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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.162 by elmex, Sun Apr 23 00:50:51 2006 UTC vs.
Revision 1.212 by root, Fri May 12 15:45:42 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
18our $VERSION = '0.1'; 48our $VERSION = '0.1';
19 49
20my $MAX_FPS = 60; 50my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
22 52
30our $NOW; 60our $NOW;
31 61
32our $CFG; 62our $CFG;
33our $CONN; 63our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
35 68
36our @SDL_MODES; 69our @SDL_MODES;
37our $WIDTH; 70our $WIDTH;
38our $HEIGHT; 71our $HEIGHT;
39our $FULLSCREEN; 72our $FULLSCREEN;
40our $FONTSIZE; 73our $FONTSIZE;
41 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
42our $MAP; 78our $MAP;
79our $MAPMAP;
43our $MAPWIDGET; 80our $MAPWIDGET;
44our $BUTTONBAR; 81our $BUTTONBAR;
45our $LOGVIEW; 82our $LOGVIEW;
46our $CONSOLE; 83our $CONSOLE;
47our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
48 86
87our $FLOORBOX;
49our $GAUGES; 88our $GAUGES;
50our $STATWIDS; 89our $STATWIDS;
51 90
52our $SDL_ACTIVE; 91our $SDL_ACTIVE;
53our %SDL_CB; 92our %SDL_CB;
55our $SDL_MIXER; 94our $SDL_MIXER;
56our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
58 97
59our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 99our $STATUSBOX;
61our $DEBUG_STATUS; 100our $DEBUG_STATUS;
62 101
102our $INVWIN;
103our $INV;
104
63sub status { 105sub status {
64 $STATUS_LINE->set_text ($_[0]); 106 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, color => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 107 $CFClient::UI::ROOT->on_post_alloc (status_line_positioner => sub {
108 my $widget = $STATUSBOX->{parent};
109 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
110 });
66} 111}
67 112
68sub debug { 113sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 117}
72 118
73sub start_game { 119sub start_game {
74 status "logging in..."; 120 status "logging in...";
75 121
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 123
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
81 126
82 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
83 128
84 $CONN = new conn 129 $CONN = eval {
130 new conn
85 host => $host, 131 host => $host,
86 port => $port || 13327, 132 port => $port || 13327,
87 user => $CFG->{user}, 133 user => $CFG->{user},
88 pass => $CFG->{password}, 134 pass => $CFG->{password},
89 mapw => $mapsize, 135 mapw => $mapsize,
90 maph => $mapsize, 136 maph => $mapsize,
137 ;
91 ; 138 };
92 139
140 if ($CONN) {
141 $LOGIN_BUTTON->set_text ("Logout");
142
93 status "login successful"; 143 status "login successful";
94 144
95 CFClient::lowdelay fileno $CONN->{fh}; 145 CFClient::lowdelay fileno $CONN->{fh};
146 } else {
147 status "unable to connect";
148 stop_game();
149 }
96} 150}
97 151
98sub stop_game { 152sub stop_game {
153 return unless $CONN;
154
155 status "connection closed";
156 $LOGIN_BUTTON->set_text ("Login");
157 $CONN->destroy;
158 $CONN = 0; # false, does not autovivify
159
160 undef $MAPCACHE;
99 undef $CONN; 161 undef $MAP;
100} 162}
101 163
102sub client_setup { 164sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 165 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 166 title => "Client Setup",
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 182 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 183
122 my $row = 1; 184 my $row = 1;
123 185
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 186 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 187 $table->add (1, $row++, new CFClient::UI::CheckBox
188 state => $CFG->{fullscreen},
189 tooltip => "Bring the client into fullscreen mode",
190 connect_changed => sub {
126 my ($self, $value) = @_; 191 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 192 $CFG->{fullscreen} = $value;
193 }
128 }); 194 );
129 195
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 196 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 197 $table->add (1, $row++, new CFClient::UI::CheckBox
198 state => $CFG->{fast},
199 tooltip => "Lower the visual quality considerably to speed up rendering.",
200 connect_changed => sub {
132 my ($self, $value) = @_; 201 my ($self, $value) = @_;
133 $CFG->{fast} = $value; 202 $CFG->{fast} = $value;
203 }
134 }); 204 );
205
206 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
207 $table->add (1, $row++, new CFClient::UI::Slider
208 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
209 tooltip => "Enlarge or shrink the displayed map",
210 connect_changed => sub {
211 my ($self, $value) = @_;
212 $CFG->{map_scale} = 0.05 * int $value / 0.05;
213 }
214 );
135 215
136 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 216 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
137 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 217 $table->add (1, $row++, new CFClient::UI::CheckBox
218 state => $CFG->{fow_enable},
219 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
220 connect_changed => sub {
138 my ($self, $value) = @_; 221 my ($self, $value) = @_;
139 $CFG->{fow_enable} = $value; 222 $CFG->{fow_enable} = $value;
223 }
140 }); 224 );
141 225
142 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 226 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
143 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 227 $table->add (1, $row++, new CFClient::UI::Slider
228 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
229 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
230 connect_changed => sub {
144 my ($self, $value) = @_; 231 my ($self, $value) = @_;
145 $CFG->{fow_intensity} = $value; 232 $CFG->{fow_intensity} = $value;
233 }
146 }); 234 );
147 235
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 236 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
149 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 237 $table->add (1, $row++, new CFClient::UI::CheckBox
238 state => $CFG->{fow_smooth},
239 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
240 connect_changed => sub {
150 my ($self, $value) = @_; 241 my ($self, $value) = @_;
151 $CFG->{fow_smooth} = $value; 242 $CFG->{fow_smooth} = $value;
152 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 243 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
244 }
153 }); 245 );
154 246
155 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
156 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 248 $table->add (1, $row++, new CFClient::UI::Slider
249 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
250 tooltip => "The font size used by most GUI elements",
251 connect_changed => sub {
157 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 252 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
158# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 253# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
254 }
159 }); 255 );
160 256
161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 257 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
162 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 258 $table->add (1, $row++, new CFClient::UI::Slider
