause stats depletion)",
475 magic => "Magic (resistance to magic spells like magic missile or similar)",
476 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
477 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
478 pois => "Poison (resistance to getting poisoned)",
479 para => "Paralysation (this resistance affects the chance you get paralysed)",
480 deat => "Death (resistance against death spells)",
481 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
482 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
483 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
484 tund => "Turn undead",
485 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
486 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
487 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
488 );
489 for (qw/slow holyw conf fire depl magic
490 drain acid pois para deat phys
491 blind fear tund elec cold ghit/)
492 {
493 $tbl2->add ($col, $row,
494 $STATWIDS->{"res_$_"} =
495 new CFClient::UI::Label
496 font => $FONT_FIXED,
497 template => "-100%",
498 align => +1,
499 valign => 0,
500 can_events => 1,
501 can_hover => 1,
502 tooltip => $resist_names{$_},
503 );
504 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
505 font => $FONT_FIXED,
506 can_hover => 1,
507 can_events => 1,
508 image => "ui/resist/resist_$_.png",
509 tooltip => $resist_names{$_},
510 );
511
512 $row++;
513 if ($row % 6 == 0) {
514 $col += 2;
515 $row = 0;
516 }
517 }
518
519 &set_stats_window_fontsize;
520 update_stats_window ({});
521
522 $tgw
523}
524
525sub formsep {
526 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
527}
528
529sub update_stats_window {
530 my ($stats) = @_;
531
532 # i love text protocols!!!
533 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
534 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
535 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
536 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
537 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
538 my $fo_m = 999;
539 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
540 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
541
542 $GAUGES->{hp} ->set_value ($hp, $hp_m);
543 $GAUGES->{mana} ->set_value ($sp, $sp_m);
544 $GAUGES->{food} ->set_value ($fo, $fo_m);
545 $GAUGES->{grace} ->set_value ($gr, $gr_m);
546 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
547 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
548 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
549 $rng =~ s/^Range: //; # thank you so much dear server
550 $GAUGES->{range} ->set_text ("Rng: " . $rng);
551 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
552 $title =~ s/^Player: //;
553 $STATWIDS->{title} ->set_text ("Title: " . $title);
554
555 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
556 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
557 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
558 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
559 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
560 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
561 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
562 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
563 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
564 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
565 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
566 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
567 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
568
569 my %tbl = (
570 phys => 100,
571 magic => 101,
572 fire => 102,
573 elec => 103,
574 cold => 104,
575 conf => 105,
576 acid => 106,
577 drain => 107,
578 ghit => 108,
579 pois => 109,
580 slow => 110,
581 para => 111,
582 tund => 112,
583 fear => 113,
584 depl => 113,
585 deat => 115,
586 holyw => 116,
587 blind => 117
588 );
589
590 for (keys %tbl) {
591 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
592 }
593
201} 594}
202 595
203sub metaserver_dialog { 596sub metaserver_dialog {
204 my $dialog = new CFClient::UI::FancyFrame 597 my $dialog = new CFClient::UI::FancyFrame
598 title => "Server List",
205 child => (my $vbox = new CFClient::UI::VBox); 599 child => (my $vbox = new CFClient::UI::VBox);
206 600
207 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 601 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
208 602
209 $dialog 603 $dialog
210} 604}
605
606my $METASERVER_ATIME;
211 607
212sub update_metaserver { 608sub update_metaserver {
213 my ($HOST) = @_; 609 my ($HOST) = @_;
214 610
215 status "fetching metaserver list..."; 611 return if $METASERVER_ATIME > time;
612 $METASERVER_ATIME = time + 60;
613
614 my $table = $METASERVER->{table};
615 $table->clear;
616 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
216 617
217 my $buf; 618 my $buf;
218 619
219 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 620 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
621
622 unless ($fh) {
623 $label->set_text ("unable to contact metaserver: $!");
624 return;
625 }
220 626
221 Event->io (fd => $fh, poll => 'r', cb => sub { 627 Event->io (fd => $fh, poll => 'r', cb => sub {
222 my $res = sysread $fh, $buf, 8192, length $buf; 628 my $res = sysread $fh, $buf, 8192, length $buf;
223 629
224 if (!defined $res) { 630 if (!defined $res) {
225 $_[0]->w->cancel; 631 $_[0]->w->cancel;
226 status "metaserver: $!"; 632 $label->set_text ("error while retrieving server list: $!");
227 } elsif ($res == 0) { 633 } elsif ($res == 0) {
228 $_[0]->w->cancel; 634 $_[0]->w->cancel;
229 status "server list retrieved"; 635 status "server list retrieved";
230 636
231 my $table = $METASERVER->{table}; 637 utf8::decode $buf if utf8::valid $buf;
232 638
233 $table->clear; 639 $table->clear;
234 640
235 my @col = qw(Use #Users Host Uptime Version Description); 641 my @col = qw(Use #Users Host Uptime Version Description);
236 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 642 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
260 $m = [$users, $host, $uptime, $version, $desc]; 666 $m = [$users, $host, $uptime, $version, $desc];
261 667
262 $y++; 668 $y++;
263 669
264 $table->add (0, $y, new CFClient::UI::VBox children => [ 670 $table->add (0, $y, new CFClient::UI::VBox children => [
265 (new CFClient::UI::Button text => " ", connect_activate => sub { 671 (new CFClient::UI::Button text => "Use", connect_activate => sub {
266 $HOST->set_text ($CFG->{host} = $host); 672 $HOST->set_text ($CFG->{host} = $host);
267 }), 673 }),
268 (new CFClient::UI::Empty expand => 1), 674 (new CFClient::UI::Empty expand => 1),
269 ]); 675 ]);
270 676
275 }); 681 });
276} 682}
277 683
278sub server_setup { 684sub server_setup {
279 my $dialog = new CFClient::UI::FancyFrame 685 my $dialog = new CFClient::UI::FancyFrame
686 title => "Server Setup",
280 child => (my $vbox = new CFClient::UI::VBox); 687 child => (my $vbox = new CFClient::UI::VBox);
281 688
282 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Server Setup");
283 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 689 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
284 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 690 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
285 691
286 { 692 {
287 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 693 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
288 694
289 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 695 $vbox->add (
696 my $HOST = new CFClient::UI::Entry
697 expand => 1,
698 text => $CFG->{host},
699 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
700 connect_changed => sub {
701 my ($self, $value) = @_;
702 $CFG->{host} = $value;
703 }
704 );
705
706 $METASERVER = metaserver_dialog;
707
708 $vbox->add (new CFClient::UI::Flopper
709 expand => 1,
710 text => "Server List",
711 other => $METASERVER,
712 tooltip => "Show a list of available crossfire servers",
713 connect_open => sub {
714 update_metaserver $HOST;
715 }
716 );
717 }
718
719 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
720 $table->add (1, 4, new CFClient::UI::Entry
721 text => $CFG->{user},
722 tooltip => "The name of your character on the server",
723 connect_changed => sub {
290 my ($self, $value) = @_; 724 my ($self, $value) = @_;
291 $CFG->{host} = $value;
292 });
293
294 $METASERVER = metaserver_dialog;
295
296 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
297 update_metaserver $HOST;
298 });
299 }
300
301 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
302 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
303 my ($self, $value) = @_;
304 $CFG->{user} = $value; 725 $CFG->{user} = $value;
726 }
305 }); 727 );
306 728
307 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 729 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
308 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 730 $table->add (1, 5, new CFClient::UI::Entry
731 text => $CFG->{password},
732 hidden => 1,
733 tooltip => "The password for your character",
734 connect_changed => sub {
309 my ($self, $value) = @_; 735 my ($self, $value) = @_;
310 $CFG->{password} = $value; 736 $CFG->{password} = $value;
737 }
311 }); 738 );
312
313 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
314 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
315 my ($self, $value) = @_;
316 $CFG->{say_command} = $value;
317 });
318 739
319 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 740 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
320 $table->add (1, 7, new CFClient::UI::Slider 741 $table->add (1, 7, new CFClient::UI::Slider
321 req_w => 100, 742 req_w => 100,
322 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 743 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
744 tooltip => "This is the size of the portion of the map update the server sends you. "
745 ."If you set this to a high value you will be able to see further for example.",
323 connect_changed => sub { 746 connect_changed => sub {
324 my ($self, $value) = @_; 747 my ($self, $value) = @_;
325 748
326 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 749 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
327 }, 750 },
328 ); 751 );
329 752
330 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 753 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
754 expand => 1,
755 align => 0,
756 text => "Login",
757 connect_activate => sub {
758 $CONN ? stop_game
331 start_game; 759 : start_game;
760 },
332 }); 761 );
333 762
334 $dialog 763 $dialog
335} 764}
336 765
337sub message_window { 766sub message_window {
338 my $window = new CFClient::UI::FancyFrame 767 my $window = new CFClient::UI::FancyFrame
768 title => "Messages",
339 border_bg => [1, 1, 1, 0.5], 769 border_bg => [1, 1, 1, 1],
340 bg => [0.3, 0.3, 0.3, 0.8], 770 bg => [0, 0, 0, 0.5],
341 user_w => int $::WIDTH / 3, 771 user_w => int $::WIDTH / 3,
342 user_h => int $::HEIGHT / 5, 772 user_h => int $::HEIGHT / 5,
343 child => (my $vbox = new CFClient::UI::VBox); 773 child => (my $vbox = new CFClient::UI::VBox);
344 774
345 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 775 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
346 expand => 1, 776 expand => 1,
777 font => $FONT_FIXED,
347 fontsize => $::CFG->{log_fontsize}, 778 fontsize => $::CFG->{log_fontsize},
348 ); 779 );
349 780
350 $vbox->add (my $input = new CFClient::UI::Entry 781 $vbox->add (my $input = new CFClient::UI::Entry
351 connect_focus_in => sub { 782 connect_focus_in => sub {
384 }; 815 };
385 816
386 $window 817 $window
387} 818}
388 819
820sub make_inventory_window {
821 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
822 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
823 $invwin
824}
825
389sub sdl_init { 826sub sdl_init {
390 CFClient::SDL_Init 827 CFClient::SDL_Init