259 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
260 tooltip => "The font size used by the server log window only",
261 connect_changed => sub {
163 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 262 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
263 }
164 }); 264 );
165 265
166 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 266 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
167 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 267
268 $table->add (1, $row++, new CFClient::UI::Slider
269 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
270 tooltip => "The font size used by the statistics window only",
271 connect_changed => sub {
168 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 272 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
169 &set_stats_window_fontsize; 273 &set_stats_window_fontsize;
274 }
170 }); 275 );
171 276
172 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gaugesize"); 277 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
173 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub { 278 $table->add (1, $row++, new CFClient::UI::Slider
279 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
280 tooltip => "Adjust the size of the stats gauges at the bottom right",
281 connect_changed => sub {
174 $CFG->{gauge_size} = $_[1]; 282 $CFG->{gauge_size} = $_[1];
175 my $h = int ($HEIGHT * $CFG->{gauge_size}); 283 my $h = int $HEIGHT * $CFG->{gauge_size};
176 $GAUGES->{win}->set_size ($WIDTH, $h); 284 $GAUGES->{win}->set_size ($WIDTH, $h);
177 $GAUGES->{win}->{y} = $HEIGHT - $h; 285 $GAUGES->{win}->move (0, $HEIGHT - $h);
178 $GAUGES->{win}->{x} = 0; 286 }
179 $GAUGES->{win}->update;
180 }); 287 );
181
182 288
183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
184 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
292 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
293 connect_changed => sub {
185 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 294 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
186 &set_gauge_window_fontsize; 295 &set_gauge_window_fontsize;
187 $GAUGES->{win}->check_size; 296 }
188 $GAUGES->{win}->update;
189 }); 297 );
190 298
191 299 $table->add (1, $row++, new CFClient::UI::Button
192 300 expand => 1, align => 0, text => "Apply",
193 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 301 tooltip => "Apply the video settings",
302 connect_activate => sub {
194 video_shutdown (); 303 video_shutdown ();
195 video_init (); 304 video_init ();
305 }
196 }); 306 );
197 307
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
199 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 309 $table->add (1, $row++, new CFClient::UI::CheckBox
310 state => $CFG->{audio_enable},
311 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312 connect_changed => sub {
200 $CFG->{audio_enable} = $_[1]; 313 $CFG->{audio_enable} = $_[1];
314 }
201 }); 315 );
202# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 316# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
203# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 317# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
204# $CFG->{effects_volume} = $_[1]; 318# $CFG->{effects_volume} = $_[1];
205# }); 319# });
206 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
207 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox); 321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
208 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 322 $hbox->add (new CFClient::UI::CheckBox
323 expand => 1, state => $CFG->{bgm_enable},
324 tooltip => "Enable background music playing",
325 connect_changed => sub {
209 $CFG->{bgm_enable} = $_[1]; 326 $CFG->{bgm_enable} = $_[1];
327 }
210 }); 328 );
211 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 329 $hbox->add (new CFClient::UI::Slider
330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
331 tooltip => "The volume of the background music",
332 connect_changed => sub {
212 $CFG->{bgm_volume} = $_[1]; 333 $CFG->{bgm_volume} = $_[1];
213 CFClient::MixMusic::volume $_[1] * 128; 334 CFClient::MixMusic::volume $_[1] * 128;
335 }
214 }); 336 );
215 337
216 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 338 $table->add (1, $row++, new CFClient::UI::Button
339 expand => 1, align => 0, text => "Apply",
340 tooltip => "Apply the audio settings",
341 connect_activate => sub {
217 audio_shutdown (); 342 audio_shutdown ();
218 audio_init (); 343 audio_init ();
344 }
219 }); 345 );
346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
220 358
221 $dialog 359 $dialog
222} 360}
223 361
224sub set_stats_window_fontsize { 362sub set_stats_window_fontsize {
229 367
230sub set_gauge_window_fontsize { 368sub set_gauge_window_fontsize {
231 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
232 $_->set_fontsize ($::CFG->{gauge_fontsize}); 370 $_->set_fontsize ($::CFG->{gauge_fontsize});
233 } 371 }
372
373# local $GAUGES->{win}{parent};#d#
374# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
234} 375}
235 376
236sub make_gauge_window { 377sub make_gauge_window {
237 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 378 my $gh = int ($HEIGHT * $CFG->{gauge_size});
238# my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 379# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
239 380
240 my $win = new CFClient::UI::Frame ( 381 my $win = new CFClient::UI::Frame (
241 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 382 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
242 ); 383 );
243 $win->add (my $vb = new CFClient::UI::VBox); 384 $win->add (my $hbox = new CFClient::UI::HBox
244 385 children => [
245 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 386 (new CFClient::UI::HBox expand => 1),
387 (new CFClient::UI::VBox children => [
388 (new CFClient::UI::Empty expand => 1),
389 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
390 ]),
391 (my $vbox = new CFClient::UI::VBox),
392 ],
393 );
246 394
247 395 $vbox->add (new CFClient::UI::HBox
396 expand => 1,
397 children => [
248 $hbg->add (new CFClient::UI::Empty expand => 1); 398 (new CFClient::UI::Empty expand => 1),
249 $hbg->add (my $hb = new CFClient::UI::HBox); 399 (my $hb = new CFClient::UI::HBox),
400 ],
401 );
402
250 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp'); 403 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
404 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
251 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana'); 405 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
406 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
252 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace'); 407 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
408 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
253 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food'); 409 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
410 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
254 411
255 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP:"); 412 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
256# $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => 1, text => "Lvl:"); 413 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
257 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 414 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
258 415 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
259 416
260 $GAUGES = { 417 $GAUGES = {
261 exp => $exp,# lvl => $lvl,
262 win => $win, range => $rng, 418 exp => $exp, win => $win, range => $rng,
263 food => $fg, mana => $mg, hp => $hg, grace => $gg 419 food => $fg, mana => $mg, hp => $hg, grace => $gg
264 }; 420 };
421
422 &set_gauge_window_fontsize;
423
265 $win 424 $win
266} 425}
267 426
268sub make_stats_window { 427sub make_stats_window {
269 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 428 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
270 429
271 $tgw->add (my $vb = new CFClient::UI::VBox); 430 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
272 $vb->add (my $uhb = new CFClient::UI::HBox);
273 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 431 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
274 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 432 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
275 433
276 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 434 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
277 435
278 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 436 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
279 437
280 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 438 my $black = [0, 0, 0];
281 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
282 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
283 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
284 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
285 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
286 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
287 439
288 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 440 for (
289 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 441 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
290 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 442 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
291 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 443 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
292 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 444 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
293 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 445 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
294 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 446 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
447 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
295 448
296 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 449 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
297 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 450 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
298 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 451 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
299 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 452 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
300 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 453 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
301 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 454 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
455 ) {
456 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
302 457
303 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 458 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
304 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 459 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
305 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 460 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
306 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 461 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
307 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 462 }
308 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
309 463
310 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 464 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
311 465
312 my $row = 0; 466 my $row = 0;
313 my $col = 0; 467 my $col = 0;
314 468
469 my %resist_names = (
470 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
471 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
472 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
473 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
474 depl => "Depletion (some monsters and other effects can cause stats depletion)",
475 magic => "Magic (resistance to magic spells like magic missile or similar)",
476 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
477 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
478 pois => "Poison (resistance to getting poisoned)",
479 para => "Paralysation (this resistance affects the chance you get paralysed)",
480 deat => "Death (resistance against death spells)",
481 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
482 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
483 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
484 tund => "Turn undead",
485 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
486 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
487 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
488 );
315 for (qw/slow holyw conf fire depl magic 489 for (qw/slow holyw conf fire depl magic
316 drain acid pois para deat phys 490 drain acid pois para deat phys
317 blind fear tund elec cold ghit/) 491 blind fear tund elec cold ghit/)
318 { 492 {
319 $tbl2->add ($col , $row, 493 $tbl2->add ($col, $row,
320 $STATWIDS->{"res_$_"} = 494 $STATWIDS->{"res_$_"} =
321 new CFClient::UI::Label text => "0", align => +1, valign => 0 495 new CFClient::UI::Label
496 font => $FONT_FIXED,
497 template => "-100%",
498 align => +1,
499 valign => 0,
500 can_events => 1,
501 can_hover => 1,
502 tooltip => $resist_names{$_},
322 ); 503 );
323 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 504 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
505 font => $FONT_FIXED,
506 can_hover => 1,
507 can_events => 1,
508 image => "ui/resist/resist_$_.png",
509 tooltip => $resist_names{$_},
510 );
324 511
325 $row++; 512 $row++;
326 if ($row % 6 == 0) { 513 if ($row % 6 == 0) {
327 $col += 2; 514 $col += 2;
328 $row = 0; 515 $row = 0;
333 update_stats_window ({}); 520 update_stats_window ({});
334 521
335 $tgw 522 $tgw
336} 523}
337 524
525sub formsep {
526 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
527}
528
338sub update_stats_window { 529sub update_stats_window {
339 my ($stats) = @_; 530 my ($stats) = @_;
340 531
341 # i love text protocols!!! 532 # i love text protocols!!!
342 my $hp = $stats->{1} * 1; 533 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
343 my $hp_m = $stats->{2} * 1; 534 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
344 my $sp = $stats->{3} * 1; 535 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