391 and die "SDL::Init failed!\n"; 828 and die "SDL::Init failed!\n";
392} 829}
393 830
394sub video_init { 831sub video_init {
395 sdl_init; 832 sdl_init;
396 833
834 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
835
397 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 836 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
398 $FULLSCREEN = $CFG->{fullscreen}; 837 $FULLSCREEN = $CFG->{fullscreen};
399 $FAST = $CFG->{fast}; 838 $FAST = $CFG->{fast};
400 839
401 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 840 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
402 or die "SDL_SetVideoMode failed!\n"; 841 or die "SDL_SetVideoMode failed!\n";
403 842
404 $SDL_EV = new SDL::Event;
405 $SDL_EV->set_unicode (1);
406
407 $SDL_ACTIVE = 1; 843 $SDL_ACTIVE = 1;
408
409 $LAST_REFRESH = time - 0.01; 844 $LAST_REFRESH = time - 0.01;
410 845
411 CFClient::gl_init; 846 CFClient::gl_init;
412 847
413 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 848 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
414 849
850 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
851
415 ############################################################################# 852 #############################################################################
416 853
854 if ($DEBUG_STATUS) {
855 # reconfigure all widgets
856 $CFClient::UI::ROOT->reconfigure;
857
858 } else {
859 # create the widgets
860
417 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 861 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, text => "hulla", x => 100;#d#
418 $DEBUG_STATUS->show; 862 $DEBUG_STATUS->show;
419 863
420 $STATUS_LINE = new CFClient::UI::Label 864 $STATUSBOX = new CFClient::UI::Statusbox;
421 padding => 0, 865 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, size => 0.8, color => [1, 1, 1, 0.8]);
422 y => $HEIGHT - $FONTSIZE * 1.8;
423 $STATUS_LINE->show;
424 866
425 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 867 (new CFClient::UI::Frame
426 padding => 0, 868 bg => [0, 0, 0, 0.4],
427 fontsize => 0.8, 869 child => $STATUSBOX,
428 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 870 )->show;
429 $ALT_ENTER_MESSAGE->show;
430 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
431 871
432 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 872 CFClient::UI::FancyFrame->new (
433 $MAPWIDGET->focus_in; 873 border_bg => [1, 1, 1, 192/255],
874 bg => [1, 1, 1, 0],
875 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
876 )->show;
877
878 $MAPWIDGET = new CFClient::MapWidget;
434 $MAPWIDGET->connect (activate_console => sub { 879 $MAPWIDGET->connect (activate_console => sub {
435 my ($mapwidget, $preset) = @_; 880 my ($mapwidget, $preset) = @_;
436 881
437 if ($CONSOLE) { 882 if ($CONSOLE) {
438 $CONSOLE->{input}->{auto_activated} = 1; 883 $CONSOLE->{input}->{auto_activated} = 1;
439 $CONSOLE->{input}->focus_in; 884 $CONSOLE->{input}->focus_in;
440 885
441 if ($preset && $CONSOLE->{input}->get_text eq '') { 886 if ($preset && $CONSOLE->{input}->get_text eq '') {
442 $CONSOLE->{input}->set_text ($preset); 887 $CONSOLE->{input}->set_text ($preset);
888 }
443 } 889 }
444 } 890 });
445 }); 891 $MAPWIDGET->show;
892 $MAPWIDGET->focus_in;
446 893
447 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 894 $BUTTONBAR = new CFClient::UI::HBox;
448 895
449 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 896 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
450 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 897 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
451 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 898 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
452 899
900 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
901
902 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
903 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
904
453 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 905 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
454 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 906 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
455 status "Configuration Saved"; 907 status "Configuration Saved";
456 }); 908 });
457 909
910 $BUTTONBAR->show;
911
912 # delay till geometry is constant
913 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
458 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 914 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
459 915 });
460 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); 916 force_refresh ();
461 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 917 }
462
463 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
464 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
465 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
466 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
467
468 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
469 $CFClient::UI::ROOT->add ($tgw);
470} 918}
471 919
472sub video_shutdown { 920sub video_shutdown {
473 $CFClient::UI::ROOT->{children} = [];
474 undef $SDL_ACTIVE; 921 undef $SDL_ACTIVE;
475 undef $SDL_EV;
476} 922}
477 923
924my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
478my $bgmusic;#TODO#hack#d# 925my $bgmusic;#TODO#hack#d#
926
927sub audio_channel_finished {
928 my ($channel) = @_;
929
930 warn "channel $channel finished\n";#d#
931}
932
933sub audio_music_finished {
934 return unless $CFG->{bgm_enable};
935
936 # TODO: hack, do play loop and mood music
937 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
938 $bgmusic->play (0);
939
940 push @bgmusic, shift @bgmusic;
941}
479 942
480sub audio_init { 943sub audio_init {
481 if ($CFG->{audio_enable}) { 944 if ($CFG->{audio_enable}) {
482 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 945 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
483 946 $SDL_MIXER = !CFClient::Mix_OpenAudio;