345 my $sp_m = $stats->{4} * 1; 536 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
346 my $fo = $stats->{18} * 1; 537 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
347 my $fo_m = 999; 538 my $fo_m = 999;
348 my $gr = $stats->{23} * 1; 539 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
349 my $gr_m = $stats->{24} * 1; 540 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
350 541
351 $GAUGES->{hp} ->set_value ($hp, $hp_m); 542 $GAUGES->{hp} ->set_value ($hp, $hp_m);
352 $GAUGES->{mana} ->set_value ($sp, $sp_m); 543 $GAUGES->{mana} ->set_value ($sp, $sp_m);
353 $GAUGES->{food} ->set_value ($fo, $fo_m); 544 $GAUGES->{food} ->set_value ($fo, $fo_m);
354 $GAUGES->{grace} ->set_value ($gr, $gr_m); 545 $GAUGES->{grace} ->set_value ($gr, $gr_m);
355 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 546 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
356 ." LVL: " . $stats->{12} * 1); 547 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
357 my $rng = $stats->{20}; 548 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
358 $rng =~ s/^Range: //; # thank you so much dear server 549 $rng =~ s/^Range: //; # thank you so much dear server
359 $GAUGES->{range} ->set_text ("Rng: " . $rng); 550 $GAUGES->{range} ->set_text ("Rng: " . $rng);
360# $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 551 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
552 $title =~ s/^Player: //;
361 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 553 $STATWIDS->{title} ->set_text ("Title: " . $title);
362 554
363 if (0) { # this code can vanish, just wanted to preserver it for a checkin
364 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
365 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
366 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
367 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
368 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
369 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
370 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
371 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
372 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
373 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
374 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
375 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
376 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
377 } else {
378 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 555 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
379 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 556 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
380 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 557 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
381 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 558 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
382 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 559 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
383 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 560 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
384 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 561 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
385 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 562 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
386 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 563 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
387 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 564 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
388 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 565 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
389 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 566 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
390 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 567 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
391 }
392 568
393 my %tbl = ( 569 my %tbl = (
394 phys => 100, 570 phys => 100,
395 magic => 101, 571 magic => 101,
396 fire => 102, 572 fire => 102,
403 pois => 109, 579 pois => 109,
404 slow => 110, 580 slow => 110,
405 para => 111, 581 para => 111,
406 tund => 112, 582 tund => 112,
407 fear => 113, 583 fear => 113,
584 depl => 113,
408 deat => 115, 585 deat => 115,
409 holyw => 116, 586 holyw => 116,
410 blind => 117 587 blind => 117
411 ); 588 );
412 589
416 593
417} 594}
418 595
419sub metaserver_dialog { 596sub metaserver_dialog {
420 my $dialog = new CFClient::UI::FancyFrame 597 my $dialog = new CFClient::UI::FancyFrame
421 title => "Metaserver", 598 title => "Server List",
422 child => (my $vbox = new CFClient::UI::VBox); 599 child => (my $vbox = new CFClient::UI::VBox);
423 600
424 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 601 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
425 602
426 $dialog 603 $dialog
427} 604}
605
606my $METASERVER_ATIME;
428 607
429sub update_metaserver { 608sub update_metaserver {
430 my ($HOST) = @_; 609 my ($HOST) = @_;
431 610
432 status "fetching metaserver list..."; 611 return if $METASERVER_ATIME > time;
612 $METASERVER_ATIME = time + 60;
613
614 my $table = $METASERVER->{table};
615 $table->clear;
616 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
433 617
434 my $buf; 618 my $buf;
435 619
436 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 620 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
621
622 unless ($fh) {
623 $label->set_text ("unable to contact metaserver: $!");
624 return;
625 }
437 626
438 Event->io (fd => $fh, poll => 'r', cb => sub { 627 Event->io (fd => $fh, poll => 'r', cb => sub {
439 my $res = sysread $fh, $buf, 8192, length $buf; 628 my $res = sysread $fh, $buf, 8192, length $buf;
440 629
441 if (!defined $res) { 630 if (!defined $res) {
442 $_[0]->w->cancel; 631 $_[0]->w->cancel;
443 status "metaserver: $!"; 632 $label->set_text ("error while retrieving server list: $!");
444 } elsif ($res == 0) { 633 } elsif ($res == 0) {
445 $_[0]->w->cancel; 634 $_[0]->w->cancel;
446 status "server list retrieved"; 635 status "server list retrieved";
447 636
448 my $table = $METASERVER->{table}; 637 utf8::decode $buf if utf8::valid $buf;
449 638
450 $table->clear; 639 $table->clear;
451 640
452 my @col = qw(Use #Users Host Uptime Version Description); 641 my @col = qw(Use #Users Host Uptime Version Description);
453 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 642 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
477 $m = [$users, $host, $uptime, $version, $desc]; 666 $m = [$users, $host, $uptime, $version, $desc];
478 667
479 $y++; 668 $y++;
480 669
481 $table->add (0, $y, new CFClient::UI::VBox children => [ 670 $table->add (0, $y, new CFClient::UI::VBox children => [
482 (new CFClient::UI::Button text => " ", connect_activate => sub { 671 (new CFClient::UI::Button text => "Use", connect_activate => sub {
483 $HOST->set_text ($CFG->{host} = $host); 672 $HOST->set_text ($CFG->{host} = $host);
484 }), 673 }),
485 (new CFClient::UI::Empty expand => 1), 674 (new CFClient::UI::Empty expand => 1),
486 ]); 675 ]);
487 676
501 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 690 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