484 $SDL_MIXER = new SDL::Mixer 947 CFClient::Mix_AllocateChannels 8;
485 -rate => 22050, 948 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
486 -channels => 1, # mono
487 -size => 512;
488 949
489 $SDL_MIXER->allocate_channels (8); 950 audio_music_finished;
490
491 # TODO: hack, do play loop and mood music
492 if ($CFG->{bgm_enable}) {
493 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
494 $SDL_MIXER->play_music ($bgmusic, -1);
495 $SDL_MIXER->music_volume ($CFG->{bgm_volume});
496 }
497 951
498 while (<$fh>) { 952 while (<$fh>) {
499 next if /^\s*#/; 953 next if /^\s*#/;
500 next if /^\s*$/; 954 next if /^\s*$/;
501 955
502 my ($file, $volume, $event) = split /\s+/, $_, 3; 956 my ($file, $volume, $event) = split /\s+/, $_, 3;
503 957
504 push @SOUNDS, "$volume,$file"; 958 push @SOUNDS, "$volume,$file";
505 959
506 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 960 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
507 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 961 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
508 $chunk->volume ($volume * 128 / 100); 962 $chunk->volume ($volume * 128 / 100);
509 $chunk 963 $chunk
510 }; 964 };
511 } 965 }
512 } else { 966 } else {
514 } 968 }
515 } 969 }
516} 970}
517 971
518sub audio_shutdown { 972sub audio_shutdown {
973 CFClient::Mix_CloseAudio if $SDL_MIXER;
519 undef $SDL_MIXER; 974 undef $SDL_MIXER;
520 @SOUNDS = (); 975 @SOUNDS = ();
521 %AUDIO_CHUNKS = (); 976 %AUDIO_CHUNKS = ();
522} 977}
523 978
524my %animate_object; 979my %animate_object;
525my $animate_timer; 980my $animate_timer;
526 981
527my $want_refresh;
528my $can_refresh;
529
530my $fps = 9; 982my $fps = 9;
531 983
532sub force_refresh { 984sub force_refresh {
533 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 985 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
534 debug sprintf "%3.2f", $fps; 986 debug sprintf "%3.2f", $fps;
535 987
536 $want_refresh = 0;
537 $can_refresh = 0;
538
539 $CFClient::UI::ROOT->draw; 988 $CFClient::UI::ROOT->draw;
989 CFClient::SDL_GL_SwapBuffers;
540 990
541 SDL::GLSwapBuffers; 991 $WANT_REFRESH = 0;
542 992 $CAN_REFRESH = 0;
543 $LAST_REFRESH = $NOW; 993 $LAST_REFRESH = $NOW;
544} 994}
545 995
546my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 996my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
547 $NOW = time; 997 $NOW = time;
548 998
549 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 999 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
550 while $SDL_EV->poll; 1000 for CFClient::SDL_PollEvent;
551 1001
552 if (%animate_object) { 1002 if (%animate_object) {
553 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1003 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
554 $want_refresh++; 1004 $WANT_REFRESH++;
555 } 1005 }
556 1006
557 if ($want_refresh) { 1007 if ($WANT_REFRESH) {
558 force_refresh; 1008 force_refresh;
559 } else { 1009 } else {
560 $can_refresh = 1; 1010 $CAN_REFRESH = 1;
561 } 1011 }
562}); 1012});
563
564sub refresh {
565 $want_refresh++;
566}
567 1013
568sub animation_start { 1014sub animation_start {
569 my ($widget) = @_; 1015 my ($widget) = @_;
570 $animate_object{$widget} = $widget; 1016 $animate_object{$widget} = $widget;
571} 1017}
578@conn::ISA = Crossfire::Protocol::; 1024@conn::ISA = Crossfire::Protocol::;
579 1025
580sub conn::stats_update { 1026sub conn::stats_update {
581 my ($self, $stats) = @_; 1027 my ($self, $stats) = @_;
582 1028
583 # i love text protocols!!! 1029 update_stats_window ($stats);
584 # FIXME: the stats are somehow weird
585 my $hp = $stats->{1};
586 my $hp_m = $stats->{2};
587 my $sp = $stats->{3};
588 my $sp_m = $stats->{4};
589 my $fo = $stats->{18};
590 my $fo_m = 1000;
591 my $gr = $stats->{23};
592 my $gr_m = $stats->{24};
593
594 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
595 $GAUGES->{hp}->set_value ($hp, $hp_m);
596 $GAUGES->{mana}->set_value ($sp, $sp_m);
597 $GAUGES->{food}->set_value ($fo, $fo_m);
598 $GAUGES->{grace}->set_value ($gr, $gr_m);
599} 1030}
600 1031
601sub conn::user_send { 1032sub conn::user_send {
602 my ($self, $command) = @_; 1033 my ($self, $command) = @_;
603 1034
628 1059
629 my ($hash, $x, $y, $w, $h) = @$map_info; 1060 my ($hash, $x, $y, $w, $h) = @$map_info;
630 1061
631 my $data = $MAP->get_rect ($x, $y, $w, $h); 1062 my $data = $MAP->get_rect ($x, $y, $w, $h);
632 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1063 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
633
634 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1064 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
635
636} 1065}
637 1066
638sub conn::map_clear { 1067sub conn::map_clear {
639 my ($self) = @_; 1068 my ($self) = @_;
640 1069
641 $self->flush_map; 1070 $self->flush_map;
642 delete $self->{neigh}; 1071 delete $self->{neigh_map};
643 1072
644 $MAP->clear; 1073 $MAP->clear;
645} 1074}
646 1075
647 1076
648sub conn::load_map($$$) { 1077sub conn::load_map($$$) {
649 my ($self, $hash, $x, $y) = @_; 1078 my ($self, $hash, $x, $y) = @_;
650 1079
651 if (defined (my $data = $MAPCACHE->get ($hash))) { 1080 if (defined (my $data = $MAPCACHE->get ($hash))) {
652 $data = Compress::LZF::decompress $data; 1081 $data = Compress::LZF::decompress $data;
653 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1082 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
654 for my $id ($MAP->set_rect ($x, $y, $data)) { 1083 for my $id ($MAP->set_rect ($x, $y, $data)) {
655 my $data = $TILECACHE->get ($id) 1084 my $data = $TILECACHE->get ($id)
656 or next; 1085 or next;
657 1086
658 $self->set_texture ($id => $data); 1087 $self->set_texture ($id => $data);
659 } 1088 }
660 } 1089 }
661} 1090}
662 1091
1092# this method does a "flood fill" into every tile direction
1093# it assumes that tiles are arranged in a rectangular grid,
1094# i.e. a map is the same as the left of the right map etc.