502 691
503 { 692 {
504 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 693 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
505 694
506 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 695 $vbox->add (
696 my $HOST = new CFClient::UI::Entry
697 expand => 1,
698 text => $CFG->{host},
699 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
700 connect_changed => sub {
701 my ($self, $value) = @_;
702 $CFG->{host} = $value;
703 }
704 );
705
706 $METASERVER = metaserver_dialog;
707
708 $vbox->add (new CFClient::UI::Flopper
709 expand => 1,
710 text => "Server List",
711 other => $METASERVER,
712 tooltip => "Show a list of available crossfire servers",
713 connect_open => sub {
714 update_metaserver $HOST;
715 }
716 );
717 }
718
719 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
720 $table->add (1, 4, new CFClient::UI::Entry
721 text => $CFG->{user},
722 tooltip => "The name of your character on the server",
723 connect_changed => sub {
507 my ($self, $value) = @_; 724 my ($self, $value) = @_;
508 $CFG->{host} = $value;
509 });
510
511 $METASERVER = metaserver_dialog;
512
513 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
514 update_metaserver $HOST;
515 });
516 }
517
518 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
519 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
520 my ($self, $value) = @_;
521 $CFG->{user} = $value; 725 $CFG->{user} = $value;
726 }
522 }); 727 );
523 728
524 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 729 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
525 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 730 $table->add (1, 5, new CFClient::UI::Entry
731 text => $CFG->{password},
732 hidden => 1,
733 tooltip => "The password for your character",
734 connect_changed => sub {
526 my ($self, $value) = @_; 735 my ($self, $value) = @_;
527 $CFG->{password} = $value; 736 $CFG->{password} = $value;
737 }
528 }); 738 );
529
530 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
531 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
532 my ($self, $value) = @_;
533 $CFG->{say_command} = $value;
534 });
535 739
536 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 740 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
537 $table->add (1, 7, new CFClient::UI::Slider 741 $table->add (1, 7, new CFClient::UI::Slider
538 req_w => 100, 742 req_w => 100,
539 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 743 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
744 tooltip => "This is the size of the portion of the map update the server sends you. "
745 ."If you set this to a high value you will be able to see further for example.",
540 connect_changed => sub { 746 connect_changed => sub {
541 my ($self, $value) = @_; 747 my ($self, $value) = @_;
542 748
543 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 749 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
544 }, 750 },
545 ); 751 );
546 752
547 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 753 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
754 expand => 1,
755 align => 0,
756 text => "Login",
757 connect_activate => sub {
758 $CONN ? stop_game
548 start_game; 759 : start_game;
760 },
549 }); 761 );
550 762
551 $dialog 763 $dialog
552} 764}
553 765
554sub message_window { 766sub message_window {
555 my $window = new CFClient::UI::FancyFrame 767 my $window = new CFClient::UI::FancyFrame
556 title => "Messages", 768 title => "Messages",
557 border_bg => [1, 1, 1, 0.5], 769 border_bg => [1, 1, 1, 1],
558 bg => [0.3, 0.3, 0.3, 0.8], 770 bg => [0, 0, 0, 0.5],
559 user_w => int $::WIDTH / 3, 771 user_w => int $::WIDTH / 3,
560 user_h => int $::HEIGHT / 5, 772 user_h => int $::HEIGHT / 5,
561 child => (my $vbox = new CFClient::UI::VBox); 773 child => (my $vbox = new CFClient::UI::VBox);
562 774
563 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 775 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
564 expand => 1, 776 expand => 1,
777 font => $FONT_FIXED,
565 fontsize => $::CFG->{log_fontsize}, 778 fontsize => $::CFG->{log_fontsize},
566 ); 779 );
567 780
568 $vbox->add (my $input = new CFClient::UI::Entry 781 $vbox->add (my $input = new CFClient::UI::Entry
569 connect_focus_in => sub { 782 connect_focus_in => sub {
602 }; 815 };
603 816
604 $window 817 $window
605} 818}
606 819
820sub make_inventory_window {
821 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
822 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
823 $invwin
824}
825
607sub sdl_init { 826sub sdl_init {
608 CFClient::SDL_Init 827 CFClient::SDL_Init
609 and die "SDL::Init failed!\n"; 828 and die "SDL::Init failed!\n";
610} 829}
611 830
612sub video_init { 831sub video_init {
613 sdl_init; 832 sdl_init;
614 833
834 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
835
615 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 836 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
616 $FULLSCREEN = $CFG->{fullscreen}; 837 $FULLSCREEN = $CFG->{fullscreen};
617 $FAST = $CFG->{fast}; 838 $FAST = $CFG->{fast};
618 839
619 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 840 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
620 or die "SDL_SetVideoMode failed!\n"; 841 or die "SDL_SetVideoMode failed!\n";
621 842
622 $SDL_ACTIVE = 1; 843 $SDL_ACTIVE = 1;
623
624 $LAST_REFRESH = time - 0.01; 844 $LAST_REFRESH = time - 0.01;
625 845
626 CFClient::gl_init; 846 CFClient::gl_init;
627 847
628 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 848 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
629 849
850 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
851
630 ############################################################################# 852 #############################################################################
631 853
854 if ($DEBUG_STATUS) {
855 # reconfigure all widgets
856 $CFClient::UI::ROOT->reconfigure;
857
858 } else {
859 # create the widgets
860
632 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 861 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, text => "hulla", x => 100;#d#
633 $DEBUG_STATUS->show; 862 $DEBUG_STATUS->show;
634 863
635 $STATUS_LINE = new CFClient::UI::Label 864 $STATUSBOX = new CFClient::UI::Statusbox;
636 padding => 0, 865 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, size => 0.8, color => [1, 1, 1, 0.8]);
637 y => $HEIGHT - $FONTSIZE * 1.8;
638 $STATUS_LINE->show;
639 866
640 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 867 (new CFClient::UI::Frame
641 padding => 0, 868 bg => [0, 0, 0, 0.4],
642 fontsize => 0.8, 869 child => $STATUSBOX,
643 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 870 )->show;
644 $ALT_ENTER_MESSAGE->show;
645 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
646 871
647 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 872 CFClient::UI::FancyFrame->new (
648 $MAPWIDGET->focus_in; 873 border_bg => [1, 1, 1, 192/255],
874 bg => [1, 1, 1, 0],
875 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
876 )->show;
877
878 $MAPWIDGET = new CFClient::MapWidget;
649 $MAPWIDGET->connect (activate_console => sub { 879 $MAPWIDGET->connect (activate_console => sub {
650 my ($mapwidget, $preset) = @_; 880 my ($mapwidget, $preset) = @_;
651 881
652 if ($CONSOLE) { 882 if ($CONSOLE) {
653 $CONSOLE->{input}->{auto_activated} = 1; 883 $CONSOLE->{input}->{auto_activated} = 1;
654 $CONSOLE->{input}->focus_in; 884 $CONSOLE->{input}->focus_in;
655 885
656 if ($preset && $CONSOLE->{input}->get_text eq '') { 886 if ($preset && $CONSOLE->{input}->get_text eq '') {
657 $CONSOLE->{input}->set_text ($preset); 887 $CONSOLE->{input}->set_text ($preset);
888 }
658 } 889 }
659 } 890 });
660 }); 891 $MAPWIDGET->show;
892 $MAPWIDGET->focus_in;
661 893
662 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 894 $BUTTONBAR = new CFClient::UI::HBox;
663 895
664 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 896 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
665 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 897 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
666 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 898 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
667 899
668 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
669 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
670 status "Configuration Saved";
671 });
672
673 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 900 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
901
674 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 902 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
903 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
675 904
905 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
906 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
907 status "Configuration Saved";
908 });
909
910 $BUTTONBAR->show;
911
912 # delay till geometry is constant
913 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
676 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 914 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
677 915 });
678 916 force_refresh ();
917 }
679} 918}
680 919
681sub video_shutdown { 920sub video_shutdown {
682 $CFClient::UI::ROOT->{children} = [];
683 undef $SDL_ACTIVE; 921 undef $SDL_ACTIVE;
684} 922}
685 923
686my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 924my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
687my $bgmusic;#TODO#hack#d# 925my $bgmusic;#TODO#hack#d#
926
927sub audio_channel_finished {
928 my ($channel) = @_;
929
930 warn "channel $channel finished\n";#d#
931}
688 932
689sub audio_music_finished { 933sub audio_music_finished {
690 return unless $CFG->{bgm_enable}; 934 return unless $CFG->{bgm_enable};
691 935
692 # TODO: hack, do play loop and mood music 936 # TODO: hack, do play loop and mood music
696 push @bgmusic, shift @bgmusic; 940 push @bgmusic, shift @bgmusic;
697} 941}
698 942
699sub audio_init { 943sub audio_init {
700 if ($CFG->{audio_enable}) { 944 if ($CFG->{audio_enable}) {
701 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 945 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
702 $SDL_MIXER = !CFClient::Mix_OpenAudio; 946 $SDL_MIXER = !CFClient::Mix_OpenAudio;
703 CFClient::Mix_AllocateChannels 8; 947 CFClient::Mix_AllocateChannels 8;
704 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 948 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
705 949
706 audio_music_finished; 950 audio_music_finished;
733} 977}
734 978
735my %animate_object; 979my %animate_object;
736my $animate_timer; 980my $animate_timer;
737 981
738my $want_refresh;
739my $can_refresh;
740
741my $fps = 9; 982my $fps = 9;
742 983
743sub force_refresh { 984sub force_refresh {
744 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 985 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
745 debug sprintf "%3.2f", $fps; 986 debug sprintf "%3.2f", $fps;
746 987
747 $want_refresh = 0;
748 $can_refresh = 0;
749
750 $CFClient::UI::ROOT->draw; 988 $CFClient::UI::ROOT->draw;
751
752 CFClient::SDL_GL_SwapBuffers; 989 CFClient::SDL_GL_SwapBuffers;
753 990
991 $WANT_REFRESH = 0;
992 $CAN_REFRESH = 0;
754 $LAST_REFRESH = $NOW; 993 $LAST_REFRESH = $NOW;
755} 994}
756 995
757my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 996my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
758 $NOW = time; 997 $NOW = time;
760 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 999 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
761 for CFClient::SDL_PollEvent; 1000 for CFClient::SDL_PollEvent;
762 1001
763 if (%animate_object) { 1002 if (%animate_object) {
764 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1003 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
765 $want_refresh++; 1004 $WANT_REFRESH++;
766 } 1005 }
767 1006
768 if ($want_refresh) { 1007 if ($WANT_REFRESH) {
769 force_refresh; 1008 force_refresh;
770 } else { 1009 } else {
771 $can_refresh = 1; 1010 $CAN_REFRESH = 1;
772 } 1011 }
773}); 1012});
774
775sub refresh {
776 $want_refresh++;
777}
778 1013
779sub animation_start { 1014sub animation_start {
780 my ($widget) = @_; 1015 my ($widget) = @_;
781 $animate_object{$widget} = $widget; 1016 $animate_object{$widget} = $widget;
782} 1017}
861# at worst. 1096# at worst.
862sub conn::flood_fill { 1097sub conn::flood_fill {
863 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1098 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
864 1099
865 # the server does not allow map paths > 6 1100 # the server does not allow map paths > 6
866 return if 6 <= length $path; 1101 return if 7 <= length $path;
867 1102
868 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1103 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
869 1104
870 for ( 1105 for (
871 [1, 0, -1], 1106 [1, 0, -1],
914 1149
915 $self->flush_map; 1150 $self->flush_map;
916 1151
917 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1152 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
918 1153
919 my $mapmapw = 250; 1154 my $mapmapw = $MAPMAP->{w};
920 my $mapmaph = 250; 1155 my $mapmaph = $MAPMAP->{h};
921 1156
922 $self->{neigh_rect} = [ 1157 $self->{neigh_rect} = [
923 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1158 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
924 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1159 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
925 ]; 1160 ];
968 } 1203 }
969 1204
970gotid: 1205gotid:
971 $face->{id} = $id; 1206 $face->{id} = $id;
972 $MAP->set_face ($facenum => $id); 1207 $MAP->set_face ($facenum => $id);
1208 $self->{faceid}[$facenum] = $id;#d#
973 $TILECACHE->get ($id) 1209 $TILECACHE->get ($id)
974} 1210}
975 1211
976sub conn::face_update { 1212sub conn::face_update {
977 my ($self, $facenum, $face) = @_; 1213 my ($self, $facenum, $face) = @_;
985 my ($self, $id, $data) = @_; 1221 my ($self, $id, $data) = @_;
986 1222
987 $self->{texture}[$id] ||= do { 1223 $self->{texture}[$id] ||= do {
988 my $tex = 1224 my $tex =
989 new_from_image CFClient::Texture 1225 new_from_image CFClient::Texture
990 $data, minify => 1; 1226 $data, minify => 1, mipmap => 1;
991 1227