1095# failure to comply are harmless and result in display errors
1096# at worst.
663sub conn::flood_fill { 1097sub conn::flood_fill {
664 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1098 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
665 1099
666 # the server does not allow map paths > 6 1100 # the server does not allow map paths > 6
667 return if 6 <= length $path; 1101 return if 7 <= length $path;
668 1102
669 for my $tile (1..4) { 1103 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
670 next if $self->{neigh}{$hash}[$tile]; 1104
1105 for (
1106 [1, 0, -1],
1107 [2, 1, 0],
1108 [3, 0, 1],
1109 [4, -1, 0],
1110 ) {
1111 my ($tile, $dx, $dy) = @$_;
1112
1113 my $gx = $gx + $dx;
1114 my $gy = $gy + $dy;
1115
671 next unless $flags & (1 << ($tile - 1)); 1116 next unless $flags & (1 << ($tile - 1));
1117 next if $self->{neigh_grid}{$gx, $gy}++;
672 1118
673 my $neigh = $self->{neigh}{$hash} ||= []; 1119 my $neigh = $self->{neigh_map}{$hash} ||= [];
674 1120 if (my $info = $neigh->[$tile]) {
675 $self->send_mapinfo ("spatial $path$tile", sub {
676 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1121 my ($flags, $x, $y, $w, $h, $hash) = @$info;
677 1122
678 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
679 return if $mode ne "spatial";
680
681 $x += $MAP->ox;
682 $y += $MAP->oy;
683
684 $self->load_map ($hash, $x, $y)
685 unless $self->{neigh}{$hash}[5]++;#d#
686
687 $neigh->[$tile] = [$x, $y, $w, $h];
688
689 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1123 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
690 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1124 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1125
1126 } else {
1127 $self->send_mapinfo ("spatial $path$tile", sub {
1128 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1129
1130 return if $mode ne "spatial";
1131
1132 $x += $MAP->ox;
1133 $y += $MAP->oy;
1134
1135 $self->load_map ($hash, $x, $y)
1136 unless $self->{neigh_map}{$hash}[5]++;#d#
1137
1138 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1139
1140 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1141 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1142 });
691 }); 1143 }
692 } 1144 }
693} 1145}
694 1146
695sub conn::map_change { 1147sub conn::map_change {
696 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1148 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
697 1149
698 $self->flush_map; 1150 $self->flush_map;
699 1151
700 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1152 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
701 1153
702 my $mapmapw = 250; 1154 my $mapmapw = $MAPMAP->{w};
703 my $mapmaph = 250; 1155 my $mapmaph = $MAPMAP->{h};
1156
1157 $self->{neigh_rect} = [
1158 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1159 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1160 ];
704 1161
1162 delete $self->{neigh_grid};
705 $self->flood_fill ("", $hash, $flags, 1163 $self->flood_fill (0, 0, "", $hash, $flags);
706 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
707 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
708 1164
709 $x += $ox; 1165 $x += $ox;
710 $y += $oy; 1166 $y += $oy;
711 1167
712 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1168 $self->{map_info} = [$hash, $x, $y, $w, $h];
1169
1170 my $map = $self->{map_info}[0];
1171 $map =~ s/^.*?\/([^\/]+)$/\1/;
1172 $STATWIDS->{map}->set_text ("Map: " . $map);
713 1173
714 $self->load_map ($hash, $x, $y); 1174 $self->load_map ($hash, $x, $y);
715} 1175}
716 1176
717sub conn::face_find { 1177sub conn::face_find {
743 } 1203 }
744 1204
745gotid: 1205gotid:
746 $face->{id} = $id; 1206 $face->{id} = $id;
747 $MAP->set_face ($facenum => $id); 1207 $MAP->set_face ($facenum => $id);
1208 $self->{faceid}[$facenum] = $id;#d#
748 $TILECACHE->get ($id) 1209 $TILECACHE->get ($id)
749} 1210}
750 1211
751sub conn::face_update { 1212sub conn::face_update {
752 my ($self, $facenum, $face) = @_; 1213 my ($self, $facenum, $face) = @_;
760 my ($self, $id, $data) = @_; 1221 my ($self, $id, $data) = @_;
761 1222
762 $self->{texture}[$id] ||= do { 1223 $self->{texture}[$id] ||= do {
763 my $tex = 1224 my $tex =
764 new_from_image CFClient::Texture 1225 new_from_image CFClient::Texture
765 $data, minify => 1; 1226 $data, minify => 1, mipmap => 1;
766 1227
767 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1228 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
768 $MAPWIDGET->update; 1229 $MAPWIDGET->update;
769 1230
770 $tex 1231 $tex
778 or return; 1239 or return;
779 1240
780 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1241 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
781 or return; 1242 or return;
782 1243