992 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1228 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
993 $MAPWIDGET->update; 1229 $MAPWIDGET->update;
994 1230
995 $tex 1231 $tex
1007 1243
1008 $chunk->play; 1244 $chunk->play;
1009# warn "sound $x,$y,$soundnum,$type\n";#d# 1245# warn "sound $x,$y,$soundnum,$type\n";#d#
1010} 1246}
1011 1247
1248my $LAST_QUERY; # server is stupid, stupid, stupid
1249
1012sub conn::query { 1250sub conn::query {
1013 my ($self, $flags, $prompt) = @_; 1251 my ($self, $flags, $prompt) = @_;
1014 1252
1015 #TODO, display dialog with relevant information 1253 $prompt = $LAST_QUERY unless length $prompt;
1016 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1254 $LAST_QUERY = $prompt;
1255
1256 my $dialog = new CFClient::UI::FancyFrame
1257 title => "Query",
1258 child => my $vbox = new CFClient::UI::VBox;
1259
1260 $vbox->add (new CFClient::UI::Label
1261 max_w => $::WIDTH * 0.4,
1262 text => $prompt);
1263
1264 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1265 $vbox->add (my $hbox = new CFClient::HBox);
1266 $hbox->add (new CFClient::Button
1267 text => "No",
1268 connect_activate => sub {
1269 $self->send ("reply n");
1270 $dialog->destroy;
1271 $MAPWIDGET->focus_in;
1272 }
1273 );
1274 $hbox->add (new CFClient::Button
1275 text => "Yes",
1276 connect_activate => sub {
1277 $self->send ("reply y");
1278 $dialog->destroy;
1279 $MAPWIDGET->focus_in;
1280 },
1281 );
1282
1283 $dialog->focus_in;
1284
1285 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1286 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1287 $vbox->add (my $entry = new CFClient::UI::Entry
1288 connect_changed => sub {
1289 $self->send ("reply $_[1]");
1290 $dialog->destroy;
1291 $MAPWIDGET->focus_in;
1292 },
1293 );
1294
1295 $entry->focus_in;
1296
1297 } else {
1298 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1299
1300 $vbox->add (my $entry = new CFClient::UI::Entry
1301 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1302 connect_activate => sub {
1303 $self->send ("reply $_[1]");
1304 $dialog->destroy;
1305 $MAPWIDGET->focus_in;
1306 },
1307 );
1308
1309 $entry->focus_in;
1310 }
1311
1312 $dialog->show;
1017} 1313}
1018 1314
1019sub conn::drawinfo { 1315sub conn::drawinfo {
1020 my ($self, $color, $text) = @_; 1316 my ($self, $color, $text) = @_;
1021 1317
1033 [0.55, 0.41, 0.13], 1329 [0.55, 0.41, 0.13],
1034 [0.99, 0.77, 0.26], 1330 [0.99, 0.77, 0.26],
1035 [0.74, 0.65, 0.41], 1331 [0.74, 0.65, 0.41],
1036 ); 1332 );
1037 1333
1334 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1335
1336 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1337 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1338 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1339
1038 $LOGVIEW->add_paragraph ($color[$color], $text); 1340 $LOGVIEW->add_paragraph ($color[$color],
1341 join "\n", map "$time $_", split /\n/, $text);
1342
1343 $STATUSBOX->add ($text,
1344 group => $text,
1345 color => $color[$color],
1346 timeout => 60,
1347 tooltip_font => $::FONT_FIXED,
1348 );
1349}
1350
1351sub conn::drawextinfo {
1352 my ($self, $color, $type, $subtype, $message) = @_;
1353
1354 $self->drawinfo ($color, $message);
1039} 1355}
1040 1356
1041sub conn::spell_add { 1357sub conn::spell_add {
1042 my ($self, $spell) = @_; 1358 my ($self, $spell) = @_;
1043 1359
1360 # TODO
1361 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1044 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1362 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1045 });
1046 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1363 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1047 });
1048} 1364}
1049 1365
1050sub conn::spell_delete { 1366sub conn::spell_delete {
1051 my ($self, $spell) = @_; 1367 my ($self, $spell) = @_;
1052} 1368}
1053 1369
1054sub conn::addme_success { 1370sub conn::addme_success {
1055 my ($self) = @_; 1371 my ($self) = @_;
1056 1372
1057 for my $skill (values %{$self->{skill_info}}) { 1373 for my $skill (values %{$self->{skill_info}}) {
1058 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1374 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1375 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1376 }
1377
1378 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1379 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1380 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1381 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1382}
1383
1384sub conn::eof {
1385 stop_game;
1386}
1387
1388sub update_floorbox {
1389 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1390 return unless $CONN;
1391
1392 $FLOORBOX->clear;
1393 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1394
1395 my $count = 4;
1396 for (@{ $CONN->{container}{0} }) {
1397 if (--$count) {
1398 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1399 } else {
1400 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1401 last;
1402 }
1059 }); 1403 }
1060 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
1061 }); 1404 });
1062 } 1405
1406 $WANT_REFRESH++;
1407}
1408
1409sub conn::container_add {
1410 my ($self, $tag, $items) = @_;
1411
1412 update_floorbox if $tag == 0;
1413
1414 $INV->set_items ($self->{container}{$self->{player}{tag}})
1415 if $tag == $self->{player}{tag};
1416
1417 # $self-<{player}{tag} => player inv
1418 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1419}
1420
1421sub conn::container_clear {
1422 my ($self, $tag) = @_;
1423
1424 update_floorbox if $tag == 0;
1425
1426 $INV->set_items ($self->{container}{$tag})
1427 if $tag == $self->{player}{tag};
1428
1429# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1430}
1431
1432sub conn::item_delete {
1433 my ($self, @items) = @_;
1434
1435 for (@items) {
1436 update_floorbox if $_->{container} == 0;
1437
1438 $INV->set_items ($self->{container}{$_->{container}})
1439 if $_->{container} == $self->{player}{tag};
1440 }
1441}
1442
1443sub conn::item_update {
1444 my ($self, $item) = @_;
1445
1446 update_floorbox if $item->{container} == 0;
1447
1448 $INV->set_items ($self->{container}{$item->{container}})
1449 if $item->{container} == $self->{player}{tag};
1063} 1450}
1064 1451
1065%SDL_CB = ( 1452%SDL_CB = (
1066 CFClient::SDL_QUIT => sub { 1453 CFClient::SDL_QUIT => sub {
1067 Event::unloop -1; 1454 Event::unloop -1;
1068 }, 1455 },
1069 CFClient::SDL_VIDEORESIZE => sub { 1456 CFClient::SDL_VIDEORESIZE => sub {
1070 }, 1457 },
1071 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1458 CFClient::SDL_VIDEOEXPOSE => sub {
1459 $WANT_REFRESH++;
1460 },
1072 CFClient::SDL_ACTIVEEVENT => sub { 1461 CFClient::SDL_ACTIVEEVENT => sub {
1073# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1462# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1074 }, 1463 },
1075 CFClient::SDL_KEYDOWN => sub { 1464 CFClient::SDL_KEYDOWN => sub {
1076 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1465 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1080 video_init; 1469 video_init;
1081 } else { 1470 } else {
1082 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1471 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1083 } 1472 }
1084 }, 1473 },
1085 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1474 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1086 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1475 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1087 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1476 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1088 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1477 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1089 CFClient::SDL_USEREVENT => \&audio_music_finished, 1478 CFClient::SDL_USEREVENT => sub {
1479 if ($_[0]{code} == 1) {
1480 audio_channel_finished $_[0]{data1};
1481 } elsif ($_[0]{code} == 0) {
1482 audio_music_finished;
1483 }
1484 },
1090); 1485);
1091 1486
1092############################################################################# 1487#############################################################################
1093 1488
1094$SIG{INT} = $SIG{TERM} = sub { exit }; 1489$SIG{INT} = $SIG{TERM} = sub { exit };
1095 1490
1096$TILECACHE = CFClient::db_table "tilecache";
1097$FACEMAP = CFClient::db_table "facemap";
1098
1099CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1100
1101my %DEF_CFG = (
1102 sdl_mode => 0,
1103 width => 640,
1104 height => 480,
1105 fullscreen => 0,
1106 fast => 0,
1107 fow_enable => 1,
1108 fow_intensity => 0.45,
1109 fow_smooth => 0,
1110 gui_fontsize => 1,
1111 log_fontsize => 1,
1112 gauge_fontsize => 1,
1113 gauge_size => 0.35,
1114 stat_fontsize => 1,
1115 mapsize => 100,
1116 host => "crossfire.schmorp.de",
1117 say_command => 'say',
1118 audio_enable => 1,
1119 bgm_enable => 1,
1120 bgm_volume => 0.25,
1121);
1122
1123while (my ($k, $v) = each %DEF_CFG) {
1124 $CFG->{$k} = $v unless exists $CFG->{$k};
1125}
1126
1127sdl_init;
1128
1129@SDL_MODES = reverse
1130 grep $_->[0] >= 640 && $_->[1] >= 480,
1131 CFClient::SDL_ListModes;
1132
1133@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1134
1135$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1136
1137{ 1491{
1138 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1492 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1139 1493
1494 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1495
1496 $TILECACHE = CFClient::db_table "tilecache";
1497 $FACEMAP = CFClient::db_table "facemap";
1498
1499 my %DEF_CFG = (
1500 sdl_mode => 0,
1501 width => 640,
1502 height => 480,
1503 fullscreen => 0,
1504 fast => 0,
1505 map_scale => 0.5,
1506 fow_enable => 1,
1507 fow_intensity => 0.45,
1508 fow_smooth => 0,
1509 gui_fontsize => 1,
1510 log_fontsize => 1,
1511 gauge_fontsize=> 1,
1512 gauge_size => 0.35,
1513 stat_fontsize => 1,
1514 mapsize => 100,
1515 host => "crossfire.schmorp.de",
1516 say_command => 'say',
1517 audio_enable => 1,
1518 bgm_enable => 1,
1519 bgm_volume => 0.25,
1520 );
1521
1522 while (my ($k, $v) = each %DEF_CFG) {
1523 $CFG->{$k} = $v unless exists $CFG->{$k};
1524 }
1525
1526 sdl_init;
1527
1528 @SDL_MODES = reverse
1529 grep $_->[0] >= 640 && $_->[1] >= 480,
1530 CFClient::SDL_ListModes;
1531
1532 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1533
1534 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1535
1536 {
1537 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1538 DejaVuSans.ttf
1539 DejaVuSansMono.ttf
1540 DejaVuSans-Bold.ttf
1541 DejaVuSansMono-Bold.ttf
1542 DejaVuSans-Oblique.ttf
1543 DejaVuSansMono-Oblique.ttf
1544 DejaVuSans-BoldOblique.ttf
1545 DejaVuSansMono-BoldOblique.ttf
1546 );
1547
1140 CFClient::add_font $_ for @fonts; 1548 CFClient::add_font $_ for @fonts;
1141 CFClient::set_font $fonts[0]; 1549
1142} 1550 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1551 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1143 1552
1553 $FONT_PROP->make_default;
1554 }
1555
1144video_init; 1556 video_init;
1145audio_init; 1557 audio_init;
1558}
1146 1559
1147Event::loop; 1560Event::loop;
1148 1561
1149END { CFClient::SDL_Quit } 1562END { CFClient::SDL_Quit }
1150 1563
1564=head1 pclient - Crossfire+ and Crossfire game client
1151 1565
1566Pclient is a Crossfire+ and Crossfire game client.
1567
1568=head2 Features
1569
1570=over 4
1571
1572=item Fullscreen Map
1573
1574PClient can uses a fullscreen map, which greatly enhances how much of the
1575game world you can see.
1576
1577=item Persistent Map Cache (Crossfire+ only)
1578
1579PClient can persistently cache all map data it received from the
1580server. This not only allows it to display an overview map, but also
1581ensures that once-explored areas will be available the next time you want
1582to explore more.
1583
1584=item Hardware acceleration
1585
1586Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1587acceleration. Most modern graphics cards have difficulties with 2D
1588acceleration, while 3D graphics is accelerated well.
1589
1590=item No arbitrary limits
1591
1592Unlike other Crossfire clients, pclient does not suffer from arbitrary
1593limits (like a fixed amount of face numbers). There are still limits, but
1594they are not arbitrarily low :)
1595
1596=back
1597
1598=head1 USAGE
1599
1600=head2 The Map
1601
1602The map is always displayed in the background, behind all other windows and UI elements.
1603
1604#TODO# middle-click scrolls
1605#
1606# keys:
1607#
1608# a apply
1609# keypad moves, kp_5 applies ranged attack to self
1610
1611Starting to type enters the I<completion mode>. In that mode, you can type
1612abbreviations or commands and have them executed as soon as they match a
1613valid command. This is best explained by a few examples:
1614
1615Typing B<climb> will display a list of commands with I<climb> in their
1616name, such as I<ready_skill climbing> and I<use_skill climbing>.
1617
1618You can abbreviate commands by typing only the first character of every
1619word. For example, typing I<iwor> will likely select I<invoke word of
1620recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1621will likely select I<ready_skill climbing> and I<usl> will give you
1622I<use_skill levitation>.
1623
1624=head2 The map overview
1625
1626#TODO#
1627
1628=head2 The Status area in the lower right corner
1629
1630#TODO#
1631
1632=head2 The I<Statistics>/I>Stats> window
1633
1634#TODO#
1635
1636=head1 FAQ
1637
1638=over 4
1639
1640=item The client is very sluggish and slow, what can I do about this?
1641
1642Most likely, you don't have accelerated OpenGL support. Try to find a
1643newer driver, or a driver from your hardware vendor, that features OpenGL
1644support.
1645
1646If this is not an option, the following Setup options reduce the load and
1647will likely make the client playable with sofwtare rendering (it will
1648still be slow, though):
1649
1650=over 4
1651
1652=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1653
1654=item Enable B<Fast & Ugly> mode
1655
1656=item Disable B<Fog of War>
1657
1658=item Increase B<Map Scale>
1659
1660=back
1661
1662=back
1663
1664=head1 AUTHOR
1665
1666Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1667
1668
1669

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