783 $SDL_MIXER->play_channel (-1, $chunk); 1244 $chunk->play;
784# warn "sound $x,$y,$soundnum,$type\n";#d# 1245# warn "sound $x,$y,$soundnum,$type\n";#d#
785} 1246}
1247
1248my $LAST_QUERY; # server is stupid, stupid, stupid
786 1249
787sub conn::query { 1250sub conn::query {
788 my ($self, $flags, $prompt) = @_; 1251 my ($self, $flags, $prompt) = @_;
789 1252
790 #TODO, display dialog with relevant information 1253 $prompt = $LAST_QUERY unless length $prompt;
791 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1254 $LAST_QUERY = $prompt;
1255
1256 my $dialog = new CFClient::UI::FancyFrame
1257 title => "Query",
1258 child => my $vbox = new CFClient::UI::VBox;
1259
1260 $vbox->add (new CFClient::UI::Label
1261 max_w => $::WIDTH * 0.4,
1262 text => $prompt);
1263
1264 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1265 $vbox->add (my $hbox = new CFClient::HBox);
1266 $hbox->add (new CFClient::Button
1267 text => "No",
1268 connect_activate => sub {
1269 $self->send ("reply n");
1270 $dialog->destroy;
1271 $MAPWIDGET->focus_in;
1272 }
1273 );
1274 $hbox->add (new CFClient::Button
1275 text => "Yes",
1276 connect_activate => sub {
1277 $self->send ("reply y");
1278 $dialog->destroy;
1279 $MAPWIDGET->focus_in;
1280 },
1281 );
1282
1283 $dialog->focus_in;
1284
1285 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1286 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1287 $vbox->add (my $entry = new CFClient::UI::Entry
1288 connect_changed => sub {
1289 $self->send ("reply $_[1]");
1290 $dialog->destroy;
1291 $MAPWIDGET->focus_in;
1292 },
1293 );
1294
1295 $entry->focus_in;
1296
1297 } else {
1298 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1299
1300 $vbox->add (my $entry = new CFClient::UI::Entry
1301 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1302 connect_activate => sub {
1303 $self->send ("reply $_[1]");
1304 $dialog->destroy;
1305 $MAPWIDGET->focus_in;
1306 },
1307 );
1308
1309 $entry->focus_in;
1310 }
1311
1312 $dialog->show;
792} 1313}
793 1314
794sub conn::drawinfo { 1315sub conn::drawinfo {
795 my ($self, $color, $text) = @_; 1316 my ($self, $color, $text) = @_;
796 1317
808 [0.55, 0.41, 0.13], 1329 [0.55, 0.41, 0.13],
809 [0.99, 0.77, 0.26], 1330 [0.99, 0.77, 0.26],
810 [0.74, 0.65, 0.41], 1331 [0.74, 0.65, 0.41],
811 ); 1332 );
812 1333
1334 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1335
1336 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1337 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1338 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1339
813 $LOGVIEW->add_paragraph ($color[$color], $text); 1340 $LOGVIEW->add_paragraph ($color[$color],
1341 join "\n", map "$time $_", split /\n/, $text);
1342
1343 $STATUSBOX->add ($text,
1344 group => $text,
1345 color => $color[$color],
1346 timeout => 60,
1347 tooltip_font => $::FONT_FIXED,
1348 );
1349}
1350
1351sub conn::drawextinfo {
1352 my ($self, $color, $type, $subtype, $message) = @_;
1353
1354 $self->drawinfo ($color, $message);
814} 1355}
815 1356
816sub conn::spell_add { 1357sub conn::spell_add {
817 my ($self, $spell) = @_; 1358 my ($self, $spell) = @_;
818 1359
1360 # TODO
1361 # create a widget dynamically, using spell face (CF::Protocol downloads them)
819 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1362 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
820 });
821 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1363 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
822 });
823} 1364}
824 1365
825sub conn::spell_delete { 1366sub conn::spell_delete {
826 my ($self, $spell) = @_; 1367 my ($self, $spell) = @_;
827} 1368}
828 1369
829sub conn::addme_success { 1370sub conn::addme_success {
830 my ($self) = @_; 1371 my ($self) = @_;
831 1372
832 for my $skill (values %{$self->{skill_info}}) { 1373 for my $skill (values %{$self->{skill_info}}) {
833 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1374 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1375 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1376 }
1377
1378 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1379 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1380 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1381 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1382}
1383
1384sub conn::eof {
1385 stop_game;
1386}
1387
1388sub update_floorbox {
1389 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1390 return unless $CONN;
1391
1392 $FLOORBOX->clear;
1393 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1394
1395 my $count = 4;
1396 for (@{ $CONN->{container}{0} }) {
1397 if (--$count) {
1398 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1399 } else {
1400 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1401 last;
1402 }
834 }); 1403 }
835 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
836 }); 1404 });
837 } 1405
1406 $WANT_REFRESH++;
1407}
1408
1409sub conn::container_add {
1410 my ($self, $tag, $items) = @_;
1411
1412 update_floorbox if $tag == 0;
1413
1414 $INV->set_items ($self->{container}{$self->{player}{tag}})
1415 if $tag == $self->{player}{tag};
1416
1417 # $self-<{player}{tag} => player inv
1418 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1419}
1420
1421sub conn::container_clear {
1422 my ($self, $tag) = @_;
1423
1424 update_floorbox if $tag == 0;
1425
1426 $INV->set_items ($self->{container}{$tag})
1427 if $tag == $self->{player}{tag};
1428
1429# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1430}
1431
1432sub conn::item_delete {
1433 my ($self, @items) = @_;
1434
1435 for (@items) {
1436 update_floorbox if $_->{container} == 0;
1437
1438 $INV->set_items ($self->{container}{$_->{container}})
1439 if $_->{container} == $self->{player}{tag};
1440 }
1441}
1442
1443sub conn::item_update {
1444 my ($self, $item) = @_;
1445
1446 update_floorbox if $item->{container} == 0;
1447
1448 $INV->set_items ($self->{container}{$item->{container}})
1449 if $item->{container} == $self->{player}{tag};
838} 1450}
839 1451
840%SDL_CB = ( 1452%SDL_CB = (
841 CFClient::SDL_QUIT => sub { 1453 CFClient::SDL_QUIT => sub {
842 Event::unloop -1; 1454 Event::unloop -1;
843 }, 1455 },
844 CFClient::SDL_VIDEORESIZE => sub { 1456 CFClient::SDL_VIDEORESIZE => sub {
845 }, 1457 },
846 CFClient::SDL_VIDEOEXPOSE => sub { 1458 CFClient::SDL_VIDEOEXPOSE => sub {
847 refresh; 1459 $WANT_REFRESH++;
1460 },
1461 CFClient::SDL_ACTIVEEVENT => sub {
1462# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
848 }, 1463 },
849 CFClient::SDL_KEYDOWN => sub { 1464 CFClient::SDL_KEYDOWN => sub {
850 if ($SDL_EV->key_mod & CFClient::KMOD_ALT && $SDL_EV->key_sym == 13) { 1465 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
851 # alt-enter 1466 # alt-enter
852 video_shutdown; 1467 video_shutdown;
853 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1468 $CFG->{fullscreen} = !$CFG->{fullscreen};
854 video_init; 1469 video_init;
855 } else { 1470 } else {
856 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1471 CFClient::UI::feed_sdl_key_down_event ($_[0]);
857 } 1472 }
858 }, 1473 },
859 CFClient::SDL_KEYUP => sub { 1474 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
860 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1475 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
861 }, 1476 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
862 CFClient::SDL_MOUSEMOTION => sub { 1477 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
863 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
864 },
865 CFClient::SDL_MOUSEBUTTONDOWN => sub {
866 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
867 },
868 CFClient::SDL_MOUSEBUTTONUP => sub {
869 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
870 },
871 CFClient::SDL_ACTIVEEVENT => sub { 1478 CFClient::SDL_USEREVENT => sub {
872# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1479 if ($_[0]{code} == 1) {
1480 audio_channel_finished $_[0]{data1};
1481 } elsif ($_[0]{code} == 0) {
1482 audio_music_finished;
1483 }
873 }, 1484 },
874); 1485);
875 1486
876############################################################################# 1487#############################################################################
877 1488
878$SIG{INT} = $SIG{TERM} = sub { exit }; 1489$SIG{INT} = $SIG{TERM} = sub { exit };
879 1490
880$TILECACHE = CFClient::db_table "tilecache";
881$FACEMAP = CFClient::db_table "facemap";
882
883CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
884
885my %DEF_CFG = (
886 sdl_mode => 0,
887 width => 640,
888 height => 480,
889 fullscreen => 0,
890 fast => 0,
891 fow_enable => 1,
892 fow_intensity => 0.45,
893 fow_smooth => 0,
894 gui_fontsize => 1,
895 log_fontsize => 14,
896 mapsize => 100,
897 host => "crossfire.schmorp.de",
898 say_command => 'say',
899 audio_enable => 1,
900 bgm_enable => 1,
901 bgm_volume => 64,
902);
903
904while (my ($k, $v) = each %DEF_CFG) {
905 $CFG->{$k} = $v unless exists $CFG->{$k};
906}
907
908sdl_init;
909
910@SDL_MODES = reverse
911 grep $_->[0] >= 640 && $_->[1] >= 480,
912 CFClient::SDL_ListModes;
913
914@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
915
916$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
917
918{ 1491{
919 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1492 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
920 1493
1494 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1495
1496 $TILECACHE = CFClient::db_table "tilecache";
1497 $FACEMAP = CFClient::db_table "facemap";
1498
1499 my %DEF_CFG = (
1500 sdl_mode => 0,
1501 width => 640,
1502 height => 480,
1503 fullscreen => 0,
1504 fast => 0,
1505 map_scale => 0.5,
1506 fow_enable => 1,
1507 fow_intensity => 0.45,
1508 fow_smooth => 0,
1509 gui_fontsize => 1,
1510 log_fontsize => 1,
1511 gauge_fontsize=> 1,
1512 gauge_size => 0.35,
1513 stat_fontsize => 1,
1514 mapsize => 100,
1515 host => "crossfire.schmorp.de",
1516 say_command => 'say',
1517 audio_enable => 1,
1518 bgm_enable => 1,
1519 bgm_volume => 0.25,
1520 );
1521
1522 while (my ($k, $v) = each %DEF_CFG) {
1523 $CFG->{$k} = $v unless exists $CFG->{$k};
1524 }
1525
1526 sdl_init;
1527
1528 @SDL_MODES = reverse
1529 grep $_->[0] >= 640 && $_->[1] >= 480,
1530 CFClient::SDL_ListModes;
1531
1532 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1533
1534 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1535
1536 {
1537 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1538 DejaVuSans.ttf
1539 DejaVuSansMono.ttf
1540 DejaVuSans-Bold.ttf
1541 DejaVuSansMono-Bold.ttf
1542 DejaVuSans-Oblique.ttf
1543 DejaVuSansMono-Oblique.ttf
1544 DejaVuSans-BoldOblique.ttf
1545 DejaVuSansMono-BoldOblique.ttf
1546 );
1547
921 CFClient::add_font $_ for @fonts; 1548 CFClient::add_font $_ for @fonts;
922 CFClient::set_font $fonts[0]; 1549
923} 1550 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1551 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
924 1552
1553 $FONT_PROP->make_default;
1554 }
1555
925video_init; 1556 video_init;
926audio_init; 1557 audio_init;
1558}
927 1559
928Event::loop; 1560Event::loop;
929 1561
930END { SDL::Quit } 1562END { CFClient::SDL_Quit }
931 1563
1564=head1 pclient - Crossfire+ and Crossfire game client
932 1565
1566Pclient is a Crossfire+ and Crossfire game client.
1567
1568=head2 Features
1569
1570=over 4
1571
1572=item Fullscreen Map
1573
1574PClient can uses a fullscreen map, which greatly enhances how much of the
1575game world you can see.
1576
1577=item Persistent Map Cache (Crossfire+ only)
1578
1579PClient can persistently cache all map data it received from the
1580server. This not only allows it to display an overview map, but also
1581ensures that once-explored areas will be available the next time you want
1582to explore more.
1583
1584=item Hardware acceleration
1585
1586Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1587acceleration. Most modern graphics cards have difficulties with 2D
1588acceleration, while 3D graphics is accelerated well.
1589
1590=item No arbitrary limits
1591
1592Unlike other Crossfire clients, pclient does not suffer from arbitrary
1593limits (like a fixed amount of face numbers). There are still limits, but
1594they are not arbitrarily low :)
1595
1596=back
1597
1598=head1 USAGE
1599
1600=head2 The Map
1601
1602The map is always displayed in the background, behind all other windows and UI elements.
1603
1604#TODO# middle-click scrolls
1605#
1606# keys:
1607#
1608# a apply
1609# keypad moves, kp_5 applies ranged attack to self
1610
1611Starting to type enters the I<completion mode>. In that mode, you can type
1612abbreviations or commands and have them executed as soon as they match a
1613valid command. This is best explained by a few examples:
1614
1615Typing B<climb> will display a list of commands with I<climb> in their
1616name, such as I<ready_skill climbing> and I<use_skill climbing>.
1617
1618You can abbreviate commands by typing only the first character of every
1619word. For example, typing I<iwor> will likely select I<invoke word of
1620recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1621will likely select I<ready_skill climbing> and I<usl> will give you
1622I<use_skill levitation>.
1623
1624=head2 The map overview
1625
1626#TODO#
1627
1628=head2 The Status area in the lower right corner
1629
1630#TODO#
1631
1632=head2 The I<Statistics>/I>Stats> window
1633
1634#TODO#
1635
1636=head1 FAQ
1637
1638=over 4
1639
1640=item The client is very sluggish and slow, what can I do about this?
1641
1642Most likely, you don't have accelerated OpenGL support. Try to find a
1643newer driver, or a driver from your hardware vendor, that features OpenGL
1644support.
1645
1646If this is not an option, the following Setup options reduce the load and
1647will likely make the client playable with sofwtare rendering (it will
1648still be slow, though):
1649
1650=over 4
1651
1652=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1653
1654=item Enable B<Fast & Ugly> mode
1655
1656=item Disable B<Fog of War>
1657
1658=item Increase B<Map Scale>
1659
1660=back
1661
1662=back
1663
1664=head1 AUTHOR
1665
1666Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1667
1668
1669

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